Doom II ray tracing in vintage 240p CRT mode

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  • เผยแพร่เมื่อ 9 ก.ย. 2024

ความคิดเห็น • 22

  • @Akispark
    @Akispark 2 ปีที่แล้ว +27

    I swear this is what the game looked like to me when I played it as a kid.

  • @kveemusic
    @kveemusic 2 ปีที่แล้ว +5

    I love it, that's some cool tech! :]

    • @kveemusic
      @kveemusic 2 ปีที่แล้ว +2

      The computer screen in the second room of Map02 looks yummy! Damn, if we get to the point where all textures are updated with additional material info, that's gonna look great! Like reflections on metallic walls, lights and such. Maybe bump maps even?

  • @panoramacircle3281
    @panoramacircle3281  2 ปีที่แล้ว +1

    Doom II ray tracing in vintage 240p 4:3 CRT mode. GPU: Nvidia RTX 3060Ti. Mod here: github.com/sultim-t/prboom-plus-rt/releases

  • @nidhipgupta4462
    @nidhipgupta4462 ปีที่แล้ว +4

    1. voxel models
    2. smoother animations
    3. higher quality enemy sounds
    these 3 are the only things required to make a perfect remaster

    • @theendisnear6351
      @theendisnear6351 ปีที่แล้ว +2

      Voxel models look goofy. 16 sprite rotations are much better.

  • @comorbiddisorder
    @comorbiddisorder 2 ปีที่แล้ว +4

    I have a question...
    Do you have a Roland SC-55 or know how to get one?
    I'd absolutely love to hear the Wolfenstein 3D ost played through one, and you'd be the first to do it.

    • @Src-clips
      @Src-clips ปีที่แล้ว

      use soundfonts

  • @mmmcola6067
    @mmmcola6067 2 ปีที่แล้ว +1

    it do be lookin like a flasy 90's commercial ngl 0:31

  • @Johnnybomb1
    @Johnnybomb1 ปีที่แล้ว +1

    If I am correct, Doom never ran at this low of a resolution. At least on DOS machines at the time.

    • @spectrobit5554
      @spectrobit5554 6 หลายเดือนก่อน +1

      It ran at an even lower, stretched, 320x200, actually.

  • @pikachuchujelly7628
    @pikachuchujelly7628 ปีที่แล้ว

    I love the aesthetic of this, but the light levels need some adjusting.

  • @renegator66
    @renegator66 ปีที่แล้ว

    Reminds me of psx doom…

  • @tlazohtlalia
    @tlazohtlalia ปีที่แล้ว

    Doom RTX

  • @-.MICHAEL.-
    @-.MICHAEL.- ปีที่แล้ว

    Looks like DarkPlaces engine

  • @joshuasawanasamgamatatamis6672
    @joshuasawanasamgamatatamis6672 2 ปีที่แล้ว

    Hey man, i saw your psu video i just wanna ask if 450, is enough or it wont expload my psu if i overclock my ram to 3200

    • @panoramacircle3281
      @panoramacircle3281  2 ปีที่แล้ว

      PSU has no effect on RAM overclock, the biggest power draw comes form CPU and GPU

  • @2DarkHorizon
    @2DarkHorizon 2 ปีที่แล้ว

    Will you please do the Dune 2 soundtrack on the Roland JV 1010?

    • @panoramacircle3281
      @panoramacircle3281  2 ปีที่แล้ว

      I will look for it

    • @2DarkHorizon
      @2DarkHorizon 2 ปีที่แล้ว

      @@panoramacircle3281 Thanks very much, just realised you have Heretic done it's great.

  • @MartinAlejandroLiguori
    @MartinAlejandroLiguori 2 ปีที่แล้ว +1

    The mod destroyed all the levels by turning off the natural ambient light of each room... There are things that cast TOO MUCH light like barrels and stuff that is supposed to cast light and is not even doing so.... like the yellow panels on the first level and the white lights in the ceiling.

    • @panoramacircle3281
      @panoramacircle3281  2 ปีที่แล้ว

      Yes I agree, this mod is alpha level and needs some interior decorator