A special effects tour de force; great use of these figures with the One Page profiles; the junk fences and other debris worked well with the shipwreck for this scale game
I think you’re confusing the Tough rules with how multiple model units work. Models with Tough accumulate wounds as normal, but only test for KO once they have wounds equal or greater than their Tough value and are only KO’d at a result of 5+Tough value. Multiple model units don’t accumulate wounds until they are down to their last model.
@@LazarusW huh, you're right. Though, reading the Tough rule, it does just read like a more convoluted version of what I said, more done to avoid having different wound markers
@@TheSpoonisme Yeah, I understand what you mean. I just saw there were a couple comments like yours, and I wanted folks to know that he was doing it by the rules as written in the video.
A special effects tour de force; great use of these figures with the One Page profiles; the junk fences and other debris worked well with the shipwreck for this scale game
Oh! The shipwreck is such a good idea!!
That’s a great looking table, I now have a need for a ship wreck
Nice report. I may have found the use for my old Necromunda gangs.
So many beautiful old school necomunda models.... I love it
Those party poopers! Great game. Thanks
I have that exact shipwreck terrain and never thought about using it for OPR.. might try it out now...
Great video hope to see more like this.
Very fun episode!
Great looking game
Excellent
Fun scenario!
Great bat rep! It wouldn't have saved the leaders, but the wound chart wounds only start accumulating after they lose their last tough.
I think you’re confusing the Tough rules with how multiple model units work. Models with Tough accumulate wounds as normal, but only test for KO once they have wounds equal or greater than their Tough value and are only KO’d at a result of 5+Tough value. Multiple model units don’t accumulate wounds until they are down to their last model.
@@LazarusW huh, you're right. Though, reading the Tough rule, it does just read like a more convoluted version of what I said, more done to avoid having different wound markers
@@TheSpoonisme Yeah, I understand what you mean. I just saw there were a couple comments like yours, and I wanted folks to know that he was doing it by the rules as written in the video.
@@LazarusW appreciate it!
glad you didnt get carried away adding battle systems scatter lol
I have that same shipwreck but mine looks is very dark inside to move the minis
Raver got to burn. Hail to the cult.
two minute club
I could be wrong but I believe tough units don't accumulate wounds until their toughness is gone.
Eat, Sleep, Rave, Repeat!
Love the terrain
What diameter size of base do you use?
I believe those are on their original 25mm slotta bases.
Who makes the crashed ship?
That's from PlastCraft. Here's the scoop: th-cam.com/video/sqsPXJMGD_Y/w-d-xo.html