15:15 You forgot to connect one of the engines to the altitude sensor. Don't worry about not getting the 1%. Almost everyone in top 10 use drag reduce glitches.
ScrapMan, for me personally, the camera/view has alot to do with my performance on races. I utilize that new (old) camera 8 view and the camera stays straight with your creation so you dont have to move your view around while racing.
Camera 8 is "behind the seat" camera which is very similar to camera 7 (sticky orbit), but whereas camera 7 maintains a global orientation independent of your vehicle, camera 8 sticks to the local orientation (pitch, roll, yaw) of your seat
I like to use the orbit camera like usual, but I zoom in very close to myself, great for precision if you want to line yourself up perfectly, and you can pre turn the camera to make it even easier to set up the next turn. Doing sticky orbit or other camera angles either makes the fov way too small, or makes it difficult to line up turns over 90°.
@@Echo_the_half_glitch I think there are reasonable uses at low power core thresholds like detaching landing gear and having an unrestricted category is a nice thing to have through the space league, but your idea may also be necessary below that limit.
Knowing the game and track as a leaderboard racer for muscle league, sub 19s or even sub 20s glitchless is pretty impressive for supersonic. Don't beat yourself up man, this is definitely hard enough to go any faster, and the build's pretty optimized and you could potentially grind away to get near or under 18s flat. Give it a day or two and you'll be well into top 1% by default. Judging by the other Holograms, you might be a world record candidate for a "legit" flier right now. ^v^ PS: One thing i like to do to keep motivated is once grinding for places gets rougher, grinding for goal times might become more approachable. For funsies, themed racers can also be a fun pastime.
My one comment throughout the entire video is: PUT ON SOME FREAKING WINGS!!!! And I don't just mean stabilizers I mean lift wings They will immensely stabilize your craft in the vertical direction and prevent it from losing speed swerving up and down, they would allow you to stay level. Not to mention, putting on powered fins would also help. If you notice, the top craft puts on wings in every direction, ensuring stability at high speeds If you make a box winged plane with thrust in the center it would immensely increase your controllability.
I tried building a plane for this challenge aswell. For me the answer was space thrusters. In Jet League with 15pc i managed 21.93 sec, and in Super Sonic League i was able to knock that number down to 17.61 sec. This was the first challenge i attempted that i took for real. Thanks for your videos, it was only beacouse of them that i was able to place this high. Keep up the great content.
"Numerous residents of Race Island have reported seeing a large, beak-like object darting around the skies this morning, claiming that it moved with such alarming speed and maneuverability that even retired Chirpo pilots couldn't believe their eyes. Those who didn't see the object remain skeptical, with some even asserting that it may have been a mass-hallucination event induced by raucous partygoers indulging in expired seeds"
I really like these events. I don't play trailmakers often, but these races motivate me to build more creations. I hope we get more events like these in the future
I won't lie, I think this is just a fun race to run in general, top 3%(sub 24s) in formula league without any glitches. Just a decent tuned plane, with gyros. Because wings were not fast enough for the speed, but certainly helped with control and, with the bends, probably benefit pretty well to say "go that way". I could maybe at most shave a second on time without a new design, but I'm not worrying that much about being the top. It was just fun to run it a few times. I'll never forget a "ground" race that didn't stick you on the ground, I ended up being 2nd place on it. By using a plane. That was some precision flying for sure, probably hours of trying to get a good run. Sadly, leaderboards are cleared from time to time, so I don't think my run is still there.
Day 5: Perhabskis one person builds a plane with propulsion and has to pull a glider up into the air. After detaching in the air the plane with propulsion has to land on the glider. Idealy the glider lands on the aircraft carrier or island...
the reason why I watch your evolution is to see a evolution of the vehicles you can take each disjoin and have a hour long video of customizing and evolving all participants. your the guru.
you should be proud scrapman! you got that high of a ranking WITHOUT USING GLITCHES, i swear, if you dont considder yourself a pro, i dont know what will. once again you make us as vieuwers proud to your capabilities both in the game but also in creating fantastic content!
As number 2 of Eagles Run Super Sonic League (At the moment of commenting) with a 17.03 and on controller, I will tell you how me and number one are that fast. We are both using a method of propulsion using gravity pads that isn't unlike the ufo glitch. number 1 is using drag glitches (same with number 3) and also using skis (Perhapskis?!?!?) on detachable blocks to get a large amount of speed of start. I personally have also spent 6+ hours trying to get the perfect run because like scrap said in 8:54, its just maneuverability and control.
