"There's no guarantee that VD is set after For Answer" Okay, that's just fucking silly. If White Glint being literaly there wasn't enough, you literally fight atop of the Spirit of Motherwill, and *the* Spirit of Motherwill repaired itself is literally a boss in VD.
theres also the fact that the theme of the fight against J has the same lyrics as Remember from 4A. I think the V timeline and its much more cynical characters and the situation the world is in makes the most sense as a continuation of the Destruction route of 4A.
Except in the English version, they both have different voice actors, because for starters J has the voice actor of shockwave from the transformers, prime, cartoon, wich coincidentally va of milenia blade of miqula who also have the same va as arachnid from transformers prime as well
Note: The Dark Raven title was given to the mercenary by Chief, in the side story The Forgotten Day, when the mercenary and his entourage, as well as a Diver named Edward Stork and a crippled man named Isaac traveled to a Tower, one of the first discovered. The mercenary's entourage encounters Chief and Carol yet again, but this time they also meet Caeser Venide and his underlings. Fights happen, and eventually the mercenary's entourage, along with Caeser Venide, are attacked by four Hanged Men, upon which Chief sees the black bird emblem and calls the mercenary "Mr. Dark Raven". They fight them off, of course, but Isaac goes on a rant about how humankind is self-destructive and worthless, calling Carol and Chief obsolete and fools for trying to keep humankind alive. Chief takes an interest in the man, and when the Tower releases an extremely large amount of Kojima, the Dark Raven and his entourage flee, while Isaac is caught in the center of the blast. Isaac was then turned into a Phantasma Being, a digitized consciousness which retains their personality. He was then set loose by Chief and Carol and kicked up the Designed and Cultivater projects again, which Chief and Carol abandoned because they had a low success rate. Designed are cyborgs. Zodiac and Reaper Squad were Designed. Cultivaters are clones. They're brainwashed to keep them on a leash. J is a Cultivater. Specifically a clone of Joshua O'Brien. The Dark Raven legend was mostly forgotten, with the exception of Magnolia Curtis, the descendent of Fran Curtis, one of our Operators for V. Oh, and Isaac created the Foundation. He's the Foundation Man.
Since you don't have the chance to do the online boss, they absolutely can be done solo but with quite a bit of effort. But these are the bosses: - Spirit of Motherwill being repaired, it doesn't move but it weapons absolutely wreck, funny thing one of its turret is a bladewave shooter lol. - Squad of Scavenger/Predator/Hunter - A few Gray Lotus - Squad of To-605 (Gorilla) - Exusia but red, much more dangerous - N-WGIX/v but with VOB, yes you have to shoot the VOB down before he grounded and he also has laser blade attack unlike the story version. - LiV (Lady in Vortex), a super humanoid looking mech, which is heavily implied to be Angie from V. As for V unique raid bosses, there is a giant AC (bigger than Aretha easily) TYPE D NO. 5, buffed up Exusia (not red), Raijin (a jet with similar shape to the one you see in VD background), Saint Elmo battleships. Personally I also find characters in VD much more compelling comparing to older ones in the franchise since you can see their goal much more clearly and the development that leads to Maggie actions. As for J, he is a clone (Cultivater) and not an AI. The Foundation Man (Isaac) is man turn AI (Phantasmal Being), he wants to destroy the world because his town got wiped out by the pollution thus he has a grudge against mankind, more info in the novels. Maggie also turn into a Phantasmal to fight, it is much more clear in the JP voice since you can hear her voice distortion. Fun fact, Isaac line about right and responsibility is a call back to the same line in the 1st gen game. One last thing is playing the story campaign with the DLC music is peak Armored Core.
I believe that "The Foundation" maybe a nod to Isaac Azimov, with his Foundation books, where this organisation was created to shorten a period of chaos after an inevitable destruction of an interstellar empire. The Foundation also was a shadowy organization, who had all the tecnological adventage.
