Blender Clay Stop Motion Shader Tutorial

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 548

  • @cerocero2817
    @cerocero2817 5 ปีที่แล้ว +913

    1: Open blender
    2: Create cube
    That's so unnatural

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +92

      Don't judge me.

    • @tyrone70KeoneShyGuy
      @tyrone70KeoneShyGuy 5 ปีที่แล้ว +42

      I stopped watching the video to look for this comment!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +44

      You were not disappointed

    • @Katniss218
      @Katniss218 5 ปีที่แล้ว +57

      Open Blender
      Obliterate the default cube
      Create new cube.

    • @cerocero2817
      @cerocero2817 5 ปีที่แล้ว +14

      @@Katniss218 much better

  • @TwunnyPhaiv
    @TwunnyPhaiv 5 ปีที่แล้ว +274

    now my dream of having Pingu, Gumby, Wallace and Gromit all beating eachother up can become reality!

    • @pb_sandwhich
      @pb_sandwhich 4 ปีที่แล้ว +6

      Twunny Phaiv Heh. In the meantime, I’ll make a high quality version of Pingu and his friends!

    • @cgtechie
      @cgtechie 3 ปีที่แล้ว +1

      same!!

    • @poweroffriendship2.0
      @poweroffriendship2.0 3 ปีที่แล้ว +2

      Don't forget Shaun the Sheep.

    • @therealslin
      @therealslin ปีที่แล้ว

      Also don’t forget the Angry Kid

  • @bamdenie3466
    @bamdenie3466 4 ปีที่แล้ว +126

    Hey, at 6:49 you added an invert node. I just wanted to point out that the bump node has an invert option that inverts the texture without having to add another node. Great tutorial though. I just discovered your channel, and I'll be sticking around.

  • @sapmartin
    @sapmartin 2 ปีที่แล้ว +8

    I know this is probably a basic thing for many Blender users, but I watched this tutorial in total awe! This is phenomenal, thank you!

  • @bunnyun206
    @bunnyun206 2 ปีที่แล้ว +16

    Incredible video! thank you! For the people like me that is just following along blind, at 4:17 where he press ctrl+t , it will only work if the add-on "node Wrangler" (that you can find on preferences > add-ons) is enabled.

    • @augustoferreiralima9751
      @augustoferreiralima9751 2 ปีที่แล้ว +1

      ok, i think i love you

    • @bunnyun206
      @bunnyun206 2 ปีที่แล้ว +1

      @@augustoferreiralima9751 lol good luck on your Blender Studies!

    • @01version
      @01version 2 ปีที่แล้ว +1

      Thank you !!!!

    • @movepigeon
      @movepigeon ปีที่แล้ว +1

      Thank you!!

  • @ZacharyAghaizu
    @ZacharyAghaizu 4 ปีที่แล้ว +3

    Beautiful! I spent a while focused on stop motion and I'm so happy to be able to learn to apply this to 3d. Not overtly smooth and boring movements

  • @Enolavisten
    @Enolavisten 5 ปีที่แล้ว +107

    Dude, you sound like Adam Scott from Parks and Rec. Which is hilarious, because he has an episode where he does an episode of stop motion claymation and is really proud of it. Just thought that was funny, love the vid, thanks for sharing!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +27

      😂 you're the third person to say that

    • @wehttam_1
      @wehttam_1 2 ปีที่แล้ว +3

      I will never hear his voice differently

    • @christianbeauchemin8637
      @christianbeauchemin8637 11 หลายเดือนก่อน +2

      Four year later and I had the same thought while watching his latest video

  • @mostafabalboul3966
    @mostafabalboul3966 5 ปีที่แล้ว +37

    I know you didn't write it as such, but this actually serves as a pretty nice introduction to using shaders and procedural nodes. Such a friendly and aesthetically appealing texture definitely provides an impetus to learn how to work with making materials.

