I enjoy both builds tho, I just like being a range player more because I can dance mid-bossfight. Are you guys playing as a melee or ranged? Which one's better and more fun for you guys? Let me know down below! Please like and sub for more Elden Ring memes and contents, thank you!
I got to level 50 and still couldn't beat him, so I quit and went back to DS3 lol Edit; I finally beat him! Now Radahn is kicking my ass lol I have no excuse
You don't need to go that far. Tree sentinel does that shit too 😢. Imagine getting hit by a golden bazooka to the face, simply because you launched a glintstone pebble at the lone. cavalry
@@thisisewieits not lmao sitting back and just holding a button is fun ? lmao no fighting melee makes you feel apart of the game and the enemy learning there attacks so u can parry and roll doesn’t compare to maidenless behavior of sitting back like a bi*ch
I mean some times you are in those days when the dodge just don't click, also I have noticed that if you aren't focus you can fall for the boss's feints and make you eat its attacks.
@@animeturnMMD true, the delayed attacks are very unnatural and you have to concentrate a lot to dodge them, that's why I like dark souls 3 more than Elden ring, the bosses don't have too many delayed attacks
How I feel using the grafted great sword now lol Been taking like a boss and cutting my enemies in half with 1 strike. Swing leaves me open to attacks but I prefer to block attack then counter with a faster stringer strike to mimize a opening for my opponent to use against me and to deal a faster strike on them.
The mistake I always used to make was trying to dodge away from the boss, you just end up landing right in their hit box. Eventually I started rolling towards them and improved my timing, works like a charm.
I still think it’s more satisfying to me personally to master all of the boss’ moves and dodge them to the best of your ability and after like an hour or two of learning get that final hit than it is to sit back and right mouse button like three times.
@@flamee23312 yeah this was my dilemma, in almost every media I love wizards, the idea of tapping into the fundamental energies of the universe to create, destroy, or change is awesome to me. Unfortunately in a game like elden ring there are two issues, you miss out on the core content you mentioned of having to perfect a bosses moveset, and the fact that 75% of the spells come down to spamming various blue projectiles of different speeds and shapes. Im also of the opinion it's significantly more impressive to watch a strength build fit heavy attacks into boss fights than it is to watch dex builds fight them at all. For this reason I'm going strength int, wielding knights great swords and using almost exclusively carian and haima sorceries, it's genuinely a really fun way to play the game since most bosses especially in the late game, are weaker to magic than other damage sources still, but you still have to learn movesets and everything. I play on finding a decent halbard at some point? One with a decent moveset, either that or a curved greatsword, I'm trying to make up for the movesets that carian sorceries don't really have. We have a sword sorcery for slicing, stabbing, big slicing, and bonking but I just feel it's beneficial to have a proper weapon moveset already featuring one to two moves with these damage types.
@@AnthonyFleagle Yeah sorcery can still be fun for me personally. Usually I do a strength playthrough first then dex then sorcery. Usually I do sorcery because I already know all of the bosses movesets so I’m mostly just running around and finding new places that I wouldn’t have explored otherwise because it’s a sorcery oriented area. Or I find a new challenge in trying to squeeze certain spells in between attacks.
Melee build is where you experience all of the bs in the game and still win. Bosses using 5 different moves that all have nearly identical wind ups or holding their stick up in the air so long that you can watch a bird build a nest, raise her chicks, watch them fly away and the stick still hasn't come down.
@@jeff3221 if it's 'so long that you can watch a bird build a nest' you at LEAST have the time to hit 1 time with a greatsword and 2-3 times with a faster weapon then roll. If you get caught you either hesitated and took too long to attack or you tried to punish a slightly delayed attack that wasn't that long to begin with
@@cheeks_of_the_boreal_valleydepends on your weapon speed. I had problems with mogh fighting him with a curved great sword, couldn’t punish those delays without getting hit. I could with a twin blade though.
I like fighting against both builds but it will always be amusing to see a mage spam range only to panic roll after being hit with Golden Retaliation once
Melee players having double the health potions and double the hp of ranged players. Taking attacks to the face and just healing up over and over again. Basically just like this clip lol. Ranged players having to roll and run away effectively with little room for error while the melee rolled into every attack and still survived.
You don't need to roll when you know where to stand. Still, it's not always possible to find the place to stand, so having a roll reflex will save you. It's a healthy balance.
Melee builds are brainless button mash. They have a, million health flasks, a powerful weapon, and a ton of health. Ranged builds actually have to dodge well or they're dead.
@@generalputnik2871 have you seen how fast bosses move in this game? There's no playing keep away from them. I've played mage and melee. Melee was laughably easier.
I always love doing multiple play throughs with different play styles. Strength in by far my favorite since it helps me learn boss patterns and what not.
Melee players face tanking the whole map and without a care in the world for normal ennemies. While a mage gets killed in 2 seconds by 2 random rats or any kind of projectiles
honestly, melee is not harder than range, if range can cheese by running away, melee can cheese by bringing heavy weapons and staggering the boss in 3 jump attacks, I found my playthrough with grafted blade easier than the one where I tried magic: magic needs tons of fp (which uses many levels), and early game spells don't deal that much aside from carian slicer (which is melee btw), some bosses have a totally different experience and are way easier melee.
@@bourhinorc1421Nah melee is harder easier than done bringing heavy weapons can cause alot of your stamina resulting on few rolls especially if you fighting fast attack bosses mage is probably easier than melee
@@Gamers_onlyy36 using spells does use stamina too lol most offensive spell use around ~20 stamina which is equivalent to an R1 colossal sword, plus the windup of spells sucks too so if you have a fast boss you'll have to run away after a few hits anyway and with less stamina since you did cast a few spells. Ever tried to fight Tiche (fast attack boss) as a mage? It fucking sucks, because Tiche will dodge quick spam of magic and will close the distance faster than you can run, and your magic attacks won't stop her attacks animation (like a colossal weapon would), the thing making mage easier is summons, but summons make the game way easier in any case, you being a melee or ranged.
Ranged Playthroughs: There’s a lot more resource management and careful coordination to ensure you have enough MP, arrows, and consumables to last an entire fight, should it turn into a long and brutal one Melee Playthroughs: Fuck it we ball and if it don’t work, ball harder
"Management" lmao haven't seen or heard nor when I did it myself of anyone that needed any management to any fight in the whole series if using magic lmao, the only case is challenge bow only builds
Resource management is a cute joke for magic. Though for bow builds I fully respect them like you went in with kinda trashy stuff and made it work congrats!
