How to make stylized skin and hair materials in Blender | Tutorial

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  • เผยแพร่เมื่อ 23 ก.ค. 2024
  • If your anything like me, it takes you a really long time to finish a sculpt, and by the end of the sculpt, you just want it to be finished so you just throw some colors on your model and call it done.
    Today we'll be making some materials for this bust that I sculped last weekend. We'll throw together an easy but nice looking skin material and layer a bunch of tattoos over that.
    Then we'll make a a hair material that blends from blue to red and we'll fake some individual hair stands while we're at it.
    If you'd like to follow along with me on the same model that I'm using, you can visit my Gumroad for the free download.
    nasakii.gumroad.com/l/Tattoo
    Follow my wips on twitter!: / nasakii
    I have a sculpting instagram account now!: / bransculpts
    nasakii.gumroad.com/
    #blender 3.2.2
    addons used: Node wrangler
    Specs:
    i5-12600K 3.69 GHz
    Nvidia RTX 3070
    32gb ram
    Windows 10
    Sony Vegas 13/DaVinci Resolve
    Blue Yeti
    Wacom Cintiq 16
    Photoshop CC
    Lazy Nezumi
    OBS Studio
    #Blender #blender3d #tutorial
    Music provided by TheRelaxedMovement.
    Check it out here: / therelaxedmovement
    © Henry Keate t/a TheRelaxedMovement. All Rights Reserved
    0:00 - Intro
    0:21 - Setting Up
    1:00 - Skin Shader
    4:16 - Skin Details
    8:25 - Texture Painting the Makeup
    15:33 - Adding Tattoos with Stencils
    20:30 - Hair Shader
    23:28 - Hair Strand Details
    26:12 - Recoloring the Scalp and Brows
    27:50 - Final Render and Outro
  • แนวปฏิบัติและการใช้ชีวิต

ความคิดเห็น • 115

  • @BranSculpts
    @BranSculpts  ปีที่แล้ว +12

    Sorry guys, I had an issue with the gumroad link to the files. It should be working now! 👍

    • @kloyjaret5517
      @kloyjaret5517 4 หลายเดือนก่อน

      Can i use it monetize with my animation Sir let me know pls ?

    • @kloyjaret5517
      @kloyjaret5517 4 หลายเดือนก่อน

      Song and animation .

  • @qiuwi9750
    @qiuwi9750 ปีที่แล้ว +34

    I met your channel when you showed how you learned Blender from zero. It's great to see you commenting everything in your videos and now seeing an actual tutorial, keep up that great work

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +4

      Thanks man! I'll do my best!

  • @A_New_Wavy
    @A_New_Wavy 14 วันที่ผ่านมา

    easily the best stylized texture and paint I've seen by far.👍👍👍

  • @dorikraizel2105
    @dorikraizel2105 ปีที่แล้ว +2

    yes! finally a tutorial! very happy man, it's fantastic. really appriciate it and waiting for the next one in the series!

  • @Pak_Industrial
    @Pak_Industrial ปีที่แล้ว +2

    Your videos pushed me over the edge and finally got me to download blender. I've always wanted to learn it and now I'm halfway through my first donut. Thanks for uploading such cool stuff.

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      Yo that's awesome man! Thanks and enjoy the journey!

  • @pixel325
    @pixel325 6 หลายเดือนก่อน +2

    Awesome tutorial for hair and skin, love this, thanks for sharing! :)

  • @amen2165
    @amen2165 ปีที่แล้ว +1

    Wow, awesome. The tutorial is so cool. I can't just leave. Thank you in the comments❤🙏🏻❤👍👍

  • @sauori
    @sauori ปีที่แล้ว +1

    I watched your learning Blender in 30 days video and thought I'd check out your new stuff! I am so inspired! ^^ I'm happy I found your channel and really enjoy your videos!

  • @Jericho6115
    @Jericho6115 6 หลายเดือนก่อน +2

    Dude...I started using Blender almost four years ago and I am nowhere near the level that you have achieved. You are an inspiration and your work is incredible!

    • @BranSculpts
      @BranSculpts  6 หลายเดือนก่อน +1

      Thank you! Would love to see some of your work sometime.

