It could be done, but you would have to make the squirt gun out of glass-fiber Polymer to start. The normal plastic they make toys out of wouldn't stand up to the stress caused by a machine gun's action.
@@alexshapsenzon254 10/10 child me can confirm that just taping a jet lighter to a dollar store water gun and shooting gasoline out of it doesn't go well
well you haven't played it yet johnathan but the "smoke stack" on the new colossus maschinenpistole is because the unlockable alt fire literally heats up the bullets to cause incendiary damage
Ah, thank you - if that was in the gameplay footage I was blissfully unaware :) Not that hot bullets would do much more damage than ordinary ones, of course :)
@@JonathanFergusonRoyalArmouries if you really wanna scratch your head, alone in the dark 2008 lets you create incendiary ammo by pouring lighter fluid into the chamber
Wolfenstein's adherence to real-life gun designs in a nutshell is basically "If you slam back ten shots, get punched in the face and then squint at a Wolfenstein gun from across the room, it kinda looks like its real-life equivalent."
I actually love the guns in Wolfenstein, because they're so very WWII German. The obvious attempts to rationalize and modernize at odds with the stylistic and traditional, making for insane quirkiness.
Yeah, I immediately thought of the G3 as well, but then again, my first real shooter game was FarCry2, so it's an iconic one for me, I have better recollection of the shape of some of those guns in older games than I have of the faces of some of my relatives... I think the people not getting it to which mister Ferguson is referring are probably the people who've missed that era of shooter games. Poor zoomers, they missed the best times.
I gotta say, I really appreciate Johnathan doing these weekly reviews for us. His knowledge, humor, and charisma makes him so enjoyable to watch. I truly hope we never run out of guns for him to look at or that he never gets bored of looking at guns for us. If you’re reading this Johnathan, you’re the g.o.a.t. and I hope to some day make a trip to the Royal Armories whenever I go across the pond.
I love how he can point out differences in games and real life *without* sounding condescending. He gets the fact that some of these guns have in-lore reasons for being the way they are instead of just pointing them out like mistakes.
It's a really strange one but I'd love to see Jonathan review Receiver 2, weird little indie game where you control every part of the firearm. There's only about 7 guns in it but they're all perfectly modeled
There's nine guns total, plus an additional six unearthed in a datamine that they might add one day, as well as a steadily growing collection of mod guns
Wolfenstien's art direction is very gothic & heavy metal inspired, which you can definitely see in a lot of this reboot's franchise, and I do really appreciate they went that direction when it came to depicting WWII weapons before the timeline divergence that these games take place in. If they went ahead and made the period-correct weapons actually look period correct in terms of details, it's fair to say they would've stuck out more and wouldn't've felt like they would've belonged, rather than the more stylized approach they chose.
Not sure if you're talking about the reboot timeline vs the originals, or real life history vs any the games. With the reboot you never fight against nazis without their tech upgrade
@@juliandacosta6841well most of the time there’s the 1% in the WW2 era in the beginning of The New Order where you use the American weapons but yeah it’s pretty much that high tech Jewish technology most of the time.
The New Order STG-44 (Or as it is actually referred to in the game: STG-46, which is supposed to be a further development of the STG-44 we know and love) actually has the lower part of the handguard as a folding front grip that is unfortunately not utilized in gameplay.
Maybe the bolt on the double barrel was supposed to be for loading in rifle rounds, just like with the m30 drilling, allowing for an alternate firing mode; but for one reason or another, this feature got scrapped during development, and now we’re just left with a confusing double barrel with a bolt on it
How ironic you release this video today. I was at a WW2 military show today and saw an StG44... I immediately thought "Ah, the emotional support SturmGewehr!"
The Wolfenstein’s series take on “Diesel Punk” is quite genius. And one addition to note on the Thompson is that fact it’s chambered in .30 carbine in the game.
