How to Beat the 10 Most Annoying Moves in Street Fighter 6

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 386

  • @Diaphone
    @Diaphone  ปีที่แล้ว +239

    You might notice a certain JP character is missing from this list. Don’t worry, he deserves his own vid lol: th-cam.com/video/sWhEK2oMhMg/w-d-xo.html
    Kim guide on its way as well, trying to make it really comprehensive.

    • @teezief
      @teezief ปีที่แล้ว +1

      I was wondering about JP, I would like to see Manon as well.

    • @thesaltmerchant4564
      @thesaltmerchant4564 ปีที่แล้ว

      @@teezief Manon main here do you have any questions?

    • @teezief
      @teezief ปีที่แล้ว +1

      @@thesaltmerchant4564 I don’t know how Manon moves work, it’s hard to react to her grab moves even if you know they are coming.

    • @thesaltmerchant4564
      @thesaltmerchant4564 ปีที่แล้ว +4

      @@teezief the are intractable it’s a guess either her grab lands or you jump before you see it and you get a punish counter. Check out rooflemongers Manon tips and tricks guide to see how her whole kit and frame data works

    • @NoctifloraAC
      @NoctifloraAC ปีที่แล้ว

      @@teezief on hit with her hp and mp target combos, shes plus enough that she’ll beat any button with her heavy command grab . thats probably the crux of it

  • @jmcrofts
    @jmcrofts ปีที่แล้ว +1023

    i tested most of the supers in the game and the only ones I've found that punish blanka ball are Guile lv1 and Cammy lv3 :(

    • @Diaphone
      @Diaphone  ปีที่แล้ว +305

      GOAT. Thanks for checking, way less than I thought

    • @ereisfireboi
      @ereisfireboi ปีที่แล้ว +71

      don't forget my main zangief, his lv 2

    • @lewiscarrol6193
      @lewiscarrol6193 ปีที่แล้ว +7

      I think I saw somewhere Shinku Hadoken being able to punish it also

    • @Nicomartz52
      @Nicomartz52 ปีที่แล้ว +5

      Zangiefffffff

    • @josephspearman-oxx9404
      @josephspearman-oxx9404 ปีที่แล้ว +3

      ​@@lewiscarrol6193 yeah if you drive impact with certain timing it will hit

  • @CosmicRPG
    @CosmicRPG ปีที่แล้ว +205

    The pain of dealing with Blanka Ball and Headbutt was the main issue to dealt.

    • @Boom_OH
      @Boom_OH ปีที่แล้ว +23

      Haven't ran into a blanka but tons of Hondas. His headbutt gives me a headache 😅

    • @YouGuessIGuess
      @YouGuessIGuess ปีที่แล้ว +47

      @@Boom_OH That's the magic of the technique. He rams you with his skull yet somehow you're the one that ends up with a migraine.

    • @NeoBoneGirl
      @NeoBoneGirl ปีที่แล้ว +4

      Also if you have an air invincible move (like a DP or something) you can DP on reaction and beat it clean

    • @martingutierrez2665
      @martingutierrez2665 ปีที่แล้ว +9

      @@NeoBoneGirl that's if you have reactions lol.

    • @NeoBoneGirl
      @NeoBoneGirl ปีที่แล้ว +1

      @@martingutierrez2665 every response requires reaction time to do, though. the moves are good, you're not supposed to be able to just beat them every time, but if you have a good anti air special, you can use that and take the guesswork out of it while still getting good reward

  • @lordorinko
    @lordorinko ปีที่แล้ว +11

    Here are some of my tips that Diaphone missed;
    If you just arrived at home from work or school and you don't want to cook, you can try to perfect parry your hunger.
    If you are in depression you can try to perfect parry your thoughts.
    If you are having a heart attack you can try to perfect parry you heart at every beat.
    Jokes aside thanks for the informative video @Diaphone

  • @CoopsMcPoops
    @CoopsMcPoops ปีที่แล้ว +52

    Thank you for the tips. This is my first time with Street Fighter (Tekken and GG previously) and your videos have been extremely helpful in getting me out of the lower ranks.

