You guys give back! Man am I impressed with your suggestions. I'll look through all of these: Alex Nagy, who is featured in the video, recommends Kevin Parry's stop-motion animations. (@alexonstory) Color Correction Handbook (@amanchand-gi3wz) SpeedChar (@sebabatsomashego7988, @delko000) Michael Pavlovich (@Dmitry2184) The Animator's Survival Kit (@davidea.7424) - I second this VTS animation tutorial by Keith Lango (@legendboyAni) Corridor Crew (@KRAZZYWARMACHIENGaming) Tutorials on SpeedTree (@viswanathank8282) AMB Animation Academy (@andiroo42) Elementza (@gabe687) Dikko's rigging series (@amesmedia4447) Polyfjord (@th.e.nglish) Hokiroya (@asadghafoor7974) Framed Ink 2 (@FlameForgedSoul) Royal Skies (@ELECTROBOT-16) John Knowles, IntoAnimation (@pianoatthirty) unrealsensei (@metternich05) TheNormanInvasion (@isthis_henry) masterxeon (@AephVeyniker) TheNormanInvasion (@isthis_henry) masterxeon (@AephVeyniker) OnMars3D (@ftwgunnerpwns) Max hay (@MTOcreations) Save The Cat, book (@ModernTranquility) Obiwan likeness by Adam O'Donnell, Adamocg (@ThePizza28) Bridgeman's guide to anatomy (@Oakbeast) Pierrick Picaut on rigging (@thomasmann4536) Overwatch Character Creation Pipeline - Blizzard Entertainment Overwatch Team - 2023 ZBrush Summit (@sidney6582) PzThree (@Will_K.)
Yes SpeeChar is GOAT for sculpting imo, he singlehandedly taught me human anatomy better than all the other tens of videos I watched on the subject by other people.
you have this in your list!! "TheNormanInvasion (@isthis_henry) masterxeon (@AephVeyniker) TheNormanInvasion (@isthis_henry) masterxeon (@AephVeyniker)" you mustve pasted it twice
120 Million videos, if we assume each is only 5 minutes long it would still take about 1 thousand years of non-stop watching. So what I wanna say is thank you for dedication.
I'm a woodworker by trade but got diagnosed with epilepsy and now i can't operate machines or vehicles for the upcoming 5 years. So I've decided to turn a simple hobby into a possible careerchange, this is exactly the kind of advice and insight into the different softwares and the industry itself, that i was looking for. Thank you.
Great video and very valid points! I often find myself deep in old forum posts of software that is not Blender for those little tips and tricks you're not going to find in a video with millions of views!
Can't thank you enough for this video, I already knew most of the channels here, but its so good to hear someone talking about how important it is to learn about art itself, be it from other software or even through different mediums. rather than limiting it to only know learning so it can be executed.
A lot of channels usually pop up and regurgitate information that's obsolete, but this is one of the few refreshing and useful videos that I've come across. And your presentation was phenomenal. Definitely subbing, keep up the great work and thank you for sharing!
The main problem is the fact that there are way more professionals using other programs than Blender, so when you look for a tutorial in Blender most of the times it's from a hobbyist with some free time to make a guide on something, whereas there are a lot more established professionals using other tools that also make educational content with a focus on the industry.
@@Damian_DH Of course, on the other side I have many years of experience with Blender and I am now starting to learn ZBrush. Learning ZBrush I am also getting to know a lof more things about anatomy and sculpting in general, which you can apply to Blender. The main difference is that there are a lot more professional 3D sculptors using Zbrush than Blender, and they all have very valuable knowledge to share given their years of experience.
Yeah but why? Even a professional wont buy or spend more if they dont have to. I dont see how a free alternative wouldnt be the standard? Ya know, cause peaple are greedy. And those programs are insanely priced. Theres free or $300 a year. Gee i wonder which one someone would choose? Apparently people dont like keeping money in their wallets. I mean if i gave you a choice of a $60000 car or a free alternative that was just as good, would you really pick to pay for it?
