EDIT: Just wanted to note that Blind is considered a poison until patch 2.3.0 where it becomes a physical debuff, so Stoneform will no longer remove it after that patch, nerfing the racial. Presentation: docs.google.com/presentation/d/1PZfomnqBgUurg7i-F5AFqG4n3egaMLBYKv7GPEglD8o/edit?usp=sharing
One thing to note about Ret Paladin, based on the BiS gear (assuming the guide I found is accurate and my information is correct) you will reach expertise cap in that gear. However, you won't reach hit cap and will need to get to hit cap using quite a few gems that split between Strength and Hit. However, going with Draenai that extra hit would permit you to trade out some of those gems for pure strength gems. Granted, this all depends on you get your Sunwell BiS that have expertise.
Your math for rating Night Elves the best PvE Hunter race is wrong. 9 agility would give 6.42 crit rating, not 2.2% better chance to crit (maybe at level 1 it does). It takes around 22 crit rating to equal 1% chance to crit at level 70. Big difference.
For your hunter analysis, you’re quoting agility to Crit at level 1. At level 60 it takes a hunter 53 agility for 1% Crit. So the 9 extra agility that night elves get is really only .16% Crit, whereas the dwarf gun specialization is a full 1% Crit.
There is not any good gun in tbc if you gonna do PVE even if you get the one from Big Bad Wolf boss you replace it instantly from Prince Malchezar after that there are only bows that are worth using for dps all guns from t5/t6 bosses are for warrior tanks mainly.
I get sick of nerds d!ck-riding night elves for best hunter race. The 1% hit can be replaced on gear for MORE than the base 8-9 agility plus like you said pets in the group (hunter/warlock/elementals) get the 1% too which is a MASSIVE portion of a BM (best pve) hunter's damage. Not to mention you can help heal making a Draenei not only the superior DPS but also in utility.
@3:23 blind is no longer a poison in patch 2.3.0 " Patch 2.3.0 (13-Nov-2007): Blind is now a physical (no longer a poison) attack. [Reagent] requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Previously blind was a nature attack like poison"
Expertise also reduces your chance of being blocked on top of dodge and parry, and every non humanoid can block IIRC. I think the human expertise talent makes them the best tank not just because of threat, but parry reduction is a kind of mitigation in of itself since parries speed up boss/enemy swing timers. Also I have no idea, I remember hearing it back in the day but people didn't really know much back in the day. But I could have sworn that people calculated that base stats prior to wearing equipment don't affect your stats as much. They are just some kind of bogus throwaway number. So I'm not sure if the higher Agi on a NE actually calculate like that. That's just what I remember hearing though, I wasn't really convinced of it to be honest, nor did I ever check to see if true.
Shadowmeld gives 5 levels of stealth (2.5 talent points worth), which is equal to the 5 detection levels from perception. NE druids and rogues should have a large advantage in pvp openers vs. non-human counterparts, and about an even footing with humans due to the fast paced openers at higher rating. For example, a NE with the 5/5 deception and vanish buff literally cannot be seen unless the enemy's model is overlapping the rogue's model as the stealth level is so high. Smeld also allows for stealthed drinks as a priest as you can fall out of combat in the duration of your fear (great for removing lock/hunter pets to drink). Smelding did not break drinking until the Wrath patches. Gift of the naaru is a great way to juke kicks as a shaman since it is a holy spell, just as starshards is a great way to juke a kick in vanilla as it is arcane (though instant cast is probably all around better). Do these make the NE race better than counterparts in pvp? That's to be debated, but it is a sizable consideration.
while it may not be taken into account because it relies on another class to support you, the human racial human spirit is +10% spirit in TBC, and a priest can take a talent that turns 10% of ur spirit into spell power, in TBC early on you have about 150 spirit, +10% from your racial boosts you to 165 spirit, the talent turns ur 165 spirit into 16.5 spellpower, making the human racial give you 1.5 spellpower
You only get .552 crit rating per point of agility and 1 Attack power per point of agility. It's 22.1 crit rating for 1% of crit. So an NE would get 28 attack power and 15.456 crit rating which is not 6% crit. Draenei get 20 Attack Power 1% Hit and 11.04 Crit Rating. That is one Red Gem Difference between NE and Draenei where Draenei get the equivalent of three yellow Gems worth of Hit and apply it to the entire hunter group. Alliance will need at least 1 Draenei hunter.
Starshards is actually better in pve than devouring plague because it doesn't cost any mana. DP costs so much mana it can't really be used in pve without ooming yourself, whereas starshards can just be kept up for free.
