they made the flag missions womewhat easier by lowering spawns luckily, but it's difficult because people tend to just swarm the flag like lemmings instead of planning it out when it doesn't go as planned retreating to try again with full cooldowns is a decent strat if you start losing more reinforcements than you planned
My problem with it is the unnecessary drag with the weapon. Would totally use it more if I didn't have to compensate the weapon ergonomics with peak physique. None of the other breakers suffer from that problem and even the original one has 16 mag cap again after they originally nerfed it.
I absolutely adore the spray and pray im not one to use EAT i rock stalwart im getting like 4-6k shots fired and close to 1k kills per game on helldive difficulty but my stratagems are 2 anti tank either rail/laser, 500kg/110MM all a mix of each depending on what my teammates are rocking and 1 napalm barage or turret
Shotguns in this game should work different. At close range (-20 m) medium pen, (+20 m) light pen for pellets ammo and spread dmg. Ammo like breaker should be med pen at ~25/30 m and almost no spread, at longer range, light armor
I really have a hard time against bile spewer due to its medium armor, overall I think this gun is good as the incendiary. I usually use grenade launcher to counter them along with the outpost but I still vulnerable while I was encountering with the big bois.
Best comments get a heart♥
The reason its underrated is becuae it used to be so freaking weak it couldn't break terminid eggs.
But now, it's very good
opinion respected
@@alexstratton2299 👍
Really enjoyed your video 😎 New Sub
Much Appreciated.🔥
I like this thing too, it's fun as hell
12:19 bro used the impacts on the bile titan and the EAT on the hive guard 😭
laughed at that clip when I was editing🤣, I thought nobody would notice
@ it was so odd and hilarious i was just surprised you said nothing about it and carried on as the bile titan died so quickly 💀
It's a viable shotgun and increases build diversity not the best but usable
That's fair.
they made the flag missions womewhat easier by lowering spawns luckily, but it's difficult because people tend to just swarm the flag like lemmings instead of planning it out when it doesn't go as planned
retreating to try again with full cooldowns is a decent strat if you start losing more reinforcements than you planned
Thanks for the tip.
My problem with it is the unnecessary drag with the weapon. Would totally use it more if I didn't have to compensate the weapon ergonomics with peak physique. None of the other breakers suffer from that problem and even the original one has 16 mag cap again after they originally nerfed it.
@@3ZKZSting I agree, the drag is a huge letdown.
I absolutely adore the spray and pray im not one to use EAT i rock stalwart im getting like 4-6k shots fired and close to 1k kills per game on helldive difficulty but my stratagems are 2 anti tank either rail/laser, 500kg/110MM all a mix of each depending on what my teammates are rocking and 1 napalm barage or turret
you got some nice combos, I'll try them out myself
Shotguns in this game should work different. At close range (-20 m) medium pen, (+20 m) light pen for pellets ammo and spread dmg.
Ammo like breaker should be med pen at ~25/30 m and almost no spread, at longer range, light armor
Agreed.
I really have a hard time against bile spewer due to its medium armor, overall I think this gun is good as the incendiary. I usually use grenade launcher to counter them along with the outpost but I still vulnerable while I was encountering with the big bois.
I hope the devs make it medium armour pen
@@OPElvoneme too sir🫡