Lizardmen Buffs and more with Patch 4.2!

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  • เผยแพร่เมื่อ 8 ก.ค. 2024
  • Patch 4.2 for Total War: Warhammer 3 arrives alongside the new units for Shadows of Change DLC. But what's new?! Let's have a look.
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  • เกม

ความคิดเห็น • 235

  • @robbiemoore2884
    @robbiemoore2884 4 หลายเดือนก่อน +780

    With the skinks having fear, it means they'll be immune to fear while kroxigors are close :)

    • @easymoneeey
      @easymoneeey 4 หลายเดือนก่อน +19

      noice

    • @tedhill5983
      @tedhill5983 4 หลายเดือนก่อน +55

      Came here to say exactly this. Last time I was this late I was fired from the Gemini project.

    • @Rurumeto
      @Rurumeto 4 หลายเดือนก่อน +11

      Interesting that they didn't go for immune to psychology instead

    • @MaledictGaming
      @MaledictGaming 4 หลายเดือนก่อน +59

      @@Rurumeto That would have made them immune to Terror as well, so they wouldn't route as much when charged by large monsters. This makes more sense tbh.

    • @Grooviebones
      @Grooviebones 4 หลายเดือนก่อน +6

      If that's the case then I'm not sure why they don't just get a leadership buff when close to Kroxigors. Causing Fear is thematically such a weird thing when the purpose of the buff is to make them immune to fear. @@MaledictGaming

  • @AkaRystik
    @AkaRystik 4 หลายเดือนก่อน +442

    Settra having glorious charge isnt random, its completely natural. Anything he does is glorious.

    • @Gneeznow
      @Gneeznow 4 หลายเดือนก่อน +26

      He is quite the fabulous fellow

    • @yuriykaraivan8310
      @yuriykaraivan8310 4 หลายเดือนก่อน +9

      I'm afraid what you said applies to his bathroom breaks

    • @muninrob
      @muninrob 4 หลายเดือนก่อน +42

      "Settra does not swerve"

    • @TheBenjaminArgo
      @TheBenjaminArgo 4 หลายเดือนก่อน +12

      @@yuriykaraivan8310I like to imagine that when he was still alive, he had bathroom attendants who caught his bowel movements in solid gold urns, wipe him with silk, and then ceremonially get buried alive in a secret valley alongside those urns. A great honor, to be sure.

    • @unnamedshadow1866
      @unnamedshadow1866 4 หลายเดือนก่อน +1

      Well its also to make people use the Chariot of the Gods in MP. Everyone puts him on a Sphinx and that is just blasphemy.

  • @denisddd9362
    @denisddd9362 4 หลายเดือนก่อน +344

    finally a buff for the lizardmen! time for another karl franz campaign

    • @dac314
      @dac314 4 หลายเดือนก่อน +11

      Bok

    • @MultiNokia5200
      @MultiNokia5200 4 หลายเดือนก่อน +16

      WHO CALLS?

    • @generalgrizzly7914
      @generalgrizzly7914 4 หลายเดือนก่อน +15

      @@MultiNokia5200 My Saurus Old Blood and his 20 stack of saurus who will eat imperial statestroops like chicken wings.

    • @MultiNokia5200
      @MultiNokia5200 4 หลายเดือนก่อน +4

      @@generalgrizzly7914 booooo

    • @generalgrizzly7914
      @generalgrizzly7914 4 หลายเดือนก่อน +3

      @@MultiNokia5200 boooook

  • @yaogree
    @yaogree 4 หลายเดือนก่อน +246

    Temple guards have a silver shield now

    • @alpharius7755
      @alpharius7755 4 หลายเดือนก่อน +4

      at least

    • @Tallborn5
      @Tallborn5 4 หลายเดือนก่อน

      What are silver shields

    • @DragonsRocks017
      @DragonsRocks017 4 หลายเดือนก่อน +5

      ​@@Tallborn5 better missile block chance I believe

    • @Nostradankus
      @Nostradankus 4 หลายเดือนก่อน +1

      @@Tallborn5Means their missile block chance went from 35% to 55%

    • @BoxBoy_99
      @BoxBoy_99 4 หลายเดือนก่อน +1

      About time.

