What's in all 248 Minus Worlds of Super Mario Bros?

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 1.9K

  • @SteveNathn
    @SteveNathn 6 ปีที่แล้ว +2178

    10:50 Suddenly, you're playing Unfair Mario

    • @wariolandgoldpiramid
      @wariolandgoldpiramid 6 ปีที่แล้ว +74

      Actually, dieing after the axe would still bring Mario to the "next world".
      So, nothing unfair here.

    • @philhuntsman7588
      @philhuntsman7588 6 ปีที่แล้ว +18

      This was the exact comment I was looking for. Thanks

    • @VelociKatzeMk99
      @VelociKatzeMk99 6 ปีที่แล้ว +19

      I thought it was just cat mario that did this

    • @Calmtimer
      @Calmtimer 6 ปีที่แล้ว +13

      Or maybe it is what inspired the Mario makers levels

    • @benhuang2773
      @benhuang2773 6 ปีที่แล้ว +40

      I laughed my head off when the victory theme was interrupted.

  • @fyz6034
    @fyz6034 6 ปีที่แล้ว +380

    Thank you Mario.
    But our princess is in another castle.
    *dies*

    • @TheTwilightQueen_
      @TheTwilightQueen_ 5 ปีที่แล้ว +11

      The Goomba was lying in wait for a chance to assassinate the plumber who murdered his family.

    • @WA-Y
      @WA-Y 5 ปีที่แล้ว +2

      *COMMIE MEME INTENSIFIES*

    • @beeskneeslol
      @beeskneeslol 4 ปีที่แล้ว

      □-1

    • @orionhylton1361
      @orionhylton1361 ปีที่แล้ว

      That happened in 10:50

  • @lordneeko
    @lordneeko 6 ปีที่แล้ว +539

    10:50. Come on, how many of us were lathered with anticipation as that goomba approached!!?!

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 6 ปีที่แล้ว +4

      Me

    • @JustJum
      @JustJum 6 ปีที่แล้ว +13

      Common?
      Dont you mean rare?

    • @JustJum
      @JustJum 6 ปีที่แล้ว +1

      Lol you changed it

    • @lordneeko
      @lordneeko 6 ปีที่แล้ว +1

      @@JustJum it's a come on practice any time an edit button is available ;)

    • @fyz6034
      @fyz6034 6 ปีที่แล้ว

      @@lordneeko in your reply is "come on", i think you mean "common"...
      r/boneappletea

  • @AlphaEnt2
    @AlphaEnt2 6 ปีที่แล้ว +133

    10:48 You thought I was the princess, but it was me, goomba!

    • @blaschowtiz6119
      @blaschowtiz6119 5 ปีที่แล้ว +4

      KONO DIO DA....KONO DIO DAAAAAAA

    • @richardbuechel5567
      @richardbuechel5567 5 ปีที่แล้ว +2

      YOU THOUGHT I WAS A GOOMBA. BUT IT IS I! DIO!

    • @xboydubose7254
      @xboydubose7254 4 ปีที่แล้ว +2

      IS THAT A JOJO REFERENCE?!?!?!?!?!?!?!?!

    • @DogeyboyThePieChow
      @DogeyboyThePieChow 7 หลายเดือนก่อน +1

      NOOOO NOT A JOJO REFERENCE LMFAO

  • @Jeville42135
    @Jeville42135 6 ปีที่แล้ว +445

    7.8/10 too much water.

  • @ultiomos
    @ultiomos 6 ปีที่แล้ว +298

    10:50 Mario the Goombas coming. Oh my god he has headphones on. He can't hear us, Oh my god

    • @Ariidayo
      @Ariidayo 5 ปีที่แล้ว +25

      He has Airpods on

    • @areeeeon
      @areeeeon 5 ปีที่แล้ว +5

      I am literally shaking

    • @cow4025
      @cow4025 5 ปีที่แล้ว +7

      I shidded and farded and shit my pants

    • @Prodawg
      @Prodawg 5 ปีที่แล้ว +2

      @@cow4025 Ben Shapiro wants to: know your location

    • @cow4025
      @cow4025 5 ปีที่แล้ว +1

      @@Prodawg
      I swear, im a conservative!

  • @SquidlingTM
    @SquidlingTM 6 ปีที่แล้ว +646

    As if the water theme wasn't as repetitive already...

    • @WA-Y
      @WA-Y 5 ปีที่แล้ว +3

      Mariocaleb10 first comment *awesome*

    • @SquidlingTM
      @SquidlingTM 5 ปีที่แล้ว +5

      Jackson505 Gt Lol I forgot about that XD

    • @GhostlyDash
      @GhostlyDash 2 ปีที่แล้ว +2

      what. it's not repetitive

    • @NightZombie
      @NightZombie 6 หลายเดือนก่อน

      Didn't expect to see you here​@@GhostlyDash

  • @nathanielhermanson3110
    @nathanielhermanson3110 4 ปีที่แล้ว +152

    0:26 Frozen level
    0:41 Endless level
    1:12 Underground version of 3-4
    1:44 Underwater version of 1-4
    2:13 Underwater version of 3-4
    2:42 Corrupted level
    2:48 1-2 level
    2:57 Outside version of 3-4
    3:20 Endless level
    3:40 Underwater version of 7-3
    4:34 Corrupted level
    4:40 Corrupted level
    4:59 Corrupted level
    5:08 Bonus level
    5:21 Underwater version of 4-3
    5:57 Corrupted level
    6:04 Underwater version of 2-4
    6:33 Underwater version of 1-1
    7:25 Underwater version of 6-3
    8:13 Frozen level
    8:24 Underground version of 2-4
    8:58 Underwater version of 4-1
    9:50 Frozen level
    10:08 Underground version of 8-4
    10:58 Walked itself level
    11:31 Underwater version of 4-4
    12:11 Looped level
    12:29 Frozen level
    12:36 Warp Zone level of 4-2

    • @keonscorner516
      @keonscorner516 2 ปีที่แล้ว +3

      World x-1

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 2 ปีที่แล้ว +5

      Marionaire and DekoTheFemaleDragon called the 4:34 glitched world "Hollow World", the 4:40 glitched world "World T-2", the 4:59 glitched world "Big Cross", the 5:57 glitched world "Big Cross", the 9:50 glitched world "Orange Pipes", and the 10:58 glitched world "Sky Corridor".

