ความคิดเห็น •

  • @themanwhohasnohead
    @themanwhohasnohead 3 ปีที่แล้ว +12

    thank you megatron

  • @KhanhPham-ss6gl
    @KhanhPham-ss6gl หลายเดือนก่อน +1

    thank you so much! I've just found your channel and it's all great knowledges!

  • @reviewstand9953
    @reviewstand9953 9 หลายเดือนก่อน

    Just a good mic and good thumbnail you need 👄😍😍😍😍 and then nobody can Stop you to rise..... really really helpful video Thankyou so much.....

    • @SeanForsythTutorials
      @SeanForsythTutorials 9 หลายเดือนก่อน

      No problem, hope my answer solved your problem! My mic has been fixed since.

  • @3dbznessdesignz855
    @3dbznessdesignz855 2 ปีที่แล้ว +1

    so much in here how did i skip this fab just fab more like this

  • @akelei2626
    @akelei2626 2 ปีที่แล้ว +1

    This is great info & everything I've been searching for. You've covered all the little details most tutorials pass over. Thank you.

  • @MANIAKRA
    @MANIAKRA 2 ปีที่แล้ว +1

    Great, straight to the point, informative summary. Thank you. I am becoming increasingly impatient / annoyed with flashy 3D tutorials, so this was refreshing.

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว +1

      Cheers, glad to hear it! I feel the same way, I was sick of seeing stuff that doesnt get to the point, so I decided all my tutorials would do just that, nice to see it appreciated. :)

  • @synopsis3191
    @synopsis3191 ปีที่แล้ว +2

    Better late than Never! We realy appreciate your teaching. The tips and tricks....Because every one has its own vision of Art...We just need to express it. And Art generally is defined as a maner to seeing the real world in its simplest way.
    Thank you yesterday, today, and tomorrow

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว +1

      Ah you're very welcome, thanks for the kind words and for watching!

  • @psicoghost4046
    @psicoghost4046 3 ปีที่แล้ว

    So simple! So great! Thank you for the tutorial! it really helps me with a project!

  • @salsa101
    @salsa101 ปีที่แล้ว +2

    I always have a terrible time controlling curve brushes. I'm sure this will be very helpful.

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว +2

      Hopefully! It's a little out of date now, I might do an updated one soon.

  • @PavusthePug
    @PavusthePug 3 ปีที่แล้ว +2

    Thank you so much for this! This will improve my work so much!

  • @JonathanSeeney
    @JonathanSeeney 2 ปีที่แล้ว

    Thank you so much for your video. It really helped me today 🙂
    I was making laces for a shoe and my curve from zspheres had crazy twists in it. This showed me how to iron them out 👍

  • @ivankovwink1311
    @ivankovwink1311 2 ปีที่แล้ว

    Very clear and informative tutorial, thank you🌸

  • @rolandocorujo7662
    @rolandocorujo7662 ปีที่แล้ว +1

    Excellent tutorial! Thank you!!

  • @Shubeeduwah
    @Shubeeduwah 3 ปีที่แล้ว +1

    thank you! Very clear and helpful tutorial :)

  • @adriennelowe8250
    @adriennelowe8250 3 ปีที่แล้ว +1

    Great tutorial! Thanks so much!

  • @petarknezovic9447
    @petarknezovic9447 3 ปีที่แล้ว +2

    Thanks so much, this is really helpful.

  • @xottennettox
    @xottennettox 2 ปีที่แล้ว +1

    Great! So well explained, thank you :)

  • @wolfkaulen82
    @wolfkaulen82 3 ปีที่แล้ว

    Fantastic. Thank you kindly!

  • @GIGATRON11
    @GIGATRON11 2 ปีที่แล้ว +1

    best curv tool explenation on youtube

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว +1

      Thanks man! It's a little bit out of date now with the curve updates, I might do a new one soon.

    • @GIGATRON11
      @GIGATRON11 2 ปีที่แล้ว

      @@SeanForsythTutorials pleas do I'm loading up some of your videos whenever i got time to learn more

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      Thanks man!

  • @AllyCarts
    @AllyCarts 2 ปีที่แล้ว +1

    thanks for this tutorial that was super helpful!

  • @jaimevaldeiglesias829
    @jaimevaldeiglesias829 ปีที่แล้ว +1

    thanks man! good tutorial

  • @siddhuakyart6921
    @siddhuakyart6921 3 ปีที่แล้ว +3

    that's really amazing. It is very helpful for me. Thank you so muche sir.

  • @harrysanders818
    @harrysanders818 ปีที่แล้ว +1

    Awesome Voice! I want this as voice over in game!!!

