Also, at 1:13, watching you try to fly into the wake made me realise just how much I want that as a feature. It's risky, you could get damaged or dropped of somewhere completely random, but you riding, or even getting caught in a capital ship wake would be awesome
@ Not really talking about the fps aspect of halo 2, but okay.
2 ปีที่แล้ว +11
@@frantianeira5475 sorry i might have wrote badly. I meant that in my opinion, things like these gameplay elements would be a lot more welcome in ED, than the space legs shooter in Odyssey. ED is a wonderful concept, would be possible to build lots more of amazing features into it.
There is buddy. It was called x-wing vs. tie fighter for PC and has been remastered several times. I used to design entire fleet engagements using its engine.
@@furrball The explanation for it is the 'sound' is recreated by an ai within the ship. So yea, no sound reaches the ship due to the vacuum of space, its just recreated by what the ai thinks it should sound like.
When I first saw one of these in combat zone, I was in awe. Still one of my favorite moments in all of Elite. I had no idea these even existed, and when it jumped in, I felt like I was in a movie. Flying around it, protecting it, using it as cover, all while bullets and lasers flew all around me. It was absolutely phenomenal.
I saw "Imperial Capital Ship" in my navigation and flew to it and it was actually some sort of star-dock with three Imp capitals attached to it via docking ports, one of which had heavy battle damage. Just one of the oddities I've seen in my young career.
Federation: "Ok, how intimidating do you want the Capital class ship design?" "Yes. But make it also streamlined. Like one of the old Earth Aircraft carrier." Imperium: "Ok, how elegant do you want your Capital class ships?" "It is called a Majestic class... So YES!!!! Also add one of thise rotating gravitation rings so I don´t have to drink my Martini with a Straw...." Brewer Corp: "So what des...?" "BRICK!" "But sir, shoudn´t it look at least a bit good looking?" "I. SAID. BRICK!"
Headphones suggested. Honestly one of the best sound experiences in the game. Been a while since I last played. The sound in Elite Dangerous is just something else.
@@certaindeath7776 yeah it's unrealistic but it's a game. I still love the audio. Would be cool to have a realistic audio model but think the silence (apart from your own ship's sounds) would get boring pretty quick.
@@Webi incorrect, u can still hear noises of ur ship, or if something hits ur hull or something. but the engine noises in this game sound like a childish version of someone thinking a spaceship should sound like a formula 1 engine, which is so overtuned, that it needs to be replaced every race. i am 100% sure that no engine i would want to rely on in space would sound like those ingame :D
That's not sound of engines. It still an audio visualization from space computer. That's why every ship with even same trhusters and frame shift drives sound different @@certaindeath7776
whoever did failed extremely badly because this is space and its vacuum, youre not supposed to hear anything at all in space lmao. Sound cant travel in a vacuum.
@@vinodsiba4823 i guess you never heard that the cockpit generates the sound to be more clear, if your ship gets a cockpit breach then you can hear that it's sounding like a vacuum. Or either turn off the life support in the modules menu and you will hear the vacuum sound
@@vinodsiba4823 You do know in the lore the cockpit generates sound, as said above? It's to help pilots fight better. Read up on lore before spitting nonsense.
True that. My cockpit got blown out and all I could hear was my breathing while all hell was still going on around me. Amazingly, I escaped without about 8% hull.@@phoenixjamiexera
I'm a Star Citizen player and I used to play Elite Dangerous but there's just nothing like capital ships jumping into battles like in this video :) Great effects both visual and audio :)
That's just fucking crisp. Little moments like this are what really sells the space experience. Sure, having a sandbox is great, but stuff like this is where it's at for me. The little flourishes that the company probably spent way too much time designing so you know they wanted it to be good as much if not more so than you did.
As suggested. Or be where a fleet carrier jumps in (if arranged with some players, they can sort you out). Can't speak for the forums. But the CMDRs on some Facebook groups will be happy to help.
