The textures look fantastic, but the removal of the bloom actually bothers me a bit. I never thought of it as being an issue. If you mixed the high quality textures with the bloom and native lighting, I feel as though I would like that more.
i dont like the bloom in mkwii because its wayyyy too strong, but turning it off altogether makes you notice how flat the shading is. There's barely any vertex lighting and the lack of pre-baked ambient occlusion makes most sections of a track have the exact same flat light level with no contrast
While your claim is opinionated, your reasoning is false. The reason why the characters look so flat in this version is not because of bloom removal, it’s because of the removal of the intense sheen on the characters. The bloom effect itself only blurs pixels of a certain brightness NOT Shade or highlight the characters. I prefer the more intense specular highlights in the original because it gives the game more dimension ^^.
ngl I’m a sucker for the bloom. It gives the game such a specific and iconic look. There’s something to be said about stylization and a game reflecting the era it was made in.
I want to mention that as of 5.0-18238, the Dolphin Emulator user folder is no longer in the Documents folder by default for Windows, though Dolphin will continue to use it from there if it is found. The best way to find it now is in the menu bar (File > Open User Folder). This also makes finding the user folder easy for users on Mac and Linux.
@@codezero7981 how would they use the Mario Galexy Engine for this game 💀💀 this is an entire different engine... Mario Galaxys engine wouldnt have been able to do this.
I think they used a lot of bloom to mask the poor texture work in the original game, so without it it looks a little flat. Though I agree there was too much. This looks great, but comes out a little grainy (though I accept it might just be what we're used to)
The texture work in the original game was fine I think. The bloom was probably added to make the game look more comparable to more advanced games of the time such as half-life 2 or something. most of the textures were around 256 x 256 or 128x128 (although they were very mipmap heavy, low res far away, normal up close) hard to notice on an old CRT
My critique of this is, in terms of lighting, It looks worse than the original (specifically talking about the roads and the characters). The bloom and shine effects are gone and it feels like the game suffered a downgrade in the lighting department. The textures do look cool tho. But still, this is no remaster, I still prefer the original look just because of the lighting. I'd like to see some shader work on this too, perhaps a hi-res bloom effect and Global Illumination could do something with what's currently missing.
Shader work isn't possible yet afaik i'd love to add hi res bloom and GI but we don't have the proper tools to change the game that deeply. Maybe i could do it if i knew how to hex edit the game like mrbeam does lol
@@newsuperbowserworld I’m just saying it looks more like Mario Kart 64 rather than Mario Kart DS. Mario Kart DS was way too pixelated, compared to 64 and Wii.
I think the characters look better with their glossy finishes mixed with this upgraded environment. These upgraded character textures look a bit dark and don’t stand out well from the background. It seems as if lighting doesn’t affect them so they’re always dark.
I love this but I feel like the bloom was part of the art style of this game. I get that a lot of you didn't like the bloom but I think it's gives MKWii its own unique look. It adds to the nostalgia for me
sadly i prefer the original look, i think its obvious why nintendo added all the bloom and flare. the game is a polygon mess and without all that bloom and stuff the game looks like it has ds characters and feels empty
Personally I think this makes the game look significantly worse, the textures look flatter and bloom really helps to hide the lack of shadows that is now exposed
I've always found that Double Dash looks surprisingly well natively compared to MKWii's original presentation. The bloom effect was a definite detractor.
This is amazing! Ironically it makes MKWii closer to the look of Mario Kart Double Dash, even if it's in 1080p. I always thought that MKDD actually looks better than MKWii, which is a bit sad in my opinion. In the end this looks like a mix between MKDD and MK7, which is impressive! Good work!
@idonotknowwhattonamemyyoutubechannelbut... I’ve always liked the way the wii looks better, double dash for me looks dull and boring whilst wii looks bright and comforting. Idk I guess that’s just me
the texture is amazing but I prefer the original one tbh, I've played Mario kart Wii when I was a kid and it's a game very close to my heart, the bloom kinda makes it look like a sort of dream
looks infinitely better, mario kart wii was the ugliest game in the entire series. they took all the vibrance of double dash, wiped their ass with it and shipped it with a steaming piss filter and dirt brown over everything. "wow look at the high resolution denim of mario's dungarees". nah, give me flatshaded please and never make me look at this 480p mess of texture noise ever again. somehow all the wii games look gross like brawl compared to melee, skyward sword compared to wind waker. what went wrong in the mid 2000s
0:29 OMG I don't know if it's a coincidence or I want to imagine it is, but I think I appeared in the video because that was my nametag, the mii I used, and I have registered the gold steering wheel with a star.
