Can you beat C&C3 Tiberium Wars SCRIN Campaign on Hard without losing a single unit or building?

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 186

  • @Psyminette
    @Psyminette  ปีที่แล้ว +383

    Most likely Kane’s Wrath will be the next deathless

    • @georgeg9959
      @georgeg9959 ปีที่แล้ว +10

      Awesome, I'm currently playing that again and going through all of the kane's challenges again. Great game

    • @Honzik207
      @Honzik207 ปีที่แล้ว +12

      I personally didn't like KW campaign. It felt rushed, incomplete(especially the final mission) and kinda wacky as well. It's gonna be really interesting how you tackle it.

    • @chadlegionary3748
      @chadlegionary3748 ปีที่แล้ว +1

      Can’t wait to see!

    • @grilledcheeseyay
      @grilledcheeseyay ปีที่แล้ว +4

      Hey just wanted you to know that in tib wars both campaigns AND Kane's wrath I'm stuck on the Sarajevo mission. On easy. I have no idea what you put in your tea you madman but I'd like some too. Love your content!

    • @The-TAC-Chief
      @The-TAC-Chief ปีที่แล้ว

      YEEES YEEES good luck with it

  • @whocares435-z9v
    @whocares435-z9v ปีที่แล้ว +542

    It's honestly crazy how likeable they manage to make Foreman and his AI in just four missions, despite being literally aliens. Having them go "fuck this" and try to abandon the dumb invasion instead of just fighting to the death like normal Evil Aliens was an inspired choice.
    Like, they are still faceless and expendable evil aliens under the command of Generic Evil Guy. The difference is they don't just go along with it mindlessly.

    • @QuestionableObject
      @QuestionableObject ปีที่แล้ว +175

      Nothing more relatable than a working joe getting shit orders from their boss

    • @isaacmayer-splain8974
      @isaacmayer-splain8974 ปีที่แล้ว

      @@QuestionableObject except maybe a working joe getting shit orders and screwed out of sick leave. at least here in america.

    • @quickdraw6893
      @quickdraw6893 ปีที่แล้ว

      Most operations are probably a simple clean sweep for their expedition, so there's definitely no way this one planet that's just like "no, fuck off" with nukes and turbojets is worth it compared to indeed just fucking off to go look for thousands if not millions of other seeded planets with less resilient life.

    • @chickenbacon5197
      @chickenbacon5197 ปีที่แล้ว +140

      @@QuestionableObject Larger-than-life GDI and NOD commander versus the middle-manager Alien.

    • @hmr1122
      @hmr1122 ปีที่แล้ว +76

      Very relatable, like some guy sent to Australia to search for gold after being told that the fauna is mostly harmless.

  • @heinzlilio4612
    @heinzlilio4612 ปีที่แล้ว +233

    What honestly cracks me up in this so called "alien invasion" is that what GDI and Nod fought off were just a Miner Fleet with it's security escort. If a miner fleet can do so much planetwide destruction imagine if it was the Scrin military sent to Earth

    • @marley7868
      @marley7868 ปีที่แล้ว +59

      it was a military escort including a specialist terror unit so it's equivelent would be a small force of marines light naval forces and some special forces who specialize in psychological warfare
      that said yeah the scale of a proper scrin invasion in gonna be crazy
      that said the miner did know they were gonna lose after one battle so opted into terror tactics and nod and gdi are now fully aware of what fighting scrin is like the element of suprise and unknown is gone

    • @SoldierOfFate
      @SoldierOfFate 4 หลายเดือนก่อน +2

      It's District 9 all over again. The Prawns in that film were a scouting party that improvised their weapons from tools and scrap. Imagine what their full-fledged military would be like.

    • @ninjaguyYT
      @ninjaguyYT 6 ชั่วโมงที่ผ่านมา

      ​@@SoldierOfFate that's racist. Don't call them prawns. They're... Well, I forgot their names, but they're not fookin prawns.

  • @kommodore6691
    @kommodore6691 ปีที่แล้ว +531

    How does that ion cannon strike not destroy Earth lol the explosion covers the entire planet and floods the atmosphere with debris. Someone on the SFX team got too ambitious.

    • @BanjoGate
      @BanjoGate ปีที่แล้ว +122

      Really depends on what kind of reaction it had. If it was mostly vaporized liquid T, that looks plausible.
      There had been several smaller scale impacts in history which effected worldwide climate, from all the dust and particulate matter that gets shot into the stratosphere.
      But realistically (in game), if that much liquid T got into the atmosphere, it should had caused a mass extinction by way of radioactive/toxic materials getting literally everywhere on the planet. I doubt every single blue zone is hermetically sealed, self sufficient, and fully resistant to tiberium damage

    • @shadowstar37
      @shadowstar37 ปีที่แล้ว +17

      ​@@BanjoGate yeah so by non irl logic they still live and also ( the only reason why we got that game that should not be named)

    • @romekvanboxtel8617
      @romekvanboxtel8617 ปีที่แล้ว +26

      I feel like the liquid t explosion being premature can also mean that it was supposed to happen on its own and cause mass extinction

    • @shadowstar37
      @shadowstar37 ปีที่แล้ว +6

      @@romekvanboxtel8617 yes but knowing how some companies gets they can say " oh it wasn't that bad only 30 of 90% of the world are dealing with this" and still make the game if it's makes them enough money

    • @josepetersen7112
      @josepetersen7112 ปีที่แล้ว +5

      Yeah, that one always seemed to be a bit much.