    • @Alkaman
      @Alkaman ปีที่แล้ว +1

      Same here, but I was playing smash and mk9 before, both casually. Now that I wanted to learn more these videos have been a god sent

    • @Guitar-Dog
      @Guitar-Dog 4 หลายเดือนก่อน

      I’m also here I don’t like Tekken 8 so I’m in the streets now

  • @jpbhello
    @jpbhello 7 หลายเดือนก่อน +4

    Lil tip if anyone happens to see this a year after this vid came out. Marisa can very very easily deal with headbutt and Blanka ball. Using her normal stance is a natural counter, and you can hold it if they try to mix up their timing

  • @craigschorling8516
    @craigschorling8516 ปีที่แล้ว +38

    As someone that hasn't played a fighting game since the SNES, your videos have been fantastic. Keep up the great work. I took the advice and started with modern controls and am slowly incorporating classic in now. Now I can practice against these moves.

  • @cashbag
    @cashbag ปีที่แล้ว +86

    All of Lily's condore spires are a guaranteed drive reversal. Especially for her EX one which is unreactable, its usually better to just trade the meter and drive reversal.

    • @skbj6782
      @skbj6782 ปีที่แล้ว +19

      i keep forgetting drive reversal exists, no one talks about it

    • @solairedude7119
      @solairedude7119 ปีที่แล้ว +3

      @@skbj6782 Cuz it's a pain in the butt to get it out. Way too much reaction needed to get a simple reversal

    • @saporob
      @saporob ปีที่แล้ว +3

      @@solairedude7119 and the damage is too low.

    • @sk8lifeXgr8life
      @sk8lifeXgr8life ปีที่แล้ว

      yea if your taking some pressure and their spending meter on it, as long as you have a little of you own Its a good disruptor. But yea it doesnt do alot of grey health even.

  • @Luunyby
    @Luunyby ปีที่แล้ว +10

    I like this kinda stuff. When I was getting into Strive I didn't see anything quite as well formatted. I hope this video does well because it's what I would've wanted back in Strive.

    • @BreadBeardFGC
      @BreadBeardFGC ปีที่แล้ว

      I think what you were looking for is Dustloop.

    • @Luunyby
      @Luunyby ปีที่แล้ว +1

      @@BreadBeardFGC So I love dustloop but to be clear, getting into the FGC it is difficult to process how that information could be useful. This is directed at people who have no idea how that is helpful.

  • @F3RAL3NTITY
    @F3RAL3NTITY ปีที่แล้ว +89

    Lily enhanced spire is actually 3 hits, the first hit comes out early so that’s why she isn’t breaking armor with it from far, so don’t drive impact if she does it close.

  • @DRUNK__SOULS
    @DRUNK__SOULS ปีที่แล้ว +12

    This was insanely helpful advice to me (new to SF here). Not only did I learn specific counters to things, I actually kind of get the core game mechanics a bit more. You explain things well and use great visuals to help. Thanks!

  • @BetterBeUp
    @BetterBeUp ปีที่แล้ว +8

    As someone that's new to fighting games, these videos help a ton. Great content Diaphone! I'm Pureboo from your stream, can't wait for that Kimberly guide!!!

  • @pikeau2351
    @pikeau2351 ปีที่แล้ว +4

    I am allergic to the Kimberly mu. however I have my own way to deal with the hisen kick:
    If you backdash (not on reaction) the move has a pretty huge recovery and you can punish counter.
    So at a certain range of you know the opponent is going to abuse this move: just backdash.

  • @oklimbo
    @oklimbo ปีที่แล้ว +31

    I've seen so much conversation about Honda, but I played a really good Blanka in a super long set and by the end I was only trying to deal with Blanka ball. I think they noticed cuz they started doing it over and over like a little online training session. I think I perfect parried it like 3 times in about an hour and idk if I missed the timing, but I never punished it once with Marisa.

    • @niltonnunes5971
      @niltonnunes5971 ปีที่แล้ว +6

      Marisa is my main and i have so much trouble against those characters damm .... Blanka spam ball all the time ONLY , that hawk kid just do that move all time too , man it made me so salty

    • @edbaitedyou6955
      @edbaitedyou6955 ปีที่แล้ว +3

      @@niltonnunes5971 I go around playing every character, and I also had a problem dealing with all those moves using Marisa especially lily

    • @oklimbo
      @oklimbo ปีที่แล้ว +2

      I've mostly played Marisa too and these characters twerk on her pretty freely. Only advice is if/when you finally catch them, make sure they feel it.