  • @marcusrietmann3339
    @marcusrietmann3339 5 ปีที่แล้ว +151

    Thank you for uploading. Nice tut.
    Note: the Bump Node has a checkbox: "Invert" :D

  • @artbyjibs
    @artbyjibs ปีที่แล้ว +2

    Your style is soo cool. It looks like hand made objects. Reminds me of Little Big Planet.

  • @lostcrusader8053
    @lostcrusader8053 5 ปีที่แล้ว +86

    Thanks for the tutorial! I can model Wallace and Gromit and use this texture! :D

  • @kajiuman1075
    @kajiuman1075 5 ปีที่แล้ว +4

    Man thank you for making this useful tutorial! I used to do claymation on my free time but I had to stop since my tablet broke one day but now I can start doing more claymation styled videos with this.

  • @SytanOfficial
    @SytanOfficial 2 ปีที่แล้ว

    Added an invert node on a node with an invert function... Double the invertability!
    Awesome video!

  • @sirviltreeofastora
    @sirviltreeofastora ปีที่แล้ว

    For somebody that works with clay a lot, this looks really good!

  • @WanderingEclipse
    @WanderingEclipse 5 ปีที่แล้ว +78

    Great tutorial once again, but please enable your cursor in your recording software - sometimes it is hard to see which values you change, especially on the graph editor.

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +18

      sorry, shadow play turned it off automatically even after I enabled it, need to futz with it a bit more

    • @WanderingEclipse
      @WanderingEclipse 5 ปีที่แล้ว +8

      SouthernShotty No worries :)

  • @Snowsarn81
    @Snowsarn81 ปีที่แล้ว

    Thank you much, this made my animation look so much more like stop motion

  • @sSPACEoNE
    @sSPACEoNE 5 ปีที่แล้ว +3

    For animate fingerprints u may use Mapping node driver to coordinate.

  • @blenderzone5446
    @blenderzone5446 3 ปีที่แล้ว

    this stop motion effect is so satisfying!!!

  • @benjaminbrowning7317
    @benjaminbrowning7317 5 ปีที่แล้ว +2

    this is great ! I love your handmade style, please keep these tutorials coming!

  • @papadzules
    @papadzules 4 ปีที่แล้ว +2

    Wow, thank you! So clear, i lovvve it. Thanks again.

  • @BungusThe3th
    @BungusThe3th 5 ปีที่แล้ว +1

    Hey really great work with this, your format and video direction is clear and concise and you keep it entertaining with some good funnies.

  • @puredruid
    @puredruid 3 ปีที่แล้ว

    Couldn't find your link on Skillshare to this vid that you said you'd add to your 3D character tutorial, glad I found it with a quick TH-cam search. Great stuff, learning a lot from your vids!

  • @ako9212
    @ako9212 3 ปีที่แล้ว

    Just bought doublegums shader. Very excited to play with it. Maybe it’ll boost my confidence on my renders.

  • @tigerplay930
    @tigerplay930 3 ปีที่แล้ว

    It's so beautiful! Like am in my childhood right now)) your skillshare classes is awesome) and so easy) Thank you! )

  • @PaulChabot
    @PaulChabot 3 ปีที่แล้ว

    Can't remember where I got this tip, but right click in the shader window, right click on search and create shortcut Crtl+Shift+A ... such a time saver. Also, thanks for this tutorial, I think I'm going to make my own finger prints for this. :D

  • @placebo_yue
    @placebo_yue 4 ปีที่แล้ว

    Very nice! for a second there i was thinking "use curves! apply a noise modifier to the animation!" but then you went and did it better than i could've I'm gonna give it a try

  • @landshark7588
    @landshark7588 5 ปีที่แล้ว +2

    He sounds so enthusiastic to Ben doing this

  • @LikeAwesome
    @LikeAwesome 5 ปีที่แล้ว +8

    awesome! your tutorials are great! keep em coming!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      Thank you! Help me out by sharing them 😁

  • @pixellegolas
    @pixellegolas 5 ปีที่แล้ว

    hm, one of the better tutorials I have seen in a long time and learnt alot! Thanks

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว

      I'm glad you learned, thank you for watching

  • @sophiaoconnell1927
    @sophiaoconnell1927 5 หลายเดือนก่อน

    what does "hit shade smooth here" mean at 0:44, where does that search bar come from? I found shade smooth in right click menu but idk if thats what its supposed to be.

