RimWorld Defense Guide - The Burn Box / Heat Killbox [2024, 1.5+]

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 193

  • @AdamVsEverything
    @AdamVsEverything  ปีที่แล้ว +50

    EDIT: Burn boxes still work for killing biological enemies in 1.5/Anomaly. However, death on down now applies to enemies with heatstroke - meaning that this can't be used to get hundreds of prisoners anymore. Still great for defense though if you want to use it!
    Thank you for liking & commenting!
    Something not working for you? Don't fret, there's a lot of 'moving parts'. Come post your problem on our public Discord so we can get you roasting tribals in no time! - discord.gg/gKZh2XZzdK
    Collision Guide: th-cam.com/video/eTJf0-pusxQ/w-d-xo.html
    Flamebow Guide: th-cam.com/video/lPfY4gWipEg/w-d-xo.html
    All RW Guides: th-cam.com/play/PLQWnHloPSfq4ajFkTBA8vZk2R43NaQeKO.html
    Website: adamvseverything.com
    Blueprints Download: adamvseverything.com/downloads
    Watch this: th-cam.com/play/PLQWnHloPSfq6DOxezzmyJKwsm-ynXv-ao.html
    Let me know in your own comment what you'd like to see a RimWorld Guide about!
    As always, thanks for watching.

    • @gomo88
      @gomo88 6 หลายเดือนก่อน +1

      If this doesn't give you access to "hundreds" of prisoners, does it give access to like... two or three per raid or does nobody survive?

    • @matthewhughes-holland6194
      @matthewhughes-holland6194 4 หลายเดือนก่อน

      Any way to salvage the loot? I can’t put the fire out in time it all burns away

  • @Inkboy1
    @Inkboy1 ปีที่แล้ว +169

    This guide is fire 🔥

    • @bkm8707
      @bkm8707 ปีที่แล้ว +2

      I'm so engaged by these helpful guides he's making!

    • @parsa1372
      @parsa1372 ปีที่แล้ว +2

      Get out!

    • @AugustTheTitan
      @AugustTheTitan ปีที่แล้ว +1

      I see what you did there!

    • @ghysling
      @ghysling ปีที่แล้ว +1

      @@parsa1372 Pogs are at grandmas place so we good.

    • @pedrol.operator8522
      @pedrol.operator8522 ปีที่แล้ว +1

      Right? Lit AF

  • @matthewghilarducci5033
    @matthewghilarducci5033 ปีที่แล้ว +84

    Your guides are the best Adam. Succinct. Informative. No BS. Appreciate you brother.

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +8

      Thanks a ton, Matthew! Very much appreciated - and glad you like the guides.

  • @nathangrams5056
    @nathangrams5056 10 หลายเดือนก่อน +4

    I have watched your content for years and never realised how good your guides are.

  • @clebsgaming92
    @clebsgaming92 ปีที่แล้ว +17

    When Adam puts up a new guide, you know it's the good stuff. Amazing, my dude!

  • @samsonthemanson
    @samsonthemanson ปีที่แล้ว +11

    These guides are what got me to start watching you, glad to get a better idea of how it works

  • @SillyIdea
    @SillyIdea ปีที่แล้ว +3

    I don't even use most of these guides but every one has had at least one actionable point I didn't know so I want to promote them.

  • @hancin993
    @hancin993 ปีที่แล้ว +14

    Ahh, everyone’s favorite: raider popcorn

    • @bkm8707
      @bkm8707 ปีที่แล้ว +1

      Butter or guns? Both?

  • @WastedPot
    @WastedPot ปีที่แล้ว +11

    Alternatively you could set your zones up so the only person who can access the firewood chamber has their construction disabled, rather then disable everyone’s construction every time.

  • @OhNoTheFace
    @OhNoTheFace ปีที่แล้ว +11

    I am niether on killboxes. I chalk them up to necessary evil, since somehow a village of 20 tribals can send 50 guys at you :P
    This looks interesting

  • @bkm8707
    @bkm8707 ปีที่แล้ว +8

    Thanks for another helpful and well put together RimWorld guide!

