Sean - a great compilation! Firstly, thanks for all the kind words and big-ups… very much appreciated! 🙏 And secondly, thanks for building a virtual C.V. for me. Although I didn’t work on all these games, there were enough included here to make it seem like I did. 😂
Hey! You made my favourite song from all WipeOut2097. The name was "Body in motion", I remember every bit of it, great track from my childhood. I still listen to it from time to time, really love it. Thank you so much for so many great memories!
@@mikelarrutiromero9430 The cool thing about that game was you can play the disc in a regular CD player and it just plays that killer soundtrack... probably my favourite game soundtrack of all time, what a time for electronic music (when rave culture moved in to more cerebral headphone territory...) I actually copied the game disc music to a MiniDisc(!!) and used to listen to that walking around
Interesting fact about 'Rascal'. Initially, as its prototype demonstrates, it was going to have play control similar to 'Super Mario 64' in that you would control the character relative to the camera. It was changed to tank controls late into development because the higher-ups at Psygnosis wanted to capitalise on the massive success of 'Tomb Raider', and the lead designer, Jon Burton, didn't have the energy to argue otherwise having been burnt out on developing 'Sonic R' on the Sega Saturn. So, basically, publisher interference at its strongest. On another note, the copy of Wipeout 3: Special Edition I own is the one with Destruction Derby 2, as it was far cheaper and close to Christmas time. Had it for nearly two years, and I couldn't be any happier.
It's extremely important to do one of two things if you are in charge of the existence of a project. It doesn't matter if you're writing a law, trying to get a game published, construction, or anything else. You need to A. Have such a deep knowledge of the subject that the only reason that you have employees is because of your lack of spare limbs. B. You are willing to stay out of the way of the person you hired that does have the knowledge required to get the job done. You'd never ask their opinion on money or marketing, so why in the world are you giving them unsolicited opinions about game design? I wish any corporation, ever, would learn this. It's how products people actually want to buy are made.
@@noanswer1864 While you aren't necessarily wrong, I'm not going to say Psygnosis were idiots for the decision. This was still very early in the days of 3D gaming, and initially the Nintendo 64 was all the public had if they wanted full 3D movement. 'Tomb Raider' just happened to be the most popular example of a 3D PS1 game, both critically and financially, so Psygnosis looked at that and requested a change thinking it would improve sales and suit the PlayStation better. Of course now, we can look back and say it was a misguided decision that lead to terrible results, but it was a marketing decision in a time when there was no consistent blueprint. That's the most Psygnosis have going for them, compared to modern publishers that request changes due to unapologetic greed.
It's kinda like some bands like The Prodigy or Jamiroquai, just randomly rediscover some of their creations decades later and thinking "Man, was it them as well?"
@1:51:39 Forget just how good some of the really late PS1 games looked. Not even an F1 fan but with a little pixel smoothing and anti-aliasing these could look like an early PS2 games. Psyde note; a return to G-Police in VR would be a dream I never knew I wanted.
There are so many titles here that I'd like to play that have a PC version. They could have a Steam or a GOG re-release, but since Psygnosis and its IPs were accquired by Sony it's unlikely that will ever happen. Sony ignores some of its older, lesser known games and doesn't even bother re-releasing them on the PlayStation Store. It's a damn shame.
Sony is bringing their former PS4 exclusives to the PC while sleeping on the PC titles of entries they acquired. Sadly the PC titles most coveted would be a pain to sell for Sony cause they have copyrighted music in the soundtracks like Wipeout and Rollcage Stage II (Rollcage 1 on PC had an original soundtrack, and it's extremely slept on tbh)
Sean, you're criminally underrated. I've watched your developer videos a few dozen times. I hope you get the recognition you deserve soon. You're a behemoth when it comes to PS1 videos, and I'd never watch anyone else.
Two things I'd like to add about Rollcage and by extension, GRIP: The PC version of Rollcage 1 does not feature a licensed soundtrack, but it's not something to scoff at. ATD's in-house composer at the time was clearly on a Jungle and Breaks trip cause it's banger after banger, especially the song used on the first snow track (they do not have names, but I like to call it "Velocity" due to the only vocal sample used) Whoever played Rollcage 1 and enjoyed Offworld's track with the 3 towers and the tunnel that had a ship fly under? The very first mars-like track you run in GRIP's Career mode pays homage to that segment of the track almost 1:1
Kula World is one of the best games ever made. Having got through every level a few times, it's incredible. Roll Away might be a dumb name but they did get a bug fix for one level. In Japan, Kula Quest got the full experience as there's a few hidden levels that are not in the original or were, but inaccessible.
Fun Fact - Lomax was named after videogame reviewer Ed "Pink Ed" Lomas. He worked for CVG and Mean Machines Sega magazines. A fan of Pink Floyd and would write with a pink pen apparently lol.