  • @Feride.
    @Feride. 3 ปีที่แล้ว

    Thank you for making it this easy! The tutorial is so easy to follow and the outcome is perfect.

  • @M4rt1nX
    @M4rt1nX 4 ปีที่แล้ว

    Amazing tutorial. I was able to follow it without problems and the results are amazing.

  • @eznosnopes5276
    @eznosnopes5276 5 ปีที่แล้ว +1

    Cool tutorial. There is an invert toggle in the bump node so you can skip adding an extra invert node.

  • @klausbdl
    @klausbdl 5 ปีที่แล้ว +90

    6:10 i think you forgot to cut the fails XD watch till 6:25

  • @yassiraykhlf5981
    @yassiraykhlf5981 5 ปีที่แล้ว +3

    Thank you thats exactly what i was looking for

  • @bengerberick847
    @bengerberick847 3 ปีที่แล้ว +6

    When I add the texture I'm getting seams. I tried sphere project, but the UV Map looks weird. Any tips?

    • @JackScott13
      @JackScott13 3 ปีที่แล้ว

      Same problem, you ever find a way to solve it?

  • @Rachel-qk1dj
    @Rachel-qk1dj 4 ปีที่แล้ว

    I'm french, my friend challenged me to make a character in modeling clay on Blender and you save my rendering;)

  • @nibblrrr7124
    @nibblrrr7124 5 ปีที่แล้ว +2

    For the stuttering effect, my thought was to use the Stepped Interpolation modifier in the graph editor, with a Noise modifier in front. Though that does make tweaking specific frames, or varying the "framerate", hard...
    Anyway, I love your take on this style! Just saw you over on BlenderNest, and I'm glad I've found your channel.

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      Thanks for the comment 😊 glad you watched. That's a good way to do it too

  • @CarlosBehrens3D
    @CarlosBehrens3D 4 ปีที่แล้ว

    This tutorial is everything.

  • @cjh.50
    @cjh.50 2 ปีที่แล้ว

    06:46 could i check on the Invert of Bump node here?
    (without add a invert node between image texture and bump node)

  • @belgrifex
    @belgrifex 5 หลายเดือนก่อน +1

    does anyone know how to make the fingerprints not like, pinch/stretch at the top and bottom of the sphere?

  • @J0J0155
    @J0J0155 5 ปีที่แล้ว +166

    "We're going to plug that intoooo... strength"
    Me: Ok
    "We're going to plug that intooo... Normal"
    Me: Um...ok *Makes changes*
    "We're going to plug that into-"
    Me: For god's sake man, make up your mind!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +82

      Me: *reads comment*
      Still Me: I'm sad

    • @J0J0155
      @J0J0155 5 ปีที่แล้ว +27

      @@SouthernShotty Lol, did it for the meme, no hard feelings, thanks so much for the tutorial man!

    • @wdkpwr6586
      @wdkpwr6586 5 ปีที่แล้ว

      :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDd

    • @cesaramaral7007
      @cesaramaral7007 4 ปีที่แล้ว +2

      LMAO, that made me bark literally, thank you!

    • @uniworkhorse
      @uniworkhorse 4 ปีที่แล้ว +1

      llmaooo

  • @NIXO3D
    @NIXO3D 2 ปีที่แล้ว

    that was a hell of a tutorial, thank you so much

  • @CGMatter
    @CGMatter 5 ปีที่แล้ว

    great tutorial!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว

      Thanks! Maybe we can collaborate on a video. Message me on Instagram if you want to

  • @aaronjohnston1
    @aaronjohnston1 5 ปีที่แล้ว

    Awesome work man - thanks so much for taking the time to make this :D

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      Thanks for taking the time to comment 😁 Share it with friends to help me out

  • @bertani6134
    @bertani6134 4 ปีที่แล้ว

    I love you work man!