@@voradorhylden3410 Bro is not about people is this and that Blender became more relevant after 2.8 but 20 years before 2.8 there was a well established workflow that works until today. Like they say if something is working properly dont change it. Most of the people that pay for those sofwares are companies that can afford it and feel like is worth. But for example little companies are pushing Blender i know because im looking for a job as 3d artist and they asked me on interview which software i usually use and which software they would mostly want me to use and Blender was in their list.
I think it's a good idea to watch tutorials in other software even if you don't plan to use other software and just want to stick to Blender. If you know your way around Blender well enough, most of the tools and features in other software have equivalents in Blender, and you should be able to follow along just fine. The techniques and skills shown at the advanced level are universal regardless of software. A professional Maya user could learn Blender in a day, and vice versa. The software is your canvas and brush, and your ability to paint is the same regardless of which you're using.
Exactly. If you're just starting out then sticking to Blender tutorials is just fine, but once you get the hang of the software you should really try to follow tutorials for other software, it helps you be more familiar with your own tools.
This is very interesting and well presented. I am a little over 2 years in on my Blender journey and hardly ever looked outside the Blender world (since I felt and still feel overwhelmed by all the possibilities it has and it seems like more than I could've asked for). So, I kinda feel this list is perfect for me to get a better look just to see where alternatives are at and what else is out there. Of course, watching pros at work and even have them let you in on their though process is always so rewarding and interesting. I never in my life regretted watching a real pro at what he does - no matter what it was. So, thanks for making the effort of creating that colorful collection full of goodies regarding knowledge and interesting people!
the majority of what i actually learned in blender came from discovering it on my own time. tutorials teach you how to do something and even tho a lot of videos tell you what each small adjustment does, it wont get stuck in your head. so, as i did, i learned blender from playing around with the software, googling if i really didnt know what something does. that way i made more progress than any tutorial ever did for me. you learn wich features to use for what and thats a skill you just cant learn through tutorials. ive been at this for 2 years on and off and im by no means good at it. but im getting there. improving bit by bit. if you have passion, you dont need tutorials. you only need yourself.
I am very impressed with your dedication to wade through tutorials. I usually bookmark tutorials and try to come back and watch them, but there are just so many out there. The only tutorials I care for are the no-nonsense, get-to-the-point kind that get to the point, but are easy to follow. Thank you for doing this, and sifting out the ones worthy of viewing.
I would recommend adding John Dickinson to this list. Guy is a veteran in sub d modelling and has amazing topology and sub d videos. Used to make cinema 4d tutorials and then transitioned to blender.
It's scary how much knowledge you need to have as a 3d designer. After learning modelling in Blender for few years I've failed at getting into industry. Also Junior's modeller pay is devastating in my country. It's really stressful to think that nowadays you need to know like Blender/Maya, Substance Painter, Substance Designer, ZBrush, Photoshop/Lightroom/Illustrator, Marvelous, Keyshot and Unreal. I mean I have to go to my day-to-day work in order to pay my rent. When should I learn all of that?
Absolutely incredible video for this kind of knowledge! Not only useful to beginner artists but also veterans who need to refresh their skills. Getting stuck in one part of the pipeline makes you forget everything you don't use. Share this with your fellow artists.
this is really, REALLY good!! thank my lucky stars for coming across such a well-edited, smooth, engaging guide that just goes smoothly down the hatch! I didn't even notice the video ending!! props on the editing and I am SO astonished by your visual library!!!
I just found your profile and in my opinion you are the one person I needed. You manage to say what's on my mind in your subsequent material. It's nice to listen to the wise. As a professional 3D animator, I will be keenly watching for any further material
As a blender-houdini artist who's been working in the industry for a few years, I did not expect this video to have so, SO many useful resources. Ordering Framed Ink right now!
Personally, I've always watched tutorials from other programs and try to apply them to the tools in my 3D program of choice. Most everyone has a 3D program of choice. I don't consider Blender tutorials any less valuable than other tutorials I've seen. The key is to find tutorials on techniques you want to learn, regardless of the program used in the video.
