Why Tying The TAS in 8-4 is so Difficult

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 76

  • @Ma1akai
    @Ma1akai 3 ปีที่แล้ว +106

    great educational vid on why destroying your fingers is worth for 2 frames

    • @TheGaming100
      @TheGaming100 2 ปีที่แล้ว +3

      so funny because it seems actually true lol

    • @AjivJabar
      @AjivJabar ปีที่แล้ว +1

      it really is

  • @wateriswet0510
    @wateriswet0510 3 ปีที่แล้ว +78

    "Not only is this 4 frame perfects in a row, you also have to do a perfect R, L, R after a one frame right release
    *That may not sound so bad on paper-* "
    No no, tree even without full context I assure you that still sounds VERY bad

  • @naMnivraM
    @naMnivraM หลายเดือนก่อน +2

    Holy shit. In the mid 80s we just tried to beat the game without dying. That was the bar we set... LOL. I'm impressed and amazed your generation has embraced this game and turned it into phsyical and mental challenge. Idk if youve put it all together yet, but thank you for explaining this part by part! I watched a Salt video and mever really understood what inputs were needed exactly where. This is perfect! Good luck in your quest for perfection and thank you Tree!

    • @tree_0550
      @tree_0550  14 วันที่ผ่านมา +1

      Thank you for the kind words, and I'm glad you could get something from my video!

  • @SuperSomieStuff
    @SuperSomieStuff 11 หลายเดือนก่อน +5

    5:36 Thanks to being obsessed with Geometry Dash and watching LeTim videos I finally understand how hard Mario speedrunning is with the counter

    • @meraldlag4336
      @meraldlag4336 7 หลายเดือนก่อน

      This is similar number of frame perfects to half of vsc right? Except way more cursed inputs

    • @SuperSomieStuff
      @SuperSomieStuff 7 หลายเดือนก่อน

      @@meraldlag4336yup

    • @nkcu
      @nkcu 25 วันที่ผ่านมา

      @@meraldlag4336yeah this has i believe 30 something frame perfects but because the inputs are all so condensed in the frames next to each other along with the weird movements needed it makes this much less feasible for the average person

  • @literallylegendary
    @literallylegendary ปีที่แล้ว +4

    I remember asking Lekukie about the first room in his second to last 8-4 IL wr and he was like "well, tree got it once, I'll see what I can do" or something

  • @programvydas5379
    @programvydas5379 ปีที่แล้ว +4

    Can't wait for Niftski to do it in a week's time

  • @zeenoh5811
    @zeenoh5811 ปีที่แล้ว +3

    I woukd like to see a video counting the number of frame perfect inputs needed to match the human theory tas

    • @namiralily1279
      @namiralily1279 ปีที่แล้ว +1

      That would be kind of hard.

    • @meraldlag4336
      @meraldlag4336 7 หลายเดือนก่อน

      Kosmic (I think, maybe someone else) included a graph of required frame perfects vs time in a video about one of niftskis wr

  • @CrimsonDevil_Rias
    @CrimsonDevil_Rias 2 ปีที่แล้ว +5

    Last frame of this video is trying to prove 0 = 1 using indeterminate forms

    • @SUPERNOOB20
      @SUPERNOOB20 2 ปีที่แล้ว +1

      Yup. I failed calc though so I don't quite get where the mistake exactly is - does it come from asuming 1 / inf equals 0, instead of tending to 0, or does it pop up when using conventions to operate with the infinites at the penultimate equation? Cheers!

    • @dorol6375
      @dorol6375 2 ปีที่แล้ว

      @@SUPERNOOB20 things kinda go to shit when you use infinity like that

    • @Owen_loves_Butters
      @Owen_loves_Butters ปีที่แล้ว

      @@SUPERNOOB20You can say that 1/inf=0 and not have any problems, as long as you're careful about it.

    • @Owen_loves_Butters
      @Owen_loves_Butters ปีที่แล้ว +2

      Basic rule is no cancelling of infinities

  • @TheGaming100
    @TheGaming100 2 ปีที่แล้ว +12

    Lekukoe just got 8-4 TAS Toe WTF??