    • @neonguy5990
      @neonguy5990 2 ปีที่แล้ว +2

      World ☁️-1

    • @neonguy5990
      @neonguy5990 2 ปีที่แล้ว +3

      World 🟦-1

    • @101jir
      @101jir ปีที่แล้ว +1

      ​@@AlbertTheGamer-gk7sn You said "Big Cross" twice

  • @Loskythecopydog77
    @Loskythecopydog77 6 ปีที่แล้ว +1720

    I wonder why most of them are in underwater...?

    • @entertronic6683
      @entertronic6683 6 ปีที่แล้ว +439

      I think that it uses all textures and mechanisms in other levels and brings them into one level

    • @zacharymogel9087
      @zacharymogel9087 6 ปีที่แล้ว +40

      Loskythecopydog77 same here

    • @Microcontrollers
      @Microcontrollers 6 ปีที่แล้ว +289

      Edit: I know this is very wrong.
      What I think happens is that it takes the levels and inverts some part of it. So since in the normal game, most are above, the negative worlds “negate these values” and make it an underwater. I could be wrong.

    • @notmaxmario
      @notmaxmario 6 ปีที่แล้ว +45

      probably because that one of the most used script but the levels didn't work so they changed it out of water

    • @Ze_eT
      @Ze_eT 6 ปีที่แล้ว +244

      @@Microcontrollers Minus World is not a negative world. It is a value that has no textures and thus it looks like it is -1 even though there is a value (VALUE-1). It does not reverse the physics.
      EDIT: According to Minecraft Notch, it is a sky tile.

  • @qo7c
    @qo7c 6 ปีที่แล้ว +578

    you know things start getting wrong when the world number is a block

  • @nologin5375
    @nologin5375 6 ปีที่แล้ว +1244

    I thought the minus worlds were glitches, not Mario Maker levels.

  • @l-l
    @l-l 6 ปีที่แล้ว +52

    Finally somebody covered this properly. For years there was nobody who truly took the time to do this on TH-cam.

  • @Bravo_Zero
    @Bravo_Zero 6 ปีที่แล้ว +628

    My favourite world is Cracked-Ice-Block-1; it's a real classic.

    • @KAngel32
      @KAngel32 6 ปีที่แล้ว +8

      Yep

    • @dr.gerald8437
      @dr.gerald8437 6 ปีที่แล้ว +40

      **walks down road cheerfully**

    • @benhuang2773
      @benhuang2773 6 ปีที่แล้ว +14

      I'm more partial to Chain-1 myself.

    • @redstonian1019
      @redstonian1019 6 ปีที่แล้ว +12

      I like blue-square-behind-white-square-1.

    • @wewserlethaldude9
      @wewserlethaldude9 6 ปีที่แล้ว +8

      I like white-square-with-one-black-side-1

  • @TotallyHorsed
    @TotallyHorsed 6 ปีที่แล้ว +106

    12:23 Headphone Warning, for real.
    My ears felt like they were hearing what a neutron star collapsing sounds like

    • @beesree39
      @beesree39 4 ปีที่แล้ว +2

      Yeah, it was kinda shitty

    • @PowerCube3D
      @PowerCube3D 4 ปีที่แล้ว +4

      Thanks bro you literally saved me!

    • @mettatonfanboy
      @mettatonfanboy 3 ปีที่แล้ว +1

      Oh, now I see why I left dislike here

    • @tank7882
      @tank7882 2 ปีที่แล้ว

      @TotallyHorsed Neutron stats do not collapse, they are the remnants of a red giant...

    • @wazard5772
      @wazard5772 ปีที่แล้ว +4

      ​@@mettatonfanboysounds like a skill issue to me

  • @Xigzagamer
    @Xigzagamer 6 ปีที่แล้ว +714

    4:40 bad mario maker levels in a nutshell

  • @HybridAngelZero
    @HybridAngelZero 6 ปีที่แล้ว +20

    Crashes aside, I kind of love these? It's pretty awesome seeing the different styles and tilesets used in different ways

  • @jongandee4876
    @jongandee4876 6 ปีที่แล้ว +712

    Water underwater? I’m pretty sure that doesn’t work.

    • @Atmosphere8458
      @Atmosphere8458 6 ปีที่แล้ว +39

      Yeah it's called water

    • @Lugmillord
      @Lugmillord 6 ปีที่แล้ว +73

      It does work. There are brine lakes at the sea floor in many locations.

    • @bluerious5475
      @bluerious5475 6 ปีที่แล้ว +20

      Jon Gandee Underwater lakes exist.

    • @ZachAttack6089
      @ZachAttack6089 6 ปีที่แล้ว +14

      It's a joke, guys... 😑

    • @hoyeunglee2009
      @hoyeunglee2009 6 ปีที่แล้ว +26

      as for real facts actually warmer water will split with cooler water, and won’t combine together, so water underwater exist
      as for jokes just imagine it’s spongebob world

  • @Aryll_smb
    @Aryll_smb 4 ปีที่แล้ว +88

    4:20 fun fact. It cashes because you ended in a 6 in the timer and in water levels the game softblocks if it needs to play fireworks.
    You can visit this levels with real hardware and original japanese cartiges. The world record holder for any% in this game kosmic has a video looking around at this worlds, its very interesting

    • @Bro-cx2jc
      @Bro-cx2jc ปีที่แล้ว +8

      4:20 couldn't get lit you mean?! Hell naw!!!

  • @anotsogoodfoxxshaythewolf2830
    @anotsogoodfoxxshaythewolf2830 6 ปีที่แล้ว +376

    11:11 having a casual walk

    • @tangerinepaint3643
      @tangerinepaint3643 6 ปีที่แล้ว +2

      AnotsogoodFoxx/Shay the wolf yee

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 6 ปีที่แล้ว +33

      @Vsus Here "If only I knew how to jump"

    • @charliep7112
      @charliep7112 6 ปีที่แล้ว +12

      It's actually what happens when you touch flag pole, time goes to zero (in this case the time is already zero), Mario walks right, than he walks into a brick camouflaged in front of the castle, than the level transitions to the next level (which in this case, Minus World's level layout is complicated), if you removed the brick, Mario would walk forever, and die, unless you turn off the timer, where the game gets confused and loads random assets, which results in insane things. That's why if you jump over the flag pole, you start walking walking forever.