For the last race I actually expect something amphibious, maybe hovercrafts or so? Also top 1 is always difficult, unless you know the correct cheese strategy to get there you'll hit a wall that you can't beat. You made some great attempts through :)
To answer your question at 1:51 :Preemptive regret is often referred to as "anticipatory regret." This term describes the feeling of regret or remorse about a decision or action before it actually takes place. Anticipatory regret involves imagining future scenarios and outcomes, often focusing on potential negative consequences, which can influence decision-making and behavior.
I only recently found your channel, and I'm loving it! I'm currently working on making a hit & miss engine in trailmakers, and I'd love to see you try your hand at it 🙂
so glad you took the advice from the race video, wings mean nothing when you have the power of Gyros, Reminds me of the game RoboCraft back in it's early haydays, Thruster crafts were basically this with a gun taped to it.
Video idea: Make extremely tiny fighter planes Power core limit: 10 Block limit: 25 Weight limit: 150 kg If I can build a small fighter plane the size of a bush then so can you. Enough power cores for a thruster or 2 and maybe 2 guns. But for it to last longer I suggest only 1 gun and 1 thruster. (You can slightly change these limits in case there are any issues)
You could make your vehicle feel a lot better by also adding static vertical and horizontal stabilizers at the back even if you also use some that moves for controls, and even if they're in line with the plane without adding any drag arrows. That way it'll naturally want to point in the direction of your momentum without having to counter-correct as much, making both your life easier and sending thrust more in the right direction along the way. Btw, I'm currently 3rd on formula league (12.73 seconds) using UFO engines (hoverpad glitch) and yes from what I can see here everyone at the top is using some form of glitch. Some obviously use no-drag and I even saw a weird 4 servos design that seems to be attached to itself somehow to serve as engine but no idea how that works.
everytime Scrap man shows the thumbnail of showing his 1st built to final built, I'm always waiting for that point of the video where he realizes the thing h need to get to the final build :V amazing anticipation
You should set up your gyros to stabilise and stop any rotation of any kind the second you release your inputs, so that you can turn sharply, and not overcorrect, and, also, quite importantly, this would reduce the amount of time you spend flying sideways, which due to the size and length of the creation means your abilities for aerodynamics turn from high performance to the equivalent of throwing a brick wall. The ideal shape for this race is either a sphere, or a cube, since you turn and then need to thrust in different directions a lot. Every time you turn sharp you lose speed and the result is an unpredictable and unreliable flight path. Pick smaller engines, cluster them tightly. Make the aerodynamics equal-ish from all directions and you'll become a rocket that can fly as straight as a cannon ball, even after turning sharply.
It seemed like you were trying to fly a school bus through an obstacle course. Maybe a smaller profile would help. Regardless, great job. Way better than I could do.
Scrapman, you are using rockets only to save on drag, but it has a big issue, it can't really redirect your momentum, so on every turn you loose a chunk of it proportional to the sin(turn_angle). You need to add wings, so you can redirect your momentum. Also check out the winner's creation
OK, so I just got an idea from your armored car versus bomber plane video, except instead of bomber versus car it’s tank VS tank W separate control for the gunner seat. Another idea to add onto that is the gunner builds the turret and canon with a combined vehicle total of 250-300 block blocks?
If the turning gyros work like thrusters where the effect is stronger with more, then u should have added another turning gyro for more strength and maybe made it on a different key so u can have stronger turning and slight adjustments too (I couldn't remember if its gyro or servo, don't patronize me if I'm wrong)
That's exactly what they use either Zero Drag, UFO Engine or Quantum Engines (For insane Acceleration) they don't like to play it legit that's why they should add a feature that locks out certain blocks from being used in specific races e.g Hover blocks and Detachable blocks disabled for Air Races. But however they won't block the Quantum rudder since it can be used for aircraft and other creations.
They use all of the glitches which enable them to achieve stupid speeds, glitches like Piston engine, UFO Engine and Quantum Engine. those people should be ashamed of themselves well hey at least us legit racers have the real bragging rights unlike the cheaters out there!.
