Quixel Bridge No Longer FREE in 2025?

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 269

  • @SmartPoly
    @SmartPoly  2 วันที่ผ่านมา +9

    Check Out My Multiplayer Survival Game Course:
    smartpoly.teachable.com

    • @Dragonfire_98
      @Dragonfire_98 2 วันที่ผ่านมา

      Will things like Metahumans Project Lyria or GASP also start to cost money or is Quixel the only thing ??

    • @AppMaker728
      @AppMaker728 วันที่ผ่านมา

      And this is why I'm using Godot everything is free including the game engine

  • @UnrealSensei
    @UnrealSensei 2 วันที่ผ่านมา +96

    Thanks for the shoutout! Quixel Megascan assets are definitely worth the price, but future Unreal users will have a lot harder time learning UE5/UEFN without the library. The original intention of Epic Games acquiring Quixel was to make the library free and environment design accessible to new developers.

    • @xxxsilentsniper56xxx
      @xxxsilentsniper56xxx 2 วันที่ผ่านมา

      How much will it cost?

    • @AustralianTakeOver
      @AustralianTakeOver 2 วันที่ผ่านมา +1

      This bad for now but ai development of modeling and more might even this out in the next 5 years. Until then this sucks

    • @myxsys
      @myxsys วันที่ผ่านมา

      I think this is a good thing. Beginners will learn how to create original assets and stop creating generic looking games and films.

    • @_Clivey
      @_Clivey วันที่ผ่านมา +1

      @unrealSensei Have you stopped making videos as the last one was 4 months ago?

  • @artg556
    @artg556 2 วันที่ผ่านมา +166

    Why does this kind of thing only happen when I finally start using the engine?

    • @Reynraze
      @Reynraze 2 วันที่ผ่านมา +15

      same i just started 2 weeks ago

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +21

      luckily you can claim them and own it permanently! but new users who start next year (and dont claim them) will have to pay for it!

    • @NDV3355
      @NDV3355 2 วันที่ผ่านมา +5

      ​@@SmartPolyso we need to claim ALL of the assets one by one I assume...🤭

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +1

      @@NDV3355 we'll see in October

    • @kidzorro
      @kidzorro 2 วันที่ผ่านมา +4

      Don't worry, the reality is not all assets are actually worth claiming.

  • @ArturoAlbero
    @ArturoAlbero 2 วันที่ผ่านมา +34

    Quixel in its current state should be free (inside Unreal) and then they should add something like a Quixel pro with new upgrades, or specific advanced quixel packages. And also, if you want to use quixel outside Unreal, you buy it. I think this will be nice...

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +8

      my thoughts exactly

    • @davidedemurodominijanni9889
      @davidedemurodominijanni9889 2 วันที่ผ่านมา +1

      I agree, that's exactly how things should go. Unreal Engine is their main product, the real game changer. It should always be and look like their own priority. Else is like giving your best player away to the opposite team you're just going to face off... right at the Super Bowl's Finals!

    • @s.patterson5698
      @s.patterson5698 วันที่ผ่านมา

      EXACTLY! How hard is that to do? No t hard. I think this was to appease the major film studios who don't want the smaller players to have access to top of the line assets, this making it more difficult for independent film makers.

  • @hrphyn
    @hrphyn 2 วันที่ผ่านมา +16

    Gonna go download evey single asset before it becomes paid and then turn it all into a mega folder and release it to the public.

    • @jimcochrane8597
      @jimcochrane8597 2 วันที่ผ่านมา +2

      Please do. I'm mid project here. :(

    • @Pris3dpro
      @Pris3dpro 2 วันที่ผ่านมา +4

      The hero we need🖖

    • @juleswombat5309
      @juleswombat5309 2 วันที่ผ่านมา +3

      Are you sure that is legit ? Surely breaks their lisence.

    • @ickebins6948
      @ickebins6948 6 ชั่วโมงที่ผ่านมา

      Well prepared to get sued xD
      People have no clue...