As someone who did a puremage playthrough the resource management is very true for the first half of the game. Then your build starts coming together and you become an arsenal of destruction that is capable of melting enemies into paste.
@@narommalagonmorales2663You do have to manage your blue flasks well (I never did any pure mage builds so I'm not sure how many health flasks you'd need for the game, first playthrough I was astrologer but used dex/int weapons I could get early like Moonveil)
i personally play both at the same time. basically a faith + dex build running Godslayers Greatsword and The Black Knife + black flame incantations + damage buffs. the whole idea is to do as much % max health as possible at the beginning at range, and weave in giant sword hits + reapply black blade and black flame debuffs between boss attacks. honestly a really fun way to play and it got me through my first play through :D
im starting as vagabond and im maining strength with the greatsword but im not researching anything on the game so my first playthrough is (practically besides yt shorts) completely blind
@@T0xicBeannI suppose that’s how the game should be experienced, but let me just say you’re very likely going to miss out on A LOT of cool shit and new secret places in the game if you go in blind. Also, the game is gonna be much harder to comprehend and much harder to level up. I’m almost done with my playthrough, safe to say I wouldn’t have come this far without some guidance😂
I played melee, I know from the start ranged is available and easier. but something about going head first to strong bosses, and actually win using brute force is so satisfying. it felt like I'm on a mma ring and emerged as a victor (after getting you died 1000 times)
Fuck those builds, that's why I carry Roger's rapier in my right and a Staff in my left, I'll carry a shield too incase things get too up close and personal
i love medium speed melee builds, not too fast where you shred things between attacks and makes you have to think about when you’re attacking but not as much as mungo blades
if you are that bad in Elden Ring, the easiest Fromsoft game, maybe you should switch to ranged and stay in it like, forever and stay away from the Dark Souls trilogy, Demon Souls, Bloodborne and Sekiro, or maybe not, would love to invade you in one of the really good Fromsoft games that weren't made easy to pander to the mainstream and "game journalists" that can't even get past Cuphead's tutorial, like Elden Ring was
@@Rowbanero ignore this guy, its your first souls game its normal to struggle, even If It wasnt your first there would be no problem doing a ranged build. The game is yours, play how you want
@@PepecoHub lol it is not the easiest fromsoft game if you play it solo w no spirit ashes . I’ve solo’d/platinumed every souls game including bb and sekiro, I can kill isshin w no damage, none of them compare to malenia solo, radagon/elden beast, or even Mohg . They make Gael and orphan feel ez . Dunno why you have to gatekeep . I’m not a huge fan of fromsoft getting more mainstream w elden ring but the game is far from ez if you play it solo and don’t use any spirit ashes .
Personally I weirdly enough struggle a lot with ranged characters quite often. But honestly, dodging forward to avoid attacks has helped me so much for melee. With regards to ranged, any time a dash-like attack happens I start panick rolling, possibly ending in more damage. On top of that a lot of the dash-like attacks are hardest to dodge overall.
comments are unhinged, every boss in this game has a close gap tracking attack and/or crazy movement, magic is only broken if you're using Ashes and you get 4 free spellcasts in a fight
I’m only in my first playthrough having gotten the game for christmas, it’s my first ever souls game so I just went for a pretty standard melee build and even though it’s hard as hell boss fights with close combat melee feel so epic. I’ll definitely play the game again and go ranged, maybe an intelligence build or something but as hard as going in blind has been, poorly allocating level up points and fucking myself over has made my experience so much more real and intense
What they don't tell is actually the melee player has the poise break and charged attack physick and spams charged R2's and the boss is sitting there doing nothing for all of 30 seconds as it dies and the ranged player is out of blue because the boss has 80% resistance to that element for some reason. I love both, all jokes aside.
@@alej96 I played both too, rock sling misses or hits walls half the time. Literally the only good spell is night comet. You could use comet azur or the giant meteorite spell but they both take like 10 years to charge up and no boss that’s actually difficult is gonna give you that time. I mean sure go cheese an easy tree sentinel in the open world, good luck against maliketh. I’m playing with a colossal sword this playthrough and it’s unreal how much easier the game is because bosses actually stagger. I also played with a bleed build and you do so much damage you can brute force tougher bosses without even seeing half their moves.
For a good long time, my playthrough had me naked. Not because I'm great at the game, but because I put everything into weilding that horse cleaver weapon and a tower shield... And it's only after I was dual-wielding the cleavers or that and the shield that I finally started earning enough points to WEAR pants again with the encumbrance.
I enjoy using a Heavy Blitzer build. Minimum 51 poise armor, Collosal weapon with Bloodhounds step AOW, Optional Greatshield. Even overencumbered is viable with this build. I was able to kill Fire Giant using this heavyweight build at level 108. I have no idea the average level for fighting fire giant, but that might give you some perspective.
Recently did a low endurance run with tree sentinel cosplay. Winged tear was my saviour, although I did learn to dodge most attacks with fat roll as well
Tbh, FromSoftware should just force players to do a melee build until you've finished the game. Then you should unlock magic builds for ng+. Like the old days when you had to finish the game in order to get the cheat codes.
My first Souls game was Elden ring, which made me want to play Dark souls 1 and now I'm almost done with Dark Souls 2. I've had a melee build for all three games so this was funny to me 😂 EDIT: I am currently on DS3
@@Asterion_Mol0cI don't think it was disrespect at all, just a fact. Dark souls are all still awesome games and I absolutely love them to bits but Bloodborne and Sekiro have the best combat in soulsborne it's not even close.
Magic is good for a chill experience, no need to memorize the boss' moveset But the feeling of perfectly countering a boss' moveset, finding how to make the most of every opening and get poise breaks with a completely mid melee weapon is a different kind of satisfying
No need to memorize the boss moveset? Dude try to kill morgot with only spells, trust me he's gonna dodge everything and punish you even harder man ;-;
As far as balance goes for magic, Elden Ring is great because the bosses react well to magic just like Dark Souls 3 but the magic doesn't suck dick like dark souls 3
Finding a sword that scales with dex and Int can make the best of both worlds Im finding on my current playthrough. Got the Meteorite Katana so I can still try it mostly melee with a few spells added for some extra damage. Unless a boss is just way too nightmarish, then it's just time to say fucck you and hit em wth 500 Ambush Shards in the back while you run away lol
My first (and only so far) run through I was samurai and made it all the way to the gates of lyndell without figuring out the leveling system or the smithing stone system for upgrading weapons💀 I basically fought the draconic tree sentinel to get into there about a hundred times before finally killing him and then about 10 minutes later figuring out how I made it this far in the game with everything base stats.
