Elden Ring's First Version is a VERY Different Game...
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- เผยแพร่เมื่อ 24 ก.พ. 2024
- Elden Ring has had many patches since its release 2 years ago, but what is its first version like to play? And how different is it to the game we now know?
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Not surprised they took the purple flames off of Maliketh's attacks. There's a whole video out there about color theory in ER, but the ultra-short version is that the colors of things in this world matter, and purple tends to be more associated with space stuff (Radahn's gravity magic, Astel's attacks, etc.). So from a concept level the purple could be considered a mismatch with the Destined Death attacks. Won't deny it still looks pretty darn cool though.
Hawkshaw the goat
I think the purple was replaced with gold in the current game and indicates when you can parry w/ blasphemous claw
hawkshaw lore color video
@@random_something1852purple is sleep
@@turkN9NE and gravity? Maybe it’s more like spatial or celestial?
Bruh 2 health bar Godfrey wouldve been sooooooo good for final release
Technically speaking this was the final release...they just changed it all in the day 1 patch
I believe he has the same amount of hp, it’s just a matter of presentation. Also bosses with 2 health bar dies between the 2 phases, there was no reason for him to have a second one
Would've been sick for Ng+
@@kgMeruem don't ignore serosh 😾. More than enough reason to warrant a 2nd HP bar
same for maliketh its a shame we only get to play that beautiful bossfight with half bar
In the day one rivers of blood scaled with faith instead of arcane and it was godly, the mimic tear also would use flasks so it could literally solo bosses.
The mimic tear still uses flasks, just not as often as on day one release.
Is Rivers of blood still good? And is the mimic tear still as good as it used to be before the nerf? Cos I've seen clips of it and it doesn't seem to be anywhere near as good. Or maybe it was just too op before.
Rivers of blood is still OP, scales with Arcane instead now tho. Mimic Tear is still OP but nowhere NEAR AS OP as it used to be. If you have a good build, the mimic tear will be good too.@@anonisnoone6125
@@anonisnoone6125 RoB is still busted for PvP, not so much PvE (there's just better options). As for mimic tear, it's still OP though not as much.
Lmao rob is hardly busted in PVP😂 unless you're a god at PVP.
Powerstanced greatsword strength builds and int builds are way more busted in PVP, like way more. @@dabniel8177
Actually. I bought elden ring disc day 1. When doing so I lived on a sailboat and could not update the game. For the first 6 months. After watching 2 or 3 guide videos. I knew I was screwed due to version 1.0. It was super fun but really like a randomizer run.
Elden Ring on a sailboat??? That sounds cool
That's so cool, I'd want to hear how that came to be if you wouldn't mind sharing
i was in the same situation just not on a sail boat, i never really had wifi until recently
I mean pretty sure most people did but atleast u had an experience
Yeah I remember wanting to get the trumpet and it said it was at the city and I was confused as hell. Eventually updated the game and all the imps became oracles.
Malenia’s music buffed morgott🤣
I was falling asleep to this video really late at night and i suddenly woke up right at 33:58 and i was trying so hard to make out what "BEAST PASTA" meant with my tired brain
This gave my a chuckle lmao
Interesting how a lot of the stuff from the network test was only chanced on the day 1 patch. The UI, the Night's Cavalry not having a health bar, Margit having Malenia's soundtrack... Very surprising
Edit: Correction, a lot of the network test stuff was patched a day before the game was released.
This is not how people experienced the game. The full version starts with patch 1.02, which came out one day before release.
I'd guess a comparison to 1.02 would show far fewer discrepancies.
@@ETBrooD I did not know that. Thanks
The unpatched version of the game is not meant to be the release version at all. This was clearly a pretty unfinished version of the game. 1.02 changes were clearly not made after the game was released.
Don't confuse the timelines of patch releases with the times it took to make them.
When the network test was ongoing, they pretty much had v1.01 (Day 0 patch) ready and were readying v1.02 (Day 1 patch) for release. Everybody played v1.02 on release.
The network test was purposefully using an outdated, but stable, version of the game for testing.
Fun fact you might've missed: From what I've heard, Margit's cutscene in the first version of ER was different. His sword was burning in one scene. They got rid of it, because it contradicted the lore, where fire is considered "heretical" and Margit was with Golden Order or whatever
That one wasn't just in 1.0, they only removed that like 1 or 2 patches after release, because I remember thinking it was cool as shit on my first play-through. I get why they removed it, but I'm still sort of bummed out about it.