    • @Jericho6115
      @Jericho6115 5 หลายเดือนก่อน +1

      @@BranSculpts - just published some of my rendered videos.

  • @BobbiZenn
    @BobbiZenn 9 หลายเดือนก่อน

    Literally thank you so much! Working on my original character and this is exactly what I’ve needed! So excited I just completed the entire tutorial and my girls looking good! Thanks again so much!

    • @BranSculpts
      @BranSculpts  8 หลายเดือนก่อน

      So glad I could help!

  • @zaidkiwan5168
    @zaidkiwan5168 ปีที่แล้ว +7

    I gotta say your control of anatomy is really on point.
    Maybe you're background as a 2d artist helped you. But actually sculpting and carving anatomy is really hard and i can really see you're improving!
    Love your work!

  • @LuenudCreaciones
    @LuenudCreaciones ปีที่แล้ว +4

    Omg I'm IN LOVE WITH THIS TUTORIAL.
    I just hope my poor laptop can handle it, but I just wanna make really beautiful models 💖

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +2

      If your laptop starts getting sluggish when painting, you can bake the base colors to an image so your computer isn't trying to calculate the ambient occlusion. Baking multires to a normal map would free up a lot of resources too!

  • @FiBunnyCci
    @FiBunnyCci ปีที่แล้ว +1

    Yoooo! It’s time to take a lot of notes, and i mean a looot! Thanks for the Amazing work, very insiprational

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      Thanks, man! Hope it helps!

  • @anjuro
    @anjuro 8 หลายเดือนก่อน +1

    omg I was trying to get some tattoos on a character a while back and I was jumping through all sorts of crazy hoops making custom uvs, your method is so much easier thanks a bunch!

    • @BranSculpts
      @BranSculpts  7 หลายเดือนก่อน

      You're very welcome! Love to see it when its done!

  • @jeremypajotart
    @jeremypajotart ปีที่แล้ว +1

    Awesome tutorial as usual, very well explained and full of usefull informations and techniques to use 🤩🙏

  • @OttrPopAnimations
    @OttrPopAnimations 6 หลายเดือนก่อน +1

    Perfect vid! Thanks!

  • @DefaultGrey
    @DefaultGrey ปีที่แล้ว +1

    Well, got yourself a new sub! This is amazing art and an amazing tutorial.

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      Thank you so much 😀

  • @nickonaski
    @nickonaski ปีที่แล้ว +1

    cool!!! good job, bro! 😻

  • @karana2583
    @karana2583 ปีที่แล้ว +1

    Thank you..very use full

  • @yohanpradipta6330
    @yohanpradipta6330 ปีที่แล้ว +1

    thankyou for this great tutorial!

  • @pyeitme508
    @pyeitme508 ปีที่แล้ว +1

    Wow 😳

  • @Flamewheel2001
    @Flamewheel2001 ปีที่แล้ว +1

    Thank you appreciate the tutorial

  • @Ivan_Poligon
    @Ivan_Poligon ปีที่แล้ว

    NICE BRO, THANK YOU

  • @GerN7
    @GerN7 หลายเดือนก่อน

    I got stuck a lot of times for reasons but im finally in the last step of your tutorials, thank you for this tutorial too cuz i wasnt really like the tone of the skin i did lmao

  • @jihadgamal9793
    @jihadgamal9793 ปีที่แล้ว +1

    Mikey boy looking a lil stoooooooooooned, thanks for the vid bruh

  • @pianoatthirty
    @pianoatthirty 11 หลายเดือนก่อน

    Such a generous tutorial, thank you. I just wish Texture paint was actually usable on regular spec computers!

  • @pledg
    @pledg ปีที่แล้ว +1

    Outstanding tutorial! I always get to texturing then hit the bumpers somewhat. Some nice techniques, more of the same please. 👍

  • @nascentnaga
    @nascentnaga ปีที่แล้ว +1

    ooo your desktop and video editing setup is exactly like mine!

