I feel like playing as Sangres, Scarface or Jiro depending on the map for pagers is essential only cause imagine a Japanese pager operator asking whats wrong and all of a sudden a russian man picks up talking about birds
2:20 i think its funny that the prisoners have phones. I havent ever been to a prison but ive been told that they dont allow phones in cells, maybe its different where "Tijuana" is but idk. Still amazing and funny video
Exactly haha! That's the first thing that surprised me when I played the heist and found out that these prisoners can call. I guess the devs got lazy and didn't want to design a civ variant that is unable to call :D
I do love this heist in both stealth and loud, so now I can enjoy both, thank you Marc also, this may be the only place where I've heard a meaty loop of the control and anticipation segments of Sucker Punch, and man it just has the friggen juice! Gustavo has always knocked it outta the park with these soundtracks
Other than the improv infamy run you did, i've never seen you do proper loud heist. When you said that you dont even know where the liquid was i chuckled a bit.
Haha that's the same thing I thought the first time I was playing stealth, and these alerted civs started calling the cops while being locked in side the cells :D Btw Sky you should join for some rushes one of these days!! We're getting more and more good BC lobbies, and some WBA rots too!
this is very interesting on how the game work I still don't really know why but as a side effect doing stealth with loud version of the music is all I really need now.
I love how the music is stuck in controll lmao. It's kinda like eargasm edging, especially for me because this is probably my favourite track in the game alongside Dark Light Strike (Ukrainian Prisoner).
Some of these new songs have excellent Control sections for the soundtrack yup! It wasn't always the case with old songs, because this part of the track is designed to last for only a few seconds at a time :D
I enjoy this video very much ❤ Something about breaking the rules and getting away with it to make life easier. The best part is something game breaking with the events
Hey there OGui! Thank you, glad you liked this one :D Solo is quite different because it focuses more on the clearing rather than the objectives, but it could be interesting. I'll make a video (or stream) about it at some point!
Do those civilians locked up in cells try to call cops? I know they get spooked, cause you shot them through walls, but can't remember if they actually pull out cellphones. That would be quite hilarious, if they do.
That is correct yup! If you let them, after a few seconds of being alerted, they will pull out their cellphones, and start calling... A bit of an oversight from the devs :p
Fire can break the car parked outside, repairing unlocks it early in fact all cars besides the safe truck can be unlocked that way. Getting forced in the car while destroyed crashes though and in loud they break it very quickly the second time.
That's correct yup! Although I'm not fully sure about the crash part, we destroyed the car one time (by spamming molotovs on it) and then were able to enter and exit whenever, but when we escaped it worked just fine with no one crashing!
@@Marcmb The ending cutscene forces you into the car, which crashes when it's broken. They could have fixed that though haven't ruined a full map run of it in a public lobby in some time! ;i
im curious, did you find the faulty loud trigger from trial and error with your friends or was there somewhere you figured it out from? before your videos on them ive never seen anyone mentioning faulty loud triggers in any heists. also thanks for the video, was cool to watch.
Damb what a fun little thing right there! I wonder will this kind a thing work at different heist also. Damn maybe its time to go back to payday2 and stop playing pd3 for a while lol
I'll tell you this instead... I played the prisoner mission in Tiguana and by mistake I got loud with a stelth set in overkill... 3 lives gone... I was at 0 and in the end I had set foot on the exit and it took me out... but they managed to escape and it gave me good luck... a great mega luck 😅😅
what i don't get are people trying to get +1K exp or +4k exp doing a few optional things because in the end it doesn't add much and doing any other heist is way more fun (and is literally the progression system of the game) than just losing time on gaining 1k exp when that saved time could be worth tenfold in another heist
i commented this on the last video like this (i think it was before payday 3 came out) but i wish this was an actual mechanic. brute forcing stealth by laying waste to anyone and everything around you? the tree falls in the forest and nobody is around to hear it
Hey SimpleHuman! Excellent question. The maximum is indeed 500, but there's a mod called "Infinamy" which removes the limit for those who want to continue. The issue is, until recently, this higher infamy was only displayed on your own PC, no one else could see it. But recently Dyrax made a new mod called "Infinamy Multiplayer" which allows this real infamy level to be displayed to others (capped to 511 if the person looking doesn't have the mod).
i tried this glitch with only AI. Killed all civvies and guards, ECM was active. However, once i break the alarmed glass, assault started. Is this patched?