If you want an episode of Maximum Jonathan Confusion, send him a reel of Gunfire Reborn. Some guns look like cartoony, superficial versions of real guns with Chinese characteristics, and then others are just small animals that you slap to reload. It'll be great, I promise.
What I've always liked to think about the MP61 is that the big cylindrical units on the left of the receiver are just a smal pump and an oil reservoir since the gun clearly fires a giant cartridge similar to .50AE at a ridiculous fire fate, it would make some sense for the thing to need cooling to help it work smoothly And the Hammergewehr (I seem to recall that's its name) was by far the coolest shotgun, dual wielding two of those and cleaning hallways with it was just the most satisfying thing ever And the Laser Rifle was plain weird for how it was implemented
19:20 you dont necessarily need electricity to run these things, the Yakushev-Borzov 12.7x108 is a 4 barrel rotary gun that's entirely gas operated, (no electric motor) and has a fire rate between 4,000-5,000 rounds per minute, first becoming known to the world with its use on Hind helos from the Mi24-Mi40
I was hoping he would include the guns from Return to Castle Wolfenstien as part of the Wolfenstien Franchise or in fact cover all the Wolfenstien games, but that's just me. Would Love to See him Review all the guns from the Killzone Franchise.
I was so excited to see this previewed in last week's episode's footage; I've been waiting for Jonathan to get to Wolfenstein! When I was playing the Old Blood the other day it struck me what a fun combination of historical and sci-fi/steampunk the weapons could be
Ah yes the best way to start/end the weekend. I've been following this series for a while and Johnathan has been amazing in describing all the real and wacky guns from games. Thanks for keeping this series alive!
Jonathan seems like he'd be a fun guy to hang out with. I'm not even a big gun person but I could honestly listen to him talk about anything he wanted for hours and doubt I'd get bored.
the thing that makes Johnathan so good at this is that he's not just a gun expert, he also knows a lot about videogames. That's something that often falls flat with these "experts react" videos, they'r generally only experts on their field and not in what they're reacting to. It's not as fun to watch a train heist expert react to a movie with a train heist in it if they don't know a thing about film. Someone who does would be able to point out limitations the director would have had to deal with, the quality of the special effects, how impressive the cinematography is or how the cinematic language conveys the emotions one would feel in a real heist. I wish more "experts react" series would understand that and get someone who knows about both of the things they're reacting to
Would love to see Jonathan review the guns from Enlisted! There are so many cool prototypes and less often talked about ones featured in the game and hope to hear his insight on them.
the idea at the beginning was great! Their models are a bit hard to see and they are not supposed to be accurate but Foxholes guns are a thing to marvel at in every caliber
Someone on the production team should have explained to Jonathan that the 1940s weapons are set in a fictional timeline where WW2 continued past 1945. Would really have been interesting to see his views with the whole "what would have happened to small arms development if WW2 continued" thing.
@@JoriDiculous he also said that the 1940s weapons were incorrect and that "maybe they were doing a representation of comic book versions of the STG". The in game logic is that its stgs after deaths head modified them.
@@JimIBobIJones That doesn't really make sense though. They had Stg44 and Gerat 06H/StG45 by 1945. You couldn't/wouldn't just create whole new weapons out of whole cloth in a year (New Order takes place in mid-1946). So the timeline has to have diverged before that.
@@JonathanFergusonRoyalArmouries I think that's the idea behind the rebooted series - that the timeline diverges after the Death's head finds the McGuffin of the series (ancient technology or whatever it is) and starts implementing it into German army. So would be somewhere around the early 40s when it changes.
I love this series because it makes me think about stuff I would have never otherwise thought about it but he's so right about the case ejecting incorrectly on the bolt action
Jonathan, With regards to the MG46, the Gatling '42, it took me a bit questioning that to come to a why with the barrel shrouds - The shroud was also part of how you changed the barrels on the 42, and if you're going for that extra-high rate of fire, a gatling setup saves some of the barrel wear, but it's still going to happen with a gun like that. So having it in a position in the field where it's going to wind up with that problem, having the ability to quickly change its barrels makes that aspect of maintenance easier. Of course, BJ dismounts it and goes John Rambo with it, but as you said - in his case it's rather comic-book like.
