Using the 1x1 flooring as ceiling tiles is very clever. I prefer patterning floors. But the nonsense joists that creates is ugly. Now I don't have to look at that mess anymore.
since the very early days of minecraft ive used paint. with a grid. either print an empty one out or draw in paint. This to make sure the math is correct for the base of whatever build you do. Naturally not needed for smaller houses in valheim but when you build massive like i do this is a great help.
@@Mornomgir I dunno if this is similar to what you mean but the survival modes of these games has never really appealed to me, but building castles does. So in creative and whatnot I learned a long time ago to use different colored wool? Where orange is for towers or blue is for walls, that way as you said the math is correct and things line up, and it's a great way to visualize and recognize that something that looked cool in your head is in fact ugly, or too dark, or things are in the way or it's confusing. So this is a great tip, good point man!
This is the first guide that's actually useful to anyone who's played more than 3 hrs. I keep watching tips videos and it's always the most basic of basic stuff. Got some good ideas here with this one
WOW!!! 👏👏👏 Your decoration skills are out of this world, absolutely amazing! The cellar has such a cool vibe to it, esp with the partial dirt walls and the lower ceiling. Also love how you dedicated the different areas to a certain use, they really tell a story. Would love a short guide on the outside area as well, it is gorgeous!
The "don't stick to one style" really resonates with me. Be it for my first house or what i'm building now, i've always made some kind of mix between different style, as an example my first house is a weird mix between some kind of japanese house on one side and a chalet on the other, and though i don't know if my friends find it to their taste, i feel really good in that house and am proud of it. I guess don't try to force a style, just do what you feel good about.
Mixing of styles sometimes works, sometimes doesn't. E.g. I'm trying to build a mountain Village. First building was a giant 45°-frame longhouse, the second was a stone&darkwood-framed mansion, the third a log cabin 45°-frame bakery (that's all so far, apart from artificial circular silo and some outdoor decor), but I'm not sure the styles fit together as a village. I probably should've stuck to A-frame for the whole village to keep it consistent.
yeah like the other dude said sometimes that works and sometimes it doesn't. depends on the person lol for me, I always built things in minecraft that were "what I felt good about." And since I'm a bit ocd and whatnot, that meant that I'd have fifteen different styles, way too many building materials on a single wall or single room, and a big disjointed castle or house that was confusing, all over the place, and "extra" even years later to this day I have to force myself to slow down and actually intentionally build big boring shapes with one or two materials, and then add detail later. one of the first, most important things you learn in any kind of art you're doing is that the big overall shapes values and textures are what's most important, and that you need to do those well or it won't matter how well you detail stuff. a house or a painting or a castle with good values and basic shapes will look great even if it's sparse and simple. it'll "make sense" instinctually to anyone seeing it. Whereas something that has the most amazing details n decorations but is all over the place and incoherent will never look good I'm also a sucker for anything medieval, so I tend to stick with that. But what you said about mixing textures and styles IS crucial, meaning contrasting stone foundations with light and dark wood walls for a house, for example. slam smashing a japanese house into the side of a chalet, like a growth or a tumor though, maybe you made it look good but it sounds kinda horrible : p just my take
@@ytubestolemyhandle you can keep all those things consistent if you use similar textures and objects for each. or another good way I've found to do that is if you have somethin to tie all that together, be it a wall around the village, town colors that you represent with flags or shields, and/or a castle/palace/manor that shows all these things "go" together. Maybe add the castle either way lol I would : p
I love that Hearth and Home added the cosmetics side and more items. One thing that I believe needs a major change is the combat. I dislike how you must be almost perfectly horizontal to your target and no matter where you look in the y-axis it doesn't change where you swing your weapon. If we could aim where our weapons will swing the combat would be much more fluid and consistent.
