I love how most of the weapons kind of retain their old reloads but are much more improved upon. Like the RPD's. Holy shit that was awesome how he had to flip the dove tail down to get the top up. Fantastic touch there.
Now we can rest in happiness that -Soldiers now know how to aim the Mini Uzi -Soldiers now aware that F2000 doesn't have bolt release -RPD Scope attachment now make sense. and many much more that I am too lazy to list
- M1014 bolt release is animated. - Spas 12 bolt release is being holded when reloading the shells into the gun. - HK SLAP ON MP5 (sadly UMP didn't have that or the use of bolt release) P.s the soldier have a gigantic hands lmao
You can hear Black Ops series sounds on the following weapons (might update if anyone else can point any others I may have missed): FAMAS - Reload sounds straight from Black Ops 3's FFAR, which is just the BO1 FAMAS with a different name. AA-12 - The mag in & out sounds. TMP - The charging handle/bolt pull sound. Not sure if the mag in & out sounds are also from BO games.
I’m glad that you’re seemingly the only one to point this out, and it seemingly infuriated me to no end that they ripped or used a few sounds from what seemed like Treyarch games. I loved MWR because they kept all of the animations in tact, too; I’m just not sure how to feel about it tbh.
Really saddened that this whole remasterization started in cod 4 instead of the og games where it would be more appreciated considering the age of those games But who knows what the future awaits
@@alansilvero True I just hope if they do they're not going to screw it up by putting Micro Transactions or SJW shit like they did with Cod 4 remastered and Cod WW2
When I first saw the animations, I was like "Dude, why didn't Hyper (the senior animator for Modern Warfare 2019) animate these!!?", but now I realized that not only is he probably busy doing other animations, but they wanted Modern Warfare 2 Remastered to keep the same animation style from the original game, and I completely respect that idea.. (But for the next COD games, please remember to hire Hyper)
He works at Infinity Ward, so don't expect him to animate Treyarch's guns. Or Sledgehammer's, assuming they'll be back in working order after Treyarch releases their next game courtesy of Sledgehammer's help.
The desert eagle in mw2 looked weird but finally they’ve fixed it. Also if u go the the ump45 and when he aims down his sights and u see the numbers M4C74VISH it looks like it says mactavish
I wish they corrected the mag placement of the M240 Bravo. Since the ejection port is below the gun instead of the side, it is impractical to place a box there.
I love how they mixed up the reload animations a bit instead of reusing the old ones from the original game, reminds me of what bungie did with halo 2 anniversary.
Bungie didn’t make h2a that was 343 and saber also that game runs on top of the original unlike this game (take notes beenox) so they would have to use the same animations
They are 30-round magazines from DSArms SA58 FAL rifles. The FAL in this game is an amalgamation of various FAL rifles, according to IMFDB, it’s has a: “receiver mounted A.R.M.S #18 M21/14. It has the ribbed metal handguard from StG 58, a ramp rear sight from FAL, and the charging handle and 30-round magazines from DSArms SA58 FAL rifles.”
Yes, along with Xbox. Fucking Activision needs to cut it out with their marketing rights bullshit. That shit should be outlawed - every platform should be equal in terms of receiving content.
We need the Striker in MW 2019. It was nice that they gave us the “Striker” (UMP-45) but it would be nice to have the real striker in the game (not saying the Origin 12 is bad or anything).
The only thing in my opinion this thing gets a multiplayer is as a free expansion in MWR multiplayer as well as with mw3r MP soon as they released it.. Think of it as a way to preserve an already existing playerbase Yes of course it is very risky to cheeky lootboxes and everything
man they should modified sound those weapon and reanimated the reload like the Deagle reanimated, G18 reanimated and modified the Reload sound, 44 Magnum reanimated and new sound shoot, spas 12 reanimated reload and add new sound , akimbo ranger reanimated, AA12 reanimated, pp2000 new sound, p90 should to ammo loading fix cause it doesnt fell like MW, ump45 reanimated reload, mp5 reanimated and new sound, m4a1 reanimatedand new sound, m16 new sound and reanimated reload, fal reanimated reload, f2000 reanimated reload, intervention reanimated and new sound, m21 EBR reanimated reload and new sound & at4 new sound
Thank you for not doing the annoying "pew, pew, pew, pew-pew" routine when doing semi-auto demonstrations. Though to be fair, you didn't do any of that with the auto weapons. On top of it all, this is the definitive MW2R Weapon Demonstration to date. Every other one made at least one mistake or minor error.
