Super Mario Bros. Super Mario Bros. 2 Super Mario Bros. 3 Life Force Jackal Rush'n Attack Contra S.C.A.T Shadow of The Ninja Shatterhand (but Japan) Mitsume ga Tooru Arkanoid The Guardian Legend Dragon Warrior Ninja Gaiden Ninja Gaiden 2 Ninja Gaiden 3 Ghost'n Goblins Castlevania Castlevania 2 Castlevania 3 Kung Fu B-Wings Final Fantasy Advanture Island Advanture Island 2 Gun-Nac Summer Carnival '92 - Recca Kick Master The Trolls in Crazyland (but Japan) Mega Man Mega Man 2 Mega Man 3 Jackie Chan's Action Kung Fu Robo Warrior Blaster Master Super Spy Hunter Batman Zanac Bucky O'Hare Metal Gear
0:03 Super Mario Bros. 0:12 Super Mario Bros. 2 USA 1:33 Super Mario Bros. 3 2:16 Life Force 2:35 Jackal 3:17 Rush'n Attack 3:50 Contra 4:01 S.C.A.T 4:36 Shadow of The Ninja 6:49 Shatterhand (but Japan) 7:49 Mitsume ga Tooru 8:55 Arkanoid 9:24 The Guardian Legend 11:08 Dragon Warrior 12:38 Ninja Gaiden 13:04 Ninja Gaiden 2 13:22 Ninja Gaiden 3 13:49 Ghost'n Goblins 14:02 Castlevania 14:34 Castlevania 2 14:55 Castlevania 3 15:41 Kung Fu 15:52 B-Wings 16:37 Final Fantasy 17:48 Advanture Island 18:06 Advanture Island 2 18:53 Gun-Nac 19:43 Summer Carnival '92 - Recca 20:11 Kick Master 20:40 The Trolls in Crazyland (but Japan) 22:41 Mega Man 23:16 Mega Man 2 23:44 Mega Man 3 24:09 Jackie Chan's Action Kung Fu 24:33 Robo Warrior 25:19 Blaster Master 25:51 Super Spy Hunter 27:07 Batman 27:53 Zanac 28:48 Bucky O'Hare 29:21 Metal Gear
Its crazy to think that, for me, before Bowser there really wasn't a concept of a final boss. I know he probably wasn't the first anywhere, but he was the first that I saw as a very little kid. Before that it was games like Pac Man or Dig Dug where you just played harder and harder boards until it either reset the game, glitched out or ended. It was a novel concept to play a group of levels with an extra hard enemy to defeat at the end. When the game even had a definitive end, or story for that matter. Even if it was super basic it was more than usual. To have seen all of videogame history and to have grown up alongside games was awesome. They matured as I did. Almost at the exact pace of my life. NES in elementary school, SNES and Genesis in middle and early HS, PS and Saturn in later HS and then as a young adult it was on to PC games, Dreamcast, PS2, Xbox and GameCube. That was when games really grew up, and me being in my early 20s it seemed like a perfectly natural evolution. Only very recently have I felt that I'm finally not the target demographic anymore, like within the last 7 years or so. I'm definitely not too old for games, but I no longer feel like most of them are being made specifically for people like me. Not sad, I've been the target demo for almost my whole life. Time for another generation to get things made for their sensibilities. I still have thousands of games to play, and the few new ones that appeal to me.