I've played 1800 hours of Valheim. I've built hundreds of structures. It NEVER occurred to me to dig a cellar until I watched this video. Idk why, but it never did. I just finished it, it was super easy and I'm very happy with it. Thanks
Hey I’m sure you probably have figured this out. But just in case, if you use the pillars or single block sized square stone pieces you can put 4 crystal walls on top of it to form a box while leaving the center open. And then place a torch inside it on the pillar you’ve just created that box on. I find that it looks the best if you delete the bottom crystal layer you just placed after first placing a top layer on to get closer to the light source, then replacing those just deleted lower crystal walls with a pillar or stone block to hide the torch stem, you can use this to make lit up support columns leaving the top open just a tad to let the smoke out. Looks really cool when wrapped with the dark wood trim and if you use colored torches. Green especially
I can make a rectangle!! But seriously, it's semi-challenging in early game to make anything more complicated due to the need for resources and the challenge associated with your underpowered character in getting the things you need
Creative. I think the two key points I took away from this were to mix up the build materials for complementary effects, and construct your own furniture out of build tab items.
I haven't played this game since release and I wanted to get back into it with some friends, but when I watched this video it showed me the AMAZING new build pieces I can use. I am so much more exited for this now. THANKS
@@TotalXclipse any, at the moment. I took things slow before the update. I was done with the swamps and paused until update came out. I deleted all of my saves and progress once the update released. Anything is good. Especially artisan builds. That was amazing. How about creative ways to kill bosses?
I'm new to this game and I thought the game had some cool building mechanics but this just broke my brain. I cant wait to get to the level where i can build something like that! excellent video!
This looks friggin awesome dude. Especially the mention of alternating window styles 'n stuff. I wanna build a nice place for my friend and I. And this has given me great ideas.
a really great video with some beautiful features to the planning aspects as well as the aesthetic aspects. And those really combine. I can't play right now due to other things going on but coming here and watching this is a perfect solution. Thank you.
Im building an ocean base and I really wanna build it but I'm just hoarding stone so I can raise the area enough so I can make a big base with lots of docks and a courtyard in the middle
Really cool ideas, especially the glowing potions and the food. I'll use many of the suggestions here when I start building a castle with some friends soon.
After a few videos, I am subbed. Awesome video! Me and my friend are trying to spruce up our village; and this video makes me think about how much we're going to need to redesign lol.
Your thoughts and speech is superb. Your skills in decoration is FRENCH KISS. I loved everything in this video and how it is presented. Very inspiring tips that I would take in my own Valheim experience.
I aspire to build like you. I am an average player just on his second playthrough, who almost always uses a basic house, wide but still very plain. I got inspired watching a few build videos yesterday, including some of yours, and today I finished my first big house with an extra floor up and a small balcony on the second floor! It still has its flaws (like bad roofing since it's too high and too many core wood poles inside the house to keep the huge thing balanced because I forgot to build a strong foundation) so it's nothing compared to stuff like this but it's a start as an upgrade from the empty rectangles that I've been calling home up until now. Will definitely go for a bigger and better one once I make progress on this playthrough (only killed Eikthyr and Elder yet so I don't have stones or the many things added in H&H). Also your voice and accent remind me of Morvran Voorhis from The Witcher, which is pretty cool.
I love your valhiem stuff! Its really cool... we started up over again a new server with our community and use a lot of ur stuff as references. Keep on with ur work. A big like and a sub. ;)
great set of tips! i love the cupboard doors and the wood shield platter is very clever! i prefer my buildings to have high ceilings, and im still working on getting cellers to be shaped correctly lol
Your deco tutorial is so amazing. im wondering however did you get the cup holder on top of the shield? i have tried several times but cant seem to figure it out.
You have to layer several of the item stands on top of each other until they poke through the shield. Looking forward to doing more if these when mistlands arrives 😊
so how specific are the physics? I know of rain damage and roofs to prevent it but does it just have be to be a roof right on top, or does it have to kind of hang over cause the rain coming in from the side and hitting the walls?
Really enjoy you working in the game and not in creative mode. Thought about including any events as a way to show how long this takes while you defend?
I see how you got the horizontal wood stacking using the door, but how do you do the vertical one? I saw you had two core wood beams stacked on top of each other-how did you do that?
