For those wondering where Nova: Covert Ops deathless is: My footage of it corrupted and I haven't had time to sit down and redo it. It will probably come out as part of a "lost episodes" chapter after WC3
Its funny if you have rank 3 holy light at that point you can one shot him. I always liked that you can effectively skip 99% of the level with that and Devine shield. Also another fun fact if you bring a mortar team to Andorhal you can place down an attack ground target that will kill Kel'thuzad before he even pulls back.
This guy be beating the human campaign in the hardest difficulty without losing a single unit while at the same time serving as Arthas' PR manager and spin doctor.
Mal'Ganis's bout of vandalism destroying a singular lumber mill before retreating his entire army was an utter display of tactical genius worthy of Sun Tsu.
The human army was cornered, and you know what Sun Tzu said: "Do not press a desperate foe too hard. When a foe is cornered, they must fight for their lives and will do so with the energy of final fear. If you force them to go down in a blaze of glory they will do so, taking more of your troops than you might otherwise expend."
Why did you have to say "singular" instead of just "single", in fact your comment in general seems like you're trying really hard to say something simple in as flashy a way as possible.
"Master Kel'Thuzad! The enemy vastly outnumbers us now!" "And you call yourself a necromancer?! Just ressurect some of the fallen foes to do our bidding" "... But Master... they didn't lost anyone"
Kel'Thuzad: "The scourge is unstoppable! Every soul who dies is raised once more as out slave!" Arthas: "Ha ha, Holy Light go heal." Kel'Thuzad: "N.A.N.I?!"
Nice job, very entertaining! Not sure if this was mentioned already, but the WC3 AI attack waves can be exploited like you saw in Frostmourne where if they move out to attack and kill something or group of somethings and nothing is in their immediate vicinity, they just go home rather than pushing more. It's not 100% consistent and may require multiple buildings - someone familiar with the world editor can probably elaborate. You will notice this behavior a lot if you drop errant groups of buildings in separate places, which may be an ok strategy in certain circumstances of no death if you can use it to suss out consistent behavior.
Oh yes. I remember that this mechanic allowed me to complete last human mission when I was playing all campaigns on the high diffculty for the first time. I fastly destroyed purple undead base and made single town hall for the expo. After a while Mal'ganis army came and destroyed it but i saw that they aren't attacking my main base anymore so i just killed his entire base with divine shield arthas.
@@HH-ni5hm u don't get it. nomral player would play at 80 supply cap because they need money for constant replace units but if ur unit never die u just don't need that much money.
I forgot how heartless Arthas was when he framed the contracted ogres and trolls that they were the one who destroyed the ships therefore resulting them being killed and then he killed the Mountain King.
@@VeryPeeved Random Villager who has no purpose other than Dying for the plot: survives Blizzard: he can't do that! shoot him... or something! Blizzard Employee: WE TRIED EVERY SINGLE WAY!!!
I tried very hard to save him in Reforged. I saved like 3 or 4 copies of my run across the bridge and then ran each of those save like 20 times each. I almost had it! I was so close, but they just don't let go of the agro... it's painful
@@Eonflare55 I remember saving him myself once years ago. I've never even been a competitive player, I just holy-lighted him and he survived anyway. Looks like that's just not a thing in the new game.
As a lad I used to get really really into defending humanity in any game i played, i took the loss of even a single unit very hard, he or she had a family maybe even kids after all. You have completed what i never could and i'm grateful
Arthas: This entire city must be purged. Uther: What? How can you even consider that? There's got to be some other way. GGG Arthas: Damn it Uther... How about we just attack Malganis? Uther: Yeah sure, glad we didn't do anything rash. Arthas: Yeah. Almost forgot I vowed not to lose any more people. *Good end B: Uther and Arthas BFFs*
Arthas: I will give ANYTHING or pay ANY PRICE, if only you will help me save my people! GGG: I accept your plea Arthas. But I warn you this deal shall cross into parallel worlds, and that while I save them this time... there is something known as a "Speed Run." Arthas: ...So be it. GGG: (lightly snickering under his breath as Arthas metaphorically signs the contract).
@@legion999 and it's very hard to consider uther as having a point given he just fucked off and did nothingwhile arthas did all the work and at least cut off a infected hand to save the body uther ran away
When you ran from Mal'Ganis' Infernal, it ran out of time. The summoned infernals are a timed unit, not sure how long though, I think that its around 120-240 seconds.
I think what happened was that the infernal wasn't a part of the AI's strike force, and therefore when there was no unit for it to attack, it "returned" to the undead base for defense.
WHITE TEXT COMPILATION (because I enjoy watching videos podcast style, which means I miss out on a lot of the funny flavour text): Ravages of the Plague 3:06 Female Villager: OhMyGoshItsPrinceArthas Male Villager: Lets get his autograph! Jaina: Hands off he's mine! Male Villager #2: Look, it's Arthas! (while being attacked by bandits. He immediately dies afterward) Male VIllager #3: Let's stand very still and stare at him! (he too immediately dies afterward) (moments later) Male VIllager #4: Why did everyone run away? (is standing around doing nothing as Arthas and bandits battle) 3:39 Male Villager: Whoa momma (is saved from death by Arthas' holy light and is standing next to Jaina) Male Villager: Hey good lookin' (of note is that he is tanking hits from undead this entire time) Male Villager: Wanna see me comb my hair, really fast? (Grant is still wasting mana healing him) (moments later) Male Villager: I'll take your silence as a yes. March of the Scourge 5:29 Priest: That's why I only took 1/3 of my life in damage, right? (after tanking a meat wagon attack that was described by Grant as "being able to kill my casters in two shots") 6:52 Peasant: Where did everybody go? (all other units have abandoned base and are hiding in the corner of the map. These peasants pathed poorly and are stuck in a corner exposed to the undead). Peasant #2: It's probably safe over here (as they walk toward the undead). Dissension 11:10 Ogre: Me smash...ing success! (while beating on ghouls) Frostmourne 13:26 Revenant: What's John doing over there? (referring to Frostmourne's guardian, who has been pulled and is engaging Arthas' army alone) Revenant #2: Come on Lauren, we gotta help! Skeleton Archer: Just wait, I'm doing my makeup! 15:11 Knight: Me? (when Grant says Arthas is alone against the entire scourge army, but has one ally. This knight is as deep into the enemy base as Arthas himself). Knight: Oh... (when Grant says that one ally is bad enemy AI, rather than him)
What's even worse is that they removed custom campaigns in crapforged and you HAVE to pirate the game in order to play so much cool content created by people
I had the latest updated version of WC3 on my PC before Reforged was released. I was able to just drag the entire folder from my old PC to my new one no problem. I just have to disconnect my internet before launch, but I still have the original WC3 backed up forever :) Too bad I'll never be able to play Island Defense again though... :/
I think you did the last mission the hard way. Arthas is fully capable of soloing Mal'ganis' base. Divine Shield makes him invincible and unnoticeable. You can rush in, beat things down, then leave as it wears off. Prioritize the production structures to cause Mal'ganis to both waste resources and stop his unit production for attacks. Treating Arthas like a one man stealth strike team is my usual way of winning the mission, and would allow you to focus your entire unit production on defense.
