RimWorld Guide: Pathing & Collision - Make Raiders go where you want them! [1.5, 2024] Check Comment

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

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  • @AdamVsEverything
    @AdamVsEverything  2 ปีที่แล้ว +178

    UPDATE: Everything in this guide is true for 1.5 and beyond EXCEPT for one - Animals are NO LONGER pathing targets for raiders. Raiders will still path to colonists or 'junk' targets.

    • @karlhibell278
      @karlhibell278 ปีที่แล้ว +17

      Been watching TH-cam for the majority of my life and this is the first time in place of a sponsor a charity is mentioned instead. Thank you my guy :)

    • @Wyatt392
      @Wyatt392 8 หลายเดือนก่อน +10

      you're awesome for updating all your vids when things change.

    • @dreamnovel3480
      @dreamnovel3480 8 หลายเดือนก่อน +5

      Thank you for updating your guides for any details that have changed with the updates. Highly appreciate it!

    • @deathdealer646
      @deathdealer646 8 หลายเดือนก่อน +2

      Would a mech from biotech count as a colonist?

    • @danielalbornoz9081
      @danielalbornoz9081 7 หลายเดือนก่อน

      Do animals work as collision triggers or did they patch that as well? Also what is that grey map you are in is it a mod?

  • @beady123
    @beady123 2 ปีที่แล้ว +407

    "Don't expect a 200 enemy tribal raid to go after a single chair as if it were a squirrel" 😂🤣😂🤣 words to live by

  • @rubinolas6998
    @rubinolas6998 2 ปีที่แล้ว +119

    "Okay, men! We have our orders! We need to kill this colony's pet squirrel. It's behind that creepy maze-like compound, so we're gonna walk in there *one by one*, got it? Alright, now move it!"

  • @Diiiiiiino
    @Diiiiiiino 2 ปีที่แล้ว +355

    Joining in on the "too many hours, still learned something"-train. Great guide! Finally I know why my melee block setup usually explodes into a blob fight.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +16

      Yeah, I always hated that also. This has been a lifesaver ever since I started implementing it.

    • @caidenhodges9103
      @caidenhodges9103 2 ปีที่แล้ว +9

      600 hours. Didn’t know like 1/2 this stuff😂😂😂

    • @luviam0001
      @luviam0001 2 ปีที่แล้ว +2

      I feel like you could play this game a ton and still be learning things.

    • @jaisummons2304
      @jaisummons2304 2 ปีที่แล้ว +4

      This tip only works it humans
      To help with the raiders to runaway without fighting
      Reach -100 and they will leave without fighting
      1 Keep their allies body far way from base close to boarders 6 bodies of their follen I eye site -12 mood is max
      2 let it bodies rot if they smell -6 mood
      3 seeing dead family members on ground -20 mod
      4 seeing friends/ family dieing on trap -6 per person.
      5 To cold -16 mood
      6 no food in the snow -44
      7 is in pain -5
      (12+6+6+20+6+16+44+5) = -105
      Get to a point that raiders no longer try to fight only run when they enter the map
      Tribals and humans
      It doesn't work on the psychopaths
      90% of them running is great before the battle even starts or a trap is triggered.

  • @GeeNo_
    @GeeNo_ 2 ปีที่แล้ว +162

    I was building a giant tunnel of death to lead raiders straight to my stash, nice to know all of my precious belongings mean nothing to raiders, but a single squirrel lumped in with them would do the trick. I'll have to try and use that trick when I finally get everything built! Appreciate the guide

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +11

      Lol. yeah, there are so many unintuitive mechanics buried in RimWorld. Thanks for watching!

    • @Kraken9911
      @Kraken9911 ปีที่แล้ว +5

      Live by the squirrel. Die by the squirrel.

    • @SelandraTheTomewormNaga
      @SelandraTheTomewormNaga ปีที่แล้ว

      ehh those immaculate chairs of the finest marble do not interest me, but this squirrel is worth more than the world!

  • @ItachiUchiha-nx2sw
    @ItachiUchiha-nx2sw 2 ปีที่แล้ว +143

    I like how neat and no nonsense your presentation is.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +10

      Thanks!

    • @SnackRat
      @SnackRat ปีที่แล้ว +14

      honestly true. noobert is such a pain to watch and usually i just mute his shit and skim thru it.

  • @Pickling_jeff
    @Pickling_jeff 2 ปีที่แล้ว +65

    Over 2000 hours, this is still a very useful guide. Thanks.