Ya'll know that one time we recognize all of the boss moves and we feel so strong and confident to go in for the melee combat just for some dodging action
those from a distance will never know the feeling of going through several bosses where you are trapped for days and finally kill it Edit: damn I thought there was a discussion going on here and I hope you all had fun with this game, I'm a souls "veteran" as people say, but all of us "veterans" are just people who enjoy the souls series with one or all the builds depend on each one and they can usually memorize most of the bosses and help others or be hell to them, but I must say that I am very happy that you all are very civilized, generally when i say what i said in this comment is that thing about "you're just a muscle head" and stuff like that, and sorry I have this thing about writing giant texts hahaha xD
Yeah, the feeling is exhausted and tired af, not worse it at all. I wish I knew it was much easier to play a mage when I created my melee character 😭 I wouldn’t have to suffer so much
@@elena2059i started as a melee my first game. Basically used nothing else but the bloodhound fang and beat the game around 150 hrs and level 195. Second game went with a int/dex build and felt like i was cheesing through the game with my ranged spells... The first playthrough was some of the best time in my life tho, regardless of the infernal struggle and never ending sweats 😅 Beating the game felt like a huge accomplishment. Never felt like that about a game before.
@@eldritchemissary4718 Melee is harder because you don't really have to learn the boss attack moves, so the satisfaction is generally higher, and you're more honorable.
@@milothan-poirier570 okay doesn't mean he's dodging, if I'm shooting you from a distance I'm not dodging just because I'm not getting hit don't be dense
Well that's why it's balance, you can dish insane damage but you're a glass Cannon, and the melee can do decent damage but need to learn how to dodge perfectly
@@citizenvulpes4562 it's not even cowardice though, its just straight up common sense that those ten extra points in a damage based stat would go so much farther into vigor. Although long term it's a bit more important when scaling is higher on weapons, overall most of your power output comes from weapon level itself. This is especially true early game where 30 extra int increases a pebble by like 20 percent, while 30 extra vigor makes you survive 4-5 extra hits. Just doesn't make sense to go full glass cannon. ☕
I think both are fun, they’ve got their pros and cons. Melee is consistent and starts fun and ends fun, without much change besides acquiring some neat “ashes of war” or bigger weapon lol. Ranged starts off infinitely less fun due to the shit spell variety off the bat, and much more grinding early game, which is why I usually start hybrid or melee. But after the first couple of hours, the fun spikes up way higher (at least for me) due to the fact that now you’ve got access to a variety of options, not just long range single projectile. In summary, both are good, melee is a straight line forward and up, while ranged is exponential growth. Originally this was a reply of mine but I just made a comment about it instead
It’s all fun and games until you get backed into a corner and eviscerated. Also: In the second clip against Margit I can actually *feel* the frustration emanating from the footage alone.
Imagine playing a game full of insane lore and world building, powerful sorcerers with space crystals, pocket dimensions, Game of Thrones level politics, Ritualitic sacrifices, Magic Samurai with blood swords and monsters and you go "Imma fight people with a fucking hammer" 😂
I tried the classic pure strength build on my only file in ER and I was just not having fun. I've beaten all the souls/borne games but not ER and I don't think I ever will. I don't want to use cheese builds like blood river just because it's stupid strong I'd rather it just let you play with your own style fairly. Having to wait 10 minutes for that one attack you can punish as a melee player isn't fun to me
@@bully_hunter_7772 I just finished elden ring. My very first fromsoftware game and I went full strength. No faith, no intelligence, no projectiles, no spells, nothing I basically ran everywhere just going "BONK" and let me tell you, it was pain. But while it was pain when I did manage to do it it felt infinitely more satisfying
@@bully_hunter_7772 Well the jump + heavy attack truly carried me hard. Thank you to whoever commented about it on a video I watched. I was doing 1K damage on every hit and jump heavy attack dealt even more
I enjoy both builds tho, I just like being a range player more because I can dance mid-bossfight. Are you guys playing as a melee or ranged? Which one's better and more fun for you guys? Let me know down below!
Please like and sub for more Elden Ring memes and contents, thank you!
Sounds like a skill issue
@@Stenbeck-lu2rw that's what I was gonna say lmao
I can dance mid bossfight as a melee build
Me doing a fist weapon run. Try fighting enemies that are agile, spam projectiles, and basically have to be touching you to hit them
By like
it was impressive to see someone perfectly match their rolls so every attack hits them while fighting margit
😂😂
Yeah, that takes practice.
I got to level 50 and still couldn't beat him, so I quit and went back to DS3 lol
Edit; I finally beat him! Now Radahn is kicking my ass lol
I have no excuse
Maybe I am bad
@@SuperGoose42 ure dogshit
Everybody gangsta til Radagon deflect yo spells
The first time i saw that i was shocked ussing a divide samurai with miracles was interesting
**Night Comet walks in the room**
Radagon is gangsta till i walk with night comet and two staffes of loss.
@@spy948just beat the game, and i was like did this nigga just block moonveil?!
You don't need to go that far. Tree sentinel does that shit too 😢.
Imagine getting hit by a golden bazooka to the face, simply because you launched a glintstone pebble at the lone. cavalry
Melee player falling for all delayed attacks is so relatable 😭
literally bro
legit my entire first playthrough was just dying to delayed attacks lol 💀
Bruhh 😂😂
This is my first souls game so I was expecting super fast attacks. Margit charges up his swing and death.
@@xPhantom_404xmy fourth play through is me still getting hit by delayed attacks but at least not dying to them right away
Getting caught in every roll is almost as skilful as perfectly dodging every time
Playing as a melee class truly makes it a satisfying feeling when defeating a boss that you’ve been stuck on
i played about every class and it’s the same feeling
@@thisisewienerd
@@Lo_boyy😂😂😂
Facts. Especially with Malenia and Maliketh
@@thisisewieits not lmao sitting back and just holding a button is fun ? lmao no fighting melee makes you feel apart of the game and the enemy learning there attacks so u can parry and roll doesn’t compare to maidenless behavior of sitting back like a bi*ch
Bro managed to get hit by all of Margit's attacks 💀💀💀
Worst dodge rolls i have ever seen
I mean some times you are in those days when the dodge just don't click, also I have noticed that if you aren't focus you can fall for the boss's feints and make you eat its attacks.