Also regarding hunters. Nelfs get 9 more agility compared to dwarfs, however, dwarfs get 1% crit with guns wich is more dps overall. To supplement this point, the early pre-raid and Phase 1 BiS ranged weapons are guns making the dwarf a better pve race for min maxers.
Hello thx for content. Something is wrong though. First of all, for agi and hunt in tbc, it changed from 1 agi to 1 ap (not 2 ap). Secondly, 8 agi diff for elves isn't 2% crit chance lol... this is based for level 1... thats why dwarf (crit) > dranei (hit replacing stuff with ap or crit)> elf for hunt Ty
Gnome is the best pvp option for warrior except in one situation: 2v2 paired with a hpal. In that case dwarf outshines gnome because being able to remove wound poison stacks at the end of a cc chain on your paladin mate is crucial.
Dwarf rogues can take bleeds off which is the only debuff they can't take off with cloak of shadows or whatever that was called, helps a lot with your pvp.
@@antoine7725 No. I did some research quite a while after this and I realized that the wrath of the lich King patch is where they introduced the combat version of Shadow meld. I think what threw me off was that during TBC when stealth was on cooldown I would use Shadow meld and then stealth later when the cooldown was over for stealth and it would allow me to escape quickly. I was mixing this up with the vanish version of it that was introduced in wrath of the lich King
It's honestly a very underwhelming heal, and it doesn't scale well at max level. Depending on your class, it can be useful while leveling, but at max level it's basically like a very very weak Renew.
@@ballsricht1994 Thats actually very sad. As a primary support player, ive never been in love with any class in WoW, recently with the Classic servers i gave hunter a try for the first time and I very much enjoyed a class I thought id never play, but without any supportive heal whatsoever, i really cant get my enjoyment from protecting allies that i love so much
@@Extracted74 Don’t get me wrong! It’s not a completely useless heal! For non-healing classes it can be the edge you need to survive a tough fight! But for healing classes it isn’t anything notable and won’t give any HUGE advantage.
Tough choice, and I think it depends what you want to do. For pve draenei for symbol of hope, for PvP if you want to be shadow night elf is a solid choice. Dwarf and draenei are strong in PvP for chastise.
Just to correct a problem here regarding mages. Humans are the BiS race for the alliance. The Human Spirit racial is at 10% and scales of a Disc Priests' Improved Divine Spirit talent which converts a portion of spirit into SP. All theory-crafting shows that the amount of SP per stat gained this way is more than the 5% bonus to intellect. Thank you.
Yes only correct at level 1! Additional Agility will give 1 attack power per 1 agility, .552 critical strike rating, and 2 armor. 22.08 Critical strike rating = 1% critical hit chance from what I've read.
Is there any reason to believe Blizz isn't going to launch TBC Classic with 2.4.3 abilities and talents? Their excuse for not using progressive itemization in Classic Vanilla was to "avoid confusing players", but you seem convinced that they'll use progressive spell updates for BC.
@@evasion.6096 Here's where they talk about why they didn't do progressive itemization: us.forums.blizzard.com/en/wow/t/itemization-in-wow-classic/160757 "This means that while content will be unlocked progressively to allow for each raid tier to shine, systems such as class design, battleground mechanics, and stats on existing items will all be set to their final 1.12 conditions. That should take the pressure off players to be constantly figuring out what we might do next to remain exactly in line with how the game once played out, and we can all focus a little more on community building and enjoying the experience together."
i think that unlike in vanilla, there were significantly less changes in itemization and core systems in the game during tbc, so progressive itemization might be more suitable now than in vanilla
Question regarding the priest human race ranking. Why is the 10% spirit not being mentioned regarding the healing route? It seems to be one of the stronger choices because of Spritual Guidance 25% spirit to spell dmg/healing. Just a thought, fear ward overrated in tbc due to tremor totem
It's not a priest specific racial, all humans get the 10% spirit but I get your point, I could have stressed how that makes human a strong choice for priest
Lost me when you said Nelf had 28 base agility... where are you getting this number from? they had 24 base stat according to everything I see else where online. Draenei have 17. Nelf has 7 more agi then Draenei but due to the hit it makes them better. Won't always be within 30 yards of a draenei on everything.
why did you overlook human for priest like completely, yes yes you said "fear ward" but a character is more permanent then a patch, the spirit buff helps human healers keep mana up and helps shadow priests do extra damage taking the spirit to damage talent, not only does human have added spirit but they have good base spirit and plenty of spirit per level, fear ward is temporary, spirit is forever
I dont think the in combat version is until WotLK. EDIT: Patch 3.0.2 - Cooldown increased to 2 minutes, able to use in combat. Can no longer eat while in Shadowmeld. If you are eating and/or drinking and then Shadowmeld, you stop eating/drinking.
