If you use this let me know what hardware you are using and what kind of performance your seeing. This is not something I recommend for multiplayer games due is introducing more latency but for Single player games this is pretty awesome if you need just a bit more FPS
you could PLEASE show this on a DESKTOP with a low to mid GPU like an RX6600 and show us what it can do with that?? Can it bring it up above 120fps at 1440p ??? THANKS!!
i have AMD R5 3600 paired with RX6600xt and 32GB 3200mhz. with my setup ryujinx run TOTK and BOTW with 30 locked, use 3x i could play on 90fps with dips to 65fps, its console game anyway so latency doesnt really matter. oh and i also play FO4 and skyrim fully modded with wabbajack modlist (200GB+ each) lock my fps to 60fps and use 2x i could play on 1080p with 100~ fps
I'm on Rog Ally Z1 Extreme and I also use lossless, i'm using FSR scaling set to 8 (optimized) LSFG 2.3 at X2 performance mode, default sync mode and 1 frame latency, depending on what game i'm playing, graphics settings are always configured in a way that I get 60 / 120 fps with lsfg. Most games I play at 720p upscaled to 1440p. This on the standard Ally screen looks pretty decent, I'm using an external monitor which is certainly bigger, so some low detail is still visible. I hope in the future to get my hands on a XG Mobile 4090 to massively boost gpu power and be able to play beyond 120fps max settings.
I bought LS in 2019 for solving some issues with games that refused to work well in full screen 4K, but now I'm glad I have it because it has improved a lot.
Yeah I bought this specifically for project zomboid at 4k since the 4k ui scaling is bad on that game. This app has SIGNIFICANTLY grown since then. Its amazing.
Its pobably been mentioned by others but going up to 3X or 4x and seeing bad results is nothing really to do with the power of your device, its just that you are creating more frames that are guessed rather than rendered. The more frames you guess, the more innacurate its likely to be. For example, if your original FPS is 30-40 it doesn't matter what GPU or CPU you are on, its gonna look bad trying to up that to 90 or even 120fps as there are simply too many gaps to fill.
I was starting to notice some weird distortion at the edges of the screen in his example of CP2077. At first I thought it was just motion blur, but the more I watched it seemed like this is prioritizing the action in the center of the screen and the frame gen gets a little lazy around the edges were you might not be looking.
I bought lossless scaling when it first came out. First of all, it is an amazing program that can net some very real gains in fps and because they have continued to work on it, there is very little (if any noticeable) downsides. Its amazing. Im happy you finally did a video on it. The developers are committed to furthering it too. Its development is really good.
You can actually add the generated frames in afterburner and RTSS. Add it as a RTSS sensor called Frame Rate (Presented) then add it to your overlay via RTSS 👍
@@bokocchop Cool thing is, Linux already has a package for scaling called gamescope that’s developed by Valve themselves. I’m pretty sure the Steam Deck already use it to some extent.
@@jefferson-tanSteam Deck doesn't have system wide or driver level frame gen. Only works on games that have it built in at the moment. Future updates may have AMFM.
Here are some extra points that I find somewhat alluring: - For people who are into emulation, this is perfect when you are playing a game that runs at 30 or even 60fps if you want even more frames. Older titles running at 30fps are far from unplayable, but LS can let you play at a framerate that the game can't natively support. - If you're playing a game that doesn't natively hit your monitor's refresh rate, knock the in-game framerate to half of what you want to hit, then turn on LS. Even if you have a really nice PC, this is nice for when you want to see 165fps for instance, but a game maxes out at 120. I would set the game to run at 85fps, then use LS. - If you really wanted to, you can use this for videos and movies. I don't typically do this with movies, but I watch some TH-cam content that was filmed in 30fps, and I'll occasionally bump the video up to 60, sometimes even 120fps just to see what it looks like. You get so much for just $7, I think it's a no-brainer purchase regardless of what specs your PC has.
Goddamn! I didn't know this has been around for quite a while now and just discovered this today with your video, bought it on steam and immediately tried it on my Cyberpunk 2077, I only have a mid-range system, 3060ti with just I5-10400f, I normally get 35-55 fps on high settings with RTX on, but with this borderline magic, I was able to reach x2 (I really don't need more than x2 due to monitor refresh rate limitation) of my usual framerate which is 80-100. Sure, a bit of sacrifice with a tiny bit of input lag but it's barely noticeable when you're playing for quite a while.
@@rambledogs2012 probably because I have RTX on high? Based on other's exp with similar specs as mine with the same RTX settings, it's really just gonna be around 40-60fps depends on the environment and situation.