    • @pittagiiya
      @pittagiiya 6 ปีที่แล้ว +8

      Charlie P I don't think you've got that right.
      What actually seems to be happening is similar to the start of 1-2. Mario slowly walks forward and enters a pipe to go underground. Except in this case there is no pipe.

    • @faceremover
      @faceremover 6 ปีที่แล้ว +4

      Here's the 99 likes for u. Press the button

  • @artey6671
    @artey6671 6 ปีที่แล้ว +62

    4:25 Mario found Atlantis.

    • @charlyb5235
      @charlyb5235 4 ปีที่แล้ว +1

      Nice One!

    • @artey6671
      @artey6671 4 ปีที่แล้ว +2

      @@charlyb5235 Ha, I can hardly remember writing this. Made myself smile.

    • @charlyb5235
      @charlyb5235 4 ปีที่แล้ว +1

      @@artey6671 😂

  • @Shinxed
    @Shinxed 6 ปีที่แล้ว +477

    Level ■-1 is my favorite at 12:10

  • @NtQueryInformationProcess
    @NtQueryInformationProcess 6 ปีที่แล้ว +88

    I'm kinda scared of these levels, because I know they're corrupted and I never know what's gonna happen

    • @Percussion-clips
      @Percussion-clips ปีที่แล้ว +10

      Ikr if it crash my game I’ll be terrified because it’s a old console

    • @The_viruskiller
      @The_viruskiller ปีที่แล้ว +1

      In the context Mario is a real person this is terrible

  • @FineCurry
    @FineCurry 6 ปีที่แล้ว +150

    12:17 when bites the dust activates

    • @mattiaagosti7837
      @mattiaagosti7837 6 ปีที่แล้ว +15

      I DID IT! I-IT ACTIVATED!

    • @blaschowtiz6119
      @blaschowtiz6119 5 ปีที่แล้ว +4

      Jotaro:Star platinum za warudo.....ORA ORA ORA ORA ORA ORA ORA...
      Kira:dies

    • @sebb3705
      @sebb3705 4 ปีที่แล้ว

      DAISAN NO BAKUDAN BITES ZA DUSTI

    • @nejatabdurehman2125
      @nejatabdurehman2125 4 ปีที่แล้ว

      .25 SPEEEED OOH

  • @PolarHacker
    @PolarHacker 6 ปีที่แล้ว +4

    Awesome video! In the FDS version, more are accessible without the need for hacks, but sadly the NES is stuck to just the one level, so it’s neat to see what happens when you mess around with it ;) Also, I wasn’t aware that my name was featured at the end as a Patreon supporter until now, so that’s a plus! Thanks so much, and keep up your great work :)

    • @letcreate123
      @letcreate123 6 ปีที่แล้ว

      If I recall correctly, only with the Famicom version (*not* Famicom Disk System) can you access some of the glitch levels without hacks or cheat codes, and it requires doing a hot swap with Tennis to carry over the RAM values from that game to SMB1, and even then you have no control over which level you're gonna get. This can't be done with the FDS version because of how the hardware works.

    • @PolarHacker
      @PolarHacker 6 ปีที่แล้ว

      @@letcreate123 I forgot about the Tennis trick. I read about it before, but never tried it myself. I've heard that it works on a standard NES too, and the the number of steps you take in Tennis results in what world you get. Again, never tried it, so I can't confirm if that's true or not. However, the Famicom Disk System version is special because not only are the minus worlds completely different, but you can beat levels -1, -2, and -3. -3 is a castle level and so after completion you simply return to the title screen. Interestingly, when you complete that level the game registers you beating the game, so it's an easy way to access the hard mode and world select. As you mentioned though, the Tennis trick probably wouldn't work due to it using disks, but I wouldn't mind seeing a video of someone, *cough* Skelux *cough*, hacking it to see what other hidden minus worlds there are. You can find a video on the FDS minus world levels here: th-cam.com/video/SCi_Y7IiDwk/w-d-xo.html

  • @SquidlingTM
    @SquidlingTM 6 ปีที่แล้ว +1126

    Super Mario Maker in a nutshell

  • @Pinkio
    @Pinkio 3 ปีที่แล้ว +35

    curiously, when you try to edit the ROM of the original Mario game, there's like 3 invisible objects named "*Crash" that practically are only used to crash the game if one of them appears on screen
    i guess the minus worlds somehow ended up placing these over them nad that's why they *crash*

    • @Kexiled
      @Kexiled 2 วันที่ผ่านมา

      I wonder what would happen if you remove them. Also hi you make cool RS videos

  • @nykita427
    @nykita427 6 ปีที่แล้ว +253

    5:34 dry Bowser? More like WET BOWSER

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +57

      *this image has been removed for violating one or more community guidelines*

    • @residentfacehead3465
      @residentfacehead3465 6 ปีที่แล้ว +12

      Your profile pic makes that so much better

    • @samuelthecamel
      @samuelthecamel 6 ปีที่แล้ว +11

      We all know what Bowser does to Peach before Mario gets there.

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +9

      @@samuelthecamel Pool party!!! No?

    • @benhuang2773
      @benhuang2773 6 ปีที่แล้ว +1

      He fell into the water in Mario Kart.

  • @MasterJimenez
    @MasterJimenez 4 ปีที่แล้ว +49

    11:00
    Anyone else think the blue ground and blocks of the underground look really nice in the day of the overworld?

  • @oddkris9256
    @oddkris9256 6 ปีที่แล้ว +327

    4:33 me trying to get far in life

    • @jackm8878
      @jackm8878 6 ปีที่แล้ว +25

      What about 12:13?

    • @oddkris9256
      @oddkris9256 6 ปีที่แล้ว +5

      @@jackm8878 yeah that too, it happens sometimes

    • @headphones_guy777
      @headphones_guy777 6 ปีที่แล้ว +17

      What about 10:50?

    • @oddkris9256
      @oddkris9256 6 ปีที่แล้ว +4

      @@headphones_guy777 ooof can relate too that one

    • @zacharymogel9087
      @zacharymogel9087 5 ปีที่แล้ว

      At that I laughed so hard 😆 😂

  • @KunioTaki
    @KunioTaki 5 ปีที่แล้ว +28

    I'm really interested how these stages are generated, because I don't think someone actually designed them, but most of them are playable and there are enemies too.

