Did this guide really help you? How do you feel about Cammy? Lemme know down below in the comments! Also here are the timestamps. 00:00 - Intro 01:16 - Basic Description of Cammy's Difficulty in Street Fighter 6 01:42 - Normals to use with Cammy & Her Movement in Neutral in SF6 03:02 - Anti Airs to use with Cammy when they jump in Street Fighter 6 05:50 - What to do against Drive Impact as Cammy in Street Fighter 6 07:44 - How to Whiff Punish as Cammy in Street Fighter 6 08:30 - The power of Cammy's Dive Kicks in Street Fighter 6 11:05 - What to do when you land Spiral Arrow as Cammy in SF6 16:05 - Cammy's Cannon Spike is a very good Defensive option in SF6 16:26 - How to use Cammy's Hooligan Combination in Street Fighter 6 18:26 - Cammy's main way of getting around projectile spam in SF6 19:24 - Cammy's Bread and Butter Combos in Street Fighter 6 22:55 - Cammy's three super arts in Street Fighter 6 and how they work 25:43 - Cammy setups to mix your opponent up with in Street Fighter 6 27:36 - Conclusion
Amazing guide dude. Next please do some commentary of your replays and talk about what you are thinking and what you are looking for during each moment! Nice work again!
Not only a great guide for gameplan, but clear instructions on how to practice what I wanna practice without being too prescriptive. Great content, keep it up
it speaks to the quality of this game's tutorials that the first thing a top level player recommends is hitting the built-in guides and combo trials. feel like those are okay at best and irrelevant at worst in other fighting games
This is one of the best fighting game guides I've seen in a long time. It's an absolute must-watch for any Cammy player. Thanks for taking the time to put it together.
6:16 “when your normal hits late” Watching this live and hearing your inflection in your voice and then seeing the final product, you really see how much work goes into making this super informative guides. This guide is incredible, thanks a ton for this Sonic_Sol!
This is the Cammy Master I've been looking for. Old SF II player here, she was my main from her first arcade appearance in 1993. Not played much since SFA3, just some very limited SF4 play time (probably got more hours on 6 already). I have a lot of catching up to do, I'm not likely to peak on reaction times due to old age. So I'm gonna have to predict my opponents moves more. :)
This was really well made. The layout and script went together perfectly. It layered on advanced options extremely well and it goes into pretty advanced OD stuff at the end with the safe jump setup and meaty resets. Thanks SonicSol!
This video is seriously awesome. I appreciate how thorough it is and how you explain everything. Many guide videos are effectively just combo videos, but this details both strategy and how to get rewarded when that strategy is successful. Props man and keep it up!
Bro the tip with her back medium punch changed the game for me. Ive been struggling with cross ups even though i felt like my attack shoulda stopped it
I thought I was gonna play Cammy soon as the game dropped but I’ve actually been going through mad character crisis. This guide helped solidify my decision to give her a good go of it for awhile. Fantastic guide, Sonic. Thanks.
I feel I learned something today. I've been trying to get better with her with ranked and casuals and I've lost so many times.. I just want to be better with her. You've given me tips that'll help. Thank you! Hopefully I'll be able to spark some competive spirit with her. In a great way for me and my opponent.
Thanks. Helpful information. I'm not good at buffering timing, so I've put together a training mode setting to practice Cammy's HK spiral arrow wake up meaty. Anyone else struggling to get comfortable with the meaty can try this out. Settings: - Block After First Hit - Block Reversal Light Punch Count 1 Delay 0 (increase delay to give more leeway for practice) Do HK Spiral Arrow (hit) -> Dash -> crouch HP (block) -> stand MP (counter hit) -> crouch MP (hit) -> HK Spiral Arrow. You can loop into the dash step from here and it is an infinite practice loop. If your stand MP gets a trade, you did not manage to buffer the input and pressed it 1 frame late. If you get hit, either you missed more inputs or you did not time the stand MP properly. I find this a useful setting to practice the timing of buffer these inputs and the meaty wake up as I always mess up the meaty and input the dash and crouch HP slightly late. For other people wanting to try out other meaty options, I've also did some labbing to test out a few more meaty setups that can be practiced with the same training mode settings: - (not corner) b+MP -> b+HK -> jump forward MP -> HK dive kick -> dash -> crouch HP -> standing MP(counter hit). You can get 4 frame advantage on the crouch HP meaty block here. - (corner) b+MP -> b+HK -> jump forward MP -> HK dive kick -> stand LK -> crouch HP -> standing MP (counter hit). You can get the same meaty as spiral arrow and get a 3 frame advantage. Similarly, you can loop into crouch MP -> drive rush -> stand MP with the above training settings for inifinite loop practice to get the meaty set up timing down.