@@leincin Ok got ya. I turned it off as that was ruining my frame rate. I didn't notice much graphical wise so left it off. Turned off some other settings too as they didn't make much impact graphically.
I've been using this with a 3090 for months now. Basically adds frame gen to 30XX cards and it's been fantastic. Works better then FSR frame gen modding for sure.
yep, the latency that you would get from having 30 FPS is the same as when you use x2/x3/x4 scaling from base 30 fps. It helps removing strain from playing at low FPS, but it keeps the latency from low fps
I've been using this for my Rog Zephyrus 2022 using the Igpu (Radeon 680m) for better battery while on the go (since I don't have money to buy a handheld i'm like 300 bucks short) and dang in Cyberpunk 2077 it increase from 30 fps in 1080p medium with no Fsr on 15w to like 60 - 70 fps avg which is crazy especially when i'm gaming on low wattage to keep that battery life up. Amazing experience I would say, worth every dollar.
Best 6€ I spent on a desktop app! It‘s insane for games that are framerate-locked like Earth Defense Force, running it with 120fps (or more) instead of 60 fps is great! The app even comes in clutch if you want to play more demanding games on max settings at 4K with RTX 30 series cards 👌
IT ACTUALLY WORKS. Guys, let's support the devs so we can have more updates, this is insane!! It's not magic, it's AI/Technology techniques. It's perfect for GPUs like mine (1080) who is showing it's age. I got 2X FPS with video settings with same graphics as native. NVidia could do this but instead they want to sell you expensive GPUs and lock the new cool stuff behind them. Games that i tried: The Last Of Us (Ultra, All Settings Maxed, 2560x1080 Ultrawide) Before:40/50 FPS, After: 80/90 FPS. Horizon Zero Dawn (Ultra, All Settings Maxed, 2560x1080 Ultrawide) Before:40/60 FPS, After: 80/90 FPS.
I use it with my laptop rtx 4060 to get a high refresh rate experience. I run lossless scaling frame-generation on my Intel Iris iGPU, this means I dont loose any performance when turning on frame generation, its a straight doubling in fps 60->120.
FINALLY!! I've been screaming about this little app everywhere, I'm glad it's finally getting some attention. Tried this on an old 2015 Radeon R330M dedicated laptop GPU on The Witcher 3, went from unplayable 240p 20fps "gameplay" to scaled up 720p 40fps. Same hardware just one app... That's a miracle in my book (and by using the integrated Intel GPU as the scaler, you get no lag whatsoever) This is a must have app
I tried this today, all ill say is, this is made for single player games where the gameplay speed is somewhat like Elden ring. I then tried it on battlefield 2042 and imi could feel the delay. Not for competitive games but single player games were life changing.
To people saying it gives you a hell of lot more input lag, yu are actually wrong. You're input lag is pretty much the same, it just SEEMS worse because your framerate is higher. For example, input lag at 30fps might be 2 frames for a game running normally. So at 2x lossless (so 60fps) your input lag would now be 4 frames but those frames are coming at you twice as fast. At 120fps youre input lag would be 8 frames, which seems a lot, but again, the speed at which those frames are delivered is doubled again. It SEEMS like there is more delay, but the ACTUAL delay is minimal to what you initially started with.
Doesn't the software need the next two frames to interpolate the middle frame using their AI algorithm? that's my understanding. If they cannot output the next interpolated frame without buffering the next two frames, it will cause more input delay even for the base frame rate. It will need to wait for the next two frames to be rendered by the game before it adds extra frames. That's how I saw it explained on reddit. It's like triple buffering which improves frame pacing but increases input lag.
@@yurcchello You're completely off mate. People are talking about input lag and you are arguing that input lag is actually halved vs going up😂 I wish that was the case. Check out some articles on the internet about frame generation tech.It's no free lunch
I think the Lossless Scaling guy should team up with the Marty's Mods guy and use his sophisticated optical flow and normal buffer generation techniques to get even better quality and enable DLSS and XeSS support.
This should be an ad to not waste money on a laptop lol. I made a major mistake of buying a laptop after I built my desktop and realized how bad the price to performance was. It's borderline a scam buying a laptop.
I've been using this for a long time. It's got a hot key combo so you don't have to leave the interface up. Just minimize it. It's useful for a lot of things. I use it sometimes to smooth low framerate youtube videos. Just play the video fullscreen and hit the hot key to toggle it on and off.