You were playing with locked formations on so you might've been able to save the Villager in Strahnbrad if you'd had them unlocked from formation so faster units aren't slowed down to the slowest units speed. In this case I think Arthas could've ran fast enough to intercept the orc and save the villager.
The Culling gets a lot less extreme in this version. Instead of Arthas killing civilians before they turn into zombies, he instead kills...zombies. No ethical dilemma and Uther and Jaina look a lot worse
Played the whole of Reign before refunding it in disgust just to see how bad it got. Dalaran in undead can be won without producing a single unit Silvermoon is almost as easy as Dalaran Hyjal the Undead appears to be recognizing the unit cap and the massive "gg" deathballs just... Don't fucking happen anymore, so stonewalling Archimonde at Jaina can be done by a monkey randomly slapping his palm against the keyboard. Just alternate Tyrande and Malfurion's ults between attacks. I did all of this on Hard and I suck at RTS. Frozen Throne is "A little" better if I'm to be completely fair because the AI seems to actually be capable of understanding the Naga Faction so I actually had to try but I didn't get that far into it before Blizzard finally allowed refunds. So uh, 3 of the most entertaining missions in the original are just mindless attack moves to the objective now, more or less. Throne MIGHT be better but I stopped caring before I could really get into the refunded version of throne.
If Arthas was fortunate enough to have General GGG-an in-universe God-like puppeteer-able to keep all his soldiers alive after the villages became undead (and there was no ripple effect from him wasting that time hanging around while elsewhere the undead began its encroachment), I’m sure he would have taken that route. And considering Uther’s only contribution to the situation was to say, “There must be another way!” (there wasn’t), and Jaina had no solution other than, “I have to leave-I can’t watch you do this”, I don’t know they could come off looking much worse. Superficial moral grandstanding in the face of hard reality does more harm than good. Arthas had to make an ugly decision that put him on the knife’s edge; what he needed most was good council and encouragement to help pull him back from the edge. Alas, instead he is demonized and abandoned by his friends, and the next ill-advised steps he takes ultimately pushed him over the edge. Granted, it almost had to go down this way so the tragic turn could happen, but I feel like the game openly condemned Arthas’ action while also making it clear it was the only choice that made any sense. But, thanks to GGG, we do get the fairytale/Hollywood treatment where there is technically “another way”-even if it is little more than a technicality.
It cost me my sanity. But I have done it. I spent an entire hour. But it is possible to save that poor villager running out from the gate. I have gone absolutely crazy trying to do so. Basically I got two heals on him while getting a unit in between him and the orcs to with hold position to body block.
Fun fact, in march of the scourge you can actually save the first town as well, the undead caravan leaves from the lower undead base and can be killed before it arrives in the first town.
Great video! I love the fact that you also try to save allied units as much as possible, it feels so RP (I would always try to do it too to feel like the good guy). I know I'm a little late to the party, but just in case: I just completed March of the Scourge and noticed you can actually destroy the caravans before they arrive at the first village so you can save it (Arthas alone is enough, focus the meat catapult, use potions or invulnerability). There is also a Murloc creep camp between both undead bases, you don't have to kill them but you can save a villager by destroying the cage (he gives you speed boots).
Not losing a unit while waiting for Uther to return is impressive. That was the only mission that ever gave me trouble. And it was usually losing towers to meat wagons.
@@АртёмЩукин-я2х I’m not good at writing full-length fanfics but I will try to give a general idea of how I think it will go. •So basically,after killing Mal’Ganis, Arthas goes back to Lordaeron and the whole cinematic happens BUT he doesn’t kill his father and instead informs him of everything. His father realised that maybe Medivh was right so he sends like a group led by Uther to Kalimdor. •His father notices his pale skin and hair and express his concern. “My son, are you alright? Your hair has lost its colour….your skin is deathly pale….and you don’t have your hammer with you” “Do not worry about me Father,I am perfectly alright…Just tired.The Undead were quite difficult to deal with.” (Will continue later)
@@АртёмЩукин-я2х lmao I’m back sorry for leaving you for a 1 month. •Arthas still has Frostmourne so he continues to hear Ner’Zhul telling him to kill his father and people. •But Arthas is so full of compassion. So in this universe He breaks away and becomes the first Undead to break away from Ner’Zhul. •I forgot about Muradin. Arthas fully heals him this time and brings him back to Lordaeron. Muradin is reunited with his brother Magni but expresses concern for the sword. “LAD! That sword is cursed! Why ye still got it!”
@@heathermontrose1084 oh wow, didn’t except somebody to actually do it! Thanks a lot! Was a funny read! Sorry for leaving you hanging for 3 months, will there be a continuation?
@@АртёмЩукин-я2х lmao hi I’m back from the dead. Sorry for being gone for so long. •Muradin:Lad! That sword is cursed! Why ye still got it?!” •Arthas: “Don’t worry Muradin. The curse is nothing to worry about. •Muradin and his father still worry for him and Muradin tells his father everything that happened in Northrend. His father sympathises and says that no one should go through what Arthas went through. •Arthas is plagued (pun intended) by nightmares of Northrend, Mal’Ganis and Stratholme which causes him to suffer from insomnia and he often roams the halls at night. •One servant at the castle, who saw him walking at night, comments that “His eyes were Haunted and he looked as if he had seen the worst.” •Meanwhile the Scourge and Demons are pissed off at Arthas taking the sword and not becoming their champion. So they plan to make someone else their champion until they can force Arthas to join them. •They decide to invade Lordaeron and the Eastern Kingdoms and spread the Plague everywhere. •King Terenas decides to stand his ground and makes an Alliance with other Human kingdoms (Like Kul’Tiras and Dalaran) and the High Elves. •During the beginning they are pushed back but once they realise that fire and the Light™️ are the Dead’s weakness they are able to push them back. •Quel’thalas doenst fall but loses some land to the Undead but they regain it after a while. •Arthas fights against the undead and is able to resurrect the dead to assist his people. •People and his family are horrified at first and Terenas insists that Arthas gets examined by the Priests and Mages. •They are shocked but realise that there is still hope for the undead. •The paladins, including a disgruntled and forced-to-come-out-of-retirement Tirion Fordring, help Arthas to regain his connection to the Light and purge the sword from evil influcence. •Arthas ends up becoming a Light Infused (Like Calia in Canon WOW) and Frostmourne becomes Lightmourne! Ashbringer who? I only know Lightmourne! • Arthas ends up wielding Necromantic Magic AND the Light. He can resurrect people as Light Infused Undead.
