An Architect Reviews: The Starfarer [Star Citizen]

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 1.5K

  • @TelApathy07
    @TelApathy07 4 ปีที่แล้ว +973

    "Expertly framed in shot lies before you, the ugliest ship in Star Citizen"
    Damn killed her not even 10 seconds in

    • @LPTetrastigma
      @LPTetrastigma 4 ปีที่แล้ว +17

      aCTuallY iT is aT secOnD 11

    • @krozareq
      @krozareq 4 ปีที่แล้ว

      Reclaimer for me.

    • @maxandrelanthier4788
      @maxandrelanthier4788 4 ปีที่แล้ว +7

      @@krozareq reclaimer is one of the best looking wtf

    • @tropicthndr
      @tropicthndr 4 ปีที่แล้ว +1

      The ship was dead on arrival year’s ago, long before this vid. Question is are we going to live long enough to even see the redesign, much less the 100 solar systems. Everyone knows it’s going to be way way past ten summers from now before this project is even half way done. That’s ten years by the way.

    • @harleymills8862
      @harleymills8862 4 ปีที่แล้ว +3

      @@tropicthndr 10 summers is 10 years, no shit we're not living in westeros

  • @richardlont4480
    @richardlont4480 4 ปีที่แล้ว +497

    "A ship like this will be with you 'til the end of your life."
    "Because it's a deathtrap."

    • @SirV3nt
      @SirV3nt 2 ปีที่แล้ว +8

      I wonder if we can beg hard enough for a Firefly clasd...

    • @CathrineMacNiel
      @CathrineMacNiel 2 ปีที่แล้ว +6

      @@SirV3nt it would fit with Misc so gorram well. The doors even look alike.

    • @CortexNewsService
      @CortexNewsService ปีที่แล้ว +4

      "You paid money for this?"

    • @Deucely
      @Deucely ปีที่แล้ว +4

      Sir, I think you got robbed.

    • @ColinPaddock
      @ColinPaddock 5 หลายเดือนก่อน

      Is MISC the human-alien cooperation? That might justify some of the weird ergonomics…

  • @blckwtr2880
    @blckwtr2880 4 ปีที่แล้ว +1277

    I like how you completely destroy that ship while keeping your very calm voice

    • @maitronghieu7361
      @maitronghieu7361 4 ปีที่แล้ว +44

      and he totally missed the VGA port on the cockpit.

    • @QuantumAscension1
      @QuantumAscension1 4 ปีที่แล้ว +23

      @@maitronghieu7361 At least the ship will get that sweet 720p standard definition. The future is now, lol

    • @pikaskew
      @pikaskew 4 ปีที่แล้ว +2

      Puts even Paul Atreides to shame :)

    • @Coolsnille
      @Coolsnille 4 ปีที่แล้ว

      Now I will certainly not get one...

    • @KuraIthys
      @KuraIthys 4 ปีที่แล้ว

      @@QuantumAscension1 Hey, I'll have you know I had no trouble running 1080p over VGA. ;p
      Though, I suppose it's not that far off from the 1600x1200 monitors that existed in the early 2000's running on VGA...

  • @josephmeacham2696
    @josephmeacham2696 4 ปีที่แล้ว +1045

    Lmao, you literally showed me rooms I didn’t know I had in my starfarer 😂
    10/10 design clarity

    • @eckiger_luki6424
      @eckiger_luki6424 3 ปีที่แล้ว +4

      isnt this thing 1000$ ? xxD

    • @fredashay
      @fredashay 3 ปีที่แล้ว +10

      @@eckiger_luki6424 Nah, it's only about $300 to $350 depending on sales and whatnot.

    • @lexistential
      @lexistential 3 ปีที่แล้ว +35

      @@fredashay "only"

    • @Cpt_NoHand
      @Cpt_NoHand 3 ปีที่แล้ว +44

      @@lexistential only because it's an answer to a 1k comment..
      brain

    • @rubengildenhuys8962
      @rubengildenhuys8962 3 ปีที่แล้ว +9

      I got lost in here for IDK how long during fleet week.

  • @jocax188723
    @jocax188723 4 ปีที่แล้ว +1072

    10 seconds in: “first blood!”
    3 minutes in: “fatality!”
    10 minutes in: “Stop! Stop! It’s already dead! Please, for the love of god, stop!”

    • @Dreadlord777
      @Dreadlord777 4 ปีที่แล้ว +23

      Hahahahahahahahaha, agreed, this ship is sad joke.

    • @dallas-cole
      @dallas-cole 4 ปีที่แล้ว +8

      Haha and you have 8 minutes more to go XD

    • @ivancarrasquillo4577
      @ivancarrasquillo4577 3 ปีที่แล้ว +1

    • @ivancarrasquillo4577
      @ivancarrasquillo4577 3 ปีที่แล้ว

    • @jkb66
      @jkb66 3 ปีที่แล้ว

      “Kick ‘en while he’s down!” 😂

  • @Elvalley
    @Elvalley 4 ปีที่แล้ว +213

    I love how seamlessly you jump from honest praise, to ironic praise, to outright bashing, to measured criticism, and all the while you make it feel fair, fun and interesting to listen to. Kudos!

  • @roberthill5549
    @roberthill5549 4 ปีที่แล้ว +414

    "If you have four teeth, eight fingers, one permanently squinty eye, and favor your shorter leg, you'll feel right at home on the Starfarer." - Morphologis 2020

    • @mr.t3p370
      @mr.t3p370 4 ปีที่แล้ว +6

      😂🤣😂🤣😂🤣😂👍😂👍

    • @darkspiral7691
      @darkspiral7691 4 ปีที่แล้ว +7

      Describes me perfectly, so what's your point bigot 😂

    • @4evergypsy
      @4evergypsy 4 ปีที่แล้ว +1

      \m/ @@ \m/

  • @arndtdj
    @arndtdj 4 ปีที่แล้ว +79

    The problem with this and other early large ships is that they were seemingly built as fps levels first, ship interiors second.

    • @kutteknugen
      @kutteknugen 2 ปีที่แล้ว +1

      I like that though😂

  • @REYNwashere
    @REYNwashere 4 ปีที่แล้ว +247

    "Rather than having excessive hallways which are just every which way with no organization"
    I immediately flashbacked to the days when I was a young seaman walking aboard an aircraft carrier for the first time ever and thinking, "WHY SRE THERE SO MANY GOT DANG HALLWAYS IN THIS SHIP?"
    (Opens random door and almost falls overboard)

    • @the-Sauce
      @the-Sauce 4 ปีที่แล้ว +22

      Hehehe... you said seaman

    • @SGentFinn
      @SGentFinn 4 ปีที่แล้ว +28

      Or finding out there were fully stocked machine rooms sealed behind random bulkheads.