  • @aimannorzahariwod
    @aimannorzahariwod 4 หลายเดือนก่อน +165

    ahaaa.... my 99th Mazdamundi playthrough will be legendary.

    • @Razzrazz90
      @Razzrazz90 4 หลายเดือนก่อน +19

      Yo I never see Maz mains out in the wild. Thicc Frog Boi rise up

    • @doggerthedog6744
      @doggerthedog6744 4 หลายเดือนก่อน +10

      your 100th mazdamundi playthrough will turn you into mazdamundi

    • @reno239
      @reno239 4 หลายเดือนก่อน +3

      Starting my 234th Wulfhart campaign out of spite to kill maz first

    • @pogo8050
      @pogo8050 4 หลายเดือนก่อน +25

      @@reno239warmblood detected. Opinion rejected 🙅‍♂️

    • @Kfo221
      @Kfo221 4 หลายเดือนก่อน

      ​@@reno239 Typical floppy hat, basic b****, empire loving stan

  • @SusaVile
    @SusaVile 4 หลายเดือนก่อน +64

    Temple guards now have silver shields btw. They increased their missile block

    • @Xeonzs
      @Xeonzs 3 หลายเดือนก่อน +1

      Very happy with this change

  • @TheBigPresident
    @TheBigPresident 4 หลายเดือนก่อน +152

    As an Krok-Gar enjoyer this means time for a new run lol

    • @voidwyrm57
      @voidwyrm57 4 หลายเดือนก่อน +7

      Bok!

    • @EmeraldX2
      @EmeraldX2 4 หลายเดือนก่อน +10

      Kroq-Gar himself also got a buff. He now gains 1% weapon strength per rank like a regular Saurus Oldblood

    • @kvltofsobek90
      @kvltofsobek90 4 หลายเดือนก่อน +4

      @@EmeraldX2 Now his weapon dmg is comparable to Skarbrand at high levels. As it should be

    • @somnius2519
      @somnius2519 4 หลายเดือนก่อน

      Welp, time to start up yet another Kroq-Gar campaign.@@EmeraldX2

  • @Drakenn100
    @Drakenn100 4 หลายเดือนก่อน +38

    the shine fix killed me "you can finally look at your knights without the fear of going blind" xD

  • @nextdoorchicken
    @nextdoorchicken 4 หลายเดือนก่อน +87

    Predatory fighter is definitely against skaven.

    • @johncarney1263
      @johncarney1263 4 หลายเดือนก่อน +13

      Skaven have Scurry Away which may offset predatory fighter since they're already faster (especially Saurus), BUT it's only 10% compared to 25% for Saurus, so I hope you're right! Early game lizardmen can be brutal when you don't have faster units to catch the rats 😕

    • @Turbo_Gainer
      @Turbo_Gainer 4 หลายเดือนก่อน

      Skaven had this before@@johncarney1263

    • @mrbouncelol
      @mrbouncelol 4 หลายเดือนก่อน +1

      ​@@johncarney1263its extremely unfun. I find myself auto resolving which makes me unhappy lol

  • @wurzzagsegretgreenprophet5254
    @wurzzagsegretgreenprophet5254 4 หลายเดือนก่อน +88

    one thing that was quite important in my eyes was that exalted flamers now spawn moving vortexes when hitting a unit with their ranged attack. not sure if that makes them better but looks cool and unique.

    • @Indolthir
      @Indolthir 4 หลายเดือนก่อน +4

      It definitely makes them better against infantry!

    • @trazyntheinfinite9895
      @trazyntheinfinite9895 4 หลายเดือนก่อน +1

      The tzeentch air force is a thing now

  • @beyondspeaks
    @beyondspeaks 4 หลายเดือนก่อน +49

    As a lizard man fan I’m so excited to play my 200th kroq gar campaign

    • @benjaminrichard1979
      @benjaminrichard1979 4 หลายเดือนก่อน

      Using a mod to make his start location in different places, it brings such a fun an thematic experience

    • @jedimasterdraco6950
      @jedimasterdraco6950 4 หลายเดือนก่อน +3

      @@benjaminrichard1979 I'm of the opinion that the Lizardmen have some of the best mods in the Workshop. Though I'll admit that I'm biased since there are a number of Game 2 mods for them that I ported to Game 3.