Hey Heechan! Not patched, this was played around last week! Make sure to enable ECM feedback to alert all civs in the map, otherwise this will fail after your ECM runs out.
I feel like playing as Sangres, Scarface or Jiro depending on the map for pagers is essential only cause imagine a Japanese pager operator asking whats wrong and all of a sudden a russian man picks up talking about birds
Yea, and mexican operator when some japanese dude starts talking
I still find it a misopportunity that Sangres didn't get any pager line in Spanish.
Shoutouts to the guy who calls the civilian stupid because he won't directly walk into a burning fire and immolate himself lol
4:55 "Sa-cri-fice! Sa-cri-fice! Sa-cri-fice!" I lost it there XD
Awesome video as always!
2:20 i think its funny that the prisoners have phones. I havent ever been to a prison but ive been told that they dont allow phones in cells, maybe its different where "Tijuana" is but idk. Still amazing and funny video
Exactly haha! That's the first thing that surprised me when I played the heist and found out that these prisoners can call. I guess the devs got lazy and didn't want to design a civ variant that is unable to call :D
@@Marcmb haha, i mean i guess its a lot of effort to code a seperate NPC for 1 heist? Still its amazing
That's not a prison, Marc! It's a police station!
I mean still technically jail but yk.
@@mercce6750jail isn’t prison
@@mercce67501. It is jail
2. Jail =/= prison
I do love this heist in both stealth and loud, so now I can enjoy both, thank you Marc
also, this may be the only place where I've heard a meaty loop of the control and anticipation segments of Sucker Punch, and man it just has the friggen juice! Gustavo has always knocked it outta the park with these soundtracks
7:30 what kind of prison is this that all prisoners have a pocket phone and will call cops when prison break starts instead begging to free them too
Other than the improv infamy run you did, i've never seen you do proper loud heist. When you said that you dont even know where the liquid was i chuckled a bit.
At second 7 did I just "que rollo con el hoyo"? Damn, who made those quotes really new how a Mexican most of time speak with a friend
Haha yup! These new heists set on Mexico and nearby locations have pager operators who speak in Spanish, and all the quotes are very funny :D
@@Marcmb mexican bulldozer it's the peak
(Thanks badger for showing me how mexican dozer speaks)
Suckerpunch has my favourite control track in the game
It is quite good yup! Many control tracks are designed to only last for a few seconds, but this one is very nice even over a few minutes :D
The police vans are the escorts that are meant to protect the crew and the prisoner until the helicopter arrives.
I love loud stealth. It's so fun to watch
How the hell would prisioners be able to call the cops?????????/
Haha that's the same thing I thought the first time I was playing stealth, and these alerted civs started calling the cops while being locked in side the cells :D
Btw Sky you should join for some rushes one of these days!! We're getting more and more good BC lobbies, and some WBA rots too!
this is very interesting on how the game work I still don't really know why but as a side effect doing stealth with loud version of the music is all I really need now.
I love how the music is stuck in controll lmao. It's kinda like eargasm edging, especially for me because this is probably my favourite track in the game alongside Dark Light Strike (Ukrainian Prisoner).
Some of these new songs have excellent Control sections for the soundtrack yup! It wasn't always the case with old songs, because this part of the track is designed to last for only a few seconds at a time :D
Could be worse, could have been stuck in Anticipation
This deserves a nice subscribe and also you got very well detailed tutorials
I enjoy this video very much ❤
Something about breaking the rules and getting away with it to make life easier. The best part is something game breaking with the events
Marc caught talking in Spanish in 4K?! Great video as always, never knew you could do this!
The van drivers aren't being paid enough to make sure there actually are cops in the vans they're driving.
Haha! They just rush to the scene, only to find out that no cops were on the vehicle by the time they left :p
"This van leaves when the alarm rings, passengers or no passengers!"
Babe wake up, marcmb uploaded again
Goatedddd videoo my bro❤
Seeing this done solo would be really cool, but i'm not good enough for it, would love to see a guide tho
Hey there OGui! Thank you, glad you liked this one :D
Solo is quite different because it focuses more on the clearing rather than the objectives, but it could be interesting. I'll make a video (or stream) about it at some point!
i think the pager operator just had a good day...
great vid!
Do those civilians locked up in cells try to call cops?
I know they get spooked, cause you shot them through walls, but can't remember if they actually pull out cellphones. That would be quite hilarious, if they do.