  • @rayunited2010foryou
    @rayunited2010foryou 2 ปีที่แล้ว +1

    Excellently explained and demonstrated! Subscribed

  • @sixstringslayaguitarman419
    @sixstringslayaguitarman419 4 ปีที่แล้ว +1

    Thanks so much! I was just searching for making straps with the curve brush this week! This video was a huge help to me! I learn so much from your tutorials. They are clear and presented in a very easy way to understand. I look forward to more of your tutorials. :) P.S - Could you do a tutorial on making tileable alpha patterns? For instance, adding clothing texture on a shirt that wraps around all the way with stretching the pattern and warping? I want to add clothing patterns such as stripes etc but without the warping and stretching at the sides.

    • @SeanForsythTutorials
      @SeanForsythTutorials 4 ปีที่แล้ว +2

      Great! Glad they help. I've actually got a plan for some clothing tutorials coming up very soon, hopefully they're what you're looking for.

    • @sixstringslayaguitarman419
      @sixstringslayaguitarman419 4 ปีที่แล้ว +1

      @@SeanForsythTutorials Fantastic! I will definitely be looking forward to those tutorials! Thanks and keep up the great work. :)

  • @_TetKaneda
    @_TetKaneda 8 หลายเดือนก่อน

    Great contribution. Great tutorial. You have my like and my subscription. Thank you so much. Greetings

  • @kamilamammadova8619
    @kamilamammadova8619 3 ปีที่แล้ว +1

    thank you, you helped a lot.

  • @OlegRTT
    @OlegRTT 2 ปีที่แล้ว +1

    That Ogre looks COOOL

  • @yuizei
    @yuizei ปีที่แล้ว

    Thank you so much!!!!!!!!!💕

  • @nategreyson6014
    @nategreyson6014 3 ปีที่แล้ว +1

    subbed! epic man thanks!

  • @nikolakocevski2995
    @nikolakocevski2995 3 ปีที่แล้ว +1

    I love you for this

  • @nsrstudio7301
    @nsrstudio7301 3 ปีที่แล้ว +1

    Thanks..nice tutorial..

  • @vektor77777
    @vektor77777 4 ปีที่แล้ว +2

    СПАСИБО.

  • @ksta1996
    @ksta1996 4 ปีที่แล้ว +5

    Brilliant tutorial, thanks so much Sean! ! Just quick question, to shorten curve are you holding alt on elastic mode or just pushing back? It looks like you have much more control over your curve, that I have over mine, magic :D

    • @SeanForsythTutorials
      @SeanForsythTutorials 4 ปีที่แล้ว

      Hey Kat, glad you liked it! No, I'm not holding Alt when using the Elastic mode, just pushing it back carefully over itself, making sure to try to retrace the curve shape as I go back over it.

  • @MegasapSdnBhd
    @MegasapSdnBhd 4 ปีที่แล้ว

    thats cool

  • @sergkowalski3226
    @sergkowalski3226 3 ปีที่แล้ว

    thanks!

  • @seanfox8646
    @seanfox8646 2 ปีที่แล้ว

    Thank you autobot!

  • @damienrousseau2400
    @damienrousseau2400 3 ปีที่แล้ว +1

    thanks

  • @skyrimods2357
    @skyrimods2357 4 ปีที่แล้ว

    Cuando uno cree ya saber bastante técnicas, trucos, etc de Zbrush, uno se da cuenta que no es así jaja xD, estos trucos y consejos jamás terminará y eso es mejor :D. Gracias por compartir este método :D :O, me encantó, justamente estoy haciendo un orco yo también xD y esto me ayudará bastante, muchas gracias de nuevo :D

  • @anomalia3629
    @anomalia3629 ปีที่แล้ว +1

    very well explained! I just have a question. When I reactivate the symmetry on the curve, it doesn't function properly. It appears as though there are two curves, even though I have already deleted the curve guideline. One of the cursors moves over where the mesh of the second curve should be if it existed.
    If it's not possible to get the symmetry to work, I would like to convert the curve into a regular mesh so that the curve lines disappear completely. Could someone please help me with this?

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว

      Yeah, if you are symmetry often the curves don't react as well as they should. In fact, if you darg from the model onto the canvas and hold down Shift while doing it, in theory it creates a loop around the shape, but if symmetry is on, it will create two loops sitting directly on top of each other as it's not smart enough to turn one off. Bascially try it without symmetry. As for converting the curve into a regular mesh, it should already be one, so I'm not sure I understand what you're asking for here. Draw out your curve using whatever curve brush you are using (CurveTube for example), and when you're finished your stroke, the curve will be there as geometry, with the geometry you drew it onto fully masked out. To separate it into it's own subtool, just go to Tools, Subdiv menu, Split rollup, and use Split Unmasked Points. Hope this helps! If not, feel free to send me an image or something by sending an email to the address in the About page of this channel.