  • @mrcricket275
    @mrcricket275 ปีที่แล้ว +1

    bruh finally every single tutorial I find is using the new hair tool, I just wanted a hair material LOL

  • @citrinesanimations
    @citrinesanimations ปีที่แล้ว +1

    Amazing work, I watched the whole video by accident haah

  • @candyragdoll8241
    @candyragdoll8241 ปีที่แล้ว +1

    Thank you!! I hope this is popular so you do more tuts :)!

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      Not sure how the vid will do, I was just excited to share some of the stuff I learned over the weekend. Hoping to do a tut series soon on making a character sculpt 🤞

  • @dragonninja9908
    @dragonninja9908 ปีที่แล้ว +1

    Thx bro

  • @animatheg3447
    @animatheg3447 ปีที่แล้ว +1

    Veryvery helpfull thanks

  • @user-qq6os7il3f
    @user-qq6os7il3f ปีที่แล้ว +1

    That's a tutorial! Thank you very much, you really helped me!
    Do you have a tutorial that explains how you created the hair base mesh? It would be very useful for me...
    Thank you in advance!

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      I do! th-cam.com/video/IH3ThN_bUnM/w-d-xo.html

  • @LuenudCreaciones
    @LuenudCreaciones ปีที่แล้ว +1

    Could you make an eye material tutorial? I really love how those eyes look 💖💖

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      I dropped these eyes in from the blenderkit addon. I have no idea how to make these kind of eyes rn, but looking at the nodes, it's not that difficult. I could probably reverse engineer it and make a vid on how to build it from scratch

  • @0BRAN0
    @0BRAN0 6 หลายเดือนก่อน

    I'm new to all of this... DO you need to UV unwrap before you can paint the makeup?

  • @sofianbar.598
    @sofianbar.598 ปีที่แล้ว +4

    Yoo i absolutely love what you’re doing, and I can’t believe you when you say that you’re kinda new to this stuff
    Can you tell me how you got there? I started blender a year ago but never tried sculpting (I’d love so much too, but I can’t find appropriated tutorials)
    Keep on the good work ✌🏻

    • @LinkEX
      @LinkEX ปีที่แล้ว +1

      I'm as amazed as you are.
      I'd also like to know how Brandon got into art in general.
      While new to sculpting, Brandon seems pretty advanced in terms of body anatomy and just visual perception in general, so that probably helped accelerate his learning process.
      But regardless, he is probably quite diligent and deliberate in his learning process.

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +3

      I started back in March when I had a whole month off of work. I watched a whole lot of videos and followed a few tutorials. After I went back to work, I would watch videos about Blender during the week and try and model on the weekends. I'm not trying to push my videos, but I made one that seems relevant on what your asking about what tutorials I followed during my first month in Blender -> th-cam.com/video/ho2bw7mgmRc/w-d-xo.html

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +2

      Ninja turtles got me into drawing when I was a little kid! Then when I was 16, my grandma bought me a tiny wacom tablet for my birthday and I pirated a copy of photoshop and was into digital art ever since. I never perused it as a career, but I kept drawing and made a couple of webcomic series over the years.
      Earlier this year, I was pretty burned out with drawing so I started following some Blender tutorials. About body anatomy, I never could draw it. I had always drawn in a super cartoony style since I never could really get there. But 3d is more technical where I can get things where I want them to be easier than trying to draw them there in the first place. haha I don't know how to explain it. sorry for rambling :P

    • @LinkEX
      @LinkEX ปีที่แล้ว

      @@BranSculpts "But 3d is more technical where I can get things where I want them to be easier than trying to draw them there in the first place."
      Not OP, but thanks for the reply. Didn't feel like rambling to me - I think I do know what you meant by that :)
      The word you were perhaps looking for is "projection". Knowing how to translate the impressions of 3D space onto a 2D canvas is both a foundational and a supreme discipline. Although this applies even to stylized characters, I can see why you went the super cartoony route - as it does give some wiggle room where things will still 'look right'.
      Meanwhile, if you can get your hands (or rather, cursor) directly on the 3D model, perspective and foreshortening isn't something you have to worry about.
      Directly pinching and stretching the shape and getting to look at it from all angles is a fun aspect exclusive to sculpting, haha.