    • @benjaminrichard1979
      @benjaminrichard1979 4 หลายเดือนก่อน +1

      @@jedimasterdraco6950 I've enjoyed most of them quiet a lot! Don't know the ones you've worked on but thank you!!!

    • @beyondspeaks
      @beyondspeaks 2 หลายเดือนก่อน

      @@jedimasterdraco6950 man I been having a blast with the thunder lizard and the Jurassic lost calm mods💯

  • @tedhill5983
    @tedhill5983 4 หลายเดือนก่อน +15

    Those are some esoteric but very nice changes with attention to details

  • @TheLastPhoen1x
    @TheLastPhoen1x 4 หลายเดือนก่อน +9

    Holy shit, Katarin's santa-sled has 6 horses roped in!

  • @NaimHrustanovic
    @NaimHrustanovic 4 หลายเดือนก่อน +8

    I really like the flavorful changes like special charges and unit relations. I hope we get more flavor like this, such as replacing Deadly Onslaught for every faction etc.

  • @milanmartinec9732
    @milanmartinec9732 4 หลายเดือนก่อน +23

    oh those jagged edges from the corruption are finally gone. My OCD can rest...

  • @CameraHam
    @CameraHam 4 หลายเดือนก่อน +12

    i think i might be building bastiladon/krox/skink armies early game now

  • @Micktrex
    @Micktrex 4 หลายเดือนก่อน +7

    Really love the lizardmen lore-friendly buffs. Though I'm curious if the Temple Guard trait works with heroes and lords of other allied races?

  • @matthaeusdecuiavia8637
    @matthaeusdecuiavia8637 4 หลายเดือนก่อน +5

    I'm happy to see Kislev cavalry being buffed as well, especially since they are so overshadowed by their bear riders. In Warhammer lore Kislev (and Bretonnia) had the best cavalry in the old world.

  • @SirCrocodile.TheOneAndOnly
    @SirCrocodile.TheOneAndOnly 4 หลายเดือนก่อน +5

    Those Tehen campaigns are gonna be nutty.

  • @Slapdab
    @Slapdab 4 หลายเดือนก่อน

    Thanks for the coverage

  • @MaMastoast
    @MaMastoast 4 หลายเดือนก่อน +2

    Totally unrelated comment... But man, that Carnosaur still looks great. Such an amazing sculpt

  • @melvinmastishin4553
    @melvinmastishin4553 4 หลายเดือนก่อน +3

    Skinks being immune to fear is gonna help them a lot as a frontline unit

  • @LeKain08
    @LeKain08 4 หลายเดือนก่อน +5

    Meanwhile, Bretonnian not getting a single real actual re-up/revamped of their roster since freaking years...
    I wish Bretonnian would get finally the same very good revamped treatment the Beastmen (who were as well the butt of all factions for being ignored of any update since TWWH1) got.

    • @amadeusbender3417
      @amadeusbender3417 3 หลายเดือนก่อน

      They are strong enough and annoying enough as they were

  • @TechNinjaSigma
    @TechNinjaSigma 4 หลายเดือนก่อน +6

    5:16 MY EYES!!!

  • @Wanderer-nw2so
    @Wanderer-nw2so 4 หลายเดือนก่อน +2

    0:49 I guess they gain fear because they can be compared to their bigger cousins

  • @tomatoesofdoom
    @tomatoesofdoom 4 หลายเดือนก่อน +1

    Feral Bastilodons just got a huge buff with the rampage change imo they will charge through Spearman lines very consistently now

  • @zacharybecker8228
    @zacharybecker8228 4 หลายเดือนก่อน +5

    So now saurus r the only thing in the whole roster to not get fear or terror

  • @MrDinmaker
    @MrDinmaker 4 หลายเดือนก่อน +8

    Wait. So winged lancers, Gryphon legion and Settra got an ability thay makes their charge more effective.
    But that bonus wasn't given to any ogres or Bretonnians, the two big charging factions?

    • @emultra759
      @emultra759 4 หลายเดือนก่อน +1

      Bretonnia already has the triangle formation, and Ogres have Ogre Charge.