  • @FATMAC2
    @FATMAC2 2 วันที่ผ่านมา +14

    I just started learning UE5 about 2 weeks ago and I can tell you, without having access to all of the free information and free assets to play around with, I would have given up. I started this because I wanted to make custom maps for Ark. I quickly realized that there were a lot of UE5 things I needed to learn before I could just create a map. So I decided to make my own game instead. Im starting to realize that even with all the free assets, I will need to create or buy a ton more. I get that the MS library must cost a fortune to create, but its a HUGE draw for new developers who are deciding which engine to start with. The more devs we have on this platform, the more plugins and other assets people will create for the store. The more assets in the store, the more money Epic makes. I think that is probably the play, but what do I know.

  • @phantomabid
    @phantomabid 2 วันที่ผ่านมา +18

    Well, time to buy a gigantanormasorous chunky fat SSD!

    • @FateOfFools-o6h
      @FateOfFools-o6h 2 วันที่ผ่านมา +5

      you can acquire the assets in market place, you dont need to directly store it in hard drive space.

    • @phantomabid
      @phantomabid 2 วันที่ผ่านมา +3

      @@FateOfFools-o6h I know I know. I was just being sarcastic... 😆
      Thanks for dropping a reply! 🥰

    • @FateOfFools-o6h
      @FateOfFools-o6h 2 วันที่ผ่านมา +1

      @@phantomabid np

    • @JabrobLamez
      @JabrobLamez วันที่ผ่านมา

      ​@FateOfFo how?

  • @NathanRech
    @NathanRech 2 วันที่ผ่านมา +50

    epic is TRIPPING, their game changer was always their free assets and projects! this new FAB thing is completely unnecessary and all the stores are working properly already and epic is making money from them already.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +12

      I agree. I don't see why they just make the current megascans assets FREE or maybe only make most used assets FREE. Either way this is a loss for new users

    • @ulrich-tonmoy
      @ulrich-tonmoy 2 วันที่ผ่านมา +2

      its probably cause fab is a universal marketplace so they cant/dotn wanna work more to figure out if the user is using for unreal or other engine and then give free or buy

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +6

      @@ulrich-tonmoy but if FAB is integrated into the engine, they should know that you are using the assets for UE

    • @NathanRech
      @NathanRech 2 วันที่ผ่านมา

      @@ulrich-tonmoy so why is fab gonna be integrated with Godot?

    • @ApexArtistX
      @ApexArtistX 2 วันที่ผ่านมา

      And hyperwallet is trash

  • @xjuliussx
    @xjuliussx 2 วันที่ผ่านมา +10

    this is a huge blow to UE potential costumers. The main reason why you pick UE as an indie was the pixel bridge itself ! and the free market assets! Wth Epic games?

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +1

      true

  • @YazdaniPlays
    @YazdaniPlays 2 วันที่ผ่านมา +13

    I'm feeling very down rn. I know companies are there to make profit but they should not have abandoned us (still learning users) like that.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +2

      you will still be able to claim them for free before the end of the year

    • @ickebins6948
      @ickebins6948 6 ชั่วโมงที่ผ่านมา

      Abandoned? Dude you get a whole engine for free to program whatever you like...
      Entitled much?

  • @developingtank
    @developingtank 2 วันที่ผ่านมา +5

    I use Unreal Engine in one of my high school classes specifically, because these assets are free over all other considerations.
    This is going to destroy that class.