1:34:21 - Just love the branding and signage used for Wip3out. It did the minimalist thing before it was overused, so pulled it off well. I still think that 2097 has the best physics. But wip3out made the wipeout universe believable for me. You didn't have missiles capable of destroying city blocks, or silly childish barrel rolls or loops. No overly forgiving absorb weapon option. But things were done in a more realistic way - While weapons caused damage, they were reasonable.
Thank you for this! The amount of IP Sony is sitting on is massive, and truth be told I can only see Wipeout making a comeback. Stranger things have happened though like Shadow of the Beast so here's hoping Firesprite (arguably Psygnosis successor) ushers in a a new golden age.
A lot of these games I remember but forgot the names of and a lot of these I just have never seen before. Man, the PS1 had everything and I remember seeing that owl logo everywhere. When you saw that logo, it meant that you were at least going to have a unique time with the game. Thank you for shaking my memory a bit and for the video!
I was blown away when you said that the ps1 versions of Darkstalkers came from Psygnosis. They did a great job. Porting this highly detailed and fast 2d fighting game must have been quite a challenge, but they powered through it and I respect them for that.
It certainly was as it was delayed for some time before being released in time for Hallowe’en 96 or 97 in the uk. One magazine reviewed it and gave Darkstalkers a glowing appraisal even though it was later found to be barely finished.
In some early prototypes of Rascal the controls were analog and not tank. The reason the game has tank controls was because Psygnosis themselves mandated Traveler's Tales to put them in because they were "trendy" at the time.
After a bit of getting used to someone presenting beloved PSX games like Roy Walker from Catchphrase, I have to say I thoroughly enjoyed this video. Your brain totally gets used to the inability to distinguish between three and a tree and just goes with it. Great walk down nostalgia lane and for someone who actually turned down a job at Psygnosis all those moons ago, I was amazed just how many titles they had some involvement in on the PSX alone. Love the presenting, loved the video. Achievement unlocked, subscriber earned.
Obviously love the video but also the way the last words about the game transit into the music of the next one, just a nice style for this long kind of videos that keeps the flow going
I coming in from video cover, because I am keep finding some "90's jungle and drum and bass" music, then I can understand "game I played as a kid" about Psygnosis, like the user "salokin" say. Thank you Sean Seanson.
Assault Rigs was the first video game I bought for myself, and I looooooved it. I was obsessed with that game for a while, and those songs are legendary. Just wish the multiplayer stuff didn’t require the link cable
One of my favorite game producers from the PS1 era, actually. They put out so many odd but well done titles that most people to this day, have never heard of besides Wipeout. Shame they got bought out and then shut down by Sony. They should have been allowed to continue to pursue other projects than just Wipeout.
I loved Destruction Derby as a kid. Had it on PC, played it all the time. Still haven't played the sequel, need to do that soon. Wipeout is amazing, so many great memories. I miss the Psygnosis icon and name.
Massive respect for doing a 2h video on Psygnosis games for the PS1! You are a mad lad. 😁 Also I should get more Psygnosis PS1 games myself one day... (I only have Darkstalkers and the demos of Lifeforce Tenka and Overboard on the demo 1 disc 😳)
wipeout 2097 is absolutely amazing, I remember it was on a playstation stand, in i think it was HMV in tottenham court road London upon it's release. I was playing for ages and a small crowd gathered behind me for my awesome skills and the banging sound track lol I was probably around 17 years old. Also G Police is brilliant. Great video.
I'm a linguist (as a hobby) and I love the accent man, actually your tweet about people trying to "correct" you brought me here and I had a blast with the video, having had a ps1 as a kid. Great job
absolutely love this overview, and all your ps1 content! i never had any sort of playstation growing up so its really fun to look back at this side of gaming history i missed out on
This was a pure joy to watch! Man, it really shows how vast and different games where back then! Would love to see ODT come back, I have a soft place for that game!
Awesome video! I remember when that Owl logo on a game box was basically a sign that the game was something special and you should but it with your pocket money. I have had a rule that if a Wipeout game is released on a system then I will need to buy it. That’s why I bought a Vita, ps3, and a ps4 when it was rereleased.
Again in 1999, at one of the Euro Demos, I had the opportunity to play both Retro Force and Rollcage... an excellent entry into the futuristic pre-Y2k world.🤩👍 In the days when a decent pile of euro demo CDs was the most available for the PS1, the Psygnosis brand was really a very important and frequent thing for every gamer (in Europe) at the time.
I always dreamt of a G-Police remake. The only thing that was extremely frustrating to me, was the popping due to the technology limitations, and the short distance of the sight. With the current processing power, flying through all those immense buildings, that Blade Runner-esque environment, huge buildings in the distance... oh boy, it would be amazing. Imagine maps the size of Skyrim, but in this cyberpunk environment, flying, taking down enemies in cities full of life. I loved this game. 1:08:21 The answer is yes. It happened to me with Dark Side, for the ZX Spectrum. I loved the game, but I was a kid, and I had no fkg idea of what was all about or what to do and why. I just loved to navigate the maps and the strange sci fi far future vibe of it.