  • @Tehk
    @Tehk ปีที่แล้ว +6

    Those scorchers took installing a firewall pretty literal.

  • @Hewberman
    @Hewberman 7 หลายเดือนก่อน +1

    absolute excellent guide. I love how to address questions during, so I dont have to troll comments for answers never given. You earned a sub mon frere

  • @lambdachaos
    @lambdachaos ปีที่แล้ว +7

    good video, such a nice set of war crime knowledge!

  • @Chaos3000and3
    @Chaos3000and3 ปีที่แล้ว +3

    I love the sound of human popcorn popping in my burn box

  • @dantevalentine7649
    @dantevalentine7649 ปีที่แล้ว +1

    I found you while looking for help to stop dying in my games. This channel of yours is a miracle to me. Just watching your 500% no pause runs has given me a good idea of what I need to focus on first to stop starving and getting murdered lol. Many thanks for all the epic guides and playthroughs.

  • @Adamniezgodzki
    @Adamniezgodzki ปีที่แล้ว +3

    Nice tutorial. Never really used burn boxes, maybe once, but I'll have to give his one a try.

  • @Wanderlust073
    @Wanderlust073 ปีที่แล้ว +5

    Thanks for the guide, looking forward to more!

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +1

      Thanks a ton, Wanderlust! Much appreciated. Glad you are enjoying the guides/content!

  • @carok6817
    @carok6817 ปีที่แล้ว +4

    Awesome guide! Thank you Adam!!!

  • @RedEyedShabby
    @RedEyedShabby ปีที่แล้ว +2

    Fellow Hoosier here! Love your content!

  • @kettlefleet829
    @kettlefleet829 9 หลายเดือนก่อน +4

    This is revenge for burning all my crops and generators

  • @Q_Boiii
    @Q_Boiii ปีที่แล้ว +2

    Thank you for teaching me nearly everything I know about Rimworld!

  • @fknutz4400
    @fknutz4400 ปีที่แล้ว +4

    It was real fun watching all this stuff being tested on stream. I'm a person that's way too greedy to burn up all that loot, then I'm cursing myself trying to sort through 1000 bows spears and pilas

    • @fknutz4400
      @fknutz4400 ปีที่แล้ว +1

      Quick faq is a nice touch

  • @Lilrael
    @Lilrael ปีที่แล้ว +5

    Love your guides, helpful and logical as always.

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +1

      Thanks a ton, Alexandra! Very much appreciated, and am glad you enjoy the guides.

  • @anson7671
    @anson7671 ปีที่แล้ว +1

    I like your guises a lot, very helpful. More please.

  • @corbinhansen4309
    @corbinhansen4309 ปีที่แล้ว +1

    I have watched you do this many times, but have learned a few things I have been doing wrong! Thanks!! Great guide

  • @Adam-rs4en
    @Adam-rs4en ปีที่แล้ว +2

    Perfect video, thanks Adam. MORE MELEE GODS

  • @khelnozz63
    @khelnozz63 ปีที่แล้ว +1

    Thanks for the guide Adam... Love them all

  • @kerrymoore1961
    @kerrymoore1961 ปีที่แล้ว +1

    Love your mech names!

  • @EboyPlaysMurderDrones
    @EboyPlaysMurderDrones ปีที่แล้ว +1

    God, I love burning with this building and a ton of loot

  • @Slouchy-tw1rw
    @Slouchy-tw1rw ปีที่แล้ว +1

    Thanks for this. I used the same idea to murder 80+ insects in a cave that were giving me a headache. I even had to sacrifice one of my pawns to thin them out before I used this.

  • @skyesfury8511
    @skyesfury8511 ปีที่แล้ว +4

    2:05 The AI pathing drives me insane. Inefficient would be an improvement on what's happening there. That's just plan bad pathing. Sadly, even mods don't actually fix this.
    Thanks for guide vids like this, Adam. Always fun to try out ideas I haven't done before.

  • @Flounder125
    @Flounder125 ปีที่แล้ว +4

    Crazy informative. Thanks for this.

