RimWorld Guide: Wealth Management - Kill Raiders Before They Even Arrive [2024, 1.5+]

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  • เผยแพร่เมื่อ 13 ม.ค. 2025
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ความคิดเห็น • 607

  • @AdamVsEverything
    @AdamVsEverything  3 ปีที่แล้ว +148

    Sorry about the slightly worse video quality on this guide. This is the first time I have worked with someone else to make a guide and there was a lot of fine-tuning and learning. Future guides, even co-op ones, will have the video quality that you've seen in the past. Having said that, I don't think the video quality is terrible, and you can still get all the applicable information out of this.
    I'm looking forward to making a ton more guides this year ranging from more simple things to more number-heavy things. Let me know what you'd like to see a RimWorld guide on in your own comment below (I get notifications on new comments but not replies for some reason).
    And, as always, thanks for watching!

    • @ichifish
      @ichifish 3 ปีที่แล้ว +18

      Didn't think the video quality was bad at all. Was SHOCKED by the aesthetically pleasing base.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +14

      @@ichifish Pfft, who would just build things out of various sized efficient rectangles..

    • @PGMP2007
      @PGMP2007 3 ปีที่แล้ว +5

      ADAM ! THIS IS PURE GOLD
      THANK YOU for the effort and the info.

    • @elpozomierda5106
      @elpozomierda5106 2 ปีที่แล้ว +3

      Dont even think about it is as good as the others

    • @Fish-ub3wn
      @Fish-ub3wn ปีที่แล้ว +1

      10/10 gj

  • @torymiddlebrooks
    @torymiddlebrooks ปีที่แล้ว +293

    "Don't stores 6000 brick, 4000 rice and expand your base too quickly" *feelings of personal attack intensify*

    • @fractalgem
      @fractalgem 7 หลายเดือนก่อน +17

      Me trying to store 10,000 food and viewing that as a sensible amount of food to keep on hand...

    • @torymiddlebrooks
      @torymiddlebrooks 7 หลายเดือนก่อน

      @@fractalgem IF THESE TINY IDIOTS DIDN'T KEEP STARVING EVERY YEAR WE WOULDN'T BE HAVING THESE ISSUES, AMIRIGHT!?

    • @huldu
      @huldu 7 หลายเดือนก่อน +6

      Had over 30000 corn saved up for a rainy day and the enemy raids didn't seem that bad to be honest. Not sure how the threat is increased per difficulty tier but I'm playing on strive to survive with commitment mode.

    • @torymiddlebrooks
      @torymiddlebrooks 7 หลายเดือนก่อน +4

      @@huldu Inexplicable, but you also are probably pretty good at fighting raids. 4 pawns, a barely built base, a few farm animals and 3 mortars and 14 raiders was pretty common in my runs. A lot of variables with storyteller and mods and such too.

    • @nathanjohnston9762
      @nathanjohnston9762 5 หลายเดือนก่อน +1

      @@huldu same. I'm not on commitment mode, but I am playing strive to survive. I have hoarded way too much stuff, and all my pawns are worth 50k+ because of their implants and xenogerm. The enemies just aren't bringing the heat. I'm trying to attract a worthy opponent, but they all keep dying too fast.

  • @codyvangogh8111
    @codyvangogh8111 3 ปีที่แล้ว +684

    I once had 350 components and a trader showed up and I decided not to buy components. Twenty minutes later I was out of components.

    • @wolfen210959
      @wolfen210959 3 ปีที่แล้ว +65

      Yeah, but how many days did you have to wait to restock ? I once waited over a year for Randy to send me any traders. :(

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +230

      😨 This is the scariest story I've ever read on the internet.

    • @trishamiller7859
      @trishamiller7859 3 ปีที่แล้ว +19

      ABC!

    • @l.pietrobon3925
      @l.pietrobon3925 2 ปีที่แล้ว +6

      I've had 50 components for years now lol

    • @ChrisR395
      @ChrisR395 2 ปีที่แล้ว +15

      Doing a transhumanist/tunnellers run and the number of components I get through is insane.

  • @ChiralLegioN
    @ChiralLegioN 9 หลายเดือนก่อน +16

    Bro ive been scouring YT for good Rimworld guides for the last 3 days. Now that ive found you i feel like all my problems have been solved.

    • @makavelismith
      @makavelismith 7 หลายเดือนก่อน +2

      Your problems have just begun.

  • @treyfolkmen7942
    @treyfolkmen7942 3 ปีที่แล้ว +431

    When I tried 500% threat difficulty, my solo colonist got raided by 13 people with only 30k wealth. Then immidiately by 20+ people, because previous dead raiders raised my wealth to 50k lol.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +66

      Yeah, it is a tricky thing to balance at times. It's one reason I use the 'sacrifice method' in a bunch of my runs. I'll have to make a video about that sometime as well.

    • @MyFirstYoutubeHandle
      @MyFirstYoutubeHandle 2 ปีที่แล้ว +36

      The long and short of his sacrifice method is to recruit a pawn that he doestn want, then kill him. When a pawn dies it lowers raid points that the story teller can throw at you. Do that with the right timing frequency and all raids will be much easier. Source: 415.33 hours (I just checked) of watching Adam on Twitch....

