Blender tutorial - How to Make Skin Shader
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- Hey There!!
First of all, thank you very much for your love on my last video. I never thought to make any tutorials on my channel but some people ask me how I create hairs for my models so I made that video.
I've been getting many requests on my last video to make Skin Shader.
Thank you for Your Support!!
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Please Comment down what tutorial video you want next...
#blender
#SkinShader
#blender3d
Please Note This tutorial is for "Skin Shading Material" not Texturing , because Some People are Just making Shitty Comments about Textures or Model. This is the Model i had Made for an old Alita Project, If you want to learn Texturing please go through my channel you will find it.
Just Link it here lmfao, this is so half assed.
The problem is that people nowadays don't understand that they should simply be grateful to have access to such good tutorials for free, because someone somewhere decided to give away a little of their knowledge. From my part, I found this tutorial really helpful, thank you.
@@v-multi Thank you for your Kind Words
@@craniumfirst Why not just learn by yourself?
The way artists are dropping insane high level tutorials of blender on TH-cam. I feel like anyone can become a professional artists for free only if they have enough patience and dedication to learn n practice. Also thanks a ton for dropping this tutorial for free. It's gonna help me alot.
That is usually how it works: practice, practice, practice. Isn’t there a saying that it takes 10,000 hours to become good at something?
@@lawrencedoliveiro9104 wow OMOS
And if you speak english... i cant learn all beacuse my eng is really bad xD, and in spanish the tutorials r so... bads
Yeah makes me feel great about learning overpriced and borderline obsolete programs and being in debt 80k for it because everyone told me I had to despite my telling them TH-cam was going to crush schools in the future :(
@@lawrencedoliveiro9104 Good debunked years ago mate.
"I am not a pro at it"
Yeah, yeah... I'm gonna check the pro definition again ;)
Definitely not a pro! 😂
Oh!!! Is axel kss.
Axl kss.
Hi Guys!! I had Said that "head size same as default cube" only so that you can use exact values which I am using. I am not saying that you cannot use real values. I find that sss works best in this scenario.
Hey bro please tell which Text to speech thing you use
Pleaaaaaseee pleaaase
whats the music en min 8 name?? i need it to concentrate please its beautiful
@@sarchdesigns2884 hes not your bro
Hey, is there a link to download those textures?
@@d3x84 neu im internet?
11:20 - The moment when all my nightmares started
ha ha!!
lmao
that part really did scare me tbh
hahah
13:10 o_o
Everything about this video is so creepy dude. From the visual of the eyeball veins to the ominous music to the self recorded autospeech. I like it :)
Thank you, I've been looking for a video like this for a long time. None of the other videos I've found went into this much detail.
Thank you for your kind words.. it means a lot to me :)
For quick results using eevee and principled shader, I’ve found that connecting the ambient occlusion node to the color and then a color ramp after it (i.e. the inverse order of how you should use it) works better for skins.
Thx for using my VUr screencast keys addon:-)
Thanks for making such an awesome addon
I see u in almost all blender tutorials
@@AneeshArts You're very welcome:-)
Hey, I have watched that video a few times and it has helped me with my skin textures, so thought I will return the favor. Leave spectacular alone set at 0.5 and instead work with Roughness. The less roughness you set the more highlights you get. The end result is much better and more natural than fiddling with spectacular.
The result is indeed stunning... but to evaluate if that "works for me", I'll have to wait for the promised texturing tutorial.
In the current form, this video is a little underwhelming... at least for me.
It is of course interesting to see how you build your eyes, and how you tweak some values in the shader. But fundamentally, it boils down to "plug texture into socket". Certainly great... but useless for those of us who don't have such a set of textures at hand.
I really hope you will follow up on this... and that it is not too ZBrush heavy. That would be the next slight criticism. I understand that ZBrush has some better functionality for sculpting than Blender... but it is not very helpful for a free tutorial on a free software package like Blender if part of it says: "And here, use tool X that will cost you up to $900."
I'm very impressed how the results turned out... hopefully you can provide us poor bastards with a good tut on how to achive similar results.