For the March of the Scourge, you can actually stop the caravan before it even destroys the first village. I replayed the game recently and discovered that it is indeed possible.
i love how you just glossed over arthas' ult... i know it would be somewhat boring, but making the rule "everyone at the start has to be alive at the end" would fit the deathless feel ^^
There is a cool trick on March of the Scourge, the plague caravan actually spawns in the green undead’s base and walks to plague the first village so you are able to finish the side quest before ever being given the objective Iirc if you do kill it before it plagues the first village, the reward you normally get doesn’t spawn, the quests tab doesn’t update to show it just saying there is some kind of side quest here, and none of the dialogue relating to the quest plays. I am unsure if it’s possible to destroy it before village one legitimately as I only found this out from playing around with god mods
I was literally playing this campaign again a week ago and wondering if you could pull this off, I can not wait to see how you do it man please keep going.
on 1:31 as a kid i actually saved the villager countless times (yea i took it as a personal challenge) but i dont know anymore how i did it only that it was a bit tricky. though i think that in the original wc3 roc they lost aggro once u attacked / impaired orcs movement to the villager. anyway great content.
its amazing how you can have so much skill in a game that you can save almost everyone. I lost several of these missions on hard with no additional limitations, and i sure as hell didnt do the optional objs
Chapter 1: You can save that dude fleeing out of Strahnbrad by repeatedly pressing M and left clicking on him to surround him with your units. Once he's surrounded he can't be accessed by the grunts. Chapter 5: In the original version, there are some units that you lose at the very start of the mission (they're set to low HP and immediately attacked by zombies once the cutscene ends). It might be possible to save them though, because if you watch the cutscene instead of skipping it they slowly regenerate HP while the cutscene is going on, so maybe they can survive a hit. Other stuff cuz I can't organize my thoughts I think you'll be screwed on the summoned units rule when you get to 5th Night Elf expansion chapter. In the final mission of Reign of Chaos you should be able to keep the human base alive for all 45 minutes by abusing goblin landmines. You can plant them down defensively, but a bolder strategy is to grab an invulnerability potion and as many landmines as possible (you'll need the landmines found on the 5th mission to have enough) and plant them around the main undead building to kill it and the workers. After that you can use hippogryph riders or more landmines to destroy the production buildings. The hardest part is getting your hero out alive from the first bombing run (maybe a TP staff or scroll could help with that). Will you be doing the original version of the campaign? What about the demo campaign? When will the full VODs be available?
It's jarring how different Grant sounded back in the day. I just rewatched his 4:44:44 long Warcraft 3 full retrospective, and coming into this he sounds like a completely different person
its kinda lame that A WHOLE DREAD LORD WITH A FREAKING IMMORTAL HUGE UNDEAD ARM LOST to a small team of humans and on top of that they didn't lose any single unit LOL
@@TheAngelRaven In fact you can play the game offline, dunno where you got that info. When I loose connection I have the option to play offline and got no problem with it.
Reforged hard is easier than original hard they use the Frozen Throne balance in Reign of Chaos and things like stacking consumables and dmg types make things a bit easier but still very impressive, would love to see every other campaign also
honestly the way you narrate your videos is top notch. a lot of content creators make great videos and don't have the charisma to keep the audience amused. Glad you found something you enjoy doing that other people like myself enjoy as well
Oh boy grots are going to be the bane of his existence if he's ever forced to use them. At least you can put guardsmen in bunkers/tanks and use artillery.
@@GumshoeClassic Not in the first game, you get them as allied troops and occasionally you're allowed to control them. You don't get any bunkers until Winter Assault I believe. At least they don't take up supply.
It would have been really awesome, if during the Culling of Stratholme, you have 5 starting units with improved stats: A dwarfen rifleman, a footman, a sorceress, a priest and a mercenary. All joining arthas when he enters the city for the first time. Why? Because that would represent: A hunter, A warrior (tank), A mage, A priest (healer) and a rogue. During Wrath of the Lichking (World of Warcraft) you travel back in time to help Arthas with the culling of Stratholme. During which your group is disguised. Would be a really nice integration of a bit of World of Warcraft story, if they allready remade the mission in the first place. Could be a nice easteregg when during the final scene where arthas screams "I will chase you to the ends of the earth if I have to" you could see the 5 units in the background (if all 5 survive), open a chest and then go through a portal created by the mage xD
First, a “Thank you” for playing this on Reforged; I know it’s not particularly popular, but for spectating gameplay footage, it’s more enjoyable to watch than the quality of visuals we had at the turn of the century. Second, screw you for making the defense mission look so easy! ;p The first time I played through the campaign (2005ish I think), that was my first dead end. Even forsaking the side quests, I always got wrecked by that last wave. I tried everything. Building a few houses on random part of the map, going ham on towers, trying several combinations of units-every desperate attempt was for naught. Part of the issue may have been that I felt I’d done a pretty good job up to the 20-minute mark, and kept loading from that save without realizing I’d wasted too many resources and lost too many units to really have a chance later on. I eventually did limp to the finish line after downgrading to “easy” difficulty for that mission and focusing on keeping Arthas and one building standing. After that, it was pretty much smooth sailing until the final quest of the vanilla game and the expansion, but I still remember the hours, sweat, blood and tears that went into eeking out a win on March of the Scourge. …And then, years later, my trauma is rekindled and my hard-fought victory revealed for what it was (a travesty for the Lordearon forces) by a cheeky fellow who not only beats it on hard and easily pulls of the side quests, but also loses no units. Was this really necessary? Couldn’t you have just said, “This mission is virtually impossible to complete as it is, so it’s the one exception I made to my deathless run. Anyone who can survive at all is worthy of honor and praise, so I won’t even attempt to diminish that accomplishment with my parlor tricks and tomfoolery”?! Still a helluva lotta fun to watch and revisit. Most impressive!
Hi, GGG, great run as always. It's always fun to watch you do these. I do have to point out however, that you haven't saved all that you could in the fifth mission, March of the Scourge. You can actually intercept the caravan before it reaches the first village, as it starts in the green undead base. Since you said you wanted to save the second village in order to save as many allies as possible, this would allow you to save an additional village. There are even some ogres in the bottom left you could kill for an item (forgot what it was). Also you did not save that one villager captured by murlocs near the center of the map, who would give you Boots of Speed for saving him. I think you would count that as saving allies. Other than that, great job.
By time he gets to the Night Elf campaign he'll be having fun with level 10 elite liches with insta-gib abilities and elite dreadlords that can rain down multiple infernals in the later parts of that campaign.
Ok so something u need to know. On cult of the damned ignore everything and use divine shield to run through the base and meet kel thuzard. After that it's over after the cutscene it's off cd again so u can use it again. So yeah don't waste time on the base. On the new defense, humans have a way better chance due to reformed mechanics and stuff. And about Mal ganis base, remember to send Arthas out into the left side of the base. After u take up frostmourne I think the acolytes try to haunt a second mine. If u kill those 5 with light and hammer it's done they won't expand to that side at all. Also about the plague wagons..... u can actually send Arthas into the opposition base after an attack at around 20 mins remaining. The orange team starts moving after that u can use Arthas alone with shield to destroy them before they reach the first base. Edit: Realized I played the game probably around 13 years ago now. 11 years from this comment. Played it again. So some clarifications made. I can't find the actual comment I wanted to find. I said u can train sorceress or cannon tower in mission 6 but u apparentaly can.....