That is true VD is the missing link whether or not it links 4th gen and 5th gen stories, because not only is N-WGIX/v indicative the models of the broken cradles in some areas are telling another story... were the Orca and Genocide paths canon? Given that ACVD shows us the world map and its no surprise its infact just earth and not a "made up planet" just like the setting of 4th gen
I mean regardless of the ending in For Answer the Cradles would eventually crash one way or the other. In the League path the pollution would eventually reach them and force them to make a crash landing.
the best analysis of the story i've ever seen! imo i think VD ties gen 5 to gen 4, but in a deus ex 2 kind of way where the real ending is a mix of all of them
6:00 a little bit late, but it's not the first time ancient tech be the main focus, Nexus story revolved around Navis a new smaller corporation finding an ancient tech that make them have some power against AC 3 big 3 corporation (mirage, crest, karasawa). In the end after a long conflict over the ownership of the ancient weapon everybody basically spent and mirage seems close to victory. Navis activated the ancient weapons they still haven't yet able to control and ended up indiscriminately destroy everything. It's the only AC game where the player character died in the last mission.
I've noticed something. The main numbered game typically has an ending that can be fairly hopeful or at least ambiguous in how it portrays humanity... only for a spin-off to basically go 'but then shit continued to be fucked anyways' typically while making you from the mainline game be either an enemy or someone who dies for some reason. As for the Verdict War... well, mankind's gotten pretty good at war. And I think, perhaps, it might lead to a better future. The Foundation has given Humanity an enemy to come together again, perhaps it will. Or it will let petty differences continue to keep us separate until we are pushed to extinction. I know which one I personally believe in.
i dont think so in 3 is obivious that corporations are going to be stuck in a dead lock and enter in arms race on the surface and silent line the main protagonist just retire and te world was on a stable condition for 50 years until the events of nexus and on last raven ended on a somber but hopeful tone with all purifiers destroyed the corporations dissolved and no more ravens a true new age is downed with humanity finally having the chance to rebuild
I'm pretty sure that you can find fallen Cradles somewhere in the game, you are on recognizable Earth again, and the combination of White Glint, Kojima, the space garage with Omer MTs flying around, and Spirit of Motherwill, I think it's very clear that ACV/VD are in the same universe of AC4/4A. As for why the contamination continued... well, it would've just been too late: that's why the Closed Plan is about getting off-planet. And I very much disagree with it sharing a universe *not* continuing the meta commentary, because if anything, being able to actually live through the golden age of mankind and see the aftereffects on a world abandoned, showing that the cycle turns on anyway, is still a commentary. Having to fight the representation of the golden age, who in this shared universe would be *thee* Dark Raven as the one who decided the Corporate War, to show humanity will not be enslaved by war and still has hope, is pretty damn nice.
It's been a very long time since I last played ACVD's single player, since I played it back when it came out. A few times, even, since I had to replay the game on the X360 servers and the PS3 JP servers for full multiplayer access for stuff. It's interesting seeing what parts of the story stand out in memory, and what parts were only really a thing I could remember because of videos like this. I never really understood what the three factions fully represented besides a very basic understanding of them. Venide were the violent, aggressive ones. EGF were trying to do something about the state of the world, but made little sense. And I just knew Sirius as the nebulous "good guys" in the setting. Giving each of them more time in story probably would've been for the best. I remember quite liking fatman, since he brought some levity to the scenario, and he seemed like someone who would be fun to work with. Maggie's betrayal initially didn't make any sense to me, but when I saw how hard she was trying to fight, and how far she pushed herself, it kinda hit me. I remember later seeing some art of her, I don't remember if it was concept art or fanart, but it showed her heavily scarred, and that also helped me sympathize with her. Characters like her have helped me a bit with.. pushing through a lot of the nonsense life sends your way, especially now that I've been injured for over a year, and rather limited in what i can do. The foundation's bitter declaration of hatred at the conclusion of ACVD, is really the sort of challenge I like to rise against and fight back against. Your conclusion about humanity being doomed to an endless war against the machines