The ship computer simulates the sound for the pilot, and if you don't like it, just turn down the volume and enjoy your now awesome realistic mute game. :)
One just has to love the awe it gives you, hearing that guttural honking and seeing the ship just appear. Especially with no high-contrast background, just the stars. Some speck grows dimmer, lighting flies and suddenly there is this huge monster of a ship appearing. Especially the already dark-coloured Farragut really can put a lot of scare, being a Spectre in the Night like that.
First time I ever saw one of these I was in the middle of dogfighting a bunch of ships in my little eagle and suddenly this happened. I felt like I'd been transported to the warhammer 40k universe when I heard that noise. Most epic shit ever...
And we hear everything in space. Not just that, we hear everything as soon as we see it, no matter if it's kilometers away. Clap clap clap. Star Wars in space, including the scientific idiocy.
Love the sound but I always hate slow "warp" transitions through a portal. Wish they arrived like smaller ships but carried a shockwave with them that hit the shields of every ship in the vicinity.
I think this is mostly a gameplay concession. The slow entry gives players, and NPC's, a chance to get out of the way. Rather than suffering a spontaneous existence failure because a capship dropped on their heads.
@@tanall5959 > Spontaneous Existence Failure I'm dead xD Then again, i'm pretty sure we wont see a new kind of Capital Ship with newer Hyperspace engines, so.. We wont see those big bricks suddenly drop off Supercruise and paralyze everyone xD
I really wish the flight controls werent so tough. Im not the best flight player and i really had a tough time adjusting to the controls on pc. One of these days ill go back and try again. These videos are so cool.
The music was on, Battlecruisers cause all currently playing music to stop once their jump-in sequence begins. You can hear a bit of it as both jump out
Soooo, Elite Dangerous ships are going through the Warp? Imagine Gloriana Class Battleship showing up in the middle of battle, and just brrrrrrrrt everyone in 20 seconds! Then proceeds to another jump xD
just remember sound doesnt travel In space meaning someone is playing over all local radio channels, to give a Psychological effect to anyone in the area
The funny part is that in-universe, this sound is 100% artificial. Because you're in space, all sounds are generated by your cockpit's sound system, which is disabled when your canopy breaks. Carrier FSD's aren't used in an atmosphere, so nobody has ever heard what one would actually sound like.
I know there’s no sound in space, but it’s be fuckin amazing if in the future giant space Warships had massive fuckin horns they could blare when going into combat to scare the ever living shit out of smaller ships
Man I would love to see that in an ax combat zone, but also with a thargoid capital ship, imagine if de got to see a human capital ship fighting a thargoid one
Die? The devs are still actively making content for it. Secret World Legends is still around and the devs for _that_ game stopped making content for it years ago. You've got nothing to worry about.
The game itself isn't dying, it's the Odyssey expansion that caused widespread discontent among the playerbase, so much so that it has negative reviews on Steam. I haven't followed upon the development all that much after the debacle so no idea what it's current state is, but hopefully it becomes playable.
If you want to see a jump in/out, you need to enter a conflict zone with high threat level... Some can be found docked at station according to their faction, there is alot more detail on this 2 point but i forgot already, haven't touch the game for almost a year... goodluck searching tho!!!
Ive heard so many mixed reviews about this game that i never got it. It seems very time consuming and if its anything like Dust 514 then it also would be very frustrating to take time to build something and then get it destroyed in seconds only to have to start all over again
not really. If you arent gonna pvp then you dont need to waste countless hours for engineers. I just like mining with a chill bg music and I got the biggest ship in a few weeks.
@@joeswanson420I saw that in the title of this clip but didn’ realize that is the title of the game. Thank you for letting me know without being rude or calling me a dummy. Looks like they no longer offer it for consoles. Cheers!
While the visual spectacle and sounds are amazing honestly you shouldn't hear any of those booming vibrations and bass roaring thunder when those ships exit jump. Space has no atmosphere to carry sound.
Just the word “warning” is enough to make anyone on both sides to sweat in worry
I encountered my first fleet carrier while I was in in a combat zone recently. I was in awe but the thing fired at me and now I’m in a lot of debt.