  • @Toadprince1
    @Toadprince1 2 วันที่ผ่านมา +33

    Now I know how unity felt when their engine screwed them over

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +9

      it will be free for people who claim the assets before the end of this year. Really it's only screwing over new unreal engine users, who find they missed out on a bunch of free assets

    • @yghjjhgj
      @yghjjhgj 2 วันที่ผ่านมา

      @@SmartPoly I knew this would happen one day, so last year I downloaded a huge amount of the library's assets onto my hard drive, because we shouldn't think that free will be free forever.
      also
      I purchased the entire content of the Quixel MegaScan site in less than 10 minutes
      All this with a simple script
      Now I am doing the same thing on another Gmail account

    • @brenolad
      @brenolad 2 วันที่ผ่านมา +2

      The real greed is expecting the Quixel team to work for free

    • @DrLazerbeam
      @DrLazerbeam 2 วันที่ผ่านมา +8

      @@brenolad nobody is expecting them to work for free and nor do they, they're employed by Epic. The real point is that this will ultimately be a huge obstacle for new developers to the engine which is a totally fair concern.

    • @GameDeveloperPrim-Evil
      @GameDeveloperPrim-Evil 2 วันที่ผ่านมา +3

      @brenolad The real greed is the fact that people will stop using Quixel bridge completely LOL...funny.and no money will be made at all hahaha...

  • @OuranHSHClover10
    @OuranHSHClover10 2 วันที่ผ่านมา +5

    I am just finishing video game design school and can confirm quixel was my go to for 95% of all my projects. It made it so easy to learn and get into unreal and have fun with it. Honestly to mess around with engines this change may make me not use unreal anymore. Pretty sad tbh

  • @arjaygames
    @arjaygames 2 วันที่ผ่านมา +4

    Purchased Quixel in 2016! They then made it free! Now its going paid again! Dumb! They better have all my paid assets/plugins. I've spent thousands over the years! Hopefully they also make it easier to categorize your owned assets as the current marketplace blows!

  • @RazielMDC
    @RazielMDC 2 วันที่ผ่านมา +6

    I wonder if this decision is also the consequence of big studios pressure. With unreal being free of use and with so many assets free there have been an explosion in indie games and a massive increase in their overall quality. To the point where they must be impacting the market share for the big ones. We have seen recently with the debacles of Ubisoft or Concord how much people don’t deal with trash games anymore.

    • @gnom_anonim
      @gnom_anonim 2 วันที่ผ่านมา

      fortnite money is going downhill?

  • @skyair3444
    @skyair3444 วันที่ผ่านมา +1

    “ The saddest thing about betrayal is that it never comes from your enemies.”

  • @kruz3d573
    @kruz3d573 2 วันที่ผ่านมา +1

    Everyday, blender keeps looking better and better. This is actually crazy

  • @YourJudgement-ms7kv
    @YourJudgement-ms7kv 2 วันที่ผ่านมา +11

    Or it's because Unity is failing and they see that. They know they can start taking advantage now. Hope it's not true but this is what happens when business doesn't have competition.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +4

      if that was the case, I would think it's TOO soon to start charging for services like this. It was only last year that the whole Unity runtime fee was introduced, and recently it was actually removed

    • @robbantor
      @robbantor 2 วันที่ผ่านมา +4

      Unity just made a huge announcement with alot more free stuff and never to change current versions with new changes. Also upped the required earnings for when to take paid to 200K. I like UE but Unity is on its way to a right track again.

  • @davidedemurodominijanni9889
    @davidedemurodominijanni9889 2 วันที่ผ่านมา +2

    Downloading all those assets to own them would be literally insane and I hope that's not really the case. I really hope claiming them will be enough. Besides... if they make the download relevant my prevision is their servers will die with people downloading those assets all at once like crazy since today to the end of the year. Even as Epic I wouldn't like to go through that.
    Personally I haven't used those assets much yet because I'm more working on mechanics and gameplay... but those assets were going to be an absolute need for me. I honestly hope they move back at least from that decision. I'm also concerned about the cost of the assets in the new platform, I'm concerned prices will run out of control.
    In all this I really hope this won't be a "new era" for Unreal Engine making the "old" or "mid" era become a long gone "golden era"!

  • @marko4224
    @marko4224 2 วันที่ผ่านมา +11

    EPIC should have never dropped Unreal Tournament support / development. Fortnite wasnt going to be a hit forever but UT already was!