I caught that too, In my first playthrough when he cracks the shell around his sword it burns with fire. They removed that in later updated.
I thought it was changed because he only sets his sword on fire in the second phase
I saw that cutscene on my first playthrough and it was sick. I'm still bummed they got rid of it.
Well that's just sad. I guess Miyazaki really wanted as well but realised it would fuck up his story.
Dude- I’m so glad someone has finally made a video on this. I got the game day one and never updated it because of my terrible internet. I only realized that I was basically playing the game on hard mode when I beat the dragonic tree sentinel and my game wouldn’t let me past the door behind him without me updating the game.
Someone named BertoPlease made a whole series of videos about the 1.0 changes more than a year ago
I keep watching videos of players playing the game with Nerf bosses extra weapons and loot out the wazoo and I keep thinking how many of these players would have broken under the stress of 1.00
@@kevinkukacka1409 Even if they hadn't updated the game people would've adapted and mastered every aspect of the game anyway, it's not that big of a deal.
I wonder how long it took to download if you cant update the game lol
@@Terminated_Accountpeople can buy discs still I bought it on disc with no WiFi
There's a couple of really funky music changes in here that you didn't mention in the vid. In the final game Niall uses Old Warriors. In this he uses Grave Wardens (generic catacombs boss music). I would've called that out as a likely placeholder for non-remembrance (or just non-main story) bosses, but then Astel for some reason has Erdtree Knights? Maybe Astel's considered closer to a world boss, and that's a placeholder for those? Also Gideon has Godfrey's music, for some reason.
Also I'm pretty sure Astel's meteors aren't orange in the final game.
Also Placi's big spear attack not only didn't stop the music, it also lacked it's unique sound effects and AoE display.
Probably because Gideon shares arenas with Godfrey
Astel with Erdtree Knights ost is so goofy it turns out comical
I’m glad you confirmed what I’ve been thinking! I bought the disk, and don’t have internet so this is the version I’m playing. When I’m looking things up online there are sooo many things that don’t match up from what I’m told online to what my game actually says. Things like cookbook locations, names of locations and all sorts of items, and even damage type for specific weapons is different. It was a bit annoying trying to navigate with differences.
I concur. Basically no info or guides for the 1.00 version online. But BertoPlease has at least pointed out some stuff here on YT, If you are interrested.
I don't think I've ever seen a single-player game change this drastically so soon after the full release. I could more understand if there were large changes over the course of many smaller patches, but for this much to be changed basically from day 1 is crazy.
That's bc v1.0 wasn't supposed to be the release version, but they messed something up, v1.0.2 was definitely the supposed patch for the release
One that I’ve seen is Final Fantasy Origin Stranger of Paradise, that game’s first version on disc is the ugliest ps5 game I’ve ever seen
@@sedarium5307 The disc copies were probably done before they finished the whole game, meaning they'd be on an older version
Because this version virtually didn't exist for most people. If you had the internet and played elden ring you didn't play this version.
@AdoreYouInAshXI I know the day 1 patch is the reason why the number of people who personally saw this version of the game at launch is relatively small. That doesn't go against my initial comment, though.
I still have never seen a copy of a game that is this different from just a day one patch. This is basically a beta build of a AAA game that it publicly accessible on the retail copy, and is what some people were stuck with if they didn't have internet at launch.
using the magic beam against the rotted tree avatar seems redundant? It's resistant to magi and weak to fire, so just use the other attack of SoNaF.
Here's what i found different in this video you probably missed:
Prince Morgott uses 1 holy knife instead of the usual 3,
Astel rememberence is Rememberence of the Misbegotten, and Black Blade AoW is called Destined Death Unbound. Thanks for making this video
Very interesting. I noticed the Astel rememberance in the run but ignored it since I already mentioned the name change but didn’t see the other 2
Here’re some more: Astel had the wrong music, Gideon had Godfrey/Hoarah Loux music (yes, both), Loretta in Caria manor was named Guard Loretta, Placidisax’s big nuke attack didn’t have VFX that accurately reflected its range, Malenia’s waterfowl in phase 2 is missing the orange butterfly VFX, the magic glintblades fired by red wolf have a spiral trail behind them instead of a straight one, the second to last strike at the end of Malenia’s waterfowl (the one before the aoe that sends you flying) looked different, Malenia had an extra voice line when killing you in phase 1: “Now do you understand? I am Malenia, Blade of Miquella”, the player seemed to use the death by poke animation even when not dying of poke (not sure about this one, but it seemed like it), and probably more that I missed (I haven’t rewatched it, this is all what I remember from first time through)
His name is Margit the fell also… seems like they added “omen” after the update
Lordsworn’s greatsword DEFINITELY did not swing like that
It definitely did because I used it at the start then dropped it when the moveset changed one day. I want my mirrah greatsword.