Apart from the first 3 SMB titles (all of which are instant "givens")... Life Force (aka Salamander; Konami 1987-88) Jackal (aka Final Commado - Red Fortress; Konami 1988) Rush 'n Attack (aka Green Beret; Konami 1987) Contra (Konami 1988) S.C.A.T. - Special Cybernetic Attack Team (aka Final Mission / Action in New York; Natsume 1990-91) Shadow of the Ninja (aka Kage; Natsume 1990) Tokkyuu Shirei Solbrain (retooled & localized as Shatterhand; Angel/Natsume 1991, published in the US by the already-defunct Jaleco) Choujin Sentai Jetman (Angel/Natsume 1991) Mitsume ga Tooru (Tomy/Natsume 1992) Arkanoid 2 (Taito 1988) Guardic Gaiden (aka The Guardian Legend; Irem/Compile 1988, published in the US by the already-defunct Brøderbund) Dragon Warrior / Dragon Quest (Enix**/Chunsoft 1986, localized by Nintendo 3 years later) Ninja Gaiden [Ninja Ryukenden] 1, 2 - The Dark Sword of Chaos, & 3 - The Ancient Ship of Doom (Tecmo* 1989 / 1990 / 1991) Ghosts 'n Goblins (Capcom/Micronics 1986) Castlevania 1, 2 - Simon's Quest & 3 - Dracula's Curse [Akumajou Dracula / Dracula 2 - Noroi no Fuuin/ Akumajou Densetsu] (Konami 1986-87 / 1987-88 / 1989-90) Kung Fu (aka Spartan X; Nintendo/Irem 1984-85) B-Wings (Data East 1986) Final Fantasy (Square** 1987, localized by Nintendo 3 years later) Adventure Island 1 & 2 (Hudson Soft 1986-87 / 1990) Gun-Nac (Nexoft ℅ ASCII/Tonkin House ℅ Tokyo ShosekI/Compile 1990-91) Recca [for Summer Carnival '92] (Naxat Soft 1992) KickMaster (Taito/KID 1991-92) Doki! Doki! Yuuenchi - Crazy Land Daisakusen (VAP/KID 1991 - localized as The Trolls in Crazyland for Europe, in '93 by the already-defunct American Softworks Corporation) Mega Man 1, 2 & 3 (Capcom 1987 / 1988-89 / 1990) Jackie Chan's Action Kung-Fu (Hudson Soft 1990) RoboWarrior (Jaleco / Hudson Soft 1988) Blaster Master (Sunsoft 1988) Super Spy Hunter (aka Battle Formula, Sunsoft 1991 - derived from the already-defunct Midway/WB's Spy Hunter franchise) Batman (Sunsoft 1989) Zanac (FCI/Pony Canyon/AII, Compile 1986-87) Bucky O'Hare (Konami 1992) Metal Gear (Konami 1987-88, localized in the US by its short-lived subsidiary Ultra) *currently Koei Tecmo **currently Square Enix
I saw a video that the Japanese version was more like the original but deemed to hard. SMB2 is basically a different game that they changed the characters to Mario, etc and released
@@michaelpolcyn5187 Mario Lost Levels was origional SMB 2, Nintendo took a game called Doki Doki Panic, swapped the character sprites for Marior characters and that's how we got the SMB 2 we know.
@@MichaelTaylor-qp2xf Same, there's a few I don't know. I would like to know the game shown before Blaster Master, it looks like another Sunsoft game, possibly?
MegaMan was so hard, so fast, the game couldn't even keep up with the frame rate. How genius and ahead of their time were those devs, letting you change suits mid fight/game!
They don't really tell you how much anxiety and heart racing excitement it was to actually get to a lot of these bosses when you were a kid. NES hard was a real thing lots of broken TV sets for Ninja Gaiden and Castlevania because of those damn birds not to mention Mike Tyson in Punchout.
Maannn that first Crash Bandicoot almost tried to give me Grey hairs it was so stressful. Then one day before u could even get to the last end of the game . That shit froze at the loading screen of Slippery climb. Then there was relief. Mad but glad the pressure of beating it was gone . 29 and I still haven’t beat it . But I will one day
That is awesome. The new generation will never really understand with games where you can set the difficulty I was always someone who tried to get the best ending on the hardest setting. I was able to beat Mr. Dream on a decision in Punchout but not Tyson. Still looking to beat him. @@tubesockromance
Actually, if I had to guess’s I’m pretty sure that doing this IRL would cause the fuel depot on the rocket to explode, but the “payload”/“warhead” requires a great amount of energy and very specific pre-designed conditions in order to achieve nuclear fission. Most likely this would just turn it into a “dirty bomb”, which may irradiate a small area and render it unlivable, but on the scale of things is nothing compared to a full-scale atomic explosion…
The material is shielded, so it doesn't irradiate people working with it. A complex process inside the payload is what sets the nuclear reaction off. If you disable the missile body, the payload is still intact. Works the same for conventional missiles as well, that's why shooting them down does not do anything. The warheads are programmed with conditions. As long as it's not on a timer. It should never go off without reaching its target/conditions.