Bro I have never commented, subscribed and liked a video as fast as I did to this one. Thank u bro this is super helpful, a great mix of high and low level mechanics with a great showcase of basic AND cool AF combos to start with!
Im new to fighting games entirely and this is the best guide ive seen so far. Everything was easy to understand and he explained WHY he would do what hes showing (surprisingly some people dont explain the why)
Fire tutorial, I main Deejay and randomly opened this video before playing for the day. Got bodied by a Cammy and just finished watching the video, was so informative I have so much tech written down now. THANKS
sonic is one of the most consistent players rn i'm praying u get more flowers with the new game beacause this is one of the best character break downs I've seen and i don't even play her , keep it up g.
@@truej23og lab and pratice with it, it's very gd and underrated, once you condition this move right you can air cancel with the level2 super and deal like 3600 dmg out of an anti air, without using any drive meter as well, crazy.
Honestly I’ve watched it twice mainly for the drive rush and punishes, only came across this guide cause my friend challenged me to learn cammy, and outta the videos this was the most useful so thank you for taking time outta your day to make this for us
I haven’t touched street fighter since sf4 on my 3ds so this helps me know what to look for when it comes to the flow of street fighter compared to games like smash or tekken
Thinking I'm doing okay as Cammy. Watch this video. Jesus Christ I've been destroying people because I've been playing her wrong and they don't wtf I'm doing 🤣
@SonicSol Bro as a long time Cammy main...I can say that this guide does give me a direction to practice with her. I've been playing since launch & even though i'm having fun, i'm getting my ASS kicked by the homies and I needed direction to figure out this style of Cammy. This guide helped alot and revealed some cool shit to practice. Thank you man!
bruh, this is an EXTREMELY helpful cammy guide! thanks for this! I've watched both punk's and yours and you cover some different things than him so it's definitely good to watch both of ya'lls guides haha
This is proper informative, its helped me to understand things that i kind of knew, better. Been a a Cammy player since ssf2 and dont plan on changing now! Great Video
Found a kinda gimmicky anti-air setup I thought I'd share here. Really enjoyed the video too btw, it's an excellent starter guide to Cammy. If you cancel the back MP into a HP hooligan and then LK divekick, it'll almost always cross-under and the divekick will auto-correct. This'll leave you +6 on hit and close enough for the two LP into LK hit confirm, as well as being 0 on block as the divekick will hit about knee height. You can also stay on the same side by using lp hooligan but the frame data is much worse, leaving you about +2-ish on hit and -4-ish on block. You can go for the axe kick/throw follow-ups more reliably though. Mp hooligan is really ambiguous though as it'll cross under or not depending on how far away the jump was, leaving you at +4 on hit and -2 on block and close enough for the easy hit-confirm. It's probably still better to anti-air with DP when you can, but if someone's predictable with their jump-ins it can be a good way to reverse their momentum.
Thanks for this video man. For such detailed information. I'm spending most of my time in lab, no ranked matches at all. Properly understanding Street Fighter is taking years to me. Damn it. All my respect.
@@SonicSol bruhhhh I'm not even kidding, I just went on a TEAR. Didn't lose a set in like 20 matches, 13 game winning streak, like 4 or 5 rank ups. Your guide absolutely helped, gotta say thanks again.