  • @tinnguyen6816
    @tinnguyen6816 2 ปีที่แล้ว +39

    i always never understand why raid attack my wall first rather than going in the heat kill box, now i understand. Thanks for the video

  • @AzazialVerdantia
    @AzazialVerdantia 2 ปีที่แล้ว +34

    I really love the detailed, technical explanation of exactly what is going on and why.

  • @4D4plus4is4D8
    @4D4plus4is4D8 ปีที่แล้ว +14

    "Don't expect a 200-enemy tribal raid to go after a chair as if it were a squirrel" is such a great sentence :)

  • @pressurewashguru
    @pressurewashguru ปีที่แล้ว +6

    Thanks Adam! I just got this game and I'm addicted xD. I'm an old Star Craft 2 "pro" (Diamond, season 1, before masters was introduced.) I got this game thinking. "I'll crush it." Boy was I wrong 😅. It's actually one of the most difficult games I've played in a long time which makes me love it. I hated dying SO MUCH at the start but now, I enjoy the story as you get to "know" your pawns. (Skip this next part if you don't want to hear my Rimworld story that brought me here 🤣)
    - I stayed up all night the other day with a colony. We made it 1 year in but I was taking it at 1x speed & really micromanaging everything. We had geothermal on 3. A kill box. Survived the winter which dropped down past zero on the map I chose. (Ooops.) Survived it pretty easy I might add. It felt really good. It felt really good. I was even working on an indoor growing farm because of the winter & the base was carved into a mountain. I literally just got the last wall smoothed out which I was OCD about to be able to lay power cables. Aside from patting myself on the back for smoothing out the walls, my 2 starter pawns had just gotten married. Things seemed too good. Like I had learned a lot finally. Then, on their wedding night of all times, (I sweat the developer does this stuff on purpose 😂) the biggest raid I ever faced came in & my kill box which I thought was great, ended up being not so great 🤣. My colony of 9 with 2 newly weds didn't make it 😢. The wife was such a productive pawn but was incapable of violence. She was the only one left in the house. I didn't want to see the raiders had in store for her so in a great sigh, I had to end that colony🤧.
    - Frustrated, I started a new game and kept hitting the x3 because I lost my patience. Ended up running out of food which I can normally resolve expect.... I was on a desert map & didn't make a garden right away... so... ya... What happened next was tragic. I had a starving inmate pawn that was so close to joining us. However one of starving pawns went on a sadistic rage & he also happened to be the one I gave the starting knife too 😧. The first place he went was, you guessed it, the jail cell. One of my other 2 pawns was hurt & starving so I took my only "good pawn" whom was also red & starving to save the inmate. She ended up getting knocked out by the maniac along with the inmate. So there I was... an inmate & a starter pawn on the ground waiting to be rescued. Another starter pawn on a sadistic rage & my 3rd pawn starving in pain, in bed & with no medical experience. So, I did what any gamer who isn't a total masochist would do, I hit Alt F4 😆. That said, I thought to myself, "The story of Colony 10. They got stranded on a desert planet. They ran out of food. Then they ended up going on a sadistic rage because of hunger before killing each other."🥲.
    Sorry! I'm sure every Rimworld veteran has their story. I just had to get mine off my chest since it just happened last night 😂. I realize now each "playthrough" is a several day, if not weeks, long endeavor so I need to stop trying to play it like I beat it in one night. Also, watching my newly weds die after we finally finished smoothing out the walls of our mountain home is what brought me here 😅. So you can thank her for me subscribing🤓
    Thanks btw! Great tutorial! If I had this information beforehand. Maybe they'd still all be alive 😥. I knew the pawns were attracted to characters. I also knew that protecting structures like AC units and geothermals with walls was the way to go. Started putting boxes around my AC exhaust with a remove roof command because of that. However, every once in a while they'd still go for the walls or somewhere else completely I couldn't quite put my finger on what the difference was in each playthrough. Now I know thanks to your video! Thank you so much! Sorry again for the long story! I just really wanted to get that off my chest 🤣. Keep it up Adam! You have great content & your channel will keep growing! Rimworld is getting more popular everyday.