@@Darkrocmonthe bastards greatsword has this move set. Infact i just did a whole run with it the other day
@@Darkrocmonbanished knight greatsword still has that moveset
Inseparable sword has that moveset too
Thats what all the greatsword movesets should be like
I played the 1.00 version so i can totally agree it's a completely different experience, a lot of Items and broken or missing, bosses were altered, as you pointed out the ui was changed, there's a glitch preventing you from getting further buffs for +25 weapons, the husks had nothing, oh yeah as you saw they moved the 6th obelisk,i missed something TH-cam messed my comment up and i forgot lol, but i could go on and on, they changed a BUNCH, oh yeah her dialogue messes up the first time lmao i had the exact same reaction "what?" Immediately talks to her again.
9:59 that move set is also in the game its from D's sword, the inseparable Sword. it can be obtained by completing fia's questline and giving D's armor to his brother.
The banished knight greatsword also has this moveset, but I guess not many people know bout it cuz its like a 4% drop from a "stronger" less common enemy.
Also the Knight’s Greatsword, which is the longest of the three greatswords with the flowy moveset
i simply love this moveset, is how a greatsword is supposed to be used
@@drsgonborn and it allows for a true combo (jump R1 comboes into an R1). Amazing swords, superior in both practicality and sexyness of the moveset
its just the mirrah greatsword moveset from dark souls 2, ten years ago...
The purple on Maliketh’s attacks was sooooooo cool
fr
The reason magma wyrm Makar is called Makal is likely because in Japanese L and R are very similar and so it could have been a wrong translation or they changed it because makar sounds better
Proof that pre-patch Radahn is just a myth. The only moveset difference is the projectile speed lol
Exactly! And they fixed his attack hitboxes because they weren’t good, that’s all, nothing drastic at all, but somehow people ignorantly attributed that to the difficulty of Radahn, his move-set was never that difficult to avoid from, yeah he can beat you a bunch of times, but he’s not Maliketh, Malenia, Morgott, Mohg, Radagon in terms of moveset, never was. Though Radahn is one of my favorite bosses in the Soulsborne series, top 5 even.
@@HeyTarnished yeah. Radahn has a big moveset but if you just dodge behind him and stick there, you can avoid most of it. Still a very fun fight though, probably my fav in the game.
It was the damage numbers that changed, nothing else. Also I’m pretty sure the game released at a slightly later patch, so there were a few things that didn’t make it to the base game. He could have been a bit tougher than he was in this video.
But yea pre patch radahn was not a myth.
I wish he was that beast tho. When I fought him he was a little too easy, especially when they give you all the summons. He deserved to be one of those big roadblocks
@@HeyTarnishedall them others took 2-3 tries at most, Radahn had me ready to break my controller after 5 hours
Congratulations, your video has been blessed by TH-cam algorithm!
The UI in this version is very similar to the UI of the version that streamers played during the public network test that took place a little bit before the game fully came out
The fact they considered TWO Waterfowls??? I'm so glad they didn't commit...
This was very eye opening for me, since I played the entire playthrough on 1.0 and eventually updated it later on. I was wondering why I couldn't find locations for certain things that were listed online for the patched versions. Also, because I played offline, I had to use the glitch in the snowfields, since I couldn't do Varre's quest to invade other players.
Reason sword of night and flame didnt work on first 2 bosses is because with the wolf as you recognized it has magic res and tree avatar was putrid so.... Fire is the weakness lol
I had to actually shake my head a little
Also it didn't work against radahn cuz that was when he was "too unfair"
Also yea the original plan was for the dudes you saw at lake of rots temple to be all over the area there. But ultimately that never happened and the rotted version was removed
With the exception of one guy in the middle of the lake.