    • @MikeOzmun
      @MikeOzmun 4 ปีที่แล้ว +20

      Congratulations! Most of us can't remember a thing from when we were seamen.

    • @marcosalmendras4998
      @marcosalmendras4998 4 ปีที่แล้ว +7

      there were 4 majors, plus the hanger bay. 03 lvl port and stbd (too many kahakis lived here with nothing to do, avoid at all cost), main deck port and stbd. if you saw a door hinged in the middle you entered my lands, and you better have had a TLD :)

    • @Tom--Ace
      @Tom--Ace 4 ปีที่แล้ว +7

      See but that's why I like the starfarer - it's more authentic!

  • @Corgblam
    @Corgblam 3 ปีที่แล้ว +169

    I love how you dont even mention all the shorted wires and power conduits throwing sparks everywhere, even down on to the crew beds, and the leaking jets of gas from basically every space in the interior paneling.

    • @hatman4818
      @hatman4818 ปีที่แล้ว +9

      Yeah, I was a KC-135 tanker mechanic, and that sh@t really bothered me. Those are 70 year old planes... Wanna know what they dont do? P@ss fluid and air from every line (particularly in the middles of lines) and randomply throw sparks LITERALLY EVERYWHERE... Those planes would blow themselves to kingdom come every time you applied power to the plane, and this ship is no different. Fire hazards are a bigger concern on tankers than any other craft. Case in point, the KC-135 is one of the few planes in USAF inventory that isnt allowed to carry chaff and flares (let alone be crammed full of weapons like the starfarer).
      Like, these sparks and leaks are bad on any ship, but theyre 10x worse on a tanker. It makes the ship feel like it's already been shot to pieces and is ready to blow for... No reason?
      The worst my plane ever had, there were admittedly a few hydraulic lines that would leak at B nuts (meaning, at connection points, not the middle of the line where shrapnel clearly ripped a hole in it, lol), and even then, we'd never let it fly unless it was down to a VERY slow leak. You'd only see a drop on the nut, and for bad leaks, red fluid would pool. We never let it fly with ACTUAL SHORTS THROWING SPARKS EVERYWHERE, or high pressure lines spraying fluids, lol.
      I think they were trying to go for an old workhorse look... You can do that WITHOUT implying the ship has catastrophic damage. The KC-135 for example IS an old workhorse. It is covered in grime, especially behind panels, leaky hydraulics leave a sticky red mess in places, the engine and APU exhausts are coated in soot, and the interior is filled with bare insulation, that is kind of falling apart. Theres also a lot of vestigial components that no lonher serve a purpose, like the water tank between the main landing gear. That was there to do water injection for the engines on takeoff... Since the engines no longer use water injection (they were replaced in the 80s with something bigger), that tank is still there and now serves no purpose. All of these different design ideas could have featured in the starfarer to give it the same look, but more realistic. Slapping catastrophic damage everywhere including sparks throwing into one of the bunks, is just cheap. There are ways to make a ship look like a rust bucket without doing that.

    • @Frank-costanza
      @Frank-costanza 7 หลายเดือนก่อน +3

      For real, this ship looks like there should be flashing red lights and a well illuminated exit sign.

  • @akshayrajan8793
    @akshayrajan8793 4 ปีที่แล้ว +235

    03:12 even the character can't bear to look at it

    • @emanueldelacruz1101
      @emanueldelacruz1101 4 ปีที่แล้ว +6

      🤣

    • @DeltafangEX
      @DeltafangEX 4 ปีที่แล้ว +15

      I can practically hear him going "Ahhhh! The horror! The humanity!"

    • @enricohocho
      @enricohocho 4 ปีที่แล้ว +7

      he´s going like ".... oh god....i gotta enter it?........ i´d rather freeze to death tbh"

    • @jimminent2
      @jimminent2 3 ปีที่แล้ว +3

      That was my first thought! I had never been outside on microtech, so I thought he just added a "shock and horror" emote

  • @d0oz3yduck48
    @d0oz3yduck48 3 ปีที่แล้ว +71

    I feel like it'd be fun to play murder mystery in this ship given the layout

    • @judequalls8197
      @judequalls8197 2 ปีที่แล้ว +7

      ⛔️amogus

    • @sirshotty7689
      @sirshotty7689 2 ปีที่แล้ว +5

      @@judequalls8197 that game has a better ship layout lol

    • @Shot5hells
      @Shot5hells 2 ปีที่แล้ว

      @@judequalls8197 it reminded me of among us running around it earlier today. Kinda just makes me want one more

  • @kaldax23
    @kaldax23 4 ปีที่แล้ว +263

    TIL that the Starfarer is basically a portable FPS map

    • @joelellis7035
      @joelellis7035 4 ปีที่แล้ว +11

      @@SingleTrack66 they used to have a couple of destroyed hulls in the Yela asteroid ring as part of the ICS missions. Went away in 3.0, I believe.

    • @konanLerehcob
      @konanLerehcob 4 ปีที่แล้ว +1

      @@SingleTrack66 I doubt they'll redo it. Maybe many years down the road.

    • @samson.galaxy1447
      @samson.galaxy1447 3 ปีที่แล้ว

      Actually that’s true. If it was upscale a bit I would love this as a setting for a fight

    • @Victini0510
      @Victini0510 3 ปีที่แล้ว +3

      @@SingleTrack66 hello from the future, this is exactly what happened

    • @mattdaly9553
      @mattdaly9553 3 ปีที่แล้ว +2

      @@SingleTrack66 Sorry to pull you back here but yeah that's exactly what it was for XenoThreat. CQC in a wrecked Starfarer

  • @TheRubbberDucky
    @TheRubbberDucky 4 ปีที่แล้ว +15

    I remember getting lost in this ship during a free fly event. Just locating the flipping command deck was such a nightmare.

  • @3dVisualist
    @3dVisualist 4 ปีที่แล้ว +242

    I rented this ship during Fleet Week and also found it a design mess. However, a huge smile came across my face when I saw the captain's bed covers - superb!

    • @Gallagher068
      @Gallagher068 4 ปีที่แล้ว +2

      @@2727daqwid they're back now, people hated tbeir removal, can confirm my Starfarer had them last night

    • @nocturnal6863
      @nocturnal6863 4 ปีที่แล้ว +3

      3dVisualist I love those bed sheets, too bad you can’t log out in that bed. I have to sleep in crew quarters.