Margit be like that somethimes tho
@@animeturnMMD true, the delayed attacks are very unnatural and you have to concentrate a lot to dodge them, that's why I like dark souls 3 more than Elden ring, the bosses don't have too many delayed attacks
Sometimes its like if you get out of rythm you will have a Hard time 😅
BRO GOT ROLLCAUGHT EVERY SINGLE TIME 💀💀
Then a boss that's immune against anything BUT melee
Thou Art of Passing Skill 🤨
@@SunsCam0531 me af (warrior blood runs in my veins)
He just like me fr
Reason not to panic roll
Ah yes the perfect dodges so every single one of Margits attacks hit
😂😂😂
Range player: It's not as easy as it looks!!
Meele player: It's easy for you to talk
Hybrid build: ✋🗿
Consumable Players: shut up I'm still farming
Bow builds: *they dont exist*
@@abdullahemek2488 my bow build:
@@abdullahemek2488 golem great bow on strength build is awesome though.
Hybrid gang rise up ✋🗿
Once I switched over to melee after trying the magic stuff, I become the physical embodiment of joe swanson screaming "Bring it on!"
Yeah colossal weapons have that effect on people. 😂
@@DionellGames i hate that this game was meant for magic.
Its like... 80% of the time you use melee you will get combod.
@nick33e It's not 80% Magic it's more of getting good against bosses at close range learning their patterns and dodging accordingly to the attacks
@@GrandLynx-kp2zi so a souls game
How I feel using the grafted great sword now lol
Been taking like a boss and cutting my enemies in half with 1 strike.
Swing leaves me open to attacks but I prefer to block attack then counter with a faster stringer strike to mimize a opening for my opponent to use against me and to deal a faster strike on them.
Ranged always feel overpowered until you meet bosses secret attack; The unseen cliff you just backed off of.
Wizards fighting elden beast: "IM OUT OF RANGE!"
melee focused fighting elden beast: "IM OUT OF BREATH!"
Focused?
@@blubber0_0What are you asking?
@@okatori795He’s just blubbering
@@blubber0_0a melee focused build is a build that primarily uses melee weapons.
@@InfiniteGreninjai bought the game like 3 days ago and im one of them uh oh
All fun and games until the bosses start dodging
😂
Night sorcereies are invisible to the enemy so they can’t dodge.
@@visi0n_also do like 2 damage
@@joshuawilliams4314if you use dual prince of death staff with night comet and some buffs I’ve been able to do 1.5k+ dmg per hit
Cough...Cough....Malkieth....Cough
Those incredibly mistimed rolls made me want to jump out a window
Same.
itfl felt like they were TRYING to get hit 😂
lol right?! Like damn maybe they *should* stick to Magic if THATS how they dodge up close 😭
Do it
It’s because they’re so used to ranged they never learned how to dodge
Playing as Guts makes you feel like Guts. A painful life but also too addicted to the fight
1. BONK enemy
2. Dodge attacks (optional)
Malenia: I have never known defeat
@@reapordeathLMSH:
Don't need dodges if you have estus.
@HeyYouFromThatGame He still needs to dodge... a lot.
Hahahah..no difference..only with extra step
Dude fighting Margit perfectly timed his rolls to get hit every single time. Nice one.
Calculated, trust.
Margit's attacks are made to punish panic rolls.
@@MrMaKeMeDiNnEractually the best fight to introduce the player into the game and its mechanics
@@MetalokalypseIndeed, so you immidiatly learn panic rolling will be your doom if you keep doing it
@@MrMaKeMeDiNnEr people who whine about delayed telegraphs are bad at video games
You missed the part where the boss does an attack that quickly closes the distance and knocks them in their ass, inducing panic
or when redagon starts deflecting spells and all the sudden you need to go melee to get good hits in
POV: You play with greatbows and summons.
Bosses: THIS IS NOT HOW YOU ARE SUPPOSED TO PLAY.
bro dodged into all of Margit's attacks XD
Can't blame em though 😂
Like if you are a melle player.🐏goat
I did this against Gael 😂
Been there done that 😅
The mistake I always used to make was trying to dodge away from the boss, you just end up landing right in their hit box. Eventually I started rolling towards them and improved my timing, works like a charm.
Him dancing and sorcerer just playing by itself slayed me.
I think it's a dance pad controller
😂😂😂😂😂😂😂😂
how it feels like to play mage in elden ring, the game just plays itself honestly
@@glowindark64it isn't, it's edited, the guy wasn't even playing elden ring
@@LongPeen thank you sir for blessing us with your long peen uwuuuuu
I’m so happy that I was a melee player. It taught me a lot about my inner rage
It's better than therapy because you learn how to control it in real time
I still think it’s more satisfying to me personally to master all of the boss’ moves and dodge them to the best of your ability and after like an hour or two of learning get that final hit than it is to sit back and right mouse button like three times.
@@flamee23312 yeah this was my dilemma, in almost every media I love wizards, the idea of tapping into the fundamental energies of the universe to create, destroy, or change is awesome to me. Unfortunately in a game like elden ring there are two issues, you miss out on the core content you mentioned of having to perfect a bosses moveset, and the fact that 75% of the spells come down to spamming various blue projectiles of different speeds and shapes. Im also of the opinion it's significantly more impressive to watch a strength build fit heavy attacks into boss fights than it is to watch dex builds fight them at all. For this reason I'm going strength int, wielding knights great swords and using almost exclusively carian and haima sorceries, it's genuinely a really fun way to play the game since most bosses especially in the late game, are weaker to magic than other damage sources still, but you still have to learn movesets and everything. I play on finding a decent halbard at some point? One with a decent moveset, either that or a curved greatsword, I'm trying to make up for the movesets that carian sorceries don't really have. We have a sword sorcery for slicing, stabbing, big slicing, and bonking but I just feel it's beneficial to have a proper weapon moveset already featuring one to two moves with these damage types.