    • @fqiryal
      @fqiryal 2 ปีที่แล้ว +1

      i would say by code, but i’m far off from that lmao

    • @netawa
      @netawa 7 หลายเดือนก่อน +1

      I didnt dig into Mario code too deep yet but here is a generalization of what is "likely" happening because we are talking about ram mixing.
      Each object in code has a set of pointers, special commands which show game what to load for this case. Judging from results, this point is likely a single big string of symbols and on minus levels it gets kinda of randomized. Game attempts to read this string and load assets it points to. Assets being levels, colors (I would say textures but judging from orange pipes, I assume even colors are coded different) and motion type. Since UI and Mario are separate from world loading script, they are mostly unaffected.
      So what we get is - random mix of level structure loaded on top with random textures/colors loaded. What I find interesting is that it doesnt seem to load only one skeleton of the level but rather it loads several and put them together. (That's the part where my lack of knowledge of SMB shows, I am sure that this level mixing is explainable with something like slices)
      Well, that was not too good or even in time answer but it is what keeps me curious too

  • @manformerlypigbukkit
    @manformerlypigbukkit 6 ปีที่แล้ว +202

    Play at 144p to get that authentic 2009 feeling.

  • @ps1nk4
    @ps1nk4 5 ปีที่แล้ว +70

    Boss: OK, we have to somehow make our game to be 16kb or less
    Employee: *_ni🅱🅱a let's put 248 levels that we won't use_* 👌👌👌

    • @LilacMonarch
      @LilacMonarch 5 ปีที่แล้ว +22

      they're not really levels though
      just a bug that allows access to "levels" that read in data from unrelated parts of the code

    • @JoelHernandez-tz3vk
      @JoelHernandez-tz3vk 5 ปีที่แล้ว +4

      @@LilacMonarch So are these levels generated from arbitrary code?

    • @jacobmassengill3360
      @jacobmassengill3360 5 ปีที่แล้ว +14

      @@JoelHernandez-tz3vk not entirely arbitrary, it's the games normal logic, just fuzzed up a bit. Imagine trying to read a book where every letter has shifted by one and someone is trying to make you explain it

    • @JoelHernandez-tz3vk
      @JoelHernandez-tz3vk 5 ปีที่แล้ว +6

      @@jacobmassengill3360 I imagine this is probably true for most level where the one shifted letter happens to be that one that governs the level's tile set, seeing that most of the levels shown are usually the normally accessible levels but with the tile set changed.
      The ones labeled "Corrupt" look a LOT more arbitrarily generated however. I can only wonder how arbitrary it is in the "Corrupt" levels. Maybe is also a single letter being changed but that letter was somehow the seed needed for level generation, but here I'm assuming the level is procedurally generated

    • @zacharymogel9087
      @zacharymogel9087 5 ปีที่แล้ว +5

      Joel Hernández the corrupt part means the stage is unbeatable

  • @tev5040
    @tev5040 6 ปีที่แล้ว +129

    I have no idea why but some of these are just eerie and creepy. Like 9-1 with the weird colors and black background, then A-1 with the star music and empty level.

    • @Zilicon
      @Zilicon 6 ปีที่แล้ว +30

      I think it’s because it’s extremely off and gives an uncanny valley type feel. It looks normal but it’s still off.

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +21

      When I was a kid I used to do very basic corruptions by jiggling the cartridge and it used to do stuff like swap sprites and tiles and it genuinely freaked me out but I just carried on

    • @zoltanz288
      @zoltanz288 6 ปีที่แล้ว +7

      Like walking trough the broken remains of a destroyed world.

    • @Hacksawgrunts101
      @Hacksawgrunts101 5 ปีที่แล้ว +19

      It's because these levels are essentially the unborn abominations of the game. They were never meant to see the light of day. The inhabiting enemies don't know what freedom is, or even visitors. Their existence was a mistake. Their God, knowing this, did not kill them, and instead hid them away for the rest of eternity.

    • @motownrick3203
      @motownrick3203 5 ปีที่แล้ว +10

      Its the fear of the unknown. The hyper star music playing usually means enemies are about to get mowed down yet there is no sign of life to be found. You are in a mysterious and abominable world with different physics that was intended to be beyond the reach of the world you know.

  • @nile64
    @nile64 2 ปีที่แล้ว +20

    12:29 is actually Underwater 8-3, I just tested it. After the underwater 8-3 is a really, interesting level.

    • @rexany3225
      @rexany3225 11 หลายเดือนก่อน +1

      What is after it?

    • @nile64
      @nile64 11 หลายเดือนก่อน

      @@rexany3225 i forgot

  • @Xigzagamer
    @Xigzagamer 6 ปีที่แล้ว +130

    10:58 I was once walking like you
    11:28 but I took a brick block to the knee

  • @TheAdvertisement
    @TheAdvertisement 6 ปีที่แล้ว +153

    It’s seems every time you picked up coins, the main melody of the background music was removed temporarily.

    • @TinNovaKiin
      @TinNovaKiin 6 ปีที่แล้ว +76

      The sound chip canno't handle all the sound at the same time, especially if they're high-pitched, so the sound gets pitched down or removed temporarily for the duration of the sound effect

    • @groszak1
      @groszak1 6 ปีที่แล้ว +50

      @@TinNovaKiin no sound is pitched down, it's that the music is made of chords and the higher note may be removed when a sound on the same channel as that note is played

    • @TinNovaKiin
      @TinNovaKiin 6 ปีที่แล้ว +8

      @@groszak1 Oh yeah my mistake

    • @aapadd
      @aapadd 6 ปีที่แล้ว +5

      @@groszak1 what does that have to do with chords

    • @groszak1
      @groszak1 6 ปีที่แล้ว +13

      @@aapadd a chord is multiple notes played at the same time; in case of NES one sound might be played on channel 1, and another sound on channel 2, and if a sound effect were to be played that uses channel 1 it would replace it

  • @soup2600
    @soup2600 6 ปีที่แล้ว +71

    "Dry Bowser's early cameo" but hes in the water, silly

    • @standard_wl5466
      @standard_wl5466 6 ปีที่แล้ว

      Actually that's Gray Bowser the third Bowser brother :v

    • @samuelcalderon3064
      @samuelcalderon3064 6 ปีที่แล้ว

      Super Bowser Bros

    • @rogercameron6912
      @rogercameron6912 6 ปีที่แล้ว +2

      Fine, it's Damp Bowser. Dank Bowser?