    • @iamepic1245
      @iamepic1245 11 หลายเดือนก่อน +1

      ah yes, he got tas toe

  • @icybillythekids6670
    @icybillythekids6670 3 ปีที่แล้ว +7

    For keyboard,what if we filled the _ with some invalid input such as l+r?This keybind is disabled on emulators so if we actually press l+r we should get a _ right?

    • @tree_0550
      @tree_0550  3 ปีที่แล้ว +8

      Yes L+R is required to = nothing in order to comply with src rules. Though there aren't any strategies that take advantage of this on keyboard currently (I believe)

    • @icybillythekids6670
      @icybillythekids6670 3 ปีที่แล้ว +2

      @@tree_0550 For E6 accel,would this makes a difference since we don’t have to release R for a frame?

    • @tree_0550
      @tree_0550  3 ปีที่แล้ว +4

      You would still have to release right in order to get the left press because otherwise you'd just get L+R and L+R = nothing. So it wouldn't really make a difference

    • @ThaAwesome10
      @ThaAwesome10 3 ปีที่แล้ว

      Correct me if im wrong but doesnt src ban that because youre still abusing l+r

    • @icybillythekids6670
      @icybillythekids6670 3 ปีที่แล้ว +1

      @@ThaAwesome10 “Anything that you cannot do with an original and unmodified NES, brick controller and SMB1 cartridge is prohibited.”Not sure if this means you cannot press l+r at all or you cannot make the game receive that input

  • @andrewzhang8512
    @andrewzhang8512 2 ปีที่แล้ว +4

    Isn't the right release in 8-B to slow Mario down so that he can actually do the ffa

    • @tree_0550
      @tree_0550  2 ปีที่แล้ว +1

      I think its a combination of that and getting the right subspeed

    • @KingOfJonnyBoy
      @KingOfJonnyBoy 2 ปีที่แล้ว +4

      actually if you do RLR on the same frame with no right release you actually turn left then back around, which means you're too slow to fall off the block. so it's actually to speed him up enough that he can actually do the ffa

  • @LiamTrader
    @LiamTrader ปีที่แล้ว +1

    Can you tell me what the inputs for each wiggle are in wall jump room.

  • @Tadcoco
    @Tadcoco 2 ปีที่แล้ว +2

    I’ve been tasing, and followed your directions for the sub speed manip in turnaround but it doesn’t seem to be working, is there any more specifics on how it has to be done?

    • @tree_0550
      @tree_0550  2 ปีที่แล้ว +4

      Make sure you never do any random right releases before RLA. Make sure you're jumping on frame 230 when you do RLA. Make sure you get D5 tas accel. Other than that I don't really know what else you could be doing wrong

  • @aarontruitt
    @aarontruitt 2 ปีที่แล้ว

    Great video, thank you!

  • @blackprofilepicture3112
    @blackprofilepicture3112 3 ปีที่แล้ว +2

    could you make a video explaining how subspeed works in the future?

    • @tree_0550
      @tree_0550  3 ปีที่แล้ว +5

      I would love to. The only thing is I dont really know how subspeed works specfically, but I could research it pretty easily and if I get the motivation to do it I think that would be a good topic. We'll see though

  • @vinja858
    @vinja858 ปีที่แล้ว +2

    Niftski just matched TAS to 8-4...no buses missed. Is it possible for a human to replicate this video?

    • @namiralily1279
      @namiralily1279 ปีที่แล้ว

      Niftski has.

    • @silverflight01
      @silverflight01 ปีที่แล้ว +2

      Niftski and Lekukie both did it, keyboard and controller respectively

  • @HarrisonCheng
    @HarrisonCheng 3 ปีที่แล้ว +3

    get 8-e so miniland can update video

  • @millionth_jack
    @millionth_jack 2 ปีที่แล้ว

    Awesome video

  • @LiamTrader
    @LiamTrader ปีที่แล้ว +1

    in 3rd room i do r,l,a but my y is at 208 instead of 004. any solutions?

