What's the Answer for CARRIERS?

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  • เผยแพร่เมื่อ 6 ก.พ. 2025
  • Flash (T) vs Bisu (P) on Citadel, Game 5.
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ความคิดเห็น • 459

  • @YoungGandalf2325
    @YoungGandalf2325 7 หลายเดือนก่อน +85

    6:10 "I see what's on the screen with my eyes, but it doesn't register."
    That's how I feel watching any of these pros.

    • @KaraokeNig
      @KaraokeNig 7 หลายเดือนก่อน

      Often feel same.

    • @immersionHEHE
      @immersionHEHE 5 หลายเดือนก่อน

      he actually never scouted the robo either

    • @metalgearsolidsnake6978
      @metalgearsolidsnake6978 17 วันที่ผ่านมา

      crazy good!

  • @Shoveltime198
    @Shoveltime198 7 หลายเดือนก่อน +161

    Carriers walk into a bar. There is no counter.

    • @AntiDoctor-cx2jd
      @AntiDoctor-cx2jd 7 หลายเดือนก่อน +8

      BC hard counter them. BUT BUT BUT! Protoss can build an arbiter. Terrans can counter either of those with science vessel or ghosts but that's just beyond their IQ.

    • @dj_koen1265
      @dj_koen1265 6 หลายเดือนก่อน +3

      @@AntiDoctor-cx2jd bc dont really counter carriers and protoss can hard counter bc ez

    • @freehatespeech6804
      @freehatespeech6804 6 หลายเดือนก่อน

      @@AntiDoctor-cx2jd No

    • @AntiDoctor-cx2jd
      @AntiDoctor-cx2jd 6 หลายเดือนก่อน +4

      @@freehatespeech6804 1/2 braincell went into this answer

    • @freehatespeech6804
      @freehatespeech6804 6 หลายเดือนก่อน

      @@AntiDoctor-cx2jd More than your armchair general scrub quote post was worth

  • @kireus1058
    @kireus1058 7 หลายเดือนก่อน +52

    Flash was getting vessels and emp so he must have thought that the stargate was for arbiters

  • @VicViperBW-sh2mr
    @VicViperBW-sh2mr 7 หลายเดือนก่อน +45

    12:35 not an entirely serious thought but I'd watch 10 minutes of Artosis just rating every psi storm

    • @oncedidactic
      @oncedidactic 7 หลายเดือนก่อน +3

      my good sir, might you be interested in some klazart casts?

  • @Shivan003
    @Shivan003 7 หลายเดือนก่อน +5

    10:35 The timing of the scan here to spot the shuttles as they're flying in-route to his base just shows why Flash is the GOAT.

  • @adykaaa
    @adykaaa 7 หลายเดือนก่อน +9

    11:51 "when you are in the 60s you feel good"
    *Happy Beatles noises coming from Flash's SVCs*

  • @swampybwoy
    @swampybwoy 7 หลายเดือนก่อน +116

    22 day flash streak

    • @jakovmatosic4890
      @jakovmatosic4890 7 หลายเดือนก่อน +7

      Arty flashed us 22 days in a row

    • @anonamos701
      @anonamos701 7 หลายเดือนก่อน +1

      The month of flash is upon us

    • @SmokerFace12
      @SmokerFace12 7 หลายเดือนก่อน +2

      It is a era of life

    • @Chubbajawa
      @Chubbajawa 7 หลายเดือนก่อน +1

      Keep counting, this ain't stopping :○

    • @andreasnilsson7711
      @andreasnilsson7711 7 หลายเดือนก่อน +1

      Not enough!

  • @fifo85
    @fifo85 7 หลายเดือนก่อน +25

    "A murder of Carriers" was shrewd.

  • @Gloriath1
    @Gloriath1 7 หลายเดือนก่อน +1

    Your passion for the game is contagious, I'm enjoying these daily casts. :-)

  • @johnnyboy3563
    @johnnyboy3563 7 หลายเดือนก่อน +13

    Another potential game-breaking thing is Snow's reavers. Imagine if every protoss could dodge tank hits and drag mines with a shuttle like Snow.

    • @iqless7313
      @iqless7313 7 หลายเดือนก่อน +5

      don't worry I heard Protoss players have no skill and they just mass gateways and run over the enemy, they won't be able to learn things like "micro"

    • @Driven2Beats
      @Driven2Beats 7 หลายเดือนก่อน

      Protoss are so op its ridiculous

    • @johnnyboy3563
      @johnnyboy3563 7 หลายเดือนก่อน

      @@Driven2Beats na, that's a noob statement

    • @Driven2Beats
      @Driven2Beats 7 หลายเดือนก่อน

      @johnnyboy3563 just look at Jaedong play man, the skill required to play zvp like he does is insane , look at him FPVod it's actually crazy how good he is. Now tell me that zerg doesn't require more skill than toss.