@@AnthonyFleagle Yeah sorcery can still be fun for me personally. Usually I do a strength playthrough first then dex then sorcery. Usually I do sorcery because I already know all of the bosses movesets so I’m mostly just running around and finding new places that I wouldn’t have explored otherwise because it’s a sorcery oriented area. Or I find a new challenge in trying to squeeze certain spells in between attacks.
I hadn't laughed this hard today😂
The “oh fuck fuck” was perfectly timed 😂😂
When a Veteran finishes all his mana and u see him take all his clothes off and equips a Dagger u know shits about to go down
Lol😂😂
Fr😂 i made my second run only dagger and no clothes. And it was no jokes..
😂😂😂😂
...What's mana?
@@CJWIIfp
Melee build is where you experience all of the bs in the game and still win. Bosses using 5 different moves that all have nearly identical wind ups or holding their stick up in the air so long that you can watch a bird build a nest, raise her chicks, watch them fly away and the stick still hasn't come down.
I've never understood this complaint, why don't you just hit the bosses during their long ass windups? That's what i did
@@cheeks_of_the_boreal_valley Because then they hit you while you're in recovery frames
@@jeff3221 if it's 'so long that you can watch a bird build a nest' you at LEAST have the time to hit 1 time with a greatsword and 2-3 times with a faster weapon then roll. If you get caught you either hesitated and took too long to attack or you tried to punish a slightly delayed attack that wasn't that long to begin with
@@cheeks_of_the_boreal_valley ok 👍
@@cheeks_of_the_boreal_valleydepends on your weapon speed. I had problems with mogh fighting him with a curved great sword, couldn’t punish those delays without getting hit. I could with a twin blade though.
The "oh fuck fuck" is perfectly timed with the late dodge
Thats the point.
The fact of learning from each mistake and becoming stronger with them is what makes a souls saga player more skilled....
The larger the foe, the closer you stay
Large foe *appears*
Me: ayo chill
Small fast foe *appears*
Me: shit…
@@razalimethose fucking imps
@@razalimeGuard counter go brrrrr
Bullshit, doesn't work all the time
The “o fu fuck” was timed perfectly💀
True
True
couldn't be more relatable, but all jokes aside i love fighting against not toxic mages & hybrid builds
This is the way
I like fighting against both builds but it will always be amusing to see a mage spam range only to panic roll after being hit with Golden Retaliation once
@@ashenmutant1836 i never use sheilds but i can imagine
I just don’t play pvp
@@Gilgamesh54me too
Melee built different. Nothing but sweat, rage, and rolling all over the place. 🗿
Melee players having double the health potions and double the hp of ranged players. Taking attacks to the face and just healing up over and over again. Basically just like this clip lol.
Ranged players having to roll and run away effectively with little room for error while the melee rolled into every attack and still survived.
@@joe-tatothepotatobiden47 Idk, I just play the game. 💀
spacing enthusiast vs dodging enjoyer
spacing enthusiast.... lol
Here, this is your crown for this perfect comment. > 👑
Runaway enthusiast vs dark souls player
I don’t enjoy dodging, my guy just looks cool with that big ass sword. Chasing that buster sword high 😂
You don't need to roll when you know where to stand.
Still, it's not always possible to find the place to stand, so having a roll reflex will save you.
It's a healthy balance.
Melee build makes you feel like you scaled Everest and a mage build makes you feel like you scaled Everest but in VR.
Melee builds are brainless button mash. They have a, million health flasks, a powerful weapon, and a ton of health. Ranged builds actually have to dodge well or they're dead.
@@kaii231 kid name spacing. no challenge if the mf you are fighting is 100 meters away from you
@@kaii231 I did not think that someone would exist who would defend the indefoldable, and yet here you are
@@kaii231 you’re actually just trolling right? 😂
@@generalputnik2871 have you seen how fast bosses move in this game? There's no playing keep away from them. I've played mage and melee. Melee was laughably easier.
Everybody gangsta till Tree Sentinel uses his projectile parry.
Every melee build gansta until Malenia uses water fell dance. Unless you are Let Me Solo Her.
@@jasonlee148Na there are loads that battered and still batter her since
@@jasonlee148water fowl is ez dodge when you know which dodges to use
@@jasonlee148me with freeze pots on speed dial
@@jasonlee148 After fighting her a few times, you'll learn how to dodge her
I always love doing multiple play throughs with different play styles. Strength in by far my favorite since it helps me learn boss patterns and what not.
Being a spellsword is truly the best of both worlds
Indeed
You get too close you catch these Hands you get too far away you catch these hands.
@@Rhino-Prime🎶Near... Faaaarr... Whereeever you are🎶
Range players fighting radagon: 💀
Night sorceries: *Wheeze*
Fire incantations: *slaps slipper on the ground* I will send you to Jesus!
Bows: *internal screaming*
@@darkwhispersstories47 Radagon is just a menace
@@nicdema_0015 he can't block night sorceries like night comet so he folds fast
And anything with fire dmg wipes him out
@@darkwhispersstories47 he still has a pretty much hard and unpredictable noveset
@@nicdema_0015 arguably he has one of the most exploitable AI from the endgame (Outside of the lore walk performed by Godfrey and Mogh)
My favorite part of melee builds is having to run 38 minutes to catch up to the Elden Beast
I'm convinced they intended for us to have torrent for that fight
Pacer test
@@get_lucky6402 you’re almost definitely right about that. Didn’t even think of it
Then there's archers who are somehow in the middle of both
As a melee player with a guts cosplay....i havent felt this much fear since sekiro.
Range players:🚶🏻
Melee players: 🗿
True.
Melee players face tanking the whole map and without a care in the world for normal ennemies. While a mage gets killed in 2 seconds by 2 random rats or any kind of projectiles
That man is addicted to getting roll caught 😂
Bro fighting a Wu Tang final boss 😭
My deepest respects to melee players! Thou'rt the true gigachads of Elden Ring
honestly, melee is not harder than range, if range can cheese by running away, melee can cheese by bringing heavy weapons and staggering the boss in 3 jump attacks, I found my playthrough with grafted blade easier than the one where I tried magic: magic needs tons of fp (which uses many levels), and early game spells don't deal that much aside from carian slicer (which is melee btw), some bosses have a totally different experience and are way easier melee.
