News Tower 7 - Can We Afford a New Floor? - Photography Update!

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  • เผยแพร่เมื่อ 23 มิ.ย. 2024
  • Extra! Extra! Read all about the brand new Tycoon game, News Tower! Let's have some fun!
    Buy on Steam: store.steampowered.com/app/16...
    A huge thank you to the developer for providing me with a game key!
    Release Date: 2024
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    Try it free! babbel.sjv.io/c/4520104/10654...
    Playlist: • News Tower (Photograph...
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    Copyright © 2024 KatherineOfSky. All rights reserved.
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    About News Tower:
    ive the life of an aspiring influential publisher in New York City during the 1930s.
    Define your editorial line and search the globe for the newsworthy stories of the decade.
    The Prohibition, the Great Depression, or a lost cat… Not all articles are deserving of a Pulitzer…
    But watch out! The mafia, mayor, and other factions will be more than happy to use your influence in New York City to print their own “truth”.
    To get unique rewards, you might have to cover the topics they want!
    Bend to their will and compromise the freedom of the press or print the truth, whatever the cost!
    People’s stories create History.
    In News Tower, you will follow some of the key moments of the 1930s, but it will be up to you whether to cover and even influence them.
    It’s up to your reporters to beat the deadline to get the news while it’s hot. Time is money in News Tower!
    Use your reporter’s favorite topics to send them searching for the right news to get it faster, or it might already be old news by the time they return. The more they cover a topic, the more experienced they get, allowing you to sharpen your editorial line.
    Search for exciting news across the US and the world that matches your reader’s interest and editorial line.
    Will you decide to publish gossip to satisfy your readers' thirst for sensational press, or will you always seek hard stories for the truth?
    A lot of news offers different avenues of investigation, unveiling diverse versions of the story. Send your reporter down a path, but be mindful of the risk and rewards of each: poking your nose around the mafia may lead to “offers” that you can’t refuse…
    Not everyone is in favor of the freedom of the press…
    Build and optimize your tower to ensure the well-being of your employees while meeting your printing deadlines on Sunday!
    Recruit and manage every profession necessary to ensure your success: reporters, photographers, janitors, without forgetting the essential ads salesperson and lawyers.
    Make sure you’re a great place to work!
    Being surrounded by oily and noisy printing machines can get on the nerves of your employees, and they will lose focus, ultimately leading to poorly written articles which will lower your sales.
    One always works best when surrounded by lush vegetation and a near unlimited source of coffee.
    Build facilities and decorate each floor to transform your dingy tower into a prestigious workspace for your employees. With that done, you will be able to ensure their well-being!
    However, you should probably find a more optimal placement for your coal generator. It’s making an awful noise on the typesetter’s floor…
    In News Tower, manage each step of your newspaper's production line:
    Telegraph station, typesetting, photography… Each step is essential to transform a reporter’s notes into a ready-to-print article. Recruit the right employees and plan the layout of your workstations to optimize your production.
    Searching continuously for more topics & scoops is exciting, but will your production line keep up?
    Start as a local Brooklyn newspaper and develop your distribution network citywide!
    Wall Street, the Yankee Stadium, or New York’s Harbor. Expand to famous locations, each unlocking specific upgrades and new audiences with their own reading interests.
    Increase your readership one neighborhood at a time to become New York’s most influential publisher.
    #NewsTower
    #KatherineOfSky
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ความคิดเห็น • 5

  • @RyanofAndor
    @RyanofAndor 15 วันที่ผ่านมา +1

    On comfort after two of the same item in a room you start hitting diminishing returns. Walls with doors are extremely useful.
    When it comes to bathrooms one per floor with a sink and then a food station on the same floor also will eliminate a lot of unnecessary travel.
    Also you can manually drag the paper to the printer to refill it. It's a pain, but the devs are aware.

    • @chimmy_jim
      @chimmy_jim 14 วันที่ผ่านมา

      Ooo Didn't think of putting a bathroom on every floor, I'll have to try that next remodel or next game. I haven't found the diminishing returns as an issue yet. Just pile everything in as much as possible.

    • @RyanofAndor
      @RyanofAndor 13 วันที่ผ่านมา

      @@chimmy_jim it saves on people's travel time quite a bit and with a sink, tiles, and a vent makes the bathroom a neutral area. As for the diminishing returns objects have a greater impact in a room then if just an open floor. A cup of water will fill a glass but barely be noticeable in a pool.
      I do a floor for my production (usually first floor) to start and move it to second after security becomes a thing. Then I do rooms for each type of news story spread out as reporters travel is only important delivering stories to production. Then I do a room for my telegraphers typically just below my printing setup.
      And finally consign yourself to dragging paper and coal as your resupply desk can never keep up. He can handle food and the bathrooms but the printer is another story.

  • @jamestriplett5854
    @jamestriplett5854 15 วันที่ผ่านมา

    i think you needed to tile the 'whole' bathroom.

  • @chimmy_jim
    @chimmy_jim 14 วันที่ผ่านมา

    On the bathrooms, it seems to require a sink next to every toilet, so you can do TSTTST or at least that's how I did it. Though as the other commentor mentioned, having one on every floor would *really* help travel times. I've never been able to get the printer to work on different floors. How did you get that box? It's always in the red for me. On the workflow, they do physically walk items between the different desks so travel time becomes a huge factor as everything expands. The paper counter counts everything, the telegraph, illustrators, toilets, etc all use paper and add to the counter. It's misleading IMO. I've started buying paper after every print, I don't like that aspect of the game. My playthrough kinda hit the limit of the game for now, just repeating districts and getting horrible story options that don't progress any goals. Feels like I'm doing something wrong but I haven't a clue what to do differently. Really enjoying the series, thanks!