Question, do the loose items that you drop not de-spawn? under what circumstances to dropped items de-spawn? I feel like i've had some unharvested resources in the past disappear.
The door has three snapping points right next to each other, so you can use them to offset walls by one wall width. They're really useful for creating multi-layered walls
As Hoteltoyota mentioned. if you want to see it used a little bit more in action check out my guide on recessed walls, the thumbnail should give you a good idea alone :) th-cam.com/video/dHj_aBSsLJE/w-d-xo.html
At this point I can't imagine playing without ValheimPlus. Crafting from nearby chests, disabled rain damage, turning build pieces in on every axis (though that's hard AF to get right and I'm scared to even try)...
To get those stony mareiaux, we shall travel to Rocky Mountains biome full of gem-shiny rocks and ore veins. And rock golems guarding entrance to mysterious mineshafts.
Wow this house was Sick i really like the creativity and the cozyness, I really want to build something like this but gathering all the materials will be the annoying part
this video reminds me of craft shows for kids, Presenter: Today we are going to make this very easy craft with things that you have at home, you only need a crucible, a smelting furnace, power tools, aluminum bars, a red oak log and an engineer degree
What's your thoughts on the new buildables and more importantly whats your favourite build tip?
Using the 1x1 flooring as ceiling tiles is very clever.
I prefer patterning floors. But the nonsense joists that creates is ugly.
Now I don't have to look at that mess anymore.
The dragon egg on a stand is a great scupture and light source.
since the very early days of minecraft ive used paint. with a grid. either print an empty one out or draw in paint. This to make sure the math is correct for the base of whatever build you do. Naturally not needed for smaller houses in valheim but when you build massive like i do this is a great help.
@@Mornomgir I dunno if this is similar to what you mean but the survival modes of these games has never really appealed to me, but building castles does. So in creative and whatnot I learned a long time ago to use different colored wool? Where orange is for towers or blue is for walls, that way as you said the math is correct and things line up, and it's a great way to visualize and recognize that something that looked cool in your head is in fact ugly, or too dark, or things are in the way or it's confusing. So this is a great tip, good point man!
You should get into construction. :)
This is the first guide that's actually useful to anyone who's played more than 3 hrs. I keep watching tips videos and it's always the most basic of basic stuff. Got some good ideas here with this one
agreed
Lol 3 hours
WOW!!! 👏👏👏
Your decoration skills are out of this world, absolutely amazing!
The cellar has such a cool vibe to it, esp with the partial dirt walls and the lower ceiling.
Also love how you dedicated the different areas to a certain use, they really tell a story.
Would love a short guide on the outside area as well, it is gorgeous!
I'm astonished. The amount of ideas I've never heard before + the fairytale-like originality of this building inspires me a lot! Great job!
The "don't stick to one style" really resonates with me. Be it for my first house or what i'm building now, i've always made some kind of mix between different style, as an example my first house is a weird mix between some kind of japanese house on one side and a chalet on the other, and though i don't know if my friends find it to their taste, i feel really good in that house and am proud of it. I guess don't try to force a style, just do what you feel good about.
Mixing of styles sometimes works, sometimes doesn't. E.g. I'm trying to build a mountain Village. First building was a giant 45°-frame longhouse, the second was a stone&darkwood-framed mansion, the third a log cabin 45°-frame bakery (that's all so far, apart from artificial circular silo and some outdoor decor), but I'm not sure the styles fit together as a village. I probably should've stuck to A-frame for the whole village to keep it consistent.