    • @dasraffnix9471
      @dasraffnix9471 4 ปีที่แล้ว +2

      I only smiled when I saw how this thing performes in combat. Anything that's not a hammerhead or carrack will have a tough time.

  • @vincenttartiere3833
    @vincenttartiere3833 4 ปีที่แล้ว +190

    Crew member is currently in a daze, the last straw was: ate without a table

    • @ericstorm8277
      @ericstorm8277 4 ปีที่แล้ว +7

      @Vanargand
      We are escaping the boundaries of Reddit and Steam Workshop.
      Soon, people will appreciate our hats.

    • @kerttamm
      @kerttamm 4 ปีที่แล้ว +3

      Dwarf Fortress - next even is the crew member goes berserk and murders everyone in their sleep using his left sock as a murder weapon.

    • @harbl99
      @harbl99 4 ปีที่แล้ว +6

      Is that what send Morph' off on this insulting spree?

    • @SickoFromHell
      @SickoFromHell 4 ปีที่แล้ว +5

      Crew member will destroy Core Reactor, awful environment

    • @Areanyusernamesleft
      @Areanyusernamesleft 4 ปีที่แล้ว +1

      @Vanargand I was thinking Dwarf Fortress, but Rim World works as well. :)

  • @garrettlarue12
    @garrettlarue12 4 ปีที่แล้ว +22

    I flew my gemini today for the first time and took a solid 15 minutes to find the command deck.

    • @Shot5hells
      @Shot5hells 2 ปีที่แล้ว +5

      I got lost in one I rented for fleet week and then spent 20 minutes flying away from orison before finally reaching quantum drive altitude, then the game crashed

  • @cowboy10uk
    @cowboy10uk 4 ปีที่แล้ว +123

    Ahhhh my beloved Starfarer. I still have faith.
    Don’t worry bout the table in the mess hall. There is one, it’s just been bugged out for the last countless patches. 😭😭😭😭

    • @stegy247
      @stegy247 4 ปีที่แล้ว +10

      Conveniently my table came back, not sure if it is because of 3.9.1 or the fact I painted it grey, but the table is back. Captains office chair is still missing though =(

    • @KuraIthys
      @KuraIthys 4 ปีที่แล้ว +1

      Ah, a bit like the constellation then?
      I remember that table working a few versions back, but now it just doesn't seem to function anymore.

    • @DeltafangEX
      @DeltafangEX 4 ปีที่แล้ว +3

      @@KuraIthys Yup same as our dear ol' Connie's table.

    • @cowboy10uk
      @cowboy10uk 4 ปีที่แล้ว +1

      Stephen P I had heard it came back in the standard SF, just missing still in the Gemini. Not sure how true this is mind you.

    • @hcwm2
      @hcwm2 4 ปีที่แล้ว

      I have never seen that room without a table. Which means I have not visited my Gemini in years...

  • @hazelamberwood7376
    @hazelamberwood7376 3 ปีที่แล้ว +3

    Comming back to this video after Xenothreat event, to infiltrate the starfarer wreck and navigate to the hangar while eliminating the pirates showed how this ship was thought as a FPS map.
    It was one of the first big ship thought for the FPS module, meant to be boarded by player to fight inside. And this approach was really obvious during Xenothreat.
    The starfarer is a badly designed ship, but a really nice FPS map. Like if while creating IT CIG did'nt thought it could be used by players as a ship to flight and use in normal conditions.
    It's like someone made a counter strik map and then glued a cockpit and some thruster on it.

  • @citizen_brimstone3113
    @citizen_brimstone3113 4 ปีที่แล้ว +160

    I actually like the exterior design. But like the Connie, the inside is a disaster.

    • @ericstorm8277
      @ericstorm8277 4 ปีที่แล้ว +15

      I think it's a problem from the prevoious desigin system.
      Before they made exterior (very cool, need to attract buyers), than they made the interiors (slapping modules here and there), and then they tried to match each other.

    • @Areanyusernamesleft
      @Areanyusernamesleft 4 ปีที่แล้ว +12

      I agree, the exterior is great. The interior does need a thorough rework though!

    • @kevinpittman2517
      @kevinpittman2517 4 ปีที่แล้ว +13

      @@Areanyusernamesleft I too like the exterior design. i mean sure there are some things that could be reworked but i like utilitarian design like this.

    • @RoadRunner217
      @RoadRunner217 3 ปีที่แล้ว +8

      They should just start generally overthinking their design progress. We need realistic interiors.
      As of right now, the small ships are very well done in terms of interior, at least those that have interior. You got yourself a cozy little living room/kitchen with a toilet and a cockpit - that's all you need for that ship size.
      From the medium ships upward, it's just a disaster. Hallways upon hallways, leading to stairs leading to hallways, in between the 4-way hallway design you have a microsized room, and so on. They simply need to start with simpler designs and then form an exterior around that shape. It's so clear that they start with some "super crazy cool" exteriors, and then don't know what to put inside, so they make it 90% hallways, which is 100% wasted space.
      If you look at the Tempest from mass effect andromeda, you have !1! hallways in the middle and left and right you have the rooms, among them engineering rooms, biolabs, medstations, living quarters, kitchens, bathrooms and so on. Now I'm not gonna argue against the fact that the Tempest's interior was way bigger than the exterior would have allowed, but it's about principle.
      It can't be that we have these massive ships labelled "explorer", that have to hold potentially a dozen or more people over possibly months or even a year without landing on a civilized or discovered planet, and then we have a tiny-ass living quarter, a tiny medbay and a tech"station" and a drone"room" attached to a hallway, because again, 90% of the ships interior is hallways. People are supposed to feel at home on those ships, not homeless and sleep in the hallway like a hobo on the sidewalk because every room is filled by basically 1 person. And that's just the Carrack, one of the better explorers.
      The 600i which is labelled an explorer is basically a crime, that I have ranted already enough about in the past. It's ridiculous and a slap in the face of science fiction lovers that have spent hours of their lives studying ships like the enterprise and such. It's just so unsatisfying.

    • @haraldjensen1839
      @haraldjensen1839 3 ปีที่แล้ว +1

      Completely agree

  • @GunslingerDragon
    @GunslingerDragon 4 ปีที่แล้ว +5

    Watching this had me wanting an Architect Reviews of the ships from Guns of Icarus: Online/Alliance, of all things. Those tend to be fairly minimalist, often lacking anything resembling proper crew quarters, but still somehow managing to frequently have awful traversal paths despite the setting assumption that all ships will be running on a skeleton crew.