    • @MaraudingManiac
      @MaraudingManiac 5 ปีที่แล้ว +7

      @@standard_wl5466 So long, Gray Bowser

    • @h3971
      @h3971 4 ปีที่แล้ว

      Minus world logic, big brain

  • @tony-lk3hv
    @tony-lk3hv 6 ปีที่แล้ว +22

    With the level numbers:
    Notice how at first it's letters but when it reaches X the names start getting corrupted

    • @lukeystuff
      @lukeystuff 4 ปีที่แล้ว +6

      I don't think it was the letter "X" it looked like the multiplication sign, like up the top when it shows your coins.

  • @ProtatoLlama
    @ProtatoLlama 6 ปีที่แล้ว +198

    so this is where maker maker level makers get their designs from

    • @bw-leftturnracing7779
      @bw-leftturnracing7779 6 ปีที่แล้ว +27

      M a k e r m a k e r

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +12

      @@bw-leftturnracing7779 you know, the classic game that lets you make games that let you make levels for a game inside it! It's how they made super mario maker and rpg maker.

    • @reckapple5641
      @reckapple5641 6 ปีที่แล้ว +10

      Maker maker maker level maker makers

    • @j.prt.979
      @j.prt.979 6 ปีที่แล้ว +5

      “Hey I heard ya’ like makers”

    • @SirDavid290
      @SirDavid290 6 ปีที่แล้ว

      Your profile pic is funny !

  • @namesolonggood1sgone
    @namesolonggood1sgone 5 ปีที่แล้ว +10

    10:42 This goomba comes back for revenge.

  • @cattharsis
    @cattharsis 6 ปีที่แล้ว +213

    I think the reason most of these worlds are underwater is because when the CPU tries to look into memory for the Minus Worlds, it goes below the actual limits of the array, thus accessing memory that contains literally anything else. Due to that, the data it receives is mostly unusable as a level (and I guess mostly as blocks due to the fact that it's attempting to read those values as blocks and/or entities), and within it, the flag for underwater gets set somewhere (haven't looked up at detailed breakdowns of the level's data structure)Either way, I think it's curious to see how the game engine parses the data into a level that looks like stuff thrown out of a toybox

    • @alessandroceloria
      @alessandroceloria 6 ปีที่แล้ว +35

      Mostly - there are just a few types of level (normal, underground, castle, water...) but 256 possibile values for the "Level type" field within each level structure. To reduce the chance of crashing, nintendo filled all the "empty" level types with the type associated to the water level (for no particular reason, they could have choosen any level type, they just happened to choose the water one), because if the game tried to access a null value it would have crashed. So, since all array entries have the water type except for a few (the other "ground" level types) there is a very slim chance of minus levels to be anything but water. As far as the level structure is concerned, yes, most of the times it reads out of the level memory and displays garbage, resulting in a crash... But some times it tries to read actual levels, but since the Level metadata for world 36 does not exist and is still random data, when loading the level some basic structures such as the color palette, the terrain and enemy tables will be swapped out, resulting in wrong enemies, shifted colors and wrong tiles... That's how the variants are "created"!
      Sorry for the looooooooooong replies but i love these kind of things and you see ed interested too 😁
      TLDR Yes, the game indeed tries to interpet random data as level layout resulting in levels really close to Mario maker creations

    • @shorthouse06
      @shorthouse06 4 ปีที่แล้ว +10

      @@alessandroceloria "null" is just a programming language abstraction, there is no such thing at the binary / assembly level. An assembly function can't crash, it will just read whatever you tell it to, even if it's complete junk.
      The game is just reading random data from memory and interpreting it as if it were a valid level. The game probably uses a single bit that's set to say 1 for water and 0 for normal, and it just so happens that the data past the valid levels has a lot of water bits.

    • @omargaming5688
      @omargaming5688 3 ปีที่แล้ว +1

      i wonder if there are more reasons

    • @amoura39
      @amoura39 2 ปีที่แล้ว +3

      @@alessandroceloria Gosh! This is so interesting, thank you for the whole explanation

    • @ona512
      @ona512 2 ปีที่แล้ว

      it's because these levels belong in the Primordial Sea, of course.

  • @SpyroTheEternalNight
    @SpyroTheEternalNight 5 หลายเดือนก่อน

    thank you so, so much for no voice commentary. not all videos need it and this is definitely that type of video. this is overall just awesome. ... other than that explosion of noise near the end lol. great work man.

  • @Lentoron
    @Lentoron 6 ปีที่แล้ว +70

    today I learned that Mario can fly and he can't breath the air on his planet.

  • @LavaCaptain-yf6iu
    @LavaCaptain-yf6iu 3 ปีที่แล้ว +9

    11:07 gotta love that Mario paint remix

  • @ConnorRentz
    @ConnorRentz 6 ปีที่แล้ว +34

    One day - one glorious day - there will be a table or spreadsheet online that lists every secret glitch level in Super Mario Bros. with a description of each level if it doesn't crash. Thank you for your documentation, research, and gaming.

    • @letcreate123
      @letcreate123 6 ปีที่แล้ว +8

      Um
      Someone literally already did a playlist with all glitch worlds (including the ones not included in this video) like 9 years before this

    • @KatyParker7140
      @KatyParker7140 2 ปีที่แล้ว +1

      @@letcreate123 pass a link over? First time hearing about that.

    • @Alexander-yp5mw
      @Alexander-yp5mw ปีที่แล้ว +1

      ​@@letcreate123hand it over!

    • @jaydenrossgarcia6435
      @jaydenrossgarcia6435 ปีที่แล้ว +2

      ⁠@@Alexander-yp5mwIt’s on Kosmic’s channel. Sorry for being 2 months late.

  • @Footender
    @Footender 6 ปีที่แล้ว +13

    Worlds 1-8 these Shrooms are working, Minus Worlds then the Mescaline takes hold.

    • @klinxium8627
      @klinxium8627 3 ปีที่แล้ว

      who liked this comment, and why?

  • @minecraftshieldworshiper7776
    @minecraftshieldworshiper7776 6 ปีที่แล้ว +229

    These are actually levels made by a Neural Network AI that Nintendo is secretly working on. If they could do that back then, imagine how advanced that AI is now. Don't be fooled by the dumb goomba AI they use. Soon, Nintendo will controll the entire world with that AI!!
    But that's just a theory,
    A GAME THEORY!