    • @nanonano2595
      @nanonano2595 4 หลายเดือนก่อน

      bretonia has cavalry that is actually good, so theres that.

  • @kaiwendrich4150
    @kaiwendrich4150 4 หลายเดือนก่อน

    Great video. good work

  • @frankinator7571
    @frankinator7571 3 หลายเดือนก่อน +1

    just had a big patch on war hammer 2, any ideas what that was about? Did not see patch notes, just played less than a month ago before a patch

  • @marcomurci
    @marcomurci 4 หลายเดือนก่อน +1

    Zerko!! keep uploading videos you are the best!

  • @catsi563
    @catsi563 4 หลายเดือนก่อน +1

    ooo that spawnkin is going to make Oxyotyl armies brutal

  • @Tucher97
    @Tucher97 4 หลายเดือนก่อน +1

    Ok holy shit, I said to myself some time ago that "Since the factions in question are getting something extra, despite the lizardman weren't a focus, it would make far more sense if the lizardman got something or adjustments."
    And wow what heck of an adjustment, skinks getting fear means they will be immune to fear and kroxigors doing extra damage is a tad insane, they already do good damage but this is a bit insane.
    And the Solar engine which I think is the best siege unit for the lizardman and highest pick got even better. However despite notable improvements, still not enough.

  • @lostinthestorywithjeremymi9385
    @lostinthestorywithjeremymi9385 4 หลายเดือนก่อน +1

    The Lizardmen need more buffs. Ex. The Dread Saurian should have considerable missile and physical resistance.

  • @RayanMeldyGamingTime
    @RayanMeldyGamingTime 4 หลายเดือนก่อน +2

    perhaps the real shadows of change was the angry reactions we made along the way.

  • @onetwo6910
    @onetwo6910 4 หลายเดือนก่อน

    Ty for that video

  • @modulusorbis5323
    @modulusorbis5323 4 หลายเดือนก่อน

    the chaos dwarf big monster have take a new status too (fire demon)

  • @rauloliveira5808
    @rauloliveira5808 4 หลายเดือนก่อน +18

    Massive nerf for witch elves, it makes me a little sad.

    • @kubka4
      @kubka4 4 หลายเดือนก่อน +5

      Depends on how you look at it. Damage-wise, they're actually stronger now because instead of rampage (which does nothing to help them deal more dmg or win the fight easier), they cause poison, so they lower the stats of enemy units. And the new ability makes them very strong for a short time.

    • @ehsond8160
      @ehsond8160 4 หลายเดือนก่อน +4

      It is a nerf but to be fair this makes a lot more sense for them lore wise.

    • @OniGanon
      @OniGanon 4 หลายเดือนก่อน

      @@kubka4 Madness of Khaine reduced Melee Defense by 10%, so not quite nothing. Poison lowers speed and damage output by 15%, which is great on a defensive unit like Sisters of Slaughter or the Dreadspear ROR, but on Witch Elves I'm doubtful of its value.

    • @emultra759
      @emultra759 4 หลายเดือนก่อน +4

      @@OniGanon I'm trying them right now, and the new Witch Elves are blending it up pretty good. Witchbrew + Poison makes them slash enemy numbers quickly enough so that they take noticeably less damage themselves.

    • @MsBatboss
      @MsBatboss 4 หลายเดือนก่อน

      ​@@emultra759 It is not about DMG, it is about utility. You used to be able to send witches at enemy you dont want to fight other units or enemy you dont want to reposition. Now it is gone.

  • @albertkotze8974
    @albertkotze8974 4 หลายเดือนก่อน

    The biggest thing in these changes for me in this is that they removed the rampage contact effect from Witch Elves. People were abusing the SHIT out of that in multiplayer battles, your front line would just collapse as soon as they started fighting and then they would rampage your missiles in the second line and you'd just sit there until you lost, and there was NOTHING you could do about it. Sooooo glad for this change

  • @Pliskkenn
    @Pliskkenn 4 หลายเดือนก่อน

    Now for me to try Kroq-Gar again. I can never get very far with him

  • @fk3095
    @fk3095 4 หลายเดือนก่อน

    Kroxigors should get movement speed for being near skinks to help them keep up in a group together.