Nes bosses as a kid took years off my life i swear. The games were so hard, and knowing if i died with no continues id start over.. sometimes my heart would be thumping through my chest at 200 bpm. 😅 good times.
Fun fact: according to one of the devs, Dracula runs away halfway through that fight. The second stage is actually supposed to be the embodiment of the evil in the heart of all men.
Wow ! You brought me so much nostalgia ! I played about 80% of these games and beat most of them ! It was really cool to see the ones that I didn't finish ! It's crazy how I still remember how to play these games and the strategy to beat the bosses ! This was a great video ! Please tell me that you're in your 40's so I know that you actually went through these games in my time too cuz man you nailed it with this video !!! Thanks for this really !!!
For some reason, getting to the final boss in Super Mario Bros 2 was way more satisfying than all the other and I have played almost all of them across consoles.
8 yrs old, up past bed time, got the tv on as low as it will go, all the lights out, FINALLY make it to the dragon lord and i was terrified! what a battle!
smb and contra were probably the only final bosses I saw. My saves would always get erased before I could go back to most games to finish, like final fantasy. But most of these games I never played.
In 2023 (& for a while earlier too) the final boss is endless end game content and paid content. It’s not about a final in game boss anymore. It’s a game to see how long you can play without simply quitting because they want you to keep spending money on the game.
As a kid Mario 2 was always baffling to me. It was such a departure from the first game. Then Mario 3 was my jam. Now that I’m in my 40s I understand why Mario 2 was so different. I was never very great at it (I never had a Nintendo and only ever played on my friends) but it was weird and the music was crazy
Mario 2 was actually a different game in Japan called doki doki panic and was rebranded with Mario characters when it came to America and sold as Mario 2. the original Mario 2 that was released in japan looked almost identical to the original Mario and was never brought to Americas or Europe as it was considered not to sell well being too similar to the original and apparently much more difficult. hope this gives some insight.
Mario 2 was actually a different game in Japan called doki doki panic and was rebranded with Mario characters when it came to America and sold as Mario 2. the original Mario 2 that was released in japan looked almost identical to the original Mario and was never brought to Americas or Europe as it was considered not to sell well being too similar to the original and apparently much more difficult. hope this gives some insight.
@@donovanolson85 did you read my comment before you replied? I said that now that I’m adult I understand WHY. meaning, I KNOW it was a different game 🙄. The prototype Mario 2 (the lost levels) wasn’t deemed different enough, and it was too hard. I know the lore, but thanks, I guess 🙄
Simons quest you could easily cheese the game by dropping garlic Dracula would be stun locked and taking small dots just make sure to keep dropping them he would die without getting a single hit in if you timed it right
Super Mario Bros.
Super Mario Bros. 2
Super Mario Bros. 3
Life Force
Jackal
Rush'n Attack
Contra
S.C.A.T
Shadow of The Ninja
Shatterhand (but Japan)
Mitsume ga Tooru
Arkanoid
The Guardian Legend
Dragon Warrior
Ninja Gaiden
Ninja Gaiden 2
Ninja Gaiden 3
Ghost'n Goblins
Castlevania
Castlevania 2
Castlevania 3
Kung Fu
B-Wings
Final Fantasy
Advanture Island
Advanture Island 2
Gun-Nac
Summer Carnival '92 - Recca
Kick Master
The Trolls in Crazyland (but Japan)
Mega Man
Mega Man 2
Mega Man 3
Jackie Chan's Action Kung Fu
Robo Warrior
Blaster Master
Super Spy Hunter
Batman
Zanac
Bucky O'Hare
Metal Gear
pow mano vc e fera botou os nome de cada jogo parabéns
That makes no sense
That's awesome. You missed Choujin Sentai Jetman after Shatterhand, though.
where's kyatto ninden teyandee?