Such a varied, imaginative and generally high quality range of games. Even more interesting considering I thought their 16-bit games were mostly pretty looking garbage. Great video Sean.
1:19:31 I played Eliminator all my childhood on my cousin's pc, with those cdroms with lots of demos and flash games. I've never seen other people talking about this game, amazing how very good it is, many good memories with it
Great video. I was expecting to watch this in a few sittings over the weekend, but ended up watching the whole thing in just a couple this afternoon. Top notch presentation as always. I really like these showcases and I hope you'll do more. This one has added a few more games to my backlog that I'd never heard of.
I clicked this video because it had a cool thumbnail, it was about the PS1, and it was two hours long. And it did Not disappoint. You got yourself a new sub mate, I even turned on the notifs.
I didn't know that a WipeOut 2097 box art poster existed. Now I want it. I DESIRE it. Nice video though, clean and rich with cool information, especially about early PS1 games.
Amazing video, I can't imagine how much time this took to research and edit. The TH-cam algorithm lead me here, but I made sure to recommend this to all my retro gaming friends, criminally underrated channel. Came for Wipeout and Colony Wars, stayed for the thoughtful examination of PS1 deep cuts I'd never heard of.
I’m glad you covered Rollcage, I would’ve picked it (more specifically Stage 2) instead of Vanishing Point, but I knew that it had an active fan base so somebody would probably bring it up, and also here it is! I actually originally learned about it because I got a game called GRIP in 2018 or 2019. GRIP was released in 2016 and turns out is the fourth entry in the Rollcage series, unofficially anyway. It was spearheaded by Caged Element and Wired Productions and is one of my favorite racing games of all time. Also there is some confusion around it being the fourth game in the Rollcage series… Guys, we don’t talk about Firebugs, we just don’t… Still I’m glad that stuff like this is still being made by devs who grew up and worked on games during this era (shoutout to Redout, Pacer, and Antigraviator)
When you said Rollcage Jesus I swear I had severe ptsd of some of the tracks in GRIP. My lord I don’t remember the name of the city planet by my god are all of its tracks hard
Dropship: United Peace Force on the ps2 could be considered a spiritual sequel to G-Police in that it alternates between aerial and ground missions, it just replaces the cyperpunk with near future military aesthetic. Strangely, during their PlayStation run, Psygnosis also developed a PC only game called Lander that seems to be like a 3D Gravitar, which doomed it to niche appeal.
A well spent 2 hours. I didn’t even realize how long it was until I finished it today. I am weirdo who loves the PS1s janky graphics. Warping textures. Lo res polygons. It was the last era that required a little imagination to see the games the way the developers intended. But that is just my opinion..
Epic video, so much info and great story telling & love the ole Irish sense of humor, never gets old haha. Seriously I thoroughly enjoyed watching this from start to finish with so many cool games, many of them I have played & consider to be among my all time fav's with the Destruction Derby & Wipeout series but I lot of games I overlooked or just wouldn't play back in the day, or more likely did play but didn't take to them at the time as I was always playing Resident Evil & games like it but after seeing these games again, I can now see them from a different perspective & having the positive outlook to try the games & give them a chance is worthwhile & makes me want to go back & revisit them which I intent to do. This video is just another great example of the great qualities of the PS1 and its massive library of games as they presented an atmosphere & unique vibe that I really have never witnessed with any other console I have played games on or owned over the years & I still own a lot of consoles. Again another fantastic video Sean, will look forward to the next one for sure, Keep them coming. Epic!
Daaamn! Good job, great vid. 2 hours of oure bliss. Seeing all those games again just gave me the nicest of feelings. Lomax in Lemmingland really is one of the most gorgeous looking 2D titles on the console with that incredible pixel art by Henk Nieborg. And Wipeout 3 is imho the absolute pinnacle of hover racing (and wipeout for that matter). Everything just perfectly came together in that one. The absolutely maxed out and tweaked engine, the more mature graphic design by TDR and that soundtrack. Oh man. So many great classic by Psygnosis, it's actually really incredible.
I had colony wars as a young man, and I have to say, it had the worst load times. I went from SNES to a PSX and this was one of the first two games I had. so load times were already jarring. but colony wars had a couple missions that had over 3 minute load times. which is an eternity. I remember worrying that Playstation was the wrong way to go as all my friends had N64s. but then I got Metal Gear Solid and knew that I was on the right train.
This was great Sean, no company embodied the PlayStation quite like Psygnosis. I read that Formula 1 '98 was offered to Reflections, who declined to prioritise the development of Driver instead: Visual Sciences had a few months (at most) to work on it and the game released in conjunction with the last race of the F1 season, hence it feeling utterly unrefined, having minimal commentary and looking a mess. Agree with you on G-Police's controls, I thought they were fine. If you're interested, there's a similar looking game called Crime Cities that came out in 2000 and is on GOG.
hey man, lovely video! thank you for making it! sentinel returns is one of the weirdest games i've ever played in my life but it's crazy memorable for what it is
My freaking god, Sean, you just keep em coming, I love these long developer/publisher focused videos. Amazing summary, content and amount of footage, it must have taken so much time and effort. It's so much appreciated, my man, our PS1 hero. Also Psygnosis' logo just come up in my mind anytime ps1 is mentioned, what a variety of games. Hope you're doing well, take care and I'm looking forward to another video of yours.
