This node is just INCREDIBLE - Blender

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  • เผยแพร่เมื่อ 5 ม.ค. 2025

ความคิดเห็น • 92

  • @BombsAwayMusic
    @BombsAwayMusic 2 ปีที่แล้ว +169

    Show us the node group for that amazing haircut

    • @mrpaulmahon
      @mrpaulmahon 2 ปีที่แล้ว +6

      🤣🤣🤣

    • @issac7787
      @issac7787 ปีที่แล้ว +9

      fr my man looking like super saiyan

    • @chasewilltin8567
      @chasewilltin8567 11 หลายเดือนก่อน +1

      Facts, show us the good nodes your hiding

    • @voyageruk2002
      @voyageruk2002 11 หลายเดือนก่อน +2

      He is Nick Hayward's son from haircut 100

    • @Pumachew
      @Pumachew 6 หลายเดือนก่อน

      Aha Node Group.

  • @eclecticgamer5144
    @eclecticgamer5144 2 ปีที่แล้ว +34

    @13:00
    Quick way to do that is type "pi/2" in the field for the radians equal to 90 degree. PI for 180, and Tau for 360.

  • @Memnor
    @Memnor ปีที่แล้ว +23

    Super helpful video! I followed along to help make some stuff for a music video, and made notes of all of the points I got stuck, and how I fixed them, just in case anyone else runs into the same problems:
    0:52 : wasn't doing it in edit mode (Scale ended up wrong) - Fixed by going into edit mode.
    1:23 : Didn't realise you could type fractions etc into the little guy in the bottom left - Fixed by extruding it an arbitrary amount and then typing the fraction in.
    2:53 : didn't see the angles - fixed by changing viewport mode to wireframe
    3:47: Delete geometry node didn't remove the cube - fixed by going back into object mode (instead of edit)
    9:37 : Took me a second to work out that we're now in solid mode (in the top right) instead of wireframe mode
    15:02 : My 2 shapes were drawing from the same geometry nodes, so editing one would edit the other. Fixed by copying the geometry nodes (with the little 2 pages icon) and assigning the copy to the second shape (and later, third shape)
    18:16 : Couldn't see inside the shape - fixed by changing viewport to "solid" mode instead of material preview in the top right
    19:51 : Window is labelled "shader editor" instead of "material view".
    20:02 : had to zoom out to see the dialogue box that appeared
    20:07 : no gradient in the colour because I forgot to put the store named attribute on the main neuron (also it's case sensitive!)
    Thanks so much for this, I'm a beginner in Blender right now but stuff like this is super helpful.

  • @covalspace8191
    @covalspace8191 4 หลายเดือนก่อน +1

    this is so far the best geometry nodes video I've seen and by far the best for fractal trees. Thank you thank you thank you!!!!

  • @chameleonblockstudios
    @chameleonblockstudios ปีที่แล้ว +3

    AHH I've been trying to do this myself for ages, Thank you!!!! I didn't even think of doing it 3D and the poke faces thing to create all the angles is so useful, much appreciated!!!!!!

  • @mrpaulmahon
    @mrpaulmahon 2 ปีที่แล้ว +36

    Came here for the Nodes... Stayed for the Hair!!!

    • @aegisgfx
      @aegisgfx ปีที่แล้ว

      Hes got Nick Kershaw hair!

  • @franzmarley
    @franzmarley ปีที่แล้ว +2

    Duuude this is so much fun. Awesome hair too. It's so much fun to point to these things to my son and tell him it's math as well.

  • @technoviking9999
    @technoviking9999 ปีที่แล้ว +1

    Wow. I'm blown away.

  • @globglob3D
    @globglob3D ปีที่แล้ว

    Cool technique, I'll try it out. I think there is improvement that can be made when you generate the base geometry. You end up with high density on each "voxel faces" but not inside. It would probably help to do a first extrusion at 0.05 and scale element to 0 to get a pyramid shape, with a transform scale it on -1 Z and offset by 0.05 on Z to get a Hourglass shape, which should allow for even better branching with the Shortest Edge Path node.
    Around 6:25 you can just change the Random node to Boolean which gives you a probability for each points to be selected.

  • @IndustrialJones
    @IndustrialJones 6 หลายเดือนก่อน

    Great, easy to follow tutorial! I was going to do individual branches growing along a path until I saw this. Looks amazing!

  • @herb1003
    @herb1003 2 ปีที่แล้ว +2

    good tutorial and cool project, the shortest path nodes are making more sense .