The same models, better shaders, improved textures, new sounds, few new animations. Looks cool and all but i expected more changes and also more realistic weapon sounds, cause some of them was not changed and the others sounds unrealistic.
Imagine what sort of CoD game they could have put out if they weren't spewing out these "remastered" versions of their old games. The new MW is nice and dandy, but it could always use more work.
The fact that your character now moves the side mounted tac rail on the RPD when reloading is really cool.
Mattias Petrmichl yeah it's good
Didn't know it can do that
@@wiseguyeclipsa7591 it's cod mw2 remastered so yes they also remastered the reload animations
@@Joumae_Saori I know
@@wiseguyeclipsa7591 some animations still remain like p90
The serial number on the iron sight of the ump spells out “Mac-Tavish”
Nice.
*NOICE*
What kind of hell name is Soap?
how’d a muppet like you pass selection?
AgentH8voc go easy on him sir it the fng
No to mention, one of the classic guns CoD Infinite Warfare is called the MacTav which is just the remake of the UMP-45
9:50
thats the sound I've been looking for
Ugh....I love that noise....it's so, Nostalgic..
Pripyat Flashbacks.....
ARSENAL
😍
@@ash19116 lmao true
I love how most of the weapons kind of retain their old reloads but are much more improved upon. Like the RPD's. Holy shit that was awesome how he had to flip the dove tail down to get the top up. Fantastic touch there.
finally somebody with a brain that actually shows the empty and tactical reloads
He doesn't have the one part in the brain where he could've shown it not just in the museum but in different missions
nova I mean in every single one of his videos he uses the same spot to shoot the guns... it’s called continuity
That's why I don't watch Desert Storm
@@TheRageLivesOn what's the difference?
Now we can rest in happiness that
-Soldiers now know how to aim the Mini Uzi
-Soldiers now aware that F2000 doesn't have bolt release
-RPD Scope attachment now make sense.
and many much more that I am too lazy to list
- M1014 bolt release is animated.
- Spas 12 bolt release is being holded when reloading the shells into the gun.
- HK SLAP ON MP5 (sadly UMP didn't have that or the use of bolt release)
P.s the soldier have a gigantic hands lmao
M93r still had hammer half-cocked
@Ricky Reynaldi Well you see. In the original MW2 soldier aim above the rear sight. Which translates in real life is shoot above the intended target.
ACR handguard pin still sticks out.
0/10 lazy remaster. Literally unplayable.
@@ridhosamudro2199 You've seen nothing. Look up Sniper Elite V2 Remastered.
2:36 i did not expect that sound effect from the OG M4 from the M1014
Good ear!
You can hear Black Ops series sounds on the following weapons (might update if anyone else can point any others I may have missed):
FAMAS - Reload sounds straight from Black Ops 3's FFAR, which is just the BO1 FAMAS with a different name.
AA-12 - The mag in & out sounds.
TMP - The charging handle/bolt pull sound. Not sure if the mag in & out sounds are also from BO games.
I’m glad that you’re seemingly the only one to point this out, and it seemingly infuriated me to no end that they ripped or used a few sounds from what seemed like Treyarch games. I loved MWR because they kept all of the animations in tact, too; I’m just not sure how to feel about it tbh.
WA2000 In and out mag sounds
Hey, at least they don’t re-use all of the old animations.
They cocked the Desert Eagle after 10 years and they still aren’t able to cock the hammer on the M93 Raffica
They actually didn't "re-use" any of them, they had to remake them from scratch!!
Gopnik Keikei No, you can tell some of the animations are still re-used, like the AK.
@@SC4TTER_ Not really.
I wish they did. The only one I like better is the RPD
0:59 ahhhhh.... That sound.... The memories... The nostalgia.
(2:49) Striker Red dot Sight
(6:36) M4A1 Laser Sight
(6:51) M16A4 Red Dot Sight
(7:08) SCAR-H ACOG Scope
(7:24) Tar-21 Red Dot Sight
(7:40) FAL Red Dot Sight
(11:29) AUG HBAR Red Dot Sight
Every other weapon showcase gets it all wrong this is the best one
What do you mean?