  • @flippz4189
    @flippz4189 4 ปีที่แล้ว +293

    "This distinguishes itself from the Drake design language, which prefers to leave wires exposed, so that little children can electrocute themselves"
    No one is safe from Morphologis's ruthless rants...

    • @renshan3657
      @renshan3657 4 ปีที่แล้ว +23

      Yes, thing is that with Drake ships you can find and repair wires without having to dismantle the entire wall.
      The engineering section of a Caterpillar is not the place to organise the daycare.

    • @The1337guy1
      @The1337guy1 4 ปีที่แล้ว +14

      @@renshan3657 I mean let's face it, if you bring kids on the Caterpillar, they deserve what they get. XD

    • @aaronc.1605
      @aaronc.1605 4 ปีที่แล้ว +3

      [Redacted by TH-cam] 😂😂😂😂

    • @harbl99
      @harbl99 4 ปีที่แล้ว +4

      * spark, BANG! *
      "They're in the walls! Fiddling with everything with their sticky little hands."

    • @explorer47422
      @explorer47422 4 ปีที่แล้ว +3

      Children don't exist in SC

  • @techypriest7523
    @techypriest7523 3 ปีที่แล้ว +7

    "I do however question the location of a window in these quarters though seeing as how, some crewmate be tempted to break it to relieve themselves from this nightmare."
    You said it yourself on your hammerhead episode- how the windows are actually carbon nanotubes which have a similar if not equal strength to that of steel. So, I suspect the airlock is used to serve that function.

  • @citizen_brimstone3113
    @citizen_brimstone3113 4 ปีที่แล้ว +92

    I'd love to see you throw quick 2d layouts up to show how you'd recommend changing the floorplan.

    • @harryswingler5009
      @harryswingler5009 4 ปีที่แล้ว +3

      That’s a great idea!

    • @rockboy3970
      @rockboy3970 4 ปีที่แล้ว +11

      Id love to see some 2d floorplans just to know how this mess is layed out

    • @SpicySpleen
      @SpicySpleen 3 ปีที่แล้ว

      this

  • @TheShorterboy
    @TheShorterboy 4 ปีที่แล้ว +11

    I have one of these as a loner and it took me a good 5 minutes find the bridge, the thing is a mess an awesome mess but still a mess.
    Yes the ship was designed to be a PVP level which is why it's insane

  • @zomfgroflmao1337
    @zomfgroflmao1337 4 ปีที่แล้ว +21

    My first time entering a Starfarer was to look for deceased crew members and I can tell you that after a few hours I had a hint of an idea where I was in the ship, and I was also 100% sure that I would never take this mission again.

    • @mazariamonti
      @mazariamonti 4 ปีที่แล้ว +2

      zomfgroflmao1337 did it once and only ever found 7 of 8.

  • @Plisko1
    @Plisko1 4 ปีที่แล้ว +5

    My first thought was that I was looking at a ship that could land and then drive around as a giant tank. It was impressive for that one fleeting moment.

  • @cgwill_2075
    @cgwill_2075 4 ปีที่แล้ว +29

    Iv been in the ship, got lost seen sparkes and smoke fly every where and eaten off the floor but something about this ship is just... cool like space truckers life cool. Hopefully in the rework they can take this essence and make a really great ship out of it.

  • @MrRolnicek
    @MrRolnicek 4 ปีที่แล้ว +66

    Hmm, I'm wondering how you want to review a ship in 18 minutes 29 seconds when it took me AT LEAST 20 minutes to find the exit from this ship after I had already toured its interior.

    • @jasonfabrick9308
      @jasonfabrick9308 4 ปีที่แล้ว +1

      Same here. I looked in the one on the expo floor and almost couldn't find my way back out. At least I didn't get stuck in the seat like I did with the F8 Lightning, I didn't sit anywhere in the starfarer.

    • @MrRolnicek
      @MrRolnicek 4 ปีที่แล้ว

      @@jasonfabrick9308 Yea, learned the same lesson sitting in a copilot chair of a hammerhead.

    • @RayneAngelus
      @RayneAngelus 4 ปีที่แล้ว

      I feel you. I eventually just jumped off the rear catwalk on mine. Then got back in, found the bridge, took it for a spin, and crashed trying to land because the vertical acceleration is pathetic.

    • @rikkyt66
      @rikkyt66 4 ปีที่แล้ว +2

      Had the same issue and quickly developed a rather distinct hate for this ship. Then had a PTSD moment during a blackbox mission on one of these. Still got lost, and large portions of the ship were blown off..

    • @nocturnal6863
      @nocturnal6863 4 ปีที่แล้ว +3

      MrRolnicek getting out is easy. From the cockpit, stand up, go through two doors take the right door, then the left. Hurdle the railing, out the cargo bay doors (wait for them to open, if you touch them while opening they stop moving) and if you run like hell you can be miles away before the 30 seconds self destruct finishes... at least that’s the way I exit starfarers.

  • @EricRuskoski
    @EricRuskoski 4 ปีที่แล้ว +4

    There's potential for a heartfelt Firefly-esk story that could take place aboard a ship like this. =)

  • @Ash_Rackham
    @Ash_Rackham 4 ปีที่แล้ว +50

    It was never designed as a ship first, its an fps level with engines. more akin to echo 11 than a Caterpillar etc. lol

    • @wolfxwk538
      @wolfxwk538 4 ปีที่แล้ว +2

      Retaliator was designed the the same way

    • @Elvalley
      @Elvalley 4 ปีที่แล้ว +8

      @@alandab yet they clearly seem to either have realized it was a huge mistake, or have learned to make things that can serve both as FPS levels and functional ships. Either way, it now sticks like a sore thumb.

    • @Tom--Ace
      @Tom--Ace 4 ปีที่แล้ว

      I love the starfarer interior tbh

    • @Ash_Rackham
      @Ash_Rackham 4 ปีที่แล้ว +2

      @@Tom--Ace its not the rooms but rather the way they are connected thats the issue.

    • @MastaSquidge
      @MastaSquidge 2 ปีที่แล้ว

      @@alandab hi. I own one and plan to keep it.
      The interior layout is shit.
      You shouldn't speak for everyone.