    • @dmitrisemenoff6455
      @dmitrisemenoff6455 ปีที่แล้ว

      ​@@oklimboLilly's condor spire is a free drive reversal if that helps

    • @TheSoulCrisis
      @TheSoulCrisis 10 หลายเดือนก่อน +1

      E. Honda will literally make casuals rage and cry in the lower ranks due to his linear design and specific moveset (especially some of his spammable specials being plus on block). Blanka is annoying but way easier to defend against and counter, you can be patient and bait out long reaching horizontal Blanka balls.
      You should be able to DP or air grab the vertical Blanka ball (or at least trade hits with it), I like to bait and DI the horizontal Blanka balls as it leads to a good punish and conditions them to not be too careless going forward (which means no free moves to get big bounce back and out of reach). I'd rather deal with Blanka over E. Honda any day of the week lol, but I need to learn that match-up better.
      I've dealt with Blanka with my main Zangief and secondary characters Guile and Chun-Li, in comparison I've never beat a similar level E. Honda in ranked mode yet lmao.

  • @SkyL3R7
    @SkyL3R7 ปีที่แล้ว +3

    What I've learnt from this video: "Just perfect parry it" :D

    • @user-do1wx2cn1v
      @user-do1wx2cn1v 6 หลายเดือนก่อน

      Don't forget to DI 😅

  • @TheDoomGrenade
    @TheDoomGrenade ปีที่แล้ว +9

    Small addendum to blanka ball: Blanka also has the option to do light blanka ball, which is faster, easier to punish on block but goes a much shorterdistance. Mixing it up between whiff light blanka ball into throw and heavy blanka ball makes reacting to it much hard imo. You can differentiate them from their startup but with an added mental stack, this is hard. Heavy blanka ball is -15, if you block it or normal parry, just be happy about the space you got.

  • @1000Tomatoes
    @1000Tomatoes ปีที่แล้ว

    This is not the first of these I've seen, but this is the first one to have the frame meter up which is appreciated.

  • @comb3596
    @comb3596 ปีที่แล้ว +14

    Ah yes. In order to beat a brain dead Honda or Blanka you must simply be 100x better than them so you can simply react and land a perfect parry so you can deal super scaled damage that's probably the equivalent to them having just hit you with one special...

    • @UserofYoutubeMobile
      @UserofYoutubeMobile 7 หลายเดือนก่อน +2

      Correct, it's very fair and balanced

  • @smokingred5813
    @smokingred5813 ปีที่แล้ว +4

    Thank you for creating this. We are all waiting for your "how to deal with JP" video. Having a really hard time against that char.

    • @skbj6782
      @skbj6782 ปีที่แล้ว +3

      i'm struggling against him too. one strategy i have come up with is to try to reduce his health to zero before he KOs me.

    • @smokingred5813
      @smokingred5813 ปีที่แล้ว +1

      @@skbj6782 That is an interesting way to approach the matchup. My problem is that once he got me in his blender I dont know how to get in. I use parry here and there but not with much success. There got to be some space to sneak in a drive rush. Also got no idea when to take my turn. The big tournament in Berlin is in 8 days and i really need to beat this one guy who mains JP. His rashid bodied me in SFV every time for 5 years straight. He is the kind of player who goes full auto pilot and overwhelms you with knowledge/reaction checks. If i keep losing to him over and over in SF6 again it would be tragic for me. I have to kick him out of the tournament and POP OFF BIG TIME 😤😤

    • @JaySees
      @JaySees ปีที่แล้ว

      ​@smokingred5813 did he pop off on you?

    • @smokingred5813
      @smokingred5813 ปีที่แล้ว

      @@JaySees he robbed me then said ggs with a smirking face

  • @ponkanvs
    @ponkanvs ปีที่แล้ว +1

    OK this is such a great video. Thank you for labbing for us. So sick how you can create all those situations so quickly in the training mode btw, gotta learn that

  • @JordanMiller-g3j
    @JordanMiller-g3j ปีที่แล้ว +5

    7:49 kens standing heavy kick counters marisa jump punch everytime

  • @chris.pbacon7949
    @chris.pbacon7949 ปีที่แล้ว +2

    My personal favorite way to counter superman punch is just light DP. It's consistent. It's fast. It gives a nice KD.