  • @SuperEndiku
    @SuperEndiku 4 หลายเดือนก่อน +1

    It only took 20 years to get Lizardmen up to snuff with their original tabletop rules.

  • @Zerg_Zilla
    @Zerg_Zilla 4 หลายเดือนก่อน

    Honestly was hoping that the Dread Saurian would get a slit buff as well mainly it getting wallbreaker, increases of missile resistance, charge bonus increases or maybe a increases of armor. Was also hoping that the bastiladon would get an increase of missile resistance but over all it all looks god.

  • @SGProductions87
    @SGProductions87 4 หลายเดือนก่อน

    Grave Robber working on heroes was a major benefit from this patch. Too many ancillaries across multiple races have scopes that are not specified or don't work on heroes.

  • @slaaneshshewhothirst9136
    @slaaneshshewhothirst9136 4 หลายเดือนก่อน

    Dang that Kislev and Cathay Nerf with the construct/ elemental passives

  • @Grz349
    @Grz349 4 หลายเดือนก่อน

    I wonder if Ailenced effect abilities like the Phoenix rebirth or Tyrion’s heart of Averlorn?

  • @Dr.Styles
    @Dr.Styles 4 หลายเดือนก่อน

    Haven't played for quite a while, have they finally fixed Bretonian knights?

  • @filthy62
    @filthy62 4 หลายเดือนก่อน

    Welp, now I have to brush off my Nakai the Wanderer campaign.

  • @georgepatton93
    @georgepatton93 4 หลายเดือนก่อน +9

    We need buffs for a lot of older factions, like empire and tomb kings

  • @zulphar4127
    @zulphar4127 4 หลายเดือนก่อน +1

    Mother ostankya's rampage hex makes enemy units useless for the entire battle since rampage was reworked and makes units wander around aimlessly

  • @Stenson42
    @Stenson42 4 หลายเดือนก่อน

    OH! Nice to see buffs from the mod SFO. Basically been around for years. lool

  • @Daktangle
    @Daktangle 4 หลายเดือนก่อน

    Bastilidon's will also negate stuff like Slaanesh's massive flanking bonus.

  • @pushanka
    @pushanka 4 หลายเดือนก่อน

    Saytang looks so cool

  • @Lockdown540
    @Lockdown540 4 หลายเดือนก่อน

    SETTRA… GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD’S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK’S LANDS, BREAKER OF DJAF’S BONDS, AND MANY, MANY MORE...
    has always had a glorious charge. Just now there is a stat buff for it.

  • @Haiphong778
    @Haiphong778 4 หลายเดือนก่อน +1

    *Spits out coffee and cereal and milk and blood*
    Holy shit is that a Kislev Lord without a BEAR!?

  • @cango8415
    @cango8415 4 หลายเดือนก่อน +1

    Hammerers need that sacred duty trait.

  • @konstantinriumin2657
    @konstantinriumin2657 4 หลายเดือนก่อน

    Perfect vigour goes brr

  • @Rohtix
    @Rohtix 4 หลายเดือนก่อน

    Kinda surprised that the ogres don't have glorious charge

  • @RenegadePawn
    @RenegadePawn 4 หลายเดือนก่อน +2

    They bloomin' fixed the bloomin' issue!

  • @jackobn.m.g.4806
    @jackobn.m.g.4806 4 หลายเดือนก่อน

    My god, finally the bloom has been fixed!!!!! I recently played tzeench campaign and the bloom from the wings of the lord of change was like whatching the fucking sun

  • @NicolasFister
    @NicolasFister 4 หลายเดือนก่อน +1

    Skink go brrrr

  • @fila365
    @fila365 4 หลายเดือนก่อน +1

    NAKAI APPROVES!

  • @snipinglegend8165
    @snipinglegend8165 3 หลายเดือนก่อน

    It really hurts mods though with rampage changes in particular a modded unit has rampage once you hit start battke they immediately go into the rampage and stay that way for the entire battle.