    • @andresgarciacastro1783
      @andresgarciacastro1783 17 วันที่ผ่านมา

      Smoothing walls gives "value" to your collony. wich makes raids stronguer. Only do it in workrooms/eatingrooms/sleepingrooms

  • @cr0ctus
    @cr0ctus 2 ปีที่แล้ว +13

    Useful guide as always. And a reminder that clumping enemies on purpose can be useful too. Things like Berserk Pulse or IEDs work great on clumped enemies.

    • @MortalSmurph
      @MortalSmurph 2 ปีที่แล้ว +4

      That's an excellent point. Also useful for a burn box. You may want the enemies stacked so they get in there more quickly.
      Using the squirrel or colonist method, rather than the turret method, let's you control when and where collision occurs or does not occur.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +10

      Yep! I actually made sure of just that in a playthrough so that the burn box could be much smaller but still dispatch huge raids. Good points, for sure.

  • @themeerkat5157
    @themeerkat5157 ปีที่แล้ว +1

    been playing this game for 8 years now and i'm still learning new stuff thanks to you

  • @actuallyasriel
    @actuallyasriel 2 ปีที่แล้ว +8

    Biotech update: Light mechanoids make great bait! One time I used a cleansweeper to kite a megaspider around the traps in my base because I was ill-prepared to fight it. Worked a treat!

  • @elaz925
    @elaz925 2 ปีที่แล้ว +3

    How does this video only have 38k views
    This guide is criminally undervalued by the youtube algorithm.

  • @Krozra
    @Krozra 2 ปีที่แล้ว +7

    Thank you so much! I just got into the game not long ago and really struggled with raids in particular as I didn't understand that "attacking immediately" meant I couldn't place bait at my killbox after the fact. Great guide :)

  • @nachtelfirokese88
    @nachtelfirokese88 2 ปีที่แล้ว +2

    After playing 100 Hrs and struggling with the freaking Killbox i finally know where the problem was, the god damn collision ! Thx Bro!

  • @Mitch_Feral
    @Mitch_Feral ปีที่แล้ว +3

    omg, I didnt realize they never reset the target - I always thought it was enough to open the door *after* they started attacking. This changes everything! Damn, this is a great video.

  • @carlostartiere2130
    @carlostartiere2130 10 หลายเดือนก่อน +2

    Just came back to play rimworld, and starting from almost rookie knowledge, ur videos are great, keep it up mate!!!

  • @missiah
    @missiah ปีที่แล้ว +1

    This is possibly the best and most useful video I have ever seen for Rimworld.

  • @faryn3687
    @faryn3687 2 ปีที่แล้ว +1

    Thank you Adam ... I have over 600 hours clocked in Rimworld, and yet, everytime I watch your videos, I learn something new =D

  • @woodie232323
    @woodie232323 10 หลายเดือนก่อน +1

    Thank you for this, I've only learned about you not to long ago but have been loving your videos

  • @UnicornsExist17
    @UnicornsExist17 2 หลายเดือนก่อน

    I suck at combat and defense- this video helped me understand why. Thank you! 🙏

  • @VocatioInanisPF2
    @VocatioInanisPF2 2 ปีที่แล้ว +8

    Great video.
    I'm above 1k hours of playtime and I knew that raids like to target colonists, so I always kept a door open.
    But the information about collision was new for me and I have to say, it's extremely useful.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Glad it was helpful. Thanks for watching!

  • @Banlish
    @Banlish 2 ปีที่แล้ว +6

    Good stuff man, glad to see more guides out there to help players. Even after almost I think 1,000 hours of this game and I'm always picking up little bits of new info. Very well done, I hope more viewers like it and share it around to grow your brand. Cheers!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Hey Banlish, nice to see you over here! As always, just hit me up if you ever have any RW questions!

  • @DJLaZyI
    @DJLaZyI หลายเดือนก่อน

    These guides are great, mans been integral into morphing my from a temperate summer virgin into a sea ice chad ❤

  • @etzete7455
    @etzete7455 2 ปีที่แล้ว +1

    1600+ hours and I still learned something :D
    Awesome video, thanks!

  • @machematix
    @machematix 2 ปีที่แล้ว +1

    Wow. So much about why my base defense sucks makes sense now. One of the most useful guides I've seen!

  • @unkoljefe3108
    @unkoljefe3108 2 ปีที่แล้ว +2

    Love that you're donating the funds from these to DWB! :D Keep up the good content (as long as you're enjoying it, anyway)!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Happy that I can do it! I already enjoy making guides so it is a bit of icing on the cake. Thanks for watching!