The game starts at 1946, because in wolfenstein uniwersum D-day failed and the war went on for longer, so thats why weapons looks already futuristic. Not to mention the germany was even more technologically advanced than it was in reality. Also, the "laser" gun was very similiar to this DMR gun before, but these were 2 diffrent guns. Also the autoshotgun in the first game propably had 2 barrels and that why it had the 2 "luger thingies".
Unless I missed it, there was no mention of left hand side shell ejection during the review. Some were right, some were left. Love these vids, keep up the good work Jonathan.
12:32 while it is cannon that they are related to each other being the doom guy is a dependent of Blazkowics, make sense they would load the shotgun the same way.
Edgerunners has added a couple of new guns to Cyberpunk 2077 that I would love to see Jonathan review (considering one of them appears to be inspired by the GM6 Lynx). Its a good time too as the game is currently undergoing a big popularity boost. If the amount of guns aren't enough to make a video on, you can also consider showing some guns that you guys missed in the first videos (The vending machine gun is one of them. It would make my day to see him review that one).
It would be very interesting to see Jonathan react to the weapon systems in the Company of Heroes series, like the gun emplacements and other such things.
Unless I'm missing something, there's now way for the Bombenschuss's magazine to feed because it's way too far off axis and there doesn't seem to be a feed ramp
I rarely comment, but this, this is worth every praise - the most knowledge-filled, entertaining and down-to-earth series that deals with gaming out there. keep up the good work both Jonathan and Gamespot :)
I've had few memorable visits there:- 1. one of the interpretors broke one of the prop swords during an iterpretation. 2. A falconry display where wone of the falcons WOULD NOT behave. 3. Some kid (work experience) in the Nelson Bistro wouldn't serve me before twelve (fair play as she was only training/on work experience) 4 On my first visit I couldn't believe how big the weapons were or some of them.
In previous destiny episodes you guys showed Jonothan guns, but not the perks on them. I'd love to see him react to a weapon like lumina having a chambered compensator, or tresspasser having a mag called ricoscet rounds. There are deffinitely more wacky mag and barrel options on other exotics (tractor cannon has extended barrel) but i cant name them off the top of my head.
Funny thing about the New Order Thompson is that I think it's supposed to be a version of the Thompson that's chambered in .30 Carbine. There is an existing prototype that was submitted to the light rifle trials that was essentially a slightly beefier M1 Thompson and I can't say that it wouldn't be neat to see something like that being what was ran with as an ad-hoc Assault Rifle.
The game is very hyper-stylized like you said, and therefore the weapons are designed to look more "chunky" and "industrial" with the aesthetics. The designs of the guns fit perfectly within the Wolfenstein lore.
I bet Jonathan's been waiting for an excuse to dual wield sturmgewehrs since he started doing this series
That's when he feels cool it would be that and a MP5 for full staving off insanity support lol
Tbh you never need a reason to do so, only thing stopping most from doing so is lack of gun
Well, those are his Emotional Support Sturmgewehrs...
If I had not one, but two sturmgewehrs, I'd find ways to hold both any chance I got.
I would pay good money to see what Jonathan and Dave are up to whilst the cameras are NOT rolling 👌🏾🔥
You could see his sanity points dropping as he struggled through the phrase "luger shotgun with gatling barrels"
I’m sad he didn’t comment on how “usefully” the shotguns Gatling barrels are
Random Eternal Darkness reference.
I never knew I needed something like that in my life. But I kind of do now.
Now i want to see someone actually convert a watergun into a machine gun
I mean if you wanna donate the money for the glock the auto sear, and the nfa tax stamp I can makr that happen
would be easier to convert it into a flamethrower, all the plastic bits in the front would have to be replaced, the tank and trigger could be kept.