  • @LucianRudeboy
    @LucianRudeboy ปีที่แล้ว

    Sf6 turned every fgc content creator into Street fighter content creators lol. This is the absolute first time this channel has ever been recommended for me and I've been a sf player and content consumer for two decades

  • @titanicturtle
    @titanicturtle ปีที่แล้ว +84

    It’s interesting to me that at low levels people use Drive Impact as an offensive tool (like me, I’m people), which is of course very risky.
    But seems like where Drive Impact is actually at its strongest is as a DEFENSIVE tool to counter a lot of the belligerent special moves in the game

    • @Diaphone
      @Diaphone  ปีที่แล้ว +15

      Agreed!

    • @justingoers
      @justingoers ปีที่แล้ว +1

      totally

    • @thesaltmerchant4564
      @thesaltmerchant4564 ปีที่แล้ว +3

      Yes! Some strings have gaps in them that let you di your opponent for an easy crumple if they are auto piloting their offence

    • @babagaming7867
      @babagaming7867 ปีที่แล้ว +2

      Yeah, I figured out quickly that I'll use it offensively in the corner and on reaction everywhere else to another DI

  • @KaZey77
    @KaZey77 ปีที่แล้ว +4

    For blanka rollin, you can drive impact at the last frame and punish it in juggle. Or Perfect Parry and Drive Rush St.hHp. I made a video with Ken and I think it works too with Kimberly

  • @WhataFruit
    @WhataFruit ปีที่แล้ว +2

    diaphone becoming my new favorite fgc content creator frfr

  • @tmannintendo
    @tmannintendo ปีที่แล้ว +4

    As Zangief, I should test it more, if someone does drive rush in neutral (especially against characters with fast far moving drive rush's) I've had success with spd as soon as I see them activate it.

  • @voidsnorlax6556
    @voidsnorlax6556 ปีที่แล้ว +1

    absolutely top tier educational content for sf6

  • @NEWGREATNESS
    @NEWGREATNESS ปีที่แล้ว +8

    Great video. Thanks for being a positive force in the #FGC !

  • @HavokYT
    @HavokYT ปีที่แล้ว +1

    Thanks for the vid dude, helped me alot

  • @Azaelx13
    @Azaelx13 ปีที่แล้ว +2

    As a Dhalsim player, I find lk slide under and throw Marissa's superman punch effective. Just make sure you're not too late in sliding.

  • @BennyHarassi
    @BennyHarassi ปีที่แล้ว +3

    0:11 parrying is so worthless in this game..
    you got a whole 5% damage for that, wow amazing..

  • @tacticsogreman
    @tacticsogreman ปีที่แล้ว +3

    So, dealing with most of annoying moves boils down to 1) perfect parry/just parry, 2) invincible move, and 3) get in the zone and react with optimal punish. I guess we'll see "4) dash through them" for JP projectiles.

  • @Peyno_
    @Peyno_ ปีที่แล้ว +1

    Tyvm for this! Can't wait for your Kim guide

  • @parahole
    @parahole ปีที่แล้ว +10

    Can you make a video of every knowledge check for each character? E.g this is plus, this is punishable, the counterplay to this setup etc

    • @thesaltmerchant4564
      @thesaltmerchant4564 ปีที่แล้ว +16

      My brother in Christ you have training mode might as well ask him to make a detailed character guide for the entire cast all at once

    • @Diaphone
      @Diaphone  ปีที่แล้ว +10

      That might be a 2 hour video lol 😭

    • @Section8dc
      @Section8dc ปีที่แล้ว +8

      ​@@Diaphone hey man it would be a damn good 2 hour video though lol

  • @A_A_Ron_Burgundy
    @A_A_Ron_Burgundy ปีที่แล้ว

    Thank you! The last time I was super active in SF the SRK forums were active and you could go there to learn but now I have no clue where to find info lol.

  • @jimcarrey2866
    @jimcarrey2866 ปีที่แล้ว +2

    So the solution to most of these abusable, no brain, easy moves is to perfect parry. Kudos to the devs

  • @theslumpkami8580
    @theslumpkami8580 ปีที่แล้ว

    Was hoping someone was going to make a video like this. Extremely helpful vid

  • @KSabot
    @KSabot ปีที่แล้ว +8

    Hitting blanka ball seems like the only option that bypasses the layers, because the rest of those Blanka can just feint with another version of ball and have you whiffing. There's a bit of mental stack listening for the H ball audio tell and then doing the counter, so beware of that I guess.

  • @blasegg2396
    @blasegg2396 ปีที่แล้ว

    Just smoked a Lilly, immediately after watching this, fantastic tips as always! Thanks!