Saw this on Tetra’s server and I must say that this looks very, very cool. Also pretty nostalgic considering MK Wii is my most played MK game in general :3 Bravo! 👏
I like it a lot, in my opinion I thought it looked more like a remaster without the textures. With the textures it feels more like the game originated on the Gamecube or I'm watching footage of MKDD, something like an HD downgrade so to speak. It's not bad, it's kinda like a lateral move the way I see it. Keep up the great work
I don't think the textures are the issue, it's the lighting effects. Though the bloom was definitely overdone in the original, it just looks flat and dark without it. I think a true remaster would need an overhaul to the game's lighting.
Not gonna lie this just feels like if Mario Kart Ds was on the Wii. The bright gloom effect will be missed tbh, that’s what makes it more Mario kart wii
He didn't make the texture pack. He just applied somebody else's to Dolphin emulator and uploaded their texture pack to his website while taking the credit for it.
@@kafiaahmed469 Doesn't matter if people are still mistaking it as his work. He's obligated to actually do something other pinning the comment of the person that called him out.
Impressive effort but I feel the remaster now looks flatter with the removal of many of the lighting effects. The course design is readable enough such that the bloom isn’t an issue imo
This looks amazing! It’s like a happy medium between the original and MK8. It makes the environment look lively and realistic without straying too far from the original look.
Omg why is everyone complaining in the comments, for me it looks so stunning that makes me think what the hell was nintendo thinking with that blooming, even when the textures arent that shadowed, the result of your tweaking for me was perfect, you did such an amazing job
this is awesome i loved playing mario kart wii. its still one of my favorites! used to play for hours on hours with my cousins. fun times i miss playing mario party 2 and double dash as well
This is what I remember Mario Kart Wii looking like as a kid. I knew that MK Wii's graphics always looked ugly to me in recent years, but I didn't used to think this way. But you're right, the bloom effect really makes the game's graphics look sour, and it looks much better without it, even before applying your texture pack.
@@dice5709 you like it because you were a kid and weren't discerning and that's your childhood. if you can detatch it from your feelings of childhood mirth you will look again and notice it looks fucking horrendous, like someone took a dump and then smeared the paper all over double dash
This looks amazing! Imagine Nintendo made a 3D All-Stars version of Mario Kart games for the Switch, or you do it before them. Like MKDD, MKWII, MK7. As far as remastering other games, I would think a Wii Sports Resort could use it, along with giving Wii Miis the features of Switch Miis.
I think the bloom gives it a more childhood/older feel that adds to the notorious feel pretty sure cause when your younger you are more high on life. Turning it down rather ran removing may work better in some eyes.
The problem isn't so much the bloom effect as it is people ignorantly recording crappy Wii footage on their old CRT TV's, making the console's visuals look bad. Honestly, just spend 5 bucks on an HDMI converter and connect the console to a modern TV. It makes a WORLD of a difference in visual clarity! When I finally bought a 4KHD TV, my Wii looked like crap until I gave it a proper hookup. Yes, the bloom effect is a slight annoyance, but MKWii looks better than Double Dash overall. More impressive level designs and models.
I remember as a little kid coming from an Xbox 360 when I got my first Wii I was surprised how bad the graphics were. I thought the Wii is going to have some mind blowing graphics but the reality was this low resolution mid graphics paired with that weird bloom which looked awful. However I was greatly surprised by the fidelity of the Wii U finally supporting HD graphics.
Looks nice, but I feel that the removal of bloom makes character lighting look very out of place compared to the environment. Bloom was also a unique art style choice that I think successfully masked shifting character model LODs, especially at native resolution.
5:52 do whatever action is needed to do a trick with your controller to not get hit the the POW's full force. You will still lose your item, but you won't come to a complete standstill
Hey man, I know this will get overlooked, but maybe you should try Reshade. You removed some effects because of their look (bloom) but you can add and personalize Bloom with Reshade (and many other effects). You should really take a look!
this looks way better mate, well played man! i would install this but my mkwii is on an actual wii and not an emulator but props to you mate, thats well good man.
i really really love this! always thought a more double dash style would look WAY better. i'm not the biggest fan of the character texture, and it does emphasize the lackluster lighting but world textures are just gorgeous.
