Flag making and wind effect with cloth system with Unreal Engine 5

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  • เผยแพร่เมื่อ 24 มี.ค. 2022
  • You can check out our updated new flag training video.
    • Flag making with UE5 c...
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    Unreal Engine 5 ile cloth sistemi ile bayrak yapımı ve rüzgar efekti
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ความคิดเห็น • 32

  • @TROYSOLLY
    @TROYSOLLY 2 หลายเดือนก่อน +1

    Dude, Thank you. God Bless.

    • @Yepkoo
      @Yepkoo  2 หลายเดือนก่อน

      Hello. Thank you very much for your comment and support.

  • @rifat.ahammed
    @rifat.ahammed ปีที่แล้ว +1

    Thank You Soo Much

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว +1

      You're welcome

  • @bakura316
    @bakura316 ปีที่แล้ว +1

    Really sick mang plz keep it up :D

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      Thank you :)

  • @arthurduveau7585
    @arthurduveau7585 6 หลายเดือนก่อน

    Hello , I can't click left , select et click right in order to make clothing date , can u help me ?

  • @tianhang4656
    @tianhang4656 ปีที่แล้ว +1

    Thanks a lot !

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      You're welcome!

    • @user-lf3fx8iv9k
      @user-lf3fx8iv9k ปีที่แล้ว

      @@Yepkoo Whats the the resolution of the image?

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      @@user-lf3fx8iv9k Hello
      The static mesh we created is width/2.
      So height = width/2 should be height.
      If you want, you can take a look at our new flag training video.
      th-cam.com/video/FaP4328V5uU/w-d-xo.html

  • @rubberdog
    @rubberdog ปีที่แล้ว +1

    Great tutorial, thanks for getting me starts. Quick question, my flag on side two the image text is reversed is there a fix for this...cheers 😎

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      Thanks for the comment
      If the texts are read from left to right on both sides, they must be correct. If the writing on the other side of the flag started from the part where the stick is, the text would be read backwards.
      But if you can add a picture I can give a clearer answer.

    • @rubberdog
      @rubberdog ปีที่แล้ว

      @@Yepkoo Cheers for reply...The text and image are in the right place but text on backside is reverse. Think I need to make it double sided in Blend

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      @@rubberdog Normally it should work fine.
      There is a possibility that the image sizes you use may not be suitable for the coordinate settings.
      If you want to define separate material for front and back, you can do this with UE modeling tools before converting static mesh to skeletal mesh.
      For this, you can take a look at the video below.
      th-cam.com/video/EeZL7k6mUCo/w-d-xo.html

    • @rubberdog
      @rubberdog ปีที่แล้ว +1

      @@Yepkoo Hey man that's awesome and cheers for your help, problem fixed. Very new to unreal and get confused sometimes. Thanks again!

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      @@rubberdog I'm glad the issue was resolved. UE's learning line may be steep, but if you do something all the time, you can become familiar with the program in a short time.

  • @Stefano-Aviel
    @Stefano-Aviel ปีที่แล้ว

    I watched your previous video of flag making, which it is much newer than this video. But I still have the same issue. I do exactly what you do. I import the image of the flag, then I convert it into material. Then add the Text Coordinates option. But I get my image crooked or double or it doesn't shown part of the flag. I wonder if there is another way of doing it just like when I add decals to a wall or anything and then I adjust it the way I want. Thanks

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      Hi, you can download the mesh and material file from the link below so you can check it. Drop it directly into the content folder.
      drive.google.com/file/d/1YENbz6lwVTmdTbLnOe0w8GvCOQTuyO4i/view?usp=sharing

    • @Stefano-Aviel
      @Stefano-Aviel ปีที่แล้ว

      @@Yepkoo friend, thanks, I really appreciate. This is as easy as to only drag and drop, done! But what I wanted is to add my own image, my own picture to a mesh flag. If I do, the problem is with the dimensions, the proportion of my image.

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      @@Stefano-Aviel After preparing your flag image using photoshop as I showed in the video, you can test it by applying it on the mesh I sent you.

    • @Stefano-Aviel
      @Stefano-Aviel ปีที่แล้ว

      @@Yepkoo The flag you created already has a dimension specially for the image you made on photoshop. What I wanted was to apply my own image to any mesh size.

  • @glenn3646
    @glenn3646 ปีที่แล้ว +1

    cool i will make a curtain

  • @Jen-R
    @Jen-R 11 หลายเดือนก่อน

    Hi! How can I make the fabric interact with the character? When the character and the cloth are separate objects in the scene, the cloth collision with the character does not work :(

    • @Yepkoo
      @Yepkoo  11 หลายเดือนก่อน

      Hi, unfortunately, there is no perfect method for this.

    • @ziyishen631
      @ziyishen631 7 หลายเดือนก่อน

      well i have found an dumb way.. 1.Create an actor, add clothing skeletalMesh and a box collision . 2.Create another static mesh actor ,,give it a capsule mesh which is as big as your character. Set its collision file to IgnoreOnlyPawn. 3 I guess you know what to do now! Whenever character get into the box collision, spawn the capsuleMesh and set its location as same as player in tick. Set its material to be unseen.@@Yepkoo

  • @plentyofbenjamins
    @plentyofbenjamins ปีที่แล้ว

    Hey friend, thanks so much for this. It works! However, when I try to create a level sequence and record a video, the flag will not move. How can I keep the flag moving even during recording ?

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว +1

      Hello
      If you want to see the simulation while the project is running, you can press the play button of the sequence after activating simulate (Alt + S) from the editor.
      However, it shouldn't be a problem as everything will work automatically while rendering.

    • @plentyofbenjamins
      @plentyofbenjamins ปีที่แล้ว +2

      @@Yepkoo you are right, everything works automatically after rendering. I did not know that, I downloaded unreal engine 4 days ago lol. Thank you man!

    • @ahlembhkz
      @ahlembhkz ปีที่แล้ว

      @@Yepkoo good morning, why when i capture movie it dosen't simulate ?

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว

      @@ahlembhkz Hi, I did not encounter any problems when I tested it. You may have made a mistake somewhere.
      You can also check out the new version flag training video. In the video below, the wind will only work for the flag, so it will not affect anything else.
      th-cam.com/video/FaP4328V5uU/w-d-xo.html

  • @user-ud2ms1lq6q
    @user-ud2ms1lq6q ปีที่แล้ว

    when i remesh my flag ; IT BROKEN