Cool video! I have one anecdotal story relating to the "Sun hits from 3 directions". That works sometimes, but not every time. I know of an arch viz project where there was a follow-up lawsuit because the visualization didn't show how early sunlight was blocked on the other side of the street. Coffee shops, ect, on the other side of the street, was not happy, losing 1 hour of afternoon sun. The time period when people comming from work who really wanted to sit in the sun. I would bet having 3 sun lights could also cause problems on indoor arch viz images.
This is one of the best videos I've ever seen about 3D tutorials. Great job and definitely expecting the same quality videos in the future from you my man!
I'm sure the great classic "The Animator's Survival Kit" was not mentioned because everybody bought it years ago. If you are reading this and don't know about it... GO GET A COPY!
bro you did such a great job , i forgot to drop a like.. in awe and processing where to start myself, then i came back , searched for your video in my search history for 5 minutes and then liked it intentionally so that I can improve my TH-cam algorithm deliberately.❤
If you will try to make yourself into a pro, using all of these tools, it will not work. You'd be better off buying a professional course. That doesn't have to be Blender, simply because Blender is free. -> Check out this video. Creating a Raptor | Blender 3D Timelapse th-cam.com/video/YsLt6lSl5ZM/w-d-xo.html
Thank you for this collection! I have been trying to teach myself Blender (and only Blender) for the past couple of years and I've really only been looking at Blender tuts. I can't wait to dig in and expand my skills!
Awesome man. I've been using blender for professional work for two years. I don't really find anything useful on youtube nowadays. Every they teach is what I already know and most of the time the videos are clickbaits. I'm really glad that this video was recommended to me. Keep up the good work.
Fantastic video man, the fact that you doubled your subscribers in the few hours I looked away from the video and looked back is testament to how good it is. Well deserved! Keeping an eye on your content moving forward!
If you'd like to pull back another layer and add more to your book collection I would recommend Save the Cat for the fundamentals on what makes a story good. Not a good story in a book sense but for film specifically.
120 million videos at only 10 minutes each (which i think is a generously brief average video length for tutorials) is almost 42 centuries. That means you would have been nonstop watching tutorials since around the time of the writing of the Epic of Gilgamesh
I really like @PzThree. His videos are all about blender and they're extremely practical. They're less structured around showcasing one feature or one process, they're more holistic workflow / project based. More just showing how to actually use blender at a project level.
Vent, hva faen. Du er jo Norsk! Fint å se noen andre som er mega fan av Arrimus, han er den beste karen jeg noen gang har sett når det kommer til hard surface. Han pleide å ha en rå video på hvordan å lage en kukri machete back in the day som dessverre har forsvunnet.
I think it was the case for a while but recently I've noticed that there are really good amount of professionals making blender tutorials that really teaches the concept behind some things not just click here and click there. Good playlist tho
Robin, what an amazing video! It's packed with valuable information, and I really appreciate you sharing it. I'm beyond words to be included on your list. It's incredibly inspiring and motivates me to continue giving my best! Kevin Parry's stop motion animations is entertainment gold. I glean a lot from other forms of animation and story telling.
If you're here and still confused with all the softwares, it's not the software itself but what you could learn from them. And if you're only solely using Blender, you'll see it's limitations and give you a more in depth reason why you should try other softwares as well (not just following do this and do that). FUNDAMENTALS! e.g I can do motion graphics in Blender as well but it's more easier to do it in After Effects. You can do 3D as well in After Effects but it's easier to do it in Blender. Once you understand it'll help you even further with your decision making and discover more things that will improve your workflow.
Great playlist! I wholeheartedly support the mindset raising oneself up to a professional level. The basic premise of learning from artists outside of Blender was good advice I got from Blender Guru himself, in the anvil tutorial, published in 2017! As true now as it was then; in fact, more so.
In terms of topology i can recommend two channels, both are very precise maximalists. One of them is Aryan. He speaks very fast, but he says only the point, therefore everybody can learn a lot from him. The other youtuber is Ian McGlasham. He also shows how to make good topology and how to avoid amaterur-ish mistakes. Besides that, both of them are very good teachers, whose only goal is to give back the vast knowledge they has acquired over time. Unfortunately I cannot say all of this about Josh Gambell. Most of the time he is just trying to sell his own addons.