  • @VilkarinSalvokath
    @VilkarinSalvokath ปีที่แล้ว +279

    Virgin Scrin Overlord: I WANT TO LEARN ABOUT KANE GO FORTH AND RISK YOUR LIVES AND DOOM THE HARVESTING OPERATIONS
    Chad Foreman AI assistant: My Foreman's survival is my priority. Let's get that threshold up and working so we can save as many of our forces as possible.

    • @Sorain1
      @Sorain1 ปีที่แล้ว +22

      Protocol 3 is lovely, isn't it?

    • @SoldierOfFate
      @SoldierOfFate 4 หลายเดือนก่อน

      It was the Scrin Supervisor that considered the harvesting force to be expendable. When he delivered the news to the Overlord, the latter dismissed the fact Foreman 371 disobeyed the order and instead to prepare a zerg rush on Earth.
      Sadly, we never got to see it happen.

  • @bronyhub
    @bronyhub ปีที่แล้ว +127

    I too really enjoyed the Scrin they were a surprisingly well defined faction for C&C in what could have otherwise come off as trying to copy the Starcraft formula. I'm really glad we got to play a more fleshed out campaign with cool new proper Scrin military units in C&C4: Invasion... oh wait, this is the universe that got Tiberian Twilight? I'm so, so sorry...

    • @LitlBlackDragonNinja
      @LitlBlackDragonNinja ปีที่แล้ว +38

      There is no C&C4 in Ba Sing Se.

    • @AnArtBrand
      @AnArtBrand ปีที่แล้ว +16

      Please don't make me dream of what could've been :(

  • @dtluna1312
    @dtluna1312 ปีที่แล้ว +184

    That moment when the ship just says "Order dismissed" is so badass. Also, great choice to put Act On Instinct in that moment

    • @blackharpy7468
      @blackharpy7468 3 หลายเดือนก่อน

      It is not badass, she is a b*tch. Kane must be discovered by Scrin.

  • @mushythezombehkiller
    @mushythezombehkiller ปีที่แล้ว +63

    I see Kane's internet-warriors were not happy about the Scrin's attempts to research him.

  • @Synthesize_
    @Synthesize_ ปีที่แล้ว +110

    I wish the scrin campaign was longer

    • @AlexeiVoronin
      @AlexeiVoronin ปีที่แล้ว +18

      Indeed. There is some perverse (but irresistible) kind of fun in being an evil alien invader.

    • @31er_ohne_AMG
      @31er_ohne_AMG ปีที่แล้ว +16

      ​@@AlexeiVoronin evil?! GDI shot first

    • @tzCombot
      @tzCombot ปีที่แล้ว +9

      @@31er_ohne_AMG
      Wrong, the Scrin shot first back in '95.

    • @smudgycat6750
      @smudgycat6750 6 หลายเดือนก่อน

      ​@@tzCombotthey didn't kill anyone with that shot so it's fine

  • @aze559
    @aze559 ปีที่แล้ว +33

    That final Scrin mission is one of my fav c&c missions period. It's not only very challenging, but it feels like you're legitimately fighting a competent human player trying their best. GDI throws literally everything at you and in clever ways, it rebuilds bridges, uses all of the abilities at their disposal. It's an incredible dopamine rush that I wish other c&c games had. Sure some missions were creative in some other ways like the mission on the moon in ra2 or the mission in ra1 where all of the units are wonky and timewarped, or another one where you have to deal with super tanks or where you're fleeing from a horde of apoc tanks.
    Missions like that are nice too, but they're pretty sparse. Zagreb GDI is another hated mission which I quite enjoy due to its challenge and creativity. I like a lot of the more challenging missions in tib wars and generally find it to be the best campaign c&c has made to date. It's a shame that no other campaign in the c&c series comes close imho. There are a few jewels in the various campaign missions but most of them are either no build missions (which there are almost no well designed missions of, because they're done to death and are so boring), or just missions where you turtle until you get a massive force and steamroll your enemy.
    Shame the good foundation set by the tib wars campaign is wasted afterwards, its expansion didn't have missions nearly as good I felt, and RA3 could've had something creative with its co-op campaign, maybe each mission you could actually choose if you take the role of the main player or the co-op commander's spot on the map, a few missions would have exactly that even. Player 1 would be forced to do A while ally would do B, and they should've let you choose that in singleplayer and even design all missions with that in mind, it'd boost the replay value immensely. Shame because that game had absolute immaculate unit designs. Uprising then tossed the co-op factor out of the window entirely and I only liked maybe one mission in that whole game's set of campaigns (some challenge missions are fun but 99% of them can be rushed and cheesed). After that it's history.
    If c&c is brought back, it needs to not only continue the unit design foundation which just kept getting better with each entry, they also need to take a look at the tib wars campaign to see what they did right and the others as well just for good measure to look at which missions worked and which didn't. As well as check out how some competitors design their campaigns, with starcraft 2 being an excellent example