@@paladin181 It is a Famicom game. probably why... idk
0:03 Super Mario Bros.
0:12 Super Mario Bros. 2 USA
1:33 Super Mario Bros. 3
2:16 Life Force
2:35 Jackal
3:17 Rush'n Attack
3:50 Contra
4:01 S.C.A.T
4:36 Shadow of The Ninja
6:49 Shatterhand (but Japan)
7:49 Mitsume ga Tooru
8:55 Arkanoid
9:24 The Guardian Legend
11:08 Dragon Warrior
12:38 Ninja Gaiden
13:04 Ninja Gaiden 2
13:22 Ninja Gaiden 3
13:49 Ghost'n Goblins
14:02 Castlevania
14:34 Castlevania 2
14:55 Castlevania 3
15:41 Kung Fu
15:52 B-Wings
16:37 Final Fantasy
17:48 Advanture Island
18:06 Advanture Island 2
18:53 Gun-Nac
19:43 Summer Carnival '92 - Recca
20:11 Kick Master
20:40 The Trolls in Crazyland (but Japan)
22:41 Mega Man
23:16 Mega Man 2
23:44 Mega Man 3
24:09 Jackie Chan's Action Kung Fu
24:33 Robo Warrior
25:19 Blaster Master
25:51 Super Spy Hunter
27:07 Batman
27:53 Zanac
28:48 Bucky O'Hare
29:21 Metal Gear
Thanks for doing the work of marking these. I've done this for other videos, I know it's time consuming.
Thanks 🎉
Its crazy to think that, for me, before Bowser there really wasn't a concept of a final boss. I know he probably wasn't the first anywhere, but he was the first that I saw as a very little kid. Before that it was games like Pac Man or Dig Dug where you just played harder and harder boards until it either reset the game, glitched out or ended. It was a novel concept to play a group of levels with an extra hard enemy to defeat at the end. When the game even had a definitive end, or story for that matter. Even if it was super basic it was more than usual.
To have seen all of videogame history and to have grown up alongside games was awesome. They matured as I did. Almost at the exact pace of my life. NES in elementary school, SNES and Genesis in middle and early HS, PS and Saturn in later HS and then as a young adult it was on to PC games, Dreamcast, PS2, Xbox and GameCube. That was when games really grew up, and me being in my early 20s it seemed like a perfectly natural evolution. Only very recently have I felt that I'm finally not the target demographic anymore, like within the last 7 years or so. I'm definitely not too old for games, but I no longer feel like most of them are being made specifically for people like me. Not sad, I've been the target demo for almost my whole life. Time for another generation to get things made for their sensibilities. I still have thousands of games to play, and the few new ones that appeal to me.
Well Said!
Truth man. I grew up with games the same way you did. they grew with us.
for me the first time I had a concept of a "finall boss" was playing the nokia phone game "space impact"
There was the very, very odd 2600 game with an actual ending.
@@eins2001 Wasn't Jungle Hunt the first "final boss"?
I love the old school video game logic of everything exploding when defeated.
Rush'N Attack.....lets shoots the nuke with rpgs. should be okay.
And the bosses turning colors the more damage they take
Me too!
Make you feel like you accomplished something... 👍
If there is another way to go. I don't want it.
Props to the audio design of the 8-bit era.
They did so much with so little!
It's better than the soundtracks of today. I have to mute the music entirely in nearly every modern game
Apart from the first 3 SMB titles (all of which are instant "givens")...