It could be done, but you would have to make the squirt gun out of glass-fiber Polymer to start. The normal plastic they make toys out of wouldn't stand up to the stress caused by a machine gun's action.
@@alexshapsenzon254 10/10 child me can confirm that just taping a jet lighter to a dollar store water gun and shooting gasoline out of it doesn't go well
It's been done. It's called the FN F2000.
Jonathan dual wielding sturmgewers must the most badass thing i seen
His occupation basically allows him to dual wield any weapon. *Take that, video game mechanics!*
I'm waiting for him to tape two together Aliens style 😀
You must not see a lot of cool things
well you haven't played it yet johnathan but the "smoke stack" on the new colossus maschinenpistole is because the unlockable alt fire literally heats up the bullets to cause incendiary damage
Ah, thank you - if that was in the gameplay footage I was blissfully unaware :) Not that hot bullets would do much more damage than ordinary ones, of course :)
@@JonathanFergusonRoyalArmouries if you really wanna scratch your head, alone in the dark 2008 lets you create incendiary ammo by pouring lighter fluid into the chamber
@lucas reading that nearly gave me a heart attack
@@Minority119 ...I forgot about that. The devil is in that game, so I blame him for why that works
Didn’t one of the upgrades also turn the Maschinenpistole into a nail gun as well? I know one of the guns did… somehow.
Wolfenstein's adherence to real-life gun designs in a nutshell is basically "If you slam back ten shots, get punched in the face and then squint at a Wolfenstein gun from across the room, it kinda looks like its real-life equivalent."
I describe it as “Wolfenstylized”
Very metallic, gritty, industrial with defined lines and very textured.
The best part of the segments are when you're totally baffled because it's predictable and the reactions are always great.
I actually love the guns in Wolfenstein, because they're so very WWII German. The obvious attempts to rationalize and modernize at odds with the stylistic and traditional, making for insane quirkiness.
Yeah it’s lovely and Diesel punk
Wolfenstein is every WW2 nerds wildest dream
Johnathon is right, the 1960s assault rifle was confirmed to be based off a G3. Johnathon really knows his guns !
@David Barr I can see it too tbh
Yeah, I immediately thought of the G3 as well, but then again, my first real shooter game was FarCry2, so it's an iconic one for me, I have better recollection of the shape of some of those guns in older games than I have of the faces of some of my relatives... I think the people not getting it to which mister Ferguson is referring are probably the people who've missed that era of shooter games. Poor zoomers, they missed the best times.
Well the G3 is the direct son of the STG45
@@huebuckle8198 interesting username
Fn fal or g3
I gotta say, I really appreciate Johnathan doing these weekly reviews for us. His knowledge, humor, and charisma makes him so enjoyable to watch. I truly hope we never run out of guns for him to look at or that he never gets bored of looking at guns for us. If you’re reading this Johnathan, you’re the g.o.a.t. and I hope to some day make a trip to the Royal Armories whenever I go across the pond.
I love how he can point out differences in games and real life *without* sounding condescending. He gets the fact that some of these guns have in-lore reasons for being the way they are instead of just pointing them out like mistakes.
more that he gets there is a stylistic reason for that, imo
It's a really strange one but I'd love to see Jonathan review Receiver 2, weird little indie game where you control every part of the firearm. There's only about 7 guns in it but they're all perfectly modeled
they made a second one?
@@fiiv3s yes
It would be an emotional support game at this point. He needs to do it.
There's nine guns total, plus an additional six unearthed in a datamine that they might add one day, as well as a steadily growing collection of mod guns
Ooo.
I don't really care about guns I just watch every week cause Jonathan is so cool
Wolfenstien's art direction is very gothic & heavy metal inspired, which you can definitely see in a lot of this reboot's franchise, and I do really appreciate they went that direction when it came to depicting WWII weapons before the timeline divergence that these games take place in. If they went ahead and made the period-correct weapons actually look period correct in terms of details, it's fair to say they would've stuck out more and wouldn't've felt like they would've belonged, rather than the more stylized approach they chose.
