I saw tons of tutorials on the subject but this one mate is the nicest of all. Clear and really well explained. Thank you so much. I was struggling with this tool before that ! Do not hesitate posting more about zbrush !
I remember seeing another video where he explained the weird cutting behavior of the brush, if you drag the clipping mask (circle, rectangle, etc) far enough into the object you are cutting into, if the center '+' is on the object you get the weirdness. Make sure you don't let the '+' overlap the object and it should work better.
This is really buggy for me, when I try to remove part of a model, it makes a bunch of messy tris stretching between the areas I cut, and doesn't even remove the same area that I selected
HI. I'm trying to use this tool but it is bugging me! I'm trying to extract bits off a sphere, but it always seems to remove the one bit I dont want to move, versus the other side. Is it possible to change the side of the gradient? so that it extracts the OTHER side? Or is the tool function fixed as it is?
I've looked every where and not even the pros know how to clip a v shaped path on a triangle, this is the 35th video I watched and no one can answer that question, I drew a triangle shape, I want to clip the inner part of the triangle so the end result can look like a V shaped triangle 3D of course, but zBrush does not have the option to draw a fence and clip sharp made fence/clips. Many people told me to go to blender but blender has its own, 50,000 processes just to create a triangle, and clipping is like a nightmare. zBrush why is it so difficult to make fences and clip the inner parts of the fences? I told one person that at Pixologic and one cust rep replied, use the Clip Curve, I'm so upset at the person who replied that, I tried it and did not work, I do not want a Curved clip, that person does not care to read my Goal. I'm also new to zBrush but not even the experts have a way to do this. If anyone I mean anyone that reads this knows, please reply. Thanks.
Maybe you know: How can I invert gradient(change direction, area of cutting) of curve in ClipCurve brush or similar? In the ClipCirlce brush for example ALT is inverting area, but in ClipCurve brush alt is adding point for curve... Is it possible? Invert/change direction in ClipCurve Brush? However, thank you for tutorial :)!
Sorry to say but their is no way to invert the gradient however the trick is to do this method is drag it from the other side or you can change the direction of the model. Hope this will work out...
1. I don't understand about snap(snapping) if I release "Shift" nothing happens. zbrush 2018 2. You get the flat cut by using clip curve but I get artifacts, what's wrong with me?
Zbrush mat cap Skin Shaders doesn't support translucent effect for this effect i would encourage you to render in keyshot i already made a tutorial for that as well you can check the link and see the results that you will get.. th-cam.com/video/Jk5BojEABD4/w-d-xo.html
Thank you for your tutorial on clipping brushes, but I think this is a cleaner way to extrude than how you did it: th-cam.com/video/nLT0VgYyGnw/w-d-xo.html
For that you have to go to tool menu>Display property>and hit double.. I customize the user interface if you want to change as well you can watch this tutorial i explain everything in here... th-cam.com/video/zSsHhRxjx1E/w-d-xo.html
I saw tons of tutorials on the subject but this one mate is the nicest of all. Clear and really well explained. Thank you so much. I was struggling with this tool before that ! Do not hesitate posting more about zbrush !
+Han Solo im glad that i could help you out.. happy zbrushing
I remember seeing another video where he explained the weird cutting behavior of the brush, if you drag the clipping mask (circle, rectangle, etc) far enough into the object you are cutting into, if the center '+' is on the object you get the weirdness. Make sure you don't let the '+' overlap the object and it should work better.
Amazing video
Man, you're a hero. Thanks very much.
+rodrigueskorn your most welcome
Thanks for the tutorial, I found it hard to track down the keyboard commands for the hover.. as simple as it is. Thanks for the 1:47 mark info :)
+Steven ls i'm glad it help you out :)
Thank you! Good hard surface tutroials are hard to find
Matthew Sloan ur most welcome glad u like it.
Thank you very much my brother
Very useful tutorial thank you. Never knew I had symmetry enabled :)
your most welcome
+Who Blah ur most welcome
Ok....I can see that the gradient is determined from which side you're appling the trim. It's a tricky tool to grasp, but I'll conquer!
Thank you!