That is correct yup! If you let them, after a few seconds of being alerted, they will pull out their cellphones, and start calling... A bit of an oversight from the devs :p
BiT is a favorite heist of mine. I can clear it in 5-10 minutes. I like throwing it into the rotation for Infamy/exp grinding
Fire can break the car parked outside, repairing unlocks it early in fact all cars besides the safe truck can be unlocked that way. Getting forced in the car while destroyed crashes though and in loud they break it very quickly the second time.
That's correct yup! Although I'm not fully sure about the crash part, we destroyed the car one time (by spamming molotovs on it) and then were able to enter and exit whenever, but when we escaped it worked just fine with no one crashing!
@@Marcmb The ending cutscene forces you into the car, which crashes when it's broken. They could have fixed that though haven't ruined a full map run of it in a public lobby in some time! ;i
Its Marcmb time
im curious, did you find the faulty loud trigger from trial and error with your friends or was there somewhere you figured it out from? before your videos on them ive never seen anyone mentioning faulty loud triggers in any heists. also thanks for the video, was cool to watch.
classic marcmb breaking the game again
0:40
Took me a couple seconds to realize… why is the scout here?
3:35 I've played this heist many times, and I also still have no idea where it spawns xD
Damb what a fun little thing right there! I wonder will this kind a thing work at different heist also.
Damn maybe its time to go back to payday2 and stop playing pd3 for a while lol
Tripy
I'll tell you this instead... I played the prisoner mission in Tiguana and by mistake I got loud with a stelth set in overkill... 3 lives gone... I was at 0 and in the end I had set foot on the exit and it took me out... but they managed to escape and it gave me good luck... a great mega luck 😅😅
Do another heist like this
Sorry if it was already answer, which mod are you using for the exp event in the top left ?
i know stealth is your thing but do you have tips on solo overkill loud on payday 3
top 5 fake loud heist for sure!!
what i don't get are people trying to get +1K exp or +4k exp doing a few optional things because in the end it doesn't add much and doing any other heist is way more fun (and is literally the progression system of the game) than just losing time on gaining 1k exp when that saved time could be worth tenfold in another heist
i commented this on the last video like this (i think it was before payday 3 came out) but i wish this was an actual mechanic. brute forcing stealth by laying waste to anyone and everything around you? the tree falls in the forest and nobody is around to hear it
2:25 "recent" that video was uploaded 1 year ago
But imagine what if that was uploaded 1 year and 1 day ago. It is surely a recent video. *wink wink*
Again. You did it once with the car entrance on a different map. Payday 2 is full of suprises after MANY years.
What happened to silent saw, did they bring it back?
now do a heist without ecms
that might lead to some silly stuff
6:30 insert spongebob *5 hours later*
also 7:20 how the fuck do ACTIVELY DETAINED civilians call the cops?
Wait how do some of the other heisters have more than 500 infamy?? I thought the max was 500 lol
Hey SimpleHuman! Excellent question. The maximum is indeed 500, but there's a mod called "Infinamy" which removes the limit for those who want to continue. The issue is, until recently, this higher infamy was only displayed on your own PC, no one else could see it. But recently Dyrax made a new mod called "Infinamy Multiplayer" which allows this real infamy level to be displayed to others (capped to 511 if the person looking doesn't have the mod).
@@Marcmb Oh i see, thanks! I'll have to check it out then :D
i tried this glitch with only AI.
Killed all civvies and guards, ECM was active.
However, once i break the alarmed glass, assault started.
Is this patched?
Hey Heechan! Not patched, this was played around last week! Make sure to enable ECM feedback to alert all civs in the map, otherwise this will fail after your ECM runs out.
@@Marcmb After testing more and more, i forgot enabling ECM Feedback to cause alert every enemy and civvies!
Thanks for answer!
Sshhhhh. Don't let the devs know about this or they'll patched it hahaha
HOLAAAAAAA, ESTAS AHIIIIII? HOLAAAAAAAAAAAA
prison rot when
what is this weapon?
can kill through walls!!
Is the 5/7 AP pistol, is a community weapon so to get it you only need to subscribe to the payday 2 group to get it
Window la Vista
average payday 2 code
What gun are you using?
Seems like 5/7 AP.
Im curious on the comment sections opinion.
Is the Gage Package Contours mod cheating?
dude just install silent assasin already 😭
There's a difference between cheating and using bugs
yoo
stelth