Yeah, at least the top 3 are all glitch in some way. Freeze frame at 15:27 clearly shows UFO engine and zero drag glitching for 2nd and 3rd place. Alvaroping1 is top in all tiers and I can't tell the mechanics, but I know in Drag Race and Centrifuge they used bionic glitches.
I think first place did a glitch where he increases his hit box with seats or parts that he instantly gets rid of when the race starts, you should look at it
Perhapskis you could have made it UFO style or have the jets on the side to lower your side aerodynamics thus causing a smaller yaw turning radius with the adverse effect of the pitch being worse
Perhapski you could start the race in a road vehicle, then "transform" after the 3rd checkpoint into a boat/submarine, back into a plane and finish in a car though the 2nd tunnel
12:00 what if you instead turned that design flat. With the engines on the sides. Then you can have independent control over each side for turning. Kinda like tank steering.
18:26 should have gone back to wings because the banking wings are way more efficient I suggest he try maybe 3 turbines (one in the back the others on a wing) then small jets to make it to the right league...semi big wings span
idk if I like the fact the best designs turn into pointy block with gyros. Control Surfaces and Thrust Vectoring should result in finer control. But I guess that's all a matter of tweaking settings and clever design.
15:15 You forgot to connect one of the engines to the altitude sensor.
Don't worry about not getting the 1%. Almost everyone in top 10 use drag reduce glitches.
I didn’t
@@Wp.drdracing then u are a god
I think acceleration is key here lost a good half a second due to lack of acceleration
@TwoStrokeStuff he said almost everyone
1st place used a glitchless 0pwc build, with some useless powercores on a detachable block
Scrap man at the beginning: we don't need speed
Also scrap man: *breaks the sound barrier*
Perhapskis a good night's rest really does help😂.1:43
Perhapskis it does
I like that perhapskis is becoming a thing 😂
Weak.
@@Minii312 yep..
Perhapskis
In which Scrapman accidentally creates the phrase "pregret", when you regret something before it even happens
Perhapskis we can add that to our lexicon, too
Dread is already a word
Perhapskis
we could use that in our vocabulary perhapskis
I bet he did not have the foresight to pregret that word creation.
Perhapskis you should consider thrust vectoring
Scrapman forgetting about his two prop supersonic creation
That's what I was thinking. He clearly forgot about the instant acceleration he got from it...
Yea, me 2
ScrapMan, for me personally, the camera/view has alot to do with my performance on races. I utilize that new (old) camera 8 view and the camera stays straight with your creation so you dont have to move your view around while racing.
Sticky orbit?
Ah that's interesting, I actually prefer using my mouse to look from checkpoint to checkpoint
@npc_variant_gstfs can't remember the name but I think its different from sticky orbit. It's that one they added back it's cam #8 app I remember
Camera 8 is "behind the seat" camera which is very similar to camera 7 (sticky orbit), but whereas camera 7 maintains a global orientation independent of your vehicle, camera 8 sticks to the local orientation (pitch, roll, yaw) of your seat
I like to use the orbit camera like usual, but I zoom in very close to myself, great for precision if you want to line yourself up perfectly, and you can pre turn the camera to make it even easier to set up the next turn. Doing sticky orbit or other camera angles either makes the fov way too small, or makes it difficult to line up turns over 90°.
No comments yet? Perhapskis
Hmm perhapskis you spell that wrong
perhapskis indeed
Perhapskis hes correct
Whistle josh hutcherson
Perhaps skis= perhapskis
I think it would be healthy for the game overall to make detachable blocks use power cores to restrict zero drag builds to higher power classes.
no
@@nohax3691 Stellar counterargument, truly I am defeated.
(not trying to sound sarcastic just that the "no" is funny)
Or make it so you can't enter a race of you have the detachable blocks
@@Echo_the_half_glitch I think there are reasonable uses at low power core thresholds like detaching landing gear and having an unrestricted category is a nice thing to have through the space league, but your idea may also be necessary below that limit.
Knowing the game and track as a leaderboard racer for muscle league, sub 19s or even sub 20s glitchless is pretty impressive for supersonic.
Don't beat yourself up man, this is definitely hard enough to go any faster, and the build's pretty optimized and you could potentially grind away to get near or under 18s flat.
Give it a day or two and you'll be well into top 1% by default. Judging by the other Holograms, you might be a world record candidate for a "legit" flier right now. ^v^
PS: One thing i like to do to keep motivated is once grinding for places gets rougher, grinding for goal times might become more approachable. For funsies, themed racers can also be a fun pastime.