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +6

      They should have left a team working on it or made the assets free so someone could develop it

  • @zomgneedarandomname
    @zomgneedarandomname 19 ชั่วโมงที่ผ่านมา +1

    Thanks a lot for the script link, got them all in about 2 minutes

  • @laxatory
    @laxatory 2 วันที่ผ่านมา +5

    I personally never had an interest in using any of the free assets in my projects. For some reason i want to create everything authentically from scratch. However, i do like harvesting assets just to analyze them and see how they created the mesh/textures/materials. Basically a tool for learning. But this is unfortunate and hopefully it isnt a sign of worse things to come.

  • @galamotshaku
    @galamotshaku 2 วันที่ผ่านมา +2

    Honestly I thinks it's not a bad move for people that actually use it can get more updates and better assets. Quixel scans created this effect where anyone could make some "wow looks so real" screenshots but the novelty wears off super quick. Realistically speaking you most likely wouldn't use this in a profesional game, they are often way too overkill for almost any type of game plus anything of lower level of detail that you put on the scene is going to pop up immediately, specially characters looking amateurish and cheap. We've all sene those "sonic in unreal" etc projects that look completely disjointed and lack real art direction. People often thing that higher detail assets make for more realistic and therefore better games but they are worth nothing if there is not a talented artist behind the direction.

  • @MKD-fe5vf
    @MKD-fe5vf วันที่ผ่านมา +1

    A suggestion, if you can afford it get a large external hard drive, 4T range or better. Get as many assets as you want and download then transfer to the external drive. This is what I did with all the assets I've picked up over the years.

  • @RedBeardDragon
    @RedBeardDragon 2 วันที่ผ่านมา +1

    I started learning unreal engine 5 in May this year because of SmartPoly's Zombie FPS tutorials. I am still learning and building this game. I hope this new change won't impact the progress of this game development and learning journey.

  • @yghjjhgj
    @yghjjhgj 2 วันที่ผ่านมา +13

    I also knew this would happen one day, so last year I downloaded a huge amount of the library's assets onto my hard drive, because we shouldn't think that free will be free forever.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +5

      I'd love to do this too, but unfortunately it won't help new users when they follow any of my tutorials (since they will have to pay for access)

    • @thedefaultcube1218
      @thedefaultcube1218 2 วันที่ผ่านมา

      True

  • @dombibence
    @dombibence 5 ชั่วโมงที่ผ่านมา

    Thank you very much for that script! It worked really well. ☺️

  • @regularmenthol
    @regularmenthol วันที่ผ่านมา +1

    I mean they were only free for like 2 years or something, always seemed inevitable to me that UE would start charging once they got a bunch of new users

  • @AaronFhd
    @AaronFhd 2 วันที่ผ่านมา +1

    Great Vid, I think that all current free assets should stay free. Anything moving forward they can sell it at a price. But taking what was once always free and now taking that away will hurt them.

  • @QuirkyRobots.
    @QuirkyRobots. 2 วันที่ผ่านมา +3

    Most of this will be AI generated soon. You can already do a lot of AI generations for 3D assets - for free. This will just accelerate the market for free assets via third parties. So I don't think it's a big deal TBH. As such, I don't think it was a good move for Ureal, because it'll just push users to other venders.
    What they should have done, is have a multi-tier model, where you get free assets up to a certain resolution, then anything 4k+ you need a pro plan or something like that.

  • @darrennew8211
    @darrennew8211 2 วันที่ผ่านมา +1

    This is why I stick with open source projects. "Free" is only free as long as your master allows it, otherwise.

  • @JC050980
    @JC050980 2 วันที่ผ่านมา +1

    Probably not a popular opinion, but: they did state that certain assets would be free, so I'm guessing a lot of Quixel stuff will be free after all except for the very high quality assets. Though given all reactions I wonder if they will go through with this plan at all.