    • @johnnyboy3563
      @johnnyboy3563 7 หลายเดือนก่อน

      @ripperthecrooks6428 The same can be said about Snow. Apm isn't the only indication of skill. If protoss were so OP, everyone would play it.

  • @GrandJass
    @GrandJass 7 หลายเดือนก่อน +14

    Pretty sure he didn’t see the robo cause he didn’t place it until the scv was chased out and killed

  • @dirty_chanterelle
    @dirty_chanterelle 7 หลายเดือนก่อน +29

    excellent casting as always. anyway, when will somebody tell Flash to do what Arty did to solve brood war, which is to play Battle Asses for 20 hours straight?

  • @DENIS_Biomech
    @DENIS_Biomech 7 หลายเดือนก่อน +19

    I don't know about you guys, but I am getting chills right now 😂😂😂

  • @occhipij
    @occhipij หลายเดือนก่อน +1

    There is only one answer, army vs army: Scouts. Scouts are ridiculously and wastefully expensive, but if you have a maxed out flock of scouts vs a maxed out flock of carriers, and you are targeting 1 carrier every barrage, they will absolutely rip through the carriers.

  • @trumpisbackboi
    @trumpisbackboi 7 หลายเดือนก่อน +4

    4:20 when terran will learn to properly repair their units with SCV is also scary

  • @timberrecycling
    @timberrecycling 26 วันที่ผ่านมา

    no idea why youtube recommended me this but i can't stop watching!! used to love this game sooo much, crazy what people are doing with it these days

  • @coreyjaytv5332
    @coreyjaytv5332 7 หลายเดือนก่อน +10

    flash is so stubborn lol he is literally determined to make the build work

    • @theSato
      @theSato 7 หลายเดือนก่อน +6

      he's playing under a barcode and didn't want to announce he was back initially - I don't think he WANTED people scrutinizing his games to this level, he just wants to derust and experiment in peace. I don't blame him for trying to do what worked for him in the old days. I think he is probably trying to minmax/limit test and see how much he has to change to be able to fit the new meta.
      Wish to see more TvZ out of him as well.

    • @coreyjaytv5332
      @coreyjaytv5332 7 หลายเดือนก่อน

      @@theSato i get that but being that I'm a terran player also, i understand what he is thinking and what he is trying to do, i tried literally everything to make that style work and it just doesn't work anymore

    • @brucemoraes9834
      @brucemoraes9834 6 หลายเดือนก่อน

      @@theSatoare you Sato that makes UMS StarCraft maps?

  • @xela6349
    @xela6349 7 หลายเดือนก่อน +18

    You should also do Flash vs. Motive, I think in one of their games Motive even told Flash when and how to take a third expansion (as in, after going five factoroes and then either punishing Protoss for greed or expanding if Protoss isn't greedy)

    • @dirty_chanterelle
      @dirty_chanterelle 7 หลายเดือนก่อน +12

      dude this novelty of Flash publicly completing the tutorial on how to play modern bw terran will never wear off for me

    • @pandabearguy1
      @pandabearguy1 7 หลายเดือนก่อน +2

      The Motive series was very interesting for sure

    • @thalanoth
      @thalanoth 7 หลายเดือนก่อน +2

      Flash doesn't need Motive, he's God

    • @xela6349
      @xela6349 7 หลายเดือนก่อน +1

      @@thalanoth *looks at Motove thrashing him with no game won by Flash* yeah, sure buddy.

    • @illusion2438
      @illusion2438 7 หลายเดือนก่อน +4

      ⁠@@thalanothA true master will take advice from anywhere so long as it’s useful. The willingness to learn is what makes Flash a God.

  • @heyimSkyee
    @heyimSkyee 7 หลายเดือนก่อน

    Bottom right base held off so much with cannons and storm in the choke. Was cool to see shuttles going there too. Great game!

  • @localneo-graphic4647
    @localneo-graphic4647 3 หลายเดือนก่อน

    He didn't see the Robo, you had it right the first time.

  • @CmdrChar
    @CmdrChar 7 หลายเดือนก่อน +1

    Awesome game, thanks for casting Arty!

  • @yoloswaggins2161
    @yoloswaggins2161 7 หลายเดือนก่อน +6

    Flash would of casted even more flash games

  • @UnknownGh0st
    @UnknownGh0st 7 หลายเดือนก่อน +1

    You spoke about pros not reacting / thinking about what they see. I read a long time ago that StarCraft pros were having their brain scanned while playing and the “instinct” part of the brain lit up when they see tech changes etc so exactly it’s not them even thinking about it - they just do it ahaha awesome

  • @TheBryceWade
    @TheBryceWade 7 หลายเดือนก่อน +35

    I hear Terran has a unit that can LockDown Protoss units. Never see it though..

    • @samc9133
      @samc9133 7 หลายเดือนก่อน +4

      Usually there's a reason why.

    • @tomaspineiro9767
      @tomaspineiro9767 7 หลายเดือนก่อน +6

      And some air fighting planes that counter others air units...

