For reference - The hut alone take 215 wood. Forge and workbench together requires the following - 1 sharpening stone - 4 chains / coal / obsidian stone - 5 bronze - 10 deer - 16 copper - 20 leather - 25 flint - 35 FineWood - 39 iron - 90 Wood Everything together from this build (Should be 99.8% accurate minus maybe a few piece of wood) - 1 sharpening stone - 4 lox skin / obsidian - 5 chains / bronze - 8 wolf skin / core wood / 8 coal - 10 deer / feather / resin / greydwarf eyes / Iron / Bronze / Tin - 11 skin - 12 cores - 16 copper - 20 leather - 25 flint / iron nail - 39 iron - 49 stone - 157 FineWood - 375 Wood
For portals that I want to temporarily turn off, rather than just typing random letters, I just put an 'o' (for off) at the end of the name. That way when I want to turn it back on I can just delete the last letter, or if I need to go to it from the other end, I can just add the o in temporarily.
I come up with 206 wood to build the structure itself. 208 if you need a set of stairs. This is after breaking down the workbench used to create it (and the covering to repair the hammer) and removing the beams above and below the gate after it's built. This doesn't include anything other than the house. Crafting tables, chests, comfort items, etc are additional.
I'm a big fan of digging pits under the floor with a pickaxe and then shoving some furniture and forge/workbench upgrades in there. Then you just mask the hole with floorboards. You'll still get the comfort as long as you don't put them too far deep down (It doesn't need to be massively deep anyway). You can even shimmy in a brazier under the floor as well, you may just need to use a beam to get it (What you did in your Greydwarf farm video works perfect) Makes the whole inside a little less crammed and gives you some freedom and space to decorate it more, without sacrificing the comfort bonus. It also frees up some space to fit a hearth as well.
I've learned a trick for placing crafting addons. If you're having trouble putting one in a position you want because of the game's placement limitations, place down a horizontal wood bar so that it crosses the spot you want to place the item in. Then place said item so it clips into the wooden bar. For whatever reason, as long as the crafting item is clipping into something, it seems to nullify the positioning limitations. This will, for example, allow you to place the big anvil close to the smaller anvils, whereas usually the two don't want to be too close together for whatever reason.
Just goes to show you can play this game for 200+ hours and complete multiple playthroughs and still learn something: I had no idea you could put a kiln on top of a smelter.
Funny how many people put those forge/bench upgrades INSIDE when some of them are clearly design as outdoor items (chopping block, adze, grinding stone etc) As long as theyre outside just the other side of the wall they still work fine, and make your outside look more realistic, while keeping your inside less cluttered
That's pretty cool. One adjustment I'd make to the kiln placement would be to rotate it around, so when it spits out charcoal I can throw it straight into the smelter right where it is and not have to run around to the other side.
That hut is awesome. I've been building your "most efficient longhouse" in every "no-deaths" run, but this seems like it'll be waaaay easier. Thanks, FireSpark!
Remove the horizontal beam on doors! And I have a similar round house I use but no where near as packed.... Now they will be lol! The 5 stones that form a ring in meadows... If you can find them on the edge of other biomes, make for great little defense areas and this size house works perfectly for them... Surprised no one seems to build on those.
That's a Yurt (in turkish) or Ger In mongolian. and the way you decorated and utilized every space of it perfectly fits how the turks and the mongolians do it as well. kudos.
You can use a few Iron Beams in the center to build an elevated Hearth (so you can walk under it) this will provide you with the +1 Comfort that's missing.
One little tip, instead of putting all those addons for workstation and smithy around the table or above, You can dig the hole under the floor put most of those things there and cover it with the wood leaving just the main station visible.
i tried it and found it inefficient. You only end up with a 2x2 hole, unless you want to dig closer to the structure, which is a pain. and with a hole in the center of the structure, i didn't have the fireplace in the middle of the hut anymore. Which i like to have. : ) if you put the portal outside, then there's more than enough room for everything else shown in this video.