  • @moviemaker2011z
    @moviemaker2011z ปีที่แล้ว

    During the recent free fly event i have had a chance to fly this ship and also had the pleasure of helping someone learn how to use it. Both of us had no clue as to how to dock with it and refuel and had to figure it out ourselves. After about 15 minutes we got it working and even had an entire server cheering us on because apparently no one in the server had ever used it before (obviously there is no current need to) and so they were wanting us to explain what we did to make it all work out. It was super fun and i even took like 20 minutes flying around it in my eva suit just admiring it above microtech. Honestly i think this ship is beautiful and i really had to appreciate its size and poise.

  • @BoxeeTheCat
    @BoxeeTheCat 4 ปีที่แล้ว +36

    Dear lord I cannot wait to see more of these, Love the reviews helped me buy into the game Thank you! o7

  • @christianmaheu
    @christianmaheu 2 ปีที่แล้ว

    Ah ha... very well done Morphologis! I love all your episodes of "An Architect Review" series, but this one as to top them all! Loved this so much and thanks for the good laughs! BTW, I totally agree with you, I went several time in the Starfarer and got lost very... single... time! 😀

  • @whee38
    @whee38 4 ปีที่แล้ว +33

    I do think that you may be onto something when you mentioned having an intentionally confusing design. That's some real world military ships and facilities use to confuse boarders/invaders and provide a nasty advantage to defenders

    • @RayneAngelus
      @RayneAngelus 4 ปีที่แล้ว +16

      Need the ability to place your own persistent custom decals so you can create waymarkers no one else can understand without a cheat sheet.

  • @budimon6985
    @budimon6985 4 ปีที่แล้ว +3

    09:38
    Xenomorph: *Takes notes*

  • @AngleSideSideThm
    @AngleSideSideThm 4 ปีที่แล้ว +2

    I remember when this ship was revealed. They did literally design it for FPS combat; that was a good third of what they were talking about while doing the demo. There was probably a few months' learning curve to convert their FPS level designers into ship architects.

  • @SgtTeddybear66
    @SgtTeddybear66 4 ปีที่แล้ว +45

    Both the Starfarer and the Connie both need a rework of their interiors.

    • @TheDanc1nghawk
      @TheDanc1nghawk 4 ปีที่แล้ว +6

      At least the starfarers bulk makes it's flight characteristics logical. The Connie to too small to fly worse than ships 8 times it's mass.

    • @CrzyAce
      @CrzyAce 4 ปีที่แล้ว +7

      Connie isnt really all that bad.
      Starfarer needs a fair bit of rework though. Things feel scattered around unlike ships built now.

    • @Yuritau
      @Yuritau 4 ปีที่แล้ว

      Connie interior is.. fine. It just needs basically every number tweaked, heh.

    • @BattleFalcon
      @BattleFalcon 4 ปีที่แล้ว +4

      @@CrzyAce As long as you're close enough to port so you can dock every time one of your crew/passengers needs the toilet, the Connie isn't all that bad...

    • @eigokudemangaka
      @eigokudemangaka 4 ปีที่แล้ว

      @@BattleFalcon Dosen't it have the toilet attached to the mess room with the mini boarding lift, right next to the bridge door?

  • @kailenbodhi9350
    @kailenbodhi9350 2 ปีที่แล้ว

    I have grown to love this space toaster. As beautiful as it is there is room for improvement: replace the crews beds with a massive bunk bed tipped sideways and shoved into the brig, put a turret inside the cargo hold to combat direct boarding by a tank, add some creepy air vents and a xenomorph quarters, add a number of ladders that quite literally run into the ceiling, add some dead ends and longer tunnels to the access to turrets, why not divert some of the engine to serve as a stovetop for the crew, add a meat closet to the crew quarters just for the creepy vibes.

  • @harleymills8862
    @harleymills8862 4 ปีที่แล้ว +1

    Thanks for finally doing the starfarer, this is second ship I'm looking forward to play in most next to the caterpillar, your archietect reviews are my favourite star citizen series on youtube and are highly entertaining and informative. Hopefully when the ship gets updated CIG will take notes from this excellent analysis and can't wait for you to cover the caterpillar.

  • @avidian888
    @avidian888 4 ปีที่แล้ว

    I think this was the kindest and most pleasant looking rant video I’ve ever watched on TH-cam. Good job! ✌️☺️

  • @BigMeechEJ25
    @BigMeechEJ25 4 ปีที่แล้ว +18

    Ah as an owner of a Gemini this all sits too true with me. The ship needs a rework badly!

  • @cellulanus
    @cellulanus ปีที่แล้ว +3

    While the Starfarer hasn't been overhauled, they did re-do most of the texture work.
    The stainless steel is gone. Mostly painted in greys and whites.
    The main cargo bay now has a large orange path painted on the floor leading to the entrance.

  • @Grzesuav94
    @Grzesuav94 4 ปีที่แล้ว +10

    Me: It's so UGLY!
    Design team:
    Me: I love it

  • @MultiMonitor
    @MultiMonitor 4 ปีที่แล้ว

    When the SF was first flyable we did not have tech for elevators with multiple stops. And as you can note by the carrack jefferies tube blocked door, we still do not have tech to exit a ladder at multiple points.

  • @Shaderox
    @Shaderox 4 ปีที่แล้ว +14

    I've never even seen the signs on the floor.
    And why is the roof so dark everywhere, did someone forget to install lights there?
    Atleast the catwalk in the back is cool... except those open external elevators that's attached to it. Would make a lot more sense if they we're closed or at least had an incorporated airlock like the Connie elevator.

  • @steviesch.8075
    @steviesch.8075 ปีที่แล้ว +1

    Great little Ship, add one for my Hangar and my Carrack, which will be hopefully a little bit updated and will have also have the option to add a big med-pod.

  • @Casey093
    @Casey093 4 ปีที่แล้ว +7

    A "premiere fuel extractor" that can no longer extract the premiere fuel (QD fuel).
    So in other words, a ship that can't do what it was primarily designed and sold for.

    • @Prich319
      @Prich319 4 ปีที่แล้ว

      According to CIG, it still can refine quantum fuel. Given how desperately it needs a rework, I'm guessing it'll either get some kind of mining drill and ore storage for collecting and storing Quantanium ore, or it will get some kind of bag transfer so it can work in tandem with a Prospector or MOLE.

    • @disky01
      @disky01 4 ปีที่แล้ว +2

      @@Prich319 Right, every Starfarer owner understands that, but even so, it still requires a multi-step process to get there, and relies on other ships to get there. The expectation was always that it contained the full process for collecting and refining fuel, and when they dropped this design, it was completely unexpected and frustrated the entire Starfarer community.