  • @Pumachew
    @Pumachew 6 หลายเดือนก่อน

    Great instructions on nodes. I am still learning Blender. So…I will revisit this video in a year. When I hope I have the base knowledge to really understand what you are doing. Dang cool results! Thanks

  • @joseterran
    @joseterran ปีที่แล้ว +1

    node master! ty for sharing

  • @vegalatt9774
    @vegalatt9774 2 หลายเดือนก่อน

    I just copy your node, I don't know how it works but if it works, it works.

  • @StrayCreations
    @StrayCreations  2 ปีที่แล้ว +9

    Hey all. Here are some extra tips for those recreating this node. I will update this comment with any needed clarifications.
    - When scaling the plane by 0.5 in the beginning, make sure to do it in edit mode, not in object mode.
    - When isolating the end vertex (this is the bottom most vertex) we use the compare node to check for the vertex that is at 0 on the Z axis. If it doesn't seem to work, play with the B value on the compare node. This should increase the search area.

    • @franzmarley
      @franzmarley ปีที่แล้ว +1

      Yeah my didn't look the way yours did at all, until I applied the scale =)

    • @SoftRadioChannel
      @SoftRadioChannel ปีที่แล้ว +1

      Thank you!

    • @tomkandel2082
      @tomkandel2082 ปีที่แล้ว

      Playing with the B value did not help. Whole mesh disappeared and cant do anything about it so far.

    • @蔡忻润
      @蔡忻润 ปีที่แล้ว

      Thank you for the reminder, the problem that has been bothering you for a long time has finally been solved

  • @kcfox0971
    @kcfox0971 ปีที่แล้ว +1

    Thank you for this video. Super helpful easy to follow and very well put together. ❤‍🔥

  • @chicopreta2516
    @chicopreta2516 2 ปีที่แล้ว +2

    Thanks for this amazing tutorial!

  • @Tsung-ChihTsai-y1c
    @Tsung-ChihTsai-y1c ปีที่แล้ว +1

    It’s an interesting topic and very tricks in every single node. Thanks a lot!

  • @aegisgfx
    @aegisgfx ปีที่แล้ว +2

    Very informative video, thank you Nick Kershaw!

  • @TomasHradckyComposer
    @TomasHradckyComposer ปีที่แล้ว +1

    This is a fantastic tutorial. Many thanks.

  • @0.000γοαζιν
    @0.000γοαζιν 2 ปีที่แล้ว +3

    I think, you can transfer factor from curve to volume using 'Sample nearest' and 'Sample index' nodes, but you need to store factor as named attribute and convert curve to mesh first (without profile curve)

    • @StrayCreations
      @StrayCreations  2 ปีที่แล้ว +1

      Thanks for the suggestion, I'd have to try that out. I've not been able to figure it out so far. Let me know if you found a solution :)

  • @Aaws424
    @Aaws424 ปีที่แล้ว +1

    Great work and great hair 👌

  • @MJsweers
    @MJsweers 2 ปีที่แล้ว +13

    The David Bowie of Blender

  • @TadThurston
    @TadThurston ปีที่แล้ว

    Wonderful video, am following along but don't quite get what's going on at @6:25 -- getting a negative random number to put into "Start Vertices" doesn't make immediate sense to me. Do you know how it works? Is "Start Vertices" some kind of array of vertex indices, and you're just picking off a few of them at the beginning (so we're passing in a sort of count from the end of the array)?

  • @maximehabibi433
    @maximehabibi433 ปีที่แล้ว +1

    i just installed blender yesterday, why am i watching this 😆

  • @Andreamacor
    @Andreamacor ปีที่แล้ว

    U are the David Bowie of 3d Graphics!

  • @erik....
    @erik.... ปีที่แล้ว

    Thank you, this was really interesting! /author of the shortest edge nodes

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 5 หลายเดือนก่อน +1

    Alien plant looking just in couple minutes!

  • @Celeste_4_Life
    @Celeste_4_Life 6 หลายเดือนก่อน

    Is it possible to make it grow even further, like a fractal that keeps going on?

  • @qaesarx
    @qaesarx 2 ปีที่แล้ว +1

    Aside from the FACT that youre a math genius, you look amazing, like McGyver from the 80s 🙂subbed 😀

  • @galacticbroadcastingcompan8756
    @galacticbroadcastingcompan8756 ปีที่แล้ว

    Thank you.

  • @blendercomp
    @blendercomp 2 ปีที่แล้ว

    Pretty cool tut, thanx! :)

  • @zachhall5061
    @zachhall5061 2 หลายเดือนก่อน

    Gonna hit up the arcade after I whip out this tutorial.