Not sure if you're talking about the reboot timeline vs the originals, or real life history vs any the games. With the reboot you never fight against nazis without their tech upgrade
Having played "return to wolfenstein castle" there the guns look like the original ones for the most part
There aren't any Wolfenstein games that take place before the timeline divergence.
@@juliandacosta6841well most of the time there’s the 1% in the WW2 era in the beginning of The New Order where you use the American weapons but yeah it’s pretty much that high tech Jewish technology most of the time.
"Lugar shotgun with gatling barrels" is the most accurate description of this series' design philosophy as a whole.
I Love How Jonathan mixes his vast knowledge of Weapons with humour and eloquence.
Bombenschuss is from The Old Blood btw
I'm glad to see you guys included The Old Blood a lot of people forget about it
I forgot about it until I read this comment. (I did play it though)
@@Araclain Why?
The New Order STG-44 (Or as it is actually referred to in the game: STG-46, which is supposed to be a further development of the STG-44 we know and love) actually has the lower part of the handguard as a folding front grip that is unfortunately not utilized in gameplay.
Maybe the bolt on the double barrel was supposed to be for loading in rifle rounds, just like with the m30 drilling, allowing for an alternate firing mode; but for one reason or another, this feature got scrapped during development, and now we’re just left with a confusing double barrel with a bolt on it
Aye. Upside down drilling homage.
Would make sense, or more likely, they used the drilling rifle as inspiration and weren't aware it was a shotgun with an elephant gun rifle barrel.
Nice to see Wolfenstein getting some love again
Yes🙌💯
Ja
The Thompson in The New Order has a notable wider magazine, I think it might actually be meant to be based on the .30 carbine prototype.
It is .30 carbine in game
@@GameprojordanIs it? I think it refills from light ammo pickups
How ironic you release this video today. I was at a WW2 military show today and saw an StG44... I immediately thought "Ah, the emotional support SturmGewehr!"
The Wolfenstein’s series take on “Diesel Punk” is quite genius.
And one addition to note on the Thompson is that fact it’s chambered in .30 carbine in the game.
I reckon Johnathan would have an interesting time with the weapons from F.E.A.R, would love to see it one day
would be interesting to see him react to g2a2 from that game
If you want an episode of Maximum Jonathan Confusion, send him a reel of Gunfire Reborn. Some guns look like cartoony, superficial versions of real guns with Chinese characteristics, and then others are just small animals that you slap to reload. It'll be great, I promise.
Where do you even start with the Cloud Weaver?
concealed ammo: and here we have a magazine fed bundle of dynamite that acts as an smg or impact based explosive even though it has a fuse
I feel like that’s a bit too far from real guns
@@luhs6839 yondu on steroids
What I've always liked to think about the MP61 is that the big cylindrical units on the left of the receiver are just a smal pump and an oil reservoir since the gun clearly fires a giant cartridge similar to .50AE at a ridiculous fire fate, it would make some sense for the thing to need cooling to help it work smoothly
And the Hammergewehr (I seem to recall that's its name) was by far the coolest shotgun, dual wielding two of those and cleaning hallways with it was just the most satisfying thing ever
And the Laser Rifle was plain weird for how it was implemented
Need a part 2 on Wolfenstein! Would love to see Jonathan's opinion on the mountable super guns from New Colossus.
Always happy to see more of these!
Since Jonathan seems to enjoy breaking down the guns in Cyberpunk, the new 1.6 weapons would be fun to see.