makes sense, but, I don't feel it's quite so grim and cruel, for reasons I find difficult to elaborate. I also want to add that I think ACVD's shorter, more arena-focused mission layout that tasked you with finding optimized loadouts to handle specific enemy formations and AC configurations, is something that leads much more neatly in PvP than ACV or most other armored core games. It does a pretty decent job of teaching you how to customize your AC to improve its function, since there's fewer restrictions forcing your mech to be a generalist. You'd get some of this through the arenas in previous games, but there's little incentive to beat arena opponents quickly or with minimal damage taken. In ACVD, I found myself building specific builds to handle specific bosses or missions effectively for better ranks and faster money farms, and those builds wound up being great springboards for builds to use in PvP. There's less separation between a new player and an experienced one, in other words. This is something I think AC6, ACV and most other AC games fail to accomplish, where you have to learn how to play the game one way to complete the story quickly, and then learn something completely different to build and use effective PvP builds. Also wild to me that there's no mention of how involved the process of designing and programming a UNAC in ACVD is, especially since you can then turn around and use your UNAC as a training dummy to test your own builds on. That's an extremely cool feature that I wish more AC games had, since it makes the process of building and refining your mechs even more interesting and involved by fighting with and against your own creations. They also could serve as team fillers in online play, and I and several folk I knew were able to build and field full UNAC teams to function as their operator, and they were surprisingly effective. Also the AC games tend to have great music, but ACVD's OST sticks out to me for how fun and vibrant some of the tracks can be. The fact that there's a DLC that just replaces a lot of the game's music with alternate remixed tracks is really incredible, and one of my favorite uses of DLC in any game i've played. It really makes me feel like VD is the game that glorifies the concept of mech warfare the most, it's the most detached from the emotional impact of the people and concepts you're fighting for, and just seems to revel in the fun of fighting a strong opponent.
5th and 4th is canonicaly share universe because white glint isn't only thing from For Answer. You even can find felt Cradles, Spirit of Motherwil and one particular map. Also if you didn't knew For Answers true ending is Old King's path which makes sense for 5th if Strayed destroyed only Cradles but not the humanity at all
My head-canon for the Armored Core continuity has always been; AC4 -> For Answer -> V -> Verdict day -> Phantasma -> AC1 -> MoA -> AC2 -> Another Age -> Nexus -> Nine Breaker -> Last Raven -> (And finally AC6) AC3 -> Silent line With AC3/SL taking place in underground complexes geographically remote from the events of AC1, and Nine Ball being a separate but parallel AI system to the Controller and Ibis I think a single continuity does add thematically, emphasising that humanity has repeatedly failed to deal with the underlying problems that perpetuate the Mech Economy. Sure the Big Bad gets felled, but the shadowy coportocracies, abusive hierarchal social and political systems are never fundamentally examined and deconstructed. The surface issues are sandpapered back, but the fundamental rot is never diagnosed or treated. I think this adds substantially to the thematic implications of AC6, but I won't say more for fear of spoilers for now...
I just don't think that humanity in this setting would be capable of doing the sensible thing and stop using Kojima technology once they were forced underground. Humanity in the Armored Core series aren't really the types of people to go "Oh, we destroyed the planet by using this technology in a specific conflict between moneyed corporate interests? Well, I guess we'll just stop using them!!" I just kind of have doubts that they'd just go back to using Normals after NEXTs destroyed the world - humanity in this setting really doesn't have that kind of foresight and self-preservation in my opinion. Still, I think your headcanon is definitely an interesting way to look at the chronology of the series. Besides, the "ancient technology" in Nexus and LR aren't really NEXTs at all. They're a bunch of suicide robots times a billion, and a few ACs that are just slightly better than the current ACs in use by humanity. It's not like Navis found Kojima tech and unleashed it on the world in Nexus. And I have a feeling that if your continuity is what the timeline looked like to them - they would have found Kojima tech and ended up using it, right?
Given how horrendously toxic KP tech is, I think any scavanger stumbling across it likely dies horribly before they can make use of it. That said, the Pulse Blade and Pulse Armour in AC6 look disturbingly familiar...