Man!! What an amazing video, I've been watching tutorials since 2019 and I only know 2-3 of the guys you mentioned in the video. Thankyou So much for this video
Thank you sir, I have only recently reached a point where I am able to look at videos from other softs and this is exactly what I have been looking for. Helpful! Cheers
Finally! A playlist that actually assumes you want to have a career in 3D, and does not teach you basic things like creating a styalised room or donut.
wait so do you mean try to follow along with these tutorials in blender (even though they aren't made for it) or to learn each of these practices in there own respective software? e.g. should a tutorial for textures in substance painter be followed in sp or in blender? should I ditch the idea of following the tutorial and just try to pay attention and apply what is said to my own projects
At an advanced level, tutorials aren't for following along; they're more to understand concepts and workflows. At that level, it doesn't matter what program you use. When, for instance, the Mari artists explains how he would texture a fire hydrant, that is equally applicable in Blender.
You guys give back! Man am I impressed with your suggestions. I'll look through all of these:
Alex Nagy, who is featured in the video, recommends Kevin Parry's stop-motion animations. (@alexonstory)
Color Correction Handbook (@amanchand-gi3wz)
SpeedChar (@sebabatsomashego7988, @delko000)
Michael Pavlovich (@Dmitry2184)
The Animator's Survival Kit (@davidea.7424) - I second this
VTS animation tutorial by Keith Lango (@legendboyAni)
Corridor Crew (@KRAZZYWARMACHIENGaming)
Tutorials on SpeedTree (@viswanathank8282)
AMB Animation Academy (@andiroo42)
Elementza (@gabe687)
Dikko's rigging series (@amesmedia4447)
Polyfjord (@th.e.nglish)
Hokiroya (@asadghafoor7974)
Framed Ink 2 (@FlameForgedSoul)
Royal Skies (@ELECTROBOT-16)
John Knowles, IntoAnimation (@pianoatthirty)
unrealsensei (@metternich05)
TheNormanInvasion (@isthis_henry)
masterxeon (@AephVeyniker)
TheNormanInvasion (@isthis_henry)
masterxeon (@AephVeyniker)
OnMars3D (@ftwgunnerpwns)
Max hay (@MTOcreations)
Save The Cat, book (@ModernTranquility)
Obiwan likeness by Adam O'Donnell, Adamocg (@ThePizza28)
Bridgeman's guide to anatomy (@Oakbeast)
Pierrick Picaut on rigging (@thomasmann4536)
Overwatch Character Creation Pipeline - Blizzard Entertainment Overwatch Team - 2023 ZBrush Summit (@sidney6582)
PzThree (@Will_K.)
ben bolton @TheNormanInvasion should be on here
nikolai naydenov and speedchar are the same person. thank you for the video
Yes SpeeChar is GOAT for sculpting imo, he singlehandedly taught me human anatomy better than all the other tens of videos I watched on the subject by other people.
you have this in your list!!
"TheNormanInvasion (@isthis_henry)
masterxeon (@AephVeyniker)
TheNormanInvasion (@isthis_henry)
masterxeon (@AephVeyniker)"
you mustve pasted it twice
@ArijanRace Is a really good hardsurface modeler. He goes into depth aswell for how you can sell your models for cash.
120 Million videos, if we assume each is only 5 minutes long it would still take about 1 thousand years of non-stop watching.
So what I wanna say is thank you for dedication.
ong bro stay strong, im so glad there are people like this in this dark age that spend thousands of years for us...
这些专业软件大部分都是非常大型的软件,用了其中一个模块的功能去深度学习,需要大量时间。有时候项目中往往只需要其中少数一个就可以完成。时间一长,学过的很多又会忘记,不管你当初学的多么深入。没有人需要长期的同时间使用6个以上的大型软件。学习成本太高
228 years
@@мультифора he has done a great job of course... but it's not fair if you assume it was just for us ... c,mooon .... It's a win-win situation...
I think Polfjord really deserves a spot on this list, there are so many interesting insights and thoughts that come out of his videos.
*@polyfjord
Definitely man
Agree 100%
Exactly, I was expecting at least 1 Polyfjord video.