  • @aquuamon
    @aquuamon 10 หลายเดือนก่อน

    thanks for the tutorial, is there a way to create a hair path or similar (in my case I got a ponytail) so that the strands can follow the curves when direction changes?

    • @fandomsmoothie5749
      @fandomsmoothie5749 7 หลายเดือนก่อน

      That entirely depends on your UV mapping. I had to go through each of my meshes and make them as flat and square as possible in the UV editor in order to get the lines to follow my curves. I also had to rotate each one since the noise textures were going horizontally around each strand rather than vertically with them.

  • @kirbyscreativity
    @kirbyscreativity ปีที่แล้ว +1

    So I thought I subd and I didn't. Sorry about that. Awesome videos keep them rolling

  • @manueladisalvo2082
    @manueladisalvo2082 ปีที่แล้ว +1

    Hello! a bit new to 3d and was wondering if there's a way to exclude the skin texture of certain zones of the face like you did but with eevee instead of cycles? I can do pretty much everything on the video except for that part 😅

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      You're probably having trouble because pointiness only works in cycles which is what is driving the mask for the skin normals. You can either bake the pointiness th-cam.com/video/J-YzpMYboq0/w-d-xo.html Or you can paint your own mask as a texure.

  • @mayka9845
    @mayka9845 ปีที่แล้ว +1

    Hey Brandon, did you tried new 3.3 hair sculpting? It would be nice if you can make a tutorial about stylized hair!

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +2

      I was trying it out today and I really like the sculpt mode for hair curves. The biggest downfall is in order to do that things you'd normally do with hair particles like clumping or even hair width, you have to do geometry nodes stuff, which I know nothing about. And there's no preset node groups or anything like that for hair. Hopefully, someone will make an addon to make the geometry nodes part of it a little more easy for us character guys when 3.3 get's a little more age on it.

  • @pavelhetmer9944
    @pavelhetmer9944 5 หลายเดือนก่อน

    If my renderer system is set on "cycles". Does hair shader work properly?

  • @lucassmirnoff3950
    @lucassmirnoff3950 ปีที่แล้ว

    Hello, thanks for the tutorial, can you explain me how to scale the iris on the eyes ? This is in the shader node screen ? Or in edit mode ?

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      it's in the shader editor. You can move some of the handles on the bottom two color ramps to control the iris and pupil sizes.

  • @Erixdiego
    @Erixdiego 10 หลายเดือนก่อน +1

    when I do the pointiness thing it appears all plain grey no matter what I move (I'm using Cycles).

  • @firemazer1850
    @firemazer1850 ปีที่แล้ว

    what computer do you have. how can you be on render mode the entire time

  • @Kullervo456
    @Kullervo456 ปีที่แล้ว +1

    Is there a way to bake all of the color info created with nodes into a single texture for this mesh?

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      yeah, man. add an image texture node, make a new image and don't link the node to anything, then go to the bake settings over in the render tab.

  • @Omnivoid22
    @Omnivoid22 7 หลายเดือนก่อน

    I will never get this stuff man. IS there some documentation on what these nodes and stuff do? Maybe a course or something? I just dont understand this stuff

  • @adambabio1718
    @adambabio1718 ปีที่แล้ว

    am getting soft from your video, thx alot. how do i make my soft more than 50sec long? I clicked loop recording, pressed the record

  • @Edifieth
    @Edifieth ปีที่แล้ว +1

    After this, do we have to bake it? We don’t have to if we’re just using it in blender projects right?

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      Nah, if you're just staying in Blender to do renders, it should be fine not to. If your having performance issues while working, it would help to bake the multires to a normal map. Or if you're animating, baking everything would cut a bunch of time off of your renders.

  • @nataliejean001
    @nataliejean001 ปีที่แล้ว

    Hi there, I'm trying the hair texture part, and I followed all the nodes exactly, but when I increase the "Y scale", the "strands" of hair come out sideways and not vertically. I tried changing the rotation of each of the axes in the mapping node but it makes no differece??