  • @nathanleung8545
    @nathanleung8545 2 ปีที่แล้ว

    Well explained on the zone of collision.
    Many videos skip that concept and only explain how to abuse “pass through only” buildings like sandbags. Video is Not too long, well paced IMO with your voice work to content, and has solid info. Actually grateful/happy that you don’t bloat the video with all the different killbox styles.
    I’m currently making a mega base with mods just for Kyla. The challenge is getting everything set up to be beneficial such that all raid types are covered. So far, I have: melee through wall diagonals, autobong/poison bong, animal trap(potential boom box), ceiling+ied+column trap, spike hallway, heatbox, cold box, bug box, burn zone, killer mood box(potential water hallway), psycast/superpower box, and semi circle killzone. In a 400x400 map that is in the late game, it is extremely challenging to get all the areas to synergies.
    I would love to hear about some of the more obscure and hilarious killboxes out there from an expert such as yourself.

    • @MortalSmurph
      @MortalSmurph 2 ปีที่แล้ว +1

      Obscure killboxes are on the to-do list. Unfortunately the to-do list also includes basics of combat, basics of base building, raid points, traits, and maybe one or two others.
      We do want to show the Chain Shotgun setup, the crazy "cannot be shot" killbox all the way from china, spike tunnel/hallway combo setups, and how you can mix and match multiple of these together.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Thanks! One of the guides Smurph alluded to is now available. Check out this killbox: th-cam.com/video/uH9oyC9KZlE/w-d-xo.html

  • @seldoon_nemar
    @seldoon_nemar 2 ปีที่แล้ว +1

    thank you so much! If you made a million little guides like this i'd watch every one.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks! That is the plan, eventually :P

  • @chrissetzer1216
    @chrissetzer1216 8 หลายเดือนก่อน +1

    I subscribed once I heard who you were donating to. Awesome stuff!!

  • @thepeacefulnetch
    @thepeacefulnetch 2 ปีที่แล้ว +4

    Your specific, in-depth, technical knowledge is so helpful. There are so many details that can make a strategy succeed or fail, and you do a great job of organizing and sharing that info. Thank you!

  • @emaraldragon2000
    @emaraldragon2000 2 ปีที่แล้ว +2

    Thanks for the guide, helps me understand how to set up and prep for larger raids

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      The collision stuff is super important against those big 200 tribal globs. Thanks for watching!

  • @LindsayGrossmann
    @LindsayGrossmann 2 ปีที่แล้ว +3

    Hiya Adam. Just found your channel and am loving your content. new rimworld player and your guides helped me out a lot. I've watched them all now! I'd love to see further tutorials about caravans and trading (especially managing food and moods on caravans!) and maybe a guide to food production and meals as well. I'm gonna go now and watch some of your other videos, but so far I just wanna say I'm a fan. Thanks for doing what you do!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +4

      They are on the list! I do have a ton of plans for more guides and wanted many more out this year already but have been hit with some medical issues. I should still be able to do a couple a month, though. Thanks for watching!

    • @LindsayGrossmann
      @LindsayGrossmann 2 ปีที่แล้ว

      @@AdamVsEverything Thank you. Sorry to hear about your health issues. Hope you start feeling better soon!

  • @neverrelax5754
    @neverrelax5754 2 ปีที่แล้ว

    I'm leaving a comment because I really love that you are donating to doctors without borders.
    Keep up the good work man

  • @tommytam100
    @tommytam100 2 ปีที่แล้ว +2

    The best guide I ever seen. Love it ❤️

  • @RuttsGK
    @RuttsGK 2 ปีที่แล้ว +1

    Great video and a real touch of class donating to Doctors Without Borders, especially given everything going on in the world right now.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Thanks! I am happy I can do it this year.

  • @animaeversor5046
    @animaeversor5046 2 ปีที่แล้ว +2

    Excellent guide. Detailed, short and to the point. Nice jab at the Smurph. Speaking of current run needs another punching bag yes? I’ve made a note to grab the next bad pawn that is a masochist for that particular reason 😆

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Lol. We are at Raid Cap in that one now, so probably not needed anymore.

  • @zackfritz9491
    @zackfritz9491 2 ปีที่แล้ว +1

    Dang, super helpful guide! Didn't know about zone-able animals giving collision, but I will put this to good use.

  • @timefororbit
    @timefororbit 2 ปีที่แล้ว +1

    This answered a lot of questions I had about raid mechanics, much appreciated

  • @rollforbroke
    @rollforbroke 2 ปีที่แล้ว +1

    So many hours into the game and still learning stuff. Can't wait for you to pick up Dwarf Fortress!