Life Force (aka Salamander; Konami 1987-88)
Jackal (aka Final Commado - Red Fortress; Konami 1988)
Rush 'n Attack (aka Green Beret; Konami 1987)
Contra (Konami 1988)
S.C.A.T. - Special Cybernetic Attack Team (aka Final Mission / Action in New York; Natsume 1990-91)
Shadow of the Ninja (aka Kage; Natsume 1990)
Tokkyuu Shirei Solbrain (retooled & localized as Shatterhand; Angel/Natsume 1991, published in the US by the already-defunct Jaleco)
Choujin Sentai Jetman (Angel/Natsume 1991)
Mitsume ga Tooru (Tomy/Natsume 1992)
Arkanoid 2 (Taito 1988)
Guardic Gaiden (aka The Guardian Legend; Irem/Compile 1988, published in the US by the already-defunct Brøderbund)
Dragon Warrior / Dragon Quest (Enix**/Chunsoft 1986, localized by Nintendo 3 years later)
Ninja Gaiden [Ninja Ryukenden] 1, 2 - The Dark Sword of Chaos, & 3 - The Ancient Ship of Doom (Tecmo* 1989 / 1990 / 1991)
Ghosts 'n Goblins (Capcom/Micronics 1986)
Castlevania 1, 2 - Simon's Quest & 3 - Dracula's Curse [Akumajou Dracula / Dracula 2 - Noroi no Fuuin/ Akumajou Densetsu] (Konami 1986-87 / 1987-88 / 1989-90)
Kung Fu (aka Spartan X; Nintendo/Irem 1984-85)
B-Wings (Data East 1986)
Final Fantasy (Square** 1987, localized by Nintendo 3 years later)
Adventure Island 1 & 2 (Hudson Soft 1986-87 / 1990)
Gun-Nac (Nexoft ℅ ASCII/Tonkin House ℅ Tokyo ShosekI/Compile 1990-91)
Recca [for Summer Carnival '92] (Naxat Soft 1992)
KickMaster (Taito/KID 1991-92)
Doki! Doki! Yuuenchi - Crazy Land Daisakusen (VAP/KID 1991 - localized as The Trolls in Crazyland for Europe, in '93 by the already-defunct American Softworks Corporation)
Mega Man 1, 2 & 3 (Capcom 1987 / 1988-89 / 1990)
Jackie Chan's Action Kung-Fu (Hudson Soft 1990)
RoboWarrior (Jaleco / Hudson Soft 1988)
Blaster Master (Sunsoft 1988)
Super Spy Hunter (aka Battle Formula, Sunsoft 1991 - derived from the already-defunct Midway/WB's Spy Hunter franchise)
Batman (Sunsoft 1989)
Zanac (FCI/Pony Canyon/AII, Compile 1986-87)
Bucky O'Hare (Konami 1992)
Metal Gear (Konami 1987-88, localized in the US by its short-lived subsidiary Ultra)
*currently Koei Tecmo
**currently Square Enix
Gracias por tomarte el tiempo haciendo la lista. 👍🏽
Thanks my friend
Thank you for doing this!
👍🎉🎉🎉🎉🎉🎉
Metal gear was such a disappointment as I had played it with MSX first.
I like it when the final boss has a an intro sequence that feels as if it was 5 minutes and then you shoot him three times and he's gone.
I love SMB2. It was just so completely different than the rest of them. Sitting down and beating that game is one of my proudest moments.
I saw a video that the Japanese version was more like the original but deemed to hard. SMB2 is basically a different game that they changed the characters to Mario, etc and released
th-cam.com/users/shortssbL8brpzgno?si=MsIt2SkGxiAjZrJK
@@michaelpolcyn5187 Mario Lost Levels was origional SMB 2, Nintendo took a game called Doki Doki Panic, swapped the character sprites for Marior characters and that's how we got the SMB 2 we know.
Being toad. Grabbing all the coins in the dark world.... Killing it at the slots!
For the limitations those guys had and STILL be able to produce such quality graphics, as well as composing unforgettable soundtracks....MAESTROES!