You are Wrong with PVE mages human is far better than gnome due to 10% spirit it is not Vanilla that you kill a boss in 2-3 minutes Illidari council goes from 10-15 mins with top geared people most of the Mount Hyjal fight you wont have that much time to sit and drink during thrash pulls as waves keep coming Sunwell fights are all time consuming like Felmyst Kalecgos Twins Muru those take time and mana is an issue there also if you are planing to play arcane (usually 1 per raid ) Mana would be an issue. Also Human priest 3rd place? 10% spirit with t5/t6 gear is 100 extra spirit that is Huge for healing or dps. As i mentioned before mana issue is a problem in tbc for most parts it's not like raiding 10-25 mans without any gear equiped as people do in Vanilla.
Ranged weapons can't glance so the weapon skill is not really necessary. And its just with guns and in classic you mostly use bows and crossbows at endgame so you're going need 9 hit anyways.
@@DaFunkz I didn't play this game since mid Wotlk, but back in the days as exclusively Alliance player I agree, Horde raciall's are better and OP(Wotf for example) and it's not an issue here, but Stoneform at begining was way way OP, another level of OPness. Instead of OP version of Stoneform, imho from balance PoV, I would rather see Wotf being nerfed, as being Wotlk version...or Dwarf priest fear word should be theirs only and not given to every priest across the board.
Isn’t Draenei is better than night elf, cause he can take 8 hits for example and change 1 cloth tha gave him +1hit and take smth for agility (it’s more good I guess).!
Humans are so underestimated it sickens me. 10% more spirit for pve and diplomacy and in pvp u have perception in arena and more mana regen from the spirit so i think this whole priest part in this guide is wrong.
Perception is trash bro. U will get opened 99/100 with percep on you. It can be bit better with eng head and warlock buff but still not gamebreaker at all. Dwarf can clear antiheal, instahealurself then root ennemy for 2sec. But humans have sick animation. The only reason rolling human in tbc is for animations.(and reput) Edit: percep is "good" only as rogue to spot ennemy rogue. And i guess as ally rogue u dont wanna be a midget or pucyelf. Also if ur a pveboi extra expertise is nice as dps. For tank still "better" to go dwarf for bosses mechanixs. Humans arent trash. They arent good. But still, coolest animations in game.
Not sure if i'm just misunderstanding what you're saying, but in the hunter breakdown you're suggesting that you get 0.5 AP from 1 Agi, I thought hunter's got 2 AP per Agi?
Online it looks like people are saying 1 Agility = 1 AP, but I also remember it as 2 AP per 1 agility. I agree with Sean, I think TBC changed vanilla wow stat scaling.
@@Toyhouze Like the vids though. I love this format. Professions, I feel, are the most unexplored on TBC on TH-cam, so please make the professions video as in-depth and thorough as you can get!
he weighs the gnome passive pretty heavily for mage pve dps. i know that in wrath, it was only 5% of BASE intellect, which is pretty negligible. the best race for mages in wotlk is draenei, no question. Is the 5% intellect (and human 10% spirit) of base stats like in wrath or also of stats from gear?
Gnomes shouldn't be able to be warriors, I have thought this since 2004. How does it make sense that a class that requires brute strength and toughness has no restriction but standing back shooting a gun and owning a pet is? If they made this change for classic TBC (they wont, but I can dream) the tears and anger would just be delicious.
@@Toyhouze Yup. actually bothers me but what can you do. Id love to make a custom wow but that's dreaming. If I recall in 2004, one of the devs actually said as to why gnomes could be warriors "Anyone can pick up a sword and swing it" Yeah ok nerd. Lets see you do it, would be out of breath just putting on plate armor much less fighting in it.
Totally vindicated. I rolled a NE priest too lol. Starshards are a dramatic dps increase because it's now a DoT, so you just cast it and then are free to use other spells.
17:40 So so wrong... please do your research before making these types of videos... 8 agility is not +2.27 increased critical chance. That is at level 1. The higher level, the more agility required to increase critical chance. At level 70, 40 agi is required for 1% crit, so you're looking at a 0.2% increased chance of critting. Also the fact that you just realized this video that ranged weapon skill in classic isn't very significant shows us that you really don't know too much about the game... Edit: spelling
ROFL. Classic is already long destroyed. WB abuse, uneven populations on almost every server, ranking mafias, and Blizzard does changes to things that didnt need it (nerfing AV for underpopulated alliance) butr doesnt make changes where needed (removing WBs) Some changes are needed and I hope they make good changes.
this dude has a lot of oupsies. and also never touched the stats that races get every level. they are different between races....dont understand how someone just want some view grabs. 1min work put in here
Steven Pitera How exactly will private server be different? Like all pserver launch it will be terrible as well, then after a few months the server population will decrease to nothing as Naxxramas and tbc classic is announced.