@@moontan91 Actually its easy to do and saves a lot of space in the hut, so speaking it's very efficent as well. You may dig around the middle, keeping the ground for the fireplace or dig up everything and just build up the middle again with the hoe, if it's too hard for you. Another way for putting fireplace down would be just placing a stonefloor (or if you like the aesthetics of the fireplace being a tiny bit under the floor, you could lower the stonefloor with halfwalls/beams). Either way works.
@@moontan91 So are a bunch of workbench/forge upgrades and comfort items. Whats your point? This build is for maxing out efficiency, therefore it's an endgame build anyway. But if you insist, one could still easily dig everything up and use the hoe for the middle afterwards or try to dig around the middle as I said. Don't be a nitpicker...
This could be the best Valheim video I've seen yet. Very useful tutorial. Even if you don't have more than the basic wood (and stone for the fire) to make the structure itself, it's still a much more useful and interesting structure than a box hut. I just build around the workbench and fire to get the basic rested buffs when out and about, and that's boring. With some practice this is not that much more difficult to throw down, and the roofing's almost guaranteed to work if you stick to the game plan. Once you get the ring of wood beams on the ground the rest goes up pretty fast. You don't HAVE to put everything in there, but if you do that's like 23 minutes of the comfort buff which is super useful when exploring. It's a great place to build from also. If the larger goal is to build a small village of structures with stone walls and a trench/moat to keep out the critters, putting this in the center of the field makes a great base of operations. Run in here for twenty seconds to rev up the comfort buff and go back out and build some more.
You can actually save yourself even more room by placing the upgrade items outside your walls. So long as they are close to the crafting bench they will still connect whether they are inside or outside your house.
The furnace smelter combos it's game changer, best build so far. Only thing I miss is the total amount of materials needed, that would be a great info, so you get all needed and then start to build.
You can pretty easily fit a hearth in there if you don't mind watching your step when you enter. Just remove the floor right in front of the workbench and the floor directly opposite that one, close to the door, and replace them with two 1x1 floor pieces to widen the dirt opening for a hearth.
It looks like a great design for early and mid games. Once reached the later game, I would build another workshop for all the craftings and chill out my little bed-hub for rest buff only.
i use a similar build as 360 degree storage. every item ingame has a chest, a sign, and all i have to do to unload after farming is standing in center and look around. no more running around searching the right box.
If you delete the horizontal beam going across the doorway floor the stairs will line up perfectly and you won't get stuck walking through the doorway :)
Brilliant build, im absolutely going to try this one out. Also had that problem getting stuck in the doorway, its the lip of beam that your character gets stuck on, if you delete that beam along the bottom there you wont get stuck anymore.
Great layout, I would put all the forge and workbench stuff in a dugout basement to fit more chests and/or portals. Also if you don't want your portal to be annoying just keep 1 ore on you.
I've only been playing 2 days, and my duo suggested if I get on before him today, to practice building something. Hope to get on in time to at least build part of this and surprise him! LOL TY for this, it's a cool build
I built this last night and really love it, it's more functional than the square shacks I was putting up and getting the parts onto a cart or longship is very doable. Even a Karve is serviceable if you just focus on getting the metal over and building a chest for the metal plus the portal immediately upon landing. Well done!
I scaled the design back a touch by leaving workbench and forge at level 3. That seems to be good enough to repair all the gear and craft all the arrows.
Nice! rotate the charcoal kiln 90 degs anti clockwise and the charcoal will fall down on the correct side,might even be able to add a slope so it auto fills?! But I'm gonna sub for this space perversion you crazy diamond!
I'll admit I use this build all the time for forward bases. Not fully built up mind you but enough to get a portal storage and rest buff I've also used this as my main workshop in my main base. Since it's not my Home (bed area) or my portal room I was able to open the walls up on either side of the door and add "windows".
Looks cool and fits the aesthetic. I have more of a lodge set up for full purpose fobs, but yours takes up a smaller area and fits all the stuffs... good job as usual.