Great work, congratulations!
Could you please add the names of the games?
I know most of them but would like to know the ones I don't.
Uh*+4*+4°•6*
Yes, please. Ones like Castlevania and Mega Man are fairly obvious but there's a lot of games here that I don't recognize.
@@MichaelTaylor-qp2xf I like eating a ni 2
@@MichaelTaylor-qp2xf Same, there's a few I don't know. I would like to know the game shown before Blaster Master, it looks like another Sunsoft game, possibly?
@@Andres33AU RoboWarrior
80s and 90s were simpler times… I miss it
Back when the future was something to look forward to instead of just an increasingly dark timeline
Battletoads where you at
At the bottom of the dumpster where it belongs. The most overly difficult game ever developed. It was the bane of my existence as a child.
He couldn't reach or beat the last boss. Simple
in part 3 and time : 7:07 : - ))
@@needlamp2147 don't forget bart vs the space mutants and festers quest to that dumpster
Not here because that game sucked
Gotta love that turbo setting😎
About say the same thing until I saw your comment
MegaMan was so hard, so fast, the game couldn't even keep up with the frame rate. How genius and ahead of their time were those devs, letting you change suits mid fight/game!
They don't really tell you how much anxiety and heart racing excitement it was to actually get to a lot of these bosses when you were a kid. NES hard was a real thing lots of broken TV sets for Ninja Gaiden and Castlevania because of those damn birds not to mention Mike Tyson in Punchout.
Maannn that first Crash Bandicoot almost tried to give me Grey hairs it was so stressful. Then one day before u could even get to the last end of the game . That shit froze at the loading screen of Slippery climb. Then there was relief. Mad but glad the pressure of beating it was gone . 29 and I still haven’t beat it . But I will one day
@@djtrakakadrunkpoet8598You never will, I'm afraid.
My greatest achievement as an individual, was beating Mike Tyson without getting hit once.
That is awesome. The new generation will never really understand with games where you can set the difficulty I was always someone who tried to get the best ending on the hardest setting. I was able to beat Mr. Dream on a decision in Punchout but not Tyson. Still looking to beat him. @@tubesockromance
the quality of this video is epic :D thanks for posting this and taking me back in time with all the sounds
With Rush'n Attack, you gotta love the logic that the only way to safely end a nuke threat is to shoot it over and over with a rocket launcher, LOL!
You break it, it does not work.
@@KCUFyoufordoxingmeit’s like throwing rocks at a glass of water to stop it from spilling
Actually, if I had to guess’s I’m pretty sure that doing this IRL would cause the fuel depot on the rocket to explode, but the “payload”/“warhead” requires a great amount of energy and very specific pre-designed conditions in order to achieve nuclear fission.
Most likely this would just turn it into a “dirty bomb”, which may irradiate a small area and render it unlivable, but on the scale of things is nothing compared to a full-scale atomic explosion…
The material is shielded, so it doesn't irradiate people working with it. A complex process inside the payload is what sets the nuclear reaction off. If you disable the missile body, the payload is still intact. Works the same for conventional missiles as well, that's why shooting them down does not do anything. The warheads are programmed with conditions. As long as it's not on a timer. It should never go off without reaching its target/conditions.
This is my new sleep video. The music the sounds. Its perfect.
Turbo controller or not. Thanks for the comps. I seen part 2. It'll get watched 👊
Best thing I liked about old systems is they never break. You could actually play every game ever made on them.
Just a tap and a blow away from victory...
Nes bosses as a kid took years off my life i swear. The games were so hard, and knowing if i died with no continues id start over.. sometimes my heart would be thumping through my chest at 200 bpm. 😅 good times.
That's what made them the best, especially if you saved all your money from recycling just to rent a copy to play for the weekend.
I never get tired of watching dracula get cheesed with holy water 😂 14:02
Fun fact: according to one of the devs, Dracula runs away halfway through that fight. The second stage is actually supposed to be the embodiment of the evil in the heart of all men.