  • @s.patterson5698
    @s.patterson5698 วันที่ผ่านมา

    I think what is happening is that more movie studios are now using UE and so UE is sacrificing the small fish to appease the big boys so that the content creation of the small fish is competitive with the major players. I wouldn't be surprised if there was some deal the studios offered UE to limit assets to the small fish.

  • @noahbrewer2476
    @noahbrewer2476 2 วันที่ผ่านมา

    And this is why I have been learning for the past 3 years to make assets myself.

  • @ghostinhell666
    @ghostinhell666 20 ชั่วโมงที่ผ่านมา

    Im grateful to know info now, this entire situation is wild😮‍💨Good luck to everyone

  • @rowerowynomada2158
    @rowerowynomada2158 วันที่ผ่านมา

    From what I've seen in UE5.5, Fab still has free assets from Quixel Bridge. Fab can be tested in Unreal Engine 5.5, which is used to edit Fortnite maps.

  • @Linealo
    @Linealo 2 วันที่ผ่านมา +1

    They should make a megascans plugin for unreal that draws the assets from fab and then fab detects that it's that plugin and the assets will be free as long as the plugin loads them into unreal directly.

  • @Vohaul214
    @Vohaul214 2 วันที่ผ่านมา

    Good info, I have the same concerns about the assets that are abandoned and/or haven’t been updated in a while.

  • @jarnine-d9n
    @jarnine-d9n 2 วันที่ผ่านมา +2

    I hope fab is not going to be like cg trader with that reward system to download free stuff. I was not the biggest user of Quixel bridge "did not have a good pc for years" and its hard to find assets to match how good they look without paying. but I'm going to miss ue marketplace free monthly stuff. Its better then xmas when I was a kid.

  • @nixneato
    @nixneato 2 วันที่ผ่านมา +2

    I can't believe someone is not going to download it all and upload it for people to download via a torrent of some sort.
    Just started UE, this is quite a shame...

  • @locogoose1788
    @locogoose1788 2 วันที่ผ่านมา +3

    Time to start downloading 😊

    • @ickebins6948
      @ickebins6948 2 วันที่ผ่านมา

      Why download?
      Claim them, it's all you need to do...

  • @neil1375
    @neil1375 2 วันที่ผ่านมา +2

    If they don't migrate Unreal assets that people have already claimed, the masses need to look at walking away. At the worst what people have claimed should still be available? As for trying to cast their net out to claim more money from people making films etc. Well, maybe Blender and other software may be a better choice???

  • @thecanticleofcrom4787
    @thecanticleofcrom4787 2 วันที่ผ่านมา +1

    I hope that the Epic Wallet is not enforced. Adding funds in fixed denominations is in my mind a scam...

  • @mackf33
    @mackf33 2 วันที่ผ่านมา +1

    Fab being engine agnostic is kinda weird. Like there are tons of plugins specifically for UE on the marketplace, if those become available on Fab they certainly won't be engine agnostic

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      true, there will be some asset packs that are solely unreal engine

  • @hubertwojcik5160
    @hubertwojcik5160 2 วันที่ผ่านมา +2

    What about unreal marketplace? A lot of tutorials use that as well. Will it still function as it does now, that some assets are free, some are paid and we get additional 5 free assets every month?

  • @mahkhardy8588
    @mahkhardy8588 2 วันที่ผ่านมา +1

    Paid assets makes less shovelware which is beat for all.

  • @georgekendjiya1013
    @georgekendjiya1013 2 วันที่ผ่านมา

    Hey man thank you for the script!

  • @aritrabose8h852
    @aritrabose8h852 วันที่ผ่านมา

    Unity: fucks up
    Epic Games: Locks quixel behind a paywall
    Meanwhile,
    Godot:
    P.S I use unity and now I feel I made the right decision of not switching to unreal

  • @jesseyules
    @jesseyules วันที่ผ่านมา

    My guess is that all the legacy assets will remain free. They only have value for realistic games. Stylized assets are more valuable in my opinion and would be a more likely focus of an asset store.