  • @Dylandean92
    @Dylandean92 ปีที่แล้ว +1

    Great guide as always Adam

  • @jaybird024
    @jaybird024 ปีที่แล้ว

    Thanks for the guide Adam, I've been hoping you'd explain this.

  • @Kodiac
    @Kodiac ปีที่แล้ว +1

    Everything Adam does is magic

  • @MeAMuse
    @MeAMuse ปีที่แล้ว +4

    Great job Adam. I have seen you do these a bunch, but have never really got one working for myself... mainly because I thought you had to close doors. I may try it on my next run. I think the only thing about this one is that it may be a little too OP for me... I feel like actually having to shoot tells me where I am in terms of my colony... although I guess Mech raids are the actual litmus paper...

    • @ghysling
      @ghysling ปีที่แล้ว

      Oh, yeah I think I had seen a long while back a "beta" version, when adam was trying it out in a pre-bio or pre-ideo run, back then there was doors closing. No longer.

  • @pedrolucasssr
    @pedrolucasssr ปีที่แล้ว +1

    Always great content, thanks Adam!

  • @MrTomberryuk
    @MrTomberryuk ปีที่แล้ว

    Great guide, I remember watching some of this on stream, was very interesting

  • @chasemorgan1992
    @chasemorgan1992 ปีที่แล้ว +2

    Yay new guide!!! Keep em comin!!!

  • @wujek7616
    @wujek7616 ปีที่แล้ว +2

    We ain't making it out of the art school with this one🔥🔥

  • @Ratiasu1
    @Ratiasu1 ปีที่แล้ว +1

    Cheers for the tutorial!

  • @darkexileIII
    @darkexileIII ปีที่แล้ว +1

    Thanks as always

  • @iand6541
    @iand6541 ปีที่แล้ว +1

    Thanks for the video!

  • @samschreiber1640
    @samschreiber1640 ปีที่แล้ว

    great stuff 👍🏻 commenting to feed the algorithm

  • @matthewbrown2551
    @matthewbrown2551 ปีที่แล้ว +1

    Just in time, I'm on my second archonexus restart and was looking for a different defense

  • @KinshinReaper
    @KinshinReaper ปีที่แล้ว +2

    When I first started playing I did a lot of building with basically 0 difficulty for some fun and learning. I ended my colony in a single moment and learned to hate batteries.
    I had a LARGE mountain base with a hay floored animal room and only 1 exit outside the mountain reeeeeealy far away. (Impassable map marker)
    Bzzzt...
    I didn't know what that event did and I had a lot of batteries so..
    Before I understood what had happened, I discovered it had happened in said barn when a pawn when to open the only closed door in the base and they insta died in the doorway, leading to the whole base being made into a super oven, cooking everyone inside before they could get to the exit because I had all my inside doors open to make renovation construction faster at that moment.

  • @walkerhall9243
    @walkerhall9243 ปีที่แล้ว +13

    Can you do a guide on the morality of burn boxes

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +18

      I'll do one right now.
      Are you making one IRL? Morally wrong. Don't do it.
      Are you making one in a game? Do all the things.
      :P

    • @bkm8707
      @bkm8707 ปีที่แล้ว +5

      ​@@AdamVsEverything your responsiveness on these guides really engages the audience! What a great algorithm we have here.

    • @Cyborg_J
      @Cyborg_J 9 หลายเดือนก่อน

      I was about to ask how this would work in real life then I remembered the holocaust. Yeah let's not go down that route.

  • @davidnorris4199
    @davidnorris4199 ปีที่แล้ว

    ooo i remember when you recorded this in twitch, such a good guide

  • @cassiosieburger4843
    @cassiosieburger4843 ปีที่แล้ว +2

    Adam is the best!!!!!!

  • @RandomPerson-ys9kx
    @RandomPerson-ys9kx ปีที่แล้ว +1

    This guide is lit.

  • @pendantblade6361
    @pendantblade6361 ปีที่แล้ว +1

    Very important to know whether burning children gives a mood debuff.