hey there's a correction you need to make in the title. This is the REFORGED campaign. Some maps have been changed, and the balancing is Frozen Throne balancing. So the reign of chaos campaign is actually easier because this video was made 3 years ago, where the hard difficulty was the same as normal for the Reign of Chaos maps (only in a later patch did they fix it and actually introduce hard mode mechanics in those maps)
Your voice is so gentle and calming. I have no idea how this game works or what it is but I watched the whole video just because of your narration. The game reminds me of when I used to smoke with my ex and watch him play LoL. The strategy is interesting
10:46 no wonder you're underwhelmed the AI is bugged on reforge bro. Switch to vanilla campaign and graphics for your next campaign if you don't want to steamroll everything ez www.reddit.com/r/warcraft3/comments/ez1w9i/this_was_on_hard_difficulty_i_have_never_been/ www.reddit.com/r/warcraft3/comments/ex3noh/reforged_campaign_feels_markedly_easier/ And this is a possible explanation of what's causing the bugs: www.reddit.com/r/WC3/comments/f2befz/debugging_the_reforged_campaign_twilight_of_the/
Considering they are missions where you take beefy Orcs on missions to introduce players how to play an RTS, it wouldn’t exactly be the most difficult of challenges. But then again the challenge might be for Thrall living with the tutorial guy’s voice in his head
March of the Scourge is a great example of "Blizzard did not intend this NPC to live" - I think it Might have been fixed in Reforged, considering you did not mention it in the video. In the original game however, the cut scene give you control of the units, BEFORE it actually ends. By doing so it is possible to heal a villager that was supposed to die in the cut scene... Doing so you will quickly notice, that the cutscene view does not go away. Blizzard has literal tied the cut scene view ending to death of an NPC, that player can actually save - killing the peasant will let the game progress as intended though.
Kel'Thuzad : *"I have an army"* Arthas : *_"I have a divine shield"_* Kel'Thuzad : *"Nooooooo"* Divine shield is OP xD 12:18 _Press _*_"F"_*_ to pay respect_ to those mercs :(
Glad to see people are keeping this amazing game alive. Whenever I try to tell anyone about it they think I'm talking about World of Warcraft which drives me INSANE!!
For those wondering where Nova: Covert Ops deathless is: My footage of it corrupted and I haven't had time to sit down and redo it. It will probably come out as part of a "lost episodes" chapter after WC3
Is ok. Sometimes shit happens. I hope you are all right! Great content!
We'll wait, it's great content!
At this point it will become a meme
Big F
Man that really sucks. I'm sorry to hear that.
I'm very impressed that this is even possible at all, and that someone is actually willing to do it. Playing Reforged, I mean.
"Can you play Reforged without losing a brain cell?"
"Can you play a remake without bitching like a crybaby?"
@@NeroCM "can you make a remake without fucking it up"
GLAD U COULD MAKE IT.....GGG
@@lonewolfxmohaa "please ignore all our hard work and just focus on hating because we're not just an exact 1:1 copy-paste of the original."
Kel'Thuzad: "I am surrounded by an army of abominations!"
Arhas: *casually strolls past everything with Divine Shield and pimp slaps Kel*
Its funny if you have rank 3 holy light at that point you can one shot him. I always liked that you can effectively skip 99% of the level with that and Devine shield. Also another fun fact if you bring a mortar team to Andorhal you can place down an attack ground target that will kill Kel'thuzad before he even pulls back.
Kel as Arthas stands before him in Divine Shield: *Oh no.*
Kel : what are you?!
Arthas : Call me, a Hero Of The Storm.
Kel : I don't get it
Arthas : you will... in time...
I used to do that too, I was always terrified of abominations back when I was like 8 so I just went divine shield holy light and *boop*
As a one of Artas contractors I can confirm that we all ended up having long and happy lives!
yah Mon, can confirm, we'z hanging with da dwarf. Shame he didn't keep us on full time but what can ya do mon?
Arthas good, me smash and bash, he pay. Me happy.
...except for Arthas himself, unfortunately
Alliance apologists
LIES! SUCH LIES FROM THE ALLIANCE! He betray us, slaughter each and everyone of me brother! I was the only one that survive
This guy be beating the human campaign in the hardest difficulty without losing a single unit while at the same time serving as Arthas' PR manager and spin doctor.
wdym Arthas did nothing wrong
Mal'Ganis's bout of vandalism destroying a singular lumber mill before retreating his entire army was an utter display of tactical genius worthy of Sun Tsu.
Rewatching this video and reading the comments. This one made me stop and laugh. Exactly my type of humour, hahaha
its a hit and run tactic.
The human army was cornered, and you know what Sun Tzu said:
"Do not press a desperate foe too hard. When a foe is cornered, they must fight for their lives and will do so with the energy of final fear. If you force them to go down in a blaze of glory they will do so, taking more of your troops than you might otherwise expend."
Why did you have to say "singular" instead of just "single", in fact your comment in general seems like you're trying really hard to say something simple in as flashy a way as possible.
Its uh, its all part of the Master Plan to Corrupt Arthas and Bring About the Coming of the Burning Legion. Trust the Plan
Ah yes Arthas, health inspector of the alliance.
What a guy!
For the Alliance! (and OSHA).
Those civ... zombies didn't social distance!
This entire freezer must be purged.
@@IPFreelly604 How could you even suggest that?!
"Master Kel'Thuzad! The enemy vastly outnumbers us now!"
"And you call yourself a necromancer?! Just ressurect some of the fallen foes to do our bidding"
"... But Master... they didn't lost anyone"
Kel'Thuzad: "The scourge is unstoppable! Every soul who dies is raised once more as out slave!"
Arthas: "Ha ha, Holy Light go heal."
Kel'Thuzad: "N.A.N.I?!"
Except for like 3 civilians and 100 zombies
kel'thuzad:you are saying who after all attacks who we send to they they didn't lost a single unit?
Nice job, very entertaining! Not sure if this was mentioned already, but the WC3 AI attack waves can be exploited like you saw in Frostmourne where if they move out to attack and kill something or group of somethings and nothing is in their immediate vicinity, they just go home rather than pushing more. It's not 100% consistent and may require multiple buildings - someone familiar with the world editor can probably elaborate. You will notice this behavior a lot if you drop errant groups of buildings in separate places, which may be an ok strategy in certain circumstances of no death if you can use it to suss out consistent behavior.
Love u Jay
Oh my bro how are u
Im a big fan
Not on the last patch i have 1.27 were the AI strategically attack the weakest spot on your base even going the long way back to beat you
Oh yes. I remember that this mechanic allowed me to complete last human mission when I was playing all campaigns on the high diffculty for the first time. I fastly destroyed purple undead base and made single town hall for the expo. After a while Mal'ganis army came and destroyed it but i saw that they aren't attacking my main base anymore so i just killed his entire base with divine shield arthas.
Footmen: We're just footmen, Sir, we're meant to be expendable.
GGG: Not to me.
GGG: Your wasted supply that has to be hidden in the back the entire time
@@Ryan-yx9kz but if he does not lose any unit he don't need care about unit cap too much since he won't need replacements
@@Ueurerr yeah but he wants mortar teams instead of footmen, and these footmen takes up the supply.
More Clone wars references. MOAR
@@HH-ni5hm u don't get it. nomral player would play at 80 supply cap because they need money for constant replace units but if ur unit never die u just don't need that much money.
I forgot how heartless Arthas was when he framed the contracted ogres and trolls that they were the one who destroyed the ships therefore resulting them being killed and then he killed the Mountain King.
'you lied to your men, and betrayed the mercenaries who fought for you! what's happening to ya, arthas? is vengeance all that's important to ya?'
He did not kill Murradin
@@artificialfreedom He did tho?
@@syressx9098 Murradin is knocked unconscious by a shard of ice when Frostmourne is claimed, but he later wakes up.
@@artificialfreedom Retcon
Arthas is such a good guy. Decommissioning unsafe boats.