  • @terrain4print
    @terrain4print ปีที่แล้ว

    My dude, you have the best hair.

  • @kairomon4344
    @kairomon4344 ปีที่แล้ว

    Klasse Frisur.😉

  • @fruchtzwergstan2887
    @fruchtzwergstan2887 8 หลายเดือนก่อน

    Hi, thank you for making this video. I get a problem after using the "delete geometry" node because there are only deleted points in one corner of the mesh. I don´t know why this is happening and it would be helpful if you could give me a solution to this problem if you know how to solve it. Thank you

  • @AllSquirrelsGoToHeaven
    @AllSquirrelsGoToHeaven 2 หลายเดือนก่อน

    I had this random idea about simulating slime mold in various mazes. I think I'm getting closer.

  • @pedrofonseca9062
    @pedrofonseca9062 5 หลายเดือนก่อน +1

    STAAAAAAAARR MAAAAAANN WAITING IN THE SKY........

  • @francoisvillemaire773
    @francoisvillemaire773 2 ปีที่แล้ว +1

    Genial! Thank you

    • @StrayCreations
      @StrayCreations  2 ปีที่แล้ว

      You're welcome, glad you liked it!

  • @ZoraJones
    @ZoraJones ปีที่แล้ว

    omg your hair is so epic

  • @rajendrameena150
    @rajendrameena150 ปีที่แล้ว

    3:50, can you explain the logic of this math operation.

  • @Sethizback1
    @Sethizback1 ปีที่แล้ว

    Hi, cool tutorials, it feels very satisfying to do this advanced level stuff. Have you tried using a volume cube with volume to mesh as the initial shape instead of manually extruding the mesh? I didn't succeed but perhaps that is possible to make it completely procedural.

    • @StrayCreations
      @StrayCreations  ปีที่แล้ว

      Thanks, I'm glad it was useful! I bet there is an easy way to get that initial shape but I haven't found it yet. Using a volume cube doesn't work as you need connected vertices and faces inside of the mesh. You basically need the Lattice object but as a mesh, yet there seems to be no way to convert a lattice to a mesh at this time.

  • @vizdotlife
    @vizdotlife ปีที่แล้ว

    This has been a great tutorial! For some reason I'm unable to add the keyframes for animations starting around 16:23. The geometry node structure works perfectly up until this point, so it's only at the key frames section where I click to add a key frame at the right times, but no keyframes are showing up in the timeline and I've tried scrolling up/down in case I missed it. Do you know what might be wrong? I'm using Blender 3.5 on Mac

    • @StrayCreations
      @StrayCreations  ปีที่แล้ว +1

      Thanks! If there is a keyframe, marked in yellow or green in the value container of the node, then you'll need to select the node in order for the keyframes to become visible in the timeline

  • @neeltjekleijer2575
    @neeltjekleijer2575 ปีที่แล้ว

    Super nice video it was exactly what I was looking for. I need to export the trees. Is there anyway to apply this modifier and turn it into one mesh without the extra objects dissapearing?

  • @JanoschNr1
    @JanoschNr1 หลายเดือนก่อน

    Oh wow, Bon Jovi still lives!

  • @thes_eus
    @thes_eus ปีที่แล้ว

    great job, great delivery! subscribed to your channel. could you advise me which section of maths to study in order to better understand what is happening on the screen? thanks!

    • @StrayCreations
      @StrayCreations  ปีที่แล้ว +1

      Thank you! A great way is to watch a lot of tutorials, I have a bunch of them that involve math nodes.
      Another great way is to hop into blender, grab an icosphere and connect an extrude mesh node (you can also use a viewer node). Now start plugging your math stuff into either the scale or selection input. Try to understand that inputs like the Position and Normal nodes contain data for ALL of the vertices and they will all be affected by your math operations.
      As an example: plugging position> seperate XYZ (z) > math node (set to: greater than 0) wil give the vertices of your object a value of 1 when their vertical position is above 0, and will give vertices a value of 0 if their vertical position is below 0. You can connect this output to a selection input to only select the vertices above 0.

  • @ahmetmusaates7534
    @ahmetmusaates7534 2 ปีที่แล้ว

    @22:36 what is your system specs

    • @StrayCreations
      @StrayCreations  2 ปีที่แล้ว

      Most importantly,
      CPU: Ryzen 7 5800X
      GPU: RTX 3070 8G
      RAM: 2x 16GB

  • @heshjohans5331
    @heshjohans5331 2 ปีที่แล้ว +2

    We need more geometry node tutorials that utilize heavy math ..! Good job..