    • @max_archer
      @max_archer 4 ปีที่แล้ว

      @@Prich319 I think it could also be possible that quantanium exists in forms other than solid ore, maybe as dust in asteroid fields or suspended in the atmospheres of gas giants.

    • @Areanyusernamesleft
      @Areanyusernamesleft 4 ปีที่แล้ว

      @@Prich319 The ship already has a place for swappable pods, it's where the missile pod is on the Gemini and the extra fuel scoop pod is on the base Starfarer. They just need to make a pod with a mining boom (like the Prospector and MOLE) and/or a drone pod that comes with a couple of mining drones. There's already two crew stations on the bridge behind the captain's chair, so one or both could be utilized for mining.

  • @BillyTzENDURO
    @BillyTzENDURO 3 ปีที่แล้ว +2

    I would love a video on the reclaimer! I took a look around on it at an event and loved its vibe! reminded me of the 1979 Alien aesthetic

  • @darkvortex2753
    @darkvortex2753 4 ปีที่แล้ว +6

    Imagine a hailing system in SC. Everyone with a mic can communicate with each other if there are in a certain proximity to each other. Lets says you are guarding a patch of space purchased by your org in a Polaris. 3 Cutlass Black's quantum to your location and are approaching fast. You hail their comms and say something like : "This is [insert org name here] space. State your intentions and prepare for a scan". If they continue approaching without answering, blast them into debris. (Provided that in org owned space, you make the laws ---- probably not going to happen).
    Also, on fully manned capital ships. There should be proximity chat. You can't hear people who are, lets say on the other side of the ship. Imagine 80 people talking at once on a Javelin, it would be impossible to co-ordinate effectively. To inform all the crew of an attack or something... There should be a speaker system of some sort that the captain on the bridge speaks from to give updates and announcements all around the ship.

    • @darkvortex2753
      @darkvortex2753 4 ปีที่แล้ว

      @@Avarus-Lux If it is a lawful org, it would be questions first, bang bang later, unless they were attacked first. But you are right about discord and all of that. Though why wouldn't they use in-game chat if they are in a huge multi-crew ship so that they could improve co-ordination and not make it sound like a zoo where no-one can hear anything??? Also big immersion :)

    • @TsvetanVR
      @TsvetanVR 4 ปีที่แล้ว +1

      @@darkvortex2753 there is in-game chat, in the ship's channel.

    • @darkvortex2753
      @darkvortex2753 4 ปีที่แล้ว

      @@TsvetanVR I know... but big groups might just go to discord in a big ship... which would be chaotic as hell

    • @Shaderox
      @Shaderox 4 ปีที่แล้ว +1

      I don't know if it actually works, but if you target a ship you can hail it the same way you hail landing zones.
      Voice chat is proximity by default, even if someone is in a ship and your standing outside you can still hear if you're close enough, not sure if the ship comes are for the whole ship or if it's also proximity and just doesn't broadcast to everyone else nearby.
      I never use the voice options since my friends doesn't play but it seams like the things you're asking for are already there, or at least partially there. (Probably still some work left since they've shown off how the comms display in the ships will be a realtime video transmission from what going on in each others cockpits. not sure if we can hail more than 1 target at a time, maybe with the upcoming target-pinning changes to combat it can be used for transmissions too?).

    • @darkvortex2753
      @darkvortex2753 4 ปีที่แล้ว

      @@Shaderox Yeah...like a distress call or something

  • @bengunderson712
    @bengunderson712 2 ปีที่แล้ว +3

    The strangest thing about the "Starfarer Gemeni" is the name. It pretty closely follows the Crusader naming system, with a named stellar constellation and "Star" + purpose.

  • @WabbitCrouton
    @WabbitCrouton 4 ปีที่แล้ว +11

    This ship's interior seem to be designed for FPS foremost. I still got lost in this video.

  • @davidamoritz
    @davidamoritz 4 ปีที่แล้ว +1

    The captians blanket was off the hook!😂😂

  • @VinnyGrant
    @VinnyGrant 4 ปีที่แล้ว +8

    I, as someone who owns and really like my starfarer, still gets lost in the refinery deck. It's... Not great. I love that ship and think it looks great from the outside, especially in my new black paint. And the guns. Oh man the guns. Firing those size fives on the top is satisfying. But holy hell the internal design is a complete mess.

  • @backseatdriver9576
    @backseatdriver9576 4 ปีที่แล้ว

    I like seeing things from your POV. When playing games, the things you mention do affect a player, but they might not know why they feel that way if they don't have the knowledge of space and utility. Ultimately, you make the game better because CIG has to fix these issues to avoid people hating the ships. This entire process has been amazing because things like your channel come up and can be discussed. There's no way you'd ever has the discourse in a regular game. It also means that CIG will release a better game because these things will get fixed before release. A win/win.

  • @jacobmosovich
    @jacobmosovich 4 ปีที่แล้ว +1

    I love this ship. It heavily HEAVILY provides advantage to the crew that live in it. If you defend against enemy ships you have access to engineering right next to the guns. You can quickly fix broken modules and hop right back on to shooting. The hard to search ship gives the defenders a massive homefield advantage. especially a well learned crew able to take advantage of the maintenance tubes and ladders. You can easily bypass boarding parties and flank enemy forces. The decks being built with shootouts in mind make it a one of a kind ship perfect for its role of survivability in almost every aspect.

  • @SerNibly
    @SerNibly 4 ปีที่แล้ว +9

    Hey Morphologis, if Elite Dangerous: Odyssey were to offer ship interiors, would you be up to review their design, too?

    • @jdl2327
      @jdl2327 4 ปีที่แล้ว +2

      If that happens, I would love to see that

    • @Gallagher068
      @Gallagher068 4 ปีที่แล้ว +5

      My expectations are too low to see that haplening though, especially for shit like my Beluga, I think we'll get disappoint blacl screen transitions like the SRVs or we'll get the same modular hallways from each cockpit to the respective exit

    • @JustAnotheNeoSilver
      @JustAnotheNeoSilver 4 ปีที่แล้ว +2

      I mean, we're getting on-foot exploration with the next E:D expansion, so I would think we're getting ship interiors as well.

    • @naomy1701
      @naomy1701 4 ปีที่แล้ว +2

      @@JustAnotheNeoSilver better dont count on it, they clearly lay focus on exploring planets first not ships. if they even intend to ever give ships an interior at all, that is...