    • @julealgon
      @julealgon 7 หลายเดือนก่อน

      ​@samc9133 the reason is that pro-gamers are fucking dumb, mindless drones and just do the same tried and true things over and over without properly experimenting.
      Once a single one of them starts using ghosts and finds a breakthrough strategy, everyone else will just blindly follow as they always do. Royal almost made it happen but have up: shouldn't have, he was in the right path.
      This already happened with valks and queens, and it will happen with ghosts eventually.

    • @TheFixer-rq9tj
      @TheFixer-rq9tj 7 หลายเดือนก่อน +5

      Artosis actually used the lockdown ability multiple times and it works well.

    • @omuploii
      @omuploii 6 หลายเดือนก่อน

      ​@@tomaspineiro9767
      Yes. To the slow, low skill protoss player mind, wraiths actually counter carriers.

  • @peachlitnuts990
    @peachlitnuts990 15 วันที่ผ่านมา

    "Carrier Has Arrived!" ....yeah GG for Terran almost immediately

  • @joshuahudson2170
    @joshuahudson2170 หลายเดือนก่อน

    I'm used to the answer to carriers being ghosts, but I never had to face 8 of them.

  • @heyimSkyee
    @heyimSkyee 7 หลายเดือนก่อน

    Great positioning this game throughout the map. Like a battlegrid on a massive tabletop game

  • @Kirov4ever
    @Kirov4ever 23 วันที่ผ่านมา

    Watched this on my phone and the Goliaths were so tiny I mistook them for Ghosts. I literally thought from the title Terran managed to stop the Carriers. Via Ghost Lockdown. 😅

  • @danielpetrov8955
    @danielpetrov8955 7 หลายเดือนก่อน +3

    When the ASL qualifications start and do you think flash has a chance to get in final 24 based on speed you see him learning new meta. Also keep up the good streams Arti and I will be never sick of flash replays

  • @ESGR1
    @ESGR1 7 หลายเดือนก่อน

    This is now flash's channel.

  • @nickbrown2328
    @nickbrown2328 7 หลายเดือนก่อน +1

    Really been hard for me to tell from these series if Flash is still just "catching up on the meta" or if Bisu and JD are just in really good shape right now. Tbh I'm hoping for the latter as Flash/Bisu/JD are my 3 favorite players at their respective races.

  • @danielmurphy639
    @danielmurphy639 7 หลายเดือนก่อน

    As soon as you said the next day my head went to and the very next day he was home sweet home and then I realized your mind went there too I'm as weird as you are, nice

  • @antonfinenko6238
    @antonfinenko6238 7 หลายเดือนก่อน

    Thanks for casting! If only Flash used dropships against 5 o clock....

  • @HighMojo
    @HighMojo 7 หลายเดือนก่อน +4

    Ghost with lockdown is the most underutilized spells ever, it would have been perfect to use versus the Carriers.

    • @Armisael4321
      @Armisael4321 7 หลายเดือนก่อน

      Ghosts with Lockdown take four minutes to create from the moment you finish your science facility. You will never ever in a million years be able to get ghosts rolling before carriers kill you, because for some asinine reason neither cloak nor lockdown are automatic spells and they take a combined 3 minutes to research (plus it takes like a full minute for Ghosts to gain Lockdown energy).

    • @lavq7000
      @lavq7000 7 หลายเดือนก่อน +2

      ​@@Armisael4321 I don't think that cloak is needed (specially when the carriers are surrounded by like 10 observers).
      And Ghosts can be recruited during Lockdown research to save energy. It really does not take that much time to make them (compared to Carriers production time).
      The issue with Ghost is that their lockdown range is not that big, their gas cost, their survivability and that they require a lot of micro for execution. But I still think that Terran players just haven't given them enough of a chance. With the combination of Scans to find carriers and Defense Matrix from Science Vessels, it should be completely possible to little by little eliminate the carriers. Lockdown lasts an eternity once it lands.

    • @reishiki8682
      @reishiki8682 7 หลายเดือนก่อน

      Lockdown has the casting range of a Marine with no range upgrade lol.

    • @lavq7000
      @lavq7000 7 หลายเดือนก่อน +2

      @@reishiki8682 that's not true. Lockdown has the same range as Science Vessels EMP and Goliaths air attack range with their upgrade.

    • @ObeliskM
      @ObeliskM 7 หลายเดือนก่อน

      @@lavq7000 too expensive, too long setup (mass barracks + ghost academy + lockdown and optic implants research, waiting for energy), not mobile and die easily to any protoss ground units. Wraiths are better for hunting carriers.

  • @ChessJourneyman
    @ChessJourneyman 2 หลายเดือนก่อน

    12 vs 13 vs 14 carriers was so on point :)

  • @canadianbakn
    @canadianbakn 7 หลายเดือนก่อน

    Flash did not see the robo, he just assumed it because it's meta.