19:20 you dont necessarily need electricity to run these things, the Yakushev-Borzov 12.7x108 is a 4 barrel rotary gun that's entirely gas operated, (no electric motor) and has a fire rate between 4,000-5,000 rounds per minute, first becoming known to the world with its use on Hind helos from the Mi24-Mi40
I was hoping he would include the guns from Return to Castle Wolfenstien as part of the Wolfenstien Franchise or in fact cover all the Wolfenstien games, but that's just me. Would Love to See him Review all the guns from the Killzone Franchise.
I was so excited to see this previewed in last week's episode's footage; I've been waiting for Jonathan to get to Wolfenstein! When I was playing the Old Blood the other day it struck me what a fun combination of historical and sci-fi/steampunk the weapons could be
I had no idea the detachable minigun was just a bunch of MG42s welded together
Enjoying watching these videos, good mix of info and insight. I imagine you have quite a nice personal collection too!
Ah yes the best way to start/end the weekend. I've been following this series for a while and Johnathan has been amazing in describing all the real and wacky guns from games. Thanks for keeping this series alive!
Wolfenstein is one of my favourite video game series of all time. Im really glad you guys covered the firearms here
Jonathan seems like he'd be a fun guy to hang out with. I'm not even a big gun person but I could honestly listen to him talk about anything he wanted for hours and doubt I'd get bored.
The dieselpunk aesthetic makes everything looks so everything looks more chunky
I'm sure Jonathan would love to react to the Weapons of the Order 1886
Focus on this video
@@hugostiglitz491 I watch all of these videos, it's just a suggestion.
@@battlewolf578 my bad, it just seems like the majority of the comment section is requests. I hope they do your game soon 👍
Well, your wish has been fulfilled.
@@quma2590 i know.... Now to find something new
This is Jonathan Ferguson, the only thing keeping Gamespot alive.
Much love from AU Jono you legend!
would love to see john's take on warhammer 40k weapons
He has done Necromunda Hired Gun game
You will have to wait for Space Marine 2 or watch the Hired Gun video
This made me a bit excited for Warhammer 40k: Darktide, not the excited at the game but just want to watch Jonathan take on it, lol
He has. Talked about the holy Bolt Gun.
Bro focus on this video, we needed this one for so long
the thing that makes Johnathan so good at this is that he's not just a gun expert, he also knows a lot about videogames. That's something that often falls flat with these "experts react" videos, they'r generally only experts on their field and not in what they're reacting to. It's not as fun to watch a train heist expert react to a movie with a train heist in it if they don't know a thing about film. Someone who does would be able to point out limitations the director would have had to deal with, the quality of the special effects, how impressive the cinematography is or how the cinematic language conveys the emotions one would feel in a real heist. I wish more "experts react" series would understand that and get someone who knows about both of the things they're reacting to
YEAAAAAAAAAH!!! Sorry I've been waiting for this for a long time
Hey Jonathan, I think the last gun (AR Marksman) is supposed to be a wolfenstein'd Walther W2000, at least thats the vibe I get from that gun :)
I get those vibes too
Would love to see Jonathan review the guns from Enlisted! There are so many cool prototypes and less often talked about ones featured in the game and hope to hear his insight on them.
The Thompson in wolfenstein, is rumored to be the 30 carbine variant.
It seems to eject bottlenecked rifles casings though!
I'd love to see a video on _Return to Castle Wolfenstein._ It's arguably the best Wolfenstein game ever made.
There's no arguing about that.
@@uzivatel56 Yes, there is - I like The New Order much more
@@Uragan00829 That's, uh, like, your opinion man.
@@uzivatel56 Yes, but you said no arguing about that so I arguably argued about that
@@Uragan00829 Saying that you like something isn't really arguing. You can like it all you want.
the idea at the beginning was great! Their models are a bit hard to see and they are not supposed to be accurate but Foxholes guns are a thing to marvel at in every caliber
Someone on the production team should have explained to Jonathan that the 1940s weapons are set in a fictional timeline where WW2 continued past 1945.
Would really have been interesting to see his views with the whole "what would have happened to small arms development if WW2 continued" thing.