EDIT: Just wanted to note that Blind is considered a poison until patch 2.3.0 where it becomes a physical debuff, so Stoneform will no longer remove it after that patch, nerfing the racial.
Presentation: docs.google.com/presentation/d/1PZfomnqBgUurg7i-F5AFqG4n3egaMLBYKv7GPEglD8o/edit?usp=sharing
Cries in dwarf rogue 😤
Yis yis, R.I.P. dw@rf bl!nd br3ak
One thing to note about Ret Paladin, based on the BiS gear (assuming the guide I found is accurate and my information is correct) you will reach expertise cap in that gear. However, you won't reach hit cap and will need to get to hit cap using quite a few gems that split between Strength and Hit. However, going with Draenai that extra hit would permit you to trade out some of those gems for pure strength gems.
Granted, this all depends on you get your Sunwell BiS that have expertise.
Your math for rating Night Elves the best PvE Hunter race is wrong. 9 agility would give 6.42 crit rating, not 2.2% better chance to crit (maybe at level 1 it does). It takes around 22 crit rating to equal 1% chance to crit at level 70. Big difference.
Yeah, I kinda noticed that mistake too. It's a known fact that drenai are the best hunters as their passive even give + hit to the pet.
For your hunter analysis, you’re quoting agility to Crit at level 1. At level 60 it takes a hunter 53 agility for 1% Crit. So the 9 extra agility that night elves get is really only .16% Crit, whereas the dwarf gun specialization is a full 1% Crit.
There is not any good gun in tbc if you gonna do PVE even if you get the one from Big Bad Wolf boss you replace it instantly from Prince Malchezar after that there are only bows that are worth using for dps all guns from t5/t6 bosses are for warrior tanks mainly.
Draenei hunters give their pet heroic presence too thus making them the best choice for alliance
I get sick of nerds d!ck-riding night elves for best hunter race. The 1% hit can be replaced on gear for MORE than the base 8-9 agility plus like you said pets in the group (hunter/warlock/elementals) get the 1% too which is a MASSIVE portion of a BM (best pve) hunter's damage. Not to mention you can help heal making a Draenei not only the superior DPS but also in utility.
@3:23 blind is no longer a poison in patch 2.3.0
" Patch 2.3.0 (13-Nov-2007): Blind is now a physical (no longer a poison) attack. [Reagent] requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Previously blind was a nature attack like poison"
Draenei hunter should be best for PVE, 1% hit to party is much more valuable than 8 agility, you can easily tell that judging by different gems.
except that party will be full of Dreanei, cause Shamy is essential at Burning Crusade.
@@MrXe0n Spell hit doesn't do much for hunters unfortunately
dwarf stoneform no longer removes blind in tbc sadly, as it's not considered a poison
Depends on patch. 2.4.3 changed blind to be a physical effect and not a poison.
Expertise also reduces your chance of being blocked on top of dodge and parry, and every non humanoid can block IIRC. I think the human expertise talent makes them the best tank not just because of threat, but parry reduction is a kind of mitigation in of itself since parries speed up boss/enemy swing timers.
Also I have no idea, I remember hearing it back in the day but people didn't really know much back in the day. But I could have sworn that people calculated that base stats prior to wearing equipment don't affect your stats as much. They are just some kind of bogus throwaway number. So I'm not sure if the higher Agi on a NE actually calculate like that. That's just what I remember hearing though, I wasn't really convinced of it to be honest, nor did I ever check to see if true.
Personally I don't think the expertise racial is that big of a deal since anyone can get to expertise soft cap with gear anyways.
Shadowmeld gives 5 levels of stealth (2.5 talent points worth), which is equal to the 5 detection levels from perception. NE druids and rogues should have a large advantage in pvp openers vs. non-human counterparts, and about an even footing with humans due to the fast paced openers at higher rating. For example, a NE with the 5/5 deception and vanish buff literally cannot be seen unless the enemy's model is overlapping the rogue's model as the stealth level is so high. Smeld also allows for stealthed drinks as a priest as you can fall out of combat in the duration of your fear (great for removing lock/hunter pets to drink). Smelding did not break drinking until the Wrath patches.