  • @davidrivera5720
    @davidrivera5720 หลายเดือนก่อน +1

    for me the biggest inva thing is that terran can do so much with so little

  • @user-knhgvg454g
    @user-knhgvg454g 7 หลายเดือนก่อน

    Valkyrie to splash observers and wraith to dive on the carriers (watching for high templars) while another wraith scouts for the next incoming observer. To beat carriers you have to be in a great economic position which is only usually achieved by a successful one base(has to kill natural expo). 1 rax pumping rines while getting mines with a machine shop and tank from that factory while getting vulture from 2nd factory. When you attack you have to watch for him to hide his army and try to flank you....this is his only chance to hold so to counter this you have to keep scouting like crazy with vulture and scvs because finding that army and isolating it before it can group with his reinforcement will give you a great advantage. You'll have to send all your units as soon as mines are almost ready and bring scvs too....don't let the scvs or vultures take even a single shot from the dragons without having most of your ranged units attacking at least one volley.

  • @algreen1
    @algreen1 7 หลายเดือนก่อน +14

    Ahh Artosis, you have arrived.

  • @Gamerextra1029
    @Gamerextra1029 7 หลายเดือนก่อน +6

    When Blizzard was designing SC they probably thought that, in theory, Battlecruisers, Lockdown and all the Terran anti-air tech would allow them to deal with Carriers. In practice, we know how that turned out.

    • @Winnetou17
      @Winnetou17 7 หลายเดือนก่อน +6

      You're right. I still think that there is a chance for lockdown to become a thing against carriers too.

    • @stambe8605
      @stambe8605 7 หลายเดือนก่อน +3

      @@Winnetou17 I think so, too. Usually when you go 3 or 4 bases as T you have an excess of gas that you cant spend and adding a couple of ghosts spread around your expansions to be ready for use similarly to Vessels vs Arbs wont tax your APM or multitasking as much as most people think and managing to lockdown even 1 carrier is a huge win for the T, not to mention putting fear into the Protoss' heart.

    • @incxbxs
      @incxbxs 7 หลายเดือนก่อน +4

      indeed they are very capable of handling carriers. But people insist goliaths

    • @Figgy20000
      @Figgy20000 7 หลายเดือนก่อน

      Ghosts do zero damage to carriers. Even if they lock em down its a complete waste of gas

    • @stambe8605
      @stambe8605 7 หลายเดือนก่อน +1

      @@Figgy20000 What?? You need 1 Goliath to kill a locked down Carrier... for half of the duration of the spell. Ghosts are not used to kill Carriers, but to disable them.

  • @androane
    @androane 7 หลายเดือนก่อน

    First, your videos were fun. Now I’m addicted

  • @CorrectHorseBatteryStaple472
    @CorrectHorseBatteryStaple472 7 หลายเดือนก่อน

    16:32 not to mention like 2000 minerals and gas tied up in the production tab

  • @markmuller7962
    @markmuller7962 12 วันที่ผ่านมา

    This map looks gorgeous

  • @Fraggii123
    @Fraggii123 7 หลายเดือนก่อน +1

    Thank you for the much content Artois !! much

  • @Havlark
    @Havlark 7 หลายเดือนก่อน

    the flash came back, the very next day

  • @AGueroAFuera
    @AGueroAFuera 2 หลายเดือนก่อน

    I've never even played Starcraft but I love your videos! Haha

  • @PhsychoSomatic
    @PhsychoSomatic หลายเดือนก่อน

    lower their shields with the science vessel then rush with a bunch of wraiths. works every time

  • @Mel-he9dh
    @Mel-he9dh 7 หลายเดือนก่อน

    Watching the 2 latest Flash vs Bisu games made me forget that Ghosts existed. Great stuff though.

  • @Larsgman
    @Larsgman 7 หลายเดือนก่อน

    I seriously want to see a pro terran player show us mere mortals how to deal with carriers.
    My go to solution had always been ghost lockdown + goliath spam and i was hoping to see that this match, but alas.
    My micro sux tho, so getting a squad of ghosts at full upgrade and energy to double lockdown carriers was pretty impossible for me. The best i could do out of 12 was probably lockdown like 4, maybe 6 if i got lucky.
    Edit: I hope to one day see flash use lockdown on a carrier fleet. I want to see how a pro does it. Only video i seen was an ancient one and it was soooo blurry and low quality i couldn’t tell wth was going on.

  • @Sporacle
    @Sporacle 18 วันที่ผ่านมา

    A murder of crows is 3 or more so in a way he had 3.3 murders of carriers :P

  • @johnbolton292
    @johnbolton292 หลายเดือนก่อน

    If only the protoss used their mind control on an scv. A very risky move, yes, but I do love siege tanks while playing as protoss.