MAN! I forgot how much I loved Jackal, and S.C.A.T. Hadn't thought about them in a long time.
Wow ! You brought me so much nostalgia ! I played about 80% of these games and beat most of them ! It was really cool to see the ones that I didn't finish ! It's crazy how I still remember how to play these games and the strategy to beat the bosses ! This was a great video ! Please tell me that you're in your 40's so I know that you actually went through these games in my time too cuz man you nailed it with this video !!! Thanks for this really !!!
I like the explosions in some games and it's amazing! 👍👍👍
I loved the beginning of this video : The original Super Mario Bros. Trilogy.
For some reason, getting to the final boss in Super Mario Bros 2 was way more satisfying than all the other and I have played almost all of them across consoles.
wow so much dedication. thank yo for this video
Thanks, I didn't know I needed this. Childhood: relived.
This brings back so many memories man! Life force!!!
i remember how much more powerful the final bosses were, than the minions (throughout the level). really got your heart racing as a kid
Whew after all them tough stages
This is the final moment.
nice video. Just kind of crazy that you didn't add Ganon. But it WAS a nice surprise to see you added Garland from FF
man I'm not epileptic but one thing I don't miss from that era is the strobe-like flashing that often happens when a final boss dies
I love the video but i think its better served by having the name of the game onscreen during the fight.
I loved that part in Batman '89 when the Joker called down the lightning and said "ok Batman its lightning time "
8 yrs old, up past bed time, got the tv on as low as it will go, all the lights out, FINALLY make it to the dragon lord and i was terrified! what a battle!
Landing the final hit on the Joker through the i-frame is bad ass.
Taking large portion of your childhood to beat just one game like Blaster Master was a real achievement. Dark Souls be damned.
GunNac what good remembers. 8 Eyes was one of my favorites too.
First time I've ever seen the end of rush'n attack. Not sure why I haven't until now
at 8:55, I didn't know that Arkanoid has a boss battle back then lolol
8:25 wtf 😳 я впервые такое вижу 😁👍
Эх, ностальгия, обожаю все эти 8 битные звуки и музыку 😌❤️❤️
wow, the mario bro end boss music still gets my heart rate going
Watched the whole video wondering where Bucky O'Hare was. You did not disappoint 😅
28:48
Some way to tell what game Im watching would be fantastic. Otherwise, great vid!
omg the guardian legend. my childhood.
I LOVED the Dragon Warrior series!
I forgot that the Dragon Warrior combat system explained the fights with scrolling text, lol. So classic. Like a Dungeon Master narrating the fights.
That boss intro at 5:56 is pretty sweet.
Tokyo soulbrain
Jackie Chan punches a spider to death. Awesome.
How about inserting the game title on the screen?
If you don’t know, then you should be asking questions…
I don't remember Wart taking so many hits... but then, it has been years...
I was thinking the same. I thought it was like... 3 or 4?
Wow, the nostalgia! Brought me right back to my youth. Such fun times
2:26 i like how the spaceship backs down out of awe and fear
You left out the most iconic Nintendo game, Metroid.
Mike Tyson
Zelda?
Part1… 😂
@@Chetes_Mxmofos cant read
awesome vídeo 📹, I see this vídeo later
0:12: Super Mario Bros Experience World (NES): Boss Battle #14: Wart
1:35: Final Boss: Bowser (Boss Battle #20)
Would you please add a list of the shone games in your descriptions? THX!
Man that brought back memories. Thank you.
It brings me back to a simpler time 😢
Ahh Good memories, thank you for this.
That hasted Bl Belt on Chaos was nasty.
Doki Doki Yuuenchi had cool art and a rad boss song!
How did I never know that 'Shatter Hand' had a different sprite set for the Japan version? Wild.
Guardian legend #1 game ever, most heart pumping boss moment of my life!
Jackel victory music was right up there with contras victory music
OMG I LOVE THIS VIDEO!
Hell yeah. If you had a turbo controller you were a baller.