    • @Diiiiiiino
      @Diiiiiiino 2 ปีที่แล้ว +1

      Adam learning DF is the dream!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Definitely looking forward to the Steam DF! Never played the original, so should be extra crazy lol

  • @PlagueSergeON
    @PlagueSergeON ปีที่แล้ว +1

    Thanks for all the work you're putting into this channel!

  • @malanok
    @malanok 2 ปีที่แล้ว +1

    This explains a lot about why my defences aren't working as intended, thanks!

  • @inventsable
    @inventsable 2 ปีที่แล้ว +3

    This is great, answered everything I wanted to know 👍 Wanted to make an underground vault setup and was really confused why raiders kept attacking a 3x3 wall instead of the main/only entrance, happened to be because I had it closed via door at the very top

  • @SanNico
    @SanNico 2 ปีที่แล้ว +2

    The last tip is truly golden. Just too many colonies losts due to stacked mechanoids.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Yeah, collision is super important especially when getting into those huge late game raids.

  • @Fimbulwinter2
    @Fimbulwinter2 7 หลายเดือนก่อน +1

    A separate guide explaining the collision mechanics would be helpful. The only thing that seems to work for me is sending a single pawn dangerously close to the raiders right before they get to a door seems to work but I dont know why. The unexplainable "ballooning" out of raiders as they hit melee blockers has ended 5+ year colonies for me

  • @delco2035
    @delco2035 2 ปีที่แล้ว

    i prob have more than a thousand hours playtime and i learned something !
    your turret thing for activating collision is really awesome :)

  • @spoonikle
    @spoonikle 2 ปีที่แล้ว +1

    Wow! Collision tech is what I needed!

  • @JonBagge
    @JonBagge 2 ปีที่แล้ว +2

    Nice guide, didn't know about the zonable animals as target.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Yep! It's a nice thing to do early and then just sort of forget about (as long as it has food or can graze etc).

    • @kittydaddy2023
      @kittydaddy2023 ปีที่แล้ว

      @@AdamVsEverything what if you don't give them food, but keep taming squirrels. Then you eat them after they starve to death. How much nutrition do starved squirrels provide? In the real world, it's not really that much. Um... theoretically.

  • @bachhoang9004
    @bachhoang9004 2 ปีที่แล้ว

    great guide, you explained stuff that i have never seen other youtuber talk about

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Awesome! Expect a bigger channel to make a guide about pathing next week, now. lol

  • @sincere42O
    @sincere42O 2 ปีที่แล้ว +1

    As a new console player, this pleases me! I am about ready to leave my starting tile and want to build a nice base.

  • @gordoncarr4393
    @gordoncarr4393 2 ปีที่แล้ว +1

    Great content like the in depth approach

  • @kadirbariskose
    @kadirbariskose 2 ปีที่แล้ว +1

    i love your guides. it's straight to the point

  • @Absinthe-1
    @Absinthe-1 ปีที่แล้ว +1

    This is the video I needed, Thank you ! I assume this still holds up 1 year later ? :D

  • @TheAsianDrummerboy
    @TheAsianDrummerboy 2 ปีที่แล้ว +1

    favorite rimworld creator 👍

  • @r3dp9
    @r3dp9 2 ปีที่แล้ว +1

    This explains a lot of confusing, counterintuitive, and disastrous raider behavior. I knew a lot of things from prior guides and my own gameplay, but this filled in all the gaps.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Yeah, there are a ton of weird things like this in RimWorld. Always fun to discover some and share them with others to fine tune it.

  • @shaneintheuk2026
    @shaneintheuk2026 2 ปีที่แล้ว

    A great guide thanks. I think traps enable collision as well as preventing random predators eating your squirrel.
    I’d love to see a video on how to cope with breachers.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Traps alone don't, unfortunately. I have a recent loss on here where I had a trap tunnel but forgot to cause collision and they ballooned in over the traps and ended the run :P

  • @Chaos3000and3
    @Chaos3000and3 2 ปีที่แล้ว +1

    A very well put together guide! Thanks for making it!

  • @张程硕
    @张程硕 2 ปีที่แล้ว

    AMAZING tutorial. I am always confused by the mechanics but now it's so clear. thanks!!