That ragged outfit looks really good… I want it
My first playthrough was on 1.00 and I still have the armor
@@TheguyfromJurassicpark3 What do you play on? Do you think it would work on Xbox?
I'm on ps4
Funny. Right timing + popular topic = video boost :) Congrats!
“Now, do you understand?”I feel like this should’ve stayed. It makes more sense in terms of the fight, before the fight starts she tells you to listen to her and that she’s never known defeat. You still challenge her and she beats you, so her asking if you understand now fits
It's a shame they took "-the strength is mine" out of Godrick's "Didst thou witness" line, it sounds so cool like that.
Also the LS Greatsword has the same moveset here as the BK Greatsword and Knights GS, I wish it kept it, I've always wondered why it didn't have that moveset to begin with, turns out it did
They also cut varrie's line from the network test where he says, "Feel free to go off and die in a ditch somewhere."
Didn't have any net at home when the game first released, so this was my first playthrough, then i updated it later that year to see what the difference was, alot of different item names, descriptions added etc.
Very cool showcase! I thought I fever dreamed up some of this stuff but its cool seeing the differences and how much was actually changed!
Beating 1.00 Malenia with two waterfowl moves is different gravy.
"It doesn't help that colossal weapons take forever to get back up."
Don't I know it 😢
Fun fact: the ancestor spirits in 21:02 and this „waterfowl like“ attack at 32:24 is at the newest convergence mod version 1.4.1 too. Thats cool.
10:26 Damn, that sword with a glintstone pebble was basically my first weapon my first playthrough. I wanted to try melee only, but after starting the game I realized some ranged magic would help me out. That was the only thing I could figure out how to do lmao
I had played through half the game on 1.0 because I was too lazy connect my PS4 to the internet. After my wife told me I could find a mighty weapon for my build in Limgrave. I searched on the exact spot she told me but I couldn't find anything. The same happened later again with a Weapon supposedly found near the Witch Village. Then I got the idea to update the game and it was a very different and less broken experience since then!
It was really funny because some of the Dragons just fell through the floor and died. I couldn't even fight them or get their drops, but at least I got some easy runes.
I still miss my farming spot where I could get thousands of Runes without even fighting.
I actually really like those original names for smithing stones, normal to hard to golden to polar to ancient dragon, and then if I had to guess somber 9 was colorless. Much better IMO than just numbering them
I’ve been playing on this version since last September when I bought the game. I never updated throughout my first play through and my entire experience has purely been offline so yeah
I updated just last week lol. It’s weird cause my RoB didn’t scale with Arcane, alongside other changes. After the update last week I had to do a rebirth so I could handle most of my weapons. I’m on NG+2 rn
4:05 isnt that the set from the nomad merchants? Idk it looks pretty cool and maybe someone wants to cosplay as them
Also mimic tear at plus 10 was trash too when u summoned it it was practically dead with low health and summons were more squishy too in 1.00 at least for me 😅
I played the game day 1 on Steam and i don't remeber the UI being like that, this is actually the servers tests /closed beta UI.
Some things i do remember is my save corrupting, i lost my first 4 hours of gameplay because power went out and my save corrupted, i had to start again.
Another VERY useful additing that only came later was adding a little notification icon when there is new options in the bonfire menu, i actually lost Ranni's questline because there is so many options in the menu that i didn't see the "talk to miniature Ranni" option and you can only do it in Nocron bonfires. It's was hard to spot new options without the notification icon.
they added the site of grace notifications far after release, i played the game first in june 2022 and they were added a good few weeks later than that
@@natttt7377 Yes, the comment said as much.
Damn, this vid is popping off on your channel. It's about to get a million views eventually.
The moveset you're seeing on the Lordsworn's Greatsword is the moveset that's now on the Knight's Greatsword, which is a potential drop from the knight at Gatefront. Understandable change, that moveset is very smooth, and lordsworns is like the first weapon anyone finds.
I remember I got the game day 1 but didn’t have internet at the time, so I was stuck playing the 1.0 release. I didn’t worry much about it until I noticed other people were called upgrade materials “smithing stones”, among other things.
It was a huuuuge shock when I finally got the game updated after my first run, it was like playing Elden Ring: Scholar of the First Sin.
Interesting watch, I will definitely help you see that purple phone come back in the DLC. I actually remember that alternate godskin version was on TH-cam along time ago. Phase 1 of it is still up iirc. Also I’ll never understand why they though godskin duo but more than a duo made any sense lol
“The most important check possible. Millicent still exists.”