  • @matthewjordaan5023
    @matthewjordaan5023 3 ปีที่แล้ว

    Awesome tutorial.. Super inspired

  • @horgath4335
    @horgath4335 3 ปีที่แล้ว

    Thank you! I love your style so much :DD

  • @sanghwalee402
    @sanghwalee402 10 หลายเดือนก่อน

    Thank you for the good video. I wish there was an angled aspect of the object like the thumbnail of this video. Which of your lectures should I watch for related lectures on the Skillshare site?

  • @justineggnn
    @justineggnn 2 ปีที่แล้ว +1

    A bit late but, is there any way to just copy/paste the animation from the displacement strength to all objects on the scene or do I have to manually animate the displacement strength of each object? I tried copying the displacement modifier to selected, but the strenght animation keys don't seem to follow.

  • @PetrSmrtka
    @PetrSmrtka 5 ปีที่แล้ว +1

    Nice, this should be one of the Matcap

    • @rbettsx
      @rbettsx 5 ปีที่แล้ว

      You can make your own custom matcaps, but of course, it wouldn't be animated, displaced, respond to light..... etc..

  • @GracieDaGoober
    @GracieDaGoober 2 ปีที่แล้ว

    How do you get that modifier thing for the animation? I can't find it. All I did was press N and all that appeared was NOTHING that appeared in the video. What am I doing wrong??? 😒

  • @Carol75221
    @Carol75221 4 ปีที่แล้ว

    amazing tutorial! your channel is what I was looking for, thank you for sharing ♡

  • @RoideJaneiro
    @RoideJaneiro 5 ปีที่แล้ว +7

    "First, let's create a mesh cube here." Après-Skiate your humor. :) Subscibed!

  • @anthonygrammont8971
    @anthonygrammont8971 5 ปีที่แล้ว

    Thank you for making this video. I am really looking forward to the next videos

  • @dewadika
    @dewadika 2 ปีที่แล้ว

    help..10:50 on my blender, modifier tab not showing..

    • @planktron
      @planktron 2 ปีที่แล้ว

      I don't know why I also don't see it but you can select all keyframes and press shift+E and choose make cyclic (or Clear cyclic if you don't want it anymore :)

  • @SaFFire123x
    @SaFFire123x 5 ปีที่แล้ว +1

    I wish I had watched this tut before giving material to my Shaun The Sheep character.
    Thanks for the video. Will make a good use of it

  • @rbettsx
    @rbettsx 5 ปีที่แล้ว

    Nicely done. Having spent a lot of my life as a stop-motion animator, it's quite amusing to watch work being put into the things I used to cover up. You could go even further, maybe, and use drivers in the displacement and texture mapping.. as some noisy function of various values in the main animation, to sync the material with change-frames... not necessarily at 2-frame intervals.

  • @bellydinosaur
    @bellydinosaur 3 ปีที่แล้ว

    thankkkk you such a sick tutorial

  • @ikanasisse9661
    @ikanasisse9661 5 ปีที่แล้ว

    Thats was incredible
    Even if I don't make shader in blender yet (I only know how to do gold), that video was very interesting ^^
    PS : the egg exemple is soooooooooooooooooooooo cute

  • @457Deniz457
    @457Deniz457 5 ปีที่แล้ว +2

    I LOVE THAT CLAY :OOOO
    #THANKS !

  • @niko_x_zero
    @niko_x_zero 3 ปีที่แล้ว +1

    For some reason I cannot get the fingerprints to animate, although I have successfully added the keyframes on the Mapping node. I hit play, can see the numbers change at the Z value and the displacement modifier wiggles the ball, but the fingerprints stay in exactly the same spot. Am I missing something?

  • @ariedhine
    @ariedhine 5 ปีที่แล้ว +1

    Thanks !! I was looking for this tutorial a lot of time

  • @catchylife2560
    @catchylife2560 3 ปีที่แล้ว

    wow, thanks so much, i love this effect

  • @blenderzone5446
    @blenderzone5446 4 ปีที่แล้ว

    Great tutorial man!