Although I was late to the PS1 party, many of these games look very interesting. At least some of Psygnosis's influence lives on in other modern games.
Well, I actually made a list and I can say I have played 14 games on this list (Although there are a few I did plan on getting to eventually). I do miss Psygnosis even if I wasn't able to appreciate them back when they were around. But my first demo disc did have Colony Wars.
its so interesting how diverse the ps1 library is. I only really know about the JRPG titles, and the whole video i had a sticky note just writing down all the games I just found out cause of this video. ...then i saw the prices. The city for lost children looked so cool
It was absolutely Alundra for me that got me to notice Psygnosis. It was my only game for a flat year, still love it for its absolutely brutal puzzles. Wish more adventure/action games had tough puzzles to crack rather than "point and shoot at the target" puzzles.
exceptional collosal review here sean! Also, really glad you highlighted ballistic ng as it's almost criminal how underrated it is. looking forward to hunting down these gems. thank you !
Now this is a great video. I had no idea Psygnosis put out so many games. Roll Away is one of my favorites and a must-try for anyone who hasn't played it. The crime, though, is that they didn't port classic Lemmings to the PS1 until 1998. That should've been the one that came out in '95, instead of Lemmings 3D.
PSYGNOSIS, made their best games with Playstation, but also they were VERY important to Playstation., because the genius at Pysgnosis the Ps1 was way easier to port and program than the Saturn., they developed a software for developers, and they also introduced the instructions for 3rd party devs to port and develp with ease for the ps1, they improved the ps1, Beside Ken Kutaragi, NAMCO and PSYGNOSIS were very important, Namco refined the ps1 hardware spects and Psygnosis the code and development software., even stuff for fans like the NET YAROZE was possible because Psygnosis., and of course as i said, they were the first really professional and good first party team, because the old Sony Imagesoft weren´t that good, psygnosis was their first strong first party studio
I think we deserve a 5 hour video covering every single video game character named Brian.
Brian Fury is #1
@@Lifesizemortal I agree. * Laughs in " → → 1" **
especially Metroid series with Mother Brian
@@Tocy777isback0414 😂
Agreed 😂
Sean - a great compilation! Firstly, thanks for all the kind words and big-ups… very much appreciated! 🙏
And secondly, thanks for building a virtual C.V. for me. Although I didn’t work on all these games, there were enough included here to make it seem like I did. 😂
Glad you enjoyed the video! Thank you so much for checking it out.
Hey! You made my favourite song from all WipeOut2097. The name was "Body in motion", I remember every bit of it, great track from my childhood. I still listen to it from time to time, really love it.
Thank you so much for so many great memories!
@@mikelarrutiromero9430 my fav. was "Xpander"! I still listen to it sometimes
@@leonefurlan137 Great track too! The whole game is full of great music
@@mikelarrutiromero9430 The cool thing about that game was you can play the disc in a regular CD player and it just plays that killer soundtrack... probably my favourite game soundtrack of all time, what a time for electronic music (when rave culture moved in to more cerebral headphone territory...) I actually copied the game disc music to a MiniDisc(!!) and used to listen to that walking around
Interesting fact about 'Rascal'. Initially, as its prototype demonstrates, it was going to have play control similar to 'Super Mario 64' in that you would control the character relative to the camera. It was changed to tank controls late into development because the higher-ups at Psygnosis wanted to capitalise on the massive success of 'Tomb Raider', and the lead designer, Jon Burton, didn't have the energy to argue otherwise having been burnt out on developing 'Sonic R' on the Sega Saturn. So, basically, publisher interference at its strongest.
On another note, the copy of Wipeout 3: Special Edition I own is the one with Destruction Derby 2, as it was far cheaper and close to Christmas time. Had it for nearly two years, and I couldn't be any happier.
Oh wow thats interesting! I can imagine working on Rascal and Sonic R around the same time would have been VERY draining.
It's extremely important to do one of two things if you are in charge of the existence of a project. It doesn't matter if you're writing a law, trying to get a game published, construction, or anything else. You need to A. Have such a deep knowledge of the subject that the only reason that you have employees is because of your lack of spare limbs. B. You are willing to stay out of the way of the person you hired that does have the knowledge required to get the job done. You'd never ask their opinion on money or marketing, so why in the world are you giving them unsolicited opinions about game design? I wish any corporation, ever, would learn this. It's how products people actually want to buy are made.
@@noanswer1864
While you aren't necessarily wrong, I'm not going to say Psygnosis were idiots for the decision. This was still very early in the days of 3D gaming, and initially the Nintendo 64 was all the public had if they wanted full 3D movement. 'Tomb Raider' just happened to be the most popular example of a 3D PS1 game, both critically and financially, so Psygnosis looked at that and requested a change thinking it would improve sales and suit the PlayStation better.