10:31 Scrapman : DONT CRASH
Also Scrapman : *crashes*
My one comment throughout the entire video is:
PUT ON SOME FREAKING WINGS!!!!
And I don't just mean stabilizers I mean lift wings
They will immensely stabilize your craft in the vertical direction and prevent it from losing speed swerving up and down, they would allow you to stay level.
Not to mention, putting on powered fins would also help.
If you notice, the top craft puts on wings in every direction, ensuring stability at high speeds
If you make a box winged plane with thrust in the center it would immensely increase your controllability.
True but the wings add drag. Not really like you need to be as streamline for this race but you know.
i agree, although at these speeds tailfins work better than wings
I thought so too, but my reasoning was to stop losing acceleration from drifting every time he turns.
@@maxrowe13 "but the wings add drag." Not if they are within the aerodynamic profile of the thrusters.
1:22 That cuz there is no added opponent pressure... 😂
Perhapskis
@@FlyingNoodle554 I love the fact that your dp displays your thoughts...🤣
I tried building a plane for this challenge aswell. For me the answer was space thrusters. In Jet League with 15pc i managed 21.93 sec, and in Super Sonic League i was able to knock that number down to 17.61 sec. This was the first challenge i attempted that i took for real. Thanks for your videos, it was only beacouse of them that i was able to place this high. Keep up the great content.
"Numerous residents of Race Island have reported seeing a large, beak-like object darting around the skies this morning, claiming that it moved with such alarming speed and maneuverability that even retired Chirpo pilots couldn't believe their eyes. Those who didn't see the object remain skeptical, with some even asserting that it may have been a mass-hallucination event induced by raucous partygoers indulging in expired seeds"
Heh, silly chirpos
I really like these events. I don't play trailmakers often, but these races motivate me to build more creations. I hope we get more events like these in the future
I won't lie, I think this is just a fun race to run in general, top 3%(sub 24s) in formula league without any glitches. Just a decent tuned plane, with gyros. Because wings were not fast enough for the speed, but certainly helped with control and, with the bends, probably benefit pretty well to say "go that way". I could maybe at most shave a second on time without a new design, but I'm not worrying that much about being the top. It was just fun to run it a few times. I'll never forget a "ground" race that didn't stick you on the ground, I ended up being 2nd place on it. By using a plane. That was some precision flying for sure, probably hours of trying to get a good run. Sadly, leaderboards are cleared from time to time, so I don't think my run is still there.
1:00 I'm proud you turned right out of the cave, a bit to much right but it wasn't left.
Loving these videos you've been making on the new racing tracks, can't wait to see more!
GG. IF you want a race with your friends, try a triathlon. You have3 vehicles, one for water, one for land, and one for air.
Day 5: Perhabskis one person builds a plane with propulsion and has to pull a glider up into the air. After detaching in the air the plane with propulsion has to land on the glider. Idealy the glider lands on the aircraft carrier or island...
the reason why I watch your evolution is to see a evolution of the vehicles you can take each disjoin and have a hour long video of customizing and evolving all participants. your the guru.
you should be proud scrapman! you got that high of a ranking WITHOUT USING GLITCHES, i swear, if you dont considder yourself a pro, i dont know what will.
once again you make us as vieuwers proud to your capabilities both in the game but also in creating fantastic content!
Yeah that was quite the feat from Scrapman, if he ever does get in the top 1% chance legit then he can freely say "Suck it cheaters!" lol.
As number 2 of Eagles Run Super Sonic League (At the moment of commenting) with a 17.03 and on controller, I will tell you how me and number one are that fast. We are both using a method of propulsion using gravity pads that isn't unlike the ufo glitch. number 1 is using drag glitches (same with number 3) and also using skis (Perhapskis?!?!?) on detachable blocks to get a large amount of speed of start. I personally have also spent 6+ hours trying to get the perfect run because like scrap said in 8:54, its just maneuverability and control.
Lad just completely forgot about quantum rudders
he always forgets those exist unless hes building for space
Quantum rudders have tons of drag even when going straight. They still better than small drag blocks?
These types of videos are so much fun to watch
8:00
air brakes on the sides for sharper turning.
like flaps you can activate independently, don't bind them into the steering.