yeah like the other dude said sometimes that works and sometimes it doesn't. depends on the person lol for me, I always built things in minecraft that were "what I felt good about." And since I'm a bit ocd and whatnot, that meant that I'd have fifteen different styles, way too many building materials on a single wall or single room, and a big disjointed castle or house that was confusing, all over the place, and "extra"
even years later to this day I have to force myself to slow down and actually intentionally build big boring shapes with one or two materials, and then add detail later. one of the first, most important things you learn in any kind of art you're doing is that the big overall shapes values and textures are what's most important, and that you need to do those well or it won't matter how well you detail stuff. a house or a painting or a castle with good values and basic shapes will look great even if it's sparse and simple. it'll "make sense" instinctually to anyone seeing it. Whereas something that has the most amazing details n decorations but is all over the place and incoherent will never look good
I'm also a sucker for anything medieval, so I tend to stick with that. But what you said about mixing textures and styles IS crucial, meaning contrasting stone foundations with light and dark wood walls for a house, for example. slam smashing a japanese house into the side of a chalet, like a growth or a tumor though, maybe you made it look good but it sounds kinda horrible : p just my take
@@ytubestolemyhandle you can keep all those things consistent if you use similar textures and objects for each. or another good way I've found to do that is if you have somethin to tie all that together, be it a wall around the village, town colors that you represent with flags or shields, and/or a castle/palace/manor that shows all these things "go" together. Maybe add the castle either way lol I would : p
I love that Hearth and Home added the cosmetics side and more items. One thing that I believe needs a major change is the combat. I dislike how you must be almost perfectly horizontal to your target and no matter where you look in the y-axis it doesn't change where you swing your weapon. If we could aim where our weapons will swing the combat would be much more fluid and consistent.
Yea the y axis needs to be unlocked I’ve actually seem a mod for it
This man is so creative, I wish I had this level of creativity. Much credits to you and great tips.
I've played 1800 hours of Valheim. I've built hundreds of structures. It NEVER occurred to me to dig a cellar until I watched this video. Idk why, but it never did. I just finished it, it was super easy and I'm very happy with it. Thanks
right, im thinking i need to go home and try one. i just wonder if i can do it under a house thats already built lol
@@nomadikmind3979 so long as you don't dig out the ground under your load bearing walls.
Really, a great video and build Total, always love these time lapse builds. I love the details and variation you added, especially in the cellar.
This was really a top-notch video. Can't thank you enough!
Hey I’m sure you probably have figured this out. But just in case, if you use the pillars or single block sized square stone pieces you can put 4 crystal walls on top of it to form a box while leaving the center open. And then place a torch inside it on the pillar you’ve just created that box on. I find that it looks the best if you delete the bottom crystal layer you just placed after first placing a top layer on to get closer to the light source, then replacing those just deleted lower crystal walls with a pillar or stone block to hide the torch stem, you can use this to make lit up support columns leaving the top open just a tad to let the smoke out. Looks really cool when wrapped with the dark wood trim and if you use colored torches. Green especially
I love the way you speak, you can hear your passion for this so clearly. Thank you for sharing ♥
I can make a rectangle!!
But seriously, it's semi-challenging in early game to make anything more complicated due to the need for resources and the challenge associated with your underpowered character in getting the things you need
I'm blown Away with what I see people coming up with, this is a beautiful build sir.
Love your builds man. Lots of cool creativity in them!
Creative. I think the two key points I took away from this were to mix up the build materials for complementary effects, and construct your own furniture out of build tab items.
This is bloody beautiful dude! Nice work!
Dude is salivating over his own interior design.
I am also salivating over it.
I haven't played this game since release and I wanted to get back into it with some friends, but when I watched this video it showed me the AMAZING new build pieces I can use. I am so much more exited for this now. THANKS
New sub. That. Was. Just. IMPRESSIVE! Hope you get lots more viewers. So talented!
Thanks for joining us! what Valheim content would you be interested in seeing more of?
@@TotalXclipse any, at the moment. I took things slow before the update. I was done with the swamps and paused until update came out. I deleted all of my saves and progress once the update released. Anything is good. Especially artisan builds. That was amazing. How about creative ways to kill bosses?
@@ThomasSoles I’ll see what I can do, I hope to work on another valheim video next week or the week after ☺️
I'm new to this game and I thought the game had some cool building mechanics but this just broke my brain. I cant wait to get to the level where i can build something like that! excellent video!
Watching you artist builders is like watching a magic trick - amazing.
"What makes the great houses stand out from the....other houses" Lol! Reminds me of how people defend the 'boxes' they build as 'practical'.