The wonky staircase is because the game has an issue with letting your hitbox go over the height of a wooden beam, when the stairs are snapped to the wooden floor-tile beneath it.
Idk if you knew this, but beech logs can be used to break birtch trees, and destroy the logs. So you can get fine wood and core wood as soon as you start your game. Just use the player to push the logs into eachother. You will take damage from it, and it will take time, but it's doable.
You should clear your inventory of materials and destroy it completely, collect it all up and have a total cost... You certainly nailed probably the cheapest way to have near max. Good cost benefit ratio.
the stairs snapping to the doorway issue is that you have a beam in the way. if you remove the beam going across the entrance floor, you can walk up the stairs and inside just fine with the normal snap.
I love this, it gives me some ideas for my own remote bases. I love the simplicity and small footprint, but the fiddly nature of round structures might drive me a bit insane lol
Same here, Ive seen the kiln placed on top of a few smelters in builds but just didnt like the look... who'da thought just those beams would pull it all together.. but it does!
Great video with actually useful information. This seems like just the thing for a "forward base" -- quick to build and wall off. By the way, @ 16:30 anytime you have stairs connected directly to a beam, it's the beam that gets in the way of walking. Get rid of the beam and it'll work fine. I liked your solution of just shift-moving the stairs up the beam a bit, though. Good thinking.
You can place the cauldron on top of the cooking stations so you can have your 2-6 cooking stations as well as a cauldron. I connected beams from the roof to the top of the cauldron so it appears to be hanging. Nice tiny-home hut by the way lol.
the stairs snap on floorpiece level, so if you snap them on the default spot to a beam it will give a litte bit too much of a ledge, so either shift it up a notch of remove the beam so it snaps to the floorpiece behind it
I built this as a place to store wood and ended up making a central chimney and lived out of it. I managed to max out the work benche, the cauldron and the forge. It takes a lot of work but it can be done. It also has a second floor for the dragon bed, and room for a hottub lol
FYI the smelters and kilns need to be able to vent smoke now so in order to keep this footprint, you may have to offset them or raise the kiln and dig the smelter down in into the ground a bit.
Nice hut! I plan to use this setup for my farming cabins. Thanks so much to show how it all plugs in there nicely. I'm also trying to build a small town and like seeing yours and others builds to give my town some variety.
I like this hut a lot! Also I agree fire pit last or you will do as I did and walk over the fire and then its run to the lake! But I was building at night. Thumbs up & subed
I wonder how much of the materials for this could fit in a cart. Because if you could fit it all in a cart minus say wood which is easy to harvest, it would be cool to have a traveling setup. Take the cart somewhere, unload it, build the hut, take the cart to gather whatever resources you want. I hope the cart gets increased slots like the reinforced chests did.
Good idea! Have a FOB-O-MATIC cart! Also would probably fit most of the mats you need (except the wood) in a Longship, for those exploratory expiditions!
Very cool. Now that my group is starting to explore further out in the world into different biomes and setting new portal points and bases, this would be very useful.
Great build, I'm definitely going to use this Well I made it and I had a couple of issues placing the items inside I went ahead and did it on creative mode just to see how it all worked out I ended up putting the grinding stone on the floor which is fine and then I had to move the anvils over up top I couldn't get it to work where you had in place but other than that it's a great Outpost.. what I'm going to do is modify it maybe add a second story to it with shelves to put everything that way You're not trying to fit it all in like that.. we'll see. I played on a wurm unlimited server and the GM of the server had a very convenient efficient small structure that he had absolutely everything in and all of his forges and everything were above him and similar to this idea and it was great. Big giant structures and all the elaborate building man that's awesome and I love it but I'm not that skilled yet in this game I just started playing so I'm just learning all the tricks and how everything works in this game to be able to build better structures cuz right now my buildings look horrible 🤣
Nice Valheim guru's hut! Good stuff. Man I've noticed that same catch point myself, from the end of your vid, going up stairs into a flat floor beam catches on the toes unless you sprint it. Love the tiny house though, a perfect place to get away from the hustle and bustle :)
7:16 " 'the forge is a pain' to fit all the upgrades." Probably the biggest understatement you'll make all of this year, Firespark. I've gone so far as to make separate exterior rooms, literally burying the upgrade stations just to keep the forge area tidy in some of my builds.