  • @darthbader6506
    @darthbader6506 ปีที่แล้ว +1

    Great work, thank you for all the effort you put into these

  • @mynoc1113
    @mynoc1113 ปีที่แล้ว

    Thank you for yet another Awesome vid Adam

  • @TheRealTetriser
    @TheRealTetriser ปีที่แล้ว +1

    Dang adam you do be kinda 🔥 tho fr fr

  • @thewolfstu
    @thewolfstu 7 หลายเดือนก่อน +1

    11:57 the scorcher mechs are just having fun splashing each other with flames. lol

  • @DFHellscare
    @DFHellscare ปีที่แล้ว

    Adam's motto, no pause no problem

  • @James66344
    @James66344 ปีที่แล้ว

    Interesting idea. I had the idea in my game to use a geothermal vent but I didn't think it got hot enough.

  • @brianrinker3195
    @brianrinker3195 ปีที่แล้ว

    Love these guides!

  • @Marceau.
    @Marceau. ปีที่แล้ว +4

    I love fire

  • @Marchombre64
    @Marchombre64 ปีที่แล้ว +6

    For a burning killbox like this one, isn't the no collision version better to get rid of the raid faster rather than the collision one ? I've watched the collision tutorial but i might have missed something about it. Or does the no collision version push the raiders forward the entrance like you showed with the huskies in the tutorial ?
    And huge thanks for the videos, i've spent countless hours in this game and you make me discover new ways of adapting and fighting for my colony's survival.

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +8

      "It depends". I often like doing the collision one for two reasons.
      1 - I have a door near the exit so that when the raid breaks I run out for shooting experience (one thing that you end up not getting by defeating raids this way).
      2 - Often times I use the same tunnel going into a standard killbox area. I want collision on raids that I let make it all the way through (or that don't die to fire).
      You could have another break before the base and put collision there, but you have to make sure it is not set in a way for the turret to overheat and burn.
      Lots of ways to do it, for sure!

  • @J0krswy1d
    @J0krswy1d 9 หลายเดือนก่อน +1

    Mmm.. human popcorn. Thank goodness for the cannibal trait.

  • @dudders666
    @dudders666 ปีที่แล้ว

    Another great video.

  • @lari7281
    @lari7281 ปีที่แล้ว

    Thank you!

  • @rambojohn272727
    @rambojohn272727 5 หลายเดือนก่อน

    I had this idea a while ago, I used dead bodies as the fuel and it works pretty well. Probably not as well as the wood though.

  • @nathancormier8487
    @nathancormier8487 ปีที่แล้ว

    10/10 quality as always

  • @Elel765
    @Elel765 ปีที่แล้ว +2

    YESSSS A BURNBOX VIDEO!!!! YESSSSSS

  • @JasonAWilliams-IS
    @JasonAWilliams-IS ปีที่แล้ว +1

    Instructions unclear. Now the baby has a Molotov and is holding me hostage.
    Send help!

  • @justagirlontheinternet7502
    @justagirlontheinternet7502 ปีที่แล้ว +1

    *cues up some classic Blue Öyster Cult* Well they're definitely burnin' for me O.o

  • @dougtrythalleqoasharpy3101
    @dougtrythalleqoasharpy3101 ปีที่แล้ว +1

    Snap, crackle, pop 🔥

  • @inscrutianaII
    @inscrutianaII 7 หลายเดือนก่อน +1

    If you ... really resonate... with this video, I'd like to introduce you to Project Zomboid, wherein flames are the secret sauce to your beer soup.

  • @raiwenduravwin3166
    @raiwenduravwin3166 ปีที่แล้ว +4

    Maximum hurty spot hitting

  • @No-vq1iv
    @No-vq1iv ปีที่แล้ว +2

    Thank you, this is very useful, but I have a few questions...
    1. What's the downside of using chunks instead of fences?
    2. Would it be possible to use doors as cooling vents so that I don't have to break the wall to let the heat out? AFAIK raiders don't destroy them unless it's a valid escape path, which it wouldn't be in this case since it would only lead to an unroofed area used for cooling.
    3. Any issue with using 2-tile wide tunners if I can spare the space? Would make fewer bodies get teleported outside.