This is really buggy for me, when I try to remove part of a model, it makes a bunch of messy tris stretching between the areas I cut, and doesn't even remove the same area that I selected
Tey to remove small parts its not good for big part For example a big sphere
Respect bro
HI. I'm trying to use this tool but it is bugging me! I'm trying to extract bits off a sphere, but it always seems to remove the one bit I dont want to move, versus the other side. Is it possible to change the side of the gradient? so that it extracts the OTHER side? Or is the tool function fixed as it is?
I've looked every where and not even the pros know how to clip a v shaped path on a triangle, this is the 35th video I watched and no one can answer that question, I drew a triangle shape, I want to clip the inner part of the triangle so the end result can look like a V shaped triangle 3D of course, but zBrush does not have the option to draw a fence and clip sharp made fence/clips. Many people told me to go to blender but blender has its own, 50,000 processes just to create a triangle, and clipping is like a nightmare. zBrush why is it so difficult to make fences and clip the inner parts of the fences? I told one person that at Pixologic and one cust rep replied, use the Clip Curve, I'm so upset at the person who replied that, I tried it and did not work, I do not want a Curved clip, that person does not care to read my Goal. I'm also new to zBrush but not even the experts have a way to do this. If anyone I mean anyone that reads this knows, please reply. Thanks.
HELP! When i put a sample into the daw, the sample slides instead of moving in steps, how can i get the sample to move in steps?
Thx bro! Very useful!
your most welcome
you are my hero
thank you :)
Thx Sir! Very useful!
your most welcome :)
i keep trying to cut with the slice tool and it just makes clusters it doesn't cut the sphere??? can you help me?
Slice tool won't work parts..Stick with the clipping
I got my answer by you, thxs
the3dultimate your most welcome :)
Maybe you know: How can I invert gradient(change direction, area of cutting) of curve in ClipCurve brush or similar? In the ClipCirlce brush for example ALT is inverting area, but in ClipCurve brush alt is adding point for curve... Is it possible? Invert/change direction in ClipCurve Brush? However, thank you for tutorial :)!
Sorry to say but their is no way to invert the gradient however the trick is to do this method is drag it from the other side or you can change the direction of the model. Hope this will work out...
i learned somethings ... thanks...
+Jeff Lopez I'm glad it hel you
after pressing ctrl + shidt , as you do to move clip curve without losing the line ? ( 0:55 )
+Xander Ruiz Hold down together spacebar to move the clip tool around.
Danke was useful :P
Glad to hear that share it
Blimey 3 Years ago lol
thank you!
welcome :)
1. I don't understand about snap(snapping) if I release "Shift" nothing happens. zbrush 2018
2. You get the flat cut by using clip curve but I get artifacts, what's wrong with me?
I'll be soon uploading some new tutorials...I'm going to add snapping function as well
it's too late already
too!
how do you make clipping symmetry? im using 4R7 and it doesnt work
+knight2battle symmetry works on x make sure you are using the clipping brush
cgmax7 ok it works now, thx
+knight2battle anytime
HOW DO I TURN OFF SYMMETRY FOR THE CLIP CURVE I CANT FOR THE LIFE OF ME FIND IT ITS FRUSTRATED ME FOR 5 HOURS ALREADY PLEASE HELP
Hit the x button to turn of symmetry or you can go to transform and turn of the active symmetry. Let me know the results Happy Zbrushing.
I'lm tired of tutorial where i can't understand :'( but no audio is fine
+Mink ws this tutorial was useful ?
Whenever I use skinshade4 i never get that translucent effect what am i doing wrong?
Zbrush mat cap Skin Shaders doesn't support translucent effect for this effect i would encourage you to render in keyshot i already made a tutorial for that as well you can check the link and see the results that you will get..
th-cam.com/video/Jk5BojEABD4/w-d-xo.html
Thank you for your tutorial on clipping brushes, but I think this is a cleaner way to extrude than how you did it: th-cam.com/video/nLT0VgYyGnw/w-d-xo.html
Hmm Maybe
I have not that buton - double :(
Which button ?
double
+Lazar Hristov which button?
Below lights up in green and writes "double"
For that you have to go to tool menu>Display property>and hit double..
I customize the user interface
if you want to change as well you
can watch this tutorial i explain everything in here...
th-cam.com/video/zSsHhRxjx1E/w-d-xo.html