Let's be real, those boats probably weren't safe anyways. I don't think Lordaeron's Navy was equipped to handle icebergs.
GGG: *Save a Random Villager who has no purpose other than Dying for the plot*
Blizzard: Wait a Minute, you're not allowed to do that
Random Villager who has no purpose other than Dying for the plot: *survives*
Blizzard: he can't do that! shoot him... or something!
@@VeryPeeved Random Villager who has no purpose other than Dying for the plot: survives
Blizzard: he can't do that! shoot him... or something!
Blizzard Employee: WE TRIED EVERY SINGLE WAY!!!
I remember that in classic orcs attack us sooner and sometimes the villager survives without using holy light.
Reminds me of the guy who gets his head cut off in solitude. If you kill the executioner, he just stares off into space for a bit and just... dies.
Blizzard: You're not allowed to do that.
GGG: Challenge accepted.
- If you save the female villager (yes, it is possible) in the bandit attack in Ravages of the Plague, she gives you a potion of greater healing.
The Villager at the start is actually saveable, in the original WC3, i dont know if its possible in Refun- I mean, Reforged.
Crapforged*
In the original you can Holy Light him in time, but he's scripted to just drop dead anyway.
@@Eonflare55 Nah, he'd just run into a corner and hide there.
I tried very hard to save him in Reforged. I saved like 3 or 4 copies of my run across the bridge and then ran each of those save like 20 times each. I almost had it! I was so close, but they just don't let go of the agro... it's painful
@@Eonflare55 I remember saving him myself once years ago. I've never even been a competitive player, I just holy-lighted him and he survived anyway. Looks like that's just not a thing in the new game.
Missed opportunity at 16:20 - I had expected that sentence to end "Arthas has defeated the undead scourge without losing a soul." :)
Best part of the whole vid was the fact that the Dissension mission was nothing but a stream of sarcasm. Laughed my head off!
As a lad I used to get really really into defending humanity in any game i played, i took the loss of even a single unit very hard, he or she had a family maybe even kids after all. You have completed what i never could and i'm grateful
I'm sad that these 17 minutes passed too fast, but was 17 good minutes.
"I got so into speed running that I accidentally speed ran a staircase and got a new personal best time."
LOL
Arthas: "I refuse to let even a single one of my people die, under any circumstance."
Arthas when he gets to Stratholme: "jk"
Arthas: This entire city must be purged.
Uther: What? How can you even consider that? There's got to be some other way.
GGG Arthas: Damn it Uther... How about we just attack Malganis?
Uther: Yeah sure, glad we didn't do anything rash.
Arthas: Yeah. Almost forgot I vowed not to lose any more people.
*Good end B: Uther and Arthas BFFs*
@@noaccount4 Villagers than all die from the plague and rampage across the nation causing many more deaths. GG
Arthas: I will give ANYTHING or pay ANY PRICE, if only you will help me save my people!
GGG: I accept your plea Arthas. But I warn you this deal shall cross into parallel worlds, and that while I save them this time... there is something known as a "Speed Run."
Arthas: ...So be it.
GGG: (lightly snickering under his breath as Arthas metaphorically signs the contract).
Arthas was right though, zombie plagues are no joke
@@legion999 and it's very hard to consider uther as having a point given he just fucked off and did nothingwhile arthas did all the work and at least cut off a infected hand to save the body uther ran away
10:52 Blame it on Spain. I see someone remembers the USS maine, lol. Great Video!
History nerds the world over appreciate this reference.
To be fair, most of Spaniards remember it lmao
(History needs will remember this :)
Let's blame the Maine on Spain. So they blamed the Maine on Spain.
Thanks, I didn't notice it first. This makes the commentary of that mission even more funny.
When you ran from Mal'Ganis' Infernal, it ran out of time. The summoned infernals are a timed unit, not sure how long though, I think that its around 120-240 seconds.
3 mins
I think what happened was that the infernal wasn't a part of the AI's strike force, and therefore when there was no unit for it to attack, it "returned" to the undead base for defense.
WHITE TEXT COMPILATION (because I enjoy watching videos podcast style, which means I miss out on a lot of the funny flavour text):
Ravages of the Plague
3:06
Female Villager: OhMyGoshItsPrinceArthas
Male Villager: Lets get his autograph!
Jaina: Hands off he's mine!
Male Villager #2: Look, it's Arthas! (while being attacked by bandits. He immediately dies afterward)
Male VIllager #3: Let's stand very still and stare at him! (he too immediately dies afterward)
(moments later)
Male VIllager #4: Why did everyone run away? (is standing around doing nothing as Arthas and bandits battle)
3:39
Male Villager: Whoa momma (is saved from death by Arthas' holy light and is standing next to Jaina)
Male Villager: Hey good lookin' (of note is that he is tanking hits from undead this entire time)
Male Villager: Wanna see me comb my hair, really fast? (Grant is still wasting mana healing him)
(moments later)
Male Villager: I'll take your silence as a yes.
March of the Scourge
5:29
Priest: That's why I only took 1/3 of my life in damage, right? (after tanking a meat wagon attack that was described by Grant as "being able to kill my casters in two shots")
6:52
Peasant: Where did everybody go? (all other units have abandoned base and are hiding in the corner of the map. These peasants pathed poorly and are stuck in a corner exposed to the undead).
Peasant #2: It's probably safe over here (as they walk toward the undead).
Dissension
11:10
Ogre: Me smash...ing success! (while beating on ghouls)
Frostmourne
13:26
Revenant: What's John doing over there? (referring to Frostmourne's guardian, who has been pulled and is engaging Arthas' army alone)
Revenant #2: Come on Lauren, we gotta help!
Skeleton Archer: Just wait, I'm doing my makeup!
15:11
Knight: Me? (when Grant says Arthas is alone against the entire scourge army, but has one ally. This knight is as deep into the enemy base as Arthas himself).
Knight: Oh... (when Grant says that one ally is bad enemy AI, rather than him)
Fucking' hero.
Also that poor Knight, dude was a total MVP
Man, it is odd seeing the campaign in reforged
The Original ones was broken by BlizzTivision
@@ArariaKAgelessTraveller Not if you acquire the game from... by borrowing it off... yeah just pirate it.
it honestly looks worse imo
What's even worse is that they removed custom campaigns in crapforged and you HAVE to pirate the game in order to play so much cool content created by people
I had the latest updated version of WC3 on my PC before Reforged was released. I was able to just drag the entire folder from my old PC to my new one no problem.
I just have to disconnect my internet before launch, but I still have the original WC3 backed up forever :)
Too bad I'll never be able to play Island Defense again though... :/
I think you did the last mission the hard way. Arthas is fully capable of soloing Mal'ganis' base. Divine Shield makes him invincible and unnoticeable. You can rush in, beat things down, then leave as it wears off. Prioritize the production structures to cause Mal'ganis to both waste resources and stop his unit production for attacks. Treating Arthas like a one man stealth strike team is my usual way of winning the mission, and would allow you to focus your entire unit production on defense.
Let's just appreciate how he didn't pick his LITERALLY USELESS ult and just left the skill point sitting there :)
@Rias Gremory Resurrection, so bringing units that are dead back to live. Which would be against this challenge since units would have to die first.
