In this one we look at creating rain that's splashing and streaming down some geometry, using POPs and some handy emission and post processing. Scene file here: www.dropbox.com/s/cel4bj1bm46...
Phinnaeus O'Connor you'll need a pop sim that does collision detection and outputs points that you use for emission. But you could consider if that is really necessary in your situation - unless you do a slow mo type effect, often you can't see the connection between the drops and splashes :)
Great video! audio a little low, you sound like you are a bit far from your mic, some room echo :) just sit closer to it, otherwise amazing! thank you.
All of these memories will be lost forever, like tears in....
Cool stuff here! I really like your work!
Thank you! And thanks for the scene file!
you controlled each particle of sim really smartly
really awesome thanks for giving so muchhhh......
Thanks for the treat!
Thanks, Hristo.
good job
谢谢分享
that's phenomenal! Thanks so much!! Do you know how to get it worked on an animated input? it doesn't slide down anymore then. Thank you!!
Great, thanks
You can do alot with POP's.
welcome to Houdini
thanks. But a question doesn't rain streams can be done with flip solver with some surface tension settings?
raj you could, but that method here is fast and controllable
@@HristoVelev got it thanks
How do you connect an actual rain simulation so you can see the raindrops falling and connecting to the hits , cheers.
?
Phinnaeus O'Connor you'll need a pop sim that does collision detection and outputs points that you use for emission. But you could consider if that is really necessary in your situation - unless you do a slow mo type effect, often you can't see the connection between the drops and splashes :)
Hristo Velev thanks, yes I was beginning to see that might be the case!
Where is the @hittotal attribute coming from ?
The pop solver is writing it I think
Hey mate ay chance to redo this useful tutorial from scratch. It is a bit confusing for beginners at the moment.
Great video! audio a little low, you sound like you are a bit far from your mic, some room echo :) just sit closer to it, otherwise amazing! thank you.
SnakeBox Motion yeah webcam mic at home :) I'll see what I can get
room password: password