I first bought it so I could use integer scaling (1080 -> 4k) on my 1060 because Nvidia refused to give me that option in the driver unless I bought a 20 series card. Since then the developer has continued to add new features on a regular basis.
yall, if u have a crazy cpu bottleneck like me, this app is your best friend, this app changes the game literally, i can see this app going mainstream very soon shit is wild
Finally lossless scaling getting some love. I hope more people buy this so they can improve their products even further! This is a life changer. Just extended my laptop's life for another 2 years before I upgrade.
Didn't realise that the scaling was taking a low res and bumping it. I will turn the AC SE version off (RIS I think?) and use LS1 instead at 720p and upscale. Warhammer 2 I think would benefit.
capping the framerate at half the refresh rate gives smoother frametime and best overall fluidity.i'm playing the new senua game at 30fps boosted to 60 on my rtx 2070 and it works great even though i can push native 60fps i prefer it during summer cause it gives me much lower temps and my room doesnt become an oven lol
I use lossless scaling on my PC (7800x3D and 3080) on X2 mode with a controller and latency is unnoticeable to me. That being said, the only competitive game I've used this on is Helldivers. I've found that X2 mode is the sweetspot to avoid motion sickness and artifacting from the other modes, as naturally they'll have more due to the more frames being generated.
Helldivers isn't competitive IMO. Hell, the game has extra latency built into the core mechanics. People who complain about one extra frame of latency pretend like we didn't play Killzone 2
There is some heavy head flickering 3rd person games when you moving camera. Spider Man is good example for that. Very annoying bug. But 60fps locked games get some boost in this software 👍
This is tremendous. I'm really curious about if it will give boosts to VR performance as VR is literally twice as graphically intensive as flat gaming.
it seems to work but it looks pretty blurry when you upscale to 2x. increasing the sharpness helps a bit. its potentially more useful if you can run @ native res w/frame gen so you dont lose sharpness and gain the benefits of frame generation.
i rock a rx580. still a great card, but it's showing its wear and tear. i thought there was no way a program could 4x my fps. pri bad input lag on an office bluetooth mouse but it's phenomenal. works as said
Definitely goona get this. Would have loved to see What you pull out of the game Warframe! for me I stuggle with dips in the game and I have an i7 9700 2070gpu. maybe its the settings, IDK. but this is def worth the $7!! also 67 people that disliked this video dont have $7 to spend on this program :D
*immediately proceed to watch this at 4k240 hrz* :D yes, this soft is great But we can easly notice those frames are fake playing fps. As long as the video doesn't move fast, it's great.
If you can play with a stable 30fps it will work. If you can't hit at least 30fps, it's not worth using. 60fps will be a slow motion version. You need 30fps and higher to have the best experience.
I will tell you I don't need to use resolution scaling with 4090 but before I had it resolution scaling is probably one of the most amazing techniques next to dlss. You can have a entry level or mid range card and get 140fps for competitive games with a cheap gpu. You guys don't know how lucky you are now days to have options like scaling and dlss compared to 20 some years ago.
Yes, but it's things like this that give the application more exposure. I'd never heard of LS until a couple months ago because a random youtube video.
Question? I’m having a problem switching from the LS app to the boarderless window screen is to get the game to upscale in my labtop is there a quick key combo I can press to go back and forth?
No, DLSS and FSR are 'better', but not tweakable/adjustable. DLSS v3 also needs games to be shader pipeline aware, since it's using motion data from the game to insert the motion data for multiple frames. So it's more powerful... but it's not going to work for non-games. The AI factor is also making the fake-frame MV data from games, specifically. So if you feed it non-games, it might not have a good sense of that process. Especially non-game content like anime, animation, youtube or 'live action' material (sic). LS can work with video, since it's just a video processor like Motion Interpolation / Motion Smoothing in TV's with game-ready features like upscaling/interpolation. SVP is also another video processing/smoothing app, but it's limited in usefulness. To some degree, FSR is more similar to this, but has less tweakable settings. If AMD allowed FSR with video, maybe that could be done, but it would be a bit of a hack. While DLSS could be made to work with video, it's more difficult to do well, since Video data isn't Game data.
Let's say I'm playing an emulated game that only gets 30 fps native and has graphic glitches that show if I try to 2 or 4x the game to 1080p in the emulator, Will the upscale in this program help avoid the glitches and still give me the smoother graphics of the higher res? And what if I try to bump the frame rate up? Presumably, the higher frame rate means weird artifacts will pop up in high movement situations.
Technically, it would turn 19 into 38, and 10 into 20. It "doubles". You can also use the "triple" and "quadruple" but I don't suggest it personally. However, it is a post-processing effect, so it will lower your base frame rate.