Those textures are amazing dude, when you said "What game should I remaster next?" I thought ahhhh, that explains it, he has experience with upscaling textures. I would love to add this on my emulator, it's so much crisper and yet still so true to the original. Awesome 😎
The textures look fantastic, but the removal of the bloom actually bothers me a bit. I never thought of it as being an issue. If you mixed the high quality textures with the bloom and native lighting, I feel as though I would like that more.
Me too. Kinda looks generic and boring now
At least it looks less bright for some levels
reminds me of mktour lol
looks kinda dark
Exactly what I was thinking. It kinda looks like an upscaled GameCube game without the bloom.
i dont like the bloom in mkwii because its wayyyy too strong, but turning it off altogether makes you notice how flat the shading is. There's barely any vertex lighting and the lack of pre-baked ambient occlusion makes most sections of a track have the exact same flat light level with no contrast
Yeah, sort of looks like a PSP game with the lighting and bloom switched off. Very flat.
The item blocks all looks like the fake ones with this mod on
I still like it a lot more without bloom idk
Maybe reshade could help, they have faked ao and also custom bloom
While your claim is opinionated, your reasoning is false. The reason why the characters look so flat in this version is not because of bloom removal, it’s because of the removal of the intense sheen on the characters. The bloom effect itself only blurs pixels of a certain brightness NOT Shade or highlight the characters. I prefer the more intense specular highlights in the original because it gives the game more dimension ^^.
ngl I’m a sucker for the bloom. It gives the game such a specific and iconic look. There’s something to be said about stylization and a game reflecting the era it was made in.
I want to mention that as of 5.0-18238, the Dolphin Emulator user folder is no longer in the Documents folder by default for Windows, though Dolphin will continue to use it from there if it is found. The best way to find it now is in the menu bar (File > Open User Folder). This also makes finding the user folder easy for users on Mac and Linux.
thank you so much, just had to CTRL+F for a comment mentioning this! I couldn't find the folder.
Thank you so much!
I think this would look even better with MK8/Tour character models. The only thing I don’t like is that the characters don’t shine nearly as much now.
problem is they look so good, it'd be out of place in wii
nah man, faithful mk wii models all the way.
I wish Nintendo had used the Mario Galaxy engine for this game instead 😩
the characters would have to be downscaled significattly the models have a Poly count max, that you cant exceed.
@@codezero7981 how would they use the Mario Galexy Engine for this game 💀💀 this is an entire different engine... Mario Galaxys engine wouldnt have been able to do this.
I think they used a lot of bloom to mask the poor texture work in the original game, so without it it looks a little flat. Though I agree there was too much. This looks great, but comes out a little grainy (though I accept it might just be what we're used to)
The texture work in the original game was fine I think. The bloom was probably added to make the game look more comparable to more advanced games of the time such as half-life 2 or something. most of the textures were around 256 x 256 or 128x128 (although they were very mipmap heavy, low res far away, normal up close) hard to notice on an old CRT
Not to mask the poor texture work, rather the low resolution texture work
My critique of this is, in terms of lighting, It looks worse than the original (specifically talking about the roads and the characters). The bloom and shine effects are gone and it feels like the game suffered a downgrade in the lighting department. The textures do look cool tho. But still, this is no remaster, I still prefer the original look just because of the lighting. I'd like to see some shader work on this too, perhaps a hi-res bloom effect and Global Illumination could do something with what's currently missing.
The bloom is crap ass filter they put on every games back then, no way in hell does that look good.
@@WheeledHamster the game looks really dark without it though. Looks more like a mario kart fangame then mario kart
Shader work isn't possible yet afaik i'd love to add hi res bloom and GI but we don't have the proper tools to change the game that deeply. Maybe i could do it if i knew how to hex edit the game like mrbeam does lol
@@WheeledHamster facts
How in the world does the bloom look good???
This makes the character models like more similar to Ds, I like it. Amazing job.
Agree
To me it more similar model from Double Dash even Nintendo Wii is update or refresh of Nintendo GameCube, but some of stuff came from Mario Kart DS
Looks more like 64 to me.