You mean the alternative timeline he mentioned several times in the video?
it would be interesting to see him get more context of any games weapons.
@@JoriDiculous he also said that the 1940s weapons were incorrect and that "maybe they were doing a representation of comic book versions of the STG". The in game logic is that its stgs after deaths head modified them.
@@JimIBobIJones That doesn't really make sense though. They had Stg44 and Gerat 06H/StG45 by 1945. You couldn't/wouldn't just create whole new weapons out of whole cloth in a year (New Order takes place in mid-1946). So the timeline has to have diverged before that.
@@JonathanFergusonRoyalArmouries I think that's the idea behind the rebooted series - that the timeline diverges after the Death's head finds the McGuffin of the series (ancient technology or whatever it is) and starts implementing it into German army.
So would be somewhere around the early 40s when it changes.
I love this series because it makes me think about stuff I would have never otherwise thought about it but he's so right about the case ejecting incorrectly on the bolt action
I would love to see a review of the guns in Call of Duty: World at War! Easily the best game of the series!
5:23 Emotional support Sturmgewehr lol. I definitely need one 😆.
love Johnathan explaining the guns in my favorite games, and being a bit of a gamer as well awesome.
Wolfenstein!!
Yay!
If Jonathan will take a look at Bioshock:Infinite weapons, then my life will be complete
as a huge WW2 game fan, i can’t believe i haven’t played this series. downloading literally today when i get home
Finally! I've been waiting for a video like this for a very long time!
I’ve been waiting forever for this
I always loved the design of the Sturmgewehr 46, I honestly would love to get hands on a replica IRL.
Jonathan, With regards to the MG46, the Gatling '42, it took me a bit questioning that to come to a why with the barrel shrouds - The shroud was also part of how you changed the barrels on the 42, and if you're going for that extra-high rate of fire, a gatling setup saves some of the barrel wear, but it's still going to happen with a gun like that. So having it in a position in the field where it's going to wind up with that problem, having the ability to quickly change its barrels makes that aspect of maintenance easier. Of course, BJ dismounts it and goes John Rambo with it, but as you said - in his case it's rather comic-book like.
Quick change barrels wouldn't save enough wear to be worth it unless you can fire for an impossible amount of time without reloading.
The game starts at 1946, because in wolfenstein uniwersum D-day failed and the war went on for longer, so thats why weapons looks already futuristic. Not to mention the germany was even more technologically advanced than it was in reality.
Also, the "laser" gun was very similiar to this DMR gun before, but these were 2 diffrent guns.
Also the autoshotgun in the first game propably had 2 barrels and that why it had the 2 "luger thingies".
13:55 the big thing on the side is the Alt-Fire of the machine pistol which fire heated rounds, hence the smoke stack look
Ian and GameSpot these videos make my weekend thank you
I love seeing that building, there's a canal mooring just there and we moored once back in '18 on holiday.
Good times, shame we didn't go in.
I have been waiting for this for SO LONG
Unless I missed it, there was no mention of left hand side shell ejection during the review. Some were right, some were left. Love these vids, keep up the good work Jonathan.
I’m not a gamer but I do have a few vintage and modern rifles. It’s interesting how game creators configure their firearms’ form and function.
The smoke-stack on the side of the MP-61 is a cooling vent for the nail gun attachment.
12:32 while it is cannon that they are related to each other being the doom guy is a dependent of Blazkowics, make sense they would load the shotgun the same way.
I will say this every week. Either MGS 4 or MGSV there is so much detail in the weapon makeup that I think this would make a great video
He’s just so happy in every thumbnail, I love it lol
The tube on the side of the machine pistol (smg of new colossus) is meant to help cool the barrel when firing for long periods of time.
How do you know
Edgerunners has added a couple of new guns to Cyberpunk 2077 that I would love to see Jonathan review (considering one of them appears to be inspired by the GM6 Lynx). Its a good time too as the game is currently undergoing a big popularity boost.