@@Malygon *meanwhile casts Res on Muradin*
@@Malygon Technically the challenge is to not lose a unit. Resurrection brings them back alive and well so you havent lost a unit with them.
14:03
he doesn't need Resurrection since nobody died in his army :)
You were playing with locked formations on so you might've been able to save the Villager in Strahnbrad if you'd had them unlocked from formation so faster units aren't slowed down to the slowest units speed. In this case I think Arthas could've ran fast enough to intercept the orc and save the villager.
The Culling gets a lot less extreme in this version. Instead of Arthas killing civilians before they turn into zombies, he instead kills...zombies.
No ethical dilemma and Uther and Jaina look a lot worse
Also he fights off the demon malganis.
Played the whole of Reign before refunding it in disgust just to see how bad it got.
Dalaran in undead can be won without producing a single unit
Silvermoon is almost as easy as Dalaran
Hyjal the Undead appears to be recognizing the unit cap and the massive "gg" deathballs just... Don't fucking happen anymore, so stonewalling Archimonde at Jaina can be done by a monkey randomly slapping his palm against the keyboard. Just alternate Tyrande and Malfurion's ults between attacks.
I did all of this on Hard and I suck at RTS.
Frozen Throne is "A little" better if I'm to be completely fair because the AI seems to actually be capable of understanding the Naga Faction so I actually had to try but I didn't get that far into it before Blizzard finally allowed refunds.
So uh, 3 of the most entertaining missions in the original are just mindless attack moves to the objective now, more or less. Throne MIGHT be better but I stopped caring before I could really get into the refunded version of throne.
What about the property damage?
@@llSuperSnivyll Those houses weren't structurally sound
If Arthas was fortunate enough to have General GGG-an in-universe God-like puppeteer-able to keep all his soldiers alive after the villages became undead (and there was no ripple effect from him wasting that time hanging around while elsewhere the undead began its encroachment), I’m sure he would have taken that route.
And considering Uther’s only contribution to the situation was to say, “There must be another way!” (there wasn’t), and Jaina had no solution other than, “I have to leave-I can’t watch you do this”, I don’t know they could come off looking much worse. Superficial moral grandstanding in the face of hard reality does more harm than good. Arthas had to make an ugly decision that put him on the knife’s edge; what he needed most was good council and encouragement to help pull him back from the edge.
Alas, instead he is demonized and abandoned by his friends, and the next ill-advised steps he takes ultimately pushed him over the edge. Granted, it almost had to go down this way so the tragic turn could happen, but I feel like the game openly condemned Arthas’ action while also making it clear it was the only choice that made any sense.
But, thanks to GGG, we do get the fairytale/Hollywood treatment where there is technically “another way”-even if it is little more than a technicality.
14:03 you pick up the ulti
14:27 you have 1 ability point and no ulti
So... At some point, Mal'Ganis managed to kill something xD
I LOVED that you used the original Warcraft II soundtrack, it’s the best in all of Warcraft in my opinion!
It cost me my sanity. But I have done it. I spent an entire hour. But it is possible to save that poor villager running out from the gate. I have gone absolutely crazy trying to do so. Basically I got two heals on him while getting a unit in between him and the orcs to with hold position to body block.
Fun fact, in march of the scourge you can actually save the first town as well, the undead caravan leaves from the lower undead base and can be killed before it arrives in the first town.
Arthas' Divine Shield go brrrr...
Arthas' Divine Shield go brrrr...
Arthas Dad: "So I heard you not gonna lose one of your own this time?" *gets stabbed*
Frostmourne: "Arthas may have decided to secure as many of his people's lives as possible...but you are no longer one of his people~!"
I personally don’t like the “timed units die when they expire” rule but that’s just preference
Im inclined to agree with you, however you gotta respect the purity of the run
I agree but I think it's helps prevent some one from using just summons in the challenges
Professionals have standards.
After Arthas got home, he was welcomed as a hero to his people where he gave his father a big hug and everyone lived happily ever after
Finally someone portraits the story of the hero Arthas in the proper way!
Great video! I love the fact that you also try to save allied units as much as possible, it feels so RP (I would always try to do it too to feel like the good guy). I know I'm a little late to the party, but just in case:
I just completed March of the Scourge and noticed you can actually destroy the caravans before they arrive at the first village so you can save it (Arthas alone is enough, focus the meat catapult, use potions or invulnerability).
There is also a Murloc creep camp between both undead bases, you don't have to kill them but you can save a villager by destroying the cage (he gives you speed boots).
Not losing a unit while waiting for Uther to return is impressive. That was the only mission that ever gave me trouble. And it was usually losing towers to meat wagons.
Don’t forget. The king sent an emissary to give Arthas the new codes that were created by Uther.
In this parallel university, Arthas is so responsible and caring that he turns Lich king into a health care professional.
I now need a fanfic about evil lick king turning into a health care professional after merging with Arthas.
@@АртёмЩукин-я2х I’m not good at writing full-length fanfics but I will try to give a general idea of how I think it will go.
•So basically,after killing Mal’Ganis, Arthas goes back to Lordaeron and the whole cinematic happens BUT he doesn’t kill his father and instead informs him of everything. His father realised that maybe Medivh was right so he sends like a group led by Uther to Kalimdor.
•His father notices his pale skin and hair and express his concern.
“My son, are you alright? Your hair has lost its colour….your skin is deathly pale….and you don’t have your hammer with you”
“Do not worry about me Father,I am perfectly alright…Just tired.The Undead were quite difficult to deal with.”
(Will continue later)
@@АртёмЩукин-я2х lmao I’m back sorry for leaving you for a 1 month.
•Arthas still has Frostmourne so he continues to hear Ner’Zhul telling him to kill his father and people.
•But Arthas is so full of compassion. So in this universe He breaks away and becomes the first Undead to break away from Ner’Zhul.
•I forgot about Muradin. Arthas fully heals him this time and brings him back to Lordaeron. Muradin is reunited with his brother Magni but expresses concern for the sword.
“LAD! That sword is cursed! Why ye still got it!”
@@heathermontrose1084 oh wow, didn’t except somebody to actually do it! Thanks a lot! Was a funny read! Sorry for leaving you hanging for 3 months, will there be a continuation?
@@АртёмЩукин-я2х lmao hi I’m back from the dead. Sorry for being gone for so long.
•Muradin:Lad! That sword is cursed! Why ye still got it?!”
•Arthas: “Don’t worry Muradin. The curse is nothing to worry about.
•Muradin and his father still worry for him and Muradin tells his father everything that happened in Northrend. His father sympathises and says that no one should go through what Arthas went through.
•Arthas is plagued (pun intended) by nightmares of Northrend, Mal’Ganis and Stratholme which causes him to suffer from insomnia and he often roams the halls at night.
•One servant at the castle, who saw him walking at night, comments that “His eyes were Haunted and he looked as if he had seen the worst.”
•Meanwhile the Scourge and Demons are pissed off at Arthas taking the sword and not becoming their champion. So they plan to make someone else their champion until they can force Arthas to join them.
•They decide to invade Lordaeron and the Eastern Kingdoms and spread the Plague everywhere.
•King Terenas decides to stand his ground and makes an Alliance with other Human kingdoms (Like Kul’Tiras and Dalaran) and the High Elves.