Thanks for the guide. It’s thanks to this guide that I got Gold 2 with Cammy right out of my placement matches. I can’t wait to work even more to get her to her true potential ! Thanks so much !
I really appreciate this kind of content as someone who's trying to learn how to use these characters instead of button mashing mindlessly. It can be like drinking from a firehose at times but I definitely learned a lot from this video.
Thanks for the tutorial. I mained Urien in 3rd for over ten years, played some SF4, skipped 5 completely and want to start with a whole new character in SF6 now.
This guide is very helpful haven’t played cammy much yet but will be in the future. For now this is a great help in understanding the matchup and what they are looking for to open me up. Great breakdown very well structured guide!
I’ve watched quite a few Cammy guides now and this by far the best one. Very well constructed. It seems like a guide that was made two years after launch. Well done
Did this guide really help you? How do you feel about Cammy? Lemme know down below in the comments!
Also here are the timestamps.
00:00 - Intro
01:16 - Basic Description of Cammy's Difficulty in Street Fighter 6
01:42 - Normals to use with Cammy & Her Movement in Neutral in SF6
03:02 - Anti Airs to use with Cammy when they jump in Street Fighter 6
05:50 - What to do against Drive Impact as Cammy in Street Fighter 6
07:44 - How to Whiff Punish as Cammy in Street Fighter 6
08:30 - The power of Cammy's Dive Kicks in Street Fighter 6
11:05 - What to do when you land Spiral Arrow as Cammy in SF6
16:05 - Cammy's Cannon Spike is a very good Defensive option in SF6
16:26 - How to use Cammy's Hooligan Combination in Street Fighter 6
18:26 - Cammy's main way of getting around projectile spam in SF6
19:24 - Cammy's Bread and Butter Combos in Street Fighter 6
22:55 - Cammy's three super arts in Street Fighter 6 and how they work
25:43 - Cammy setups to mix your opponent up with in Street Fighter 6
27:36 - Conclusion
This is definitely gonna up my game, thank you dude.
Best guide of cammy so far, has everything
The best Cammy guide out there fr. Keep up the good work and keep on rockin!
Amazing guide dude. Next please do some commentary of your replays and talk about what you are thinking and what you are looking for during each moment!
Nice work again!
Top tier guide. I appreciate ur time and hard work.
Not only a great guide for gameplan, but clear instructions on how to practice what I wanna practice without being too prescriptive. Great content, keep it up
Glad you enjoyed it!
Amazingly well constructed guide.
as a newcomer to sf6 who decided to main Cammy this was very helpful even if I need to rewind/rewatch the video.
it speaks to the quality of this game's tutorials that the first thing a top level player recommends is hitting the built-in guides and combo trials. feel like those are okay at best and irrelevant at worst in other fighting games
This is one of the best fighting game guides I've seen in a long time. It's an absolute must-watch for any Cammy player. Thanks for taking the time to put it together.
Glad you enjoyed it!
6:16 “when your normal hits late”
Watching this live and hearing your inflection in your voice and then seeing the final product, you really see how much work goes into making this super informative guides. This guide is incredible, thanks a ton for this Sonic_Sol!
You rock!
This is the Cammy Master I've been looking for.
Old SF II player here, she was my main from her first arcade appearance in 1993.
Not played much since SFA3, just some very limited SF4 play time (probably got more hours on 6 already). I have a lot of catching up to do, I'm not likely to peak on reaction times due to old age. So I'm gonna have to predict my opponents moves more. :)
Good luck!
reaction doesnt matter
Reaction time is all practice. You'll probably get better reaction time than you ever had if you practice more now compared to back then
@@ZiyaB3astI I will improve, but I doubt 50 year old me will ever be the same as 20 year old me. :D
This was really well made. The layout and script went together perfectly. It layered on advanced options extremely well and it goes into pretty advanced OD stuff at the end with the safe jump setup and meaty resets. Thanks SonicSol!
This video is seriously awesome. I appreciate how thorough it is and how you explain everything. Many guide videos are effectively just combo videos, but this details both strategy and how to get rewarded when that strategy is successful. Props man and keep it up!