    • @Lentoron
      @Lentoron 6 ปีที่แล้ว +15

      this theory is 100% true

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +19

      @@jamesgoode1528 more research put into that comment than game theory though.

    • @KAngel32
      @KAngel32 6 ปีที่แล้ว +1

      This is a joke right?

    • @minecraftshieldworshiper7776
      @minecraftshieldworshiper7776 6 ปีที่แล้ว +3

      @@KAngel32 What do you think?

    •  6 ปีที่แล้ว

      I think its just facebook

  • @francescocalin2807
    @francescocalin2807 6 ปีที่แล้ว +16

    11:34 water underwater.

  • @EierkuchenHD
    @EierkuchenHD 6 ปีที่แล้ว +56

    Literally Super Mario Maker.

  • @tobythedumb6582
    @tobythedumb6582 4 ปีที่แล้ว +1

    Owner Of Nintendo: Alright, How Many World's Do You Want?
    Miyamoto: *y e s*

  • @coolbugfacts3953
    @coolbugfacts3953 6 ปีที่แล้ว +97

    water under water
    HMMMM

    • @moosenger
      @moosenger 6 ปีที่แล้ว +2

      media.tumblr.com/5a10d22d4bd677e2482f566b95e46aae/tumblr_inline_mwmsmzXO7B1s6gli3.png
      media.tumblr.com/05b044e2b9438fd68940a5f64904b7ea/tumblr_inline_mwmrsvil2h1s6gli3.jpg
      media.giphy.com/media/nwCEJeQO8Db7q/giphy.gif

    • @alessandroceloria
      @alessandroceloria 6 ปีที่แล้ว

      @@moosenger LOL indeed

    • @彡彡-k2h
      @彡彡-k2h 6 ปีที่แล้ว +4

      SPONGEBOB WANTS TO KNOW YOUR LOCATION

    • @moosenger
      @moosenger 6 ปีที่แล้ว +1

      If you want to know...
      Toronto, Ontario, Canada

    • @Cat780j
      @Cat780j 4 ปีที่แล้ว

      Hmm yes, the water is made of water.

  • @AmyraCarter
    @AmyraCarter 5 ปีที่แล้ว +11

    10:50 Ah-yup, lmfao
    I couldn't help but laugh at that. Like it was *_I N T E N T I O N A L L Y_* programmed to be a troll...

    • @darkryder3388
      @darkryder3388 3 ปีที่แล้ว +1

      You think they intentionally made these levels? Well, no

  • @carlosmendoza1177
    @carlosmendoza1177 6 ปีที่แล้ว +62

    This is really interesting, I wonder if the existence of all these glitched worlds is what inspired Nintendo to create worlds 9 to F in the sequel

    • @asociaciondeemulapobres7632
      @asociaciondeemulapobres7632 5 ปีที่แล้ว +21

      9 to D*

    • @adjacent_dollar
      @adjacent_dollar 2 ปีที่แล้ว +5

      I mean, the lost levels *_do_* have worlds 9 - D _but_ the reason for the letters here is because of the _tileset_
      The world pointer starts with the "1" and "1" pointer and it goes up, for example, the "ㅤ" pointer is just 34, so, the "M" pointer would be 23 and so on

  • @sans9629
    @sans9629 5 ปีที่แล้ว +6

    10:53 *when the princess is in another castle.*

  • @NunofYerbizness
    @NunofYerbizness 6 ปีที่แล้ว +103

    The ones labeled "Corrupt", why not use Game Genie to jump forever, and pass through walls?

    • @SirDavid290
      @SirDavid290 6 ปีที่แล้ว +11

      Maybe they simply crash past a certain point ?

    • @diye3845
      @diye3845 6 ปีที่แล้ว +6

      he was too lazy

    • @arkaua
      @arkaua 5 ปีที่แล้ว +3

      Laziness.

    • @gassug2
      @gassug2 5 ปีที่แล้ว +12

      I tried playing T-1 with two codes that let me walk through walls and that gave me 900 seconds of time. Pretty sure that level is endless, because I was on it for about 15 minutes and I didn't see a single flagpole.

    • @starlite5154
      @starlite5154 5 ปีที่แล้ว +1

      @@gassug2 Try that with "Broken Ice Block-1" please

  • @AmekDzbanek
    @AmekDzbanek 5 ปีที่แล้ว

    I actually have a pretty old bootleg cartridge (one of those 9999999 in 1 kind of stuff) that has all of those minus world included as separate super mario bros. games that you can choose from menu. I've been messing around with them a lot as a kid but didn't know why they're like this. I even wanted to record it when I got more into secret game stuff and corruptions and shit but I don't really have anything to record that with. The fun thing is, those worlds are kinda different each time you load them, like enemy or other actors spawns. You can even get bowser to get stuck in the floor/ceiling or fire spawn at random places and kill mario as he walks into the cutscene like that goomba, it's really fun to browse through the different results :)
    Anyways, thanks so much for showing all this, brought up good memories and now I am finally 100% sure and those are actually minus worlds! Great video

  • @Captainzero5637
    @Captainzero5637 6 ปีที่แล้ว +39

    WTF? 12:20

  • @jasonromans3016
    @jasonromans3016 2 หลายเดือนก่อน +1

    1:21. “All around me are familiar faces, worn out places, worn out faces.”

  • @ChristopherMoom
    @ChristopherMoom 6 ปีที่แล้ว +86

    Thank you Skelux, very epic!

    • @tev5040
      @tev5040 6 ปีที่แล้ว +8

      Thank you Justin Y., nobody cares!

    • @adealmusic
      @adealmusic 6 ปีที่แล้ว +1

      It sure is when you see a dry bowser

    • @timothyross8834
      @timothyross8834 6 ปีที่แล้ว +6

      Why do people hate on commenters like this just because they comment often, I don't get the hate

    • @tev5040
      @tev5040 6 ปีที่แล้ว +1

      Timothy Ross because they get likes for pointless comments, for example Justin Y. got 1K+ likes for commenting “lol”

    • @ExquisiteTaco
      @ExquisiteTaco 6 ปีที่แล้ว +4

      @@tev5040 Are you jealous of Justin getting likes?