With those 2 sentences I can see the entire battle before me.
This is why i never play these kinds of pay to win games. All it takes is one rich troll to ruin dozen's of players progress.
@@shadowhenge7118 you can't even buy money in elite lol
@@shadowhenge7118 They are AI...and the only thing you can buy are Arx. And they do literally nothing.
@@shadowhenge7118 You should play THIS game, maybe then you knew what the fuck you were talking about.
Also, at 1:13, watching you try to fly into the wake made me realise just how much I want that as a feature. It's risky, you could get damaged or dropped of somewhere completely random, but you riding, or even getting caught in a capital ship wake would be awesome
Just like halo 2
@@cmj0929 This, this was exactly what I had in mind.
These kind of things would be waaay better than having an fps implemented to the game
@ Not really talking about the fps aspect of halo 2, but okay.
@@frantianeira5475 sorry i might have wrote badly. I meant that in my opinion, things like these gameplay elements would be a lot more welcome in ED, than the space legs shooter in Odyssey. ED is a wonderful concept, would be possible to build lots more of amazing features into it.
Imagine if there was a star wars game like this, with ISD's coming in like that.
This is where the fun begins!
Knowing my luck I'd end up like that ship in Rogue One and get pancaked onto the side of the hull. I want to experience this jump-scare!
There was it was called tie fighter closest thing to elite dangerous
There is buddy. It was called x-wing vs. tie fighter for PC and has been remastered several times. I used to design entire fleet engagements using its engine.
Honestly starwars would be kinda boring
It'd just be a pop in pop out
Oh, my. The sound design in Elite Dangerous really is second to none.
sure, if you don't mind that you shouldn't hear anything, and if anything, seconds later...
@@furrball The explanation for it is the 'sound' is recreated by an ai within the ship. So yea, no sound reaches the ship due to the vacuum of space, its just recreated by what the ai thinks it should sound like.
@@mistyoracle9263 y-yeah, I remembered that. Later. :(
@@mistyoracle9263 I though a sound chip thing was loaded and then the ship scanned environment to play noises, but I guess that sounds simpler
Even in Space. A Capitol Ship jumping into the sector. All can hear and bear the doom. Even in space. Death always knocks.
This isn't death knocking. Its death kicking in your door.
"Death always knocks" lamao, im taking that one
Hence why elite is still my favourite game
When I first saw one of these in combat zone, I was in awe. Still one of my favorite moments in all of Elite. I had no idea these even existed, and when it jumped in, I felt like I was in a movie. Flying around it, protecting it, using it as cover, all while bullets and lasers flew all around me. It was absolutely phenomenal.
I saw "Imperial Capital Ship" in my navigation and flew to it and it was actually some sort of star-dock with three Imp capitals attached to it via docking ports, one of which had heavy battle damage. Just one of the oddities I've seen in my young career.
Had a friendly fleet carrier drop in literally on me. I thought I was getting attacked.
"Hello, we wanted to informed you about your ship's extended warranty"
@@user-mj5ss3vw4g It better comes with free rust proofing!
@@user-mj5ss3vw4g So, you have chosen death.
How to make a stealth space ship....paint it black and kill all the lights 😁
Federation: "Ok, how intimidating do you want the Capital class ship design?" "Yes. But make it also streamlined. Like one of the old Earth Aircraft carrier."
Imperium: "Ok, how elegant do you want your Capital class ships?" "It is called a Majestic class... So YES!!!! Also add one of thise rotating gravitation rings so I don´t have to drink my Martini with a Straw...."
Brewer Corp: "So what des...?" "BRICK!" "But sir, shoudn´t it look at least a bit good looking?" "I. SAID. BRICK!"
brewer corp when nautilus: GIVE IT A BALL
Headphones suggested. Honestly one of the best sound experiences in the game.
Been a while since I last played.
The sound in Elite Dangerous is just something else.
its hollywood audio, totally unrealistic and overly dramatic, i hate it.
@@certaindeath7776 yeah it's unrealistic but it's a game.