Of course now, we can look back and say it was a misguided decision that lead to terrible results, but it was a marketing decision in a time when there was no consistent blueprint. That's the most Psygnosis have going for them, compared to modern publishers that request changes due to unapologetic greed.
The mad man actually did it!
Psygnosis seemed to have developed every obscure yet memorable "game I played as a kid".
It's kinda like some bands like The Prodigy or Jamiroquai, just randomly rediscover some of their creations decades later and thinking "Man, was it them as well?"
@1:51:39 Forget just how good some of the really late PS1 games looked. Not even an F1 fan but with a little pixel smoothing and anti-aliasing these could look like an early PS2 games. Psyde note; a return to G-Police in VR would be a dream I never knew I wanted.
It almost looks as good as the F1 PS2 games
Oh yes sir. I'm HERE for this. Let me finish of pretending to do my job and I'll get this bad boy on!
been digging through the ps1 library with a group of friends and have found so many excellent recommendations through this channel - thanks sean!!
Oh wow thank you so much, you're too kind!
i screenshotted the image of the saturn devouring the dreamcast and sent it to my friend because i knew it would annoy her and it did
There are so many titles here that I'd like to play that have a PC version. They could have a Steam or a GOG re-release, but since Psygnosis and its IPs were accquired by Sony it's unlikely that will ever happen.
Sony ignores some of its older, lesser known games and doesn't even bother re-releasing them on the PlayStation Store. It's a damn shame.
Sony is bringing their former PS4 exclusives to the PC while sleeping on the PC titles of entries they acquired. Sadly the PC titles most coveted would be a pain to sell for Sony cause they have copyrighted music in the soundtracks like Wipeout and Rollcage Stage II (Rollcage 1 on PC had an original soundtrack, and it's extremely slept on tbh)
Sean, you're criminally underrated. I've watched your developer videos a few dozen times. I hope you get the recognition you deserve soon. You're a behemoth when it comes to PS1 videos, and I'd never watch anyone else.
Two things I'd like to add about Rollcage and by extension, GRIP:
The PC version of Rollcage 1 does not feature a licensed soundtrack, but it's not something to scoff at. ATD's in-house composer at the time was clearly on a Jungle and Breaks trip cause it's banger after banger, especially the song used on the first snow track (they do not have names, but I like to call it "Velocity" due to the only vocal sample used)
Whoever played Rollcage 1 and enjoyed Offworld's track with the 3 towers and the tunnel that had a ship fly under? The very first mars-like track you run in GRIP's Career mode pays homage to that segment of the track almost 1:1
Sean continuing to raise the bar for retro gaming TH-cam content as a whole
Kula World is one of the best games ever made. Having got through every level a few times, it's incredible. Roll Away might be a dumb name but they did get a bug fix for one level. In Japan, Kula Quest got the full experience as there's a few hidden levels that are not in the original or were, but inaccessible.
Fun Fact - Lomax was named after videogame reviewer Ed "Pink Ed" Lomas. He worked for CVG and Mean Machines Sega magazines. A fan of Pink Floyd and would write with a pink pen apparently lol.
1:34:21 - Just love the branding and signage used for Wip3out.
It did the minimalist thing before it was overused, so pulled it off well.
I still think that 2097 has the best physics. But wip3out made the wipeout universe believable for me.
You didn't have missiles capable of destroying city blocks, or silly childish barrel rolls or loops. No overly forgiving absorb weapon option.
But things were done in a more realistic way - While weapons caused damage, they were reasonable.
all designed by the sheffield studio, 'designers republic'👌
Thank you for this! The amount of IP Sony is sitting on is massive, and truth be told I can only see Wipeout making a comeback. Stranger things have happened though like Shadow of the Beast so here's hoping Firesprite (arguably Psygnosis successor) ushers in a a new golden age.
A lot of these games I remember but forgot the names of and a lot of these I just have never seen before. Man, the PS1 had everything and I remember seeing that owl logo everywhere. When you saw that logo, it meant that you were at least going to have a unique time with the game. Thank you for shaking my memory a bit and for the video!
I was blown away when you said that the ps1 versions of Darkstalkers came from Psygnosis. They did a great job. Porting this highly detailed and fast 2d fighting game must have been quite a challenge, but they powered through it and I respect them for that.
It certainly was as it was delayed for some time before being released in time for Hallowe’en 96 or 97 in the uk. One magazine reviewed it and gave Darkstalkers a glowing appraisal even though it was later found to be barely finished.
In some early prototypes of Rascal the controls were analog and not tank. The reason the game has tank controls was because Psygnosis themselves mandated Traveler's Tales to put them in because they were "trendy" at the time.
After a bit of getting used to someone presenting beloved PSX games like Roy Walker from Catchphrase, I have to say I thoroughly enjoyed this video. Your brain totally gets used to the inability to distinguish between three and a tree and just goes with it.