  • @cold_warrior
    @cold_warrior 5 ปีที่แล้ว +1

    This is actually very interesting. Thanks for the vid man

  • @RhysTheTroll
    @RhysTheTroll 6 ปีที่แล้ว +33

    *water theme intensifies*

    • @kawsakiTV
      @kawsakiTV 5 ปีที่แล้ว

      Rhys 'Yeast' Ross lol reminds me of Sonic

    • @m00ndrxp
      @m00ndrxp 4 ปีที่แล้ว

      Lol

  • @pzrxex
    @pzrxex 6 ปีที่แล้ว +8

    It would be interesting to see all those corrupt and crashing worlds fixed, to maybe get a better look at them.

  • @Pugs
    @Pugs 6 ปีที่แล้ว +32

    10:50 you won!

  • @wolfetteplays8894
    @wolfetteplays8894 5 หลายเดือนก่อน +1

    3:26 I love how trippy the music sounds when you are grabbing a coin.

  • @UFereSanyo
    @UFereSanyo 6 ปีที่แล้ว +37

    *The Minus World.*
    A gay baby guy, a scuttlebug, a guy with 3 "I"s on his name, a gaming experience in 4 bits, A Twin of Chad, Someone that dislikes Analog Sticks, A Swanky 3d square, Two Asian-Australian bros and an Unique sauce...
    *The Minus World.*

    • @notkelomorii
      @notkelomorii 6 ปีที่แล้ว +8

      AKA simple flips, Nathaniel bandy Chariii5, tetrabit gaming, nintendrew, Dpad gamer, swankybox, hobo bros and nicobbq

    • @kawsakiTV
      @kawsakiTV 5 ปีที่แล้ว +1

      Aaron_Al916 / UFereSanyo
      That totally made my day
      Thanks

  • @tabletgenesis3439
    @tabletgenesis3439 2 ปีที่แล้ว +2

    5:21 Game: I think we've gone too far, player...
    Player: What world is that? There are so many secrets in this game

  • @eddiemate
    @eddiemate 6 ปีที่แล้ว +10

    It's interesting to see what things look like in a different... format.

  • @toaster8595
    @toaster8595 6 ปีที่แล้ว +5

    Normal players only get to experience 32 levels while the game is hiding 248 for itself, wow

    • @rosheafan
      @rosheafan 6 ปีที่แล้ว +1

      More that that, he said somewhere in the comments there's more than 62,000 actual levels

  • @WannabeMarysue
    @WannabeMarysue 6 ปีที่แล้ว +45

    6:03 World 💙-1

  • @sonicblast19
    @sonicblast19 5 ปีที่แล้ว +2

    I had a famiclone as a kid and had most of those levels in the 99999999 menu. It was so wonderful imagining what could have been after those levels that unfortunately couldn't be passed.
    Also for 9-1 I did manage to beat it on the system and it happened once every blue moon and 9-2 is just one of those underwater boss sections that can't be beaten.

  • @anotsogoodfoxxshaythewolf2830
    @anotsogoodfoxxshaythewolf2830 6 ปีที่แล้ว +83

    My favorite world brick-1

    • @toebrother
      @toebrother 6 ปีที่แล้ว +8

      Which brick-1?

    • @toebrother
      @toebrother 6 ปีที่แล้ว +5

      Red or blue

    • @anotsogoodfoxxshaythewolf2830
      @anotsogoodfoxxshaythewolf2830 6 ปีที่แล้ว +4

      Toe Bro blue

    • @dracibatic2433
      @dracibatic2433 6 ปีที่แล้ว +6

      Being 7:24 and 8:11 respectively

    • @sofia_dionísio
      @sofia_dionísio 6 ปีที่แล้ว +3

      Well, Super Mario 3D World had some emoji/picture-named worlds, I wouldn't be surprised to see a World Brick

  • @m00ndrxp
    @m00ndrxp 4 ปีที่แล้ว +1

    SKELUX: 7-3 Variant
    Me, an antiwarp : iM pReTtY sUrE u MeAn 2-3

  • @TheBetterGamer
    @TheBetterGamer 6 ปีที่แล้ว +43

    I want someone to compile all the playable/winnable levels into one game tbh.
    If need-be, take out water in some levels and add more enemies?
    Super Mario AntiWorld!

    • @607
      @607 6 ปีที่แล้ว +4

      TheBetterGamer How do you mean, 'take out water'? Just revert them to the original levels?...

    • @TheBetterGamer
      @TheBetterGamer 6 ปีที่แล้ว +6

      @@607 no, "take out water" means "take out water". aka, mario moves like he does in overworld and not swimming.

    • @607
      @607 6 ปีที่แล้ว +6

      TheBetterGamer Ah, okay. So underwater tileset and music with normal physics. Could be interesting, I guess.

    • @benhuang2773
      @benhuang2773 6 ปีที่แล้ว +2

      There's a fanmade Mario editor called SMBX. We could use that?

  • @VampLovr54
    @VampLovr54 6 ปีที่แล้ว +14

    1:42 is the green text a coincidence or is that koopa really talking to maro

    • @jordy0327
      @jordy0327 5 ปีที่แล้ว

      I think not

    • @odogs4093
      @odogs4093 5 ปีที่แล้ว +2

      That’s actually Toad speaking, but due to the world being a glitch, he doesn’t actually appear.

    • @SomeRando8221
      @SomeRando8221 3 ปีที่แล้ว

      @@odogs4093 Why is that?

    • @danek_hren
      @danek_hren 5 หลายเดือนก่อน

      Maro

  • @PotatoToon
    @PotatoToon 6 ปีที่แล้ว +8

    some of these are actually well crafted...

  • @ShinoSarna
    @ShinoSarna 6 ปีที่แล้ว +5

    Damn, some of these ideas make me want to do a romhack of SMB1 and explore some of these ideas. Underwater levels with overworld enemies, koopas falling when spawned, underwater flagpoles, Bowser as a regular enemy...

  • @MDTravisYT
    @MDTravisYT 6 ปีที่แล้ว +18

    I think DekoTheDragon had an entire playlist on this a few months ago

  • @justapeckneck
    @justapeckneck 2 ปีที่แล้ว +1

    The aesthetic is really nice

  • @reddodeado301
    @reddodeado301 6 ปีที่แล้ว +17

    Jeez. How many times did you swap Tennis and Mario?