Agreed, they should look the upgrade system over, change it to something else or at least make it easier to see which ones goes with what station and which ones each station already have. At the very least extend the range of the upgrades.
It's the beam on the bottom of the door that stops you from walking in with stairs. Remove the bottom beam and it works fine.
That's the conclusion I've came to also in my builds. Usually I remove the beam, but forced placement of the stairs works too.
Was just about to comment this!
@@craigslitzer4857 I always put stairs too but that’s because I don’t like the small gap since you can never get the leveling perfect.
For reference
- The hut alone take 215 wood.
Forge and workbench together requires the following
- 1 sharpening stone
- 4 chains / coal / obsidian stone
- 5 bronze
- 10 deer
- 16 copper
- 20 leather
- 25 flint
- 35 FineWood
- 39 iron
- 90 Wood
Everything together from this build
(Should be 99.8% accurate minus maybe a few piece of wood)
- 1 sharpening stone
- 4 lox skin / obsidian
- 5 chains / bronze
- 8 wolf skin / core wood / 8 coal
- 10 deer / feather / resin / greydwarf eyes / Iron / Bronze / Tin
- 11 skin
- 12 cores
- 16 copper
- 20 leather
- 25 flint / iron nail
- 39 iron
- 49 stone
- 157 FineWood
- 375 Wood
For portals that I want to temporarily turn off, rather than just typing random letters, I just put an 'o' (for off) at the end of the name. That way when I want to turn it back on I can just delete the last letter, or if I need to go to it from the other end, I can just add the o in temporarily.
Sheeeeeeesh
I come up with 206 wood to build the structure itself. 208 if you need a set of stairs. This is after breaking down the workbench used to create it (and the covering to repair the hammer) and removing the beams above and below the gate after it's built. This doesn't include anything other than the house. Crafting tables, chests, comfort items, etc are additional.
I'm a big fan of digging pits under the floor with a pickaxe and then shoving some furniture and forge/workbench upgrades in there. Then you just mask the hole with floorboards.
You'll still get the comfort as long as you don't put them too far deep down (It doesn't need to be massively deep anyway). You can even shimmy in a brazier under the floor as well, you may just need to use a beam to get it (What you did in your Greydwarf farm video works perfect)
Makes the whole inside a little less crammed and gives you some freedom and space to decorate it more, without sacrificing the comfort bonus. It also frees up some space to fit a hearth as well.
I started doing a version of that about a week ago and don't regret it one bit.
Love that idea, and keeps other players from getting sticky fingers on some of your prized bits and baubs, without having to put up a ward!
I'd do hidden floors with a rug covering the empty floor piece :)
I've learned a trick for placing crafting addons. If you're having trouble putting one in a position you want because of the game's placement limitations, place down a horizontal wood bar so that it crosses the spot you want to place the item in. Then place said item so it clips into the wooden bar. For whatever reason, as long as the crafting item is clipping into something, it seems to nullify the positioning limitations. This will, for example, allow you to place the big anvil close to the smaller anvils, whereas usually the two don't want to be too close together for whatever reason.
Just goes to show you can play this game for 200+ hours and complete multiple playthroughs and still learn something: I had no idea you could put a kiln on top of a smelter.
First part of video, meh, puts kiln on smelter, sound of jaw hitting the floor heard next county over.
15:00 for those who would like to skip
Funny how many people put those forge/bench upgrades INSIDE when some of them are clearly design as outdoor items (chopping block, adze, grinding stone etc)
As long as theyre outside just the other side of the wall they still work fine, and make your outside look more realistic, while keeping your inside less cluttered
Thanks for the tip
But...but...outside is scary!
