He's a fish,but he does regenerate some parts of his body. What I love about him lore wise is being the "Slippery Bastard" he is, he's the only Prisoner who escapes DarkReef successfully and now he's on the run and can't be catch due to his Darkpack, Pounce and Shadow Dance
Some fun facts about Slark: You can use Slark's shard effect to forcibly end Legion Commander's duel on your teammates. When used perfectly on some situations, it can even turn the tide against certain enemies that heavily relies on good set up to deal tons of damage such as Juggernaut and Faceless Void. Bloodseeker is the bane of Slark's existence as his Bloodthirst basically disables Slark's innate ability from activating as long as you reach a low enough health that he starts gaining vision over you. Slark's 1st skill is a strong dispel and will dispel certain ultimates when timed correctly such as Pudge's dismember or Bane's grip, but not strong disables such as Doom. And the best part is that the damage and dispels are done in pulses, which means, most disables targeted at you during the skill's duration are also dispelled constantly.
I've seen people not understanding the use cases for WK's ult manual activation, so here's a few things you can accomplish by doing that: Avoid getting killed with no mana left for reincarnation if enemy has manaburn. Interrupt sucky abilities. Prevent Razor from getting a lot of damage with his static link (W). Prevent Pugna or Death Prophet from healing. Slow down enemies to let your team catch up to them. Interrupt channeling with lvl25 talent in critical situations (Q on cd, enemy is about to tp). Prevent Necrophos or Lion getting stacks by dying before they can ult you. Pretty sure they won't get stacks for killing you after that when you have no ulti since WK is still considered alive for a few seconds after real death. Maybe they changed that, in which case just don't die after reincarnation.
Shortly after 7.36 the spectral form from WK paused ult timer ticking down. Maybe frustration came from it? When you get to the point people time some big spells could be annoying. Idk if anyone else does that
Wraith King was always meant to be an offlaner never a carry. I realized this way back dota 2013 but nobody listened… a decade later nobody still doesnt realize him being an offlaner is more impactful
Disagree with some of the talents on WK. While 3 seconds of a stun is amazing, WK usually is a frontlaner and gets focused down. Therefore, 400HP is a must as it makes you that much harder to kill as most carries don't have enough damage is burst you down to 0 at this point (midgame). Also, 400HP is free 1800 gold (an Ogre Axe is worth 1000 gold and gives you 10 str = 220 HP). At lvl 25 the left talent is for when you're carrying - sure. But when you're an offlaner, it is incredibly strong to be able to stun the ENTIRE enemy team for 1.6 secs mid-fight or at the beginning of one. I saw some people practicing "suicide WK" - blink into enemy team and press R to stun the entire enemy team by surprise, since nobody pops a BKB for WK. This is followed by an Enigma black hole or an Echo Slam = GG. DISCLAIMER: this is not an ad for "suicide WK". Don't use this if you don't know what you're doing and grief your game. So yeah, to quote Notail: "Dota is a great game. Anything can work".
Want to know some funny slark interaction : slark Q never kill you and always leaves you at 1 hp, but if you have less than 300 hp and you becomes ethereal if you use Q you can denied yourself. And folks that what 10 years MOBA's did to someone.
@@69camiloo but unlike pudge who is clearly stated in the tooltip that he can denied himself, slark has never been mentioned anywhere, it's a weird interaction alongside non-lethal dot like venomancer passive can do similar thing if unit being ethereal.
That's why you build AOE on Wraith King. Armlet for stats, Radiance for aoe, Blademail for more are, and skeleton facet for even more are. It summons skeletons per target nearby so you can easily get 12 or 15 skeletons per ult.
18:40 How the table had turned. I remember solo bot lane against Ursa and his support at lvl 1 and I push them both out of the fight significantly suppress their performance for the entire game.
As its said, huskar would suffer from low level since he needs to get higher level as fast as possible in order to snowball the game. Thats why in the late game he is one the most weak heroes. Got no stun, no escape, no mobility.