•During the beginning they are pushed back but once they realise that fire and the Light™️ are the Dead’s weakness they are able to push them back.
•Quel’thalas doenst fall but loses some land to the Undead but they regain it after a while.
•Arthas fights against the undead and is able to resurrect the dead to assist his people.
•People and his family are horrified at first and Terenas insists that Arthas gets examined by the Priests and Mages.
•They are shocked but realise that there is still hope for the undead.
•The paladins, including a disgruntled and forced-to-come-out-of-retirement Tirion Fordring, help Arthas to regain his connection to the Light and purge the sword from evil influcence.
•Arthas ends up becoming a Light Infused (Like Calia in Canon WOW) and Frostmourne becomes Lightmourne!
Ashbringer who? I only know Lightmourne!
• Arthas ends up wielding Necromantic Magic AND the Light. He can resurrect people as Light Infused Undead.
man if those boats got to sea so many people would have died. happy you made it so no one deid and everyone was happy
Arthas is so wonderful, running around enforcing social distancing and lockdown for all peasants afraid of zombies everywhere
Running up to people and hitting them with a hammer in melee isn't following social distancing though.
@@poilboiler It is if you're enthusiastic enough
@@poilboiler Depends on how long your hammer is.
No new years gatherings allowed.
@@poilboiler It is when your are the Gov. Similar to how it's legal to murder and commit theft when a Gov military does it.
For the March of the Scourge, you can actually stop the caravan before it even destroys the first village. I replayed the game recently and discovered that it is indeed possible.
i love how you just glossed over arthas' ult...
i know it would be somewhat boring, but making the rule "everyone at the start has to be alive at the end" would fit the deathless feel ^^
There is a cool trick on March of the Scourge, the plague caravan actually spawns in the green undead’s base and walks to plague the first village so you are able to finish the side quest before ever being given the objective
Iirc if you do kill it before it plagues the first village, the reward you normally get doesn’t spawn, the quests tab doesn’t update to show it just saying there is some kind of side quest here, and none of the dialogue relating to the quest plays. I am unsure if it’s possible to destroy it before village one legitimately as I only found this out from playing around with god mods
Yeeeeeeeeees good old Warcraft 3 my childhood !!
I was literally playing this campaign again a week ago and wondering if you could pull this off, I can not wait to see how you do it man please keep going.
Arthas: i will defend my people!
Arthas 5 minutes later: haha sword go shing shing
Fun fact: That villager in the first mission getting laser-focused by orcs actually is possible to save. You just gotta be lucky with it XD
U know ur too good when u have to double-check that ur on hard while doing a no death run
Nah, bruh, I constantly have to check myself whenever I play the Alliance campaign
I've saved the bridge guy in strahbrad exactly once across dozens of playthroughs. I don't blame you for giving up.
These vids are amazing bro, I love the Starcraft/Warcraft type game and seeing someone do this without loosing a single unit is insane
on 1:31 as a kid i actually saved the villager countless times (yea i took it as a personal challenge) but i dont know anymore how i did it only that it was a bit tricky. though i think that in the original wc3 roc they lost aggro once u attacked / impaired orcs movement to the villager.
anyway great content.
its amazing how you can have so much skill in a game that you can save almost everyone. I lost several of these missions on hard with no additional limitations, and i sure as hell didnt do the optional objs
Grant is the voice calling from within Frostmourne, Arthas just used him as a scapegoat as at his heart he's an Undead main.
Chapter 1: You can save that dude fleeing out of Strahnbrad by repeatedly pressing M and left clicking on him to surround him with your units. Once he's surrounded he can't be accessed by the grunts.
Chapter 5: In the original version, there are some units that you lose at the very start of the mission (they're set to low HP and immediately attacked by zombies once the cutscene ends). It might be possible to save them though, because if you watch the cutscene instead of skipping it they slowly regenerate HP while the cutscene is going on, so maybe they can survive a hit.
Other stuff cuz I can't organize my thoughts
I think you'll be screwed on the summoned units rule when you get to 5th Night Elf expansion chapter.
In the final mission of Reign of Chaos you should be able to keep the human base alive for all 45 minutes by abusing goblin landmines. You can plant them down defensively, but a bolder strategy is to grab an invulnerability potion and as many landmines as possible (you'll need the landmines found on the 5th mission to have enough) and plant them around the main undead building to kill it and the workers. After that you can use hippogryph riders or more landmines to destroy the production buildings. The hardest part is getting your hero out alive from the first bombing run (maybe a TP staff or scroll could help with that).
Will you be doing the original version of the campaign? What about the demo campaign? When will the full VODs be available?
It's jarring how different Grant sounded back in the day. I just rewatched his 4:44:44 long Warcraft 3 full retrospective, and coming into this he sounds like a completely different person
its kinda lame that A WHOLE DREAD LORD WITH A FREAKING IMMORTAL HUGE UNDEAD ARM LOST to a small team of humans and on top of that they didn't lose any single unit LOL
That intro sounds like your alternative could be worse then accepting the power of Frostmorne and the Scourge.
Warcraft: Reforged is a horrid remake and this video proved it.
Hate for the ruining of Warcraft 3 aside, great video!
Welp it's just horrible due to lies that blizzard show us in pre release time. Otherwise it's just a thing that won't work on windows xp .
@@Sorta8 You can't play the game offline.
Which made WC3 a great game when you had no internet.
@@TheAngelRaven agree, m8.
@@Sorta8 and it also doesn't have tons of features that were in the original game, such as: cystom campaigns, clan system etc
@@TheAngelRaven In fact you can play the game offline, dunno where you got that info. When I loose connection I have the option to play offline and got no problem with it.
in march of the scurge, you can actually inercept the convoy befor it reach the first village if you mannage to somehow get units there.
Reforged hard is easier than original hard
they use the Frozen Throne balance in Reign of Chaos and things like stacking consumables and dmg types make things a bit easier
but still very impressive, would love to see every other campaign also
honestly the way you narrate your videos is top notch. a lot of content creators make great videos and don't have the charisma to keep the audience amused. Glad you found something you enjoy doing that other people like myself enjoy as well
in before dawn of war "without losing a unit.
Keeping those frail and useless guardsmen alive would be some challenge.
Oh boy grots are going to be the bane of his existence if he's ever forced to use them. At least you can put guardsmen in bunkers/tanks and use artillery.
@@GumshoeClassic Not in the first game, you get them as allied troops and occasionally you're allowed to control them. You don't get any bunkers until Winter Assault I believe. At least they don't take up supply.
@@poilboiler Oh you meant these little buggers. Oh god yeah they'd be a pain in the ass.
11:30 Man, this Arthas sounds like a stand-up guy.
It would have been really awesome, if during the Culling of Stratholme, you have 5 starting units with improved stats:
A dwarfen rifleman, a footman, a sorceress, a priest and a mercenary. All joining arthas when he enters the city for the first time.
Why? Because that would represent:
A hunter, A warrior (tank), A mage, A priest (healer) and a rogue.
During Wrath of the Lichking (World of Warcraft) you travel back in time to help Arthas with the culling of Stratholme. During which your group is disguised.
Would be a really nice integration of a bit of World of Warcraft story, if they allready remade the mission in the first place.