That's pretty cool.
One adjustment I'd make to the kiln placement would be to rotate it around, so when it spits out charcoal I can throw it straight into the smelter right where it is and not have to run around to the other side.
Was about to write this as well
That hut is awesome. I've been building your "most efficient longhouse" in every "no-deaths" run, but this seems like it'll be waaaay easier. Thanks, FireSpark!
Remove the horizontal beam on doors! And I have a similar round house I use but no where near as packed.... Now they will be lol!
The 5 stones that form a ring in meadows... If you can find them on the edge of other biomes, make for great little defense areas and this size house works perfectly for them... Surprised no one seems to build on those.
Tell me more
In times of castles and massively developed defense systems I knew the "tiny house" movement would hit Valheim sooner or later! Great vid, mate!
That's a Yurt (in turkish) or Ger In mongolian.
and the way you decorated and utilized every space of it perfectly fits how the turks and the mongolians do it as well.
kudos.
We love cultural architecture on this channel :)
You can use a few Iron Beams in the center to build an elevated Hearth (so you can walk under it) this will provide you with the +1 Comfort that's missing.
I think Ive discovered my new forward base setup. Youre my Valhero.
I would normally put the upgrades you dont interact with under the floor to make space if I really need it
1:20 "...quick and dirty" That's funny on multiple levels, well done.
One little tip, instead of putting all those addons for workstation and smithy around the table or above, You can dig the hole under the floor put most of those things there and cover it with the wood leaving just the main station visible.
i tried it and found it inefficient. You only end up with a 2x2 hole, unless you want to dig closer to the structure, which is a pain.
and with a hole in the center of the structure, i didn't have the fireplace in the middle of the hut anymore. Which i like to have. : )
if you put the portal outside, then there's more than enough room for everything else shown in this video.
@@moontan91 Actually its easy to do and saves a lot of space in the hut, so speaking it's very efficent as well. You may dig around the middle, keeping the ground for the fireplace or dig up everything and just build up the middle again with the hoe, if it's too hard for you. Another way for putting fireplace down would be just placing a stonefloor (or if you like the aesthetics of the fireplace being a tiny bit under the floor, you could lower the stonefloor with halfwalls/beams). Either way works.
@@Tunixgut Stone floor is not available in early game.
but it's a good tip to keep in mind later on.
@@moontan91 So are a bunch of workbench/forge upgrades and comfort items. Whats your point? This build is for maxing out efficiency, therefore it's an endgame build anyway.
But if you insist, one could still easily dig everything up and use the hoe for the middle afterwards or try to dig around the middle as I said. Don't be a nitpicker...
I put all of my workbench and forge accessories nearby outside. Works perfectly and saves room. Never had an issue.
WOW! When you opened the door! WOW came out! Very well done.
This could be the best Valheim video I've seen yet. Very useful tutorial. Even if you don't have more than the basic wood (and stone for the fire) to make the structure itself, it's still a much more useful and interesting structure than a box hut. I just build around the workbench and fire to get the basic rested buffs when out and about, and that's boring. With some practice this is not that much more difficult to throw down, and the roofing's almost guaranteed to work if you stick to the game plan. Once you get the ring of wood beams on the ground the rest goes up pretty fast. You don't HAVE to put everything in there, but if you do that's like 23 minutes of the comfort buff which is super useful when exploring. It's a great place to build from also. If the larger goal is to build a small village of structures with stone walls and a trench/moat to keep out the critters, putting this in the center of the field makes a great base of operations. Run in here for twenty seconds to rev up the comfort buff and go back out and build some more.
A trick for the portal,you can just place it facing the wall instead, so that it's not always turning on when you're inside the hut
You can actually save yourself even more room by placing the upgrade items outside your walls. So long as they are close to the crafting bench they will still connect whether they are inside or outside your house.