Agree
well with some patience and deication u can get something really good out of blender sculpt too; u wil ljsut miss extreme close up but heh we gotta deal with
I’d like to see the texturing phase. Let’s say I have a head sculpt that I want to polish, how do I extract UV and create textures to wrap around my mesh? I want to know how you would create these textures in photoshop and blender!
OMG...this is phemonenal!!! How have I lived my entire life without finding you??? I'm following you for life now... I don't even have words to describe how good this is. Just wow!!!
perfect model. perfect skin texture. in thumbnail she look real....
nah this eyes doesn't look real
@@Kuminlul Will try next time :)
It's looks like stylized cartoon character.
Very uncanny valley indeed... but it got me to click on it
Uncanny valley: Allow me to introduce myself
Retro Plus I think this pushed it over the valley with realism
The eyes man... It needs to stop 😭 #perishanimeeyes2021
This was amazing, many thanks to you. I agree with the others, please give us a texture tutorial!! 🙏😭
To fix the displacement problem, You can change it's Color Space to RAW, No need to change the Midlevel or the Scale parameter.
Dude, i am speechless. Thank you soooo much for this tutorial!!!
This is treasure,can’t thank you enough.
Best Blender skin shading tutorial bar none!
sir, can you please make videos for hair grooming in blender, iam frustrated to comb many times
There’s an addon for making hair particles from meshes and curves. If you haven’t tried it yet, you might wanna check this out.
th-cam.com/video/1kjrDXIW9L0/w-d-xo.html
For me I don't really like messing with sepcular maps, I like to change the roughness since it is a bit more realistic approach.
Dude, you're amazing, this is amazing.
I dun really care if someone is pro or not, as long as someone is teaching that's all there is to it, even if it's a hack or cheat or shortcut.
This looks real enough while at the same time easy, and it's not like I'm applying to any animation studios like Dreamworks, I just want to flex at social media and hear people like "You should work in a company making movies", that's enough for me.
where can we get the eye textures? I can't find any online:(
being a blender artist myself people like u are my biggest inspiration u earned a sub
that said id appreciate if you would share where or how u made or obtained those eye textures
Thats awesome thank you! I hope for more. The model is quite big. With real sizes it gets harder for some reason.. EDIT: Okay it was 2.9, my bad..
This is probably one of the most detail videos on the topic, I'm now getting into 3d modelling and blender designs so this was incredibly helpful :D
Where can I get those maps for the skin?
Could you upload the textures you used somewhere so we can follow along without having to waste time searching for\making them pls? :')
That's so cool that Steven hawking does animation now!
You could make a tutorial of the Skin texture?
yes please
@@deadman-zc5ro thank for the suggestion. I will make this in future videos
@@AneeshArts hey aneesh i've been following you for a long time now on yt and on insta as well. I am a blender user and i dont have access to z brush, is there any way to make these realistic skin texture and displacement maps in blender, or any scource i can get those from?
@@AneeshArts thank you
@@chaitanyagarg7646 Sorry Chaitanya, Not sure about that..
Wow, here is the best skin shader tutorial I have ever met...I have always wanted to know how these maps are called and here is it for free...Thanks a lot sir
That's the most realistic stuff I've ever seen...🤯 bro because of u, I'm coming back to learning blender, make more tutorials please 🙏😞
What a beast of blender
Brother this is an awesome tutorial could u please make tutorial on painting texture in blender 😅
I will cover texturing in the future videos
awesome
Very cool. It does look like the Siren in that Siren movie (same as the first VHS short)
0:09 "I am not a pro at this"
?? seriously ?? this stuff is amazing af
Thank you! The eye shader part was a nice bonus that ended up helping me with a texturing issue I was having :)
At first I thought it's weird to hear an automated voice explain things.
Then I thought, wait a moment, maybe the the guy is indian and doing us a solid favour.
good guy aneesh arts :)
Really informative. cleared many of my doubts regarding the node setup for real skin. Would be really helpful if you could upload a video on the texturing too
Thanks to you man, I couldn't have learnt this if it weren't for you.
The creepy music and the robot voice give the chills
Words can not explain my appreciation ..Thank you very much...☺️
Amazing tutorial 👍🏻
usefull video good job dear carry on best of luck for the next update's
Came in to learn skin shading, learned that AND eye shading
Gorgeous skin. Was just wondering if there was a way to get a velvet surface sheen to simulate 'peach fuzz' without having to resort to actual geometry.