  • @FixerFour
    @FixerFour ปีที่แล้ว +2

    Headbutt and blanka ball are both airborne, so any air immune specials(most DPs) wins without taking damage

  • @killercore007
    @killercore007 ปีที่แล้ว +1

    12:19 Just be aware that the ex condor can be cancelled into Lily's lv 2 if you try that.

  • @mupod
    @mupod ปีที่แล้ว +1

    I feel called out by the picture of Deejay for 'random neutral drive rush'

  • @gamesmash9859
    @gamesmash9859 ปีที่แล้ว

    I had no idea you couldn't have two fireballs on screen(been playing against Morrigan for too long), thanks for this.

  • @slickbean4650
    @slickbean4650 ปีที่แล้ว +1

    Yes more videos like this about more in-depth game knowledge

  • @DoctorChuck
    @DoctorChuck ปีที่แล้ว +3

    Any tips on defending against tick throw setups? It seems like Ken (and others) just get to do meaty wakeups that either confirm into high damage or lead into throws when blocked. Or sometimes they hit and still lead into throw.

  • @xXcheapdeathXx
    @xXcheapdeathXx ปีที่แล้ว +2

    I'm quite spoiled as Gief. You can just st HP armor through Honda's headbutt and punish. Obviously not EX but thats unsafe on block anyway.

  • @remigusker6024
    @remigusker6024 ปีที่แล้ว

    The number of people who'll happily jump, walk or try to jab into the superman punch is kind of amazing. Absolutely fantastic bullying tool.

  • @JWG311
    @JWG311 ปีที่แล้ว

    I haven't played Street Fighter since I played against you in Buffalo. Cool videos stranger. 😅

  • @nickm3243
    @nickm3243 ปีที่แล้ว

    Really well put together thank you!

  • @justingoers
    @justingoers ปีที่แล้ว +8

    This was very helpful. I'd love it if you could come out with a guide for getting out of hardcore rushdown in this game. I know all the tools are there. Thanks Diaphone!

    • @thesaltmerchant4564
      @thesaltmerchant4564 ปีที่แล้ว

      Drive reversal is a very useful universal tool. What character do you play?

  • @Lotobedra
    @Lotobedra ปีที่แล้ว

    Extremely useful for the "average" player like me, thank you!

  • @holdysnausages
    @holdysnausages ปีที่แล้ว

    Once again I really appreciate your content man

  • @kingfranko
    @kingfranko ปีที่แล้ว

    Empty drive rush to bait supers is VERY strong. Don't be too hasty. Sometimes it's better to just be patient

  • @Littlec170
    @Littlec170 ปีที่แล้ว +2

    Not likely you’ll see this now but your tips have been beyond helpful for me. Was hard stuck in iron when I first started playing and after week 1 I am almost in gold 3. Focused practice/fun has been huge for my improvement

  • @TravisOuttaHell
    @TravisOuttaHell ปีที่แล้ว

    1:28 on top of that you can block during the recovery frames of drive parry.

  • @outthefryinpan
    @outthefryinpan ปีที่แล้ว

    Great video, super informative and paced well

  • @RatedPR
    @RatedPR ปีที่แล้ว +1

    my favorite thing about Honda is that the section to punish his stuff is "go for a high risk, low reward option"

    • @RatedPR
      @RatedPR ปีที่แล้ว

      headbutt and buttslam are wild lmaooo

  • @ArmaHipHopTV
    @ArmaHipHopTV ปีที่แล้ว +4

    Watching you just makes me realize how bad I am at the game lol, I'm mid bronze atm, modern controls and focus on distance, timing and anti-airs etc, but man... the combos you do on classic just look insane. Wish I was that good haha

    • @TheCJRhodes
      @TheCJRhodes ปีที่แล้ว +3

      Well, you have something to shoot for then man. It’s all totally doable, but will take lots of practice and game time.

    • @ArmaHipHopTV
      @ArmaHipHopTV ปีที่แล้ว +1

      @@TheCJRhodes Definitely will stick to it! Will only get better over time and I'm starting to learn Drive Rushes now which is spicing things up a bit for me.

  • @DestroyForX
    @DestroyForX ปีที่แล้ว

    Humble dude. Liked and subbed.

  • @fridayafternoons1
    @fridayafternoons1 ปีที่แล้ว +1

    I'm putting in so much practice and getting nowhere. not even sure why I'm playing anymore I don't know how to deal with the frustration.

