VDB Procedural Cliffs

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  • เผยแพร่เมื่อ 3 ม.ค. 2023
  • In this video I am going to show you how to create rocks or cliffs with vdb noises, then walk you through the Solaris setup.
    My patreon:
    / cgside
    My free tools and premium courses:
    gumroad.com/cgside
    #houdini #solaris #arnold
    music by tunetank.com

ความคิดเห็น • 25

  • @pugmanvfx
    @pugmanvfx ปีที่แล้ว +6

    Holly, this is one of the most concise yet very effective tutorial I have seen. Please keep it going!

  • @seekingbot5798
    @seekingbot5798 ปีที่แล้ว +5

    Excellent and efficient!
    Hopefully we can one day get the same workflow under Maya Bifröst...
    goodbye

  • @houdini1526
    @houdini1526 ปีที่แล้ว

    awesome!

  • @chilee2683
    @chilee2683 5 หลายเดือนก่อน

    i just wish that you would go back and taggle a more detail and in depth tutorial of this tutorial, that would be a extreme help and big sub among the community my friend, love this tutorial but so limited and brief

  • @spagbolchomper8730
    @spagbolchomper8730 ปีที่แล้ว

    Amazing tutorial! I'm just having issues making any strong noise patterns without making gaps in the volume... it seems as if I need to tone down the effect of my noises to the point where they are nigh-on de-activated to avoid breaking the volume. I'd love to make deeper cuts into the rock and rougher surfaces, but alas it keeps making gaps. Do you have any ideas as to how i can work around these limitations?

    • @cgside
      @cgside  ปีที่แล้ว

      hey, did you check "fill interior" in the vdb from polygons? That can help. Cheers

    • @spagbolchomper8730
      @spagbolchomper8730 ปีที่แล้ว +1

      @@cgside Aha! I didn't enable it, thank you so much! It has fixed pretty much all of my issues!

  • @LaikaBossGames
    @LaikaBossGames ปีที่แล้ว +1

    Hello ! Thank you for the tutorial ! Can you please tell us how do you texture cliff ? Thank you again ! =)

    • @cgside
      @cgside  ปีที่แล้ว +1

      Hi, I simply used a triplanar projection of a mega scans texture of some rock/cliff. Triplanar because it has some options to blend and break the repetition of a texture. Cheers.

  • @synsam12345
    @synsam12345 ปีที่แล้ว

    Great vid man, keep it up! So the project files for this setup is on your patreon as I understand it?

    • @cgside
      @cgside  ปีที่แล้ว

      Thanks, yeah it's on patreon. Cheers

    • @semprepi6503
      @semprepi6503 3 หลายเดือนก่อน

      its not on patreon

  • @MrZakaliaka
    @MrZakaliaka 6 หลายเดือนก่อน

    When I connect the first chain with noise in VolumeVOP, I get a flat one instead of a three-dimensional model. Or it disappears altogether. What could this be related to?

    • @cgside
      @cgside  6 หลายเดือนก่อน

      Not sure, but could be related to the vdb settings, fill interior for instance? You can always have a look at the file, I can't really tell why would it look 2D honestly . Cheers

  • @semprepi6503
    @semprepi6503 3 หลายเดือนก่อน

    would it be possible to share the hip file for learning, thanks

    • @cgside
      @cgside  3 หลายเดือนก่อน

      Check the description, it's available on my patreon page. Cheers

    • @semprepi6503
      @semprepi6503 3 หลายเดือนก่อน

      @@cgside my sub ended and I don't think I made a screen of the breakdown, I will resub if you do more rock videos, I am interested in that, best

  • @carlosrivadulla8903
    @carlosrivadulla8903 ปีที่แล้ว +2

    The only thing stopping me from signing as patron is u are not using materialx. Take this as potential customers feedback.

    • @pb-fo9rt
      @pb-fo9rt 6 หลายเดือนก่อน

      His Patreon is like 3.5$ or something a month… and also there are tutorials where he is using materialX…
      anyways..

    • @carlosrivadulla8903
      @carlosrivadulla8903 6 หลายเดือนก่อน

      @@pb-fo9rt yeah, when he started to make mtlx shaders i subscribed. That was many months ago.

  • @houdini1526
    @houdini1526 ปีที่แล้ว

    I can't repeat volumevop =(

    • @cgside
      @cgside  ปีที่แล้ว

      Hey, you can grab the file and dissect it. But I would try to make my own rock/cliff . Cheers

    • @sideprojects5924
      @sideprojects5924 ปีที่แล้ว +2

      at the end of the volume vop you need to use an add node.
      -from volume vop global node plug the density to the first input into the new add node.
      - plug the end of the noise ( mult const) into the second input of the add node
      - plug the sum from the add node into the volumevopoutput node/density entry

    • @a_tad_rad
      @a_tad_rad 11 หลายเดือนก่อน

      @@sideprojects5924 yes, thank you!

    • @semprepi6503
      @semprepi6503 3 หลายเดือนก่อน +1

      the file is not on patreon