@@bourhinorc1421Nah melee is harder easier than done bringing heavy weapons can cause alot of your stamina resulting on few rolls especially if you fighting fast attack bosses mage is probably easier than melee
@@Gamers_onlyy36 using spells does use stamina too lol most offensive spell use around ~20 stamina which is equivalent to an R1 colossal sword, plus the windup of spells sucks too so if you have a fast boss you'll have to run away after a few hits anyway and with less stamina since you did cast a few spells. Ever tried to fight Tiche (fast attack boss) as a mage? It fucking sucks, because Tiche will dodge quick spam of magic and will close the distance faster than you can run, and your magic attacks won't stop her attacks animation (like a colossal weapon would), the thing making mage easier is summons, but summons make the game way easier in any case, you being a melee or ranged.
@@bourhinorc1421and dying like 3 or 4 hits max.🗿
I’m a woman of Dex and Str and I shall time thyn boss swings to come down with the wrath of a big ass sword… at least that’s how I come at bosses XD
They be eating three course meals while fighting malenia
Me: 9 attempts as a range player and 63 as a melee.
@@MsDasha1998 did you try to dodge her attacks?
@@soundaholixxhave you heard of dodging spending poise so that you don’t have enough of it to attack then?
@@elena2059not how that works
Ranged Playthroughs: There’s a lot more resource management and careful coordination to ensure you have enough MP, arrows, and consumables to last an entire fight, should it turn into a long and brutal one
Melee Playthroughs: Fuck it we ball and if it don’t work, ball harder
"Management" lmao haven't seen or heard nor when I did it myself of anyone that needed any management to any fight in the whole series if using magic lmao, the only case is challenge bow only builds
Resource management is a cute joke for magic. Though for bow builds I fully respect them like you went in with kinda trashy stuff and made it work congrats!
As someone who did a puremage playthrough the resource management is very true
for the first half of the game.
Then your build starts coming together and you become an arsenal of destruction that is capable of melting enemies into paste.
@@narommalagonmorales2663You do have to manage your blue flasks well (I never did any pure mage builds so I'm not sure how many health flasks you'd need for the game, first playthrough I was astrologer but used dex/int weapons I could get early like Moonveil)
ah yes resource management aka step 1. buff magic, step 2 drink cerulean hidden tear step 3 comet azur. step 4 profit
Just remember, watch out for melee
Theyve learned to read inputs while fighting Margit and Malenia
i personally play both at the same time. basically a faith + dex build running Godslayers Greatsword and The Black Knife + black flame incantations + damage buffs. the whole idea is to do as much % max health as possible at the beginning at range, and weave in giant sword hits + reapply black blade and black flame debuffs between boss attacks. honestly a really fun way to play and it got me through my first play through :D
Me just starting my first run with a melee build watching this=☠️
I will pray for you 🙏
im starting as vagabond and im maining strength with the greatsword but im not researching anything on the game so my first playthrough is (practically besides yt shorts) completely blind
@@T0xicBeannI suppose that’s how the game should be experienced, but let me just say you’re very likely going to miss out on A LOT of cool shit and new secret places in the game if you go in blind. Also, the game is gonna be much harder to comprehend and much harder to level up. I’m almost done with my playthrough, safe to say I wouldn’t have come this far without some guidance😂
Me too buddy
Glintblade and estoc 🍒🍧
As a new guts build player i can confirm this is what melee players go through
“They hate us cuz they ain’t us” 😎
Don't you just feel so satisfied when you dodge a consecutive attack perfectly
So ture
There is a dodge???
Fr
Roll dodge…???
@@canocohen4218 haha, bro tank it all, no dodge for real warriors 😅
The melee roll timings were actually making me so mad. It was like literally the worst possible timing, it’s actually impressive
mashing roll would have gotten a better result
I played melee, I know from the start ranged is available and easier. but something about going head first to strong bosses, and actually win using brute force is so satisfying. it felt like I'm on a mma ring and emerged as a victor (after getting you died 1000 times)
it depends how you play friend I killed radagon and elden beast in my third or fourth try I was about level 155
I liked Godfrey in my first try you should really try my build if you still playing no ash of war just pure strength
Depends on how much downtime you have between every attempt.
I know right!! I felt like such a demon sprinting at the fire fire giant, melania, etc. like a truly fearless warrior.
Man, range players are so good they don't even have to even touch the controller to win
Damn right we are
😂😂😂
Damn are melee players salty
@@GUNKKAyour a mage. Shut up.
We're just built different.
I prefer playing Melee as it fits my previous soulslike experiences so it helped me transition to a soulsgame easily.
Every mage is gangsta til you get a dex build that knows how to dodge
NO CAP!! IM THAT GUY!!
filth as we like to say😊
Fuck those builds, that's why I carry Roger's rapier in my right and a Staff in my left, I'll carry a shield too incase things get too up close and personal
@@GabrielStotts-s4f Only cowards use shields
Then colossal enemies appears and it turns exact opposite.
What do you mean?
radagon deflecting spells
i love medium speed melee builds, not too fast where you shred things between attacks and makes you have to think about when you’re attacking but not as much as mungo blades
A crown is warranted with strength
Watchdog staff users be like "look at what they need to mimic a fraction of our power"
Sorcery of the Cozier is just the best
The panic rolling while fighting Margit got me rolling on the floor😂😂😂😂
Because there is no fucking time window to attack or dodge properly, i could not solo him had to use spirits or summon. 😆
Every now and then the algorithm will add to my shorts feed and it always makes me happy
POV: the pure mage build runs out of FP
If you’re running out of FP in this game against any boss you’re a terrible sorcery build
@@freshzata8312 I wouldn’t know because I don’t play mage builds
@@TheTroupeMasterGrimm Wouldn’t recommend. It’s genuinely one of the most boring builds/playstyles
@@freshzata8312 I tried one time and barely got through stormveil castle before I realized I was playing a “point and click” simulator
@freshzata8312 Nah, magic runs are super fun, especially if your first playthrough was melee.
Yeah, the melee player really was me. I was struggling so bad 🙁🤣 needed to add some range so I could sing my little heart out at the same time 🤣🤣
if you are that bad in Elden Ring, the easiest Fromsoft game, maybe you should switch to ranged and stay in it like, forever and stay away from the Dark Souls trilogy, Demon Souls, Bloodborne and Sekiro, or maybe not, would love to invade you in one of the really good Fromsoft games that weren't made easy to pander to the mainstream and "game journalists" that can't even get past Cuphead's tutorial, like Elden Ring was
@@PepecoHub You sound like you have daddy issues
@@PepecoHub never played any souls game before so yeah trying it for the first time was a challenge
@@Rowbanero ignore this guy, its your first souls game its normal to struggle, even If It wasnt your first there would be no problem doing a ranged build.