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +4

      1 - Chunks are items so they displace if something dies or is dropped on that same spot. You then have to haul them back to the proper slowing spots.
      2 - Doors don't vent heat in time, the room will stay hot for a crazy long time even with a whole 'wall' of doors held open. Destroying a wall on the other hand instantly stabilizes temperature because it becomes 'outdoors'.

    • @No-vq1iv
      @No-vq1iv ปีที่แล้ว

      @@AdamVsEverything Thank

  • @friedghoughphtheightteeau
    @friedghoughphtheightteeau ปีที่แล้ว +3

    🔥

  • @derkavondangerkill7628
    @derkavondangerkill7628 11 หลายเดือนก่อน

    i usually build cheap wooden stools and hoop sticks in the 'engine room'. free construction xp when I replace them.

  • @skunkboino.1232
    @skunkboino.1232 5 หลายเดือนก่อน

    I play on console and just tried this today… i feel like its almost, almost too evil but good lord does it feel good watching them drop and burn lmao

  • @guylovesima
    @guylovesima ปีที่แล้ว +2

    Finally 🎉🎉🎉

  • @colecook834
    @colecook834 ปีที่แล้ว

    I like it. Im on a forested map with 5k wood in storage. Now it has a purpose

    • @colecook834
      @colecook834 ปีที่แล้ว

      But why not just let them group on without collision. This kill box does not seem to care about that

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +1

      "It depends". If you are using this as the entrance toa standard killbox, or having mechs go through, etc, you don't want them losing collision at the exit instead. It's going to kill all normal raiders with or without collision. You can use it either way depending on what it is emptying into etc.

  • @12michix
    @12michix ปีที่แล้ว +1

    Hot button topic, i see what you did there :)

  • @AlBundy319
    @AlBundy319 ปีที่แล้ว

    Fucking diabolical! 😬 Very informative and easy to understand, the main pillars of a great guide video 👍

  • @ghysling
    @ghysling ปีที่แล้ว +1

    Adam, I put a shelf with wood on it in the burn box to refuel it more easily but the wood on the shelf caught on fire, what should I do? (I am kidding)

  • @expressionamidstcacophony390
    @expressionamidstcacophony390 ปีที่แล้ว

    My favorite trick was to make it longer, and do a little clever door management to trap them inside. Uhhhhh, for only the purest of reasons of course...

  • @williamwhalen196
    @williamwhalen196 ปีที่แล้ว +1

    I love human popcorn! Yum!

  • @blarnach
    @blarnach ปีที่แล้ว +1

    I am against the idea of walls, any suggestions?

  • @farelltg3182
    @farelltg3182 ปีที่แล้ว +1

    Are there any options/patches against Breacher, sappers, sieges, etc? Or do I have to rely on other type of killbox?

  • @heckinmemes6430
    @heckinmemes6430 11 หลายเดือนก่อน

    That's when they notice the scratches on the walls.

  • @its_RSquared
    @its_RSquared ปีที่แล้ว +3

    How to kill your enemies w/AdamvsEverything!

    • @bkm8707
      @bkm8707 ปีที่แล้ว +2

      Boy I love algorithms! This guide is helpful and I like your comment

  • @derkavondangerkill7628
    @derkavondangerkill7628 11 หลายเดือนก่อน +1

    i love the idea of fueling the burn room with discarded tainted clothing. i usually pile it up and burn it anyways. lots of genius tips in this video and i'm usually disappointed with tip videos of this game.

  • @morgan0
    @morgan0 5 หลายเดือนก่อน

    are you aware of any burn box designs for the celsius mod? it simulates temperature per tile, so it would be pretty different to make a burn box for. i'm really curious if you have any ideas. my last play i made one and it worked great, but i got bored and started a new game with more mods, including celsius.