I have a gtx 1060 6GB and I don't manage to use the program on games like Valorant or CS. I limit the fps of those games to the half of the HZs of my screen but when I escale with the program it does nothing and the fps drops even more. I mean, I play Valorant with 200 fps but when I turn this program it just goes to 40. I don't mind Valorant because I have enough FPs but for example on CS2 I got around 100 fps and I'd like to have 140 FPS. I reduce the FPS limit to 70 in game and turn on the program, suddenly my FPS goes to 40 and the mouse doesn't work properly.
If you use this let me know what hardware you are using and what kind of performance your seeing.
This is not something I recommend for multiplayer games due is introducing more latency but for Single player games this is pretty awesome if you need just a bit more FPS
you could PLEASE show this on a DESKTOP with a low to mid GPU like an RX6600 and show us what it can do with that?? Can it bring it up above 120fps at 1440p ??? THANKS!!
Can you do a desktop version for RDR2?
Noted. 👍
i have AMD R5 3600 paired with RX6600xt and 32GB 3200mhz. with my setup ryujinx run TOTK and BOTW with 30 locked, use 3x i could play on 90fps with dips to 65fps, its console game anyway so latency doesnt really matter. oh and i also play FO4 and skyrim fully modded with wabbajack modlist (200GB+ each) lock my fps to 60fps and use 2x i could play on 1080p with 100~ fps
I'm on Rog Ally Z1 Extreme and I also use lossless, i'm using FSR scaling set to 8 (optimized) LSFG 2.3 at X2 performance mode, default sync mode and 1 frame latency, depending on what game i'm playing, graphics settings are always configured in a way that I get 60 / 120 fps with lsfg. Most games I play at 720p upscaled to 1440p. This on the standard Ally screen looks pretty decent, I'm using an external monitor which is certainly bigger, so some low detail is still visible. I hope in the future to get my hands on a XG Mobile 4090 to massively boost gpu power and be able to play beyond 120fps max settings.
I bought LS in 2019 for solving some issues with games that refused to work well in full screen 4K, but now I'm glad I have it because it has improved a lot.
honestly as a ukrain dev i thought the project was toast due to the war, every single frame is an FU to putin
@@heydoeradio7298 Maybe I should buy it again only for showing support.
Yeah I bought this specifically for project zomboid at 4k since the 4k ui scaling is bad on that game. This app has SIGNIFICANTLY grown since then. Its amazing.
@@heydoeradio7298 Yeah, I remember he went on hiatus for a while during the outbreak of the war. Guy came back with a vengeance.
@@heydoeradio7298 not the politic here lmao
The 90's : You would'nt download a car!
Now : You can download more FPS!
The first thing that came to mine 😂
Actually I would torrent a car and register it, if that was possible as I torrent/usenet a lot 🤣
Lsfg is goated for games like elden ring that have a 60fps cap.
Also great for emulation where messing with frame time breaks physics
Its pobably been mentioned by others but going up to 3X or 4x and seeing bad results is nothing really to do with the power of your device, its just that you are creating more frames that are guessed rather than rendered. The more frames you guess, the more innacurate its likely to be. For example, if your original FPS is 30-40 it doesn't matter what GPU or CPU you are on, its gonna look bad trying to up that to 90 or even 120fps as there are simply too many gaps to fill.
@@kristianity77 Yup that's spot on. From my experience I find that the x3 and x4 modes work decently well at a base fps of 60 at least.
I was starting to notice some weird distortion at the edges of the screen in his example of CP2077. At first I thought it was just motion blur, but the more I watched it seemed like this is prioritizing the action in the center of the screen and the frame gen gets a little lazy around the edges were you might not be looking.
This is a game changer for FFXIV. Perfect frame pacing even in town. Being an MMO, it tolerates the added latency very well.
This is what i use it for. Improved frame pacing
@@RifterDask great point, stranger. I don't even play the game, but MMOs can definitely benefit from such tech. ☕👀
also works amazingly on GW2 and WoW fwiw! i play these at 45->90fps with lossless and its really amazing
can you share the settings?
@@luckysatrionugroho4852 LSFG 2.3, Mode 2X, scaling type off, sync mode default, g-sync support to on (Only use the last one if you have nvidia)
I bought lossless scaling when it first came out. First of all, it is an amazing program that can net some very real gains in fps and because they have continued to work on it, there is very little (if any noticeable) downsides. Its amazing. Im happy you finally did a video on it. The developers are committed to furthering it too. Its development is really good.
Does ot work with non-steam games? I'm assuming yes?