  • @alejandroelluxray5298
    @alejandroelluxray5298 หลายเดือนก่อน

    Well that is nice, but Temple Guard should have more melee damage and weapon strenght

  • @JarmamStuff
    @JarmamStuff 3 หลายเดือนก่อน

    I didnt think it was possible to make Witch Elves less appealing in campaign, but not only did they manage that, they also nuked them in MP

  • @leyasu888
    @leyasu888 4 หลายเดือนก่อน

    the horses on katarin's sled look so derpy lol. hopefully a modder will fix that

  • @TheWalkingBreasts
    @TheWalkingBreasts 4 หลายเดือนก่อน +1

    Good to see theyre finally addressing some of the underwhelming tech tree nodes. Still waiting on a DE rework personally, the current slave system sucks and after CA took the old one for the CD labor system base, its ridiculous that CA havent put a new and improved slave system in yet.

  • @phaeron2450
    @phaeron2450 4 หลายเดือนก่อน

    Are there any older units, that have silence.

  • @inductivegrunt94
    @inductivegrunt94 4 หลายเดือนก่อน

    Lizardmen buff is very welcome since they really needed the buffs.

  • @darkomihajlovski3135
    @darkomihajlovski3135 4 หลายเดือนก่อน

    wait they nerfed temple guard? wasn't their imune to psychology constant

  • @what-ne2ip
    @what-ne2ip 4 หลายเดือนก่อน +3

    Mmm lizard

  • @rafaeljoseph3951
    @rafaeljoseph3951 4 หลายเดือนก่อน

    I'm a little heartbroken about Witch Elves losing their signature ability, but these still seem like fair changes

  • @ArchonOfDoom
    @ArchonOfDoom 4 หลายเดือนก่อน

    That's a big nerf to the Elemental Bears q.q

  • @Stormtrooper990
    @Stormtrooper990 4 หลายเดือนก่อน

    Oh this update means we should see who is the best monster?

  • @YEKOBness
    @YEKOBness 4 หลายเดือนก่อน

    No going to lie. This looks pretty fun

  • @knvt3542
    @knvt3542 4 หลายเดือนก่อน

    Very glad to see the scalebacks getting some love. As much as I'm a fan of them, they've got awfully boring on the battlefield so hopefully this breathes a little bit of new life into them.

  • @szasstam5131
    @szasstam5131 4 หลายเดือนก่อน

    I really don’t like the reuses of idle/attack animations for large entities. They first did that with Zoats reusing dragon ogres now it seems like every new monster is just reusing old animations.

  • @jyria4827
    @jyria4827 4 หลายเดือนก่อน

    I can't belive they nerfed the empire by fixing the bloom effect. How will I blind my enemies in style now

  • @jhl6304
    @jhl6304 4 หลายเดือนก่อน

    nice video.

  • @bazookaboss332
    @bazookaboss332 4 หลายเดือนก่อน

    3:02 voice crack

  • @tryhardname
    @tryhardname 4 หลายเดือนก่อน +5

    All eye ear is there more gitz to stomp

  • @simoncodrington
    @simoncodrington 4 หลายเดือนก่อน +3

    They fixed the corruption squares! Amazing that it's only taken 6 years

  • @erfpsdy
    @erfpsdy 4 หลายเดือนก่อน

    Dread saurian buffs when

  • @aaron9777
    @aaron9777 4 หลายเดือนก่อน

    Why remove unbreakable off elemental bear? Thing is expensive and slow and doesn’t do a ton of damage. Kind of a weird move.

  • @Kroq_Gar
    @Kroq_Gar 4 หลายเดือนก่อน

    I feel seen

  • @DigiMatt52
    @DigiMatt52 4 หลายเดือนก่อน

    Wishing this didn't leave GamePass PC 😢

  • @Maxiking-fn5lh
    @Maxiking-fn5lh 4 หลายเดือนก่อน

    funny, that most of these changes are comming from mods, what did ca again?

  • @forsalebyowner5721
    @forsalebyowner5721 4 หลายเดือนก่อน

    I am going to go dino mad 😂

  • @joshmay7921
    @joshmay7921 4 หลายเดือนก่อน

    Is this to compensate for the bugs that compromised Nakai’s playable?