Awesome build, first video of yours i watched and I'd like to say you are a talented builder. Great job and good content!
Combining the terminology of Great British Bake Off with Valheim, well done, bravo
Ok you're good at this, some good ideas 👍🏻
This is my first experience on this channel. And I love all the small details
Well done editing and time indexed playback. This is great.
This looks friggin awesome dude. Especially the mention of alternating window styles 'n stuff. I wanna build a nice place for my friend and I. And this has given me great ideas.
a really great video with some beautiful features to the planning aspects as well as the aesthetic aspects. And those really combine. I can't play right now due to other things going on but coming here and watching this is a perfect solution. Thank you.
These simple techniques are just amazing. Will be adding a lot of these to my builds.
Im building an ocean base and I really wanna build it but I'm just hoarding stone so I can raise the area enough so I can make a big base with lots of docks and a courtyard in the middle
Really cool ideas, especially the glowing potions and the food. I'll use many of the suggestions here when I start building a castle with some friends soon.
After a few videos, I am subbed. Awesome video! Me and my friend are trying to spruce up our village; and this video makes me think about how much we're going to need to redesign lol.
Love it. I’m not at your level but I was able to do several of your design ideas on my own build.
You must have been an architect in a previous life. Simply Brilliant.
Lovely attention to details but don't forget about overhang roofs to add more Sept in the building
Always provides content that is worth the viewers’ time.
The Valheim building Bible. Amazing work!
Your thoughts and speech is superb. Your skills in decoration is FRENCH KISS. I loved everything in this video and how it is presented. Very inspiring tips that I would take in my own Valheim experience.
I think you meant Chef's kiss...right?
@@Getta0422 oops, oui oui you are right Chef's kiss.
I absolutely love these builds that fit in with the surroundings!
your videos show some incredible creativity... taking lots of inspiration from these into my future building!
Dude your builds are insane! I'm absolutely stunned!
I aspire to build like you. I am an average player just on his second playthrough, who almost always uses a basic house, wide but still very plain. I got inspired watching a few build videos yesterday, including some of yours, and today I finished my first big house with an extra floor up and a small balcony on the second floor! It still has its flaws (like bad roofing since it's too high and too many core wood poles inside the house to keep the huge thing balanced because I forgot to build a strong foundation) so it's nothing compared to stuff like this but it's a start as an upgrade from the empty rectangles that I've been calling home up until now. Will definitely go for a bigger and better one once I make progress on this playthrough (only killed Eikthyr and Elder yet so I don't have stones or the many things added in H&H).
Also your voice and accent remind me of Morvran Voorhis from The Witcher, which is pretty cool.
This is exactly the type of video I needed to help me finish up my mountain base
Trying to get to this stage asa solo player without the mods and dev codes is a real challenge. But I'm loving the epic grind to get things together!
oh wow the signs usage is amazing
Proper nice build that 👌🏻 I really like the new roofs and the extra small bits of wood are good for extra detailing
So clever using the Wooden Shields as platters, I was so confused like were are the platters in the build menu :P
simply awesome. love you did not fly through the build. all the details. really awesome video ( 6 months late but still)
Hopefully thanks to this video, Iron Gate might be granting engineering/architect degrees later on. Congratz, your house looks absolutely fantastic.
I love your valhiem stuff! Its really cool... we started up over again a new server with our community and use a lot of ur stuff as references. Keep on with ur work. A big like and a sub. ;)
My friend placed darkwood wolfheads to bottom of the doorframe so that those were half buried. That looked really nice
+1 for mushroom ambient lighting
Your videos are amazing man, wish I was as good a builder as you
I love how this game's building looks. I haven't played it yet and i bet it's hard to learn, but boy is it good looking.
What an incredible build! Fantastic job!
this is awesome , thanks for this video :D
great explainations on how items can be used
Such a lovely build, something different, a little more rustic than most👏
great set of tips! i love the cupboard doors and the wood shield platter is very clever!
i prefer my buildings to have high ceilings, and im still working on getting cellers to be shaped correctly lol
Best Valheim build videos thanks for the hard work!