Gift of the naaru is a great way to juke kicks as a shaman since it is a holy spell, just as starshards is a great way to juke a kick in vanilla as it is arcane (though instant cast is probably all around better).
Do these make the NE race better than counterparts in pvp? That's to be debated, but it is a sizable consideration.
Dwarf priest for PvP because Stoneform lets you drop 5x Wound Poison on demand.
good point!
while it may not be taken into account because it relies on another class to support you, the human racial human spirit is +10% spirit in TBC, and a priest can take a talent that turns 10% of ur spirit into spell power, in TBC early on you have about 150 spirit, +10% from your racial boosts you to 165 spirit, the talent turns ur 165 spirit into 16.5 spellpower, making the human racial give you 1.5 spellpower
Another amazing video. Congrats man
Thanks man
You also need to remember that in TBC blind is no longer a poison. It’s only considered as poison in the game code in vanilla/classic
He said that at the end of the video, basically after the druid section.
Mike122344 yeah, I typed the comment as he was saying it a few minutes in
Blind isn't a poison in 2.4.3, you can not remove it with stoneform.
True statement
Great video I watched it whole. It helped me a lot. Like button nuked ofc :D
Yes! Thank you! Glad you liked it!
You only get .552 crit rating per point of agility and 1 Attack power per point of agility. It's 22.1 crit rating for 1% of crit. So an NE would get 28 attack power and 15.456 crit rating which is not 6% crit. Draenei get 20 Attack Power 1% Hit and 11.04 Crit Rating. That is one Red Gem Difference between NE and Draenei where Draenei get the equivalent of three yellow Gems worth of Hit and apply it to the entire hunter group. Alliance will need at least 1 Draenei hunter.
might be worth mentioning that agy gives significantly more crit at lvl 1 compared to lvl 70?
2% crit for 9 AGL at level 70 _would_ be nice though. ;)
@@andrewshandle you'd be crit-capped in greens :D
Starshards is actually better in pve than devouring plague because it doesn't cost any mana. DP costs so much mana it can't really be used in pve without ooming yourself, whereas starshards can just be kept up for free.
The heroic presence hit is caster hit if the draenai is caster and hit if hunter/warrior for example.
Also regarding hunters. Nelfs get 9 more agility compared to dwarfs, however, dwarfs get 1% crit with guns wich is more dps overall. To supplement this point, the early pre-raid and Phase 1 BiS ranged weapons are guns making the dwarf a better pve race for min maxers.
Hello thx for content. Something is wrong though.
First of all, for agi and hunt in tbc, it changed from 1 agi to 1 ap (not 2 ap). Secondly, 8 agi diff for elves isn't 2% crit chance lol... this is based for level 1... thats why dwarf (crit) > dranei (hit replacing stuff with ap or crit)> elf for hunt
Ty
Make pls a Profession guide we realy need that
Yes we really do!
Gnome is the best pvp option for warrior except in one situation: 2v2 paired with a hpal. In that case dwarf outshines gnome because being able to remove wound poison stacks at the end of a cc chain on your paladin mate is crucial.
Good point! Wyvern sting too
Dwarf rogues can take bleeds off which is the only debuff they can't take off with cloak of shadows or whatever that was called, helps a lot with your pvp.
ah true that dude, very powerful to get resets that other races couldn't
this is my favorite type of race picking
great content man rly enjoy ur vids
For your next video you should do what specc for each class when leveling in tbc
Leveling in TBC is much simpler, you can just roll with you favorite spec and reach 70 in very short time, if you are not on a crowded PvP server.
This video shows what spec for each class is best for leveling: th-cam.com/video/yEe-CMvRDGk/w-d-xo.html
You persuaded me, night elf rogue it is!
I played one they definitely are not bad. Shadowmeld works as a vanish its fun and extra stealth and dodge to boot
@@oswaldmensin5283 so you can use it in combat??
we can use it in fight?
@@antoine7725 No. I did some research quite a while after this and I realized that the wrath of the lich King patch is where they introduced the combat version of Shadow meld. I think what threw me off was that during TBC when stealth was on cooldown I would use Shadow meld and then stealth later when the cooldown was over for stealth and it would allow me to escape quickly. I was mixing this up with the vanish version of it that was introduced in wrath of the lich King
@@oswaldmensin5283 okk yes i found thaï to, waiting wotlk for best racial rogue 1v1 : »
For hunters you've took the crit chance value of the agility at level 1, not 70. Its not even close to 1% crit really
also inscription is wotlk
Yeah you're right about inscription my bad
Wow Vanilla player here. Never played TBC
Is picking Draenei for Gift of the Naaru a bad idea? At max level is it a viable heal?