  • @MaryeEmilie
    @MaryeEmilie ปีที่แล้ว

    I have a problem I cannot find a solution to: I cannot find the edge path to curves component (I have blender version 3.2.1)

  • @olegkalinkin6877
    @olegkalinkin6877 ปีที่แล้ว

    So this is where I'm at in life. Learning Blender from David Bowie.

  • @reshukashyap8901
    @reshukashyap8901 6 หลายเดือนก่อน

    my PC can't take this load 🙏😞 But thanks for the tutorial.

  • @AnittaDeady
    @AnittaDeady 6 หลายเดือนก่อน

    mawmah what are all these math gurl, i can't

  • @paparallada
    @paparallada 4 หลายเดือนก่อน

    David Bowie it's you?

  • @daliborgarza5244
    @daliborgarza5244 8 หลายเดือนก่อน

    Hair tutorial pls

  • @divina.glitch
    @divina.glitch ปีที่แล้ว +1

    David Bowie

  • @jordreynolds
    @jordreynolds 2 หลายเดือนก่อน

    when connecting shortest edge path to edge path to curves, my geometry doesnt come back - and never seems to return no matter how far along i progress. shame.

  • @s0lci70
    @s0lci70 5 หลายเดือนก่อน +1

    broccoli simulator

  • @StevenWhite-w6p
    @StevenWhite-w6p 6 หลายเดือนก่อน

    That hair is extra.

  • @valentincastelo6798
    @valentincastelo6798 2 ปีที่แล้ว +1

    NOW I KNOW I HATE MATH AND NODES! MY BRAIN IS HOT AND MY EYES ARE WATERING. THERE IS A PINK FLUID COMING OUT OF MY EARS.!

  • @koolaidmini
    @koolaidmini ปีที่แล้ว

    @8:02 150!?!?!?!?!

    • @StrayCreations
      @StrayCreations  ปีที่แล้ว

      A high fillet count will ensure turning of the branches happens smoothly. You can of course play around with these values to your own liking, 150 might be overkill but I just like to be sure.

    • @koolaidmini
      @koolaidmini ปีที่แล้ว

      @@StrayCreations my apologies also, I forgot to include my thanks for your video
      Nice work, I definitely learned a thing or two, and your result is beautiful

  • @mlassz009
    @mlassz009 2 หลายเดือนก่อน

    Did you use nodes to steal this guys hair:
    th-cam.com/video/1NvsMKYgCsM/w-d-xo.htmlsi=4nDpchpTzyPhHHsN

  • @mastermill79
    @mastermill79 ปีที่แล้ว

    Netjes 👍
    Edit: Midge Sinnaeve is ook interessant: th-cam.com/video/j5WHEG9OtHo/w-d-xo.htmlsi=MjuIqreOxFQhiZfq

  • @taida8511
    @taida8511 28 วันที่ผ่านมา

    Not a great tutorial. Keep getting distracted by that hair.
    But jokes aside (as well as the 20,000th hair comment), thank you for the amazing explanation.

  • @user-rr7df9hf1d
    @user-rr7df9hf1d 7 หลายเดือนก่อน

    everything is small, nothing is visible at the nodes

  • @NesherAmir
    @NesherAmir ปีที่แล้ว

    Tutorial Level = Parrot!
    Quality = Low
    Recommend = Not

  • @Hatouli
    @Hatouli 2 ปีที่แล้ว

  • @nicolec4480
    @nicolec4480 7 หลายเดือนก่อน

    I really love this video as a biomedical communication and visualization artist I'm curious if you're able to create what this artist was doing in this link below. he seemed to have a lot of issues troubleshooting during the live stream and almost blowing up his computer as he said lol I would love to have a tutorial that goes through how to create this end product in a cleaner way. I found looks like the bronchi of lungs which is what I was inspired by it and want to do
    th-cam.com/users/live4xpQefvx4ck?si=gxw7EflfxsBZUAej

  • @chj.schwarz
    @chj.schwarz 2 ปีที่แล้ว +1

    yo my guy, love your stuff! you need to fix the contact form on your website, I wanted to invite you to the EU blender discord.

    • @StrayCreations
      @StrayCreations  2 ปีที่แล้ว +1

      Thank you so much! You're right I see that it doesn't work. To be fair, the whole website needs a complete overhaul. Feel free to email me at the address listed on the "about" section on my channel page or message me on Twitter :)

    • @chj.schwarz
      @chj.schwarz 2 ปีที่แล้ว +2

      Damn dude, I just made a Twitter and can't DM you there 😅 and the about doesn't have the mail, at least not on mobile. You're really playing hard to get 😂