I'm a woodworker by trade but got diagnosed with epilepsy and now i can't operate machines or vehicles for the upcoming 5 years. So I've decided to turn a simple hobby into a possible careerchange, this is exactly the kind of advice and insight into the different softwares and the industry itself, that i was looking for. Thank you.
bro if we assume each video is only 5 minutes it will take 1141 years of non-stop watching thank u for giving me life long task
Great video and very valid points! I often find myself deep in old forum posts of software that is not Blender for those little tips and tricks you're not going to find in a video with millions of views!
An ode to artists everywhere. Past present and future. Beautiful.
The video called "Overwatch Character Creation Pipeline - Blizzard Entertainment Overwatch Team - 2023 ZBrush Summit" is a must add
Can't thank you enough for this video, I already knew most of the channels here, but its so good to hear someone talking about how important it is to learn about art itself, be it from other software or even through different mediums. rather than limiting it to only know learning so it can be executed.
A lot of channels usually pop up and regurgitate information that's obsolete, but this is one of the few refreshing and useful videos that I've come across. And your presentation was phenomenal. Definitely subbing, keep up the great work and thank you for sharing!
The main problem is the fact that there are way more professionals using other programs than Blender, so when you look for a tutorial in Blender most of the times it's from a hobbyist with some free time to make a guide on something, whereas there are a lot more established professionals using other tools that also make educational content with a focus on the industry.
U dont need to learn 100% a software to get good results. Recently i found out i like more blender curves than Z brush. So im adding it into my pool.
@@Damian_DH Of course, on the other side I have many years of experience with Blender and I am now starting to learn ZBrush. Learning ZBrush I am also getting to know a lof more things about anatomy and sculpting in general, which you can apply to Blender. The main difference is that there are a lot more professional 3D sculptors using Zbrush than Blender, and they all have very valuable knowledge to share given their years of experience.
@@Damian_DH I agree with you. They are much more accurate
Yeah but why? Even a professional wont buy or spend more if they dont have to. I dont see how a free alternative wouldnt be the standard? Ya know, cause peaple are greedy. And those programs are insanely priced. Theres free or $300 a year. Gee i wonder which one someone would choose? Apparently people dont like keeping money in their wallets. I mean if i gave you a choice of a $60000 car or a free alternative that was just as good, would you really pick to pay for it?
@@voradorhylden3410 Bro is not about people is this and that Blender became more relevant after 2.8 but 20 years before 2.8 there was a well established workflow that works until today. Like they say if something is working properly dont change it. Most of the people that pay for those sofwares are companies that can afford it and feel like is worth. But for example little companies are pushing Blender i know because im looking for a job as 3d artist and they asked me on interview which software i usually use and which software they would mostly want me to use and Blender was in their list.
I think it's a good idea to watch tutorials in other software even if you don't plan to use other software and just want to stick to Blender. If you know your way around Blender well enough, most of the tools and features in other software have equivalents in Blender, and you should be able to follow along just fine. The techniques and skills shown at the advanced level are universal regardless of software. A professional Maya user could learn Blender in a day, and vice versa. The software is your canvas and brush, and your ability to paint is the same regardless of which you're using.
totally agree just because because a video on topology is in Maya doesn't mean you can't use the information in blender!
Exactly. If you're just starting out then sticking to Blender tutorials is just fine, but once you get the hang of the software you should really try to follow tutorials for other software, it helps you be more familiar with your own tools.
This is very interesting and well presented. I am a little over 2 years in on my Blender journey and hardly ever looked outside the Blender world (since I felt and still feel overwhelmed by all the possibilities it has and it seems like more than I could've asked for). So, I kinda feel this list is perfect for me to get a better look just to see where alternatives are at and what else is out there. Of course, watching pros at work and even have them let you in on their though process is always so rewarding and interesting. I never in my life regretted watching a real pro at what he does - no matter what it was. So, thanks for making the effort of creating that colorful collection full of goodies regarding knowledge and interesting people!
the majority of what i actually learned in blender came from discovering it on my own time. tutorials teach you how to do something and even tho a lot of videos tell you what each small adjustment does, it wont get stuck in your head. so, as i did, i learned blender from playing around with the software, googling if i really didnt know what something does. that way i made more progress than any tutorial ever did for me. you learn wich features to use for what and thats a skill you just cant learn through tutorials. ive been at this for 2 years on and off and im by no means good at it. but im getting there. improving bit by bit. if you have passion, you dont need tutorials. you only need yourself.
