Sony Mocopi First Impression

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  • เผยแพร่เมื่อ 27 ส.ค. 2024

ความคิดเห็น • 117

  • @Jsfilmz
    @Jsfilmz  ปีที่แล้ว +7

    Whos gettin one? Paired with my mocap helmet oof..
    JSFILMZ Mocap Stock:
    Adjustable USA & CANADA
    www.ebay.com/itm/285369931112
    Not Adjustable USA & Canada
    www.ebay.com/itm/285353453281
    www.amazon.com/dp/B0C9WN7LWD

    • @Cloganart
      @Cloganart ปีที่แล้ว +1

      We getting your headset!

    • @tre_keys
      @tre_keys ปีที่แล้ว

      What LED do you use with your helmet? Also I believe Rokoko is advertising there software for clean up for the data from mocopi

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      @@tre_keys hahah yea sony is bout to put rokoko and perception neuron out of business if they keep improving mocopi tbh. Watch this video for accessories th-cam.com/video/iiQZVLarqIE/w-d-xo.html

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      @@Cloganart thx!

    • @PLAYERUNOWNED
      @PLAYERUNOWNED ปีที่แล้ว +1

      yep lining up those with ya helmet! also the look has a solid 80s vibe! 🔥

  • @Wellbeing_Kim
    @Wellbeing_Kim ปีที่แล้ว +15

    Although the currently released Mocopi itself is excellent for entertainment purposes, my personal opinion is that if I could add one more Mocopi to make a total of 12 and have them support each limb and shoulders, this little fellow would undoubtedly be a perfect killer title. 😍

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +7

      $1200 mocopi pro 2024

    • @virtualfilmer
      @virtualfilmer ปีที่แล้ว +2

      Or a mocopi with a Coil Pro-type device would be amazing!! I think the accuracy of Rokoko suits will be insane once the coil pro comes out, but something like that for mocapi (that isn’t $2000 like the coil pro) would be astounding

    • @npatch
      @npatch ปีที่แล้ว

      I was thinking the same thing. I think ThrillSeeker said in one of his videos that this is sort of doable if you used them with MO-Slime. He used the arm sensors as knee sensors, the VR controllers as hand data and the headset for the head data.
      Also Rokoko Studio already supports mocopi, so you can export to FBX or other skeleton presets if needed.

    • @FPChris
      @FPChris 10 หลายเดือนก่อน

      @@npatchyou can also use Rokoko gloves.

    • @npatch
      @npatch 10 หลายเดือนก่อน +1

      @@FPChris Sure so long as your budget allows it. A mocopi plus VR headset is still cheaper than a set of rokoko gloves. But yeah, provided you have the gloves, mocopi can give you the rest.

  • @DLVRYDRYVR
    @DLVRYDRYVR ปีที่แล้ว +2

    3:46 spilled my coffee ☕

  • @TOS_Bic
    @TOS_Bic ปีที่แล้ว +2

    appreciate the honest review, always good to hear a non-biased perspective. debating spending to upgrade mocap just because of how long the process is w free rokoko video im using rn. Videos like this really help me made an informed decision ty man

  • @preetikaur511
    @preetikaur511 ปีที่แล้ว +4

    Definitely As you said we need a pro version of these sensors with a complete rigging system. #JSFILMZ ❤

  • @bit-studios1
    @bit-studios1 ปีที่แล้ว +2

    Excellent review!!! This is definitely a great companion to your MOCAP helmet. Looking forward to purchasing this.

  • @waitisthatcobalt
    @waitisthatcobalt ปีที่แล้ว +3

    this is what Microsoft advertised what the Kinect would be, back whenever the hell it came out

  • @leonaraya2149
    @leonaraya2149 ปีที่แล้ว +3

    It looks very interesting. I can't wait to see a version that includes fingers movement. 👌

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +3

      agreed id buy a mocopi pro

  • @yearight1205
    @yearight1205 ปีที่แล้ว +1

    My man's wearing mighty tighties!!!!! "I don't know what I been told, Mighty Tighties are mighty bold!!"

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      😂😂😂

  • @solidreactor
    @solidreactor ปีที่แล้ว +2

    I can imagine using this to draft or sketch different animation style quickly, or to communicate what desires or changes you want to an existing one.
    This could be used as a tool to communicate with other animators, even if you are not one yourself, what you want the animators to do or want to give several "low quality / uncleaned" captures as reference.
    I will definitely buy one of these to explore its usage.