@@chucke.cheese2212 HUH? It doesn't use player models
@@newsuperbowserworld I’m just saying it looks more like Mario Kart 64 rather than Mario Kart DS. Mario Kart DS was way too pixelated, compared to 64 and Wii.
I think the characters look better with their glossy finishes mixed with this upgraded environment. These upgraded character textures look a bit dark and don’t stand out well from the background. It seems as if lighting doesn’t affect them so they’re always dark.
yeah the characters are just dark, bland and have no contrast.
I love this but I feel like the bloom was part of the art style of this game. I get that a lot of you didn't like the bloom but I think it's gives MKWii its own unique look. It adds to the nostalgia for me
sadly i prefer the original look, i think its obvious why nintendo added all the bloom and flare. the game is a polygon mess and without all that bloom and stuff the game looks like it has ds characters and feels empty
I feel like it would look way better if the bloom was just turned down some rather than removed
Personally I think this makes the game look significantly worse, the textures look flatter and bloom really helps to hide the lack of shadows that is now exposed
I've always found that Double Dash looks surprisingly well natively compared to MKWii's original presentation. The bloom effect was a definite detractor.
This is amazing! Ironically it makes MKWii closer to the look of Mario Kart Double Dash, even if it's in 1080p. I always thought that MKDD actually looks better than MKWii, which is a bit sad in my opinion.
In the end this looks like a mix between MKDD and MK7, which is impressive! Good work!
@idonotknowwhattonamemyyoutubechannelbut... I’ve always liked the way the wii looks better, double dash for me looks dull and boring whilst wii looks bright and comforting. Idk I guess that’s just me
@@water3477 same I like the vaseline smear effects it give a nostalgic look
@Clint O'Connell it's barely more powerful. I'd argue it's the same console honestly.
@@water3477 you probably think every mario game looks dull and boring then because to me double dash looks just like a mario game should.
@Angelove Music Wii also had an improvement in colors
the texture is amazing but I prefer the original one tbh, I've played Mario kart Wii when I was a kid and it's a game very close to my heart, the bloom kinda makes it look like a sort of dream
I'm gonna be honest man I dont think this looks better, to each their own ig
it just looks dead now
@@TH-camPizzer I have the exact same feeling
looks infinitely better, mario kart wii was the ugliest game in the entire series. they took all the vibrance of double dash, wiped their ass with it and shipped it with a steaming piss filter and dirt brown over everything. "wow look at the high resolution denim of mario's dungarees". nah, give me flatshaded please and never make me look at this 480p mess of texture noise ever again. somehow all the wii games look gross like brawl compared to melee, skyward sword compared to wind waker. what went wrong in the mid 2000s
This is one of the rare instances where the bloom makes it better
This is PERFECTION. Congratulations. Amazing work oml.
0:29 OMG I don't know if it's a coincidence or I want to imagine it is, but I think I appeared in the video because that was my nametag, the mii I used, and I have registered the gold steering wheel with a star.
Saw this on Tetra’s server and I must say that this looks very, very cool. Also pretty nostalgic considering MK Wii is my most played MK game in general :3
Bravo! 👏
I like it a lot, in my opinion I thought it looked more like a remaster without the textures. With the textures it feels more like the game originated on the Gamecube or I'm watching footage of MKDD, something like an HD downgrade so to speak. It's not bad, it's kinda like a lateral move the way I see it. Keep up the great work
I don't think the textures are the issue, it's the lighting effects. Though the bloom was definitely overdone in the original, it just looks flat and dark without it. I think a true remaster would need an overhaul to the game's lighting.
If only this is how it was released, I probably would have played it a whole lot more than I do now
I can already see the cease-and-desist coming and making a remastered version of Mario kart Wii, claiming it’s their own
Not gonna lie this just feels like if Mario Kart Ds was on the Wii. The bright gloom effect will be missed tbh, that’s what makes it more Mario kart wii
For some reason, with all the textures and upscaling. The game now looks like a HD mario kart DS
without the bloom and reflections it ends up looking like a gamecube game in 4k.
i mean, the wii is just an overclocked gamecube
awesome texture mate it is lit, also that transition though 7:20 straight up fire
Your channel just showed up in my recommendations and I got curious - You got yourself a new subscriber - Very good video - Keep up the good work :)
yeah same
He didn't make the texture pack. He just applied somebody else's to Dolphin emulator and uploaded their texture pack to his website while taking the credit for it.