I am very impressed with your dedication to wade through tutorials. I usually bookmark tutorials and try to come back and watch them, but there are just so many out there. The only tutorials I care for are the no-nonsense, get-to-the-point kind that get to the point, but are easy to follow. Thank you for doing this, and sifting out the ones worthy of viewing.
I would recommend adding John Dickinson to this list. Guy is a veteran in sub d modelling and has amazing topology and sub d videos. Used to make cinema 4d tutorials and then transitioned to blender.
It's scary how much knowledge you need to have as a 3d designer. After learning modelling in Blender for few years I've failed at getting into industry. Also Junior's modeller pay is devastating in my country. It's really stressful to think that nowadays you need to know like Blender/Maya, Substance Painter, Substance Designer, ZBrush, Photoshop/Lightroom/Illustrator, Marvelous, Keyshot and Unreal. I mean I have to go to my day-to-day work in order to pay my rent. When should I learn all of that?
I feel like I owe you money for how good this list is, doing gods work and some day all of youtube will realise
Nothing more to say. Just four words are enough. "Thank you so much."
Heartly...
Absolutely incredible video for this kind of knowledge! Not only useful to beginner artists but also veterans who need to refresh their skills. Getting stuck in one part of the pipeline makes you forget everything you don't use. Share this with your fellow artists.
this is really, REALLY good!! thank my lucky stars for coming across such a well-edited, smooth, engaging guide that just goes smoothly down the hatch! I didn't even notice the video ending!! props on the editing and I am SO astonished by your visual library!!!
What even is this comment are you a bot?
Thanks dude! This looks like cheat sheet for me. Better than looking around by myself.
Dude, phenomenal video. This is what TH-cam content should be.
I just found your profile and in my opinion you are the one person I needed. You manage to say what's on my mind in your subsequent material. It's nice to listen to the wise. As a professional 3D animator, I will be keenly watching for any further material
Definitely a few in there I already follow like Flipped normals but lots of great suggestions.
As a blender-houdini artist who's been working in the industry for a few years, I did not expect this video to have so, SO many useful resources. Ordering Framed Ink right now!
Josh grambell isn't "King" of hard surface.
He uses Box cutter.(ie booleans and that fcks up the mesh)
As a beginner, this is perfect, thank you!
Personally, I've always watched tutorials from other programs and try to apply them to the tools in my 3D program of choice. Most everyone has a 3D program of choice. I don't consider Blender tutorials any less valuable than other tutorials I've seen. The key is to find tutorials on techniques you want to learn, regardless of the program used in the video.
Yup. Uh huh. Yeah. Imma need more of this right into my veins
and so the era of the donut comes to an end, but in its wake, something amazing.
Man ! Thank you so much ! Your channel deserve billions of followers ! The quality is so good ! Many many thanks
Cool video! I have one anecdotal story relating to the "Sun hits from 3 directions".
That works sometimes, but not every time. I know of an arch viz project where there was a follow-up lawsuit because the visualization didn't show how early sunlight was blocked on the other side of the street.
Coffee shops, ect, on the other side of the street, was not happy, losing 1 hour of afternoon sun. The time period when people comming from work who really wanted to sit in the sun.
I would bet having 3 sun lights could also cause problems on indoor arch viz images.
That's a real concern. We were always very careful to work out where there would be actual sun when the sunlight was an important part of the image.
You, my friend, are getting ready to explode on TH-cam!
This is one of the best videos I've ever seen about 3D tutorials. Great job and definitely expecting the same quality videos in the future from you my man!
I'm sure the great classic "The Animator's Survival Kit" was not mentioned because everybody bought it years ago. If you are reading this and don't know about it... GO GET A COPY!