  • @simoncodrington
    @simoncodrington 4 หลายเดือนก่อน

    Fixed the awful bloom highlights! Finally

  • @Everchosen
    @Everchosen 4 หลายเดือนก่อน +7

    Druzhina(Дружина) translates like a squad united by friendship. Because of word Друг(friend) and verb Дружить (be friends/ have a friendship). They’re were the closest guardian squad to tsar or knyaz. Usually they are heavily armoured unbreakable cavaliers.
    Your “druzhina” is much like Caucasian Ataman.(actual name of your generic lord)
    Please spread it.
    It likes to call orc’s unit of goblin like “Great Sultan”

    • @1YCARADOFACAO
      @1YCARADOFACAO 4 หลายเดือนก่อน +7

      Kislev's names are all borked
      A Boyar should be a Druzhinik
      A druzhina should be an Ataman
      And the Ataman should be a Boyar
      At this point is sounds purposeful

    • @Everchosen
      @Everchosen 4 หลายเดือนก่อน +1

      @@1YCARADOFACAO agree and we should spread it.
      I imagine if empire general would be named as “great swords”

    • @1YCARADOFACAO
      @1YCARADOFACAO 4 หลายเดือนก่อน +1

      @@Everchosen I mean, the dark elves have a Scylla monster called Kharibdyss.
      Sireens are written wrong.
      Zhangu wardrum means wardrum wardrum.
      Warhammer has this sort of... Weirdness

    • @Everchosen
      @Everchosen 4 หลายเดือนก่อน +1

      @@1YCARADOFACAO and still I believe that the worst translates must be changed

  • @dominicstevens5851
    @dominicstevens5851 4 หลายเดือนก่อน +1

    FoR tHe AlGoRiThM

  • @ardeleanalex6906
    @ardeleanalex6906 4 หลายเดือนก่อน

    Massive nerf for the Elemental Bear. It was "bearly" usable to begin with...

  • @the0master200
    @the0master200 4 หลายเดือนก่อน

    Many of the bigger units should have immune to flanking.
    The dragons of the high elves are trash and die instantly if sent in combat.
    The elemntal bear dies to clan rats.
    Such creatures are so massive that your spears and stuff wont even reach them.
    Flanking should only count towards these large beings by other massive creatures/constructs.

  • @user-bv7hx7uz2d
    @user-bv7hx7uz2d 4 หลายเดือนก่อน

    saurus got nerfed

  • @123fakestreettt
    @123fakestreettt 4 หลายเดือนก่อน

    Gunner HAIL IRONS

  • @vladimirstojilkovic
    @vladimirstojilkovic 4 หลายเดือนก่อน +5

    Very sad about sentinels losing unbreakable just so that gate master hero has a use

    • @kubka4
      @kubka4 4 หลายเดือนก่อน +1

      How is gate master hero connected to sentinels losing unbreakable? (which is technically not true since they still won't break, just slowly crumble).

    • @LeKain08
      @LeKain08 4 หลายเดือนก่อน +4

      Sentinels were absolutely OP anyway. Not invincible or impossible to beat, but damn... Huge HP pool, Huge armor, and huge damage that was nightmare in combination with their very unique attack animation and attack speed with splash damage that would wreck everything for a giant single entity.... Then, on top unbreakable?... Nearly abusive.

  • @RougeHound
    @RougeHound 4 หลายเดือนก่อน

    The witch elf nerf seems unnecessary. I feel like that was the only reason to bring those units.

  • @drizzelschissel208
    @drizzelschissel208 4 หลายเดือนก่อน +4

    How are cathay one of the Weaker factions in battle? The great cannons, the hellstorm knock off, good archers, good frontline, good Monsters (Terrakotta sentinels) and very good Lords. If you compare that to the lizardmen who basically only have stegadons, how are they weak?

    • @houndofculann1793
      @houndofculann1793 4 หลายเดือนก่อน +2

      Cathay is inflexible, without keeping up the formation buffs most of their units' stats are quite lackluster compared to similar units from other factions

  • @borgCube100
    @borgCube100 4 หลายเดือนก่อน

    I have to say - that bloom effect being removed from the High Elves WASN'T my fav decision. Given the lore about elves, given that their whole stick in the lore books is "a shinning shield wall against chaos" and given that IMO it looked great, I think it was a bad idea to totally remove it. I honestly feel like it gave the game that fantasy feeling.
    But it is my personal preference, I can get why others like that it's removed.