Thank you! Been struggling with her immensely, coming from V it feels like an entirely different character it's been so hard
Bro the tip with her back medium punch changed the game for me. Ive been struggling with cross ups even though i felt like my attack shoulda stopped it
I thought I was gonna play Cammy soon as the game dropped but I’ve actually been going through mad character crisis.
This guide helped solidify my decision to give her a good go of it for awhile.
Fantastic guide, Sonic. Thanks.
Helpful video, man. This is my first fighting game in 10+ years and I’ve decided to main Cammy. Thank you. Btw I’m liking the NIKKE shop music.
I feel I learned something today. I've been trying to get better with her with ranked and casuals and I've lost so many times.. I just want to be better with her. You've given me tips that'll help. Thank you! Hopefully I'll be able to spark some competive spirit with her. In a great way for me and my opponent.
Thanks. Helpful information. I'm not good at buffering timing, so I've put together a training mode setting to practice Cammy's HK spiral arrow wake up meaty. Anyone else struggling to get comfortable with the meaty can try this out.
Settings:
- Block After First Hit
- Block Reversal Light Punch Count 1 Delay 0 (increase delay to give more leeway for practice)
Do HK Spiral Arrow (hit) -> Dash -> crouch HP (block) -> stand MP (counter hit) -> crouch MP (hit) -> HK Spiral Arrow. You can loop into the dash step from here and it is an infinite practice loop.
If your stand MP gets a trade, you did not manage to buffer the input and pressed it 1 frame late. If you get hit, either you missed more inputs or you did not time the stand MP properly. I find this a useful setting to practice the timing of buffer these inputs and the meaty wake up as I always mess up the meaty and input the dash and crouch HP slightly late.
For other people wanting to try out other meaty options, I've also did some labbing to test out a few more meaty setups that can be practiced with the same training mode settings:
- (not corner) b+MP -> b+HK -> jump forward MP -> HK dive kick -> dash -> crouch HP -> standing MP(counter hit). You can get 4 frame advantage on the crouch HP meaty block here.
- (corner) b+MP -> b+HK -> jump forward MP -> HK dive kick -> stand LK -> crouch HP -> standing MP (counter hit). You can get the same meaty as spiral arrow and get a 3 frame advantage.
Similarly, you can loop into crouch MP -> drive rush -> stand MP with the above training settings for inifinite loop practice to get the meaty set up timing down.
Bro I have never commented, subscribed and liked a video as fast as I did to this one. Thank u bro this is super helpful, a great mix of high and low level mechanics with a great showcase of basic AND cool AF combos to start with!
Thanks for the tech homie
No problem 👍
Damn, Musashi's theme in the bg, I knew it'll be a good guide.
I'm saving and watching this a trillion times to possibly do one thing you suggested. Appreciate it. Great video.
Bro that was a legit ass video. I really learned somethin. Please keep em coming
Im new to fighting games entirely and this is the best guide ive seen so far. Everything was easy to understand and he explained WHY he would do what hes showing (surprisingly some people dont explain the why)
Thanks for this, I had no idea how easy it was to convert into her supers man! MANY thanks!
This is super clear and not too technical at all for beginners like me, thanks man
Glad it helped!
this is heat, can't wait to implement this stuff into my gameplay
Fire tutorial, I main Deejay and randomly opened this video before playing for the day. Got bodied by a Cammy and just finished watching the video, was so informative I have so much tech written down now. THANKS
Nice work!
man i can't even chain the attacks correctly on this game but thanks for the guide i understand a lil bit more the option i have
Best Cammy guide I've seen so far. Thanks for the time stamps too!
Glad it was helpful!
sonic is one of the most consistent players rn i'm praying u get more flowers with the new game beacause this is one of the best character break downs I've seen and i don't even play her , keep it up g.