The game is yours, play how you want
@@PepecoHub lol it is not the easiest fromsoft game if you play it solo w no spirit ashes . I’ve solo’d/platinumed every souls game including bb and sekiro, I can kill isshin w no damage, none of them compare to malenia solo, radagon/elden beast, or even Mohg . They make Gael and orphan feel ez . Dunno why you have to gatekeep . I’m not a huge fan of fromsoft getting more mainstream w elden ring but the game is far from ez if you play it solo and don’t use any spirit ashes .
Personally I weirdly enough struggle a lot with ranged characters quite often.
But honestly, dodging forward to avoid attacks has helped me so much for melee.
With regards to ranged, any time a dash-like attack happens I start panick rolling, possibly ending in more damage. On top of that a lot of the dash-like attacks are hardest to dodge overall.
comments are unhinged, every boss in this game has a close gap tracking attack and/or crazy movement, magic is only broken if you're using Ashes and you get 4 free spellcasts in a fight
@@soundaholixxThere are definitely a lot of people who are weirdly upset at the existence of magic builds
I’m only in my first playthrough having gotten the game for christmas, it’s my first ever souls game so I just went for a pretty standard melee build and even though it’s hard as hell boss fights with close combat melee feel so epic. I’ll definitely play the game again and go ranged, maybe an intelligence build or something but as hard as going in blind has been, poorly allocating level up points and fucking myself over has made my experience so much more real and intense
What they don't tell is actually the melee player has the poise break and charged attack physick and spams charged R2's and the boss is sitting there doing nothing for all of 30 seconds as it dies and the ranged player is out of blue because the boss has 80% resistance to that element for some reason.
I love both, all jokes aside.
Bro, Magic is cheesy pve, I played both. If you want to poise break you can use Gravity spells
@@alej96 I played both too, rock sling misses or hits walls half the time. Literally the only good spell is night comet. You could use comet azur or the giant meteorite spell but they both take like 10 years to charge up and no boss that’s actually difficult is gonna give you that time. I mean sure go cheese an easy tree sentinel in the open world, good luck against maliketh.
I’m playing with a colossal sword this playthrough and it’s unreal how much easier the game is because bosses actually stagger. I also played with a bleed build and you do so much damage you can brute force tougher bosses without even seeing half their moves.
Imagine sacrificing your healing capability just to do a bit of damage.
Won't need that healing if I don't plan on getting hit
@@allhandsondik7803funny how many times that plan fails
@@tyresejeffers7857 Na, Comet Azure all the bosses
@@FelixRodriguez-ct9llCRINGE
@@FelixRodriguez-ct9llComet Azur is one spell out of 70 sorceries. 170 if you add in incantations. Didn't use it at all for either ng with my hexer.
For a good long time, my playthrough had me naked. Not because I'm great at the game, but because I put everything into weilding that horse cleaver weapon and a tower shield... And it's only after I was dual-wielding the cleavers or that and the shield that I finally started earning enough points to WEAR pants again with the encumbrance.
I enjoy using a Heavy Blitzer build.
Minimum 51 poise armor,
Collosal weapon with Bloodhounds step AOW,
Optional Greatshield.
Even overencumbered is viable with this build. I was able to kill Fire Giant using this heavyweight build at level 108. I have no idea the average level for fighting fire giant, but that might give you some perspective.
Recently did a low endurance run with tree sentinel cosplay. Winged tear was my saviour, although I did learn to dodge most attacks with fat roll as well
Range is fun and cool to mess around with, melee is a bigger skillgap and more rewarding. It's just preference
Throughout all the games, if i ever got REALLY stuck on a boss, i always ended up making a magic build
Pathetic.
Tbh, FromSoftware should just force players to do a melee build until you've finished the game. Then you should unlock magic builds for ng+. Like the old days when you had to finish the game in order to get the cheat codes.
@@Raffalius Sekiro , forced everyone to the same sorta style
since ER has no infinite respecs like DS3 had I find it easier to just summon people instead of wasting valuable finite resources
Does that not ruin the fun for you? It would for me
In Elden Ring, switching between range and melee save my lifes many times.
homie got perfectly roll caught by every single one of margit's attacks lol
If you ain’t living the melee way you’re missing out, I love having my heart burst out of my chest
My first Souls game was Elden ring, which made me want to play Dark souls 1 and now I'm almost done with Dark Souls 2. I've had a melee build for all three games so this was funny to me 😂
EDIT: I am currently on DS3
Is best souls two
Cuando llegues a Bloodborne y a Sekiro, es cuando vas a disfrutar en verdad la saga Souls, ambos juegas incluso mejores que los Dark Souls
@@sosamartinezedgar5501😂😂😂😂😂
@@sosamartinezedgar5501don't you dare disrespect my favorite games
@@Asterion_Mol0cI don't think it was disrespect at all, just a fact. Dark souls are all still awesome games and I absolutely love them to bits but Bloodborne and Sekiro have the best combat in soulsborne it's not even close.
The one time you hit a parry and feel like a god💪🏻
Magic is good for a chill experience, no need to memorize the boss' moveset
But the feeling of perfectly countering a boss' moveset, finding how to make the most of every opening and get poise breaks with a completely mid melee weapon is a different kind of satisfying
No need to memorize the boss moveset? Dude try to kill morgot with only spells, trust me he's gonna dodge everything and punish you even harder man ;-;
As far as balance goes for magic, Elden Ring is great because the bosses react well to magic just like Dark Souls 3 but the magic doesn't suck dick like dark souls 3
@@soundaholixx true
Finding a sword that scales with dex and Int can make the best of both worlds Im finding on my current playthrough. Got the Meteorite Katana so I can still try it mostly melee with a few spells added for some extra damage. Unless a boss is just way too nightmarish, then it's just time to say fucck you and hit em wth 500 Ambush Shards in the back while you run away lol
@@michaelboyle7281the wing of astel is a really good one, I'm using it as my secondary weapon, and it honestly feels kinda broken with the skill
The “oh fuck fuck” for the sorcerer when the enemy gets close is so relatable
This might be the funniest elden ring clip I've ever seen 😂😂😂😂😂😂❤
My first (and only so far) run through I was samurai and made it all the way to the gates of lyndell without figuring out the leveling system or the smithing stone system for upgrading weapons💀 I basically fought the draconic tree sentinel to get into there about a hundred times before finally killing him and then about 10 minutes later figuring out how I made it this far in the game with everything base stats.