  • @josecarlosamador
    @josecarlosamador 11 หลายเดือนก่อน

    I know this video is some months old, but can someone answerme some stuff? Some questions:
    1) (got the answer from another videos of yours)
    2) Doesnt fire act like a block and force pawns to chose other path? I could swear this happened when I tried a few years ago. I did this by having two rooms adjecnt to each other, one being the "maze" and the other the burn chamber and.
    Btw, nto sure if this still works, but burnt wooden floor used to be the floor type with the biggest walk speed debuff and I used to use that.
    Anyway, best Rimworld content out there! Thank you so much.

    • @AdamVsEverything
      @AdamVsEverything  11 หลายเดือนก่อน +2

      No, enemies will walk straight into max heat/fire tiles without issue. They will begin running around at random when on fire, but after they are out will go straight back in.
      The burned wooden floor thing was changed back in either 1.1 or 1.2 (so has not been the case for many years, now).

    • @josecarlosamador
      @josecarlosamador 11 หลายเดือนก่อน

      @@AdamVsEverything Thanks so much for answering. Coming back to this game and your channel is just the best. Gonna share it on a Brazilian comunity in Facebook and other groups I'm in.

  • @scoobydoo313
    @scoobydoo313 ปีที่แล้ว

    with biotech, if you have a mechanitor you can make these burnboxes both automatic and (assuming infinite wood) infinitely burning.
    leaving a scorcher on dormant recharge inside the wood part of the burnbox means that anytime you want to start the fire, you can have it do that (without even needing the mechanitor nearby) automatically.
    additionally, you can set a lifter to be restricted to only the wood part of the burnbox and a nearby wood storage and, with a mod that lets you limit stack size in stockpile zones, have it continually add more and more wood as it burns.

    • @AdamVsEverything
      @AdamVsEverything  ปีที่แล้ว +1

      th-cam.com/video/LHrw_SRSRm4/w-d-xo.html

  • @silent_stalker3687
    @silent_stalker3687 3 หลายเดือนก่อน

    Make clone lab
    Make maze
    Make one hidden area inside the mountain where the labs are and ‘the real citizens’ with selected clones.
    “Some of you may die, but those fuckers are dying too.”

  • @FELONIOUSBOLUSS
    @FELONIOUSBOLUSS ปีที่แล้ว +2

    cool

  • @asdbg
    @asdbg 2 หลายเดือนก่อน

    Why turn on collision for the hotbox thought? They cook evenly no matter the count, so it just makes the raid longer and leaves more survivors.

    • @AdamVsEverything
      @AdamVsEverything  2 หลายเดือนก่อน +1

      There are reasons for both. That is why I provide a blueprint for both. Use whichever you want with the situation you have.
      One example is that if the burn box is the intro to your standard kill area and mechs come through it you don't want them bunched up (or ballooning when they come out) and the heat could burn a normal turret deep in the maze.

  • @szandsr
    @szandsr ปีที่แล้ว +1

    I love me some humane leather

  • @JEbullinger
    @JEbullinger ปีที่แล้ว

    Nice

  • @catsarecool9773
    @catsarecool9773 ปีที่แล้ว

    For wood flooring, do you have to replace it after burning? I tried a burnbox with a wood floor once and instead of burning away completely, it got turned into "burned wood floor" which seemed just as good for killing raiders. Not sure if this works forever or if burned wooden floor actually is less effective, but it might be more optimal once you've hit the point where you stop caring about wealth? Anyway, thanks for the guide!

  • @Luviabloodfallen
    @Luviabloodfallen ปีที่แล้ว +2

    Hot 🔥🔥🔥

  • @traderjo9552
    @traderjo9552 ปีที่แล้ว

    Does anyone know why bugs decide to attack the doors instead of pathing through the killbox? There is a clear path from the kill box entrance to the beds, all doors are open, but they decide it's easier to break the doors down?

  • @qzwx4205
    @qzwx4205 ปีที่แล้ว +1

    this video is a bit late lol... i built a "burnbox" assuming a geothermal vent would be enough to heat the place up... kinda skrewed my plans but ill bounce back :P