Best tip
Yup you can hide the upgrade items underground for aesthetics
Or under the floor :))
They will get attacked by creatures if outside
Same. Then i just put defence walls to protect the outpost. No fuss, no muss.
The furnace smelter combos it's game changer, best build so far. Only thing I miss is the total amount of materials needed, that would be a great info, so you get all needed and then start to build.
Nice one. Passed this one on to a few friends, everyone is much appreciative. Great example to work from.
You can pretty easily fit a hearth in there if you don't mind watching your step when you enter. Just remove the floor right in front of the workbench and the floor directly opposite that one, close to the door, and replace them with two 1x1 floor pieces to widen the dirt opening for a hearth.
I love the coal food just chilling on the food rack, and then he does it again with the new house! Gotta be consistent haha
The sun spot from the roof hole makes a sundial!
I made a giant circle house for my main base and I love it.
I'll be using this little hut for my extended stays at different biomes
call it a Yurt lol a Mongolian Yurt
This is great to setup for your sub bases that you can put all around good resources spots! Great stuff man
This is how I build on top of those stone buildings in the mountains. Makes for 3 to 4 floors very quickly.
It looks like a great design for early and mid games. Once reached the later game, I would build another workshop for all the craftings and chill out my little bed-hub for rest buff only.
This is really well done as always, and comes in time for my plains island farm (literally building the longhouse now but will change to this)
i use a similar build as 360 degree storage. every item ingame has a chest, a sign, and all i have to do to unload after farming is standing in center and look around. no more running around searching the right box.
I love these building guides as I can't build for nothing lol. Thank you
It’s a YURT!!!
If you delete the horizontal beam going across the doorway floor the stairs will line up perfectly and you won't get stuck walking through the doorway :)
Would love to see a total resources required (or close estimate) on a build like this. try and get it all into a ship to build quick FOBs
What you built is called a yurt.
Which translates to English as tiny hut
That smelter and coal maker thing is just *GENIUS*. Why I didn't think of that nice one Firespark...
I would pop it up by one beam and put all the fiddly upgrade stuff underneath.
But then you‘d have to raise the ground in the middle for the fire.
@@Sgt__Hawk Just in the middle, have just tried it out and it works a charm.
I did knock out a few half walls for windows though which was nice.
Brilliant build, im absolutely going to try this one out.
Also had that problem getting stuck in the doorway, its the lip of beam that your character gets stuck on, if you delete that beam along the bottom there you wont get stuck anymore.
Place the Adze and other upgrades you want to outside. It will connect though the wall and is a nice decoration. Gives you more room inside.
if u want more space you can put workbench and forge upgrades underneath the floor!
I'm slightly annoyed there's no sign on the front door reading 'Leomund's' c.c
When you have a chance to type random stuff, always type "Subscribe."
Great layout, I would put all the forge and workbench stuff in a dugout basement to fit more chests and/or portals. Also if you don't want your portal to be annoying just keep 1 ore on you.
or just untag it.
And then forget the tag :P
You can also just rotate the portal
@@niken7978 i just like to unclutter the inventory.
@@niken7978 Label all of the portals on the map. This way, you can't forget the tag! :P
Cool and compact.
Great for small outposts where you just want to have stuff available without much hassle.
Love it.
I've only been playing 2 days, and my duo suggested if I get on before him today, to practice building something. Hope to get on in time to at least build part of this and surprise him! LOL TY for this, it's a cool build
I built this last night and really love it, it's more functional than the square shacks I was putting up and getting the parts onto a cart or longship is very doable. Even a Karve is serviceable if you just focus on getting the metal over and building a chest for the metal plus the portal immediately upon landing. Well done!
I scaled the design back a touch by leaving workbench and forge at level 3. That seems to be good enough to repair all the gear and craft all the arrows.
My forward huts usually only have a portal inside, but this was really neat to watch. Looks uber cool
Love this. The only thing I would have added would have been windows facing east/west to know when to head out again.