Oh my god, absolutely true. Thanks for adding that. Not only is it a great way to learn animation, but it's so enjoyable to read.
bro you did such a great job , i forgot to drop a like.. in awe and processing where to start myself, then i came back , searched for your video in my search history for 5 minutes and then liked it intentionally so that I can improve my TH-cam algorithm deliberately.❤
3 years in blender wanting to do the full pipeline in it and I just discovered Substance Painter last week. I get it now…
I need ALL these tutorials!
If you will try to make yourself into a pro, using all of these tools, it will not work. You'd be better off buying a professional course. That doesn't have to be Blender, simply because Blender is free. -> Check out this video. Creating a Raptor | Blender 3D Timelapse th-cam.com/video/YsLt6lSl5ZM/w-d-xo.html
Oh man, getting to work with layers and really good procgen must have been a revelation xD
@@Xenozoology If you try to make yourself a pro using blender you are doomed to failure.
Thank you for this collection! I have been trying to teach myself Blender (and only Blender) for the past couple of years and I've really only been looking at Blender tuts. I can't wait to dig in and expand my skills!
Awesome man. I've been using blender for professional work for two years. I don't really find anything useful on youtube nowadays. Every they teach is what I already know and most of the time the videos are clickbaits. I'm really glad that this video was recommended to me. Keep up the good work.
Fantastic video man, the fact that you doubled your subscribers in the few hours I looked away from the video and looked back is testament to how good it is. Well deserved! Keeping an eye on your content moving forward!
If you'd like to pull back another layer and add more to your book collection I would recommend Save the Cat for the fundamentals on what makes a story good. Not a good story in a book sense but for film specifically.
Great suggestion. I think it even applies to single images. A picture is better when it tells a story. Thanks!
Funny how Blender Guru became the starting point for Blender beginners
0:46 "Finish your donut, come back in a year" applies to everything. Learn the basics, apply the basics, find advance workflows.
120 million videos at only 10 minutes each (which i think is a generously brief average video length for tutorials) is almost 42 centuries. That means you would have been nonstop watching tutorials since around the time of the writing of the Epic of Gilgamesh
The quality in this video and of this video is astonishing, thank you very much for this new point of view!
I really like @PzThree. His videos are all about blender and they're extremely practical. They're less structured around showcasing one feature or one process, they're more holistic workflow / project based. More just showing how to actually use blender at a project level.
this man is hidden gem on youtube!❤
You are like a god's sent messenger in the most time of need ...sup and like from da bottom of my heart looking forward to your future videos
Cartesian Caramel is insane with them geometry nodes in blender!
Vent, hva faen. Du er jo Norsk! Fint å se noen andre som er mega fan av Arrimus, han er den beste karen jeg noen gang har sett når det kommer til hard surface. Han pleide å ha en rå video på hvordan å lage en kukri machete back in the day som dessverre har forsvunnet.
Fyren slettet jo nesten alt han hadde!
TOO underrated. Thanks, just in time for me to practice different softwares for working in the industry
If I become something someday just know you will always be remembered and appreciated as the one who guided me in life ❤
"Only small dogs in the neighborhood." Now THAT is storytelling!
Some tutorials from this list are for After Effects, Maya and even for UE... But it was worth the effort
lord playlist
I learned creature sculpting from Hokiroya's speed sculpt and they helped me a lot, also your list is awesome. THANK YOU!!
This video has made me appreciate the vast availability of softwares for different uses, now i can go HARD on my title Sequences, Thanks Robin🔥
Wow that looks great! Thank you very much. I can't wait to jump into it. Arrimus is a legend!
im speechless but all i wanna say is thank you sir...
I think it was the case for a while but recently I've noticed that there are really good amount of professionals making blender tutorials that really teaches the concept behind some things not just click here and click there. Good playlist tho
We're getting there!
Robin, what an amazing video! It's packed with valuable information, and I really appreciate you sharing it. I'm beyond words to be included on your list. It's incredibly inspiring and motivates me to continue giving my best!
Kevin Parry's stop motion animations is entertainment gold. I glean a lot from other forms of animation and story telling.