  • @-JimRice-
    @-JimRice- 2 วันที่ผ่านมา +1

    I am currently working on your remastered course, will you be able to prep for a situation where assets used in the course may go away?

  • @shootemupgaming5418
    @shootemupgaming5418 2 วันที่ผ่านมา +2

    This sucks I'm new and I have been learning Unreal Engine and about to make a game but now I don't no.

  • @heetonn
    @heetonn 2 วันที่ผ่านมา +12

    Sounds like a natural move. We can't expect epic to keep upgrading Quixel for free forever, that thing can get expensive

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +9

      true, but atleast leave some assets free

  • @BrutalFoX.
    @BrutalFoX. 2 วันที่ผ่านมา +2

    i understand they want to make money and it's hard to make these assets but at least they should let current free assets remain free instead of charging people for them in the future

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      I agree

  • @likeasir007
    @likeasir007 2 วันที่ผ่านมา +1

    Thank you for this info! :D

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      make sure you claim them in October or before the end of the year!

  • @legenderry25
    @legenderry25 วันที่ผ่านมา

    It was said somewhere that even if devs don't do anything their assets will be ported to fab automatically.. This new fab thing with the licencing sucks though..

  • @ulrich-tonmoy
    @ulrich-tonmoy 2 วันที่ผ่านมา +2

    Epic should give these assets to all account created in fab before 2025 or one click buy all, else it will be a nightmare to get all of these one by one

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +1

      I hope that's the case. otherwise claiming each individual asset will be annoying. Maybe someone will automate it

    • @MarcusBuer
      @MarcusBuer 2 วันที่ผ่านมา

      Yes, they could make a "Megascans Bundle" that when "bought" for free just claimed all assets from Megascan.

  • @xdevantx5870
    @xdevantx5870 2 วันที่ผ่านมา

    The line must go up.

  • @0UTSIDER
    @0UTSIDER 2 วันที่ผ่านมา +1

    Wait, are you telling me that quixel megascans that are free atm won't be free anymore once FAB releases if I don't claim them now?

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      They will be free in FAB until the end of the year. You can wait till october when FAB comes out, to claim them

  • @Scout0ut
    @Scout0ut 2 วันที่ผ่านมา

    Will be buying new storage(s) to get as much of that library asap. And then start making my own high quality assets.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      it will be a lot to download

  • @VietnamWar_gaming
    @VietnamWar_gaming วันที่ผ่านมา +1

    I ran the script and now have them all in my purchased items however when I go to an item it only shows download in 2k, 4k and 8k, no nanite option available. Anyone know why?

  • @lordeross4870
    @lordeross4870 2 วันที่ผ่านมา +1

    Finally got the driving physics of my game where i need it to be and i see an email about this shit....

  • @MrInternetMan
    @MrInternetMan 2 วันที่ผ่านมา +1

    Of course this is happening. It's too good of a deal as is.

  • @appleejack
    @appleejack 2 วันที่ผ่านมา +2

    I see trouble ahead 😮

  • @mushluvdbyjah9202
    @mushluvdbyjah9202 2 วันที่ผ่านมา +2

    Blows Chunks!

  • @rc1entertainment51
    @rc1entertainment51 2 วันที่ผ่านมา

    Maybe they will leave lower quality for free and charge for higher resolution/Nanite?

  • @JohnRiversOfficial
    @JohnRiversOfficial วันที่ผ่านมา

    good for them. i dont use it anyway. - the library is too limited anyway.

  • @jeuxdz
    @jeuxdz 2 วันที่ผ่านมา

    thank you for the info

  • @frankruiz1967
    @frankruiz1967 2 วันที่ผ่านมา

    Thankyou for the new!

  • @anotherreality7951
    @anotherreality7951 2 วันที่ผ่านมา +1

    I don't like it what epic is doing now. mega-scan is essential to all unreal engine users.

  • @mushishi3994
    @mushishi3994 2 วันที่ผ่านมา +3

    Better to wait for the FAB release

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +2

      yep, however new users will not be able to claim these assets next year!