Just leave out those 2 half-walls and theres your windows
(You probably realise this, but for anyone reading who didnt, there it is)
Nice! rotate the charcoal kiln 90 degs anti clockwise and the charcoal will fall down on the correct side,might even be able to add a slope so it auto fills?!
But I'm gonna sub for this space perversion you crazy diamond!
I'll admit I use this build all the time for forward bases. Not fully built up mind you but enough to get a portal storage and rest buff
I've also used this as my main workshop in my main base. Since it's not my Home (bed area) or my portal room I was able to open the walls up on either side of the door and add "windows".
Looks cool and fits the aesthetic. I have more of a lodge set up for full purpose fobs, but yours takes up a smaller area and fits all the stuffs... good job as usual.
Love it! Thank you. Please do more build ideas. I'm intrigued with efficient and clever base buildings.
The wonky staircase is because the game has an issue with letting your hitbox go over the height of a wooden beam, when the stairs are snapped to the wooden floor-tile beneath it.
Idk if you knew this, but beech logs can be used to break birtch trees, and destroy the logs. So you can get fine wood and core wood as soon as you start your game. Just use the player to push the logs into eachother. You will take damage from it, and it will take time, but it's doable.
You should clear your inventory of materials and destroy it completely, collect it all up and have a total cost...
You certainly nailed probably the cheapest way to have near max. Good cost benefit ratio.
This was a fun video to watch. love the idea of "It's bigger on the inside" :D
the stairs snapping to the doorway issue is that you have a beam in the way. if you remove the beam going across the entrance floor, you can walk up the stairs and inside just fine with the normal snap.
Very economical design, FireSpark. I am impressed. Personally I would reinforce it with core wood, but I might have to try building this.
Sort of a Viking version of a yurt.
I love this, it gives me some ideas for my own remote bases. I love the simplicity and small footprint, but the fiddly nature of round structures might drive me a bit insane lol
The charcoal kiln support beams makes that look work for me. Without it, I was a little skeptical.
Same here, Ive seen the kiln placed on top of a few smelters in builds but just didnt like the look... who'da thought just those beams would pull it all together.. but it does!
@@OldGamerzNeverDie still sus. maybe add a floor between them
For those who wonder: the house alone takes a bit less than _250 wood._
^^ that's quite okay
I made a similar round house. Something about the simplicity of these little home designs is nice and snug.
I've loved simple tower designs, my friends think they are pretty cramped but I love the simplicity!
it's mongolian ger.
viking studio apartment downtown for sale
Rent 5k a month, no utilities.
somehow the first time I watched this, I missed the trick of putting the roofing inside to protect from rain and hang a brazier. Nice!
it should be fairly easy to dig a cellar with the circular shape as it is.
then use that space to hide the workbenches upgrades.
Great video with actually useful information. This seems like just the thing for a "forward base" -- quick to build and wall off. By the way, @ 16:30 anytime you have stairs connected directly to a beam, it's the beam that gets in the way of walking. Get rid of the beam and it'll work fine. I liked your solution of just shift-moving the stairs up the beam a bit, though. Good thinking.
You can place the cauldron on top of the cooking stations so you can have your 2-6 cooking stations as well as a cauldron. I connected beams from the roof to the top of the cauldron so it appears to be hanging. Nice tiny-home hut by the way lol.
the stairs snap on floorpiece level, so if you snap them on the default spot to a beam it will give a litte bit too much of a ledge, so either shift it up a notch of remove the beam so it snaps to the floorpiece behind it
Ran with this and did two lined up a bit apart and connected with a big back room. Liking it. Thanks.
Not giving credit to project pilgrim?it's literally his design,i have used it for month now.
I love this style of video where you walk us through the build step by step. More please :)
you are legend. Just started playing and learning to build and this vid has literally saved my life.
I built this as a place to store wood and ended up making a central chimney and lived out of it. I managed to max out the work benche, the cauldron and the forge. It takes a lot of work but it can be done. It also has a second floor for the dragon bed, and room for a hottub lol
How did you make the central chimney I’m gonna make this tomorrow but I don’t like how Smokey the build is because of the lack of chimney?