Gen 1 to Gen 2 (Armored Core to Armored Core 2 Another Age) share the same universe. Meanwhile, all Gen 3 Armored Cores (Armored Core 3 to Last Raven) is alone with its own. Meaning, both are separate universes. However, there's a similarity with the 2; they both mention the same event called "The Great Destruction." The Great Destruction refers to the event which forced humanity to live underground due to nuclear war contaminating the planet. This pertains to the use of Kojima energy during the entire 4th generation. At end of Verdict Day, the player is presented with a challenge; whether if he can destroy all the weapons The Foundation has activated or not. Depending on your own speculations, you can assume that the continuity of Verdict Day would either be the universe of AC1 to AC2AA, if he is successful, or AC3 to LR, if he fails. Basically, AC1 & AC3 being 2 different branching universes for AC4 to AC5VD. Thus, making the universe of AC4 to AC5VD actually the prequel of the franchise & AC1 & AC3 potential sequels. Armored Core 6 has absolutely nothing to do with any of the franchise's other titles. The developers said this themselves. Meaning, even trying to remotely connect AC6 with any from the rest of the series through lore is impossible.
@@Unknown0YT0 AC6 is very obviously connected to the other games through its thematic parallels- the same way AC3 is a sort of reboot of AC1 The most interesting part about AC6's world is that it's presented as if it were a sequel to an AC game we never got to see, from an older White Glint-style silent protag character sharing your place in the story but from an earlier era right down to the underground city filled with remnants of ancient AI-controlled technology
22:22 "I'm not sure exactly what the N stands for" Surely the N in N-WGIX/v is NEXT as it's literally a rebuilt/repaired AC4 NEXT unit rather than an AC unit?
i was gonna say some "umm akshually 🤓 " stuff you got wrong but instead Maggie has a huge skill issue She killed me once cus i was super low on ap from the previous fight
This is just my own nerd talk speaking and I haven’t even finished the video yet, but I found it funny when you mentioned the thought of “If we can strengthen AC pilots through machine augmentation, why can’t we augment machines to be more human?” Because that’s exactly the backstory of my own AC pilot. In all generations I’ve played, he is meant to be a copy of myself born from the AI control unit of my AC and my own brain scans, given a human body cloned on myself with extremely powerful internal augmentations to make himself even stronger than a human- physically. Giving himself both extreme piloting prowess over his AC (Which would technically be himself) and giving him the power to be “human.” Anyways, great work on this video, buddy! Edit: There actually ARE still active players, but they’re all on the JP servers. I’d recommend checking out Claes Angelo since he still does ACVD videos from time to time. (Damnit. I didn’t even know you mentioned this later, I should have expected it LOL) Edit 2: IT JUST OCCURRED TO ME THAT THE DESTROYED SATELLITE DISH MAP IN VD IS THE SAME OR A REFERENCE TO THE SAME PVP MAP IN ACFA. HOW DID I NOT NOTICE THIS.
What is going on with the length of your videos? All the past 5 videos have the same number on minutes and seconds... Don't think this is going unnoticed...
Also I noticed you AC 3 video is on the 30 minute mark, the AC 4 videos are both on the 40 minute mark and have the same duration and the AC 5 video is on the 50min mark.... I might be crazy but there's something going on
"There's no guarantee that VD is set after For Answer"
Okay, that's just fucking silly. If White Glint being literaly there wasn't enough, you literally fight atop of the Spirit of Motherwill, and *the* Spirit of Motherwill repaired itself is literally a boss in VD.
also you see alot of set pieces from 4 and for answers scattered all over the maps
theres also the fact that the theme of the fight against J has the same lyrics as Remember from 4A. I think the V timeline and its much more cynical characters and the situation the world is in makes the most sense as a continuation of the Destruction route of 4A.
@@dumbsterdives Yeah, it's literally outright stated. Aesir outright did not do his research when it came to this bit.
plus the fight in the ruins of a cradle
Not to mention black glint is made up of salvaged NEXT parts from the towers.
It should be noted that J is heavily implied to be a clone of Joshua O'Brien, especially in the Japanese version where he has the same voice actor.
Except in the English version, they both have different voice actors, because for starters J has the voice actor of shockwave from the transformers, prime, cartoon, wich coincidentally va of milenia blade of miqula who also have the same va as arachnid from transformers prime as well
@@kevingame3198 No. Malenia is voiced by Pippa Bennett-Warner while Airachnid is voiced by Gina Torres.
Note: The Dark Raven title was given to the mercenary by Chief, in the side story The Forgotten Day, when the mercenary and his entourage, as well as a Diver named Edward Stork and a crippled man named Isaac traveled to a Tower, one of the first discovered.