  • @Newbyte
    @Newbyte 6 ปีที่แล้ว +8

    Was the music at 11:15 added by you?

  • @dombomb64
    @dombomb64 6 ปีที่แล้ว +18

    11:00 Let’s-a take a nice stroll.
    11:28 oof

  • @Igorcastrochucre
    @Igorcastrochucre 6 ปีที่แล้ว +1

    I played a lot of those in my childhood. I had a Famiclone with SMB built in, so if I were to twist a cartridge, it would send me to these levels depending on the angle. I remember having hours of fun discovering these.

  • @peppermintea327
    @peppermintea327 6 ปีที่แล้ว +24

    It would be cool if someone made a rom with all of these in it

    • @NativS2002
      @NativS2002 6 ปีที่แล้ว +1

      ProSkilz327
      It’s in the base game

    • @peppermintea327
      @peppermintea327 6 ปีที่แล้ว +4

      Nativ Safra yeah, but they are hard to access

    • @mattomanx77
      @mattomanx77 6 ปีที่แล้ว +1

      But still on the rom nonetheless

    • @theuniverseofjesse730
      @theuniverseofjesse730 6 ปีที่แล้ว +6

      Yeah, and its called Super Mario Maker

  • @liftsurfer52
    @liftsurfer52 ปีที่แล้ว +3

    Something weird about World. S-2 is Mario literally dies before the timer even gets a chance to show the number.

  • @sophiegrey9576
    @sophiegrey9576 6 ปีที่แล้ว +26

    What about on the famicom
    version? Aren't the levels different?

    • @abrahamdoucette
      @abrahamdoucette 6 ปีที่แล้ว +4

      Super Mario Bros. - Minus World - Famicom Disk System Style
      type or copy and paste that into the youtube search

  • @Feifinir
    @Feifinir 3 ปีที่แล้ว +6

    10:14 he accidentally activated a vine, you can hear the sound effect

    • @carminepoli2045
      @carminepoli2045 2 ปีที่แล้ว +3

      He opened an invisible vine that was in an invisible block, but because the vine invisible, the block didn't see it, so it didn't become visible

    • @ColoneltheSkiver
      @ColoneltheSkiver 2 หลายเดือนก่อน

      ​@carminepoli2045 I wonder to where that vine leads to

  • @mrmariochez
    @mrmariochez 6 ปีที่แล้ว +17

    How do we access these worlds?

    • @Sorin96SecondChannel
      @Sorin96SecondChannel 6 ปีที่แล้ว +10

      Well moding (hacking) the game

    • @mrmariochez
      @mrmariochez 6 ปีที่แล้ว +3

      Sorin96 2nd ok 👍

    • @JacobKinsley
      @JacobKinsley 6 ปีที่แล้ว +16

      Grind your super mario bros cartridge into a fine powder and use it as a substitute for sugar when baking a cake

    • @RubikDash
      @RubikDash 6 ปีที่แล้ว +5

      Jacob Rendall it worked! Thank you.

    • @noeadjeoda2007
      @noeadjeoda2007 6 ปีที่แล้ว +1

      Crouch and jump backward on the top of the last pipe in 1-2(The pipe before warp zone)

  • @ThomasDrish
    @ThomasDrish 7 หลายเดือนก่อน +1

    World T1 has that pipe that obstructs you from going any further. Back in the early 90s, with the help of game genie, I had a six letter code that I discovered that let you pass through all pipes in the game as if they weren’t even there! I don’t remember exactly what is on the other side of that pipe, but I can tell you for a fact I didn’t make it much past it.

  • @pichufan9709
    @pichufan9709 6 ปีที่แล้ว +15

    I bet someone is going to recreate some of these in Super Mario Maker

    • @JustJum
      @JustJum 6 ปีที่แล้ว +8

      Wait.... i thought these ARE mario maker levels....
      Isnt the title "top mario maker levels that are atleast of reasonable quality"

    • @theuniverseofjesse730
      @theuniverseofjesse730 6 ปีที่แล้ว +2

      *they already did a long time ago*

    • @ryanlovesmicrowaves
      @ryanlovesmicrowaves 5 ปีที่แล้ว +1

      i was gonna do that

  • @benhuang2773
    @benhuang2773 6 ปีที่แล้ว +2

    I laughed my head off when the victory theme was interrupted at 10:52.

  • @kawsakiTV
    @kawsakiTV 5 ปีที่แล้ว +5

    1:47 “There’s water at the bottom of the ocean... under the water, carry the water” - Talking Heads

    • @AliciaRodriguez-ip3yn
      @AliciaRodriguez-ip3yn 3 ปีที่แล้ว

      Spongebob confirmed

    • @Anonimo-et4oh
      @Anonimo-et4oh ปีที่แล้ว

      ​@@AliciaRodriguez-ip3yn is the first castle but edited by a little and underwater

  • @llVIU
    @llVIU 4 ปีที่แล้ว +1

    very interesting, I'm glad you made the video, I wish more games had glitches like these

  • @ayo.2022
    @ayo.2022 6 ปีที่แล้ว +3

    Honestly, most of these look like something you'd find in Level UP's blooper videos or the Super Random Bros series

  • @CathodeRayKobold
    @CathodeRayKobold 6 ปีที่แล้ว +1

    Not going to lie, the ruined underwater castle is cool. I also like how there's somehow more water under the water.

  • @bluebird000
    @bluebird000 5 ปีที่แล้ว +3

    Theory: mushroom kingdom got flooded and thats why there is so many water levels

  • @testname4464
    @testname4464 2 ปีที่แล้ว +1

    If you wanna know why these levels are the way they are, Retro Game Mechanics has done two videos back-to-back on them, going very in-depth on how they are generated

  • @Verpy500
    @Verpy500 2 ปีที่แล้ว +6

    1:35 did mario saved a parakoopa? Epic

  • @merlefi6162
    @merlefi6162 2 ปีที่แล้ว

    10:47 I know these are all glitch levels, but the timing's so comedic here that it's like it's an actual cutscene programmed instead of just a random glitch lmao!

  • @fuzzymanb00b75
    @fuzzymanb00b75 6 ปีที่แล้ว +3

    10:50 Top 10 Photos before Disasters

  • @zdavisgenki243
    @zdavisgenki243 5 ปีที่แล้ว +2

    Thank you! This was very informative and helpful (saves me from playing a lot of copy levels)