    • @aquuamon
      @aquuamon 10 หลายเดือนก่อน

      hello, try to add a vector rotate node before the mapping node then in rotate node set type x/y-axis and play around with the angle values.

  • @artemussapphire2108
    @artemussapphire2108 ปีที่แล้ว +1

    Me @ 1:50 "It's that easy?!!"

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      I thought the same thing! The cool thing is, you could bake the skin color and use it as a base to paint over

  • @leonelormaza2614
    @leonelormaza2614 ปีที่แล้ว +1

    Really helpful tutorial, i've been searching for this a long time ago. I got a problem, when i start to paint tattoos in my model the same images appears in the oposite side, like a mirror. I apply the all the modifiers and pick off any of the symetri options, but its the same, the tattos get reflected. Do you have any solution for that? And again, this is an amazin tutorial, thanks for all

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      If you have the x symmetry option off and aren't using a mirror modifier, I'd check the UVs to see if maybe they're overlapping

    • @leonelormaza2614
      @leonelormaza2614 ปีที่แล้ว

      @@BranSculpts thanks for answered me :) i'm going to check the UV's. Keep doing videos, your videos helps a lot.

  • @ZigealFaust
    @ZigealFaust ปีที่แล้ว +2

    I prefer to just use a custom alpha but great vid mate!

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      You mean for the stencil?

    • @ZigealFaust
      @ZigealFaust ปีที่แล้ว +1

      @@BranSculpts nah, in zbrush you can kinda drag hair alphas to get a similar effect

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      Oohhh gotcha

  • @kinkin3008
    @kinkin3008 ปีที่แล้ว +1

    I tried the hair material but the noise texture don't follow the hair direction and looks horizontal in some places :(

  • @mathieu499
    @mathieu499 ปีที่แล้ว +1

    just wondering, i made a high poly character, retopologized, baked the normals to apply them to the low poly, so my normal from the principled bsdf is already taken by the normal map from the highpoly mesh, i have absolutely 0 knowledge of nodes, but is there a node allowing me to get both of these on the normal , or should i have applied the voronoi to the high poly, bake it, in order to bring the voronoi on the normal map ? >_< i need assistance brothers

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      Use a mix node and plug your normals into both sockets. Control which gets more strength with the factor slider or use a mask plugged into the factor to control strength and location

    • @mathieu499
      @mathieu499 ปีที่แล้ว

      @@BranSculpts

  • @poke_detta
    @poke_detta ปีที่แล้ว

    noise texture is not working for me its not showing up at all
    like on the model i did what you did and its now showing

  • @henryklunaris
    @henryklunaris ปีที่แล้ว +1

    The pointiness node isnt working for me at all. You dont seem to have changed it to Cycles, I can only get it working in that.

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว +1

      Pointedness node doesn't work with eevee. It's been a while, but I may have accidentally cur the part where I switched

  • @zidhart4286
    @zidhart4286 ปีที่แล้ว +1

    I am just wondering why you are being so generous with your knowledge?

  • @Vxortex
    @Vxortex ปีที่แล้ว +1

    I tNice tutorialnk tNice tutorials is my tNice tutorialng now

  • @nurisafif9932
    @nurisafif9932 ปีที่แล้ว +1

    tNice tutorials really helped

  • @Starius2
    @Starius2 ปีที่แล้ว +1

    Well crap. I didn't know it came with hdris... and I've been using this thing for years

    • @BranSculpts
      @BranSculpts  ปีที่แล้ว

      They aren't the best, but they work well when you want quick and easy lighting!

  • @poochyboi
    @poochyboi 8 หลายเดือนก่อน

    erase alpha makes it paint black? what gives?

  • @ancanaro
    @ancanaro ปีที่แล้ว

    Why would u give up, it is scary like everytNice tutorialng new but when u get good you will be glad u tried

  • @soekyaw4626
    @soekyaw4626 ปีที่แล้ว

    anybody's, pls rember that! i wish all of you the best in your future endeavours and hope tNice tutorials year will treat us better

  • @kloyjaret5517
    @kloyjaret5517 4 หลายเดือนก่อน

    Can i bring your character to monetize with my music video animation if you dont mind ? Can i ?