It’s more accurate and some cs go showcases don’t even do the inspect
Soldner secret war showcase?
@@kanzunhawari6172 probably like how he did not pick the darkest corner in the museum like some other people do
They finally stop sounding like rusty, broken airsoft guns from the original
I liked those sound tho, it gave personality to the game. Also happends with MW3, but I understand why people doens't like those sounds.
@@dybixs1400
But the sound doesn't pack a punch in my opinion.
It sound like the guns are spewing rusty scraps instead of bullets.
They still aren't very good.
@@asilduin4594 others are kinda Ok sounds for me
LMAO OG MW2 had way better sounds wtf u on? PP2000 sounds like AK74U in MW1R smh stfu.
0:01 Handgun
1:46 Shotguns
4:14 SMGs
6:03 Rifles
8:35 Sniper Rifles
10:14 LMGs
12:53 Launchers
PS4 COD MW2R Asia! 🥰🥰
English/Chinese/Korean Ver.
Thank you
lol
@@tatarsupakorn2198 loooool
@@bottomtextgaming1864 >:(
Did he just say thank you to himself and like his own comment
I give call of duty developers credit; this game looks and sounds Waaayy better than it did over a decade ago.
Yeah no shit
The SPAS 12 gives me serious eargasms
Mad Dog Entertainment used to own one in real life, getting rid of it was biggest mistake ever
I like how the devs did some minor improvement to the animations(example:RPD and the SPAS 12),makes it so much better than the original in comparison.
6:32
ACR magazine is not fully inserted.
Am i the only one who wants Call of Duty World At War and/or the original COD Trilogy remastered ?
Really saddened that this whole remasterization started in cod 4 instead of the og games where it would be more appreciated considering the age of those games
But who knows what the future awaits
@@alansilvero True
I just hope if they do they're not going to screw it up by putting Micro Transactions or SJW shit like they did with Cod 4 remastered and Cod WW2
I prefer the original trilogy remade and World at War remastered
No u
Finally they got the FN2000's reload animation right
When I first saw the animations, I was like "Dude, why didn't Hyper (the senior animator for Modern Warfare 2019) animate these!!?", but now I realized that not only is he probably busy doing other animations, but they wanted Modern Warfare 2 Remastered to keep the same animation style from the original game, and I completely respect that idea..
(But for the next COD games, please remember to hire Hyper)
@@crestraizn correct
He works at Infinity Ward, so don't expect him to animate Treyarch's guns. Or Sledgehammer's, assuming they'll be back in working order after Treyarch releases their next game courtesy of Sledgehammer's help.
@@SegaMario he worked with Sledgehammer first so idk
Gopnik Keikei or you know you could hire mrbrightside from insurgancy sandstorm
@@deathrow5261 MRBRIGHTSIDE DID SANDSTORM?
9:51 This gun (Barrett .50 Cal) Is AMAINZING!
2:09 Gotta say, I love the animation of the Spas-12 here, if it had a better firing sound it would be perfect.
honestly the original sounded better, but this is a remaster.
They actually made really good and accurate animations for some of these, holy shit
CoD is actually evolving
Finally, some tactical reload for the shotguns
Wall : i'm innocent!
Tigerfield : * pull out LMG *
Shut up man
@@bottomtextgaming1864 go f**k ur self
"Remember, no -russian- wall
The desert eagle in mw2 looked weird but finally they’ve fixed it. Also if u go the the ump45 and when he aims down his sights and u see the numbers M4C74VISH it looks like it says mactavish
The UMP: This weapon belongs to: Soap Mactavish.
It does for the Ump
Finally. Sights on Desert Eagle are aligned
The real victory here.
@@expendableround6186 what about the misaligned Striker red dot sight?
Seeing that M1014 animation fixed makes my heart warm.
Randomly came across your channel & would like to wish you goodluck to 2020 fam ❤️
All those animations were from original MW2 animations but slightly improved. Very impressive work.
When G18 Been Hold With Two Hands Instead Of One :
Me : INTERNAL SCREAMING
Oh f-
It also doesn't look bulky and oversized anymore. It looks more like an actual Glock.
@@Megadeth7811 is that glock? Is that Glock going slowly?