  • @kingkhalagar2836
    @kingkhalagar2836 2 ปีที่แล้ว +2

    I'd love a video on a killbox for tribal starts. I've designed the best one I could think up, but it still does have issues sometimes where enemies occasionally "cheat'" and will stand on tiles they aren't typically allowed to stand on, like barricades / sand bags.

    • @spoonikle
      @spoonikle 2 ปีที่แล้ว +1

      Use the collision idea to break them up before entering. Keep a squirrel in a pen by the door, kind of like in Dwarf fortress when you chain some animals at the entrance of the fort to spot robbers.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +3

      If you are not opposed to using an 'overpowered' one, you can check this new killbox guide out - Thanks for watching!

  • @lorencelegaspi4566
    @lorencelegaspi4566 2 ปีที่แล้ว +1

    finally, thank you so much. I'm sick of defending 4 kill boxes north south east west.

  • @milkcupatstarbucks3495
    @milkcupatstarbucks3495 2 ปีที่แล้ว +5

    Fun fact: you can pull center drop raids out of your base by opening a path to a powered turret or animal

  • @beatriceterra783
    @beatriceterra783 2 ปีที่แล้ว +1

    Thanks for the guide. It was really concise and helpful!

  • @JagaTelesin
    @JagaTelesin 2 ปีที่แล้ว +1

    This video alone just got you a sub. Golden info, cheers for sharing it. 👍

  • @corbinhansen4309
    @corbinhansen4309 2 ปีที่แล้ว +1

    Really helpful guide. Very simple and useful, thanks!

  • @Josh-if7to
    @Josh-if7to 2 ปีที่แล้ว

    Commenting for the alogorithm, nice guide!

  • @gabestepstone5762
    @gabestepstone5762 2 ปีที่แล้ว +1

    Gonna try this out, thx! I'm on my first playthrough on hard difficulty, tough for noob. Were it not for my 2 guard bears, my colony would have been wiped out already.

  • @TheRogueBro
    @TheRogueBro 2 ปีที่แล้ว

    Awesome guide! Will definitely start taming small animals to use in a kill-box from now on.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Definitely helps a ton! And if they are in a grazable area you can basically just grab one and forget about it.

  • @matheusnunes970
    @matheusnunes970 2 ปีที่แล้ว

    Adam always providing on point deep knowledge

  • @draynaruegames
    @draynaruegames ปีที่แล้ว

    I noticed when my base gets attacked the raiders would, without fail, attempt to breach the vents and external coolers first. My freezer room's coolers became such good bait that I simply made a corridor filled with traps leading right up to them xD

  • @pedepot
    @pedepot 2 ปีที่แล้ว +2

    Can someone go into greater detail as to what is considered a zone-able animal? Like, raiders will only attack animals that you control or own, or any animals in your zone, including trapped or free wild ones? Also, thanks Adam for the great videos, really helps a new player!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +4

      When you click on the 'Animals' button on the bottom bar you will see a list of all your owned animals. 'Zoneable animals' will have a section on the right side of that screen in which you can actually restrict them to a zone. These animals won't wander away without a pen.

  • @thurguud
    @thurguud ปีที่แล้ว +1

    absolutely amazing

  • @Paul-ov3qn
    @Paul-ov3qn 8 หลายเดือนก่อน +1

    1945 hours and I've learned something new about raid collision

  • @dundun26
    @dundun26 ปีที่แล้ว +1

    it helped me so much this is a great guide

  • @dougtrythalleqoasharpy3101
    @dougtrythalleqoasharpy3101 2 ปีที่แล้ว

    Thanks Adam! Super clear and informative. 💯

  • @kheelahselai1567
    @kheelahselai1567 10 หลายเดือนก่อน +1

    Thank this helped me a lot ill gladly sub for the knowledge 😂

  • @OneHunchMan
    @OneHunchMan 2 ปีที่แล้ว

    Great guide Adam, clear & concise

  • @kerrymoore1961
    @kerrymoore1961 2 ปีที่แล้ว +1

    Very helpful, thank you!

  • @Vonnie245
    @Vonnie245 ปีที่แล้ว +1

    Thank you very much. 🤗My English is not very good, but i was understanding everything. 👍

  • @jacobcloutier4341
    @jacobcloutier4341 2 ปีที่แล้ว

    Nice Adam, great info, good work!

  • @Raptorsified
    @Raptorsified 2 ปีที่แล้ว +3

    What this video is telling me is that my wild boar killbox castle is actually extremely meta.