    • @xjuliussx
      @xjuliussx 2 วันที่ผ่านมา

      @@SmartPoly why do we need to wait for FAB? if we claim it now in bridge pixel, it will be available for who claim it forever to keep, right ? !

    • @mushishi3994
      @mushishi3994 2 วันที่ผ่านมา

      ​@@xjuliussx it's because of the license

  • @ew2430
    @ew2430 2 วันที่ผ่านมา +1

    Wait will my current assets I have on the marketplace go over to FAB?

    • @ickebins6948
      @ickebins6948 2 วันที่ผ่านมา +2

      Yes, you'll "lose" nothing you already have claimed or bought.

    • @ew2430
      @ew2430 วันที่ผ่านมา

      @@ickebins6948 thank you

  • @MarisFreimanis
    @MarisFreimanis 2 วันที่ผ่านมา +2

    Hopefully it means they will have money to boost their library again

  • @BakedInAtlanta
    @BakedInAtlanta 2 วันที่ผ่านมา

    so are they still giving away free assets and plugins for each month?

  • @patricklemescontato
    @patricklemescontato 10 ชั่วโมงที่ผ่านมา

    A pergunta que não quer calar é... E o Unreal Engine poderá se tornar pago no futuro também?

  • @erngkmn
    @erngkmn 2 วันที่ผ่านมา

    I don't get it exacly. We have to download all assets until 2025 or Can we add easly on Fab in 2025?

  • @DougieBoy
    @DougieBoy 2 วันที่ผ่านมา

    Do what I'm doing, DOWNLOADING everything from Quixel into an Asset Project.

  • @jasoncrosby8523
    @jasoncrosby8523 2 วันที่ผ่านมา

    I just recently moved away from Unreal. Glad I did. Having to pay regardless now and I wont be going back.

  • @zatlanibrahim5438
    @zatlanibrahim5438 2 วันที่ผ่านมา

    Well adobe, unity and now quixel and epic, why not organizations ! Just shit on us 😅 guys it’s time to revert back to Microsoft Paint 🙏

  • @peter-ew5ok
    @peter-ew5ok 2 วันที่ผ่านมา +7

    NOOOOOOOOOOO

  • @MabelYolanda-c9i
    @MabelYolanda-c9i 2 วันที่ผ่านมา

    Can you please do a tutorial on how to save this library to an external SSD for future use?

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +1

      ill look into it

  • @ghislainfontainebujold7834
    @ghislainfontainebujold7834 23 ชั่วโมงที่ผ่านมา

    I was excitied for fab since the announcement and now im kinda bummed out and might move away from ue

  • @Star_Jewel_Realm
    @Star_Jewel_Realm 2 วันที่ผ่านมา

    That was what you said about UE 5.4x release last year. Nothing happened. 🤔

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +3

      Unreal Engine switched to a Per seat license for users of the engine other than game development. Just as I had explained in my video. But you probably didn't watch the full video...

  • @rc-st9pg
    @rc-st9pg 2 วันที่ผ่านมา +1

    Marketplace is affected? How is this gonna fk up our library? You know it will.
    Im hoping this wont affect the monthly freebies in there. Surely there will still be the monthly freebies section. Right? RIGHT?

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา +2

      They mentioned to current Unreal Marketplace sellers to start migrating their content over. So I am wondering if migration is a manual process. If so, will old asset packs be auto-migrated over? or removed...

    • @MarcusBuer
      @MarcusBuer 2 วันที่ผ่านมา +1

      @@SmartPoly On the announcement they said creators who don't migrate manually to the Fab license until a certain date will be migrate to Fab using the current unreal license.

    • @MarcusBuer
      @MarcusBuer 2 วันที่ผ่านมา +2

      Marketplace will cease to exist, all assets bought (free or paid) from the marketplace will still be available on the Engine Vault.