2:09 dat SPAS goes *POOF*
I'm just glad they changed the G18c animation to use two hands. It felt kinda stupid to me in the early days to hold a full auto pistol one handed.
Dallas Agreed. Everybody's arguing that it's "gangsta" to shoot one hand.
@@JannickFarrellManuelOliiNah, one hand looks goofy
@@JannickFarrellManuelOlii I'm talking about full auto pistols, like the G18 bruh
@@JannickFarrellManuelOlii Ok dude, you obviously never shoot a weapon irl, and you think it's cool to be such a gangster lmao
0:43 0:58 1:14 2:08 4:16 5:46 6:37 7:08 8:35 9:50 11:45 favorite weapons
I play this game, the weapons I like are M9, USP 45, Desert Eagle, XM1014, Spas 12, etc. My main weapons are M4A1, Tar21, Scar-H, and FN FAL.
I found a typo in the description.
On the AA-12 it says "3:39" but it is 4:01"
4:02 BO2 reload sound
Black Ops 2 assault rifle bolt sound
And the Famas reload sounds like the one from Black Ops 1
8:52 Remember those times?
I do
wish they brick back museum into mw2022,or st least an MP map based on mw2 museum
11:47 The invasion has begun!
I wish they corrected the mag placement of the M240 Bravo. Since the ejection port is below the gun instead of the side, it is impractical to place a box there.
Next video:
MW 2R vs MW 2 classic
MW 2R vs MW 1R
MW 2R vs MW 2019...
MW2R vs MW3
MW2R vs MW1 Claasic
MW2R vs Ghost
@@iamjudy6518 nobody calls The original MW "MW1*, but yeah
MW2 Remastered Reload sounds more Crispy
They put a lot of flour there
And with more style too.
the ACR reload sounds like someone eating chips
Well at least they added "those details" when reloading the shotguns
I love how they mixed up the reload animations a bit instead of reusing the old ones from the original game, reminds me of what bungie did with halo 2 anniversary.
Bungie didn’t make h2a that was 343 and saber also that game runs on top of the original unlike this game (take notes beenox) so they would have to use the same animations
The fact that your charecter is apparently a giant who makes the guns look like tiny toys in his hands
glad to see they finally corrected the ammo belts in the LMGs
If you ever feel meaningless just remember the P90 still has a flashlight.
1:30 Revolvers are my faves
The remastered looks good
ARET 560 it’s on the mwr remastered engine
@@jmstudios5294 oh yea
I hope the make mw3 using 2019 mw engine
same
@The Bloody Doctor who asked?
Nah, its a remaster right? So they will use the same engine as ever
Why do some of the guns have optical sights on them instead Iron sights?
5:03 why does this sound like if you are in a toilet?
After playing MW 2019, these animations and sounds seem a bit rough around the edges, but not bad. I'm sad they reused some sounds from MWR.
You should do the inspect animation
Day 16 of requesting Tigerfield to do a Roblox Phantom Forces Comparison.
(You can ignore this comment if you want. I'll stop asking at day 20)
Penis
Cock
PF is like way ahead of its time, its super good
@@tatarsupakorn2198 *painis*
dick
I’m glad that the hk slap is on the Modern Warfare 2 remastered 5:52
MW2 R: Master Race edition
To me the FAL looks like it uses STANAG mags instead of FAL mags
More like Bren L4 mags I think, which hold 30 rounds total but they're only loaded to 20 rounds each
They are 30-round magazines from DSArms SA58 FAL rifles. The FAL in this game is an amalgamation of various FAL rifles, according to IMFDB, it’s has a: “receiver mounted A.R.M.S #18 M21/14. It has the ribbed metal handguard from StG 58, a ramp rear sight from FAL, and the charging handle and 30-round magazines from DSArms SA58 FAL rifles.”
@@thevigilante5623 Thanks for the info! I do remember parts of the rifle resembling an StG 58 though
Nice that the WA2000 magazine isn't the size of an Altoids case anymore
Wait. The game is out on PC🤔
Yes
Yes, along with Xbox.
Fucking Activision needs to cut it out with their marketing rights bullshit. That shit should be outlawed - every platform should be equal in terms of receiving content.
@@SegaMario they should learn something from the 'Red Dead' backfire.
But its not available on Steam.
@@Khalis33 yea it's on Blizzard
10:26
Why recocking it twice?