@@SpiritInk2 he already addressed the situation
@@kafiaahmed469 Doesn't matter if people are still mistaking it as his work. He's obligated to actually do something other pinning the comment of the person that called him out.
@@REALMARCHINADER sorry that was my brother, he is not that smart and a mario kart wii fanboy
Impressive effort but I feel the remaster now looks flatter with the removal of many of the lighting effects.
The course design is readable enough such that the bloom isn’t an issue imo
I dont like how everything looks so dark
This looks amazing! It’s like a happy medium between the original and MK8. It makes the environment look lively and realistic without straying too far from the original look.
good job anton!
Omg why is everyone complaining in the comments, for me it looks so stunning that makes me think what the hell was nintendo thinking with that blooming, even when the textures arent that shadowed, the result of your tweaking for me was perfect, you did such an amazing job
this is awesome i loved playing mario kart wii. its still one of my favorites! used to play for hours on hours with my cousins. fun times i miss playing mario party 2 and double dash as well
It looks like what I imagined Mario Kart DS to look like if it was HD. I love it.
That's awesome. I need to check that out! :D
Glad you like it! :)
came back to thank you for the way you organized everything makes it really easy to alter things
I actually recommend using 1440p to eliminate most graphic issues even if you dont have a 1440p screen
Creo que lo que realmente le da un toque de belleza y glamour es ese filtro que hace ver las cosas lejanas un poco resplandesientes o borrosas
This is what I remember Mario Kart Wii looking like as a kid. I knew that MK Wii's graphics always looked ugly to me in recent years, but I didn't used to think this way. But you're right, the bloom effect really makes the game's graphics look sour, and it looks much better without it, even before applying your texture pack.
Nah the bloom made it better. How can you even remember MKWii without the bloom? That's what made it so nostalgic to me.
sure MKWii graphics are nothing to write home about but the bloom effect gave that "fake HD" feel when the game came out
@@dice5709 you like it because you were a kid and weren't discerning and that's your childhood. if you can detatch it from your feelings of childhood mirth you will look again and notice it looks fucking horrendous, like someone took a dump and then smeared the paper all over double dash
Now the Game looks like a Mario Kart DS Remake.
YO THAT LOOKS CLEAN
Removing that nasty bloom makes it look 10 times better!
Your remastered texture is the same as my childhood memories. I thought it was soo much better as a child
A part of the charm of this game is how outdated the visuals look. Nostalgia is just too strong lol.
amazing, the best game ever could need a texture over haul and what not
This looks amazing! Imagine Nintendo made a 3D All-Stars version of Mario Kart games for the Switch, or you do it before them. Like MKDD, MKWII, MK7.
As far as remastering other games, I would think a Wii Sports Resort could use it, along with giving Wii Miis the features of Switch Miis.
You did a really good job at making it look worse
This gives off massive MKDS vibes
I actually like the bloom of Mario Kart Wii; it never was an issue. It gives the game a joyful, cartoonish atmosphere.
Congrats bro legend remastering this game really keen to see where this goes it’s almost like as if it’s on a different console
yeah it looks like it's on the gamecube now lol
I think the bloom gives it a more childhood/older feel that adds to the notorious feel pretty sure cause when your younger you are more high on life. Turning it down rather ran removing may work better in some eyes.
These retextures look so fresh! Nice work dude! 😁😁😁🤩🤩🤩
The problem isn't so much the bloom effect as it is people ignorantly recording crappy Wii footage on their old CRT TV's, making the console's visuals look bad. Honestly, just spend 5 bucks on an HDMI converter and connect the console to a modern TV. It makes a WORLD of a difference in visual clarity! When I finally bought a 4KHD TV, my Wii looked like crap until I gave it a proper hookup. Yes, the bloom effect is a slight annoyance, but MKWii looks better than Double Dash overall. More impressive level designs and models.
i literally played it on my wii U a few months ago and it looked amazing
@@Ersa_ Yeah, Wii games look awesome on U! It's a great feature.
even on a retrotink4k mario kart wii looks like complete ass, the art direction is hideous compared to every other entry
@@AlexRoseGames I agree to disagree. Yes, the bloom effect is still noticeable, but I the game's visuals are still appealing. How are they hideous?