  • @Sacrypheyes
    @Sacrypheyes 7 หลายเดือนก่อน

    instead of switching to mass goliaths, isn't it be better to have a mix of 1:3 goliaths/marines (or even higher) to kills interceptors/carriers?
    from what i remember back then, goliaths have never been effective against carriers (unless you can target them directly ofc) since their missiles may take time to hit interceptors while marines effectively hit them the second they shoot. also doesn't it takes time for carriers to acquire a new target? so giving them more targets to deal with reduce their average "dps" quite a bit. again i may be in the wrong since i haven't played for literally decades.

    • @dj_koen1265
      @dj_koen1265 2 หลายเดือนก่อน

      unupgraded marines dont do enough damage lategame in small numbers and in large numbers are easily countered

  • @mattatuckmanful
    @mattatuckmanful 6 หลายเดือนก่อน

    Flash always gets wrecked by his tanks being too clumped during the big engagements.

  • @Aphasiesc2
    @Aphasiesc2 7 หลายเดือนก่อน

    To be fair, it was 3 base vs. 5 then. 6 base for like five minutes. Terran almost never recovers from that, regardless of type of protoss army

  • @ed21x
    @ed21x 7 หลายเดือนก่อน

    Flash is certainly playing catching up everyday. Already approaching Bisu level.

  • @tiborgrun6963
    @tiborgrun6963 7 หลายเดือนก่อน

    16:59 "That's when the game just becomes out of control. [...] Control tower"

  • @SergioAndree_
    @SergioAndree_ 7 หลายเดือนก่อน +1

    Gracias por el video.

  • @SuPeRbOoMfAn
    @SuPeRbOoMfAn 7 หลายเดือนก่อน +1

    I'd love to see a different strategy for late game carriers from Terran for once. Terrans need to keep an additional threat out on the field alongside their goliaths to punish the carriers. Spamming goliath is cool and all, but Terrans need to think about their trump card against carriers (killing them) if they decide to levitate over terrain Terran can't access very well.
    If we're not talking about money restraints then there could be some options like a small group of wraiths (countered by obs), a couple long range BCs using yamato (stasis countered), ghost lockdown (lack of range), EMP from science vessel (seen here by flash). Idc if pro players think that it's inefficient to deploy some of these units for counters. There just needs to be a big threat put into the goliath spam in case protoss does decide to commit and you catch them off guard. You can see DTs from protoss put into battle when carriers are attacking, why can't Terran do something similar?

    • @Wysaw
      @Wysaw 7 หลายเดือนก่อน

      The reason it's easy for protoss to throw DT's into the mix is because they already have a bunch of gates and is same tech as high temps. For terran to get ghosts would be a bunch of extra tech and research, BC's also require extra tech and more starport's which is harder to do in practical sense because factories take up so much space, there's no room for much else.

    • @SuPeRbOoMfAn
      @SuPeRbOoMfAn 7 หลายเดือนก่อน +1

      @@Wysaw Yeah, I'm aware of the tech tree differences. I was trying to draw a parallel for unit mixture to throw the opponent off. Part of me is tired of seeing terrans lose to carrier late game, and would love to see some counter play that isn't goliath spam with the occasional emp.

    • @riuoku
      @riuoku 7 หลายเดือนก่อน +1

      Maybe in a couple of years some proplayer will prove it that there is answer instead of lame "don't let'em make'em".

    • @Wysaw
      @Wysaw 7 หลายเดือนก่อน

      @@SuPeRbOoMfAn It just doesn't work in reality though doing that. It's like Arty say's, best counter to mass carriers is seeing it coming and stopping it getting that far. Makes sense in my mind, if you let your opponent mass a deadly unit up then you lose.

    • @whiteflash4444
      @whiteflash4444 7 หลายเดือนก่อน +1

      This is exactly right, goliaths + something. I always make a long sigh when I see mass goliaths and it's too late

  • @nicholasscott2118
    @nicholasscott2118 7 หลายเดือนก่อน

    Leta! Say his name @Artosis! He was so fun to watch, totally bananas

  • @johnbolton292
    @johnbolton292 หลายเดือนก่อน

    Nothing like warping things in. I wonder if protoss can divide zero. You know, integrate f(x)=0 into f(x)=c ....

  • @BlahBlah-uh2yi
    @BlahBlah-uh2yi 7 หลายเดือนก่อน

    @10:40 How did flash know to bring everything back? Was there a god scan at 9 o clock that you missed???

  • @chongli297
    @chongli297 7 หลายเดือนก่อน +1

    Wouldn't keeping a few valkyries on top of your goliaths help a lot against the interceptors?

    • @sebastiantru4702
      @sebastiantru4702 7 หลายเดือนก่อน +1

      valks splash damage does not work against interceptors

    • @chongli297
      @chongli297 7 หลายเดือนก่อน +2

      @@sebastiantru4702 Wow. Between that and the worker micro thing RT talked about I dunno how anyone can call this game balanced with a straight face

  • @Brugark82
    @Brugark82 4 หลายเดือนก่อน

    Marines + EMP missiles well placed

  • @antonioangeloviii4748
    @antonioangeloviii4748 7 หลายเดือนก่อน

    its difficult as a zerg getting ready for carriers. as we have no scan. they just pop out of nowhere 8 of them, and head for the main where the tech iis. and the whole game becomes a freakshow in the protoss's favor. if you see them coming its winnable, but if their secretly made , almost impossible to stop.