It's honestly a very underwhelming heal, and it doesn't scale well at max level. Depending on your class, it can be useful while leveling, but at max level it's basically like a very very weak Renew.
@@ballsricht1994 Thats actually very sad. As a primary support player, ive never been in love with any class in WoW, recently with the Classic servers i gave hunter a try for the first time and I very much enjoyed a class I thought id never play, but without any supportive heal whatsoever, i really cant get my enjoyment from protecting allies that i love so much
@@Extracted74 Don’t get me wrong! It’s not a completely useless heal! For non-healing classes it can be the edge you need to survive a tough fight!
But for healing classes it isn’t anything notable and won’t give any HUGE advantage.
What would you recommend for Priest post 2.3 (i.e. when they all have fear ward)?
Tough choice, and I think it depends what you want to do. For pve draenei for symbol of hope, for PvP if you want to be shadow night elf is a solid choice. Dwarf and draenei are strong in PvP for chastise.
Just to correct a problem here regarding mages. Humans are the BiS race for the alliance. The Human Spirit racial is at 10% and scales of a Disc Priests' Improved Divine Spirit talent which converts a portion of spirit into SP. All theory-crafting shows that the amount of SP per stat gained this way is more than the 5% bonus to intellect. Thank you.
you get a like for that awful but incredibly well placed joke
Regarding the hunter gains from agility, aren't those stats correct at lvl 1 only? Because 10 agility doesn't give 3% crit at lvl 70.
true
Yes only correct at level 1! Additional Agility will give 1 attack power per 1 agility, .552 critical strike rating, and 2 armor. 22.08 Critical strike rating = 1% critical hit chance from what I've read.
Your math is wrong on hunter crit. Youre over valuing 9 agi at level 70, 9 agi does not equal 2.x% crit at 70 as it does at level one.
Is there any reason to believe Blizz isn't going to launch TBC Classic with 2.4.3 abilities and talents? Their excuse for not using progressive itemization in Classic Vanilla was to "avoid confusing players", but you seem convinced that they'll use progressive spell updates for BC.
I thought it was because they didn't have all the early data for vanilla wow?
@@evasion.6096 Here's where they talk about why they didn't do progressive itemization: us.forums.blizzard.com/en/wow/t/itemization-in-wow-classic/160757
"This means that while content will be unlocked progressively to allow for each raid tier to shine, systems such as class design, battleground mechanics, and stats on existing items will all be set to their final 1.12 conditions. That should take the pressure off players to be constantly figuring out what we might do next to remain exactly in line with how the game once played out, and we can all focus a little more on community building and enjoying the experience together."
😯 This is something to consider for TBC. Blizzard may take the same approach.
i think that unlike in vanilla, there were significantly less changes in itemization and core systems in the game during tbc, so progressive itemization might be more suitable now than in vanilla
It's so sad that gnome is the only option for warlocks.
I feel you.
Oh there it is right at the end. So many priest spells
Question regarding the priest human race ranking. Why is the 10% spirit not being mentioned regarding the healing route? It seems to be one of the stronger choices because of Spritual Guidance 25% spirit to spell dmg/healing. Just a thought, fear ward overrated in tbc due to tremor totem
It's not a priest specific racial, all humans get the 10% spirit but I get your point, I could have stressed how that makes human a strong choice for priest
Sorry yeah I just meant humans as priests in particular 😅 I just think it sits top tier especially in the longer fights.
@@Toyhouze good video regardless! I seriously cannot decide lol.
@@nicholasdougan957 thanks man, yeah it's a tough choice!
for tbc I would go warlock female human. easy to lvl up and also your pet can tank everything.. cool abilities, deadly dots and females look hot too.
Plus with all the reps to grind human diplomacy racial is BiS
i agree but i like my gnome in classic, ill just keep her
Lost me when you said Nelf had 28 base agility... where are you getting this number from? they had 24 base stat according to everything I see else where online. Draenei have 17. Nelf has 7 more agi then Draenei but due to the hit it makes them better. Won't always be within 30 yards of a draenei on everything.
Night elf hunters have 28 base agility at level 1.