    • @Honzik207
      @Honzik207 ปีที่แล้ว +2

      I also come back often to the tib wars campaign, however my favourite one is Zero Hour campaign. Yes, there is no story, yes it's really short but it's challenging enough for it to be difficult and each mission has something unique(the oil mission having oil Derrick's as a main income, the last mission giving you GLA units, the 2 mission battleship and carrier, GLA's final mission having all 3 factions tech unlocked, GLA's 4th mission with clever sneak gameplay, China's 4th mission with it's weird objective, China's 3rd mission with it's weird time limit that was actually fun(the more time you have, the faster it goes down, however at low levels it goes down very slowly, rewarding slower, more though out approach to objectives without the need to rush any).

  • @gligar45
    @gligar45 27 วันที่ผ่านมา +2

    Interesting thing I found with the Croatia Mission, The initial waves they send to your base are just attack moving to your starting position, the mission was a lot easier, at least to start with, if you take your Drone ship and park it next to the blue Tiberium field and the Mutant Hovel, and while they will eventually come to attack you, they ignore you for quite a while doing that.

  • @Kiffer1992
    @Kiffer1992 ปีที่แล้ว +65

    The scrin missions were by far the most interesting and fun, including the story. They should have made that campaign longer than the other two, not shorter...

    • @airraid1266
      @airraid1266 ปีที่แล้ว +10

      The problem is more scrin missions would just be "Yoooooooo Tiberium everywhere! Abuse Scrin Tib based Abilities", they arent as well defined as the original factions in playstyle, having the campaign devolve into gimmicks to stay original would suck the fun out.
      Though I guess the nature of the invasion storyline meant you can't drag out a tech progression so...

  • @burge117
    @burge117 ปีที่แล้ว +18

    Man I really wish the C&C4 we got was regarding a full Scrin invasion.
    Always thought they could have added a new faction in to round it up to four. A combination of GDI and NOD who see the Aliens as an even bigger threat and focused on preparing for their return.
    You would obviously still then have diehard GDI and NOD forces who stayed true.

    • @SoldierOfFate
      @SoldierOfFate 4 หลายเดือนก่อน +1

      The 4 factions, plus a 5th one because why not:
      Classic GDI, having devolved to conservatism of seeing all Nod and Scrin aligned forces burn.
      Classic Nod. The usual Messiah-loving fanatics.
      A mix of splintered GDI and Nod forces that came together, knowing the Scrin will end them no matter where their loyalties lie.
      Scrin, this time led by the Overlord himself who is burning for revenge since the failed harvesting operations from the 3rd war.
      CABAL, who wants to not only assimilate humanity, but also the Scrin into his cybernetic war machine. Believe it or not, this was Westwood's original vision for his appearance in their version of C&C3.

    • @burge117
      @burge117 4 หลายเดือนก่อน

      @@SoldierOfFate Oh nice. I can get behind that. Great idea.

  • @JanJansen985
    @JanJansen985 ปีที่แล้ว +15

    Fun fact until this year i didnt know there was a scrin campaign

  • @MrBlackHawk888
    @MrBlackHawk888 ปีที่แล้ว +6

    Thank you for your videos. Theay are quite entertaining and calming. As a former TibWars player I appreciated your effort on this no-death campaign. Perfect performance.

  • @ArayaneToken
    @ArayaneToken ปีที่แล้ว +11

    So funny how i randomly stumbled on one of your vids to C&C and now i'm addicted. Keep up the good work! Your videos are super enjoyable!

  • @amusician644
    @amusician644 ปีที่แล้ว +6

    Kinda weird how the scrin who I thought was a hivemind actually has some internal strife.

  • @Stopscrolling.P
    @Stopscrolling.P ปีที่แล้ว +8

    Honestly you're the best c&c youtuber ive seen so far
    Best thing is how comedic these videos can be
    Also do a no unit next
    (It's actually technically possibly)
    Just don't count the ones you start with you can use them only them

  • @TheRealAaronbrine
    @TheRealAaronbrine ปีที่แล้ว +7

    Im amazed that you aren't bigger. This is well made and very entertaining to listen to and watch. Good on ya my man.

  • @KeybladeWielderXV
    @KeybladeWielderXV ปีที่แล้ว +6

    I'm sorry what?! You can just... Warp the Assimilators into the Nod base to cut the power and then just win the mission. I knew you could do it to GDI to an extent but wow! Really thought the Obelisks and other defences would spot them immediately. Awesome strat!

  • @kontenterrorist2449
    @kontenterrorist2449 ปีที่แล้ว +14

    Is Tiberian Sun next (after KW)? Nod artillery is bound to make your life hell.