    • @AlexanderHL1919
      @AlexanderHL1919 ปีที่แล้ว

      @@MyFirstTH-camHandle Downing a pawn also reduces the next raid size without having to kill someone. Its muc more reliable as colonists joining is random, though granted, with 1 pawn, the story teller will push pawns on you pretty often.

    • @Elrohof
      @Elrohof 9 หลายเดือนก่อน

      @@AlexanderHL1919 Downing a pawn is best if they're a Wimp, since you're unlikely to actually harm them and thus can easily down them multiple times. Yes, it stacks.

    • @tabithal2977
      @tabithal2977 8 หลายเดือนก่อน

      Could you also just anesthetize them? ​@@Elrohof

  • @inspray5307
    @inspray5307 3 ปีที่แล้ว +68

    Im just a hoarder and no-waste type of player. If I see a dead cougar on the other end of map, I'm gonna go there and butcher it for the fur. This makes it so hard to manage wealth and I'm at 100k before even equiping everyone with smgs. I might try managing wealth for once with this guide

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +11

      Awesome! And that's completely find as well, just harder to succeed on the harder difficulties with that playstyle. Whatever you have fun doing or trying is what's important.

  • @fnutarf2085
    @fnutarf2085 2 ปีที่แล้ว +24

    You'd think having litteral hundreds of dead raiders on the map would deterr enemies from aproaching

    • @halo007Mex
      @halo007Mex 10 หลายเดือนก่อน

      They come like flies xD

    • @Elaver
      @Elaver 18 วันที่ผ่านมา

      “We’ll destroy their base this time!”
      “We’ll destroy their base this time!”
      “We’ll destroy their base this time!”

    • @henryplumb7459
      @henryplumb7459 16 วันที่ผ่านมา

      Stereotypical soviet doctrine, many dead corpses? They didnt use enough men!

  • @ichifish
    @ichifish 3 ปีที่แล้ว +252

    Having watched your play throughs I can confirm that A) wealth reduction is a personal passion, B) you really know your !@#$#. Also 10/10 for a bazillion timestamps.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +12

      Lol, thanks! And my pleasure, thanks for watching.

    • @billfred9411
      @billfred9411 2 ปีที่แล้ว +2

      It's interesting to see how different people play. For me i normally play with royalty in mind so I just have to accept that my map wealth will skyrocket at some point. I would never throw away gold silver or plasteel.

    • @krzkam7792
      @krzkam7792 2 ปีที่แล้ว +2

      @@billfred9411 I wouldn't either. Instead always try to process them as fast as i can and sell just to reduce wealth, but eventually the pile up in a rate i cannot content.

  • @Matrium0
    @Matrium0 2 ปีที่แล้ว +32

    Great guide, thank you!
    I have 800+ hours in Rimworld and used to play on highest difficulty. Strategic Wealth Management is essential there and I noticed that I actually dislike this part. Like a gold meteor drops and I am not even exited for it, because "don't want that wealth".
    Turned down the difficulty a bit and now enjoy that much more - it's still basically the same difficulty overall, but you don't have to throw stuff away all the time

    • @justdie0k
      @justdie0k 9 หลายเดือนก่อน +2

      What would you say is a good difficulty to not have to mid max your wealth on?

  • @drach420
    @drach420 3 ปีที่แล้ว +114

    Outstanding guide. Informative, concise, and comprehensive with plenty of illustrative examples. Looking forward to the raid point one. Thanks a ton for all the inspirational playthroughs -- I'm having a blast cranking up the difficulty and dying a little bit farther each time.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +7

      Awesome! Glad you enjoyed it and that it helped. The next four guides we're working on finishing up right now are: Raid Points, Components, Friendly Fire, and Schedules.

    • @tortoisex
      @tortoisex 2 ปีที่แล้ว

      Well said

    • @Ragatokk
      @Ragatokk 2 ปีที่แล้ว

      @@AdamVsEverything I can't seem to find your raid points guide.

  • @nickmudd
    @nickmudd 3 ปีที่แล้ว +38

    I downloaded a mod that lets you ignite anything while drafted. I didn't get why raiders and pyros could light things but I would need some kind of weapon to make fire. Definitely a mod I would think needs to be in the base game

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +13

      Yeah, I would really like that too and have talked about it being silly before. Even tribals apparently have some sort of quick-light ability/item. What's the name of the mod?

    • @Komyets
      @Komyets ปีที่แล้ว +2

      ​@@AdamVsEverythingI know this is a very old comment but I figured maybe you'd still like to know the answer haha.
      A mod made by Owlchemist named "Scattered Flames" has an optional "Ignite" gizmo that can be enabled in its mod options.
      The mod itself mainly affects how fire looks visually, and also enables you to toggle the "firewatch" function of the game (the thing that triggers rainfall whenever too much fire is on the map)
      Lastly, it has that neat "Ignite" gizmo for your pawns. So there you have it :P

  • @Purrfect_Werecat
    @Purrfect_Werecat 2 ปีที่แล้ว +18

    as a hoarder, the biggest thing I took away from this, is an explanation why I get absolutely wiped by a lich event in every playthrough I've ever done even though I lacked the offense to handle it. lol.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Yeah, even with (most) mods, the wealth mechanic can still creep up and kill you.