lmao same. but people like you are I are BEAST
built different
Real men fight head on
But intelligent men also keep the option to use incantations if need be
@@christopherbanks4652 Faithful men*
real men want people to enjoy the game however they please
Ya'll know that one time we recognize all of the boss moves and we feel so strong and confident to go in for the melee combat just for some dodging action
those from a distance will never know the feeling of going through several bosses where you are trapped for days and finally kill it
Edit: damn I thought there was a discussion going on here and I hope you all had fun with this game, I'm a souls "veteran" as people say, but all of us "veterans" are just people who enjoy the souls series with one or all the builds depend on each one and they can usually memorize most of the bosses and help others or be hell to them, but I must say that I am very happy that you all are very civilized, generally when i say what i said in this comment is that thing about "you're just a muscle head" and stuff like that, and sorry I have this thing about writing giant texts hahaha xD
Yeah, the feeling is exhausted and tired af, not worse it at all. I wish I knew it was much easier to play a mage when I created my melee character 😭 I wouldn’t have to suffer so much
@@elena2059i started as a melee my first game. Basically used nothing else but the bloodhound fang and beat the game around 150 hrs and level 195.
Second game went with a int/dex build and felt like i was cheesing through the game with my ranged spells...
The first playthrough was some of the best time in my life tho, regardless of the infernal struggle and never ending sweats 😅 Beating the game felt like a huge accomplishment. Never felt like that about a game before.
Ngl there isn't much of a difference in satisfaction to me, people making meele builds out to be this pure uniquely challenging way to play are silly
Yeah took me two whole tries to cancel Melanie's ass like a stamp with a mage build.
@@eldritchemissary4718 Melee is harder because you don't really have to learn the boss attack moves, so the satisfaction is generally higher, and you're more honorable.
People who know how to dodge vs people who don’t know how to dodge
Range didn't dodge anything he just kept his distance
@@user-ph5ro8xl4o Not getting hit is the point of dodging.
@@milothan-poirier570 okay doesn't mean he's dodging, if I'm shooting you from a distance I'm not dodging just because I'm not getting hit don't be dense
@@user-ph5ro8xl4o yeah that guy is totally trolling you in purpose 😂😂 if not bros density is higher than platinum
@@Frost059HD nah if he was trolling he would've kept going he is just that dense.
Melee players just like the pain - A masochist
I like pain
Satisfaction of smashing something with a giant lump of metal is like half the fun of the game.
what this doesn't tell you is that those Casters get to live the Squishy life where one hit sends you to the shadow realm
Well that's why it's balance, you can dish insane damage but you're a glass Cannon, and the melee can do decent damage but need to learn how to dodge perfectly
@jimbojones1252 true hahah. People who don't level vigor at all are actually just being silly
Yeah, if the boss can even land a hit, you cowards.
@@citizenvulpes4562 it's not even cowardice though, its just straight up common sense that those ten extra points in a damage based stat would go so much farther into vigor.
Although long term it's a bit more important when scaling is higher on weapons, overall most of your power output comes from weapon level itself. This is especially true early game where 30 extra int increases a pebble by like 20 percent, while 30 extra vigor makes you survive 4-5 extra hits.
Just doesn't make sense to go full glass cannon. ☕
@@citizenvulpes4562I use things that actively reduce my health 😎
I think both are fun, they’ve got their pros and cons.
Melee is consistent and starts fun and ends fun, without much change besides acquiring some neat “ashes of war” or bigger weapon lol.
Ranged starts off infinitely less fun due to the shit spell variety off the bat, and much more grinding early game, which is why I usually start hybrid or melee. But after the first couple of hours, the fun spikes up way higher (at least for me) due to the fact that now you’ve got access to a variety of options, not just long range single projectile.
In summary, both are good, melee is a straight line forward and up, while ranged is exponential growth.
Originally this was a reply of mine but I just made a comment about it instead
It’s all fun and games until you get backed into a corner and eviscerated.
Also: In the second clip against Margit I can actually *feel* the frustration emanating from the footage alone.
Just gets more intense up close🤣
Bros playing Elden Ring like its Hogwarts Legacy💀
Nothing more satisfying than that last melee hit and the boss falls 🤜
Imagine playing a game full of insane lore and world building, powerful sorcerers with space crystals, pocket dimensions, Game of Thrones level politics, Ritualitic sacrifices, Magic Samurai with blood swords and monsters and you go "Imma fight people with a fucking hammer" 😂
what are you gonna fight them with then?
One giant crusher in each hand 😤
With a giant crusher in your hand every problem becomes a nail
Big fucking axe
Lol because ppl hate. Playing keep away with a spam runner...
I just started using ranged builds only an hour ago and… it’s already so much less painful than melee. I like them
Range player: this game is so easy to
Melee player: I’m fight for my Fking life
I tried the classic pure strength build on my only file in ER and I was just not having fun. I've beaten all the souls/borne games but not ER and I don't think I ever will. I don't want to use cheese builds like blood river just because it's stupid strong I'd rather it just let you play with your own style fairly. Having to wait 10 minutes for that one attack you can punish as a melee player isn't fun to me
@@bully_hunter_7772you don’t have to use heavy ass strength weapons bro. I dual wield which makes it pretty fun ngl
@@bully_hunter_7772 I just finished elden ring. My very first fromsoftware game and I went full strength. No faith, no intelligence, no projectiles, no spells, nothing
I basically ran everywhere just going "BONK" and let me tell you, it was pain. But while it was pain when I did manage to do it it felt infinitely more satisfying
@@zaer-ezart Play any of the dark Souls games with a full strength build and you will truly realize the power of "BONK"
@@bully_hunter_7772 Well the jump + heavy attack truly carried me hard. Thank you to whoever commented about it on a video I watched. I was doing 1K damage on every hit and jump heavy attack dealt even more
"Im not like a wizard, I use lighting and rykard sword, totally different"
The dude singing is an accurate representation of me spamming rivers of blood with maxed nagakiba for 6 playthroughs
Bro honestly if I could play elden ring with whatever filter you have on I would, brings a more ominous vibe