Edit: Also: What resolution were you working with on the maps?
you can sort of fake it by using the mix shader node with a white emission node, then input the fac from the fresnel node (i add a colourramp after the fresnel to fine tune it), it will give you a white highlight only at the edges, it looks alright, but it wont have a hair texture. im trying to figure out a nice way to make a hair texture to use as a mask on the fresnel part to make it look a bit more realistic, i reckon if you used a scattered hair brush in the texture paint you could get something nice but im also trying to do it with procedural textures.
@@dolphinenergy3411 Saw that same approach on the Rico Collier tut, he has a amazing model in Blendswap
This is insane bro 😮❤
awesome indeed great details superb...
Dude it's huge work, love that! Ty for that video.
Wow just wow 😱
I don't know , how I thank you
Very nice tutorials Aneesh! And for once I really like the TTS!
Bro stumbled upon your channel in my recommendation and subscribed just after I started the video, the only problem is that could you not use this robotic voice? It would be really helpful not that it isn't helpful now but by removing the robotic voice it will double the help.
And thanks for this wonderful tutorial!!
Thank you so much for making these tutorial videos, they're amazing!
Spectacular work Aneesh :)
Brilliant! Thank you so much for this tutorial. Keep up the good work.
I have an issue with the head is 2m by 2m by 2m. Because I'm doing to animation and everything is modeled to scale.
I really don't get that part of his video. I do things on scale too, i guess you need to reduce the subsurface slider number to make it look good. Maybe the cube has a good value by default but i guess it is not physically accurate, unless his character has 2m head... I was specificaly searching for the SSS Scale and the cube mystery until i saw this... I'm just more confused now.
I DON'T KNOW ENGLISH BUT AS YOU EXPLAIN EVERYTHING STEP BY STEP, THE TUTORIAL WAS VERY USEFUL TO ME THANK YOU
THANK YOU SO MUCH FOR THE TUTORIAL ITS VERY HELPFUL🙏🙏🙏
Awesome! Thanks for sharing :)
thank you , you save my time
the text to speach quality is insane
I love this dude, I'm not a pro I just work like one....hahah
eyes look more realistic than my own real eyes :D
Wicked! You are good. Thank you for tutorial.
Hey, how I can download the texture?
And amazing tutorial! Continue like this!
Fantastic!!
Really cool stuff man.
You also have great tutorials thanks a ton
great tutorial man you are very kind to share
plz upload more video regularly..BTW Nice video👌
A big thanks to you. This is a big understanding 🙏🥰
*__* your battle angle looks pretty good
Im your fan now
i love it! thanks for creating such videos!
Very good.Thank you.
tell us how to add the hair in that way
and you shoukd provide us the sources like skin shaders etc
Sir,I am a big fan of yours.Can you make a beginner level tutorial on how you sculpted Alita in Z- brush
Enjoying this tutorial
This is truly awesome
HELLO FELLOW HUMANS DOING HUMAN SKIN THINGS.
Very helpful, though I disagree about your scaling; everything should be modelled in real-world sizes and then the sub-surface scattering adjusted downwards accordingly. Making everything real world size in Blender makes a lot of things work better, as they are actually designed to work at that scale.
INSANE WORK!!!!!
so great !
Stunning! You did a great work
I learnt a lot from this video
Everything was data gaining
I want to know can I make such detailed skin pores in blender only ?
you can use a voroni texture and mess with the shapes using a colour ramp
This is gold
Interesting trick with the subdermal map. Always wondered if there is a way to make a rough one from the diffuse.
Hey!
Is there a link to download all these textures, because the look awesome and would help me a lot to create a nice skin shader myself!
How it looks in eeve? Wants to know
It's possible to have it look very similar.
Look at video games for reference. "The Last Of Us 2" is a good example for real-time realism.
This is soooo cool!!!!!
Thanks for the tuto
Many thanks!
🔥 u sound like a robot
Super tutorial bro
Amazing tutorial!!!
Really amazing tutorial, congrats
Really helpful tutorial ,thanks
such good quality tutorial!
Thank you so much for awesome tutorial :D