This time will be evolving instead of devolving! You know what I mean if you've seen that last vid...
The fact that in this video Scrapman casually broke the sound barrier atleast 4 times.
For the last race I actually expect something amphibious, maybe hovercrafts or so?
Also top 1 is always difficult, unless you know the correct cheese strategy to get there you'll hit a wall that you can't beat. You made some great attempts through :)
Nice video scrapman keep up the good work
Hear me out. Thrust vectoring.
Seriously, it helps so much with turning at higher speeds and maintaining speed through the turns.
“I might need to use some wings” said scrap man in the jet race
0:43 my favorite background music genre, dark country metal.
To answer your question at 1:51 :Preemptive regret is often referred to as "anticipatory regret." This term describes the feeling of regret or remorse about a decision or action before it actually takes place. Anticipatory regret involves imagining future scenarios and outcomes, often focusing on potential negative consequences, which can influence decision-making and behavior.
It might not help much, or not help at all, but maybe try using quantum rudders? It might hurt in top speed but your biggest issue is control.
I only recently found your channel, and I'm loving it! I'm currently working on making a hit & miss engine in trailmakers, and I'd love to see you try your hand at it 🙂
I LOVE you're videos! Keep it up!
so glad you took the advice from the race video, wings mean nothing when you have the power of Gyros, Reminds me of the game RoboCraft back in it's early haydays, Thruster crafts were basically this with a gun taped to it.
These crash compilations are killing me 😂
when you pulled out the flying vape at 12:30 I lol'd
Video idea: Make extremely tiny fighter planes
Power core limit: 10
Block limit: 25
Weight limit: 150 kg
If I can build a small fighter plane the size of a bush then so can you.
Enough power cores for a thruster or 2 and maybe 2 guns. But for it to last longer I suggest only 1 gun and 1 thruster.
(You can slightly change these limits in case there are any issues)
You could make your vehicle feel a lot better by also adding static vertical and horizontal stabilizers at the back even if you also use some that moves for controls, and even if they're in line with the plane without adding any drag arrows. That way it'll naturally want to point in the direction of your momentum without having to counter-correct as much, making both your life easier and sending thrust more in the right direction along the way.
Btw, I'm currently 3rd on formula league (12.73 seconds) using UFO engines (hoverpad glitch) and yes from what I can see here everyone at the top is using some form of glitch. Some obviously use no-drag and I even saw a weird 4 servos design that seems to be attached to itself somehow to serve as engine but no idea how that works.
everytime Scrap man shows the thumbnail of showing his 1st built to final built, I'm always waiting for that point of the video where he realizes the thing h need to get to the final build :V amazing anticipation
You should set up your gyros to stabilise and stop any rotation of any kind the second you release your inputs, so that you can turn sharply, and not overcorrect, and, also, quite importantly, this would reduce the amount of time you spend flying sideways, which due to the size and length of the creation means your abilities for aerodynamics turn from high performance to the equivalent of throwing a brick wall. The ideal shape for this race is either a sphere, or a cube, since you turn and then need to thrust in different directions a lot. Every time you turn sharp you lose speed and the result is an unpredictable and unreliable flight path. Pick smaller engines, cluster them tightly. Make the aerodynamics equal-ish from all directions and you'll become a rocket that can fly as straight as a cannon ball, even after turning sharply.
It seemed like you were trying to fly a school bus through an obstacle course. Maybe a smaller profile would help. Regardless, great job. Way better than I could do.
Perhapskis bulding a plane intead of a non-space rocket would help with control, but still amazing
1:31 let’s be real.. you didn’t want to embarrass the dev 😈😂
Scrapman, you are using rockets only to save on drag, but it has a big issue, it can't really redirect your momentum, so on every turn you loose a chunk of it proportional to the sin(turn_angle). You need to add wings, so you can redirect your momentum. Also check out the winner's creation
Parhapskies you should do this on all the races
REgret is basically the feeling after you "gret" something. Gret isn't a word that is used anymore, but Gret is basically "desire" but not really.
Maybe you need some water, perhapskis a snack and a good stretch too.
In this episode Scrap Man makes a missile.
You're a natural on camera, keep shining!
bot
Tip: Powered tail fins in the front and back can conserve speed.