If the amount of guns aren't enough to make a video on, you can also consider showing some guns that you guys missed in the first videos (The vending machine gun is one of them. It would make my day to see him review that one).
YES GENTS!!!! Thanks for this. Please could you do Killzone? Plenty of great weapons there.
14:30 the guns have a very slight c96 look to them, partly due to the broomhanble grip, and the box shaped receiver.
I have been waiting for a long time for this one
I love how you can see him die a little inside when he says “it’s a Luger…shotgun…”
I did love that New Order’s STG44 has that chugging rate of fire like the real one that sounds great and felt nice to hear in the game.
It would be very interesting to see Jonathan react to the weapon systems in the Company of Heroes series, like the gun emplacements and other such things.
Unless I'm missing something, there's now way for the Bombenschuss's magazine to feed because it's way too far off axis and there doesn't seem to be a feed ramp
11:00 I don't ever recall seeing this gun in The New Order. Maybe something along the lines of The Old Blood prequel game.
Kinda surprised he didn’t catch the lever action for the scope right after commenting on the fired primer
I would have loved to see some of the older guns from RtCW in there, like the Sten or Mauser.. instead of mostly New Order and New Blood ones.
Hope for more Wolfenstein gun review, especially Wolfenstein 2009 and RTCW
New Colossus had pseudo blueprints of the weapons shown in the upgrade screen that may have been interesting to show Jonathan...
I'd love to see the guns of Brink and Bioshock. Brinks an older game, but I recall the guns were all grounded in reality
I rarely comment, but this, this is worth every praise - the most knowledge-filled, entertaining and down-to-earth series that deals with gaming out there. keep up the good work both Jonathan and Gamespot :)
I've had few memorable visits there:-
1. one of the interpretors broke one of the prop swords during an iterpretation.
2. A falconry display where wone of the falcons WOULD NOT behave.
3. Some kid (work experience) in the Nelson Bistro wouldn't serve me before twelve (fair play as she was only training/on work experience)
4 On my first visit I couldn't believe how big the weapons were or some of them.
AR Marksman gives me a WA2000 vibe with the bipod, but it isnt bullpup so I'm conflicted.
The primers of the cartridges in the Bombenschuss magazine are already dented, you can see it through the witness holes
3 series of games that would be good to see looked at are 1. No One Lives Forever, 2. Timesplitters and 3. 007 (various goldeneyes, nightfire etc)
In previous destiny episodes you guys showed Jonothan guns, but not the perks on them. I'd love to see him react to a weapon like lumina having a chambered compensator, or tresspasser having a mag called ricoscet rounds. There are deffinitely more wacky mag and barrel options on other exotics (tractor cannon has extended barrel) but i cant name them off the top of my head.
Funny thing about the New Order Thompson is that I think it's supposed to be a version of the Thompson that's chambered in .30 Carbine. There is an existing prototype that was submitted to the light rifle trials that was essentially a slightly beefier M1 Thompson and I can't say that it wouldn't be neat to see something like that being what was ran with as an ad-hoc Assault Rifle.
The game is very hyper-stylized like you said, and therefore the weapons are designed to look more "chunky" and "industrial" with the aesthetics. The designs of the guns fit perfectly within the Wolfenstein lore.
Cruelty Squad would be interesting for this series. All the guns are real or based on real guns, albeit weird obscure ones mostly.
Completely overlooking the fact the 40’s level takes place in 1947 and has an StG aptly named STG 47
I love how he's always at least a little familiar with the games
Literally been waiting years for this
"Luger shotgun... with Gatling barrels." Stop torturing him! He's so confused already. 😅
Any possibly for Jonathan to do a deep dive into the firearms of perfect dark
Fantastic content with Jonathan as always! Hope to see a STALKER game series gun breakdown :)
There was going to be STG-45 but only a few prototypes were made. It was essentially a STG-44 designed to be cheaper to manufacture.