  • @Alstar
    @Alstar ปีที่แล้ว +10

    Nicely done

  • @Freebs311
    @Freebs311 ปีที่แล้ว +4

    Been waiting on this. did not disappoint, well played.

  • @legsusmaximus6854
    @legsusmaximus6854 ปีที่แล้ว +2

    love seeing im not the only one who have played these campaign 20 times over :D

  • @James-429
    @James-429 ปีที่แล้ว +12

    i was expecting the Scrin campaign to be a lot more challenging for this and i'm sure u will carry on this to Kane's Wrath to finish off the c&c 3 Tiberium universe i just wish kane's wrath was more like Tib wars and had more then one campaign it would of been nice to play around with each factions new units rather then be be Nod and nod Sub factions the entire time but i guess the story and plot for Kane's wrath makes that impossible as ur an ai not a human

  • @crazymanmot
    @crazymanmot ปีที่แล้ว +2

    Impressive unit control and build orders. What a chad.

  • @chaoticflorius
    @chaoticflorius ปีที่แล้ว +1

    watching it a second time now. Love your vids mate!

  • @89BlackGatomon
    @89BlackGatomon 9 หลายเดือนก่อน

    Default installation without updates has the scrin god like overpowered, the balancing update really help oit that issue.
    Great video.

  • @thearchivist280
    @thearchivist280 ปีที่แล้ว +5

    Nice, great job on that last one. I can only imagine how long that took.

  • @daniellouzada8850
    @daniellouzada8850 ปีที่แล้ว +2

    I just watched your Nod play through. I love your content please keep it up.

  • @adrianmalinowski1073
    @adrianmalinowski1073 ปีที่แล้ว +1

    I like that someone is doing cnc 3 content. IMO easily the best cnc

  • @Lord_Kazzak
    @Lord_Kazzak ปีที่แล้ว +6

    Duno if you know this but it seems like your where building storm columns far away from each other instate of packed together to create massive damage output points.
    The storm column itself don't hinder you from building near it, however, the ion storm on top does.
    You can disable to storm column and with it the ion storm, build another one right next to it and then reactivate it to increase the firepower in narrow locations.
    It is even possible to build walls out of them with incredible damage outputs.

    • @Sorain1
      @Sorain1 ปีที่แล้ว +2

      Now that's an amazing hidden strat!

    • @MrBlackHawk888
      @MrBlackHawk888 ปีที่แล้ว +1

      Well i would say thats sort of glitching, since it is not intended that you to build structures - even aliens' - under the ion storm.

    • @Lord_Kazzak
      @Lord_Kazzak ปีที่แล้ว +1

      @@MrBlackHawk888 Thats why you need to power it down, like the electrical fence around an field with animals on it. You are not supposed to get in or out unless its shut down.
      Yea sure you are not supposed to build this kind of stationary defense structure but EA sucks at making games so yea, its possible.

  • @akechiv1855
    @akechiv1855 ปีที่แล้ว +26

    I'm wondering if you'll do RA3 campagin no unit death, considering the game works differently, personally I wouldn’t count co commander deaths. But regardless, thanks for doing all 3 of this on my favorite RTS!

    • @EMDakka
      @EMDakka ปีที่แล้ว +2

      I don't think RA3 is impossible, but it'll be an impressive feat indeed.

    • @smokezz9
      @smokezz9 ปีที่แล้ว

      F*** that game

    • @Psyminette
      @Psyminette  ปีที่แล้ว +21

      The main campaign is coop so can’t do much on my own rn except waiting for a friend to help do the deathless part properly. It might happen in the future!

    • @akechiv1855
      @akechiv1855 ปีที่แล้ว

      @@Psyminette That's fine! I'm assuming you'd do Kane's Wrath first if anything assuming you do, regardless, can't wait to see your next vid!

    • @EMDakka
      @EMDakka ปีที่แล้ว

      @@Psyminette Need volunteers?

  • @chrissighful
    @chrissighful ปีที่แล้ว +3

    Rupload? Guess I'll like and comment on this one too then :P These are properly fun, looking forward to the next one

  • @jcpkill1175
    @jcpkill1175 ปีที่แล้ว +11

    Would love to see how many months it would take you to do kanes wrath. I went through it and with the major technology gating some mission were stupidly hard.

    • @ismaelsantos5378
      @ismaelsantos5378 ปีที่แล้ว +4

      Tech gating wasn't a problem in KW.
      Getting anything done with tiberium fields smaller than a puppy's piss puddle was.

  • @jonathanpenduka7420
    @jonathanpenduka7420 ปีที่แล้ว +3

    This is one game that needs a sequel

  • @azzythechristianfurry
    @azzythechristianfurry ปีที่แล้ว +12

    I’ve never played the Scrin campaign (genocide is depressing), so this was cool to see. I figured it would be harder than the other two because Scrin is kinda crap outside of their OP air
    I’m surprised it was only four missions tho. I expected like 6-8

    • @whocares435-z9v
      @whocares435-z9v ปีที่แล้ว +20

      Genocide? My dude Foreman 371 just wants to mine. He didn't sign up for a war!