  • @supaflytoon7684
    @supaflytoon7684 7 หลายเดือนก่อน +4

    OH WOW ! Flash! I haven't seen flash video on Ur channel for A WHILE now .... ;p

  • @rocko2268
    @rocko2268 7 หลายเดือนก่อน

    Counter to scouting block - Proxy Eng-bay fly over.

  • @MrZebub
    @MrZebub 7 หลายเดือนก่อน +2

    Honest question: wouldn't lockdown be good vs carriers? Doesn't feel like that much of an investment and feels like a near certain kill, if golliaths are in position, plus it takes a carriers' interceptors out of the fight for the duration.

    • @lexor24
      @lexor24 7 หลายเดือนก่อน +1

      I've thought the same, almost treating it like queens in TvZ. But unfortunately it's way too tech dependent and introduces bio into mech builds. I could see some bold gamer try it but from what we've seen before it sucks.

    • @ArtosisCasts
      @ArtosisCasts  7 หลายเดือนก่อน +6

      Lockdown range is shit. You literally will never catch them.

    • @MrZebub
      @MrZebub 7 หลายเดือนก่อน +1

      @@lexor24 Don't know about "too tech dependent" you need a single barracks, maybe two, one add-on to a building you already have and one upgrade.

    • @justingagnier2871
      @justingagnier2871 7 หลายเดือนก่อน

      By the time he knew carriers were a problem . No way he had time to upgrade and build ghosts. Lockdown is so hard to pull off. You would need like 20 ghosts to pull that off I would guess. Cloak and range

    • @justingagnier2871
      @justingagnier2871 7 หลายเดือนก่อน +1

      I really wonder if cloaked wraiths and Goliath isn't ab sawer. Obviously getting observers are the issue. I deal with this carrier bs daily. Really fucking annoying. No skill win in my opinion.

  • @ConeJellos
    @ConeJellos 6 หลายเดือนก่อน +1

    You ever notice how carriers look like whales?

  • @ShibuyaRollCall
    @ShibuyaRollCall 7 หลายเดือนก่อน

    if he had realized the 2 hero DTs at the end this might have been close but carriers in that supply is 1 in 100 for Terran to beat. GGs boys.

  • @cyprn6600
    @cyprn6600 7 หลายเดือนก่อน

    man those dt's were a menace

  • @davidc8903
    @davidc8903 7 หลายเดือนก่อน

    0:48 are you thinking of the Duck Song lol

  • @Fadeways
    @Fadeways 7 หลายเดือนก่อน

    In late-game TvPs they get to 60-80 workers, stop making them, and then never remake as the workers die off. In this match it was justifiable since no bases but other times it gets down to like 20 vs 15 workers and hero unit DT tactics where it seems like it would've been easier for one player to set aside some of their 10k bank for a couple more workers in the lategame. I wonder if it's just pros getting to 20m and wanting the game to end from that point on?

  • @markmuller7962
    @markmuller7962 12 วันที่ผ่านมา

    I feel like pros should commit more decisively on targeting the carriers down when they've been EMPed. Looks like a hard habit to hold position liaths targeting interceptors

  • @zenmetsux
    @zenmetsux 7 หลายเดือนก่อน +3

    Ghosts pwns carriers. Might as well do the 50/50 addon on the science facility and research lockdown real quick. You dont even need the cloak. Once you lockdown a carrier, no interceptors can go out and the range is beast.

    • @prasaite
      @prasaite 7 หลายเดือนก่อน

      Yes ghosts can make kuku for carriers, but ghosts are very situational, not everywhen, not anytime, and very often invisiblemen cooperate with carriers. And the most important for ghosts you need barracks, but your barrack fly away as a spotter and you have 7 factorys.

    • @eriks2962
      @eriks2962 7 หลายเดือนก่อน +2

      Does it thought? Pros don't seem to think they are good. Light toyed with them at some point I think (maybe 2 years ago) and backed off.
      Ghosts are too slow to come out to be useful. The game only lasted 9 minutes from the carrier reveal.
      Ghosts are expensive! One ghost won't help you, you probably need 6. At this point of the game, terran might not even have a barrack, clearly they don't have 2.
      So you'll make ghost one at a time, ghost take 30 seconds to come out each, that's 3 minutes to make your ghost (or you need to add barracks, which also take time and minerals). cover ops takes 30 seconds to build. It will take 1 minute for your ghost to have enough energy to cast lockdown. (the time to research lockdown is overlaped with ghost production.) So it takes 5 minutes to get the ghost out.
      In term of cost, 50 gas for covert ops, 6 ghosts is 450 gas, plus lockdown that's 200 gas. That's 700 gas, or 14 goliath worth of gas. Note that in that time, flash does not have extra gas. He is pretty much under 200 gas all the time. With 14 fewer goliath, flash would get steamrolled here.
      But ok, maybe you do build them and somehow do not die. And you somehow still have some goliath to chase the carriers. You still need to effectively be able to use the ghosts, who are even more squeeshy than wraith. They die instantly to storm, they die from DTs which go get mixed in with carriers. And they aren't cloaked, they will be targetted by the carriers.
      When you play like a potato like me, then yes ghost look real strong. At high level, I don't think they are particularly good.