Your deco tutorial is so amazing. im wondering however did you get the cup holder on top of the shield? i have tried several times but cant seem to figure it out.
You have to layer several of the item stands on top of each other until they poke through the shield. Looking forward to doing more if these when mistlands arrives 😊
Incredible work ! Well done.
Very nice house, good job!
Valheim - Awakening the interior designer in all of us.
Nice, good tips. Sent it to our builder.
so how specific are the physics? I know of rain damage and roofs to prevent it but does it just have be to be a roof right on top, or does it have to kind of hang over cause the rain coming in from the side and hitting the walls?
Really enjoy you working in the game and not in creative mode. Thought about including any events as a way to show how long this takes while you defend?
Sometimes the events creep in, but generally I try to draw them away from the build as soon as the attacks happen
How did you get that drinking horn in the cellar? also gr8 vid helped me loads with my building.
I see how you got the horizontal wood stacking using the door, but how do you do the vertical one? I saw you had two core wood beams stacked on top of each other-how did you do that?
i have a little tipp for wood floors, turn every second plate 90 degrees.
I would love to make this kind of houses :o I'm very excited for valheim now.
"Make it feel more homely"
Me: "No, no I don't think I will."
wow man this all looks really good!
Omg so many cool tricks!! Thanks!
I have used the bottom fireplace all the away up to 6 stories and it works
Amazing work.
Question, do the loose items that you drop not de-spawn? under what circumstances to dropped items de-spawn? I feel like i've had some unharvested resources in the past disappear.
I believe if you have workstation nearby , they dont dispawn
Excellent video! do you have a guide for how you plan these builds and all its details?
So much inspiration.. thanks!
Nice build! I built one for myself around the fishfarm
This is absolutely gorgeous.
what exactly is the purpose of the temporary door? Do you offset the walls a little to the outside vs. using the poles?
The door has three snapping points right next to each other, so you can use them to offset walls by one wall width. They're really useful for creating multi-layered walls
@@hoteltoyota cool. Thank you!
As Hoteltoyota mentioned. if you want to see it used a little bit more in action check out my guide on recessed walls, the thumbnail should give you a good idea alone :)
th-cam.com/video/dHj_aBSsLJE/w-d-xo.html
At this point I can't imagine playing without ValheimPlus. Crafting from nearby chests, disabled rain damage, turning build pieces in on every axis (though that's hard AF to get right and I'm scared to even try)...
50 seconds into this video i shared it to my discord group... Goddamn, wow
You should be an interior decorator dude. Good stuff!
Be cool if they added marble, granite, and slate.
And clay so we can have red roofs and what not
To get those stony mareiaux, we shall travel to
Rocky Mountains biome full of gem-shiny rocks and ore veins.
And rock golems guarding entrance to mysterious mineshafts.
And in Rocky Mountain High Biome battle the boss “John Denver”
@@SuperSaiyenIzaak He would attack you with cheesy songs dealing 120 damage per lyric line.
Wish granted. They added Black Marble in Mistlands.
Can you link the world seed you used in this one? That place looks peak comfy, would love to build next to a woodland river. Thanks for the tutorial!
Wow this house was Sick i really like the creativity and the cozyness, I really want to build something like this but gathering all the materials will be the annoying part
Jesus that looks beautiful!
this video reminds me of craft shows for kids,
Presenter: Today we are going to make this very easy craft with things that you have at home, you only need a crucible, a smelting furnace, power tools, aluminum bars, a red oak log and an engineer degree
Badazz
.. you're an artist...
Now that's how you do a build!
6:33 you're adding what now?
shutters.
Where is the background music from? So beautiful! :O
Hey what is that horn-looking item on the table at 7:12? I dont recognize it.
It was a reward for opting in for the Alpha test :) Odins drinking horn
Wish I could have this save, love it !
when i see that railing i was like hmm very practical :DD
this is really nice, but when you playing 3rd person game, you need more space to comfortable navigation, moving your camera behind the person