Yup! Unfortunately you cannot kill Igor, and hitting him does not cause damage to the proper boss. Plus, he does not act like a traditional Fleaman/Hunchback. Still an easy fight if you can keep Igor stun locked the whole fight, which is very doable and I have done so on multiple occasions off camera.
The trick with death is to know that he throws sickles whenever he lands on a surface and wherever you are determines where they’re going to spawn, most people never figure that out.
This reminds me of the hardest boss rush I ever tried and that's in the game A Hole New World. I had a great time with it although the difficulty on the normal playthrough was tough as nails, NG+ is almost impossible lol
@@TheFredster32 have you ever beat the whole game and played it again? The stages are numbered from the last level. It doesnt start over... And bats and medusa heads are used through out the stages... Its hard!
+TheFredster32 oh now i see it. idk how the hell i missed that lol. well, great job man, i'm sure it was no easy feat. I started playing through a few days ago but got stuck on Death. I ended up getting too frustrated and quit. Such a good game though. Definitely one of the best Castlevanias.
Let me guess. This is the lame american version where everything is in a higher speed? Try to beat a PAL NES game. Everything is a little slower. Well, not everything it seems. The bad guys are moving relatively the same. But the whip! It seems like it's going twice the speed than in my version. Excuse me if my spelling isn't spot on and if your butt is hurting.. /Alex Sweden
It is probably because most of the NES games played in US and Japan run at 60FPS. PAL NES games run at 50FPS, so I see exactly where you're coming from.
How can it be lame if it moves at the correct speed, while PAL speed was slower (that would allow you more time to think of an attack pattern, Japan and US versions have more challenge as they are faster/the correct speed. I've tried playing games in emulators at PAL speeds, there's no way in hell I'd get enjoyment out of that.
I always wondered why Simon is okay when looking at Medusa. Usually, looking at Medusa turns you into stone.
No stone effect until Castlevania 3! But it only happens when she shoots her eye vision.
Simon doesn't appear to have any eyes so maybe that's why.
@@j-dubb614 He has eyes.
@@dmcmusiclover2995probably.
Finally, a good Playthrough!!!
Igor is like the sidekick to Frankenstein’s monster.
Yup! Unfortunately you cannot kill Igor, and hitting him does not cause damage to the proper boss. Plus, he does not act like a traditional Fleaman/Hunchback. Still an easy fight if you can keep Igor stun locked the whole fight, which is very doable and I have done so on multiple occasions off camera.
"No Damage, Whip Only" -...Final Destination?
This second Dracula is a pain in the ass.
He’s like Bahomet in Castlevania III.
ngl the bosses are quite predictable if you their actions
Beating Frankenstein and Death with just the whip is the ultimate challenge.
The trick with death is to know that he throws sickles whenever he lands on a surface and wherever you are determines where they’re going to spawn, most people never figure that out.
Wow! Hooray for Simon!
have no idea how to do Death. I keep getting cornered
Nice job, soldier!
Is it possible to learn this power?
This reminds me of the hardest boss rush I ever tried and that's in the game A Hole New World. I had a great time with it although the difficulty on the normal playthrough was tough as nails, NG+ is almost impossible lol
Well done, especially for an emulator
What do the numbers at the end of the Boss battles mean?
The number of attempts that it took to defeat them.
@@TheFredster32 Ah! I saw already!
I love when a TH-camr adds a description to their videos! Context for the small things is even more important nowadays !😅
Volume is too high
I wonder if that last hit could of been a hit for you... If he had more life bars.. You ran out of room. Maybe he would of did the high jump...
Oh without a doubt I would've been dead had he needed one more hit.
@@TheFredster32 have you ever beat the whole game and played it again? The stages are numbered from the last level. It doesnt start over... And bats and medusa heads are used through out the stages... Its hard!
@@Jy-xq2ew No, haven’t the patience for hard mode.
Thats not a whip its a morning star, whip is no upgrade lol
how many times did it take for you to do Dracula II?
7. It says that right after I grab the orb.
+TheFredster32 oh now i see it. idk how the hell i missed that lol. well, great job man, i'm sure it was no easy feat. I started playing through a few days ago but got stuck on Death. I ended up getting too frustrated and quit. Such a good game though. Definitely one of the best Castlevanias.
@@TheFredster32 I never got to know what the orbs actually do. Does they do something to Simon?
Good skill set lol👍🏾
Meanwhile i stil cant beat Death after 35 years.
Hey! Practice makes perfect!
I’ve never beaten Death with the whip, but with Holy water it’s easy.
@@mncdssctn9110I beat it with cross weapon.
Eu não to tirando
Let me guess. This is the lame american version where everything is in a higher speed? Try to beat a PAL NES game. Everything is a little slower. Well, not everything it seems. The bad guys are moving relatively the same. But the whip! It seems like it's going twice the speed than in my version. Excuse me if my spelling isn't spot on and if your butt is hurting..
/Alex
Sweden
It is probably because most of the NES games played in US and Japan run at 60FPS. PAL NES games run at 50FPS, so I see exactly where you're coming from.
Everything's slower in the PAL versions.
Alexander Ström Lame? Stfu because you OBVIOUSLY don't understand the concept of PAL vs NTSC formats!
How can it be lame if it moves at the correct speed, while PAL speed was slower (that would allow you more time to think of an attack pattern, Japan and US versions have more challenge as they are faster/the correct speed. I've tried playing games in emulators at PAL speeds, there's no way in hell I'd get enjoyment out of that.