  • @Rygir
    @Rygir 4 ปีที่แล้ว

    Complete agreement with the final conclusions after 15:25 . I do want to emphasize that the peculiarities like having beds next to eachother, a star-trek like captain's quarters, lots of metal surfaces inside and outside, industrial kitchen interior, jefferies tubes, engine & gravity rooms and a very personality conveying bedlinen are things that make me LOVE this ship. It just gives it character and makes it unique.
    The three stepped room just before the cockpit with the escape pods should really be shrunk and simplified, getting rid of those steps. Making sure that heading to the most obvious path (whether that is straight ahead or off to the side) from the entrance should lead to the cockpit or some central traversal location. And a ladder so that crew can enter without having to open the entire cargobay ramp - which moves at decapitating speeds currently. Those would be my additions to your conclusion. Overal juggling the rooms a bit, shrinking some corridors, reducing the number of elevators (especially those elevators outside.... a walkway is already weird enough).

  • @makimera
    @makimera 4 ปีที่แล้ว +8

    tbh it feels like they have given up on the starfarer and just stopped updating it, i bet we wil see a remade version, like an mk2 that is released after sq42 timeline.

    • @lattitude01
      @lattitude01 3 ปีที่แล้ว

      be nice to hear " to everyone who purchased the gen 1 starfarer, you will be receiving a free updated gen 2, in addition to being able to still fly this horrible abomination that we have no intentions of revisiting." lol that way it would add just a little more diversity to the game

  • @b1dover
    @b1dover 2 ปีที่แล้ว

    The chaotic interior is exactly why I like it so much. Anyone boarding will have a hard time getting to the bridge

  • @Unit-ro6km
    @Unit-ro6km 4 ปีที่แล้ว +9

    I absolutely LOVE the exterior of the ship, but yeah - the interior is a real tall glass of wtf.

  • @morganjohnson539
    @morganjohnson539 3 ปีที่แล้ว

    The military design language is consistent with my experience in the 20th century military. I served 20 years in the US Navy after growing up in an Army family. I served on aircraft carriers, trained on submarines, and sailed on a cruiser and a large repair ship. One thing ties them all together: the manufacturers and designers build vessels and vehicles as if humans are not involved in their operation. They place everything wherever it will fit and ignore the fact that someone possibly engaged in combat will have to flip that switch, turn that valve or get to their battle station in a hurry.

  • @n228sk
    @n228sk ปีที่แล้ว

    I love your reviews; they are always very thorough; but Holy Cow, were you ever brutal on this one. Yes, the stairs were too wide. I served aboard a U.S. Navy frigate, and our stairs (we called them ladders since they were fairly steep) were much thinner; but, on the other hand, we didn’t have labels directing sailors to the mess desks, their bunks, the bridge, etc. After a few days aboard, you knew how to get to most spaces on the ship. Of course we are suspending belief for this game; manned turrets?! Even today, a computer will aim and fire the guns quicker and more accurately than a human, but where is the fun in that. Personally, I would enjoy stopping the ship in deep space and just walking around it.
    Again, the reviews are great. Please keep them coming.

  • @1truehero55
    @1truehero55 4 ปีที่แล้ว

    I definitely lost it when you got to the Captain's Quarters, comedy gold

  • @MultiMonitor
    @MultiMonitor 3 ปีที่แล้ว +5

    I frequently remind new players that this ship was designed before we had elevators that can have multiple stops. Loading groceries from outside is a winding corkscrew path of mystery.

  • @xgamingpoorly92
    @xgamingpoorly92 2 ปีที่แล้ว

    I enjoyed this format more than any of your other 'architect' reviews videos. More sarcasm lol

  • @Baleur
    @Baleur 4 ปีที่แล้ว +7

    I would just like to add my two cents regarding your comments that the corridors and spaces in the Starfarer are "oversized"... As someone that does NOT play in ultra-wide with 120 FoV or whatever craziness you play at, i NEVER once experienced this ship as being "oversized", in fact i always experienced it as being cramped AF, on my 1920x1080 90FoV experience...
    What i'm seeing here in your youtube video, while paused in the corridors, is NOTHING like what i experience, and what 90% of players experience, in the actual "live game".. So you really have to take this into consideration, your own particular setup, is in some ways, abnormal.. Your own perspective of the ultra-wide extremely high almost fish-eye FoV, makes every scene feel wider than it ACTUALLY IS...

  • @Silent.Program
    @Silent.Program 4 ปีที่แล้ว

    At one point in the video, I could not stop laughing and kept doing that until the end.
    Great video!

  • @Nathriel
    @Nathriel 3 ปีที่แล้ว

    A fellow UEE Citizen brought me aboard his Starfarer Gemini and bet I wouldn't find the bridge in less than 5 minutes. He won the bet. Very bewildering interior layout indeed, though I love how spacious and industrial the interior is.

  • @tewchainz6464
    @tewchainz6464 4 ปีที่แล้ว +4

    Spaghetti?? [Screams in satisfactory]

    • @PrograError
      @PrograError 4 ปีที่แล้ว +2

      *[ RAGE IN FACTORIO ]*

  • @TheTim09
    @TheTim09 4 ปีที่แล้ว

    This was my favorite Architect Reviews BY FAR. Bravo!

  • @cahdoge
    @cahdoge 4 ปีที่แล้ว +6

    So ti wasn't my fault getting lost in the Starfarer all the time.

  • @wild1234
    @wild1234 ปีที่แล้ว

    I know it's old, but I still love this video and all the passive aggressive insults. Always fun to come back to this one for a little laugh.

  • @EdenAzuria
    @EdenAzuria 4 ปีที่แล้ว

    Another SC Architect Review? I'm in. Well done, Keep it up!👌

  • @OmegablueWolf
    @OmegablueWolf 4 ปีที่แล้ว

    Going in through the Cargo bay is also probably them trying to say 'it's our Firefly class!'

  • @serpenthydra
    @serpenthydra 4 ปีที่แล้ว +1

    3:16 - even the player character model doesn't want to look at it.
    Are those tears in your eyes?
    The wind huh...!
    Sure, whatever you say. Sure.

  • @dygituljunky
    @dygituljunky 4 ปีที่แล้ว

    The exterior footprint of the ship has so much potential. The crew quarters and engineering attached to the front with large cargo bays off the back (starting at the current cargo bay and continuing back to encompass the locations of the fuel drums) would make for a cargo vessel that beats the Caterpillar and can still land in the same size hangars.
    Also, MISC ships truly need reworking to use Prospector-style bridges of various scales. No, they aren't all mining ships but the mail slot windows are brutal for maneuvering. A spaceport operator would surely refuse to certify most MISC ships for landing at their facilites.