  • @kristymong90
    @kristymong90 3 ปีที่แล้ว

    there are seams with the texture on sphere, how can this be fixed and what if i want to apply on more complicated model, will the fingerprint texture is works smoothly?

  • @milo3733
    @milo3733 5 ปีที่แล้ว +1

    Hey do you have the problem where bump maps in eevee render at half res? I would die for a solution to that problem

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      "As of now, bump mapping is supported using OpenGL derivatives which are the same for each block of 2x2 pixels. This means the bump output value will appear pixelated. It is recommended to use normal mapping instead." From blender stack exchange

  • @EyeMCreative
    @EyeMCreative 4 ปีที่แล้ว +8

    Instead of hold keyframes, animating every other frame, an easier method would be to half your framerate, and then convert back later. So for 24, do 12, or for 30, do 15, or sometimes even 10. This gives you way fewer frames to animate and way fewer frames to render. Then, bring your image sequence either back into Blender, or into After Effects or Resolve, where you can then re-export at 24 or 30, and have that same jerky look.

    • @SouthernShotty
      @SouthernShotty  4 ปีที่แล้ว +5

      that is easier, but I like having full control. This is how they did it on spiderverse :)

  • @amazingroovy7292
    @amazingroovy7292 8 หลายเดือนก่อน

    Great stuff!

  • @j.s6001
    @j.s6001 5 ปีที่แล้ว +8

    Thank you I was searching for this kind of tutorial.
    Could you make a tutorial about skin shader for cartoony characters?

  • @JackSwagger97
    @JackSwagger97 3 ปีที่แล้ว +1

    So, i'm a noob with this, i made the material, saved to the add-on library, so now i can use it in any project, cool!
    But how about the displacement modifier/texture? Do i need to do that in every project or is there a way to simply make it automatic alongside the material?

  • @chr1sfilm5
    @chr1sfilm5 5 ปีที่แล้ว

    Great work dude!

  • @tomasjancik7289
    @tomasjancik7289 5 ปีที่แล้ว

    Thanks a lot for this nice tutorial. Might use for my school project in the future.

  • @josepht1575
    @josepht1575 3 ปีที่แล้ว +1

    I've been trying to bake the textures with double-gum's clay shader but having some difficulty getting it to output correct. I'd like to get the displacement map to work via multires modifier as well. Would you mind putting together a baking tutorial with this shader?

  • @Alvaroken
    @Alvaroken ปีที่แล้ว

    Very NICE!

  • @kenhuang551
    @kenhuang551 5 ปีที่แล้ว

    Love it! It's very useful for me to make stop motion. Look forward to seeing more about that! Thank you so much! ;)

  • @wonderfulwafflez5434
    @wonderfulwafflez5434 9 หลายเดือนก่อน

    How do you make that almost voronai look in the clay material in the thumbnail? It isn't explained in the tutorial...

  • @Prajwal____
    @Prajwal____ 5 ปีที่แล้ว +2

    Thank you so much for this!!👍👍🤘

  • @SirEnd3r
    @SirEnd3r 5 ปีที่แล้ว

    Thats really cool

  • @sourdonkeyjuice
    @sourdonkeyjuice 4 ปีที่แล้ว

    Thanks for the tuts! So helpful

  • @try7589
    @try7589 4 ปีที่แล้ว

    amazing tutorial !

  • @ThomasAnimations
    @ThomasAnimations 5 ปีที่แล้ว

    This is exactly what i was searching for, thank youu

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      You're welcome, thanks for commenting! Share it with your friends 😁

  • @spaceygamedev5786
    @spaceygamedev5786 4 ปีที่แล้ว +1

    Would it be possible to use this shader to create a model, then export the model into unity and keep the shader?

  • @valentinesstash8536
    @valentinesstash8536 5 ปีที่แล้ว

    KING

  • @bluebrick0449
    @bluebrick0449 ปีที่แล้ว

    amazing tutorial!! thank you so much :)

  • @itsonlyus4584
    @itsonlyus4584 2 ปีที่แล้ว +1

    Hey, Great tutorial ! But do you know how I could wrap my character with this texture ?

