Mastering Connecter for 3D Max: Complete Tutorial for Seamless Data Workflow

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 20

  • @3dfantec
    @3dfantec หลายเดือนก่อน

    merci beaucoup tutoriel indispensable 😃

  • @ainurmustafin
    @ainurmustafin หลายเดือนก่อน

    One of the best program tutorials I have to say! Keep it up and thank you!

    • @VizCourse
      @VizCourse  หลายเดือนก่อน

      Thank you so much :)

  • @Oliver-Paw
    @Oliver-Paw 2 หลายเดือนก่อน +1

    Thank you sooo much man , best tutorial ever

    • @VizCourse
      @VizCourse  2 หลายเดือนก่อน

      You are very welcome :) Happy it helped you understand it all!

  • @halilkatuc248
    @halilkatuc248 7 หลายเดือนก่อน +1

    I couldnt find better tutorial!!! was amazing thanks a lot :)

    • @VizCourse
      @VizCourse  7 หลายเดือนก่อน

      you are welcome! Happy u found it useful

  • @chrislangeveldt8859
    @chrislangeveldt8859 11 หลายเดือนก่อน +1

    What an amazing tutorial ! I thought I knew it well. Learned so many new stuff.

    • @VizCourse
      @VizCourse  10 หลายเดือนก่อน

      Glad you enjoyed it!

  • @lahoucineaabbas2602
    @lahoucineaabbas2602 10 หลายเดือนก่อน

    Amazing tutorial ..thanks you

    • @VizCourse
      @VizCourse  10 หลายเดือนก่อน

      You are very welcome :)

  • @ihsanDogancil
    @ihsanDogancil 8 หลายเดือนก่อน

    It would be great if you introduced the project manager program. The interface of that program seems more complicated to me. You explained it very well. I already liked this program because of its interface. I learned a lot thanks to you. Such programs have become very important now. I think it should be in artificial intelligence. It would be good to scan images like in googla to find a model that the customer wants. Thank you very much.

    • @VizCourse
      @VizCourse  8 หลายเดือนก่อน

      Which project manager program are you referring to? I would happily look into it and create a tutorial on it.
      Happy you liked the video! I have many more planned

    • @Travispater101
      @Travispater101 8 หลายเดือนก่อน

      Its just called "project manager", by 3D-Kstudio@@VizCourse

  • @ISIMUSI
    @ISIMUSI 6 หลายเดือนก่อน +1

    Very interesting tutorial!
    Only one point is not clear to me... would Connecter create a direct link to the maps in the source folder or is Connecter able to physically copy these into the work folder in Local?
    I'm asking you this because I recently purchased a NAS dedicated to models/texture storage and having always managed my librery with a .rar + preview structure, in case I would use Connecter I understand I would necessarily have to unpack everything .. this and the link to the NAS (if things work like this) I don't know if it would actually make the working process slower and the rendering time too

    • @VizCourse
      @VizCourse  6 หลายเดือนก่อน +1

      As i understand it, Connecter is linked to that folder its not making a physical copy of the folder
      I too use a NAS drive and my connecter is linked to the folder inside my storage system. I have not felt any slower rendering times
      Hope this helps

  • @johnline
    @johnline 5 หลายเดือนก่อน +1

    the centimeter system units thing is a real showstopper - can't the render script just deal with whatever system units the file is saved in... huge libraries have all sorts of units. has anyone found a workaround?

    • @VizCourse
      @VizCourse  5 หลายเดือนก่อน

      Not entirely sure, this would have to be put forward to the team behind the design of the plugin

  • @iyadshashtari1026
    @iyadshashtari1026 4 หลายเดือนก่อน

    is suport 2025 3dmax

    • @VizCourse
      @VizCourse  4 หลายเดือนก่อน

      not sure as of yet, im sure the website will have more info for you