Could this be one of my people?
*notices the profile picture* oh my god it is
Enjoyed the video.
Nice job friend
Love your creative idea)
Banished knights greatsword uses that lordsworn moveset still in current path. It's very good
I remember the Halo Scythe in this version getting bleeds from the weapon skill, they also did so much damage from what I remembered
I'm always gonna miss the network test when you could get Ordovis' Greatsword from the troll cart east of Agheel Lake and the Brick Hammer was found in Castle Morne.
I played the PS4 version of the game first, and when I went to replay on PS5 I started out in the first version purely to make a beeline for the abductor virgin that drops you into Volcano Manor so I could get the early Somber 7 before the jump across to it was patched and get an OP weapon from the start this time, lol. Luckily that was one of the items whose locations was the same. (Interestingly the Somber 3 in the entrance to Raya Lucaria, which you see in the video was a ceremonial pot in the disc version of the game, will appear where it was meant to be after you patch the game, where the other missing somber stones that I saw just stay gone if you pick up the item that was there instead)
Don't forget the additional Night's Cavalry members added near Bellum Church and near the Eastern Liurnia broken Academy bridge.
02:16 originally, that song was made for margit in the beta then they decide to give it to malenia.
Wow. I had forgotten when I first started playing on the disk, I didn’t have internet. I chose the Intelligencer thinking what the hell is that? But he looked cool as an assassin, so I went with.
Then after an update he became a Confessor.
Now I know why that was the case.
Thank you!
Those two trees! Man I remember that! I'm replaying the game because the new DLC is coming out soon, and I was expecting those two freaking trees to come kick my ass! And only one showed up! Honestly I think I'm gliding through my second playthrough because I played day one on disc and beat it in 30 hours.
ur voice and dialect reminds me of Roderika, engaging in some spirit tuning by any chance?
Elden Ring fans when they hear a british person lmao
3:36 i remember 🤔
22:57 Interestingly, that name was kept in polish version ("Przeklęte Farum Azula"). I wonder if there are other script changes that didn't make it to localized versions.
The greatsheild talisman is down where you get the regular shield talisman near beast clurgyman.
"Destined Death Unbound" is a cool name change. It makes sense too in the main story.
Wish they kept that in the final release.
another weird thing about patch 1.00 is that two quest which lead to a unique ending are glitched so you can do them, also dung eaters sword skill is something like #swordname105 and you cant get Loretta's war sickle
My favourite Elden ring update: the one where they added the word omen to margit’s title
Love the music around the 20 minute mark
I wonder if the boss music being all the same was on purpose to know if people were playing before the day 1 patch
I miss being able to get the smithing bell bearing two in Liurnia
It was such a pointless change. I don't even know where to find those smithing stones.
interesting that the text is "demigod slain" when beating Radahn, in my first playthrough it said "legend felled", dont know witch patch version, but now its back to demigod felled
That moveset on the Lordsworn's Greatsword is the same as the Knight's greatsword and Banished Knight's greatsword. Arguably the best moveset for GS since it allows for a true combo if you hit a jump attack R1 at the right angle + standard R1. That same moveset was present in DS3 for the Mirrah Greatsword and the drakeblood greatsword even tho it didn't seem to offer any advantage over standard gs moveset like it does in ER. Wish all GS had that moveset, all other's except for claymore become almost useless in PvP at least
You know, it's probably not the reason, but that thing with Malenia's OST appearing on a couple other bosses to me is reminiscent of Spyro 3.
In Spyro 3, the OST of the very first overworld will also play in the third overworld as well as during the final boss fight. I don't remember if the final boss music did exist in the 1.0 version of Spyro 3, but the third overworld music does exist in the files of all verisons of the game.
The idea why that was happening in Spyro 3 had apparently something to do with some info tables not being set up correctly for those levels, so when the game can't find the correct tracks due to those incorrect tables, it defaults to the first OST on the list, which is the OST of the very first overworld. The European release (which came after the US release) did kinda hastily patch up at least the final boss music by using the music from the second boss (the overworld track was incredibly off tonally for the boss), but all/most of the music mishaps were only corrected in the last release version of Spyro 3, which were American Greatest Hits and Collectors Edition releases.
The Malenia OST thing kinda feels similar, depending on how everything is set up file structure wise etc. Although I think the OST did seem to fit pretty decently with Margit.