    • @theSato
      @theSato 7 หลายเดือนก่อน +2

      @@eriks2962 As with most things, the answer is somewhere in the middle. Ghosts are definitely not the "no duh why dont they just use lockdown" answer that many low-to-mid tier players think they are, but at the same time, they have potential. You don't even need six ghosts -- one or two would be enough to pick off a carrier periodically (which adds up over time) and make the Protoss want to start building observers or playing more cautiously with the carriers.
      A main thing is you'd have to stop throwing away your barracks as a spotter which comes with its own logistics to consider.

    • @julealgon
      @julealgon 7 หลายเดือนก่อน

      LOL you guys are insane.... now, suddenly "ghosts are slow to produce" (wtf...), not having a barracks is a huge detrimental factor (...what...). What a bunch of pathetic excuses.
      All you need is for a couple pros to start using them seriously and you'll be instantly convinced. Same thing already happened with queens.

  • @fifthofascalante7311
    @fifthofascalante7311 7 หลายเดือนก่อน

    This breakfast I was eating good with this game 👍

  • @danielsaputra5608
    @danielsaputra5608 วันที่ผ่านมา

    Carrier guarded by dark templar and detector to kill ghost that want to lockdown carrier

  • @JanisMartinsons-o9o
    @JanisMartinsons-o9o 7 หลายเดือนก่อน

    @artosiscasts I made a custom map with a carrier hard counter. It's the only video on my channel.

  • @theSato
    @theSato 7 หลายเดือนก่อน

    That was a good match, but, bummer to see how many times Flash had chances to lay fire into the carriers, but he didn't target his Goliaths. Lots of times the gols were basically in range and they were shooting interceptors.
    Somebody get this man some adderall so he can achieve his potential again lol

  • @lazyammo8206
    @lazyammo8206 7 หลายเดือนก่อน

    just use Banshee's and focus observatory with everything soon as you break that protoss only got cannons for vision.

    • @yallimsorry5983
      @yallimsorry5983 7 หลายเดือนก่อน +1

      this is brood war though? unless you goofin

  • @k0ka1nch0
    @k0ka1nch0 7 หลายเดือนก่อน

    Hey Mr.Tosis
    Would you mind briefly explaining to someone like me who doesn't play the game but watches all your casts bcs I used to play it 20 years ago as a kid - wouldn't Valkyries rek Carriers cuz of their AOE? Given Flashs developed economy wouldn't Tank Valkyrie be a viable comp?

    • @ArtosisCasts
      @ArtosisCasts  7 หลายเดือนก่อน +2

      Valks don’t deal splash damage to interceptors

  • @sir0herrbatka
    @sir0herrbatka 2 หลายเดือนก่อน

    The answer to carriers is "I guess I'll die".

  • @iqless7313
    @iqless7313 7 หลายเดือนก่อน +1

    is there any other unit in the game that when you see large group of, it means you're pretty much already dead?

    • @canadianbakn
      @canadianbakn 7 หลายเดือนก่อน +1

      Not a specific unit but if Zerg gets too much economy against T bio then they can just overrun them with defiler lurker ling or defiler ling ultra. Z can definitely get too big to fail. The matchup is still considered slightly in T favour though as getting to this point without dying and getting enough time to build enough drones is really really hard for Z.

  • @cyprn6600
    @cyprn6600 7 หลายเดือนก่อน

    that was a sick game

  • @VolkannGul
    @VolkannGul 7 หลายเดือนก่อน

    Answer make Ghost atleast x4-5 and use Lockdown. There is no way they right click seeing ghosts near walking whole army.

  • @neitron90
    @neitron90 7 หลายเดือนก่อน +1

    Bisu looks on fire, maybe next asl will finally be his.

    • @sandcat731
      @sandcat731 7 หลายเดือนก่อน

      Nah, he'll get cooked by zergs

  • @phoenixlich
    @phoenixlich 7 หลายเดือนก่อน +11

    What can Terran do against such reckless Protoss Carrier play?