  • @TheMagnotto
    @TheMagnotto ปีที่แล้ว

    Amazing video, as always.

  • @shmatty79
    @shmatty79 ปีที่แล้ว +9

    I need some tips against JP man! He's dominating me everytime.

  • @EwokPanda
    @EwokPanda ปีที่แล้ว +1

    I'm not seeing many Kimberly guides since launch. Will you create one in the near future?

  • @mak00ileven
    @mak00ileven ปีที่แล้ว

    most DPs are aslo invincible to areal attack on the first couple ip frames, can be used to interupt both honda's and blanka's attacks. eg Ken's dragon punch

  • @RemiriTV
    @RemiriTV ปีที่แล้ว +5

    neutral jump is an excellent option vs Marisa's Phalanx as well since its hitbox is directed downward and she moves forward. Easy to score a punish counter jumpin with a cross-up hitbox jump normal

    • @MarkDavidChan
      @MarkDavidChan ปีที่แล้ว

      I will have to use this against my friend 😈

    • @sk8lifeXgr8life
      @sk8lifeXgr8life ปีที่แล้ว

      i neutral jump alot at that certain range against her too lol just gotta be careful she can rush and uppercut you

  • @cMARVEL360
    @cMARVEL360 ปีที่แล้ว

    A Ken option I like to use if I Perfect Perry a Blank Ball is to use Mid, or Heavy Dragon Lash Kick.

  • @abrigedon
    @abrigedon ปีที่แล้ว

    What's the song playing in the background during the drive rush in neutral segment?
    The video is awesome btw. Thanks for the content!

  • @elliott8338
    @elliott8338 ปีที่แล้ว +1

    tbh the hardest thing for me to deal with is chunli heavy legs why do i lose a whole bar of drive gauge and cant punish

  • @hockey1973
    @hockey1973 ปีที่แล้ว

    For shoto's at least, putting out pre-emptive St. LK in footsies range is pretty good at blowing up Cammy's spin knuckle.

  • @JoNNyCLOUD171
    @JoNNyCLOUD171 ปีที่แล้ว +3

    Can we just all agree it's AT BEST horrible design, anti fun and anti interaction with Blanka and Honda?
    SF is about execution and reasonable reactions. A 2frame 1 button window is not any of those. I wouldn't mind them having offensive priority (they decide when round actually starts) if they didn't have command grabs and some insane normals. Footsies doesn't exist, spacing barely exists, frame data barely exists. But yet fireballs do wonders leaving the none fireball and none command grab characters out in the cold.
    Just make them actual characters. Give them buffs in other areas and nerfs on the bs. Minus 2 on block, reaction based timings on each version and ffs sort the janky cross up but actually not a cross up butt slam. Anti air normals in some pixel ranges go the opposite way during a brief (but the main timing) window only to miss and be hit the original side.
    Or even better make it more reactable (technicallly is already) to normals and hit them out OR better yet give some better disjointed counter normals for those types of moves. Juri's cr.MP is so close to being perfect but just isn't.

  • @Modren
    @Modren ปีที่แล้ว +1

    Hi @Diaphone, this is a great video and I've been sharing it with everyone. Could you consider making a video about playing in burnout and countering common tactics people use on burned out opponents, such as Cammy spamming Spin Knuckle, Manon spamming sMP, etc? Keep it up :)

  • @ar_x7
    @ar_x7 ปีที่แล้ว

    this helps a lot. do you think you can do a part 2?

  • @ysfmg
    @ysfmg ปีที่แล้ว

    How do I like a video ten times?? This content is street fighter champion level stuff

  • @Calawicious
    @Calawicious 7 หลายเดือนก่อน

    Jesus, I needed this months ago lol.

  • @bumpyface228
    @bumpyface228 ปีที่แล้ว

    Thanks! Great upload.

  • @psicoJonathanM
    @psicoJonathanM ปีที่แล้ว

    Helped a lot, thank you!

  • @bradamantium92
    @bradamantium92 ปีที่แล้ว

    hey man just wanted to say thanks - I've always been ass at Street Fighter but I've gone from rookie to silver in SF6, and some of your tips paved the way. Appreciate you!