  • @EliasHasle
    @EliasHasle ปีที่แล้ว

    What's up with the Swedish princess at the end?

  • @paularized1
    @paularized1 หลายเดือนก่อน

    Welp, this won’t make it to full game runs any time soon.

  • @rainworldenthusiast
    @rainworldenthusiast 3 ปีที่แล้ว +3

    Dude what even is an ffa lol. I know it's falling fast accel, but how do you get it? Hold left for the frame before you fall off the pipe?

    • @tree_0550
      @tree_0550  3 ปีที่แล้ว +8

      You have to do a very quick wiggle (either R L R, R _ LR, or RL_R) so that on the last frame you're running on the pipe you input left and mario turns around and accelerates faster (because mario accelerates faster opposite the direction he is facing) while losing as little time as possible.

    • @rainworldenthusiast
      @rainworldenthusiast 3 ปีที่แล้ว +1

      @@tree_0550 thx

  • @AntimonySM51
    @AntimonySM51 2 ปีที่แล้ว +4

    Yeah this is waaaay too hard for lekukie to ever get

    • @tree_0550
      @tree_0550  2 ปีที่แล้ว +12

      💀

    • @TheGaming100
      @TheGaming100 2 ปีที่แล้ว +2

      This aged like fine wine

    • @Squirbo
      @Squirbo 2 ปีที่แล้ว +7

      @@TheGaming100 *Fine milk

  • @nicomaichenitsch9047
    @nicomaichenitsch9047 2 ปีที่แล้ว +1

    yep and still lekukie actually made it

  • @Merluch
    @Merluch 2 ปีที่แล้ว +2

    great vid, i really liked the FP counter part, maybe you should consider extending that to the entire game, aka a "4:54.26 with a frame perfect counter" sort of thing.

    • @tree_0550
      @tree_0550  2 ปีที่แล้ว +3

      I have considered making a video for the full game but there are so many different ways to count frame perfects that it makes it really hard to find a definitive answer.

    • @GardenChess
      @GardenChess ปีที่แล้ว

      Depending how you count it 8-4 IL has the same number of frame perfects as the rest of the game combined

    • @Merluch
      @Merluch ปีที่แล้ว

      @@GardenChess i made that video lmao
      I missed a lot of frame perfects in 1-2, 4-2, and 8-1

  • @silverflight01
    @silverflight01 ปีที่แล้ว +1

    That first Fast Accel might be hard as balls to pull off, but at least you're not spamming a button every two frames for a couple seconds (MKWii), that one is impossible

  • @NullWes10
    @NullWes10 11 หลายเดือนก่อน

    focus

  • @browniex5120
    @browniex5120 3 ปีที่แล้ว

    Hopefully 8-E attempts could make a return one day because it has been getting pretty inactive.

    • @ThaAwesome10
      @ThaAwesome10 3 ปีที่แล้ว

      Yeah, it couldve easily happened mid september but lekukie procrastinated and now its hard for him to do attempts even if he wants

    • @browniex5120
      @browniex5120 3 ปีที่แล้ว

      @@ThaAwesome10 Yeah. His consistency with 8-B first room had a massive drop after he did the run where it died to the last room, due to high nerves and failed inputs.

    • @Amqzinq
      @Amqzinq 3 ปีที่แล้ว +2

      lol he just did attempts again today and literally got into water on pace lmao

    • @browniex5120
      @browniex5120 3 ปีที่แล้ว

      @@Amqzinq casually does it in a couple of weeks

    • @rainworldenthusiast
      @rainworldenthusiast 2 ปีที่แล้ว

      He just got 8-e lmao.

  • @littlemacisunderrated412
    @littlemacisunderrated412 ปีที่แล้ว

    It’s spelled tie

  • @shad0wphoenix1
    @shad0wphoenix1 3 ปีที่แล้ว

    Great video explaining why this is so dumb :)

  • @LiamTrader
    @LiamTrader ปีที่แล้ว

    Can you tell me what the inputs for each wiggle are in wall jump room.