The PROBLEM with Video Game Prices

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 14

  • @spontaneouswizard358
    @spontaneouswizard358 2 หลายเดือนก่อน +4

    Really good well thought out video overall. I like the guest star you had on this video as well. Games are just getting way too expensive now in general. It’s getting really ridiculous!

    • @bennydesu5807
      @bennydesu5807 2 หลายเดือนก่อน +2

      eh you can always pirate them, we already know they are getting expensive and they gonna keep getting more and more so might as well get it for free

    • @spontaneouswizard358
      @spontaneouswizard358 2 หลายเดือนก่อน +2

      @@bennydesu5807 yes definitely agree. It’s not that hard to do either.

  • @ghostlywildcard246
    @ghostlywildcard246 2 หลายเดือนก่อน +4

    even when you include inflation, with more digital over the case/disk purchases compared to the previous decades, the cost to provide for those decrease yet the price for the digital still increases. Milking money for most mediocrities.

  • @Nuclear-Nadal
    @Nuclear-Nadal 2 หลายเดือนก่อน

    Elden Ring is one of those games, that I would have no problem paying 100$ for the base game and 100$ for the DLC. That game is so massive, with so many secrets and stories to uncover, ways to play it.. It's absolutely bonkers.

  • @makuronie5330
    @makuronie5330 2 หลายเดือนก่อน

    Bro name drops a game name and an opinion:
    Video Audio: 🫨😲🤯

  • @Warmeister-zr2tg
    @Warmeister-zr2tg 2 หลายเดือนก่อน

    Just buy amazing games, dont buy shit games.
    If u gonna spend on shit games, wait for sales.

    • @iChewsU
      @iChewsU  2 หลายเดือนก่อน +1

      I fully understand what you mean. But sometimes people preorder games, believing it will be just as good as some of the older games that the company has made before.
      For example, Pokemon. Most Pokemon are pretty good with no graphical issues. But with Scarlet and Violet a lot people preordered it, thinking that it will be a good Pokemon game with no bugs, because previous Pokemon games released up to that point had no major bugs.
      But unfortunately that wasn't that case when it fully launched. We had alot of bugs, and glitches.
      But I do understand what you're saying, however we can't fully predict if a game will be good or bad until it's fully released or someone who unfortunately paid a lot of money on it plays it for us on YT.
      Thats unfortunately the gamble sometimes when playing games. But that's just my opinion anyways!

    • @Warmeister-zr2tg
      @Warmeister-zr2tg 2 หลายเดือนก่อน +1

      @@iChewsU 100%
      Time wasting is worse than the $70 we spent.
      I want my 20 hour back from the first descendants and throw that into elden ring palace rune farm

  • @sirjmo
    @sirjmo 2 หลายเดือนก่อน +5

    All the AAA will go to $70 for the base games...
    Meanwhile what percentage of games is actually worth even only $60 to one in 100 random gamers? What trend does the percentage follow if you look over the past two decades of releases?
    I think you'll find that the percentage is dropping as it's more frameworks for DLC and or hollowed out shells to be sold in microtransactions.
    The justification for a $60 price tag used to be quality and actual production costs (cartridge, box, booklet, store shelf space, etc.). But the market has grown so much since 'horse armor dlc' that prices should have dropped, cheaper engines, pure digital releases (some on their own storefronts (origin, uplay...) which should be even cheaper) yet the price remained $60 because that what the market would bear. Then $60 wasn't $60 no more as they came with multiple editions of games at higher prices, with day 1 DLC's.
    The one thing not even mentioned is that this is very USA centric thinking as $60 fluctuated a lot against other currencies in what it would cost across the pond in other affluent nations like GB, France and Germany, meaning that they were already paying $80-90 with VAT included. (looking since the euro currency was introduced)

  • @Djslacks
    @Djslacks 2 หลายเดือนก่อน +1

    elden ring player here, i have 4-500 hours across 3 characters which i have accumulated over the last 2 years since elden ring came out and only 1 of those characters have done the dlc

  • @marcusdenny1261
    @marcusdenny1261 2 หลายเดือนก่อน +1

    I know that overall like bc inflation money becomes like less valuable so a price increase makes sense, but at the same time, considering a very large portion of the consumer base is children and teenagers who don’t have a lot of disposable income, so it feels like they’re actively dissuading their user base