Could be a nice easteregg when during the final scene where arthas screams "I will chase you to the ends of the earth if I have to" you could see the 5 units in the background (if all 5 survive), open a chest and then go through a portal created by the mage xD
or just turn the corner either way
First, a “Thank you” for playing this on Reforged; I know it’s not particularly popular, but for spectating gameplay footage, it’s more enjoyable to watch than the quality of visuals we had at the turn of the century. Second, screw you for making the defense mission look so easy! ;p The first time I played through the campaign (2005ish I think), that was my first dead end. Even forsaking the side quests, I always got wrecked by that last wave. I tried everything. Building a few houses on random part of the map, going ham on towers, trying several combinations of units-every desperate attempt was for naught. Part of the issue may have been that I felt I’d done a pretty good job up to the 20-minute mark, and kept loading from that save without realizing I’d wasted too many resources and lost too many units to really have a chance later on.
I eventually did limp to the finish line after downgrading to “easy” difficulty for that mission and focusing on keeping Arthas and one building standing. After that, it was pretty much smooth sailing until the final quest of the vanilla game and the expansion, but I still remember the hours, sweat, blood and tears that went into eeking out a win on March of the Scourge.
…And then, years later, my trauma is rekindled and my hard-fought victory revealed for what it was (a travesty for the Lordearon forces) by a cheeky fellow who not only beats it on hard and easily pulls of the side quests, but also loses no units. Was this really necessary? Couldn’t you have just said, “This mission is virtually impossible to complete as it is, so it’s the one exception I made to my deathless run. Anyone who can survive at all is worthy of honor and praise, so I won’t even attempt to diminish that accomplishment with my parlor tricks and tomfoolery”?!
Still a helluva lotta fun to watch and revisit. Most impressive!
I feel like the undead mission 2 is gonna be a pain, with the last enemy hero as the roadblock.
Hi, GGG, great run as always. It's always fun to watch you do these.
I do have to point out however, that you haven't saved all that you could in the fifth mission, March of the Scourge. You can actually intercept the caravan before it reaches the first village, as it starts in the green undead base. Since you said you wanted to save the second village in order to save as many allies as possible, this would allow you to save an additional village. There are even some ogres in the bottom left you could kill for an item (forgot what it was). Also you did not save that one villager captured by murlocs near the center of the map, who would give you Boots of Speed for saving him. I think you would count that as saving allies.
Other than that, great job.
Very good comment!
Ah yes, finally good content to distract me from studying.
You used WarCraft 2 music and I am unnecessarily happy about that.
'Are those the pants?'-Basutei 'Pants?'-Rasi 'The healing pants?'-Basutei
GGG: You don’t need a curse runeblade for that. You just need me
LMAO
I already feel that you will really have a bad time in the final Undead Mission lmao
Divine Shiel + Frostmourne is the best combination of the game.
I can’t believe how unclose this run was... It was hardly even a challenge!
Pls don’t make me do it...
Your profile photo brought me nostalgia for Baulders Gate.
I'm fighting the strong urge to go get myself copies of it so badly
"Do it." - The Senate
Do it!!!!!
They should have gone for the eye right?
By time he gets to the Night Elf campaign he'll be having fun with level 10 elite liches with insta-gib abilities and elite dreadlords that can rain down multiple infernals in the later parts of that campaign.
Ok so something u need to know. On cult of the damned ignore everything and use divine shield to run through the base and meet kel thuzard. After that it's over after the cutscene it's off cd again so u can use it again. So yeah don't waste time on the base.
On the new defense, humans have a way better chance due to reformed mechanics and stuff.
And about Mal ganis base, remember to send Arthas out into the left side of the base. After u take up frostmourne I think the acolytes try to haunt a second mine. If u kill those 5 with light and hammer it's done they won't expand to that side at all.
Also about the plague wagons..... u can actually send Arthas into the opposition base after an attack at around 20 mins remaining. The orange team starts moving after that u can use Arthas alone with shield to destroy them before they reach the first base.
Edit: Realized I played the game probably around 13 years ago now. 11 years from this comment. Played it again. So some clarifications made.
I can't find the actual comment I wanted to find. I said u can train sorceress or cannon tower in mission 6 but u apparentaly can.....
"saves Lorderon from the scourge"
Literally could not stop laughing through the entire Dissension mission. God bless you good sir!
hell yeah, love this series!
Was a pleasure to work for Arthas. COVID hit us pretty bad though as demand for mercenaries is at an all-time low.
I remember when I was a kid that I was trying so hard not to get a single unit killed.
hey there's a correction you need to make in the title. This is the REFORGED campaign. Some maps have been changed, and the balancing is Frozen Throne balancing. So the reign of chaos campaign is actually easier because this video was made 3 years ago, where the hard difficulty was the same as normal for the Reign of Chaos maps (only in a later patch did they fix it and actually introduce hard mode mechanics in those maps)
I love the Warcraft 2 music :D could you do a deathless run of that next?
Your voice is so gentle and calming. I have no idea how this game works or what it is but I watched the whole video just because of your narration. The game reminds me of when I used to smoke with my ex and watch him play LoL. The strategy is interesting
10:46 no wonder you're underwhelmed the AI is bugged on reforge bro. Switch to vanilla campaign and graphics for your next campaign if you don't want to steamroll everything ez
www.reddit.com/r/warcraft3/comments/ez1w9i/this_was_on_hard_difficulty_i_have_never_been/
www.reddit.com/r/warcraft3/comments/ex3noh/reforged_campaign_feels_markedly_easier/
And this is a possible explanation of what's causing the bugs: www.reddit.com/r/WC3/comments/f2befz/debugging_the_reforged_campaign_twilight_of_the/
Wow Arthus is such a great boss, he personally provides health benefits to his employees and contractors AND his undead competitors. What a guy!
i would be interested in you doing the prologue deathless
Considering they are missions where you take beefy Orcs on missions to introduce players how to play an RTS, it wouldn’t exactly be the most difficult of challenges.
But then again the challenge might be for Thrall living with the tutorial guy’s voice in his head
keeps getting better with every rewatch
9:30 "Rescue stranded Drarves" lol
March of the Scourge is a great example of "Blizzard did not intend this NPC to live" - I think it Might have been fixed in Reforged, considering you did not mention it in the video.
In the original game however, the cut scene give you control of the units, BEFORE it actually ends. By doing so it is possible to heal a villager that was supposed to die in the cut scene... Doing so you will quickly notice, that the cutscene view does not go away. Blizzard has literal tied the cut scene view ending to death of an NPC, that player can actually save - killing the peasant will let the game progress as intended though.
This channel is so underrated. Love your videos!
VOWSHH??!!??!
I got introduced to you with the sc2 deathless run, and here we are again.
I am glad to see more.
“The paladin Arthas” Sadge
That intro skit was amazing!! Love these videos, thanks for doing them!
Kel'Thuzad : *"I have an army"*
Arthas : *_"I have a divine shield"_*
Kel'Thuzad : *"Nooooooo"*
Divine shield is OP xD
12:18 _Press _*_"F"_*_ to pay respect_ to those mercs :(
Glad to see people are keeping this amazing game alive. Whenever I try to tell anyone about it they think I'm talking about World of Warcraft which drives me INSANE!!
I don't remember saving a lot of people but I remembered slaying them though
I am proud that you had to sit through this game to create some good content, really good video