  • @rafaelglobalsupport
    @rafaelglobalsupport ปีที่แล้ว

    This is how we make kids geniuses, this is a great video to create attention.

  • @rsunghun
    @rsunghun ปีที่แล้ว +1

    Wow, This is worth buying it. Thank you for the review.

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +3

      yea it struggles with sitting and laying but for standing yea i think its manageable

  • @moptimus555mansatech
    @moptimus555mansatech ปีที่แล้ว

    Hy Jae ! You've made some exercises this day😊 ! The MOCOPI test is perfect (except Blender), thank you very much for this product presentation ! With articles like your Mocap Helmet, the mocopi, an iphone and some beginners artist, we can finally create cinematic for an affordable cost ! Merci beaucoup ! 🙏

  • @MiguePizar
    @MiguePizar ปีที่แล้ว +1

    Thanks, now we need a tutorial on all the process to use these in unreal hehe. Thanks as always.

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +2

      tommorow

  • @geekinginandout
    @geekinginandout ปีที่แล้ว +1

    Thanks!

  • @StaxKarratGang
    @StaxKarratGang ปีที่แล้ว +1

    Ty for the review

  • @upcomingvillain
    @upcomingvillain ปีที่แล้ว +1

    Thank you for this!

  • @saemranian
    @saemranian ปีที่แล้ว +1

    Perfect and thanks for sharing.

  • @incrediblesarath
    @incrediblesarath ปีที่แล้ว

    Foot tracking looks solid 😲

  • @ZimCrusher
    @ZimCrusher ปีที่แล้ว

    Looks nice fore the price.
    I would suggest gauntlets for the forearms, so you get elbow direction, and either a thigh, or knee-pad for knee direction.

  • @virtualfilmer
    @virtualfilmer ปีที่แล้ว

    So awesome to see them in action!

  • @mr-producer-life
    @mr-producer-life 5 หลายเดือนก่อน

    Update they got finger gloves you can use with mocopi

  • @bkunal88
    @bkunal88 ปีที่แล้ว +2

    use this, with live link face app with your helmet, and see if it's possible to record everything together in unreal engine ...

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      you can easily

  • @Slop_Box
    @Slop_Box 7 หลายเดือนก่อน +1

    What if you sync it with a mocap glove set? For say animations in blender or source filmmaker?

  • @armondtanz
    @armondtanz ปีที่แล้ว +1

    Damn the finger thing sounds a bit naff... Hope theres a workaround?
    I watched a tutorial on this, if you click on the menu (3 dots), theres a lock hip option, that keeps the motion tight when sitting down.
    Was impressed with the blender raw mocap, movements looked very good...

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      yea thats standard xsens also has that i use it when i dont have to sit up and back down but for this demo i wanted to go up and down to see if the mocap will moce origin which it looks like it did

  • @FPChris
    @FPChris 10 หลายเดือนก่อน

    I saw the Rokoko studio supports this and you can also add gloves.

    • @Jsfilmz
      @Jsfilmz  10 หลายเดือนก่อน +1

      yea i dont like monthly payments though

  • @welsonfy5246
    @welsonfy5246 ปีที่แล้ว +1

    Thanks for the presentation. The quality of the capture is better than that of Perception Neuron V2?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      its hard to say but v32 not avail anymore so 😂 i am impressed with the foot contact for easy walkin around

  • @Dafnstory
    @Dafnstory ปีที่แล้ว +1

    It seems you've tested several motion capture systems. Which one would you recommend for actually making a short film?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      best one u can afford mang

    • @raymondwood5496
      @raymondwood5496 9 หลายเดือนก่อน

      ​@@Jsfilmzif kinect based mocap and mocopi almost the same price, which one is better? I have used brekel body, but whenever I turn around it just won't work anymore

  • @rsunghun
    @rsunghun ปีที่แล้ว +1

    I guess fingerless motion can also be retargeted to finger included bone system. Then I can animated hands separately..It's fine since I had no motion capture suit or anything XD

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      yea ofc but honestly i would like to preview the fingers also if possible

    • @armondtanz
      @armondtanz ปีที่แล้ว +1

      This would be great. Keep us posted on any work arounds, ive never come across fingerless bone system, so im trying to work this out?

  • @Sinepi93
    @Sinepi93 ปีที่แล้ว

    Did anyone ever mentioned that u are the exact Image of Dante basco??

  • @FPChris
    @FPChris 10 หลายเดือนก่อน

    I noticed you have the ankles to the outside. Would on top forward facing make any difference?

