Houdini 18 POPs bounce control

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  • เผยแพร่เมื่อ 31 ม.ค. 2020
  • In this one we'll check out a few quick setups for controlling how our POPs bounce!
    Scene file here: www.dropbox.com/s/6yun9kmwo0k...

ความคิดเห็น • 6

  • @milad_savar
    @milad_savar 4 ปีที่แล้ว +1

    Thanks for nice various tutorial, please keep up

  •  4 ปีที่แล้ว +1

    Nice, thanks!

  • @aminebenafla
    @aminebenafla 4 ปีที่แล้ว +1

    thank you for the tips ! i would like to mention the fact of checking the box of compute hit total once i mean either on the pop solver or the pop collusion behavior gives you the right amount of hit numbers if you check it in both or more it's gonna be cumulative number which can be wrong for a precise control.

    • @HristoVelev
      @HristoVelev  4 ปีที่แล้ว +1

      amine benafla yeah I was wondering if they would not take each other into account. Good to know, and I'll check too, thanks

    • @aminebenafla
      @aminebenafla 4 ปีที่แล้ว +1

      @@HristoVelev i was also wonder why the last attr (hittotal) don't override the one on top of it obviously no answer in the documentation and also by chance i discovered an attrs who's not listed on the spreadsheet nor the node information @nage which is a ( @age/@life ) houdini land of mystery

    • @HristoVelev
      @HristoVelev  4 ปีที่แล้ว +1

      amine benafla I found nage discussed in the Houdini 16 pops masterclass and it's straightforward enough :)