    • @azzythechristianfurry
      @azzythechristianfurry ปีที่แล้ว +4

      @@whocares435-z9v
      Very first mission: “Lmao let’s blow up all those buildings with civilians in them”

    • @Alex13501
      @Alex13501 ปีที่แล้ว +9

      @@azzythechristianfurry You do the same things as a NOD in their first few missions. There is even a video of vertigos bombing apartments.

    • @azzythechristianfurry
      @azzythechristianfurry ปีที่แล้ว

      @@Alex13501
      Oh yeah… I forgot about that lol
      I usually play KW and haven’t touched Tib Wars in close to 4 years
      Prolly why I prefer GDI campaigns (Steel Talons rule!)

    • @Alex13501
      @Alex13501 ปีที่แล้ว

      @@azzythechristianfurry I will always be a true follower of Kain, however, i see the appeal of the GDI.

  • @ebsider
    @ebsider ปีที่แล้ว +3

    can't wait to see another command and conquer challenge

  • @badtiming2208
    @badtiming2208 ปีที่แล้ว +3

    The biggest shame is how the Scrin only gets 4 missions. I wish it was longer.
    I wish C&C 4 was C&C 3++ instead

  • @MrDasSchaaf
    @MrDasSchaaf ปีที่แล้ว +1

    if you power down a storm column you can place next to it otherwise the storm blocks all placements

  • @njsmith390
    @njsmith390 ปีที่แล้ว +6

    Been waiting for this one! Love the content, mate! CCG was my childhood and it's nice to see it getting some love.
    Real torture question is, will you do number 4?

    • @julianfarnam6246
      @julianfarnam6246 4 หลายเดือนก่อน

      I don't think it's actually possible to do 4, pretty sure it's single-player campaign still required internet access and the servers were shut down long ago.

  • @pamelasmith4230
    @pamelasmith4230 ปีที่แล้ว +1

    Excellent yes

  • @DESolatorTrooperKW
    @DESolatorTrooperKW ปีที่แล้ว +1

    the third screen mission is quite easy, you just need to destroy the refinery nod and gdi at the beginning with the help of corrupters. after that they will weaken and almost stop attacking us

  • @WTFYI
    @WTFYI ปีที่แล้ว

    I've been waiting for this!

  • @Dmoney563
    @Dmoney563 ปีที่แล้ว +4

    Now bean the campaign without KILLING any units?

  • @discavery_78
    @discavery_78 ปีที่แล้ว

    great, I'm waiting for this video so much

  • @lachlanrobertson4825
    @lachlanrobertson4825 10 หลายเดือนก่อน

    Lmao that commando death is one of the most replayed sections XD

  • @jacobrandall6172
    @jacobrandall6172 ปีที่แล้ว

    Been waitin for this one

  • @HawaiianForgeStudios
    @HawaiianForgeStudios ปีที่แล้ว +1

    Why does everyone start with a mastermind but my fresh copy from origin doesn't have a mastermind built into the mission? Made this mission a living nightmare unless I tech rushed.

  • @Nightseekerxd
    @Nightseekerxd ปีที่แล้ว +3

    Next Game Deathless:
    Universe at War Earth Assault ^^

  • @PerennialSash
    @PerennialSash ปีที่แล้ว

    Adore this series!

  • @SimpleSupp-s3f
    @SimpleSupp-s3f ปีที่แล้ว +2

    Eh, one day maybe we will be given to see the passage of MO without loss, it will be a veeeery interesting experience

    • @mrvex6695
      @mrvex6695 ปีที่แล้ว

      It is literally impossible, support powers would have to be disabled since they are the source of cheap instant kills, map wide, some of them are just straight instant, you press button, something dies because some conscripts just got striked by orbital laser.
      Furthermore, on some of the later missions in act 2, the mod absolutely loves to throw everything at the player at once, like there is so much shit on the screen going on at once its inhumane. Like hundreds of units fighting at once.

    • @SimpleSupp-s3f
      @SimpleSupp-s3f ปีที่แล้ว

      @@mrvex6695 That is why it would be interesting to look at this, even if it is impossible to get by with 0 losses, then how much will have to be lost

    • @tzCombot
      @tzCombot ปีที่แล้ว

      @@mrvex6695
      Haha Rad Attack goes [mass infantry death noises]

  • @lakoghost-u4g
    @lakoghost-u4g 3 หลายเดือนก่อน

    gotta like the mental omega fohen base in the background.... oh wait

  • @Adikello
    @Adikello ปีที่แล้ว

    Good old C&C. Can we see a walktrough of C&C Generals campaign some day?