9:29 What is this game? I have childhood memories of it but forget the name.
The Guardian Legend … very underrated NES game
Legend of the guardian
To this day, Guardian Legend is one of my favourite sci-fi games.
And whoever beats the last boss without using Enemy Erasers deserves respect.
Guardian Legend was an underappreciated classic
Fun fact: Did you know that in Super Mario's Bros 3, Bowser can't hurt you while ground pounding, only the fireballs hurt you.
Mario 3 has the best battle music for Bowser ❤
smb and contra were probably the only final bosses I saw. My saves would always get erased before I could go back to most games to finish, like final fantasy. But most of these games I never played.
love how in the 8 bit era everyone explodes the same when they die.
mario 2 is a fevered dream we all shared lol
In 2023 (& for a while earlier too) the final boss is endless end game content and paid content. It’s not about a final in game boss anymore. It’s a game to see how long you can play without simply quitting because they want you to keep spending money on the game.
You can accurately estimate a person's age by how impressed they are you beat Ninja Gaiden.
What game at 6:53?
King Koopa grew a sweet mullet between mario 1 & 3
Ghost and goblins was freaking nearly impossible lol. Loved it though
Totally thought someone had made an insane rom hack that was a boss rush of bosses from various NES games !
Maybe someone should?
Nice. Do you think you could help name a Japanese Playstation game that I've been searching for if i describe it?
Cool vid. But where's GANNON?!?! 😊
Rush jet to use Top spin mega man 3 one shot 2nd 1/2 😮 didn't know that. Learned something knew
Gyrus would have been a good one to include. That game is really good and the end boss is wild
As a kid Mario 2 was always baffling to me. It was such a departure from the first game. Then Mario 3 was my jam. Now that I’m in my 40s I understand why Mario 2 was so different. I was never very great at it (I never had a Nintendo and only ever played on my friends) but it was weird and the music was crazy
Mario 2 was actually a different game in Japan called doki doki panic and was rebranded with Mario characters when it came to America and sold as Mario 2. the original Mario 2 that was released in japan looked almost identical to the original Mario and was never brought to Americas or Europe as it was considered not to sell well being too similar to the original and apparently much more difficult. hope this gives some insight.
Mario 2 was actually a different game in Japan called doki doki panic and was rebranded with Mario characters when it came to America and sold as Mario 2. the original Mario 2 that was released in japan looked almost identical to the original Mario and was never brought to Americas or Europe as it was considered not to sell well being too similar to the original and apparently much more difficult. hope this gives some insight.
@@donovanolson85 did you read my comment before you replied?
I said that now that I’m adult I understand WHY. meaning, I KNOW it was a different game 🙄. The prototype Mario 2 (the lost levels) wasn’t deemed different enough, and it was too hard. I know the lore, but thanks, I guess 🙄
Is it just me or did the thumb nail intrigue you into this video too? 😂
I didn't know Arkanoid had a final boss. Cool!
Surprised nobody has commented with the time stamps for all of the games yet.
I need a list of all the NES games please
I love that bowser defeats himself in 3
25:00 Robo Warrior is a HIDDEN GEM, y’all. I had the pleasure of having this title as one of my first games on the NES, never beat it though! 😢
I love the [Music] boss fight. Also the [Music] boss fight. And don't forget the you you boss fight!
This is great man. Thanks!
i wish there was a timestamp and listing of what game is what cause im confused on lot of them on whats what
Very cool just wish there was a list of the games on here that you did
How many people used power p to beat Mario 3 boss.
Ooooh my childhood game 😭😭😭😭❤️❤️❤️
Simons quest you could easily cheese the game by dropping garlic Dracula would be stun locked and taking small dots just make sure to keep dropping them he would die without getting a single hit in if you timed it right
Never played Jackal but man it looks like a solid game
You should, the whole game is awesome
Uno de los mejores juegos de Konami , el hecho que controles un jepp y rescates personas lo hace increíble y jugablemente es muy bueno