    • @rc-st9pg
      @rc-st9pg 2 วันที่ผ่านมา

      @@MarcusBuer Well that sux. What a dumbass name. Fab. I went over there and checked it out. It took my epic login credenials. There is a QnA that says there will be free stuff. I assume its gonna be up to the sellers. Man I wish they would just leave well enough alone.

    • @rc-st9pg
      @rc-st9pg 2 วันที่ผ่านมา

      @@SmartPoly Not a very detailed QnA on there at all. My guess is you dont, which means, you prolly do. LOL.

  • @TaKKeZ
    @TaKKeZ 2 วันที่ผ่านมา

    If not broken, then why fix it?

  • @-LightSmit
    @-LightSmit 2 วันที่ผ่านมา

    I’m very upset : I’ll be stop using the engine and go Godot instead it seems

  • @notavail
    @notavail 2 วันที่ผ่านมา

    I've always felt that Epic is a company with a big heart. I hope they won't change my feeling.

  • @mrtausif5431
    @mrtausif5431 2 วันที่ผ่านมา

    I add entire library at each gmail 18990 asset at once

    • @xeno926
      @xeno926 2 วันที่ผ่านมา

      How ?

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 2 วันที่ผ่านมา

    It's still free for Unreal Accounts. It stated so in the email it sent to me.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      till the end of the year

  • @GameDeveloperPrim-Evil
    @GameDeveloperPrim-Evil 2 วันที่ผ่านมา

    People will just start making their OWN Assets...I am telling them right now "Bad Choice" dont do it , you will regret it...

  • @predakinggaming5355
    @predakinggaming5355 2 วันที่ผ่านมา

    When you say that you can claim these items means that there will be an option of claiming like a button kind of thing right because when I go to bridge there is no button of claiming , I just download whatever asset I want to . Am I right ?

    • @ickebins6948
      @ickebins6948 2 วันที่ผ่านมา

      Did you watch any of the video or read the description?
      Get the script and claim the assets....
      (and no I'm not gonna help you with that, it's all in the link)
      You're welcome...

  • @pwnonator
    @pwnonator 2 วันที่ผ่านมา +1

    Did they take a play from the unity playbook?

  • @belonaloja
    @belonaloja 2 วันที่ผ่านมา +1

    I'm taking everything that's free. sad day

  • @narwhalz02
    @narwhalz02 2 วันที่ผ่านมา

    i literally just started using the engine like a month ago :(

  • @Wisdom-threads
    @Wisdom-threads วันที่ผ่านมา

    what about metahuman

  • @JagguAnimation
    @JagguAnimation วันที่ผ่านมา

    My ssd damaged while rendering in unreal engine . I know why .. so i decided to buy new gpu with high gigs but now i can see that unreal engine doing something sus ..well doesn't matter for me because i have never used megascan library because it's take too much memory.i just need lumen render for my animation .

  • @leeburton7901
    @leeburton7901 2 วันที่ผ่านมา

    Does anyone know how big the whole 18k asset size is? And does it give you an option what quality to download with the script? Don’t need them all 8K and 4K 😂

  • @kamix3609
    @kamix3609 2 วันที่ผ่านมา

    I think overall this will be better than this shitty epic marketplace slower than snaile

  • @KlasKettilssonWullt
    @KlasKettilssonWullt 2 วันที่ผ่านมา

    upsetting but maybe its what we deserve

  • @mrxcs
    @mrxcs 2 วันที่ผ่านมา

    I have to re-run the script every a thousand or so because it got stuck, maybe too many people doing the same?, but it's going.

    • @SmartPoly
      @SmartPoly  2 วันที่ผ่านมา

      I wonder if quixel is having problems

  • @BATCH3
    @BATCH3 2 วันที่ผ่านมา

    sure this are sad news, but having all those great assets for free, for all this time, don´t make me feel like cheated or something else. About disencouraging new users, I don´t really think so, but I see they're going to cut a lot of great indie environment portfolios, and that´s something unreal staff generally brag a lot about on their channels