  • @fabiend.2974
    @fabiend.2974 3 ปีที่แล้ว +2

    Big thanks for you tutorial, it's really clear. Even for a Frenchman :p
    How can I thicken the lanyard/strap created with this brush?
    Indeed, for 3D printing it's too thin.

    • @SeanForsythTutorials
      @SeanForsythTutorials 3 ปีที่แล้ว +1

      Thanks! To push a polygroup along it's normals (thicken up or thin out), you can use the ZModeller brush. Hold down Spacebar over a polygon, and use Qmesh with the target set to Polygroup All. Then click on the polygon and hold down Shift while dragging. This will push your selection in or out (depending which way you drag). Let me know if this is unclear and maybe I can do a quick video of it.

    • @fabiend.2974
      @fabiend.2974 3 ปีที่แล้ว +1

      @@SeanForsythTutorials big thanks ! I will try this :)

    • @SeanForsythTutorials
      @SeanForsythTutorials 3 ปีที่แล้ว +1

      @@fabiend.2974 Cool. Let me know if you can't get it working.

    • @fabiend.2974
      @fabiend.2974 3 ปีที่แล้ว

      @@SeanForsythTutorials Really big thanks for your help ! Your it works perfectly :)

    • @SeanForsythTutorials
      @SeanForsythTutorials 3 ปีที่แล้ว +1

      @@fabiend.2974 Great! Good luck with the 3d print!

  • @ruslandad365
    @ruslandad365 3 ปีที่แล้ว +1

    СПАСИБО!!!!

  • @TrueTydin
    @TrueTydin 2 ปีที่แล้ว +1

    thank you robot

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      Robot?

    • @TrueTydin
      @TrueTydin 2 ปีที่แล้ว

      @@SeanForsythTutorials haha the audio went crazy and made you sound very robotic

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      @@TrueTydin Ah okay! Yeah, it was really bad, I felt crap even posting this, but couldn't be bothered to re-record the whole thing again! :)

  • @JC-ov8ko
    @JC-ov8ko 4 ปีที่แล้ว

    Please can you explain at 7:10 how you got the strap to have a beginning and ending with buckles. My buckle keeps duplicating and I have 10-15 duplicate straps instead of one long strap with two buckles. Thanks!

    • @SeanForsythTutorials
      @SeanForsythTutorials 4 ปีที่แล้ว

      Ah, sounds like you don't have the "Tri Parts" button turned on in your Brush menu, under the Modifiers roll up.

  • @oriomart1944
    @oriomart1944 7 หลายเดือนก่อน

    Hi ! Thanks for the tutorial 🙏
    I have a question, when the guide disappear, is there a way to get it back on the curve to remodify it later ?

    • @SeanForsythTutorials
      @SeanForsythTutorials 7 หลายเดือนก่อน +1

      You're welcome. Unfortunately not, once the curve is gone it's gone, so after that you have to rely on the move brush and other brushes.

    • @oriomart1944
      @oriomart1944 7 หลายเดือนก่อน

      @@SeanForsythTutorials thank you for your answer !
      Wow thats super cruel ... I will sculpt a betta fish, and I wanted to work faster on the fins. Adding scales with curve mode. But when I want to pose my fish differently for different results, I have to do it all over again if I dont want the scales to get too much deformed in the process
      I guess Ill have to work harder than I thought
      Thank you
      Bonne journee 🙏

    • @SeanForsythTutorials
      @SeanForsythTutorials 7 หลายเดือนก่อน

      @@oriomart1944 Well you have other options than curve bridges got adding scales, for instance micropoly or nanomesh could both do it without affecting you when you distort the model. To much to go into in a reply, but google both of those for a tutorial and you should get better results.

    • @oriomart1944
      @oriomart1944 7 หลายเดือนก่อน

      @@SeanForsythTutorials thank you, I guess nanomesh will do the job 👌

  • @mishodarjo
    @mishodarjo 3 ปีที่แล้ว +1

    General Kenobii

  • @reviewstand9953
    @reviewstand9953 9 หลายเดือนก่อน

    A question whenever i try to change the curve size its moves size not changing are you pressing ant key or something while clicking it ?
    The moment I changes my brush size and click it should change the curve size as you show in video but not working on my case 😭

    • @SeanForsythTutorials
      @SeanForsythTutorials 9 หลายเดือนก่อน

      I'm not pressing any special key or anything, the only thing to check is that the cursor is red when you hover over the curve before clicking, and that the black and red subsegments are still showing on your curve. If they aren't, it means that you already clicked somewhere else on the model, effectively "accepting" the curve and thereby removing it. You must change the size of your cursor while NOT hovering over the curve.