I still love the audio.
Would be cool to have a realistic audio model but think the silence (apart from your own ship's sounds) would get boring pretty quick.
@@certaindeath7776 Ah, I see, you would prefer the whole game to be silent then. Since sound can't travel through space and all
@@Webi incorrect, u can still hear noises of ur ship, or if something hits ur hull or something. but the engine noises in this game sound like a childish version of someone thinking a spaceship should sound like a formula 1 engine, which is so overtuned, that it needs to be replaced every race.
i am 100% sure that no engine i would want to rely on in space would sound like those ingame :D
That's not sound of engines. It still an audio visualization from space computer. That's why every ship with even same trhusters and frame shift drives sound different @@certaindeath7776
People can say what they want, whoever was in charge of sound at FDev knocked it out of the park.
whoever did failed extremely badly because this is space and its vacuum, youre not supposed to hear anything at all in space lmao. Sound cant travel in a vacuum.
@@vinodsiba4823 i guess you never heard that the cockpit generates the sound to be more clear, if your ship gets a cockpit breach then you can hear that it's sounding like a vacuum. Or either turn off the life support in the modules menu and you will hear the vacuum sound
@@vinodsiba4823 You do know in the lore the cockpit generates sound, as said above? It's to help pilots fight better. Read up on lore before spitting nonsense.
@@phoenixjamiexera lmao lore that cockpit generates sound that is the most retarded lore i have heard in my life.
True that. My cockpit got blown out and all I could hear was my breathing while all hell was still going on around me. Amazingly, I escaped without about 8% hull.@@phoenixjamiexera
I'm a Star Citizen player and I used to play Elite Dangerous but there's just nothing like capital ships jumping into battles like in this video :) Great effects both visual and audio :)
We may expect it later in SC :).
But that's a great feeling in elite!
Gotta love the _very clear_ tell that a Capital Ship is about to roll up, even without the warning announcement.
That's just fucking crisp. Little moments like this are what really sells the space experience. Sure, having a sandbox is great, but stuff like this is where it's at for me.
The little flourishes that the company probably spent way too much time designing so you know they wanted it to be good as much if not more so than you did.
I'm new to this game and I want to find one where two capital ships hop in.... I get a chill when I hear the loud discovery scan
Most likely in a High Intensity Combat Zone or CZ.
High CZ of any Federation/Empire owned system. Though only 25% of chance.
As suggested. Or be where a fleet carrier jumps in (if arranged with some players, they can sort you out).
Can't speak for the forums. But the CMDRs on some Facebook groups will be happy to help.
Ah yes, the loud teleporting of a ship ... in the soundless vacuum of space.
The ship computer simulates the sound for the pilot, and if you don't like it, just turn down the volume and enjoy your now awesome realistic mute game. :)
You have exactly one warning honk to get out of the way.
Thumbs up for the growl of Vultures engines as well. That little ship sounds mean.
Hi commander. Good video. I have been playing this game for 5 years now. Make Clips about Elite too. Good job
One just has to love the awe it gives you, hearing that guttural honking and seeing the ship just appear. Especially with no high-contrast background, just the stars. Some speck grows dimmer, lighting flies and suddenly there is this huge monster of a ship appearing. Especially the already dark-coloured Farragut really can put a lot of scare, being a Spectre in the Night like that.
The sound design Jesus that’s amazing.
First time I ever saw one of these I was in the middle of dogfighting a bunch of ships in my little eagle and suddenly this happened. I felt like I'd been transported to the warhammer 40k universe when I heard that noise. Most epic shit ever...
And we hear everything in space. Not just that, we hear everything as soon as we see it, no matter if it's kilometers away.
Clap clap clap. Star Wars in space, including the scientific idiocy.
Then, mute your game if it increases your experience. I never understood this stupid take. Also, there is an ingame explanation for this.
Love the sound but I always hate slow "warp" transitions through a portal. Wish they arrived like smaller ships but carried a shockwave with them that hit the shields of every ship in the vicinity.