  • @wmtr76
    @wmtr76 2 ปีที่แล้ว +1

    Great guide. Thanks.

  • @aethermech4585
    @aethermech4585 2 ปีที่แล้ว

    Great guide video. It's great to have info out there to send people to. :D

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Yeah, I am sure the people in chat will appreciate me not having to explain the turret thing 25 times a steam, too :P

  • @trishamiller7859
    @trishamiller7859 2 ปีที่แล้ว

    This was very helpful, thanks Adam! Knowing how raids path definitely makes winning easier!
    And to support Drs without Borders on top of that? Amazing!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks! Happy to be able to do it, now.

  • @derpyjunior6301
    @derpyjunior6301 2 ปีที่แล้ว +1

    Thnx a lot never knew about collision maybe I’ll stop dying

  • @Germanas1985
    @Germanas1985 ปีที่แล้ว

    That's amazing! Thanks pal!!

  • @emilesteenkamp
    @emilesteenkamp 2 ปีที่แล้ว +1

    thank you. this will help alot

  • @kperson4560
    @kperson4560 2 ปีที่แล้ว +2

    Guys we need everyone here. Why? They have a squirrel.

  • @derlitter
    @derlitter 10 หลายเดือนก่อน +2

    I have nearly 600 hours in Rimworld and I didn't know that Lmao
    Thank you

  • @victorlolt4474
    @victorlolt4474 8 หลายเดือนก่อน

    I NEVER KNEW YOU COULD HAVE SO MANY RAIDERS

  • @moartems5076
    @moartems5076 2 ปีที่แล้ว

    I favor an open room filled with some 25 stools behind my killbox. Make sure to not put them to the sides, so the raiders dont get sucked to the side of your killbox. Also interesting stuff in this video.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Yeah, that is the 'junk' method I mention in the video. I typically use whole dining setups in case I need to have anyone quickly eat during a raid or between waves etc.

    • @moartems5076
      @moartems5076 2 ปีที่แล้ว +1

      @@AdamVsEverything something must have changed about ai, 30 stools arent enough to pull all 150 of them, but adding the rat really helped

  • @dinoblacklane1640
    @dinoblacklane1640 9 หลายเดือนก่อน

    The biggest thing I actually got from this guide is that messages are stored in the history tab

  • @Kalisha2401
    @Kalisha2401 2 ปีที่แล้ว +2

    I saw the video the other day but didn't really take it to heart. Well, a ~300 pawn melee tribal raid just exploded into my killbox (and made my game into a slideshow 😂). Fortunately they were busy enough with my plasteel turrets to take them down almost injury-free, but I still wet myself... 😅😂

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Lol. Well, now you have the knowledge to prevent that (if you want). :P

  • @Eragoth186
    @Eragoth186 2 ปีที่แล้ว

    Awesome, thank you!

  • @ArcZenith756
    @ArcZenith756 2 ปีที่แล้ว +2

    ADAM! I dont know why but collision isnt working in the new rimworld update. Di they change to mechanics or something?

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      No, it still works. I literally just used it in front of 15k people during the RimWorld charity event. - As always collision doesn't work against sappers, breachers, or summoned boss mech waves. Also, it will not work if you have a pathable powered turret in your base (as mentioned in the video).

    • @ArcZenith756
      @ArcZenith756 2 ปีที่แล้ว

      @@AdamVsEverything it doesnt work on boss mech raids? I ddint know that. Thanks for telling me about that. Also the whole pathable powered turret one was something i missed or forgot in the video.
      Thanks for letting me know!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      @@ArcZenith756 It doesn't work on the ones summoned by the Mechanitor. It does work on bosses that appear in normal mech raids. - And no problem.

  • @gabestepstone5762
    @gabestepstone5762 ปีที่แล้ว +1

    Thx Adam this helps a ton! This stacking system is weird I get it the devs dont want players just make fools of enemy but we can hardly benefit from stacking system. But players still find a way to encounter the weird system in a weird way... making it useless. Then whats even the point of this unfair and troublesome mechanism? Should it even exist?

  • @chrisrogers877
    @chrisrogers877 2 ปีที่แล้ว

    Another great video!

  • @kaoslobster3742
    @kaoslobster3742 2 ปีที่แล้ว

    Super useful. Thanks!

  • @iand6541
    @iand6541 2 ปีที่แล้ว

    Thanks for the video!