A very nice but also a very difficult game for a kid to play! Same as the lion king. The kid watches the movie then gets the game to have fun but instead go nuts in those crazy levels! LOL
I'm surprised this version is slower than the old Genesis TAS, since that one had a few longer levels, plus one entire level that isn't in this one. Does the load times here really add up that much?
There's explanations on the website : "The Claw!" "This skip involves getting as many sprites on screen as possible, as it for some reason kicks you out of the game. Normally this would be a pretty lengthy battle, but here it's over in less than 10 seconds. " "The Claw is skipped by launching two aliens up in the air, both hitting the claw, and then scroll the screen a little bit by walking right and spawn as many aliens as possible. We believe this works because of the amount of sprites on the screen at the same time. That's why we're walking right here, because we get to see the Claw and the stars that spawn out of the Claw when it's hit by the two aliens. But we can't walk too far right or Buzz is not going to be on screen. In the NTSC-J version of the game, this was fixed by simply limiting the amount of aliens you can launch at the same time.
Andy has the biggest room in history, according to this game
Don't forget in Toy Story 2 game.
Sid: hold my beer 16:56
A very nice but also a very difficult game for a kid to play! Same as the lion king. The kid watches the movie then gets the game to have fun but instead go nuts in those crazy levels! LOL
4:28 in rhythm haha
4:01
Buzz Lightyear: *You don't want to be in the way when my laser goes off.*
Woody: take that
Yass
"When this TAS starts, the first thing you'll notice is the poor edging on Woody."
I like the credit's song
"to infinity, and beyond!"
"OUH"
4:26 Yes
13:36 What?!😲
Buzz clip is so good
I always thought Woody's sprite animations in this game were pretty good for its time.
It does, even with the poor edging.
20:25 Ouch
i was breathless in the claw fight
9:42
Spent all day trying to figure out what this melody is from. Totally forgot this song had multiple verses to it.
very good
Great TAS run!
16:53 Hidden Final Boss-Scud
Ouch Hot Hot Hot, Ouch Hot Hot Hot
8:11
Sid making trouble tossing airplane's around
This TAS was done with Silicon Graphics computers
4:27😂😂
6:59 the google dinosaur game when you do not have internet.
That really similar! 😏
Google dinasour game in 1995
woddy: ya you me!
11:06 Woody's head is stuck lol
3:43 buzz is faster ask the tasbot
Is buzz chuck Norris 🤔
i fucking HATED that scud and sids room part with buzz karate chop. ITS SO FUCKING HARD WITHOUT SAVESTATES
I'm surprised this version is slower than the old Genesis TAS, since that one had a few longer levels, plus one entire level that isn't in this one. Does the load times here really add up that much?
Yes, SNES loads music differently than genesis. We briefly talk about it in the commentary if you're interested
Oh, so it's pretty much all because of the slow ARAM taking forever to load the samples?
XBladenoJutsu yes. Another big example is in Mickey Mania. It's so bad that the developers put an animation of Mickey looking at his watch.
did I miss that part on @gamehut
@@ezgames6925
In that case, maybe the SNES versions of Mickey Mania and Toy Story deserve restoration ROM hacks.
How does slapping aliens cause Sid to lose all his tokens?
he had to grab a slice of pizza. can't kidnap toys on an empty stomach!
*MOO!*
Okay, who made that choice 12:01
SNES version DansGame
ADOLF is younger to Rex
Buzz Lightbeer
the video is making my browser go slow
I wonder how he beats the bosses without doing anything.
Is it more TAS tools?
There's explanations on the website :
"The Claw!"
"This skip involves getting as many sprites on screen as possible, as it for some reason kicks you out of the game. Normally this would be a pretty lengthy battle, but here it's over in less than 10 seconds. "
"The Claw is skipped by launching two aliens up in the air, both hitting the claw, and then scroll the screen a little bit by walking right and spawn as many aliens as possible. We believe this works because of the amount of sprites on the screen at the same time. That's why we're walking right here, because we get to see the Claw and the stars that spawn out of the Claw when it's hit by the two aliens. But we can't walk too far right or Buzz is not going to be on screen. In the NTSC-J version of the game, this was fixed by simply limiting the amount of aliens you can launch at the same time.
EddieERL Toy Story 1?
Ouch
Ха уровень с тачкой вырезали на снес
Hay una serpiente en mi bota :V
19:28 eres un jugete *NO PUEDES VOLAR*
+Comet DragonFly al infinito y mas allá :v
Fighterchar :v
Ouch
Yija
How here is there a tutorial on TAS mortal kombat 3.
I cannot do TAS in Mortal Kombat 3, help how?
On the Gens emulator.
Why was this game so insipid ? :a
Sid is bad
No
Bad game.
No
this game is TRASH, throw your toy's away
It is a great toy story game