I think another anti-air that is worth mentioning is
Yeah it’s a good anti-air but it comes out soooo fast and it’s hard to time it correctly
@@truej23og lab and pratice with it, it's very gd and underrated, once you condition this move right you can air cancel with the level2 super and deal like 3600 dmg out of an anti air, without using any drive meter as well, crazy.
Ha, I came here to mention this. Its good for the conversions of it but man its hitbox is kinda wack
This really help me shape up my Cammy through multiple situations as I lacked many decent combos and tools to mix up my climb through plat so far.
Honestly I’ve watched it twice mainly for the drive rush and punishes, only came across this guide cause my friend challenged me to learn cammy, and outta the videos this was the most useful so thank you for taking time outta your day to make this for us
wiff punishing is so hard for me but cammy looks so fun from this guide!
This is the kind of advanced guide I needed. Something I'll refer back to often, thanks for this
Man I've been WAITING FOR THIS FROM YOU!
You're en par with Kazunoko, that's impressive my dude. Thanks for the guide
My man with the in depth guide! I just picked Cammy up two days ago and am ENTHRALLED with her corner pressure
Thank you for the tech. The pacing for this guide is really good.
You're welcome!
I haven’t touched street fighter since sf4 on my 3ds so this helps me know what to look for when it comes to the flow of street fighter compared to games like smash or tekken
was waiting for this. absolute must for a new sf player like me
Thanks for this guide. Im just getting into fighting games and playing on modern controls.
man, i just wanna thank you...rly good informative video! I was looking for some tips and i found soo much more than i was looking for.
Glad I could help!
Thinking I'm doing okay as Cammy. Watch this video. Jesus Christ I've been destroying people because I've been playing her wrong and they don't wtf I'm doing 🤣
Ok..
@SonicSol
Bro as a long time Cammy main...I can say that this guide does give me a direction to practice with her. I've been playing since launch & even though i'm having fun, i'm getting my ASS kicked by the homies and I needed direction to figure out this style of Cammy. This guide helped alot and revealed some cool shit to practice. Thank you man!
This is by far the best Cammy guide I've found, nice job man!
Love the Musashi ps2 music in the background!!!
bruh, this is an EXTREMELY helpful cammy guide! thanks for this! I've watched both punk's and yours and you cover some different things than him so it's definitely good to watch both of ya'lls guides haha
bruh this is the only guide anyone would ever need on her, sub earned my man, thanks for the cool reset setups and meatys, keep it up.
Thanks for the guide! Was able to climb from Bronze to Plat on PS5 :)
Amazing job giving us the run down my brother.. very intelligent
Thanks G appreciate the video guide I’ll try this out later
sickest cammy guide I've seen so far. super comprehensive. keep up the good work
Much appreciated!
Learning something new everyday. Thanks for these guides as always sonicsol
My pleasure!
This is proper informative, its helped me to understand things that i kind of knew, better. Been a a Cammy player since ssf2 and dont plan on changing now! Great Video
Very solid Cammy tutorial! ❤ Lock on!
Mister @Sonicsol, thank you! A high detailed and professional guide to the character was what i searched for the last couuple of days.
You're very welcome!
Thank you for a guide catered to us veterans. I don't have any time to play as a grown ass man and need efficient info. Good stuff
This came just in time for me. Thanks G!
Glad I could help
Thanks for the video g. Haven’t picked it up yet but cammy definitely gonna be my main
Thank you Sonic. I was looking for a proper fundamentals guide for a while now, but so many channels are just uploading combo guides.
Sure thing!
Found a kinda gimmicky anti-air setup I thought I'd share here. Really enjoyed the video too btw, it's an excellent starter guide to Cammy.
If you cancel the back MP into a HP hooligan and then LK divekick, it'll almost always cross-under and the divekick will auto-correct. This'll leave you +6 on hit and close enough for the two LP into LK hit confirm, as well as being 0 on block as the divekick will hit about knee height.
You can also stay on the same side by using lp hooligan but the frame data is much worse, leaving you about +2-ish on hit and -4-ish on block. You can go for the axe kick/throw follow-ups more reliably though.