These kinds of videos are awesome
Damn I wish we had the ragged armour. I love the hair and the chest is pretty cool too
11:55 dude I was fighting elden beast in ng+ while listening to this and I got hit by his nuke ability at the EXACT same time you died, I got a lil salty thinking it killed me lmao.
What timing.
What’s the song under the VERY FIRST part where you’re introducing the video? I can’t remember and it’s killing me
That was cool seeing the changes.
I still remember playing this version! I even got the game a week earlier.
Commander Niall gave me the most trouble out of any boss (beside maybe Elden Beast) for the exact reasons you were having difficulty as I am playing this completely un-updated version of the game. It was making me so mad I ended up cheesing him by using the bow cheese where you stand on a wall outside and to the left of the arena and shoot arrows through a tiny hole in the wall that Commander Niall happens to be standing on the other side of 😂
The ragged armor looks like it would go well with another pair of greaves
So about the Lordsworn's Greatsword moveset...I actually found this out while playing DS3 for the first time recently. It's the exact same moveset as the 2-Handed Hollowslayer's Greatsword, recieved relatively early game by exchanging the Soul of the Rotting Greatwood.
In Dark Souls 3, it was more of a direct easter egg/reference to Dark Souls 2, as I'm pretty sure the whole Hollowslayer's Greatsword (model, animation) was taken from Dark Souls 2.
In Elden Ring, it's just the animation for a couple of weapons.
1:05 well that definitely hasnt changed 😂😂
Can we hust shout out how good ember is a base level with the samurai? Casually crushing.
Only 1 thing u need to know about 1.0. Bleed was crazy. Like bring any boss from full to half in one bleed proc
i got elden ring near launch and didnt have internet when i got it
couldn't update it
i beat elden ring (malenia too) in the first version. I've been playing it now in new game plus on the latest version and it is a COMPLETELY different game
I played this version of the game because my internet wasnt working for about 2 weeks when the game released. Many things were so different in my second and third playthroughs after i updated the game.
i love the mind goblins in this game! they are very fun enemies
I played about 50 hours of 1.0 back when i first got ER. I didnt have internet out at the new house yet. The Uchigatana amd Meteorite Staff werent on the map in their normal spots, bosses were much more difficult especially Radahn and Godrick. Once i got internet and booted the updated game up, i just started over and kind of wish i didnt.
Edit: i hate how easily you beat Loretta, i struggle so hard on her with a dex/int build.
I remember all of this jank, SoNaF was absolutely cracked. Thanks for the nostalgia dopamine!
Brooooo it’s such a small detail but the health, fp and stamina bar are way more plain if you compare it to now. I don’t even remember when they changed the texture for it but it’s just something I noticed when it came out compared to now
Came back to replay ER a week ago. Watching this confirms my confusion regarding items and difficulty.....
10:07 the Knight's Greatsword and Banished Knight's Greatsword both have that moveset
So Malenia had a Second Waterfowls Danse ?? Sick ❤️ And Hoarah loux had a full health bar love it ❤️
Couldn't you also use steam to revert your version of the game to a previous one for PC users?
I'm not sure about that but I do remember steam having that functionality for at least some games.
That UI is from the Network Test. I played the game day 1 and I remember it being different with the golden accent.
I completed the game on V1 and just recently started playing again and feels a bit different. Looking forward to the dlc.
Omg this was so interesting!! Also, Gideon's last words seem to be changed from "A Tarnished cannot become a Lord." to "A man cannot kill a god." (which was always funny to me cause I play with female characters lol)
“A man” refers to “a human”, derived from mankind.
Gender/sex has nothing to do with it, but the LOTR reference is good 👌
@@Steph1 yes, I am aware, which is why I said it was funny. 🙂
Oh my god I always thought I was stupid for thinking he said that when killed
you skipped almost everything in leyndell, but it's the most changed area, basically every single enemy is different
What's that stone sticking out of the water at the top of the map? It has a whirlpool around it?
There is no Ice Rhind hatchet in 1.0. I searched for hours for it two yrs ago offline. To no avail.
Complaining about sonaf dmg while NOT using fire attack on the tree... :D Nice vid, there are a few interesting stuff in this version
I like the Ragged set. Kind of sad they removed it.
When I bought elden ring two years ago Like months after the release I played this version