I think this is mostly a gameplay concession. The slow entry gives players, and NPC's, a chance to get out of the way. Rather than suffering a spontaneous existence failure because a capship dropped on their heads.
@@tanall5959 > Spontaneous Existence Failure
I'm dead xD
Then again, i'm pretty sure we wont see a new kind of Capital Ship with newer Hyperspace engines, so..
We wont see those big bricks suddenly drop off Supercruise and paralyze everyone xD
I really wish the flight controls werent so tough. Im not the best flight player and i really had a tough time adjusting to the controls on pc. One of these days ill go back and try again. These videos are so cool.
I got this game many moons ago, shortly after launch. it seems to have grown! Maybe ill get back into it!
The sound design in this game with a good pair of headphones or surround system, OHHHHHHHHHHHHHHHHH
Having the music off for this moment is a travesty.
The soundtrack makes this event so much more impactful.
The music was on, Battlecruisers cause all currently playing music to stop once their jump-in sequence begins. You can hear a bit of it as both jump out
those cockpit colors are amazing
Soooo, Elite Dangerous ships are going through the Warp? Imagine Gloriana Class Battleship showing up in the middle of battle, and just brrrrrrrrt everyone in 20 seconds! Then proceeds to another jump xD
I mean, yeah, Witchspace is pretty much just Calm Warp.
There is no sound in space.... but what if the electronic shockwaves goes into ur headphones and i can hear that instead?
just remember sound doesnt travel In space meaning someone is playing over all local radio channels, to give a Psychological effect to anyone in the area
It's your own ships ai creating the sounds to give you acoustic feedback of what's happening.
The new "Nuclear launch detected"
The funny part is that in-universe, this sound is 100% artificial. Because you're in space, all sounds are generated by your cockpit's sound system, which is disabled when your canopy breaks.
Carrier FSD's aren't used in an atmosphere, so nobody has ever heard what one would actually sound like.
Never played ED, that’s a pretty interesting entry and departure though.
Aww, it's so cute, like an oversized corvette!
bro your's videos very cool :D
I love how instead of quickly warping away like regular ships do, Capital ships just kinda make a portal to warp away
technically all FSD create a wormhole through hyperspace,but since small ship are smaller,there entry are more gentle and also faster
I know there’s no sound in space, but it’s be fuckin amazing if in the future giant space Warships had massive fuckin horns they could blare when going into combat to scare the ever living shit out of smaller ships
Horns would still not work I guess.. I'd say if they somehow could hack the radio frequencies the smaller ships are using and broadcast the sound 😅
Long Live the Empire. BASK in Her Glory.
Those are a lot of sounds, for being in a vaccume.
A bit late, but your ship ai is creating the sounds for you.
I will never unhear "Friendship Drive".
Yep, that is all I hear :D
Man I would love to see that in an ax combat zone, but also with a thargoid capital ship, imagine if de got to see a human capital ship fighting a thargoid one
For any of you saying the jump in sounds are unrealistic since theres no sound in space
Its the god damn ripples (my bad if i spelled it wrong)
God I love the sounds in Elite
I love the sound that capital class ships make
thats the sound of a big dick ship tearing space time a new asshole with brute force xD
This game has the best sounds in the industry!
basically all laser weapons?=
imagin a space engeneers and elite dangerous crossover
Me in my adder across the ring: "ooh colbalt"
I made a video of this too :D It was frickin’ awesome seeing this for the first time, got some pretty big goosebumps!
I'm telling you if I ever see a capital ship I'm warp it out of there immediately
Yo the Farragut got me thinking about starwars
It'd be funny if you could fly into the smoke and enter the hyperspace portal to follow it
LONG LIVE THE FNV FARRAGUT-CLASS BATTLECRUISERS
this makes me want to play fractured space again
I gotta get back into Elite..... kinda miss the combat.
Really hope this game doesnt die, just getting into it
Die? The devs are still actively making content for it. Secret World Legends is still around and the devs for _that_ game stopped making content for it years ago. You've got nothing to worry about.