1: Probably to eject the final casing or reset the bolt
2: clambering the first round in the magazine
Idk you only cock it 1 time before reloading
1:35 1:42 Irks for the crane breaker
Whats up with quality?
My first thought.
I like how the Desert Eagle sounds the same as the original one
Wow, they actually got the recoil on the Vector right (I can't remember if it was in the original)
I just realized that there's trigger discipline during the reloads, is that new?
@Dallas ok thx
Thank God they remastered this game
Sadly they didn't bothered to made correct M93R model
The only reason we didn't get the remastered multiplayer was because Activison knew they couldn't load it with RNG loot boxes.
Thanks Tigerfield so much! That's what we need
W1200 shotgun Is the same shotgun in Call of Duty Mobile, but it’s called BY15
We need the Striker in MW 2019. It was nice that they gave us the “Striker” (UMP-45) but it would be nice to have the real striker in the game (not saying the Origin 12 is bad or anything).
Oh, the shotgun.
Victor Manuel Riveros Bedoya 😂
May I know your PC Specifications? I'm so glad if you reply me 😊
Why do they always put a foregrip on the AR but they never show it in the picture
The shotguns relaods in this game is actually better than mw 2019
2:34 they looks stole the sound from small game called lonewolf
Different sound on no remastered.
M1887 that recoil like far cry 3/4
Vector with little bit like 3/4 reload
Remastered is really good but they should install the multiplayer in that game
This was odly satisfying
You spelled Rangers wrong
In the desc i mean
Fixed.
You can hear how big the D'Eagle is
Thanks
أحبك 😍😍
I never knew the M240 was a closed bolt machine gun *screeching intensifies*
Bruh, thats not the original sound of the intervention =(
It is the original campaign version
Yeah, some sounds in MW2 multiplayer were different, compared to campaing.
IS THAT REMASTER?!?!!!!!!
I like the fn scar and usp
need all this weapons on GTA 6
the 1911 and the Glock18C 🔥🔥
What happened to the stinger and javelin?
I don't think theyre used in the campaign?
how much storage do u hv
45 GB i think??
The only thing in my opinion this thing gets a multiplayer is as a free expansion in MWR multiplayer as well as with mw3r MP soon as they released it..
Think of it as a way to preserve an already existing playerbase
Yes of course it is very risky to cheeky lootboxes and everything
@Dallas my point is making no mw2r multi but adding mw2 assets and guns, free expansions like maps into mwr since they run on the same engine
I'm glad that they fix Barrett fire rate
man they should modified sound those weapon and reanimated the reload like the Deagle reanimated, G18 reanimated and modified the Reload sound, 44 Magnum reanimated and new sound shoot, spas 12 reanimated reload and add new sound , akimbo ranger reanimated, AA12 reanimated, pp2000 new sound, p90 should to ammo loading fix cause it doesnt fell like MW, ump45 reanimated reload, mp5 reanimated and new sound, m4a1 reanimatedand new sound, m16 new sound and reanimated reload, fal reanimated reload, f2000 reanimated reload, intervention reanimated and new sound, m21 EBR reanimated reload and new sound & at4 new sound
So one is gonna talk about the ACR reloading? The mag doesn’t go all the way in
Thank you for not doing the annoying "pew, pew, pew, pew-pew" routine when doing semi-auto demonstrations. Though to be fair, you didn't do any of that with the auto weapons. On top of it all, this is the definitive MW2R Weapon Demonstration to date. Every other one made at least one mistake or minor error.
I think he only does that when you can select the fire rate
@@brunocruz7304 I'm pretty sure he's done it on guns that lacked it.
@@SegaMario so far I haven't seen him doing that with guns that lacked it
@@brunocruz7304 th-cam.com/video/4IPzN5DkidY/w-d-xo.html
Found one. I'm sure you'll find more with enough searching. It's really annoying...
@@SegaMario I see, though I don't find it annoying anymore
The same models, better shaders, improved textures, new sounds, few new animations. Looks cool and all but i expected more changes and also more realistic weapon sounds, cause some of them was not changed and the others sounds unrealistic.
Imagine what sort of CoD game they could have put out if they weren't spewing out these "remastered" versions of their old games. The new MW is nice and dandy, but it could always use more work.
I just realized most of these sounds are from advanced warfare