    • @phoenixlich
      @phoenixlich 7 หลายเดือนก่อน +9

      @bigmikeobama5314 Ah, that explains why terran lost then, Flash would have made ghosts with lockdown

    • @Fadeways
      @Fadeways 7 หลายเดือนก่อน +2

      @@phoenixlich idk about ghosts but in this case flash didnt even see the carriers in time so

    • @ObeliskM
      @ObeliskM 7 หลายเดือนก่อน +7

      @bigmikeobama5314 too expensive, too long setup (mass barracks + covert ops + lockdown and optic implants research, waiting for energy), not mobile and die easily to any protoss ground units. Wraiths are better for hunting carriers.

    • @canadianbakn
      @canadianbakn 7 หลายเดือนก่อน

      Generally timing attack. Need to scout it earlier. It's tough if you're already behind, which Flash was, but if he scanned the carriers when he was around 165 supply he could have pushed sooner. It may not have worked in this exact game because Flash was behind but many many examples of him pushing and winning vs building carriers in this matchup. They don't even do that much when you only have three of them out.

    • @951784623
      @951784623 7 หลายเดือนก่อน +2

      ride out with me

  • @GASHPAN
    @GASHPAN 7 หลายเดือนก่อน

    I came here for Flash. GGs!

  • @max2034
    @max2034 7 หลายเดือนก่อน

    In a TvP, would a Starport with only one Wraith actually be a good counter against a Reaver+Shuttle push? Most of the pro Protoss players I see are going for Reaver.

  • @stephenl9897
    @stephenl9897 7 หลายเดือนก่อน

    Can anyone tell me how much the armor upgrades help the Terran in TvP?

  • @nicholasscott2118
    @nicholasscott2118 7 หลายเดือนก่อน

    when is Artosis gonna drop his compendium of Starcraft childrens stories?

  • @sashosamsung1328
    @sashosamsung1328 7 หลายเดือนก่อน

    Love is the answer for everything !

  • @AntiDoctor-cx2jd
    @AntiDoctor-cx2jd 7 หลายเดือนก่อน

    The answer to how you beat carriers, is don't lose to DT. Just because you see a unit with your eyes, doesn't mean it was th reason you lost. This must also be the reason people think banelings are good. No, you lost not to banes but by getting behind by 2 mining bases.

  • @dylanbunko340
    @dylanbunko340 7 หลายเดือนก่อน

    Hope someone can awnser this:
    Why is Golaith the Terran counter for Carriers and not Valks? Is it because Gols can attack ground as well? Or am I missing something

    • @yallimsorry5983
      @yallimsorry5983 7 หลายเดือนก่อน

      Goliaths fire a lot faster, have better range, cost less, and more importantly you don't suddenly need a bunch of new buildings (starports) in a filled up terran base. Valks are great vs zerg but that whole matchup has a ton of uses for starport units like Science Vessels for lurkers, Wraith harassment of bases, etc.

    • @ArtosisCasts
      @ArtosisCasts  7 หลายเดือนก่อน +1

      Valkyries don’t deal splash damage to interceptors

  • @Pico141
    @Pico141 7 หลายเดือนก่อน +1

    I was always wondering why protosses don't regularly approach PvT like Bisu does here, too often I see protosses get to a very comfortable position and then grind out (and sometimes lose) a 30+ minute game without going carriers when they very much could

    • @Pico141
      @Pico141 7 หลายเดือนก่อน

      Also, I love how proactive Bisu is and has ~6 observers with his carriers, just so that he doesn't get wrecked by surprise wraiths

    • @reishiki8682
      @reishiki8682 7 หลายเดือนก่อน

      Because he has the best spawn location for the carrier transition. If it was side-spawn then T will have a shorter distance to travel and punish the transition as that's when P halts army production to free space for carriers, and that's P being at their weakest.

  • @rambo321
    @rambo321 7 หลายเดือนก่อน

    what a match

  • @Askhat08
    @Askhat08 7 หลายเดือนก่อน

    Counter to carriers? TANKS!

  • @dippn7047
    @dippn7047 7 หลายเดือนก่อน

    Does remaster still have the like 'maximum number of units on the screen' where valkyries and carriers sometimes dont shoot because theres too much already?

    • @yallimsorry5983
      @yallimsorry5983 7 หลายเดือนก่อน +1

      No, it's one of the few really great changes they made (they made very little), now units pretty much always work. Another really nice change is that everyone is on the same version, so a lot of desync issues you could get in the past are gone (mac vs pc)

    • @yallimsorry5983
      @yallimsorry5983 7 หลายเดือนก่อน +1

      battlenet is still terribly laggy and all though, lol.

  • @farmingnodak
    @farmingnodak 7 หลายเดือนก่อน

    Sure wish they would make minor small updates to the game... would probably change some playstyles slightly for better balance.

  • @svsv1191
    @svsv1191 7 หลายเดือนก่อน

    Mass carrier is the same as old infestor broodlord

  • @CaptainZavec
    @CaptainZavec 7 หลายเดือนก่อน

    Was that the cat came back? Sounds like the mini-tosises are being exposed to some good Canadian culture 😄