  • @roseblack6089
    @roseblack6089 8 หลายเดือนก่อน

    i bought sony mocopi,but i don't know blender live how connect mocopi?

  • @yunankkays3901
    @yunankkays3901 8 หลายเดือนก่อน

    plz help me after mocopi date save BVH import blender then can not copy to another character use sir whats problem blender link animation date not work to another character this animation

  • @yunankkays3901
    @yunankkays3901 8 หลายเดือนก่อน

    thanks

  • @alimohamadpur
    @alimohamadpur ปีที่แล้ว

    wish it had finger capture too

  • @ryanstephens4977
    @ryanstephens4977 ปีที่แล้ว

    9:39 tha hell was that? haha🤣. Aye man, good to see you putting yourself out there to show us how these things work 👍. I think its a good starter kit, sure the absence of fingers does sorta reduced some of the awesomeness, perhaps some sorta added glove tracker could be a solution, or cameras located on the wrist trackers themselves to capture the finger movement like they do with the cameras on the VR headsets? then again such things might have shot the price into outer space. Nevertheless it seems good enough for such an easy setup.

  • @virtualfilmer
    @virtualfilmer ปีที่แล้ว

    Honestly I’m super jealous of you being normal size - I’m wayyy too tall for most mocap stuff, and my head is too big. Lol. Even the Rokoko largest suit is a squeeze and most helmets are made for normal sized human heads not big Europeans lol. (I’m over 6’4) also I travel a lot and id love to be shorter just to fit in planes 😂

  • @rrrcccmmm
    @rrrcccmmm ปีที่แล้ว +1

    Yo JS, Have you tested how far you can traverse a space and capture the movement? Did you always leave your phone on the table or did you try with it in the pocket to extend the range you can get? I imagine the limit is the network strength? Curious from a creativity standpoint to understand how much animation translation can be done with these. i.e. Move Ai is amazing and has finger tracking but does this enable more movement without being bound to a "volume" area?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      yea did one this morning u can put your phone in your pocket and walk stay tune for video

  • @badhairstudios
    @badhairstudios ปีที่แล้ว

    very nice

  • @Illusiongraphy
    @Illusiongraphy ปีที่แล้ว

    If they made gloves with fingers tracking, I am SOLD..even though I have Perception Neuron Studio with the gloves...

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      yea dude gonna be nuts

  • @gameringx3937
    @gameringx3937 ปีที่แล้ว +1

    can you use those motions with metahuman face animation. I'm excited to see the tutorial.

  • @AmberSantana-is3dq
    @AmberSantana-is3dq ปีที่แล้ว

    My question is can you use it with blender

  • @johnalexander2551
    @johnalexander2551 ปีที่แล้ว

    I seriously am considering this and the helmet. With ARkit and blendshapes (not MH animator) and this I can do real time right in UE? Everything but fingers? And they are going to add fingers? Dude, I think I am so in.

  • @christiandebney1989
    @christiandebney1989 ปีที่แล้ว

    I think ill get on for using with previz at least. I wonder how it works with iclone? be good to see a test of that. Also which do you think is better move AI or this? great video thank you!

  • @elvismorellidigitalvisuala6211
    @elvismorellidigitalvisuala6211 ปีที่แล้ว

    I think it will be a great solution for me... the problem is they ship only in USA.
    How this will be available in Europe?!?!??

  • @rosuckmedia
    @rosuckmedia ปีที่แล้ว

    absolutely Great,👍👍👍👍
    Please do a somersault

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      LOL!! ill eat donut

  • @raymondwood5496
    @raymondwood5496 9 หลายเดือนก่อน

    Great video, what is your thought on mocopi vs kinect based mocap?

  • @purplecookie687
    @purplecookie687 ปีที่แล้ว

    Should I sell or burnt the Xsens suit? It's so horrible

  • @HemisphereCinema
    @HemisphereCinema ปีที่แล้ว

    how would this work with actor core you think want to see more of this

  • @ByteShock
    @ByteShock ปีที่แล้ว

    Hey man, love your stuff! Regarding your mocap helmet, do you think you will offer shipping to germany in the near future?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      considering shipping to germany is $80, ebay fee is $30 plus fees for transferring yea probably not

  • @inteligenciafutura
    @inteligenciafutura ปีที่แล้ว

    Price?

  • @rafaelglobalsupport
    @rafaelglobalsupport ปีที่แล้ว

    I wonder how it works without optical tracking 😊

  • @chipcode5538
    @chipcode5538 ปีที่แล้ว +1

    How does it compare to the Xsens mocap.