The mercenary's entourage encounters Chief and Carol yet again, but this time they also meet Caeser Venide and his underlings.
Fights happen, and eventually the mercenary's entourage, along with Caeser Venide, are attacked by four Hanged Men, upon which Chief sees the black bird emblem and calls the mercenary "Mr. Dark Raven".
They fight them off, of course, but Isaac goes on a rant about how humankind is self-destructive and worthless, calling Carol and Chief obsolete and fools for trying to keep humankind alive.
Chief takes an interest in the man, and when the Tower releases an extremely large amount of Kojima, the Dark Raven and his entourage flee, while Isaac is caught in the center of the blast.
Isaac was then turned into a Phantasma Being, a digitized consciousness which retains their personality.
He was then set loose by Chief and Carol and kicked up the Designed and Cultivater projects again, which Chief and Carol abandoned because they had a low success rate.
Designed are cyborgs. Zodiac and Reaper Squad were Designed.
Cultivaters are clones. They're brainwashed to keep them on a leash. J is a Cultivater. Specifically a clone of Joshua O'Brien.
The Dark Raven legend was mostly forgotten, with the exception of Magnolia Curtis, the descendent of Fran Curtis, one of our Operators for V.
Oh, and Isaac created the Foundation. He's the Foundation Man.
Also, yes, 5th gen is a sequel to 4th gen.
Cendrillon is the original name of Cinderella
Since you don't have the chance to do the online boss, they absolutely can be done solo but with quite a bit of effort. But these are the bosses:
- Spirit of Motherwill being repaired, it doesn't move but it weapons absolutely wreck, funny thing one of its turret is a bladewave shooter lol.
- Squad of Scavenger/Predator/Hunter
- A few Gray Lotus
- Squad of To-605 (Gorilla)
- Exusia but red, much more dangerous
- N-WGIX/v but with VOB, yes you have to shoot the VOB down before he grounded and he also has laser blade attack unlike the story version.
- LiV (Lady in Vortex), a super humanoid looking mech, which is heavily implied to be Angie from V.
As for V unique raid bosses, there is a giant AC (bigger than Aretha easily) TYPE D NO. 5, buffed up Exusia (not red), Raijin (a jet with similar shape to the one you see in VD background), Saint Elmo battleships.
Personally I also find characters in VD much more compelling comparing to older ones in the franchise since you can see their goal much more clearly and the development that leads to Maggie actions. As for J, he is a clone (Cultivater) and not an AI. The Foundation Man (Isaac) is man turn AI (Phantasmal Being), he wants to destroy the world because his town got wiped out by the pollution thus he has a grudge against mankind, more info in the novels. Maggie also turn into a Phantasmal to fight, it is much more clear in the JP voice since you can hear her voice distortion. Fun fact, Isaac line about right and responsibility is a call back to the same line in the 1st gen game.
One last thing is playing the story campaign with the DLC music is peak Armored Core.
I believe that "The Foundation" maybe a nod to Isaac Azimov, with his Foundation books, where this organisation was created to shorten a period of chaos after an inevitable destruction of an interstellar empire. The Foundation also was a shadowy organization, who had all the tecnological adventage.
That is true VD is the missing link whether or not it links 4th gen and 5th gen stories, because not only is N-WGIX/v indicative the models of the broken cradles in some areas are telling another story... were the Orca and Genocide paths canon?
Given that ACVD shows us the world map and its no surprise its infact just earth and not a "made up planet" just like the setting of 4th gen
I mean regardless of the ending in For Answer the Cradles would eventually crash one way or the other. In the League path the pollution would eventually reach them and force them to make a crash landing.
the best analysis of the story i've ever seen! imo i think VD ties gen 5 to gen 4, but in a deus ex 2 kind of way where the real ending is a mix of all of them
*Aesir exists*
"The mech economy"
6:00 a little bit late, but it's not the first time ancient tech be the main focus, Nexus story revolved around Navis a new smaller corporation finding an ancient tech that make them have some power against AC 3 big 3 corporation (mirage, crest, karasawa). In the end after a long conflict over the ownership of the ancient weapon everybody basically spent and mirage seems close to victory. Navis activated the ancient weapons they still haven't yet able to control and ended up indiscriminately destroy everything. It's the only AC game where the player character died in the last mission.