  • @SSSniperSkank
    @SSSniperSkank ปีที่แล้ว

    finally. we were worried about you m8ty

  • @Luxai
    @Luxai ปีที่แล้ว +4

    Okay, I'm getting a bit tired if the "just a harvesting force" argument. Scrin needs tiberium like we need air. Their method of getting this "air" is seeding it on distant planets and then harvesting it. They are naturally aware that there exists other intelligent life in the universe if they can travel between planets and systems so easily. It then makes perfect sense that they'd have military units to defend their operations, especially when you calculate in that they could have neighbors or rivaling factions to contend with.
    What I'm saying is, while they weren't a full invasion fleet, they weren't fighting using repurposed harvesting drones and ships either. Why would you bring a carrier ship that can generate ion storms along if you just wanted to harvest some tiberium? These were their actual military we fought. Just not a lot of it.

    • @tzCombot
      @tzCombot ปีที่แล้ว +3

      "Just a harvesting force" doesn't mean it's just a bunch of miners. It means it's a bunch of miners and a small military force to subdue the expected dying remnants of resistance on a given world to harvest.
      It just so happened that said small military force encountered way more than they were equipped for and got its shit kicked because the natives were actually a sort-of a threat. This is why they attacked population centers so much early on, they needed a diversion against a clearly bigger-than-expected force to buy time.

    • @Luxai
      @Luxai ปีที่แล้ว +1

      @@tzCombot if it was large or small is relative - we don't know anything of what creatures lurk in the dark of space or what other enemies they may have. It's reasonable to say their military force was powerful enough to ward off organize threats. They underestimated earth tho.

  • @PerogiPalooka
    @PerogiPalooka ปีที่แล้ว

    Maybe the new Starship Troopers RTS deathless?

  • @BanjoGate
    @BanjoGate ปีที่แล้ว +1

    Oh please do CNC or RA1 now!

  • @strombago
    @strombago ปีที่แล้ว +2

    So, Kane's wrath next?

  • @iandavis6134
    @iandavis6134 ปีที่แล้ว +1

    after kanes wrath can you please do generals🥺

  • @GokuOffersYouAPotara
    @GokuOffersYouAPotara ปีที่แล้ว

    Based video.

  • @thegalaxiangolem2035
    @thegalaxiangolem2035 ปีที่แล้ว

    i have an idea, star wars galactic battlegrounds deathless next

  • @jasonnitschmann3594
    @jasonnitschmann3594 หลายเดือนก่อน

    Did you say on start Drone Platform?

  • @onemannarmy2209
    @onemannarmy2209 ปีที่แล้ว +2

    Here is a challenge
    Beat dawn of war without losing units

  • @andutu3163
    @andutu3163 ปีที่แล้ว +1

    Do kanes wrath next please

  • @917rommel
    @917rommel ปีที่แล้ว +1

    Tiberium essence RedDeadSmeg campains?

  • @looinrims
    @looinrims 8 หลายเดือนก่อน

    5:15 you could’ve just stasis’d the reactor

  • @MICROKNIGHT3000
    @MICROKNIGHT3000 11 หลายเดือนก่อน

    So where did you get the sound effect at 6:51

  • @JusticeHeroXSupreme
    @JusticeHeroXSupreme ปีที่แล้ว

    Will you do Kane Wrath?

  • @Stakanplays_
    @Stakanplays_ ปีที่แล้ว

    kane's wrath next? :O

  • @ouroboros3705
    @ouroboros3705 ปีที่แล้ว

    lessgoooooo

  • @ledgeexe1935
    @ledgeexe1935 ปีที่แล้ว

    GG brother

  • @RaikoTechnologies
    @RaikoTechnologies ปีที่แล้ว

    growth accelerator gang assemble 🔝✅

  • @illusiveman7471
    @illusiveman7471 ปีที่แล้ว +2

    Again?

    • @Psyminette
      @Psyminette  ปีที่แล้ว +7

      Reuploaded for copyright issues sorry about that @_@

    • @illusiveman7471
      @illusiveman7471 ปีที่แล้ว +1

      @@Psyminette No problem. I rewatched it anyway

    • @denchev1872
      @denchev1872 ปีที่แล้ว

      @@Psyminette its ok. Все ровно хорошо.
      «Still good video”.

  • @endergamerxp
    @endergamerxp 8 หลายเดือนก่อน

    does it included unit from hijack building ?

    • @endergamerxp
      @endergamerxp 8 หลายเดือนก่อน

      they probably also like mind control unit i guess ?

  • @JustCallMeChips
    @JustCallMeChips 6 หลายเดือนก่อน

    Where is the Scrin campain??

  • @denchev1872
    @denchev1872 ปีที่แล้ว +1

    Still believe in C&C: Red Alert 3 Soviet Campaign.
    P.s.: Черденко ждёт того же командира в новой временной линии ради своих планов.
    «Chernenko, waits the same Commander in new timeline for his own plans”. Lol.