Great walk down nostalgia lane and for someone who actually turned down a job at Psygnosis all those moons ago, I was amazed just how many titles they had some involvement in on the PSX alone.
Love the presenting, loved the video. Achievement unlocked, subscriber earned.
Always great to see a Roy Walker mention! Thanks for watching 🙏
Awesome vid, Colony Wars looked freakin' incredible! Technical wizardry
Obviously love the video but also the way the last words about the game transit into the music of the next one, just a nice style for this long kind of videos that keeps the flow going
Omg the city of lost children!! I didn’t know there was a game, but the movie was some absolute trip.
That PSM art in the thumbnail!! PSM was a very close second on my list of favorite gaming publications. I'd recognize Adam Warren's art anywhere.
I was literally thinking about this topic about a month ago and today TH-cam blesses me with this video
I coming in from video cover, because I am keep finding some "90's jungle and drum and bass" music,
then I can understand "game I played as a kid" about Psygnosis, like the user "salokin" say.
Thank you Sean Seanson.
Assault Rigs was the first video game I bought for myself, and I looooooved it. I was obsessed with that game for a while, and those songs are legendary. Just wish the multiplayer stuff didn’t require the link cable
One of my favorite game producers from the PS1 era, actually. They put out so many odd but well done titles that most people to this day, have never heard of besides Wipeout. Shame they got bought out and then shut down by Sony. They should have been allowed to continue to pursue other projects than just Wipeout.
I loved Destruction Derby as a kid. Had it on PC, played it all the time. Still haven't played the sequel, need to do that soon. Wipeout is amazing, so many great memories. I miss the Psygnosis icon and name.
Massive respect for doing a 2h video on Psygnosis games for the PS1! You are a mad lad. 😁
Also I should get more Psygnosis PS1 games myself one day... (I only have Darkstalkers and the demos of Lifeforce Tenka and Overboard on the demo 1 disc 😳)
Darkstalkers and Demo 1 V5 is all you need for a happy life :)
wipeout 2097 is absolutely amazing, I remember it was on a playstation stand, in i think it was HMV in tottenham court road London upon it's release.
I was playing for ages and a small crowd gathered behind me for my awesome skills and the banging sound track lol
I was probably around 17 years old.
Also G Police is brilliant.
Great video.
I'm a linguist (as a hobby) and I love the accent man, actually your tweet about people trying to "correct" you brought me here and I had a blast with the video, having had a ps1 as a kid. Great job
Appreciate the kind words, thanks for watching!
Wipeout 3 Special Edition ^^ The best Wipeout game and easily in the top ten PS1 games. What a gem.
What a highly underrated channel.
Well produced video, smooth irish voice, i dig it.
absolutely love this overview, and all your ps1 content! i never had any sort of playstation growing up so its really fun to look back at this side of gaming history i missed out on
Ay thank you for watching, glad you enjoyed!
This was a pure joy to watch! Man, it really shows how vast and different games where back then! Would love to see ODT come back, I have a soft place for that game!
Plenty of ODT fans out there! Glad you enjoyed it man :)
59:23 - Rascal always gets such hate, it’ll always hold a fond place in my heart. Also your accent is just 🤌🏻🤌🏻.
Awesome video! I remember when that Owl logo on a game box was basically a sign that the game was something special and you should but it with your pocket money.
I have had a rule that if a Wipeout game is released on a system then I will need to buy it. That’s why I bought a Vita, ps3, and a ps4 when it was rereleased.
Again in 1999, at one of the Euro Demos, I had the opportunity to play both Retro Force and Rollcage... an excellent entry into the futuristic pre-Y2k world.🤩👍
In the days when a decent pile of euro demo CDs was the most available for the PS1, the Psygnosis brand was really a very important and frequent thing for every gamer (in Europe) at the time.
Great vid, some proper classics and ones I've never heard before coming out of the cracks. Good job!
Three PS1-style Indie games I recommend are Delta-Gal, Covert Critter, and Hypnagogia.
I'll check em out. Thank you!
I always dreamt of a G-Police remake. The only thing that was extremely frustrating to me, was the popping due to the technology limitations, and the short distance of the sight. With the current processing power, flying through all those immense buildings, that Blade Runner-esque environment, huge buildings in the distance... oh boy, it would be amazing. Imagine maps the size of Skyrim, but in this cyberpunk environment, flying, taking down enemies in cities full of life. I loved this game.
1:08:21 The answer is yes. It happened to me with Dark Side, for the ZX Spectrum. I loved the game, but I was a kid, and I had no fkg idea of what was all about or what to do and why. I just loved to navigate the maps and the strange sci fi far future vibe of it.
discovered a many new games i added to my list thanks to your video! thank you!
So glad I found your channel.🙂
Wipeout 3 was one of the coolest games I ever played as a kid.
Liked seeing you in the yogscast fallguys tournament! Thanks for the upload
Amazing video! One of the best documentary for videogames. Please, if you can, do it more!
Such a varied, imaginative and generally high quality range of games. Even more interesting considering I thought their 16-bit games were mostly pretty looking garbage. Great video Sean.