I've noticed something. The main numbered game typically has an ending that can be fairly hopeful or at least ambiguous in how it portrays humanity... only for a spin-off to basically go 'but then shit continued to be fucked anyways' typically while making you from the mainline game be either an enemy or someone who dies for some reason.
As for the Verdict War... well, mankind's gotten pretty good at war. And I think, perhaps, it might lead to a better future. The Foundation has given Humanity an enemy to come together again, perhaps it will. Or it will let petty differences continue to keep us separate until we are pushed to extinction.
I know which one I personally believe in.
i dont think so in 3 is obivious that corporations are going to be stuck in a dead lock and enter in arms race on the surface and silent line the main protagonist just retire and te world was on a stable condition for 50 years until the events of nexus and on last raven ended on a somber but hopeful tone with all purifiers destroyed the corporations dissolved and no more ravens a true new age is downed with humanity finally having the chance to rebuild
there is a japonese novel for armored core 5/verdict day that explains what happened to the dark raven and that 5 is a sequel to armored core 4
N-WGIX/v means NEXT White Glint version 9.
J is also implied to be a clone of Joshua O'Brien from 4
This really is our Veredict Day
I was stoned when the Dark Raven brought verdict upon the enemies and called it a day
I'm pretty sure that you can find fallen Cradles somewhere in the game, you are on recognizable Earth again, and the combination of White Glint, Kojima, the space garage with Omer MTs flying around, and Spirit of Motherwill, I think it's very clear that ACV/VD are in the same universe of AC4/4A. As for why the contamination continued... well, it would've just been too late: that's why the Closed Plan is about getting off-planet.
And I very much disagree with it sharing a universe *not* continuing the meta commentary, because if anything, being able to actually live through the golden age of mankind and see the aftereffects on a world abandoned, showing that the cycle turns on anyway, is still a commentary. Having to fight the representation of the golden age, who in this shared universe would be *thee* Dark Raven as the one who decided the Corporate War, to show humanity will not be enslaved by war and still has hope, is pretty damn nice.
It's been a very long time since I last played ACVD's single player, since I played it back when it came out. A few times, even, since I had to replay the game on the X360 servers and the PS3 JP servers for full multiplayer access for stuff. It's interesting seeing what parts of the story stand out in memory, and what parts were only really a thing I could remember because of videos like this. I never really understood what the three factions fully represented besides a very basic understanding of them. Venide were the violent, aggressive ones. EGF were trying to do something about the state of the world, but made little sense. And I just knew Sirius as the nebulous "good guys" in the setting. Giving each of them more time in story probably would've been for the best.
I remember quite liking fatman, since he brought some levity to the scenario, and he seemed like someone who would be fun to work with. Maggie's betrayal initially didn't make any sense to me, but when I saw how hard she was trying to fight, and how far she pushed herself, it kinda hit me. I remember later seeing some art of her, I don't remember if it was concept art or fanart, but it showed her heavily scarred, and that also helped me sympathize with her. Characters like her have helped me a bit with.. pushing through a lot of the nonsense life sends your way, especially now that I've been injured for over a year, and rather limited in what i can do.
The foundation's bitter declaration of hatred at the conclusion of ACVD, is really the sort of challenge I like to rise against and fight back against. Your conclusion about humanity being doomed to an endless war against the machines makes sense, but, I don't feel it's quite so grim and cruel, for reasons I find difficult to elaborate.
I also want to add that I think ACVD's shorter, more arena-focused mission layout that tasked you with finding optimized loadouts to handle specific enemy formations and AC configurations, is something that leads much more neatly in PvP than ACV or most other armored core games. It does a pretty decent job of teaching you how to customize your AC to improve its function, since there's fewer restrictions forcing your mech to be a generalist. You'd get some of this through the arenas in previous games, but there's little incentive to beat arena opponents quickly or with minimal damage taken. In ACVD, I found myself building specific builds to handle specific bosses or missions effectively for better ranks and faster money farms, and those builds wound up being great springboards for builds to use in PvP. There's less separation between a new player and an experienced one, in other words. This is something I think AC6, ACV and most other AC games fail to accomplish, where you have to learn how to play the game one way to complete the story quickly, and then learn something completely different to build and use effective PvP builds.