Yes, I have used it for a lot of non steam games @@retroman--
@@retroman-- it works in every application even web browsers
however u shouldnt use it in fps games
Whats best settings in fps games like cod?
@@retroman--yes. Any program works
You can actually add the generated frames in afterburner and RTSS. Add it as a RTSS sensor called Frame Rate (Presented) then add it to your overlay via RTSS 👍
Valve should employ him to make one for the Linux 🤞
True
@@bokocchop Cool thing is, Linux already has a package for scaling called gamescope that’s developed by Valve themselves. I’m pretty sure the Steam Deck already use it to some extent.
@@jefferson-tanSteam Deck doesn't have system wide or driver level frame gen. Only works on games that have it built in at the moment. Future updates may have AMFM.
@@jefferson-tan it does
@@Saif0412 What ?
We got downloadable FPS before GTA 6
Here are some extra points that I find somewhat alluring:
- For people who are into emulation, this is perfect when you are playing a game that runs at 30 or even 60fps if you want even more frames. Older titles running at 30fps are far from unplayable, but LS can let you play at a framerate that the game can't natively support.
- If you're playing a game that doesn't natively hit your monitor's refresh rate, knock the in-game framerate to half of what you want to hit, then turn on LS. Even if you have a really nice PC, this is nice for when you want to see 165fps for instance, but a game maxes out at 120. I would set the game to run at 85fps, then use LS.
- If you really wanted to, you can use this for videos and movies. I don't typically do this with movies, but I watch some TH-cam content that was filmed in 30fps, and I'll occasionally bump the video up to 60, sometimes even 120fps just to see what it looks like.
You get so much for just $7, I think it's a no-brainer purchase regardless of what specs your PC has.
i never even use it for games but watching movie and youtube at 165fps everyday. i love this thing
@@zedboiii it works on TH-cam? Ok, that does interest me
@@chipoko1838 yup basically any video
@@zedboiii movies are supposed to be 28FPS, 60FPS movies looks weird and ruins the cinematography
That's a crime...
@@Boofski only turned on upscaler for movies. frame gen for anime and youtube/twitch livestream
Goddamn! I didn't know this has been around for quite a while now and just discovered this today with your video, bought it on steam and immediately tried it on my Cyberpunk 2077, I only have a mid-range system, 3060ti with just I5-10400f, I normally get 35-55 fps on high settings with RTX on, but with this borderline magic, I was able to reach x2 (I really don't need more than x2 due to monitor refresh rate limitation) of my usual framerate which is 80-100. Sure, a bit of sacrifice with a tiny bit of input lag but it's barely noticeable when you're playing for quite a while.
Im running a 3060 12gb with a 12600k and getting 114fps at 1440p without using this. How are you getting such a low FPS?
@rambledogs2012
He said ray tracing was on mate
@@DarkFrostX5 Ahh missed that, cheers.
@@rambledogs2012 probably because I have RTX on high? Based on other's exp with similar specs as mine with the same RTX settings, it's really just gonna be around 40-60fps depends on the environment and situation.
@@leincin Ok got ya. I turned it off as that was ruining my frame rate. I didn't notice much graphical wise so left it off. Turned off some other settings too as they didn't make much impact graphically.
I got lossless scaling a while back to fix some issue with unlocking sekiro fps and having fullscreen, so happy to see it continues to get better.
Would love to see more testing done with this program on the rog ally x
This also might be cool for people with old rigs like myself. Still rocking a 1080 and im definitely gonna try this.
I've been using this with a 3090 for months now. Basically adds frame gen to 30XX cards and it's been fantastic. Works better then FSR frame gen modding for sure.
dlssg fsr frame gen mods work with Freesync, pretty smoothly, and there is not much need to lock the fps.
Digital foundry has a deep insight into this. There are tradeoffs in visual quality
but is it more important than 30 vs 60 fps
Random Fact: the delay that you get from Frame Generation is dependend on the amount of frames that your computer renders
yep, the latency that you would get from having 30 FPS is the same as when you use x2/x3/x4 scaling from base 30 fps. It helps removing strain from playing at low FPS, but it keeps the latency from low fps
I've been using this for my Rog Zephyrus 2022 using the Igpu (Radeon 680m) for better battery while on the go (since I don't have money to buy a handheld i'm like 300 bucks short) and dang in Cyberpunk 2077 it increase from 30 fps in 1080p medium with no Fsr on 15w to like 60 - 70 fps avg which is crazy especially when i'm gaming on low wattage to keep that battery life up. Amazing experience I would say, worth every dollar.
now this is the comment I was looking for maybe i should get a similar laptop being moving a lot given my work
I’m curious, if you have rsr is there any point to this?
framegen without afmf2
@@nickythegreek This is technically both. I upscale games from 1280x800 to 2560x1600 AND use the 2x rendering.