1:19:31 I played Eliminator all my childhood on my cousin's pc, with those cdroms with lots of demos and flash games.
I've never seen other people talking about this game, amazing how very good it is, many good memories with it
Great video. I was expecting to watch this in a few sittings over the weekend, but ended up watching the whole thing in just a couple this afternoon. Top notch presentation as always. I really like these showcases and I hope you'll do more. This one has added a few more games to my backlog that I'd never heard of.
I clicked this video because it had a cool thumbnail, it was about the PS1, and it was two hours long. And it did Not disappoint. You got yourself a new sub mate, I even turned on the notifs.
I didn't know that a WipeOut 2097 box art poster existed. Now I want it. I DESIRE it.
Nice video though, clean and rich with cool information, especially about early PS1 games.
Thankyou for makeing this video I think it's very interesting watch I had no idea they did myst or destruction derby 2 😊
With a time stamp?? U are a legend man
I know that Psygnosis was pretty active on the PSX, but 63 games? Jesus.
Whenever someone discovers what kind of performance enhancing drug Psygnosis was on in the PS1 era, it’s all over.
Amazing video, I can't imagine how much time this took to research and edit. The TH-cam algorithm lead me here, but I made sure to recommend this to all my retro gaming friends, criminally underrated channel. Came for Wipeout and Colony Wars, stayed for the thoughtful examination of PS1 deep cuts I'd never heard of.
I’m glad you covered Rollcage, I would’ve picked it (more specifically Stage 2) instead of Vanishing Point, but I knew that it had an active fan base so somebody would probably bring it up, and also here it is! I actually originally learned about it because I got a game called GRIP in 2018 or 2019. GRIP was released in 2016 and turns out is the fourth entry in the Rollcage series, unofficially anyway. It was spearheaded by Caged Element and Wired Productions and is one of my favorite racing games of all time. Also there is some confusion around it being the fourth game in the Rollcage series…
Guys, we don’t talk about Firebugs, we just don’t…
Still I’m glad that stuff like this is still being made by devs who grew up and worked on games during this era (shoutout to Redout, Pacer, and Antigraviator)
When you said Rollcage Jesus I swear I had severe ptsd of some of the tracks in GRIP. My lord I don’t remember the name of the city planet by my god are all of its tracks hard
Lead tester for Destruction Derby (plus PC version and Sega Saturn conversion!). Great memories.
Dropship: United Peace Force on the ps2 could be considered a spiritual sequel to G-Police in that it alternates between aerial and ground missions, it just replaces the cyperpunk with near future military aesthetic.
Strangely, during their PlayStation run, Psygnosis also developed a PC only game called Lander that seems to be like a 3D Gravitar, which doomed it to niche appeal.
A well spent 2 hours. I didn’t even realize how long it was until I finished it today.
I am weirdo who loves the PS1s janky graphics. Warping textures. Lo res polygons. It was the last era that required a little imagination to see the games the way the developers intended. But that is just my opinion..
Epic video, so much info and great story telling & love the ole Irish sense of humor, never gets old haha. Seriously I thoroughly enjoyed watching this from start to finish with so many cool games, many of them I have played & consider to be among my all time fav's with the Destruction Derby & Wipeout series but I lot of games I overlooked or just wouldn't play back in the day, or more likely did play but didn't take to them at the time as I was always playing Resident Evil & games like it but after seeing these games again, I can now see them from a different perspective & having the positive outlook to try the games & give them a chance is worthwhile & makes me want to go back & revisit them which I intent to do.
This video is just another great example of the great qualities of the PS1 and its massive library of games as they presented an atmosphere & unique vibe that I really have never witnessed with any other console I have played games on or owned over the years & I still own a lot of consoles. Again another fantastic video Sean, will look forward to the next one for sure, Keep them coming. Epic!
Their ps1 games are one of the main reasons why I love them so much, so many good games I enjoyed in my teen years
always great to stumble across a high quality irish channel
Thank you v much - this is awesome!
Would love more content on Colony Wars trilogy and G Police. Both a whole ass vibe
Thank you for such hard work.
This is such a helpful list for someone who wants to collect all psygnosis PS1 games 🙏🙌
this was just so perfect. Thank you. Help me discover games I will absolutely play on my grey box.
My night is made.
Best thing to watch while having dinner
this is the kind of random niche 2 hour long video i needed right now
I've been really enjoying your videos. Hope this channel gets recognition it deserves.
Chronicles Of The Sword was incredible, I wouldn't be surprised if we saw a major big budget TV series based on it. And perhaps a Broadway musical.
Glad to have the day off, playing some classics and watching this today!
Daaamn! Good job, great vid. 2 hours of oure bliss. Seeing all those games again just gave me the nicest of feelings.