  • @erebus7205
    @erebus7205 4 ปีที่แล้ว +10

    The term “Ugliest Ship” is usually referred to Freelancers in general 😜

    • @SolomonTheVengeful
      @SolomonTheVengeful 4 ปีที่แล้ว +6

      I like my freelancer space truck. :(

    • @2MeterLP
      @2MeterLP 4 ปีที่แล้ว +3

      *Cough* RSI Aurora *Cough*

    • @tri99er_
      @tri99er_ 4 ปีที่แล้ว

      At least Freelancer doesn't waste so much space.

    • @lemonycricket3286
      @lemonycricket3286 4 ปีที่แล้ว +5

      Watch your mouth Sweetheart! The Central Comittee of Freelancer Pilots is not amused! :)

    • @erebus7205
      @erebus7205 4 ปีที่แล้ว +1

      SolomonTheVengeful you can like it all you want, but it’s still the ugly duckling

  • @CaptHawkeye
    @CaptHawkeye 3 ปีที่แล้ว

    Any time there's a free fly event, and the Starfarer can be toured, you can find people in chat asking how to find the exit. The Captain really needs some pajamas to match the bed spread.

  • @barrybend7189
    @barrybend7189 2 ปีที่แล้ว +1

    It would be neat if theres a variant that either carries ground vehicles or is a dedicated cargo hauler.

  • @dabid1337
    @dabid1337 2 ปีที่แล้ว +1

    wow, shivering! such attention to detail in this game it's amazing

  • @matthewheywood4912
    @matthewheywood4912 4 ปีที่แล้ว

    1:17 "It's bad parts... and its worst parts..." I'm getting flashbacks to 'Fievel goes West'.

  • @noaglverbodentoegang
    @noaglverbodentoegang 4 ปีที่แล้ว

    The crew bunk size i would make cubicles for each bed, with white/clear exchanged plastic around each bed. When you want privacy you just change it into visible glass to white private walling.
    One side entry is like the panel doors principal.
    Mess hall could be made to have table and seats come out of the floor, also around the kitchen area you could put bar-stools also merge into the ground.
    Naming walking areas is a bad idea, if you do a fps and you board a ship like that. Confusion is your worse enemy, though i would go lost in a labyrinth.
    That will make it better for the one who flying to defend it, i do agree with that.

  • @jbirdmax
    @jbirdmax 4 ปีที่แล้ว +2

    The bulldog of Star Citizen.
    LMAO the captains blanket. Almost looks like a toy story blanki

  • @KriLL325783
    @KriLL325783 8 หลายเดือนก่อน +1

    I've compard the interior of the SFs to IKEA, going anywhere is a long mostly linear route with some confusing alternative shortcuts hidden.

  • @mr.t3p370
    @mr.t3p370 4 ปีที่แล้ว +1

    At least they fix the bug in the captain's window to where the image is no longer upside down🤠

  • @Grant5272
    @Grant5272 4 ปีที่แล้ว

    lol... this was great. Very funny. And just so you know, I get lost EVERY... SINGLE...TIME I go aboard this ship. And when it's a derelict in space, it's even worse. Really enjoyed this video. Thanks for all the hard work.

  • @zacharybosnjak1213
    @zacharybosnjak1213 3 ปีที่แล้ว +1

    As a kc-135 boom operator, the ship brings warmth to my heart :,)

  • @pyk_
    @pyk_ 4 ปีที่แล้ว +1

    If The Witness taught me anything (other than how to solve puzzles) is the importance of having an actual architect consult on any buildings in your game.

  • @Ashrider
    @Ashrider 4 ปีที่แล้ว +1

    I’d love to see this ship reworked at some point. Not any time soon, new stuff obviously takes priority, but I think this ship could have a really good place in the ‘verse. Also, really good for FPS combat, especially the cargo bay and tubes but the navigation could definitely be so much better.

  • @captainglume
    @captainglume 4 ปีที่แล้ว +1

    You forgot to mention that the ladders in the cargo bay go up to most of the decks. With no doors. Thereby venting the majority of the ship to open the main entry doors. That is one thing that drives me nuts with CIG designs is no thought to minimizing the venting when you need to open the doors. The Valk, the StarFarrer, the Mole... The list goes on and on for that.

  • @ColinPaddock
    @ColinPaddock 5 หลายเดือนก่อน +1

    To be fair, I’m an adult and the covers on the captains bunk rock!

  • @Battlemage4
    @Battlemage4 3 ปีที่แล้ว

    my first encounter with the starfarer, without imminent danger, i noted , "worksafe bc would have a field day with this"

  • @X3105i
    @X3105i 4 ปีที่แล้ว

    Hey morph I just want to say you are the Reason I got into Star Citizen, your ship reviews and your reports on the game have made me get the game, Currently due to the virus Upgrading my PC will take time and so I cant really play now, however I just want to say Great job on these even tho Ill never get to fly one I am happy I have the game

  • @captc0ck5lap60
    @captc0ck5lap60 3 ปีที่แล้ว +1

    The wide corridors are the worst sin committed by not just this ship, but a good few others.
    Sudden acceleration or deceleration in any direction should be constant in the minds of space ship designers. If you have wide, unpadded corridors then the crew can't properly brace while in transit around the ship. That means unexpected evasive manoeuvres when the crew is mustering to action-stations can injure them at best, and possibly kill them at worst.
    That's before we even get to space saving and design efficiency.

  • @DrFeelGoodHelpDesk
    @DrFeelGoodHelpDesk 4 ปีที่แล้ว

    That intro is pure Clarkson....and I love it!!

  • @NorCalMtnBiker86
    @NorCalMtnBiker86 2 ปีที่แล้ว

    I loved this video. Your humor at how bad this ship is built was great! Also I now see the reason why I never see this ship in game XD

  • @BunkerSquirrel
    @BunkerSquirrel ปีที่แล้ว +1

    MISC has the crown for having some of the ugliest ships I’ve ever seen. The chrome finish they seem to like so much is the icing on the cake.

  • @SmilingGator96
    @SmilingGator96 4 ปีที่แล้ว

    Me, a man who loves spaghetti: It can't be that bad.
    Morph: describes one of my worst nightmares.
    Me: oh no

  • @timwinland2162
    @timwinland2162 4 ปีที่แล้ว

    @14:37 "The alien designing the room probably also had some issues understanding the age of the person likely to command the vessel and well...Yeah."
    *stares at child-sized and child theme blanket of planets and rockets*
    Funniest bit.