Also wild to me that there's no mention of how involved the process of designing and programming a UNAC in ACVD is, especially since you can then turn around and use your UNAC as a training dummy to test your own builds on. That's an extremely cool feature that I wish more AC games had, since it makes the process of building and refining your mechs even more interesting and involved by fighting with and against your own creations. They also could serve as team fillers in online play, and I and several folk I knew were able to build and field full UNAC teams to function as their operator, and they were surprisingly effective.
Also the AC games tend to have great music, but ACVD's OST sticks out to me for how fun and vibrant some of the tracks can be. The fact that there's a DLC that just replaces a lot of the game's music with alternate remixed tracks is really incredible, and one of my favorite uses of DLC in any game i've played. It really makes me feel like VD is the game that glorifies the concept of mech warfare the most, it's the most detached from the emotional impact of the people and concepts you're fighting for, and just seems to revel in the fun of fighting a strong opponent.
Incredible video I look forward to the video of armored core 6
I wish Fatman played a more active role in the combat missions. would've been nice to have a friendly stork providing some help. haha
great vid.
22:25 i'm not sure bout it but the obvious interpretation of N in N-WGIX is NEXT-White Glint
The IX is also a reference to his collard Rank which is Rank 9. Not a nineball reference
5th and 4th is canonicaly share universe because white glint isn't only thing from For Answer. You even can find felt Cradles, Spirit of Motherwil and one particular map. Also if you didn't knew For Answers true ending is Old King's path which makes sense for 5th if Strayed destroyed only Cradles but not the humanity at all
My head-canon for the Armored Core continuity has always been;
AC4 -> For Answer -> V -> Verdict day -> Phantasma -> AC1 -> MoA -> AC2 -> Another Age -> Nexus -> Nine Breaker -> Last Raven -> (And finally AC6)
AC3 -> Silent line
With AC3/SL taking place in underground complexes geographically remote from the events of AC1, and Nine Ball being a separate but parallel AI system to the Controller and Ibis
I think a single continuity does add thematically, emphasising that humanity has repeatedly failed to deal with the underlying problems that perpetuate the Mech Economy. Sure the Big Bad gets felled, but the shadowy coportocracies, abusive hierarchal social and political systems are never fundamentally examined and deconstructed. The surface issues are sandpapered back, but the fundamental rot is never diagnosed or treated.
I think this adds substantially to the thematic implications of AC6, but I won't say more for fear of spoilers for now...
I just don't think that humanity in this setting would be capable of doing the sensible thing and stop using Kojima technology once they were forced underground. Humanity in the Armored Core series aren't really the types of people to go "Oh, we destroyed the planet by using this technology in a specific conflict between moneyed corporate interests? Well, I guess we'll just stop using them!!"
I just kind of have doubts that they'd just go back to using Normals after NEXTs destroyed the world - humanity in this setting really doesn't have that kind of foresight and self-preservation in my opinion.
Still, I think your headcanon is definitely an interesting way to look at the chronology of the series.
Besides, the "ancient technology" in Nexus and LR aren't really NEXTs at all. They're a bunch of suicide robots times a billion, and a few ACs that are just slightly better than the current ACs in use by humanity. It's not like Navis found Kojima tech and unleashed it on the world in Nexus. And I have a feeling that if your continuity is what the timeline looked like to them - they would have found Kojima tech and ended up using it, right?
Given how horrendously toxic KP tech is, I think any scavanger stumbling across it likely dies horribly before they can make use of it.
That said, the Pulse Blade and Pulse Armour in AC6 look disturbingly familiar...
Mine is AC4, fA, V, VD, 3, SL, 1, PH, MoA, AC2 and AA, NX, LR, VI
Gen 1 to Gen 2 (Armored Core to Armored Core 2 Another Age) share the same universe. Meanwhile, all Gen 3 Armored Cores (Armored Core 3 to Last Raven) is alone with its own. Meaning, both are separate universes. However, there's a similarity with the 2; they both mention the same event called "The Great Destruction."