@@nickythegreek Rsr is same as amd fsr in lossless scaling. You just use it from there
Best 6€ I spent on a desktop app!
It‘s insane for games that are framerate-locked like Earth Defense Force, running it with 120fps (or more) instead of 60 fps is great!
The app even comes in clutch if you want to play more demanding games on max settings at 4K with RTX 30 series cards 👌
been using it for persona 3 on my legion go for a few months, great app
Been using this for 2 years. Love this application
IT ACTUALLY WORKS. Guys, let's support the devs so we can have more updates, this is insane!! It's not magic, it's AI/Technology techniques. It's perfect for GPUs like mine (1080) who is showing it's age. I got 2X FPS with video settings with same graphics as native.
NVidia could do this but instead they want to sell you expensive GPUs and lock the new cool stuff behind them.
Games that i tried:
The Last Of Us (Ultra, All Settings Maxed, 2560x1080 Ultrawide) Before:40/50 FPS, After: 80/90 FPS.
Horizon Zero Dawn (Ultra, All Settings Maxed, 2560x1080 Ultrawide) Before:40/60 FPS, After: 80/90 FPS.
I use it with my laptop rtx 4060 to get a high refresh rate experience. I run lossless scaling frame-generation on my Intel Iris iGPU, this means I dont loose any performance when turning on frame generation, its a straight doubling in fps 60->120.
FINALLY!! I've been screaming about this little app everywhere, I'm glad it's finally getting some attention.
Tried this on an old 2015 Radeon R330M dedicated laptop GPU on The Witcher 3, went from unplayable 240p 20fps "gameplay" to scaled up 720p 40fps.
Same hardware just one app... That's a miracle in my book (and by using the integrated Intel GPU as the scaler, you get no lag whatsoever)
This is a must have app
Best bang for your buck upgrade, keeps my 1080ti extra relevant in 2024
That's good to know as that's thw exact cars I have
While Nvidia was software locking DLSS versions to newer hardware some random devs were pushing this out for $7. Incredible.
It would be interesting to see how this might work on a cheap mini PC with an N100/N7 or Ryzen 5 6600H.
If you test on n100/n97 please send result
I tried this today, all ill say is, this is made for single player games where the gameplay speed is somewhat like Elden ring. I then tried it on battlefield 2042 and imi could feel the delay. Not for competitive games but single player games were life changing.
To people saying it gives you a hell of lot more input lag, yu are actually wrong. You're input lag is pretty much the same, it just SEEMS worse because your framerate is higher. For example, input lag at 30fps might be 2 frames for a game running normally. So at 2x lossless (so 60fps) your input lag would now be 4 frames but those frames are coming at you twice as fast. At 120fps youre input lag would be 8 frames, which seems a lot, but again, the speed at which those frames are delivered is doubled again. It SEEMS like there is more delay, but the ACTUAL delay is minimal to what you initially started with.
Yes! There are hardly any noticeable downsides to it. It's a great piece of tech for gaming handhelds.
Doesn't the software need the next two frames to interpolate the middle frame using their AI algorithm? that's my understanding. If they cannot output the next interpolated frame without buffering the next two frames, it will cause more input delay even for the base frame rate. It will need to wait for the next two frames to be rendered by the game before it adds extra frames. That's how I saw it explained on reddit. It's like triple buffering which improves frame pacing but increases input lag.
*Your
at 2x framerate latency is half frame of input framerate (or 1 frame of resulting framerate)
@@yurcchello You're completely off mate. People are talking about input lag and you are arguing that input lag is actually halved vs going up😂 I wish that was the case.
Check out some articles on the internet about frame generation tech.It's no free lunch
I think the Lossless Scaling guy should team up with the Marty's Mods guy and use his sophisticated optical flow and normal buffer generation techniques to get even better quality and enable DLSS and XeSS support.
There's also a free option on called Magpie on Github, it is doing the same thing.
Magpie does not do framegen.
@@JohnTurney you're right my bad, it had upscaling though.
Every piece of software that allows older hardware to squeeze the last bit of FPS and resolution it can is fine by me. Even if it costs a few bob.
This should be an ad to not waste money on a laptop lol. I made a major mistake of buying a laptop after I built my desktop and realized how bad the price to performance was. It's borderline a scam buying a laptop.
woah. i never thought this title would have been real in 2024.