  • @nunyabizwacks6711
    @nunyabizwacks6711 11 หลายเดือนก่อน

    my main issue is dealing with command grabs, especially when they use them as a follow up after you block a hit from them. Especially against Lily and Manon. I seem to be able to avoid Zangiefs better

  • @enriquefung4694
    @enriquefung4694 ปีที่แล้ว

    Great video, I LOVED IT

  • @michaelking686
    @michaelking686 ปีที่แล้ว

    Nice stuff… are you gonna have both classic and modern tips for Kimberly?

  • @talalalmutairi794
    @talalalmutairi794 ปีที่แล้ว

    Very useful information 😊

  • @deandrewestbrook3693
    @deandrewestbrook3693 ปีที่แล้ว

    Only thing I wish you added was Manon command mix up. In the words of James Chen and Mike Ross, it's a bunch of "Manon-sense". Lol

  • @yuurou7927
    @yuurou7927 ปีที่แล้ว

    Honda H.headbutt goes far behind you for a set distance as long as you jump and he passes you no matter the start distance. However H.Blanka ball has a set moving distance, if the start distance is far, he'll land close and vice versa. So back jump against Blanka ball works better than headbutt usually.
    You can also attempt perfect parry Honda's jab after blocking slam, he should not be in throw distance...but I can't be sure. When trying perfect parrying headbutt, if he used light version and landed, you can drive rush and press a button, if you do it on point it's a punish.

  • @jettmanas
    @jettmanas ปีที่แล้ว +1

    The counter to Marissa's punch sounds good- and the rest.
    So the anti-zoning stuff works for JP as well, hopefully. 🙂 Good info. Thanks.

  • @jackalvonstone250
    @jackalvonstone250 ปีที่แล้ว +2

    With any of these, if you're Guile you can flash kick

  • @Ryan-jl1el
    @Ryan-jl1el ปีที่แล้ว +2

    thought kens cheesy jinrai low kicks loop was gonna be here. other than DI'ing or parrying it, you cant do anything but block and take damage when burnt out....jumping out isnt an option either 🤨

  • @chrisrc9232
    @chrisrc9232 ปีที่แล้ว

    Also found out doing low forward against cammys spin knuckle is good if she does it from fullscreen

  • @Mark-sz7nd
    @Mark-sz7nd ปีที่แล้ว +15

    The fact that you took so many tries in a non pressured lab environment to counter hondas moves shows that these are not reliable 😅😅

  • @EAprima
    @EAprima ปีที่แล้ว

    What your recommendation for weak cross over flying kick immediately followed by rapid weak punch then repeat or look for a Drive Impact spammers? I think the first area of defence would be the jumping weak kick but they are impossible to defend against by using an uppercut or shoryuken of sorts.

  • @P0rk_Sinigang
    @P0rk_Sinigang ปีที่แล้ว

    "If you know it's coming and you've got the sharingan"
    Lol

  • @kendricknguyen8334
    @kendricknguyen8334 5 หลายเดือนก่อน

    Thank for this video. Do these counters work in SF6 today?

  • @moradomusic2823
    @moradomusic2823 ปีที่แล้ว

    Thank you so much for this!

  • @stotab8700
    @stotab8700 ปีที่แล้ว

    don't try to Drive Impact Marisa's Superman Punch every time because the OD version breaks armor (actually, pretty much all of Marisa's OD specials break armor). When I'm playing Lily, I usually just try to stuff it out with a button so I don't have to react to whether or not it's OD

  • @ledsnake
    @ledsnake ปีที่แล้ว

    Really nice tips, thank u :D

  • @LLL74123
    @LLL74123 ปีที่แล้ว +2

    Playing against blanka has been by far the worst experience in the game.

  • @thesaltmerchant4564
    @thesaltmerchant4564 ปีที่แล้ว +11

    Manon players your qcf P od has upper body invincibility so if you can call out Hondas head butt or blankas balls you can trade and get a medal!

  • @TheGooGaming
    @TheGooGaming ปีที่แล้ว

    I'm having some trouble with the juri wakeup kicking special, I'm even trying to bait it out to block but it comes out so fast u cant block it if u dash in either to try and punish it.

  • @BzaafiedTheYatagarasu
    @BzaafiedTheYatagarasu ปีที่แล้ว

    We need a updated list just to ficus on how to beat Rashid's Top Ten Annoying Moves.

  • @Laughinghyena_20
    @Laughinghyena_20 ปีที่แล้ว

    Thank you for the tips lord diaphone we appreciate it 🙏