Weaver is my favorite hero of all time and I absolutely want him gone if not banned from the enemy team. Probably the most annoying hero cause of Sukuchi and Time lapse especially as a support since they can just use their ult on an ally and turn the tide of the game. Miss the old shard of revealing invis but that's too OP so its understandable it got removed, current shard feels too clunky tho since you don't always want to Sukuchi into an enemy especially late game when they can burst or CC you to oblivion.
They should buff troll range or nerf troll melee to balance things out Can toggle between melee and range is useless if one of them is significantly more powerfull
Fun fact:Lore wise during dark pact Slark actually loses his tail as lizards do, that’s why he loses some HP
Isn't he a fish?
Barracuda is a a fish bro
fun fact, he's a fish
He's a fish,but he does regenerate some parts of his body.
What I love about him lore wise is being the "Slippery Bastard" he is, he's the only Prisoner who escapes DarkReef successfully and now he's on the run and can't be catch due to his Darkpack, Pounce and Shadow Dance
My bad yall. It says something similar in description of Dark Pact. Just couldn’t remember it
Slark's shard makes Juggernaut cry.
It cancels LC duel too
Some fun facts about Slark:
You can use Slark's shard effect to forcibly end Legion Commander's duel on your teammates. When used perfectly on some situations, it can even turn the tide against certain enemies that heavily relies on good set up to deal tons of damage such as Juggernaut and Faceless Void.
Bloodseeker is the bane of Slark's existence as his Bloodthirst basically disables Slark's innate ability from activating as long as you reach a low enough health that he starts gaining vision over you.
Slark's 1st skill is a strong dispel and will dispel certain ultimates when timed correctly such as Pudge's dismember or Bane's grip, but not strong disables such as Doom. And the best part is that the damage and dispels are done in pulses, which means, most disables targeted at you during the skill's duration are also dispelled constantly.
İt doesnt work in the chronosphere
@@attackera7167it does, they fixed it a year ago. It also doesn't give slark double regen anymore
surprised with no mention of caps lock leoric
you'd think he'd be balling out of control
no one remembers caps lock leoric, the manliest hero without balls
I've seen people not understanding the use cases for WK's ult manual activation, so here's a few things you can accomplish by doing that:
Avoid getting killed with no mana left for reincarnation if enemy has manaburn.
Interrupt sucky abilities. Prevent Razor from getting a lot of damage with his static link (W). Prevent Pugna or Death Prophet from healing.
Slow down enemies to let your team catch up to them.
Interrupt channeling with lvl25 talent in critical situations (Q on cd, enemy is about to tp).
Prevent Necrophos or Lion getting stacks by dying before they can ult you. Pretty sure they won't get stacks for killing you after that when you have no ulti since WK is still considered alive for a few seconds after real death. Maybe they changed that, in which case just don't die after reincarnation.
Ah, I remember when Terrorblade used to be the ULTIMATE counter to copy heroes with his Q, good times....
It used to work on illusions too
@@Rectanglesful that's what I meant, easy way to clear illusions out of the map
I dont even play dota, but ur my fave utoober rn dawg
this series is nice...it will help new players...great work..
Shortly after 7.36 the spectral form from WK paused ult timer ticking down. Maybe frustration came from it? When you get to the point people time some big spells could be annoying. Idk if anyone else does that
when you play wraith king you should scream НЫААААА each time you crit
О да вы человек высокой культуры)
База
Wraith King was always meant to be an offlaner never a carry. I realized this way back dota 2013 but nobody listened… a decade later nobody still doesnt realize him being an offlaner is more impactful
his skeleton army is so much morr powerful then this new spectral blade and ppl sleep on it soo much
Disagree with some of the talents on WK.
While 3 seconds of a stun is amazing, WK usually is a frontlaner and gets focused down. Therefore, 400HP is a must as it makes you that much harder to kill as most carries don't have enough damage is burst you down to 0 at this point (midgame).
Also, 400HP is free 1800 gold (an Ogre Axe is worth 1000 gold and gives you 10 str = 220 HP).
At lvl 25 the left talent is for when you're carrying - sure. But when you're an offlaner, it is incredibly strong to be able to stun the ENTIRE enemy team for 1.6 secs mid-fight or at the beginning of one.