Just bought it. Gladly would support the devs.
Been waiting for this video
I've been using this for a long time. It's got a hot key combo so you don't have to leave the interface up. Just minimize it. It's useful for a lot of things. I use it sometimes to smooth low framerate youtube videos. Just play the video fullscreen and hit the hot key to toggle it on and off.
I first bought it so I could use integer scaling (1080 -> 4k) on my 1060 because Nvidia refused to give me that option in the driver unless I bought a 20 series card. Since then the developer has continued to add new features on a regular basis.
yall, if u have a crazy cpu bottleneck like me, this app is your best friend, this app changes the game literally, i can see this app going mainstream very soon shit is wild
Finally lossless scaling getting some love. I hope more people buy this so they can improve their products even further!
This is a life changer. Just extended my laptop's life for another 2 years before I upgrade.
Didn't realise that the scaling was taking a low res and bumping it. I will turn the AC SE version off (RIS I think?) and use LS1 instead at 720p and upscale. Warhammer 2 I think would benefit.
Nice to see a channel I am familiar with cover this. Thank you.
I was generating frames in helldivers 2, not bad, a little more latency, but not bad
unbelievable what we can pull out from this low end handheld graphic units 😮
capping the framerate at half the refresh rate gives smoother frametime and best overall fluidity.i'm playing the new senua game at 30fps boosted to 60 on my rtx 2070 and it works great even though i can push native 60fps i prefer it during summer cause it gives me much lower temps and my room doesnt become an oven lol
im usin this app for frame generating anime lol. it run from 24 to 48 fps. and yes its really a new experience
Even works outside of games?
@@metasprite5648 yes it should work
@@metasprite5648 Yes, TH-cam and VLC both working great.
how?
Very impressive!
I use lossless scaling on my PC (7800x3D and 3080) on X2 mode with a controller and latency is unnoticeable to me. That being said, the only competitive game I've used this on is Helldivers.
I've found that X2 mode is the sweetspot to avoid motion sickness and artifacting from the other modes, as naturally they'll have more due to the more frames being generated.
Helldivers isn't competitive IMO. Hell, the game has extra latency built into the core mechanics.
People who complain about one extra frame of latency pretend like we didn't play Killzone 2
Since when is Helldivers a competitive game?
This could be handy to breathe some life into my GTX660 just laying around. Nice!
There is some heavy head flickering 3rd person games when you moving camera. Spider Man is good example for that. Very annoying bug. But 60fps locked games get some boost in this software 👍
This is tremendous. I'm really curious about if it will give boosts to VR performance as VR is literally twice as graphically intensive as flat gaming.
Love this app for emulators capped at 60 or 120 fps.
Might be useful with 8700G on my mini PC.
it seems to work but it looks pretty blurry when you upscale to 2x. increasing the sharpness helps a bit. its potentially more useful if you can run @ native res w/frame gen so you dont lose sharpness and gain the benefits of frame generation.
Yo, really great video! Could be great to do a 30 locked vs 60 generated for youtube as a showcase since youtube is 60 max :)
Fortunately this is not needed on Linux. We have been able to add DLSS and FSR to any game with launch options forever now.
@@silverywingsagain wb framegen
i rock a rx580. still a great card, but it's showing its wear and tear. i thought there was no way a program could 4x my fps. pri bad input lag on an office bluetooth mouse but it's phenomenal. works as said
Tried this on an i7 11th gen iGPU and it makes the games much darker with it on. EDIT - discovered turning on HDR in the lossless app fixed that
Download more RAM no more!!!
You can download more fps directly 😅
Definitely goona get this. Would have loved to see What you pull out of the game Warframe! for me I stuggle with dips in the game and I have an i7 9700 2070gpu. maybe its the settings, IDK. but this is def worth the $7!! also 67 people that disliked this video dont have $7 to spend on this program :D
I run this with Wuthering Waves LS1 v3 everything seems smooth and beautiful
What about latency? Is there a difference while using LS and when it's not running?
Never bought something so fast after seeing a promoting video!
Yes you get that performance boost, but god damn it the feeling of it is just horrible it makes my head hurts
*immediately proceed to watch this at 4k240 hrz*
:D yes, this soft is great
But we can easly notice those frames are fake playing fps.
As long as the video doesn't move fast, it's great.
My gaming laptop is kinda old now, do you think this would work with elden ring running on a gtx 1650? It runs but it doesnt run well atm.
If you can play with a stable 30fps it will work. If you can't hit at least 30fps, it's not worth using. 60fps will be a slow motion version. You need 30fps and higher to have the best experience.