Bed near the fermenter. Perfect haha
FYI the smelters and kilns need to be able to vent smoke now so in order to keep this footprint, you may have to offset them or raise the kiln and dig the smelter down in into the ground a bit.
Dude! Legit. TY for the generous instruction. Like the Yurt!
Looks like a type of ger and it's super comfy! I'll have to make one when I leave my starter island.
Nice hut! I plan to use this setup for my farming cabins. Thanks so much to show how it all plugs in there nicely. I'm also trying to build a small town and like seeing yours and others builds to give my town some variety.
I like this hut a lot! Also I agree fire pit last or you will do as I did and walk over the fire and then its run to the lake! But I was building at night. Thumbs up & subed
I put some core wood around the fire, which also helps preventing wolves from running into the fire.
That kiln on top of the smelter is nice! Stealing that one for sure. Great video and build love it.
Just plop down a campfire and sit down next to it. Gives resting comfort 1, not much, but still beats building a hut everytime
Doesn't work in the rain, though... ;)
@@BobMerlinx just look for overhaning tree of just a single roof against a tree will work for that
Kinda looks like one of those Mongolian nomad tents. Me like it
i love efficient apartments and homes. You should do a tiny homes episode of Valhiem. lol
I wonder how much of the materials for this could fit in a cart. Because if you could fit it all in a cart minus say wood which is easy to harvest, it would be cool to have a traveling setup. Take the cart somewhere, unload it, build the hut, take the cart to gather whatever resources you want. I hope the cart gets increased slots like the reinforced chests did.
Good idea! Have a FOB-O-MATIC cart! Also would probably fit most of the mats you need (except the wood) in a Longship, for those exploratory expiditions!
Nice build, I love a good round build in any game. First person would be nice in my tiny home though.
Very cool. Now that my group is starting to explore further out in the world into different biomes and setting new portal points and bases, this would be very useful.
Great build, I'm definitely going to use this
Well I made it and I had a couple of issues placing the items inside I went ahead and did it on creative mode just to see how it all worked out I ended up putting the grinding stone on the floor which is fine and then I had to move the anvils over up top I couldn't get it to work where you had in place but other than that it's a great Outpost.. what I'm going to do is modify it maybe add a second story to it with shelves to put everything that way You're not trying to fit it all in like that.. we'll see.
I played on a wurm unlimited server and the GM of the server had a very convenient efficient small structure that he had absolutely everything in and all of his forges and everything were above him and similar to this idea and it was great.
Big giant structures and all the elaborate building man that's awesome and I love it but I'm not that skilled yet in this game I just started playing so I'm just learning all the tricks and how everything works in this game to be able to build better structures cuz right now my buildings look horrible 🤣
I love minimal, efficient builds like this. Thank you for the great build! Looking forward to using a version of this on my next playthrough.
Nice Valheim guru's hut! Good stuff. Man I've noticed that same catch point myself, from the end of your vid, going up stairs into a flat floor beam catches on the toes unless you sprint it. Love the tiny house though, a perfect place to get away from the hustle and bustle :)
7:16 " 'the forge is a pain' to fit all the upgrades."
Probably the biggest understatement you'll make all of this year, Firespark. I've gone so far as to make separate exterior rooms, literally burying the upgrade stations just to keep the forge area tidy in some of my builds.
Agreed, they should look the upgrade system over, change it to something else or at least make it easier to see which ones goes with what station and which ones each station already have. At the very least extend the range of the upgrades.
Maybe digging a basement level to hide all the workstation upgrades will make the house less cluttered, since space is limited.
That smelting setup is awesome
turn the kiln so the coal drop is right in front of the feed port for the smelter...
will it drop in automatically?
Bro thanks that's exactly what I need for my mountain adventures tomorrow.
That's a nice small base! You can shrink it even more by digging into the ground more for a smaller footprint. Go vertical!