I saw some people practicing "suicide WK" - blink into enemy team and press R to stun the entire enemy team by surprise, since nobody pops a BKB for WK. This is followed by an Enigma black hole or an Echo Slam = GG.
DISCLAIMER: this is not an ad for "suicide WK". Don't use this if you don't know what you're doing and grief your game.
So yeah, to quote Notail: "Dota is a great game. Anything can work".
Nice ad 🤠😁
Want to know some funny slark interaction : slark Q never kill you and always leaves you at 1 hp, but if you have less than 300 hp and you becomes ethereal if you use Q you can denied yourself.
And folks that what 10 years MOBA's did to someone.
Holy shit, that's some ultra advanced mechanic. Thanks
@@onepieceyamato2901 nah it's more of a funny goof.
@@vo1ce147 Pudge used to also denied himself too back in the day
@@69camiloo but unlike pudge who is clearly stated in the tooltip that he can denied himself, slark has never been mentioned anywhere, it's a weird interaction alongside non-lethal dot like venomancer passive can do similar thing if unit being ethereal.
Off-line shark boy with ethereal here I come 😊😅
That's why you build AOE on Wraith King. Armlet for stats, Radiance for aoe, Blademail for more are, and skeleton facet for even more are. It summons skeletons per target nearby so you can easily get 12 or 15 skeletons per ult.
18:40 How the table had turned. I remember solo bot lane against Ursa and his support at lvl 1 and I push them both out of the fight significantly suppress their performance for the entire game.
If the next video isn't about elder titan I'm gonna shit and cry
It's the last video
Very cool content!
Now that I think about it, could one say that Huskar is a carry?
His weakness prevents him to be a viable carry.
Huskar's level timings are too strict for him to be an effective pos 1. He needs midlane to get ahead, else he will quickly fall off into irrelevancy
As its said, huskar would suffer from low level since he needs to get higher level as fast as possible in order to snowball the game. Thats why in the late game he is one the most weak heroes. Got no stun, no escape, no mobility.
Slark mah boi!
Have also been trying him offlane with some success
wraith king gigachad
Teror blade is terror. Terror for your own team 😂
Nice
How u so witty bro u amazin
-Yelo
I am sorry but I am pretty sure WK's skeletons don't focus the stun target any more since 7.36.
I must be imagining the Skeletons targeting Bane after using stun on him at 23:41 then. And yes, all footage was recorded post 7.37
Weaver is my favorite hero of all time and I absolutely want him gone if not banned from the enemy team. Probably the most annoying hero cause of Sukuchi and Time lapse especially as a support since they can just use their ult on an ally and turn the tide of the game. Miss the old shard of revealing invis but that's too OP so its understandable it got removed, current shard feels too clunky tho since you don't always want to Sukuchi into an enemy especially late game when they can burst or CC you to oblivion.
22:29 what site is this ? Please help ,all i hear is rian or something
Dotabuff
Liquidpedia, specifically the Riyadh 2024 Statistics page
Op weaver my main 😂😂
Isnt it you can whirling axes regardless of it's toggle? And the scepter dispell buffs on his enemies?
Yes ur correct about both of those
ranged axed dispel buffs, melee axes dispel yourself
I freaking hate Slark
WK with scepter against LC's Duel is just sad
Time to try TiBi off-line with the clone full hp facet 😊😈
lets go!
Slark can't dispel Decay💀
are you saying dawnbreaker cant carry?!?!?1?!
What about Windranger?
It has been a while since she was considered a viable carry on the safelane..
Volvo buff Terrorblade 😢
Taylor Charles Jones Scott Lee Robert
They should buff troll range or nerf troll melee to balance things out
Can toggle between melee and range is useless if one of them is significantly more powerfull
nah man you trippin,its already balanced
why?because it was ranged attack afterall
20:11 Wrong facet 😅
weaver facet - hivemind is currently showing skitterstep in the video
Sveee
Remember when spec's ult used to be global
what happen
I member