Houdini artists tend to think more cinematic and have pro experience. He's absolutely right!
Just wow! I forgot to breath sometines during watching this. Thank you so much.
There are also two books about perspective that I can only recommend. Both are also from Mestre
If you're here and still confused with all the softwares, it's not the software itself but what you could learn from them. And if you're only solely using Blender, you'll see it's limitations and give you a more in depth reason why you should try other softwares as well (not just following do this and do that). FUNDAMENTALS!
e.g I can do motion graphics in Blender as well but it's more easier to do it in After Effects. You can do 3D as well in After Effects but it's easier to do it in Blender. Once you understand it'll help you even further with your decision making and discover more things that will improve your workflow.
Great playlist! I wholeheartedly support the mindset raising oneself up to a professional level. The basic premise of learning from artists outside of Blender was good advice I got from Blender Guru himself, in the anvil tutorial, published in 2017! As true now as it was then; in fact, more so.
In terms of topology i can recommend two channels, both are very precise maximalists. One of them is Aryan. He speaks very fast, but he says only the point, therefore everybody can learn a lot from him. The other youtuber is Ian McGlasham. He also shows how to make good topology and how to avoid amaterur-ish mistakes. Besides that, both of them are very good teachers, whose only goal is to give back the vast knowledge they has acquired over time. Unfortunately I cannot say all of this about Josh Gambell. Most of the time he is just trying to sell his own addons.
Sculpting goat is Speedchar. 💪
The Zbrush Summit talks cover everything you need to know as a sculptor/character artist
The Chris Brejon plug? G.O.L.D.E.N
Stumbling on this post from was the best way to begin the year.
Thanks much for putting these together
I can't believe how good you are. You preach gold!
Man!! What an amazing video, I've been watching tutorials since 2019 and I only know 2-3 of the guys you mentioned in the video. Thankyou So much for this video
This is liquid gold, well done! I can only hope to find the time to consume it all
Can't thank you enough Robin! Truly an great contribution for my future career!
Magica Voxel for Voxel Art, and Blockbench for Pixel art
what a great video, thanks for curating this playlist!
Thank you sir, I have only recently reached a point where I am able to look at videos from other softs and this is exactly what I have been looking for. Helpful! Cheers
I’m just now starting blender but after this video idk what to do
Oh god , I feel like I found a treasure worth billions , thanks a lot 🔥💙
Total genius!
This video is pure gold!
Thanks for the list, man. Also, that Anatomy of Sculpture book, yeah I've industriously recommended it to my friends for a while now. Good pick.
This video is a TREASURE! Thank you!!
makes absolute sense
bro this was a phenomenal list, excellent work. thanks for all the help.
Great VId! I'd like to add Bridgeman's guide to anatomy to that list
How the heck does this not have a 100k views!?!
Lmfao Josh grambell 😂😂😂😂
I stopped the video there...
That's such a great video for beginners as well as intermediate artists! Well done
2:10 is cool idea
Not sure if TechAnimation should be added here, but if it should, I would recommend Pierrick Picaut's channel on rigging in Blender.
Finally! A playlist that actually assumes you want to have a career in 3D, and does not teach you basic things like creating a styalised room or donut.
wait
so do you mean try to follow along with these tutorials in blender (even though they aren't made for it)
or to learn each of these practices in there own respective software?
e.g. should a tutorial for textures in substance painter be followed in sp or in blender? should I ditch the idea of following the tutorial and just try to pay attention and apply what is said to my own projects
At an advanced level, tutorials aren't for following along; they're more to understand concepts and workflows. At that level, it doesn't matter what program you use. When, for instance, the Mari artists explains how he would texture a fire hydrant, that is equally applicable in Blender.
Thanks for the fantastic list, and for thinking 'outside the blender box' - ordered the Framed Ink book last night
Tell me how you like it
@@robinsquares It's a terrific book!
This is phenomenal
don't ever never delete this video OR playlist which you make!.
You just earned a new subscriber
I find the title really funny because it implies that no one who's used Blender has ever seen a non-Blender tutorial.
This is exactly what i was looking for!!!
Man I’m excited