What is the best class for each race?
why did you overlook human for priest like completely, yes yes you said "fear ward" but a character is more permanent then a patch, the spirit buff helps human healers keep mana up and helps shadow priests do extra damage taking the spirit to damage talent, not only does human have added spirit but they have good base spirit and plenty of spirit per level, fear ward is temporary, spirit is forever
Good point, I could've stressed "The Human Spirit" as a bonus more
Rolling a NE hunter in TBC. If I remember correctly, they can shadowmeld in combat? Sorry if you mentioned it in the video
I dont think the in combat version is until WotLK. EDIT: Patch 3.0.2 - Cooldown increased to 2 minutes, able to use in combat. Can no longer eat while in Shadowmeld. If you are eating and/or drinking and then Shadowmeld, you stop eating/drinking.
@@v2occy809 ahhhh, thanks man! Still rolling NE though!
You are Wrong with PVE mages human is far better than gnome due to 10% spirit it is not Vanilla that you kill a boss in 2-3 minutes Illidari council goes from 10-15 mins with top geared people most of the Mount Hyjal fight you wont have that much time to sit and drink during thrash pulls as waves keep coming Sunwell fights are all time consuming like Felmyst Kalecgos Twins Muru those take time and mana is an issue there also if you are planing to play arcane (usually 1 per raid ) Mana would be an issue. Also Human priest 3rd place? 10% spirit with t5/t6 gear is 100 extra spirit that is Huge for healing or dps. As i mentioned before mana issue is a problem in tbc for most parts it's not like raiding 10-25 mans without any gear equiped as people do in Vanilla.
What is the name of the track at 21:18
blind in tbc isnt considered a poison anymore but physical...
305 weapon Skill even with ranged weapons gives you basicly 3% hit. I think I wouldnt Count trading 3% Hit for 1% crit as a buff
Ranged weapons can't glance so the weapon skill is not really necessary. And its just with guns and in classic you mostly use bows and crossbows at endgame so you're going need 9 hit anyways.
World of dwarcraft
awe yeah
Blizzard will most likely go with end talents and spells, like they did in classic of they do tbc.
Stoneform didn't remove Blind in 2.4.3 and probably will not in TBC Classic, i mean it is obvious OP
Horde racials are obviously OP as well.
@@DaFunkz I didn't play this game since mid Wotlk, but back in the days as exclusively Alliance player I agree, Horde raciall's are better and OP(Wotf for example) and it's not an issue here, but Stoneform at begining was way way OP, another level of OPness.
Instead of OP version of Stoneform, imho from balance PoV, I would rather see Wotf being nerfed, as being Wotlk version...or Dwarf priest fear word should be theirs only and not given to every priest across the board.
as is dwarf chastise in pvp, ridiculous 3rd cc on top of fear and mc
Also that dwarf gun skill doesn't become crit, it's expertise.
guuys dont fuck up TBC same way as Classic with shit ton of videos about min maxing
Isn’t Draenei is better than night elf, cause he can take 8 hits for example and change 1 cloth tha gave him +1hit and take smth for agility (it’s more good I guess).!
That's a good point! Yeah maybe
gitf of the naaru is op as fuk in some dungeons when u boost others. of course not always but seomtimes in some dungeons its a HUUUGE advantage in pve
Best holy priests (Alliance) - Human and Draenei ..
The volume of your videos need to be higher other then that good stuff
Humans are so underestimated it sickens me. 10% more spirit for pve and diplomacy and in pvp u have perception in arena and more mana regen from the spirit so i think this whole priest part in this guide is wrong.
Perception is trash bro.
U will get opened 99/100 with percep on you. It can be bit better with eng head and warlock buff but still not gamebreaker at all.
Dwarf can clear antiheal, instahealurself then root ennemy for 2sec.
But humans have sick animation. The only reason rolling human in tbc is for animations.(and reput)
Edit: percep is "good" only as rogue to spot ennemy rogue.
And i guess as ally rogue u dont wanna be a midget or pucyelf.
Also if ur a pveboi extra expertise is nice as dps. For tank still "better" to go dwarf for bosses mechanixs.
Humans arent trash. They arent good. But still, coolest animations in game.
Not sure if i'm just misunderstanding what you're saying, but in the hunter breakdown you're suggesting that you get 0.5 AP from 1 Agi, I thought hunter's got 2 AP per Agi?
Their scaling and stats are changed a bit in TBC I think. It comes out as a massive net benefit to the class though.
Online it looks like people are saying 1 Agility = 1 AP, but I also remember it as 2 AP per 1 agility. I agree with Sean, I think TBC changed vanilla wow stat scaling.
@@Toyhouze 2ap per 1 agi was original scaling in vanilla, it changed to 1ap per agi either aq patch or pre bc patch, I cannot remember for sure
Inscription is Wrath, homie
Yeah you're right good catch 😁
@@Toyhouze Like the vids though. I love this format. Professions, I feel, are the most unexplored on TBC on TH-cam, so please make the professions video as in-depth and thorough as you can get!
