Cleveland Grand Prix - Full Race - 1990 CART Round 7 - Indycar Racing II
ฝัง
- เผยแพร่เมื่อ 11 ก.ค. 2024
- Last time couldn't have gone much better for ol' Ryan Axelson! As we near the half-way point of the season more successes like that are in need if there are any hopes of dethroning Michael Andretti! So we head to the fan-favorite Burke Lakefront Circuit in Cleveland for another battle. This year with a slightly modified (much better) layout, the wide-open taxiways and runways provide ample room to make moves!
This series is using addon carsets and tracks from the awesome community over at icr2.net
How to install ICR2 tutorial: • How to Install IndyCar...
ICR2 Seasons Playlists
1989: • 1989 CART - Indycar Ra...
1990: • 1990 CART - Indycar Ra...
Music: Switch Me On by Shane Ivers - www.silvermansound.com
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0:00 Intro
3:00 Stream Start
8:15 Practice
15:46 Qualifying
26:39 False Start
48:16 Race
2:08:58 Results - เกม
To finish first, you must first finish...
Top quality video as always. Winning means nothing if you always win and never struggle and never make bad decisions.
When, many moons ago, I used to race GPL in the UK leagues I had "patience" taped to my monitor.
Thanks for all these seasons. I had the first one when I was a kid and it seems I never could get it to run but this seems like a huge step up. Probably my favorite I've seen so far. Inspired me to watch the real seasons also. I don't have a racing wheel but it makes me wanna play but at least I can watch!
Such memories. I bought my first PC in 1994 for the express purpose of playing Indy Car Racing. I knew nothing about PC's, nothing about game system requirements having been a console person. It cost something like $1200 I think the processesor was an Intel DX25 overclocked to run at 50mgz. There was like 2 MB of memory and no sound card. By the time I payed $200 for 2 additional MBs of RAM and an additional $100 or so for a sound card, speakers and a joystick I was in over $1500.
Of course by the time Papyrus introduced Indycar Racing II and NASCAR Racing not long after that I found my PC underpowered once again and so I built my first PC and ended up maxing out multiple credit cards for another $2000. Was it all worth it in the end? Your damn right it was worth it.
Little Al for the win. The way its supposed to be
As always a great video and a great game, the first time I played it was 1996.... until now.
Damn how did i miss this
Oh my goodness what a race. Not giving anything away in comments but this is soooo dramatic for the season. Please please do a '91 season!!!
Tough break. You'll get them next time!
If you think these pixels are big, try running ICR 1 @ native 320x240. I remember getting this title after playing ICR and thinking this was high resolution heaven.
Every time I see he has this marked as IR2, I think to myself "no way, that's most certainly IR1".
Amazing how much better your memory remembers these games looking.
It's definitely IR2, pixels are noticeably bigger in IR1. You're right about our memory, graphics seem better remembered than reality. @@SimRacerSteve82
King Hiro
Um verdadeiro CLÁSSICO! 👏👏
🤣👍 At that time our imagination helped us out
On that wasn't your fault, it was the AI taking no head of having the leader behind. I guess have to keep reminding yourself that lapped AI are evil. Awesome content t as ever!
there was such little time for the AI to acknowledge that he coming up the inside
@@O5fan So you have to treat the AI in Indy Racing II with care?
@@Divefire something like that
The agony of defeat.
I love watching anything GPLaps makes but I honestly expect mistakes like this to happen every video now. Just patience with lapped cars seems to be the issue. It sucks because they’re always amazing runs and just a slight mistake leads to a DNF.
You got this in the next race. You have the speed
game is hard!
Why did he restart? I missed the point
Gil De Ferran passed today, would have been 23 as of this race (tho I believe he wasn't in CART yet).
AI. The issue with these old sims is that the AI was VERY rudimentary (tho honestly not much progress has been made since then), and have no real concept in their code for yielding to a faster car which is trying to lap them, even if the (newer) sim in question has the virtual stewards waving their blue flags in their faces. It is very easy, and I know you role-play a bit when you address certain AI drivers as if they are the real thing, to anthropomorphize these AI's, but they will pretty much be slaves to the main racing line in the appropriate file, and will almost invariably chop you like this one did here if you give it a chance. I am speaking from hard experience when I say this, even in sims 2+ generations removed from this one. If you race a lot against humans, who will typically give you to room in such a situation (the Kimi Velocini's of the world aside), you will simply need to adjust back when going up against said code in these older sims.
You are totally correct, but this accident happened only because Jake missed his braking point by around 20 meters. While the AI did turn into Jake, it was in a way caught off by Jake driving straight at a point where he should have been already turning.
Yeah, the AI on the lapped cars is pretty bad/non existent but the shunt in this race is 100% on Jake@@ymeshulin