Anton Retro: improves Mario Kart WII
Nintendo: im about to end this man's whole career
Wow, Anton! You made Mario Kart Wii look leagues better! :D
Without the bloom, the game looks very Mario Kart DS-ish
This is awesome Anton, good stuff!
I remember as a little kid coming from an Xbox 360 when I got my first Wii I was surprised how bad the graphics were. I thought the Wii is going to have some mind blowing graphics but the reality was this low resolution mid graphics paired with that weird bloom which looked awful.
However I was greatly surprised by the fidelity of the Wii U finally supporting HD graphics.
At 2:44 it isn’t another floor it’s just the reflection from the district above
nah i used to think the same thing but i’m pretty sure it’s actually another floor
dude the water fountain has a beam that comes from the other floor its another floor 2:48
Super well done Anton, it’s always a pleasure to see what content you bring
Thanks! Really appreciate it!
Good job as well
DK mountain's texture is just chef's kiss
Looks nice, but I feel that the removal of bloom makes character lighting look very out of place compared to the environment. Bloom was also a unique art style choice that I think successfully masked shifting character model LODs, especially at native resolution.
Mario kart wii is amazing and with this extension it would have been even more amazing i love how theres no more fog in the colors
5:52 do whatever action is needed to do a trick with your controller to not get hit the the POW's full force. You will still lose your item, but you won't come to a complete standstill
this is what the game looked like to me as a kid
Omg this looks great! I love that it looks a lot more like double dashXD
its bc the artstyle & character models are literally from DD!!
Hey man, I know this will get overlooked, but maybe you should try Reshade. You removed some effects because of their look (bloom) but you can add and personalize Bloom with Reshade (and many other effects). You should really take a look!
For some reason Mario kart Wii’s courses always had a true man show vibe to them. Like you could just walk out of everything
3:22 We just got Coconut malled.
Hi im a french Guy i have 20 years old and this made me cry. so much nostalgia. 😊😊😊😊
Say what you will about the bloom effect, I actually prefer it lol
this looks way better mate, well played man! i would install this but my mkwii is on an actual wii and not an emulator but props to you mate, thats well good man.
i really really love this! always thought a more double dash style would look WAY better. i'm not the biggest fan of the character texture, and it does emphasize the lackluster lighting but world textures are just gorgeous.
I’m gonna be real honest, I have no clue what you were saying, but the outcome of what you were saying is incredibly awesome!
3:47 INFINITELY better to me personally
some select things didn't translate very well imo but overall that looks pretty awesome
Holy funky kong this makes the game much more colorful
Those textures are amazing dude, when you said "What game should I remaster next?" I thought ahhhh, that explains it, he has experience with upscaling textures. I would love to add this on my emulator, it's so much crisper and yet still so true to the original. Awesome 😎
The characters literally look rough around the edges now.
Psychologist: Mario Kart 8 for Wii doesn't exist and can't hurt you
The Mario Kart 8 on Wii:
The textures look better, but the lighting effects to a lot, it looks soulless now
This texture pack makes the whole game look new.
Thank you, Anton. I’m using it with my Xbox Series X in developer mode running Dolphin UWP and it works perfectly.
This is the video I was looking for, nice video :)
now it looks like mario kart ds
Went from the iconic odd looking Wii to single player Double-Dash!!
(The look really reminds me of Double-Dash!!)
this is soooo cool! you did a great job! it looks very cool indeed! :D
The colors look way to saturated and some character models look too dark but other than that it’s not too bad
I don't miss the bloom. Looks good!
I absolutely ADORE this mod, but everything looks so flat I don’t why it looks like that it might be because of the bloom being missing idk
Doing what nintenDONT great work man :) you should be proud
You mario kart DS'ed mario kart wii. I feels like mk DS with more polygons
It takes out some of the original charm in my opinion. I appreciate the plastic cinematic look the original game had
Woah this gonna be a HD Version of Mario Kart Wii.
I like what you did with the Cookie arena and the mountain on the DK GameCube stage
Congratulations, you somehow managed to make it harder to see the racers and karts.
it feels so weird seeing mk wii in full hd
This is truly one of the Mario kart Wii hd mods ever