Timelapse of failures and then the epic music kicks in
OK, so I just got an idea from your armored car versus bomber plane video, except instead of bomber versus car it’s tank VS tank W separate control for the gunner seat. Another idea to add onto that is the gunner builds the turret and canon with a combined vehicle total of 250-300 block blocks?
I feel like quantum rudders might have been very helpful here, since you need to change your momentum vector so much
Loving this series
Would love it the last race will be for hovercrafts
you should do evolution races on these tracks
Love you scrap!
Perhapskies spaceship evolution?
If the turning gyros work like thrusters where the effect is stronger with more, then u should have added another turning gyro for more strength and maybe made it on a different key so u can have stronger turning and slight adjustments too (I couldn't remember if its gyro or servo, don't patronize me if I'm wrong)
I bet Top leaders use multiple glitches and its extremley unfair.
That's exactly what they use either Zero Drag, UFO Engine or Quantum Engines (For insane Acceleration) they don't like to play it legit that's why they should add a feature that locks out certain blocks from being used in specific races e.g Hover blocks and Detachable blocks disabled for Air Races. But however they won't block the Quantum rudder since it can be used for aircraft and other creations.
They use all of the glitches which enable them to achieve stupid speeds, glitches like Piston engine, UFO Engine and Quantum Engine. those people should be ashamed of themselves well hey at least us legit racers have the real bragging rights unlike the cheaters out there!.
Yeah, at least the top 3 are all glitch in some way. Freeze frame at 15:27 clearly shows UFO engine and zero drag glitching for 2nd and 3rd place. Alvaroping1 is top in all tiers and I can't tell the mechanics, but I know in Drag Race and Centrifuge they used bionic glitches.
Bro became so OP in the evolution challenge that he decide to fight on the Top leaderboard
Should name this creation "Yondu's Arrow"
Perhapskis the next race is gonna be a hovercraft one
Perhapskis adding a quantum rudder would help with handling
I think first place did a glitch where he increases his hit box with seats or parts that he instantly gets rid of when the race starts, you should look at it
Perhapskis you could have made it UFO style or have the jets on the side to lower your side aerodynamics thus causing a smaller yaw turning radius with the adverse effect of the pitch being worse
Scrapman you perhapskis forgpt to change your speedometer back to KPH
I think u can use ur 1st design, but use trust to counter sideway velocity
2nd evo was the best, you should made the tailfins thing in it
Why does ScrapMan never use quantum rudders? They would've been super useful here
I love how the plan was just icbm
Word for pregret is dread
Perhapski you could start the race in a road vehicle, then "transform" after the 3rd checkpoint into a boat/submarine, back into a plane and finish in a car though the 2nd tunnel
Use quantum rudders
Bro took liberty in “Aircraft“😂😂😂
For some reason I keep getting frustrated everytime you forget the right turn after the tunnels 😁
You should try programing a vehicle to complete a race on its own, without user input, and see how high on the leaderboard you can get with that
12:00 what if you instead turned that design flat. With the engines on the sides. Then you can have independent control over each side for turning. Kinda like tank steering.
18:26 should have gone back to wings because the banking wings are way more efficient
I suggest he try maybe 3 turbines (one in the back the others on a wing) then small jets to make it to the right league...semi big wings span
You should try bionic league on races. u can get inspiration from other creations that are near the top of the leaderboard
You basically made that arrow from guardians of the galaxy but way bigger haha
You could add Powered tailfins for better turning. They make you slower but you'll still never reach your top speed in race
I could really easily use my already made 4 power core UFO plane for this.
It's also no drag.
Its top speed is Mach 5+
Alternative title: scrapman battles the sweatiest players to get into the top percent
that race is really when you play alone vs when you play multiplayer
idk if I like the fact the best designs turn into pointy block with gyros.
Control Surfaces and Thrust Vectoring should result in finer control. But I guess that's all a matter of tweaking settings and clever design.
@1:55 that's called pregret my guy
Yeah, that 12 second guy has got to be drag glitching something with huge control surfaces or something.
5:54 I was expecting a very fast something
You should do a evolution submarine fight
Don't forget space race too @scrapman
"I am doing a plane race"
Do i need wings?....
Nah
Scrapman: I don’t want to do the supersonic league (perhapskis we will) actually we will do supersonic league 1:39
Tbh, you could have connected the engines with the flat connectors. Two points less drag
When you check back in a week you'll almost certainly be in the Top 1%. Thank you math.