  • @Polynema
    @Polynema ปีที่แล้ว +1

    Wondering if it's the same logic for CurveTube brush?, everytime I try to twist the curve as in 04:25 my curve keeps going bigger everytime I scale up...
    Thanks for all the other secrets btw!

    • @Polynema
      @Polynema ปีที่แล้ว +1

      just found out it can be done by doing it in the blue part of the line, thanks!

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว +1

      @@Polynema Ah, was just about to reply to you now! Yep, the cursor is red when you're not hovering over the curve, so changing the size of the red cursor will make the curve bigger the next time you click on it. When you hover over the curve, it turns blue, and so changing the size of the cursor while it's blue means that's the size of the area you affect.

    • @Polynema
      @Polynema ปีที่แล้ว +1

      @@SeanForsythTutorials Thank you! :)

  • @cnu73
    @cnu73 ปีที่แล้ว

    Bro, any way to make a curve brush to make a 90-degree sharp angle while drawing on the canvas? (without using polygroups etc.)

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว +1

      Not really, not 100% tightly. You could increase the Step amount in the Stroke menu, but it'll never be a full hard 90 degrees.

    • @cnu73
      @cnu73 ปีที่แล้ว +1

      @@SeanForsythTutorials Ok Bro, your suggestion is helpful to some extent ....👍👍👍👍if you find a still better way anytime , pl. share with us.

    • @SeanForsythTutorials
      @SeanForsythTutorials ปีที่แล้ว

      @@cnu73 Will do!

  • @lordfreezer9550
    @lordfreezer9550 2 ปีที่แล้ว

    hi there sean, im having a problem controling the tilt of the curve, i dont know if its a bug of the latest version, it does seem like one though, so im trying to tilt the whole loop made with a IMM that follows a curve but the end of the curve doesnt want to tilt, now, i do get this exact effect with the start of the curve if i have "lock start" active but im getting this with the end point without "lock end" being active. So the effect is the whole curve spins like i want but the end of the curve (happens on the loop too) wont tilt and the IMM mesh on that point stretches badly. Maybe im not touching in the right places so can you take a look at it please?

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      Sure thing, I'll have a look. It's a little hard to imagine the problem without seeing a short video of the issue, or have the file to look at or anything, is there anything you can send on to me? If so, you can find my email address no the About page of this channel, feel free to send it to me there, or post a link to a short youtube video showing the issue, whichever suits you best.

    • @lordfreezer9550
      @lordfreezer9550 2 ปีที่แล้ว +1

      @@SeanForsythTutorials Hi sean, thanks for the really quick answer, I had a gif made in an hour but youtube keeps deleting the comment with the imgur link, seems he doesnt like links, here is the gif uploaded to youtube, take a look if you like and tell me if im missing something: th-cam.com/video/Mo6NkXPuYug/w-d-xo.html

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      @@lordfreezer9550 Hmm... you're right, this seems to be an issue in the latest version. I haven't done any curve stuff for a while, so haven't noticed it. Bit of a pain to fix, but you could delete that segment, use the ZModeller to bridge the gaps and insert extra edges to get it to flow nicely again. Hacky, but it might get you over this for the moment.

    • @lordfreezer9550
      @lordfreezer9550 2 ปีที่แล้ว

      @@SeanForsythTutorials ahh, I knew it wasn't working right, I don't have other zbrush versions installed but thanks, I didn't know if it was me or the program, I was doing it with zmodeler bridge two holes but it's a little bit annoying

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      @@lordfreezer9550 Yeah, I get that, very annoying indeed. It may have always been there and not just in this version, I can't be 100% sure, I just never ran into it before so I presume it's just this version. Hopefully they fix it soon!

  • @user-vc1ln3of2w
    @user-vc1ln3of2w 2 ปีที่แล้ว

    How can I delete the created mesh based on the curve?

    • @SeanForsythTutorials
      @SeanForsythTutorials 2 ปีที่แล้ว

      You'll need to separate it out from the mesh you drew it onto first. Either use Split Masked while it is still masked, or Split groups if you have unmasked it. Once it's in it's own subtool, then you can simply delete the subtool using the Delete button. Just let me know if any of that's unclear.

  • @MIchaelSybi
    @MIchaelSybi 3 ปีที่แล้ว

    So if you let go the curve, it's gone? We can't retrieve the curve if we create another one?

  • @unintendedxp
    @unintendedxp 3 ปีที่แล้ว

    Still hates that curves... This is the most terrible part of zbrush

  • @jasondunneley2111
    @jasondunneley2111 ปีที่แล้ว

    bad bad video, the voice was so hard to listen