Lomax in Lemmingland really is one of the most gorgeous looking 2D titles on the console with that incredible pixel art by Henk Nieborg. And Wipeout 3 is imho the absolute pinnacle of hover racing (and wipeout for that matter). Everything just perfectly came together in that one. The absolutely maxed out and tweaked engine, the more mature graphic design by TDR and that soundtrack. Oh man. So many great classic by Psygnosis, it's actually really incredible.
love to see it man keep it up
"I hear there's a Chris Kamara game on the PSX, Chris?"
"I don't know Jeff, is there?"
I had colony wars as a young man, and I have to say, it had the worst load times. I went from SNES to a PSX and this was one of the first two games I had. so load times were already jarring. but colony wars had a couple missions that had over 3 minute load times. which is an eternity. I remember worrying that Playstation was the wrong way to go as all my friends had N64s. but then I got Metal Gear Solid and knew that I was on the right train.
This was great Sean, no company embodied the PlayStation quite like Psygnosis. I read that Formula 1 '98 was offered to Reflections, who declined to prioritise the development of Driver instead: Visual Sciences had a few months (at most) to work on it and the game released in conjunction with the last race of the F1 season, hence it feeling utterly unrefined, having minimal commentary and looking a mess. Agree with you on G-Police's controls, I thought they were fine. If you're interested, there's a similar looking game called Crime Cities that came out in 2000 and is on GOG.
Oh Crime Cities looks right up my alley! I'll check that out
Thanks for watching Tom!
This video is Excellent! Thanks take care
You dropped this 👑
Amazing video man!
You are one of my favourite TH-camr keep up the good work
hey man, lovely video! thank you for making it! sentinel returns is one of the weirdest games i've ever played in my life but it's crazy memorable for what it is
My freaking god, Sean, you just keep em coming, I love these long developer/publisher focused videos. Amazing summary, content and amount of footage, it must have taken so much time and effort. It's so much appreciated, my man, our PS1 hero. Also Psygnosis' logo just come up in my mind anytime ps1 is mentioned, what a variety of games. Hope you're doing well, take care and I'm looking forward to another video of yours.
Thank you so much! :)
Although I was late to the PS1 party, many of these games look very interesting. At least some of Psygnosis's influence lives on in other modern games.
REALLY good video. Thanks for your efforts.
Thank You for this list. British Video Games are a very important and very playable part of Video Game history.
well, moderately playable
@@nepdisc3722the British created some of the biggest gaming IP of all time, and some of the best games of all time
@@fandangobrandango7864 yes I know about dizzy
Well, I actually made a list and I can say I have played 14 games on this list (Although there are a few I did plan on getting to eventually). I do miss Psygnosis even if I wasn't able to appreciate them back when they were around. But my first demo disc did have Colony Wars.
Really nice TH-cam recommend me this channel, you have earned a new sub, excellent video
its so interesting how diverse the ps1 library is. I only really know about the JRPG titles, and the whole video i had a sticky note just writing down all the games I just found out cause of this video.
...then i saw the prices. The city for lost children looked so cool
Psygnosis was an interesting company. For me, I'll always associate them with the Amiga stuff they did, as that's the way I grew up with them.
Brilliant brilliant video.
21:21 “Play Darkstalkers…it rules!” I fully agree and endorse this statement!
It was absolutely Alundra for me that got me to notice Psygnosis. It was my only game for a flat year, still love it for its absolutely brutal puzzles. Wish more adventure/action games had tough puzzles to crack rather than "point and shoot at the target" puzzles.
What a fantastic nostalgia trip, great work. I know that must have taken a while and you nailed it. Appreciate the WipEout love, a personal favourite.
I have just discovered this channel and I am blown away. Thank you! Now to cancel this weekends plans and get me a PS1.
exceptional collosal review here sean! Also, really glad you highlighted ballistic ng as it's almost criminal how underrated it is. looking forward to hunting down these gems. thank you !
Well this sounds utterly fantastic - I'll be enjoying this over the weekend for sure! Hope it was as enjoyable to make as I'll find it to watch!
Could have done without the heatwave mid way into the process, but it was a fun one to make! ^_^
@@SeanSeanson Christ yeah I can imagine that made the vocal recording even hotter haha!
Now this is a great video. I had no idea Psygnosis put out so many games. Roll Away is one of my favorites and a must-try for anyone who hasn't played it.
The crime, though, is that they didn't port classic Lemmings to the PS1 until 1998. That should've been the one that came out in '95, instead of Lemmings 3D.
Played many of these back in the day. So many stand out. G-Police, was EPIC.
PSYGNOSIS, made their best games with Playstation, but also they were VERY important to Playstation., because the genius at Pysgnosis the Ps1 was way easier to port and program than the Saturn., they developed a software for developers, and they also introduced the instructions for 3rd party devs to port and develp with ease for the ps1, they improved the ps1, Beside Ken Kutaragi, NAMCO and PSYGNOSIS were very important, Namco refined the ps1 hardware spects and Psygnosis the code and development software., even stuff for fans like the NET YAROZE was possible because Psygnosis., and of course as i said, they were the first really professional and good first party team, because the old Sony Imagesoft weren´t that good, psygnosis was their first strong first party studio