The game itself isn't dying, it's the Odyssey expansion that caused widespread discontent among the playerbase, so much so that it has negative reviews on Steam. I haven't followed upon the development all that much after the debacle so no idea what it's current state is, but hopefully it becomes playable.
That voice. Awesome.
FRIENDSHIP SURGE DETECTED
So epic, until you're in that same position. 😂
This is awesome
I never saw a ship like this before in the game 🤔
If you want to see a jump in/out, you need to enter a conflict zone with high threat level... Some can be found docked at station according to their faction, there is alot more detail on this 2 point but i forgot already, haven't touch the game for almost a year... goodluck searching tho!!!
@@hafizuddinnasarudin3591 thank you
interstellar drive-by
This reminds me of Freespace.
gave me the goose bumbs
lol
Reminds me a lot of Freespace
WARNING, CAPTAL CAR SIGNATURE DETECTED
"My, that AMG sounds terrible he should have that engine looked at."
Friendship surge detected? Didn't look very friendly.
Ive heard so many mixed reviews about this game that i never got it. It seems very time consuming and if its anything like Dust 514 then it also would be very frustrating to take time to build something and then get it destroyed in seconds only to have to start all over again
Anyone know the GUI color numbers I love the color too much ❤️❤️
were you trying to recreate that scene from Halo 2 at 1:13?
wish they would pop in like in star wars, a beam of light coming to a complete stop almost, looks so amazing.
Sound design man... It's 70% of the experience.
What do you mean "Elite"
I used to play a space trading game called Elite and Elite gold, is this a sequel to that??????????????
Lots of pew-pew!🤣
Well done Commander o7
ya know, capital ships warping reminds me of thargoid hyperspace portals.
that stereo chor+reverb on that computer announce is cheating... but still sounds nice.
Say could I sue this footage for a project I’m making? I’ll credit you of course
Sure, I don't see why not.
@@Neoprimal Thank you, it’s been a project I started about 1 year ago. It a downfall parody in fact
I love this game but you just have to put so much time and effort into it
Retired Judge's Reflection of Hk
th-cam.com/video/2rQ7jmTwQrI/w-d-xo.html
not really. If you arent gonna pvp then you dont need to waste countless hours for engineers. I just like mining with a chill bg music and I got the biggest ship in a few weeks.
damn, whoever's making those guitar riffs oughtta turn down their loudspeakers
At least the coolest warp in ed
Reminds me of Freespace a bit.
can i get this Exquailizer u using ? it so dope
Can you own a Capital ship?
I’m not a gamer but may turn me into one. Could someone please tell me what game this is? Thank you.
Elite Dangerous on pc and console
@@joeswanson420I saw that in the title of this clip but didn’ realize that is the title of the game. Thank you for letting me know without being rude or calling me a dummy. Looks like they no longer offer it for consoles. Cheers!
@@DayInTheLifeOfAl I have it on PS5, and PC
@@joeswanson420To bad that console is basically dead at this point.
Kinda drunk after work but I’ve never seen anything like this, what’s this game? What platform?
elite dangerous, PC and xbox as well I think.
Остановить процесс оружия,принцип механизма ваших действий?
That is so fucking cool
This is what I imagine Orks wound like coming out of Warp
God I wish elite game play was 10% as cool as the sound design
Hello I'm a star citizen missionary, want to know about or lord and savior cris roberts?
@@Lucifer-qt9gh I switched to star citizen when odyssey came out lol
So.... how is space so noisy again?
The cockpit's computer generates the sound. Read up on the lore
While the visual spectacle and sounds are amazing honestly you shouldn't hear any of those booming vibrations and bass roaring thunder when those ships exit jump. Space has no atmosphere to carry sound.
Atleast they managed to create a real working multiplayer game unlike star citizen it seems now. they properly screwed up.
I don't play this, are those capital ships players or is it AI?
AI, We can't own and fly anything this large yet
@@Neoprimal Did fleet carriers exist when you made the video?
ничего не понял, но очень интересно