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      its not there yet unfortunately but its a good start for sony

    • @chipcode5538
      @chipcode5538 ปีที่แล้ว +1

      @@Jsfilmz The price is almost 10 times lower. So this is expected. I used one of the first Xsens mocap suit many years ago. Back then it had a lot of drift. You needed to callibrate the T-pose after a few takes. And a lot of work to fix the data.

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      ​@@chipcode5538oh man lets just say i dont clean up my xsens data at all been usin it 2 years

  • @QReviews412
    @QReviews412 ปีที่แล้ว

    Dope breakdown fam! I was thinking about getting this. Can you buy this now?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว +1

      yea sony website

    • @QReviews412
      @QReviews412 ปีที่แล้ว +1

      @@Jsfilmz TY Jedi master!

  • @TR-707
    @TR-707 ปีที่แล้ว

    wait, they are motion trackers that rely on gyros and are hard mapped to the body part right? so that means they can be under clothes?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      yea i think so my hip is under my shorts its on my whitey tighties

  • @VictorzMartins
    @VictorzMartins ปีที่แล้ว

    why you don't sent the cheap mocap healmet to Brazil dude ?

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      not shipping overseas its gettin held at customs im losin money

  • @HarryClipz
    @HarryClipz ปีที่แล้ว

    They need to add iclone 8 also. Price range is fair and i can do a lot of dialogue scenes with this.

    • @armondtanz
      @armondtanz ปีที่แล้ว

      Ive placed it iclone and messed about with. Top looks great. Bottom half is not good. Knees & feet in horrible positions.
      Damn, i thought walking would be ok, but its shakey & real awkward looking.

    • @armondtanz
      @armondtanz ปีที่แล้ว

      Theres a reallusion webinar 25th. All about AI mocap clean up. Hope to pick up some great tips n hints on walking cycle...

    • @HarryClipz
      @HarryClipz ปีที่แล้ว

      @@armondtanz It's nothing like shown here in the video.

    • @armondtanz
      @armondtanz ปีที่แล้ว

      @@HarryClipz go either thru rokoko, or ue5. Youll get hands. If u go mocopi bvh to iclone then im not sure how u set up skeleton (3d xchange???) Plus it'll come in with no hands.
      Im hoping ue5 can export with hands. Be a cheaper method than rokoko studio.

  • @abo2arabarab418
    @abo2arabarab418 ปีที่แล้ว

    Good 👍 How Can I ship it to saudia arabia?

  • @bananasandbass
    @bananasandbass ปีที่แล้ว

    I heard it’s only available in Japan (or Asia region) not in EU, is that true?

    • @armondtanz
      @armondtanz ปีที่แล้ว

      I bought from japan. It came within a week. £70 duty tax though. $400 = £315 + £70-80 duty tax.

  • @lucianodaluz5414
    @lucianodaluz5414 ปีที่แล้ว

    For the price Move Ai is still way better. By the way it is US$ 449 not cheap at all.

  • @johndoe-cd9vt
    @johndoe-cd9vt 11 หลายเดือนก่อน

    is it better than the vive trackers ?

    • @Jsfilmz
      @Jsfilmz  11 หลายเดือนก่อน

      i havent used vive trackers but this is def less hassle lol

    • @johndoe-cd9vt
      @johndoe-cd9vt 11 หลายเดือนก่อน

      @@Jsfilmz lol :)

  • @thejetshowlive
    @thejetshowlive ปีที่แล้ว

    👍

  • @blurtam188
    @blurtam188 ปีที่แล้ว

    Can the BVH be brought into iClone 8

    • @armondtanz
      @armondtanz ปีที่แล้ว

      Yea. But no hands.
      I went thruu rokoko and thats got a dedicated ic8 export and comes in with hands...
      Im hoping ue5 can export with hands...

  • @aaronalquiza9680
    @aaronalquiza9680 ปีที่แล้ว

    now..... can i--hear me out---can i... i attach these to a DOG????

    • @Jsfilmz
      @Jsfilmz  ปีที่แล้ว

      i dont see why not if u can tell ur dog to step one step forward for the calibration

  • @omhr9554
    @omhr9554 ปีที่แล้ว

    😂😂😅

  • @user-ex9ti7ds3m
    @user-ex9ti7ds3m ปีที่แล้ว

    I tried using with LiveLink and Rokoko Studio but it didn’t appear as an input device for either program.