@@100Bucks thank you ma doood.
It should be fine if you don't mind the nitty gritty details. Try to hit 30 fps base with LS on. It takes away some base fps for it to work.
How does it compare to using FSR, DLSS etc in the game itself?
I will tell you I don't need to use resolution scaling with 4090 but before I had it resolution scaling is probably one of the most amazing techniques next to dlss. You can have a entry level or mid range card and get 140fps for competitive games with a cheap gpu. You guys don't know how lucky you are now days to have options like scaling and dlss compared to 20 some years ago.
Does it work on Steam Deck? Or only ROG Ally?
Awesome! It's magic...its like my Samsung tv
So, aren't you using scaling on top of existing scaling? The settings said CP was running with FSR already.
I live by this software for my gaming laptop. It’s ridiculous
Good vid but a bit late for this app, been around for a while now
Yes, but it's things like this that give the application more exposure. I'd never heard of LS until a couple months ago because a random youtube video.
@@TinariKao yes i agree with you on that TinariKao 👌🏽
Can you test with the older cpu like 6800u? I have a max2 and it’s struggling to get 60fps even with low quality
😊
I use LS X2-X4 on Arma 3 to somewhat counter the large FPS drops when near a lot of AI
Frame gen on ryujinks is RAD!
I'm waiting for this to be on Steam Deck SteamOS
Question? I’m having a problem switching from the LS app to the boarderless window screen is to get the game to upscale in my labtop is there a quick key combo I can press to go back and forth?
we need this on steamOS !
Then: you can download more RAM
Now: you can download more FPS
@ETAPRIME Would love to see a video about the GMKtec M5 preferably putting Bazzite on it.
is it overheating the graphics card memory if you use lossless scaling? iwant to try this with my asus laptop lol
Using it with Tiny Tina's Wonderlands and I get pretty bad latency when I enable frame generation.
It even works on my game I made in python after compiling it!
Just bought it for my OG Ally
I tried it once and it only gave me a lot of motion artifacting for some reason.
so how does this work better than DLSS & FSR when those companies have billion dollar budgets?
No, DLSS and FSR are 'better', but not tweakable/adjustable. DLSS v3 also needs games to be shader pipeline aware, since it's using motion data from the game to insert the motion data for multiple frames. So it's more powerful... but it's not going to work for non-games.
The AI factor is also making the fake-frame MV data from games, specifically. So if you feed it non-games, it might not have a good sense of that process. Especially non-game content like anime, animation, youtube or 'live action' material (sic).
LS can work with video, since it's just a video processor like Motion Interpolation / Motion Smoothing in TV's with game-ready features like upscaling/interpolation. SVP is also another video processing/smoothing app, but it's limited in usefulness.
To some degree, FSR is more similar to this, but has less tweakable settings. If AMD allowed FSR with video, maybe that could be done, but it would be a bit of a hack. While DLSS could be made to work with video, it's more difficult to do well, since Video data isn't Game data.
Let's say I'm playing an emulated game that only gets 30 fps native and has graphic glitches that show if I try to 2 or 4x the game to 1080p in the emulator, Will the upscale in this program help avoid the glitches and still give me the smoother graphics of the higher res? And what if I try to bump the frame rate up? Presumably, the higher frame rate means weird artifacts will pop up in high movement situations.
You'd be surprised how 30fps "smoothed" to 120fps actually works !
I thunk they'll need game specific models eventually.
I just tried it and HOLY SHT this is some black magic type sht
*How can we reduce input lag? Game looks laggy.*
Will it turn 19 to 30...? Or 10 fps to 25...?
Technically, it would turn 19 into 38, and 10 into 20. It "doubles". You can also use the "triple" and "quadruple" but I don't suggest it personally. However, it is a post-processing effect, so it will lower your base frame rate.
we need a linux version of this
Is that blurring from the game or the tool? I don't do well with motion blur.
I have a gtx 1060 6GB and I don't manage to use the program on games like Valorant or CS. I limit the fps of those games to the half of the HZs of my screen but when I escale with the program it does nothing and the fps drops even more.
I mean, I play Valorant with 200 fps but when I turn this program it just goes to 40.
I don't mind Valorant because I have enough FPs but for example on CS2 I got around 100 fps and I'd like to have 140 FPS. I reduce the FPS limit to 70 in game and turn on the program, suddenly my FPS goes to 40 and the mouse doesn't work properly.
This is amazing tech games that were capped at 60 now 240 fps
Does this work well with emulators ?