Mp hooligan is really ambiguous though as it'll cross under or not depending on how far away the jump was, leaving you at +4 on hit and -2 on block and close enough for the easy hit-confirm.
It's probably still better to anti-air with DP when you can, but if someone's predictable with their jump-ins it can be a good way to reverse their momentum.
Great guide man I want to pick up Cammy next, will be coming back to this
Have fun!
been looking for guides on what to do in certain situations. loved how detailed you are, thanks!
Thanks for this video man. For such detailed information. I'm spending most of my time in lab, no ranked matches at all. Properly understanding Street Fighter is taking years to me. Damn it. All my respect.
this is extremely informative as a new sf player, thank you for helping everyone
You should be a professor in SF6 Cammy class and give Diplomas. I learned "Frame" and "Plus 3 block" jargon yoday! IM A PRO NOW! 😂
Hey bro thank you so much for the guide, lots of great info. It's not much but I went back and liked your last 50 uploads as a small repayment 🤙
I appreciate that!
@@SonicSol bruhhhh I'm not even kidding, I just went on a TEAR. Didn't lose a set in like 20 matches, 13 game winning streak, like 4 or 5 rank ups. Your guide absolutely helped, gotta say thanks again.
25:51 is that Nikke music I hear? Lol. Dope guide btw.
Thanks for the guide. It’s thanks to this guide that I got Gold 2 with Cammy right out of my placement matches. I can’t wait to work even more to get her to her true potential ! Thanks so much !
Glad I could help!
I really appreciate this kind of content as someone who's trying to learn how to use these characters instead of button mashing mindlessly. It can be like drinking from a firehose at times but I definitely learned a lot from this video.
best video on cammy by a mile. excellent
Love the guide dude, thank you so much for the work!
This helped so much with what direction I should be taking with my Cammy. The safe jump set up was exactly what I needed.
So well explained. Thank you
Hehe learning combos is so fun I don't even wanna fight people, just wanna train for now
Great job with this combo guide. Showed me a lot of great approaches Cammy can apply.
Thanks for the tutorial. I mained Urien in 3rd for over ten years, played some SF4, skipped 5 completely and want to start with a whole new character in SF6 now.
Best guide on cammy props bro
Gonna have this on repeat for a few days. Well done on the guide, you earned this new subscriber.
I've been a cammy main since and you broke down this version of her really well
Really do appreciate the guide. Very informative.
Glad to hear it!
This is a very well done guide, thanks!!!
Yo!!! I love this guide of Cammy since I TRY to main her. You gained a sub from me.
Dude, you are a LIFE SAVER.....thanks for this tutorial, I seriously need it it.
No problem!
Back medium punch will work on crossup !!! if u press right+medium instead of left+medium its pretty good i would say
This the video I've been waiting for, thank you man ❤
Hope you enjoyed it!
@@SonicSol Appreciate you man.
This is good stuff! Going to practice with it one tip at a time
Been waiting on this one thanks Sonic!!
No problem!
Incredible value for time spent watching. Not many youtubers can tell that. Please do Chun Li and Manon.
Great guide. Amswered some issues i had with some of her combos
Glad to hear!
Appreciate the guide Sonic. Helped a lot !
Glad it helped!
excelentes tips hermano, se agradece el contenido
me diste otras ideas con cammy
saludos!
Awesome guide, can’t wait to implement everything you went through tonight.
Have fun!
Very informative thank u mr sol please make a follow up if you ever feel like you have more tech to show us :)
This guide is very helpful haven’t played cammy much yet but will be in the future. For now this is a great help in understanding the matchup and what they are looking for to open me up. Great breakdown very well structured guide!
Thanks for the guide Sonic. Been kind of stuck lately.
Glad I could help
SonicSol: See?
Me: Yes, master. I see I see.
I’ve watched quite a few Cammy guides now and this by far the best one. Very well constructed. It seems like a guide that was made two years after launch. Well done
This is SO helpful!! Thank you!
Damn' I already forget almost all what he shows 😅 Thanks a lot, man