The Great Destruction refers to the event which forced humanity to live underground due to nuclear war contaminating the planet. This pertains to the use of Kojima energy during the entire 4th generation.
At end of Verdict Day, the player is presented with a challenge; whether if he can destroy all the weapons The Foundation has activated or not. Depending on your own speculations, you can assume that the continuity of Verdict Day would either be the universe of AC1 to AC2AA, if he is successful, or AC3 to LR, if he fails. Basically, AC1 & AC3 being 2 different branching universes for AC4 to AC5VD. Thus, making the universe of AC4 to AC5VD actually the prequel of the franchise & AC1 & AC3 potential sequels.
Armored Core 6 has absolutely nothing to do with any of the franchise's other titles. The developers said this themselves. Meaning, even trying to remotely connect AC6 with any from the rest of the series through lore is impossible.
@@Unknown0YT0 AC6 is very obviously connected to the other games through its thematic parallels- the same way AC3 is a sort of reboot of AC1
The most interesting part about AC6's world is that it's presented as if it were a sequel to an AC game we never got to see, from an older White Glint-style silent protag character sharing your place in the story but from an earlier era right down to the underground city filled with remnants of ancient AI-controlled technology
22:22 "I'm not sure exactly what the N stands for"
Surely the N in N-WGIX/v is NEXT as it's literally a rebuilt/repaired AC4 NEXT unit rather than an AC unit?
White Glint is Arena Rank-9 in AC4A.
There's a map with the fallen cradles in it where you fight the two gambler guys.
Funny thing is I just finished the main campaign just an hour ago
:O
Man Aesir, what if I don't have any coffee?
not allowed to to watch!
Illegal!
Reported!
or just have a sip of whatever you have on hand, is fine :)
@@AesirAesthetics (YT police knocks on door)👮
"Tea is also acceptable"
Fatman is the true storkbro
I think the N in NGWIX/v is probably short for Next, Next White Glint, Model 9/V
Does anyone know how to emulate verdict day?
i was gonna say some "umm akshually 🤓 " stuff you got wrong but instead
Maggie has a huge skill issue
She killed me once cus i was super low on ap from the previous fight
Maggie killed me like 25 times bro ;-;
@AesirAesthetics build yourself and your unac a tank with auto cannons,make yourself the the super fast ob tank and you are good to go
Yah! I am second in the comment awards
This is just my own nerd talk speaking and I haven’t even finished the video yet, but I found it funny when you mentioned the thought of “If we can strengthen AC pilots through machine augmentation, why can’t we augment machines to be more human?” Because that’s exactly the backstory of my own AC pilot. In all generations I’ve played, he is meant to be a copy of myself born from the AI control unit of my AC and my own brain scans, given a human body cloned on myself with extremely powerful internal augmentations to make himself even stronger than a human- physically. Giving himself both extreme piloting prowess over his AC (Which would technically be himself) and giving him the power to be “human.”
Anyways, great work on this video, buddy!
Edit: There actually ARE still active players, but they’re all on the JP servers. I’d recommend checking out Claes Angelo since he still does ACVD videos from time to time. (Damnit. I didn’t even know you mentioned this later, I should have expected it LOL)
Edit 2: IT JUST OCCURRED TO ME THAT THE DESTROYED SATELLITE DISH MAP IN VD IS THE SAME OR A REFERENCE TO THE SAME PVP MAP IN ACFA. HOW DID I NOT NOTICE THIS.
First! Yet a week late. I relied too much on your TH-cam announcements, Aesir!
All‘s well that ends well!
What is going on with the length of your videos? All the past 5 videos have the same number on minutes and seconds... Don't think this is going unnoticed...
Also I noticed you AC 3 video is on the 30 minute mark, the AC 4 videos are both on the 40 minute mark and have the same duration and the AC 5 video is on the 50min mark.... I might be crazy but there's something going on
lol, so the AC3 video hit that by accident and then the AC4 one did too and I decided to keep it going :D
@@AesirAesthetics One hour AC6 review incoming???
@@reydragon2597 2 hours