  • @Lumpappsofficial
    @Lumpappsofficial 5 ปีที่แล้ว

    Awesome! Can you use the invert button in the Bump node instead of the invert node?

  • @WilliumBobCole
    @WilliumBobCole 5 ปีที่แล้ว +1

    Exactly what I wanted, thank you so much for this :D

  • @runsbuns3675
    @runsbuns3675 4 ปีที่แล้ว

    how to create texture alpha of our own finger prints? ink our fingers print on white paper scan and invert? then do some method of making a tiled pattern from it?

    • @runsbuns3675
      @runsbuns3675 4 ปีที่แล้ว

      substance designer splatter shape

  • @teabagNBG
    @teabagNBG 19 วันที่ผ่านมา

    thanks, but how can i convert the shader to a actually mesh?

  • @katie8544
    @katie8544 5 ปีที่แล้ว

    This is awesome! 🙌❤️

  • @andreasantosa116
    @andreasantosa116 4 ปีที่แล้ว

    Thankyouu!! this tutorial helps me a lot !!

  • @bio0link
    @bio0link 4 ปีที่แล้ว

    So I purchased Double Gums shader and I'm loving it but I'm having a problem that I have been looking for a solution for a week now and no one can seem to help me. How can i get the material to rotate with the mesh I have rigged? I have my mesh rigged and ready to animated but when i start moving the bones around the material does rotate with it. Is there any nodes I can use to make it rotate with the mesh?

    • @SouthernShotty
      @SouthernShotty  4 ปีที่แล้ว

      Uv unwrap and switch mapping in the nodes from.object to UV

  • @mikejornlin
    @mikejornlin 4 ปีที่แล้ว

    Can you apply a shader like this to a painted surface? I'm only finding examples using colors. Wondering if I can use a painted surface to "cheat" sculpting some details and still apply this? Very new to Blender.

  • @Justini0
    @Justini0 5 ปีที่แล้ว

    When I hit Spacebar, it plays the animation... What button did they switch it to to search for Shade Smooth?

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว

      Right click

    • @Justini0
      @Justini0 5 ปีที่แล้ว

      @@SouthernShotty Thanks. :) Continuing your tutorial now, LOL! Trying to move from clay stop-motion to PC animation, and your shader looks awesome!

  • @sandrawong6787
    @sandrawong6787 3 ปีที่แล้ว

    Do u need a VFX card to do this my laptop keeps lagging once I add bump node

  • @dewerteredewertere2118
    @dewerteredewertere2118 5 ปีที่แล้ว +1

    Can someone help me?
    I tried to do this but if i choose the UV opcion It doesnt show anithing (i work in blender 2.8)

  • @arknark
    @arknark 4 ปีที่แล้ว

    Dumb question: How did he just close the window like that @3:55 ?

    • @SouthernShotty
      @SouthernShotty  4 ปีที่แล้ว

      that was an edit :)

    • @arknark
      @arknark 4 ปีที่แล้ว

      @@SouthernShotty Ah, thank you friend :) I was like whaaaaaa

  • @TutsKK
    @TutsKK 4 ปีที่แล้ว

    10:12 i don't get the "clay" item in the timeline :(

    • @SouthernShotty
      @SouthernShotty  4 ปีที่แล้ว

      Make sure it's selected in nodes

    • @TutsKK
      @TutsKK 4 ปีที่แล้ว

      @@SouthernShotty You'r right!! thanks mate

  • @thomasbaker4970
    @thomasbaker4970 5 ปีที่แล้ว

    Love it Love it Love it!

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      How much do you love it...

    • @thomasbaker4970
      @thomasbaker4970 5 ปีที่แล้ว

      @@SouthernShotty Considering Patreon, good that you mentioned it =)

    • @SouthernShotty
      @SouthernShotty  5 ปีที่แล้ว +1

      @@thomasbaker4970 I recommend it 😜