  • @LockeyOreo
    @LockeyOreo ปีที่แล้ว

    ligma

  • @Salted_Fysh
    @Salted_Fysh ปีที่แล้ว +2

    You can't beat me copyright! 🧐
    'You know, I never could quite decide what annoyed me more: the fact that they keep bringing Kane back despite him being about as interesting as a cockroach or that the Scrin invade right after both GDI and Nod basically exhausted all their resources fighting each other (as in Nod was literally pushed to the absolute brink), have vastly superior technology and access to massive energy reserves and production resources yet they are beaten back, have their technology subverted by Kane and are forced to retreat.
    Yeah, I get that humanity needs to 'win' and that the Scrin were only supposed to be an advance harvesting expedition but even so, it just doesn't make any sense.'

    • @whocares435-z9v
      @whocares435-z9v ปีที่แล้ว +4

      I think it makes sense. IRL, nations that are winning are usually the strongest right at the end of a war, not the start. Like, the US had something insane like 8 million service members and 6,000 ships by the end of WW2.
      GDI had disarmed moderately before the game to focus on ecology, and most of the Blue Zones were recovered pretty quickly from NOD. For most people it seems like it was basically a few days of scary men in the streets before NOD got pushed back. Little permanent damage. It's not like all the Blue Zone cities got turned into Stalingrad.
      So it's fair to assume that GDI was able to start militarizing basically immediately. They probably have at least 1 or 2 billion people in the Blue Zones, which is still huge. That's equivalent to the entire Earth during WW2. So they'd have access to all the manpower of every WW2 faction and then some.
      Plus Tiberium makes running an industrial economy much easier. Since instead of needing to gather all sorts of minerals and fuels, you just use Tiberium for everything. It contains all the minerals you need, plus can be used for power. So you don't need nearly as many people tied up in industry.
      I could honestly see GDI having something like 50 million personnel by the time the Temple falls. It would really fit with how brutally they are steamrolling everyone by the late game.
      Even if the Scrin brought millions of people (which would require an incredibly large fleet), it just can't compare to how many people can live on a planet.

    • @ismaelsantos5378
      @ismaelsantos5378 ปีที่แล้ว +2

      @@whocares435-z9v Also Nod had most of it's forces away from Temple Prime as part of Kane's plan.
      Also, whenever I play GDI on Global Conquest I always end up with like 12 or so MARV strike forces constantly fueling my war effort. (my "Conqueror" strike force consists of ZOCOM MARV, MCV, 4 Zone Raiders, 1 APC, 1 Commando and 3 Slingshots. All battles are fought in real time and a single enemy is left alive while the MCV builds a base and techs up to replenish any lost unit and the garrisoned ZRaiders.)