@@ayyyizme thank you, and roger that
I thought humans had "every man for himself" in TBC?
That's in WOTLK
he weighs the gnome passive pretty heavily for mage pve dps. i know that in wrath, it was only 5% of BASE intellect, which is pretty negligible. the best race for mages in wotlk is draenei, no question. Is the 5% intellect (and human 10% spirit) of base stats like in wrath or also of stats from gear?
Gnome still edge out better due to escape artist not considering passive for pvp. I’d still use gnome for pve as well.
Gnomes shouldn't be able to be warriors, I have thought this since 2004. How does it make sense that a class that requires brute strength and toughness has no restriction but standing back shooting a gun and owning a pet is? If they made this change for classic TBC (they wont, but I can dream) the tears and anger would just be delicious.
Right? How can a gnome be a warrior but not a blood elf? They really weaker than a 3 ft tall gnome?
@@Toyhouze Yup. actually bothers me but what can you do. Id love to make a custom wow but that's dreaming. If I recall in 2004, one of the devs actually said as to why gnomes could be warriors "Anyone can pick up a sword and swing it" Yeah ok nerd. Lets see you do it, would be out of breath just putting on plate armor much less fighting in it.
warlock?
Updated to have a timestamp
I'vent watched the video yet. But if there's any other conclusion then gnomes is the superior race this video is racist.
Is the 1% hit for Draenei really that unimportant?
Will humans get ''Every man for himself''?
Not until wrath of the lich king unfortunately
No, every man for himself is too triggering to the left so will be removed in WOTLK classic.
@@Cruor34 #nochanges rip
wotlk
So my choice of night elf on my shadow priest is vindicated in BC? lol
Any idea how much of a dps upgrade this is?
Totally vindicated. I rolled a NE priest too lol. Starshards are a dramatic dps increase because it's now a DoT, so you just cast it and then are free to use other spells.
the undead are totally farted it will have that in arena the alliance is not made to make the arena clearly not
Bro how'd you know I was human 😳
Pro tip, if you are good none of this matters.
17:40
So so wrong... please do your research before making these types of videos... 8 agility is not +2.27 increased critical chance. That is at level 1. The higher level, the more agility required to increase critical chance. At level 70, 40 agi is required for 1% crit, so you're looking at a 0.2% increased chance of critting.
Also the fact that you just realized this video that ranged weapon skill in classic isn't very significant shows us that you really don't know too much about the game...
Edit: spelling
But it isn't. The best ranged weapons in the game are bows, dwarf racial is useless, unless pvping, where you can choose between a gun or a bow.
Chocolate Cumprimenta yes gun racial is useless. Where in my comment did I say it wasn’t?
Most people will probably just use the character they used in classic
Not me, spriest time baby
Good luck to all the fury warriors
Also rogues
@@pure2142 rogues get good towards the end of tbc
Ana5365
Warriors are still gods in pvp though
Doesnt shadowmeld turn into a feign death like ability in 2.4?
I think that was wrath, not BC
yes it does, i used it a lot on my rogue as an extra vanish in tbc
The pronunciations in this lol
I hope they dont destroy classic. And make A secondary option for tbc....
ROFL. Classic is already long destroyed. WB abuse, uneven populations on almost every server, ranking mafias, and Blizzard does changes to things that didnt need it (nerfing AV for underpopulated alliance) butr doesnt make changes where needed (removing WBs) Some changes are needed and I hope they make good changes.
me too... fresh servers, nerf boosting, maybe fix ranking a bit so it doesnt require 70 hr weeks, and server balance cap to keep factions more even
gonna make a Gnome warlock for PvP again, SL/SL gnome warlock, it will drive those horde freaks crazy being killed over and over by a gnome hahaha!
this dude has a lot of oupsies. and also never touched the stats that races get every level. they are different between races....dont understand how someone just want some view grabs. 1min work put in here
who cares for tbc classic when there is Karazhan Release in 3 days, you scrub.
Done with private server crap
Erghh private servers, no thank you..
Agreed. Actilizzard is going to put out a buggy, meta slave version of tbc like they did with classic. Karazhan is looking to be fun
@@stevenpitera8978 will the population be good and will it hold up or just die off like the other server though that's the question
Steven Pitera
How exactly will private server be different? Like all pserver launch it will be terrible as well, then after a few months the server population will decrease to nothing as Naxxramas and tbc classic is announced.