  • @Veldazandtea
    @Veldazandtea 11 หลายเดือนก่อน

    Lore dump and rant. Frankly I'm disappointed in people that are lying. It makes it difficult for the devs to trust the players. Which partly explains the state C&C is in these days.
    Lore dump first.
    The foreman wants to know more about Kane. Do you know what happens when you don't know what Kane is up too? In TS, in the nod ending, Kane covers the entire planet in tiberium. While the cannon ending is GDI, the ending was still what Kane was trying to do. Even if you play as GDI in TS. To try and bring the scrin to earth so he can use the towers most likely. in TW Kane seems to have found a way to get the same result with less destructive means. To an extent. He's had time. Tech advanced. Makes sense.
    In the ending of Kane's wrath it's confirmed Kane is a clone. Further backed up in Red alert where Yuri is basically a clone of Kane. Red Alert is actually tying in with the other C&C games. Because of Red Alert ends. It's shown Kane manipulates events before he becomes more public. Kane's Wrath also shows there's multiple tubes with him in the ending. There's clearly multiple Kane's in tubes. This is why Kane keeps coming back. It's less that he "survies" and more that he "returns".
    Since Kane is a clone it makes it difficult to know if any Kane clones have survived past events. The one taking off the mask in Kane's Wrath may be putting on a show. There's no lies but you assume what you assume. Which is what makes so likeable. The reason there's only one public Kane at one time is because if it was known he was a clone then GDI would know that. Which hinders him. It makes more sense to have only one around as a public figure to lead Nod. Clones tend to get a lot of stigma. It would weaken Kane's postion as a leader of Nod. It seems only Legion is aware of this and knows for sure.
    Kane himself may be Cabel/Legion, or rather a copy of the AI. If you ever played the very first Deus Ex game then Helios/Icarus and how they merge with the player in that ending (of which their are multiple endings) is a good example. Machine merges with man basically. This would also explain why Kane trusts Legion. Knowing Kane I wouldn't be surprised if he wanted Cabel to push Nod and GDI to work together. If either side becomes too powerful then he coud risk Nod not having an enemy to distract them. The balance of power needs to be even enough to keep the factions fighting and distracted for Kane to pull off his plans.
    So what IS Kane's end plan? To use the scrin towers to get somewhere. I know that much. For what reason though? His goal isn't genocide. He wants to get somewhere for some reason. And uses Nod as a tool to that end. If he wants to stop the scrin alogether then his plans so far make sense. Get their attention then face them directly. Perhaps engage in diplomacy. The foreman does show harvesting operations can be moot if there's something else. The foreman knows Kane can be a threat. Possibly to his entire species. Kane's clever. If anyone can put the scrin on the backfoot it's him.
    This could all be a clever plan on Kane's part to actually save the planet. Get the scrins attention early to prevent them from wiping out earth in a more weakened state. That plot line could be spun a number of ways. It actually leaves a lot of room for Kane to grow, change and adapt.
    Now for the rant.
    The series has stagnated. While C&C4 lost C&Cs roots it doesn't mean stop trying. I think the devs tried to take the ground control 2 route. And it might have worked if things had been done differently. Instead of pretending C&C4 doesn't exist, instead accept the truth and reality and honesty of the situation and consider how things can be improved on. The mistake is in the execution of the idea. Not the idea itself. Things just need to be mixed better. As for how, that's a different conversation. Suffice to say C&C has stagnated for a long time now and the fear of another C&C4 causes devs to not even try to make another C&C. I don't blame C&C for that. I blame the people in denial and lying when they pretend the truth is anything then what it is. Devs can not work with dishonesty and delusion. You want them to do better? Then YOU do better. Set a better example yourself first and foremost. Then take a moment to consider context instead of generalizing and jumping on a blind hate wagon devoid of context. Actually consider why with very specific reasons. Maybe a reason like "Not enough base building" or "Can't build walls".
    Because so many people pretend C&C doesn''t exist and lie to themselves and others alike the end result is zero constructive (or any) feedback. Which means the devs can't make a better C&C. Because the players don't even want to think about mistakes in the first place. I've read the comments. I've seen the number of times people pretend and lie about how C&C doesn't exist. It's the dishonesty that bothers me. Which is exactly the problem. It's a bad game but taking note of WHY that is is important. And that can't be done if you are pretending and living a lie in denial. Even bad feedback is better then no feedback. If devs don't get constructive feedback (for better and worse alike) then they can't work with you. You ensure that if you don't even take note of what actually exists. Which you do even if you pretend otherwise. Stop pretending and be more clear and accurate with honest communication. Because I for one don't trust a liar. Why then would the devs? The problem isn't mistrust. The problem is not even knowing why for what reasons. Reasons you yourself refuse to even talk about or even give any thought with context about when you pretend and live a lie. Instead of considering that a lot of people pretend a problem goes away by ignoring it. Which has never once worked in reality. So why pretend otherwise?
    Part of the blame lies with the devs, for giving in to companies that rush their games (EA. Never trust that company). But part of the blame also lies with the players for the denial, dishonesty and hate that is devoid of context. If anything I think the players are even more at fault then the devs. It's caused the devs to remain confused about what the players actually want. What other result can there be then stagnation and worse (yes, worse) C&C games? If games worse then C&C4 isn't enough to convince people to take a more honest approach then what will? If you enable and encourage denial, lies and ignorance then of course the devs stumble around like idiots.
    So can people please stop turning a blind eye and actually give the devs something to work with instead? "This mechanic in C&C4 doesn't work because of Y reason. This went well in C&C3." Something like that. That's much more helpful then "I lie to myself and others". I think we all want to see C&C do better, but first and foremost enough of the denial and delusion and dishonesty. If I, a random stranger on the internet can't trust you when you pretend reality is anything other then what it is, then how can the devs? You might misturst them. But maybe there's a reason they can't trust you too. If there's no trust, at least in regards to taking people at their word, then it all falls apart. Just who was dishonest? If the answer is yourself then do better. If you make sarcastic dishonest comments then consider why that causes misunderstandings and encourages dishonesty. I see nothing funny about dishonest sarcasm that lies to people which causes situations like this (and worse). It all comes down to honesty. Say what you mean and mean what you say.
    All I'm saying is honesty is key. Misunderstandings are one thing. But you know when you lie with intent and mean to do it. If you're one of those people LYING to yourself and others. So can we stop doing that and make it about honest flaws which devs can take note of to make better C&C games?
    Case in point, everything gets worse with lies and denial. EA has their flaws, but I've seen a lot more lying from the side of the players themselves. I think this is a big part of the problem.
    If you're going to be a hater, at least be honest about it. If anyone gives you flak for being a hater then remind them that they are a hypocrite hating on you. No, seriously. Please do that and call people out. If they get too then you get too. If anything I think more bad arguments will help lead to better outcomes iin the end. But who even has the courage to have them? TH-cam censership (and whatever companies delete strong opinions) don't help matters either.

  • @luckerpaddy5810
    @luckerpaddy5810 8 หลายเดือนก่อน

    viel zu umständlich...

  • @duross101
    @duross101 ปีที่แล้ว

    This game looks fire af! Buying this right after watching maybe 40 videos

  • @MeowMeow-kw3qt
    @MeowMeow-kw3qt ปีที่แล้ว

    Can red alert 3???

  • @89BlackGatomon
    @89BlackGatomon 9 หลายเดือนก่อน +2

    Default installation without updates has the scrin god like overpowered, the balancing update really help oit that issue.
    Great video.