  • @andreasguillot2057
    @andreasguillot2057 3 ปีที่แล้ว +17

    Happy to see a video consolidating all of Adam's great advice. I am not producing 200 meals in advance anymore.

  • @infpdreams
    @infpdreams 5 หลายเดือนก่อน +2

    I don't know what exact series of Twitch raids led me to your content, but it's reignited my love for this game. I play on a custom mode where I still have to deal with environmental hazards like food and disease, but raids aren't as bad. It's always nice to see someone who plays on crazy hard difficulties who doesn't at all try to gatekeep or make people feel bad. I play a lot of RPGs on max (sometimes modded to be harder than the vanilla max) difficulty, but RimWorld's one that I'd rather chill out to, instead. I get to see the crazy stuff the game can throw at you on high difficulties by watching you play, which I appreciate. Guides like these still have helped me be smarter about the game and understand some of the stuff that didn't make sense to me before. Thanks so much for making this game even better for me.

  • @r3dp9
    @r3dp9 3 ปีที่แล้ว +8

    The big things I learned:
    1) Losing a caravan is still a win, since everything I put on caravans is a disposable liability anyways.
    2) You can park a caravan ON TOP of your colony to prevent ambushes while still storing whatever you want. You'll still have to feed the caravan, but for certain types of colonies this is an incredibly valuable trick when transition from early to mid game.
    3) Non Ancient Danger ruins, including buildable roads add to wealth, and should be deconstructed or destroyed. Non-buildable junk and non-buildable roads (asphalt, dirt, etc) has no wealth value.
    Everything else I already knew, but if I didn't watch this guide I wouldn't have found the invaluable nuggets of knowledge that slipped through the cracks. Thanks a bunch! You just might have saved my current playthrough!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Awesome! Thanks for watching.
      And yeah, you can store things there safely forever. Just need to drop them some food now and again.

  • @PcDragonProductions
    @PcDragonProductions 3 ปีที่แล้ว +20

    That was without a doubt the most in-depth rimworld guide I've ever enjoyed watching. So professionally made! Very Informative. Much like!

  • @davidm8371
    @davidm8371 ปีที่แล้ว +7

    I'm playing the game on relatively easy settings, but am getting hammered by raids. I started to go through and triage my setup yesterday, and this helps a lot. I already burned a lot of "worthless" stuff, and am gathering all of the stuff that I can sell so that I can gift or trade it with my handful of allies.
    Also, I have far too much food sitting around.

  • @casualwoomy
    @casualwoomy ปีที่แล้ว +11

    fresh animal corpses counting as wealth is bizarre because you'll end up with situations where raiders kill a manhunter pack and then take the animals they just killed, count it as stealing, and leave

    • @gossamera4665
      @gossamera4665 7 หลายเดือนก่อน +2

      Whoo, free cougar!

  • @RedBeard26
    @RedBeard26 ปีที่แล้ว +11

    Dude, your guides are absolute top tier. "You might not know how to create a caravan, but dont worry. This is the perfect time to learn"
    You come off as very welcoming and eager to teach new players. As a noob, I really appreciate these guides!

  • @shaun4772
    @shaun4772 3 ปีที่แล้ว +30

    Excellent guide to a subject that seems simple on the surface, but has a ton of nuance to it.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +5

      Thanks! And yeah, I doubt knowing that buried tainted clothing still counting will help anyone play better, but it is interesting (for instance). :P

  • @genericytprofile852
    @genericytprofile852 3 ปีที่แล้ว +21

    Raiders when there's 3 colonists:
    "Meh"
    Raiders when there's 3 colonists and 6k stone bricks:
    "Holy shit, this is an avengers level threat"
    Love the content btw, very in depth video. This is exactly the kind of detail I was looking for. Keep it up dude!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +3

      Lol. yeah, it is a bit silly. And thanks!

  • @Deca4531
    @Deca4531 3 ปีที่แล้ว +15

    Wow, this was awesome! As far as guides go this was great, all the information or clearly explained and often shown (us visual learners appreciate that) and i came out of it not just knowing the answers but understanding them. Really, fantastic job, i cant wait to see more.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +3

      Glad you enjoyed it, more on the way! Thanks for watching!

  • @MortalSmurph
    @MortalSmurph 3 ปีที่แล้ว +27

    How to find Storyteller Wealth:
    Options -> Development Mode.
    Hit "Open the View Settings", the third button at the top, and check "Write Storyteller".
    Then, back on the main Rimworld screen, hit the Magnifying Glass button.
    "Wealth" is Storyteller Wealth.
    "Base Points" is Raid Points.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +5

      Thanks for posting this!

    • @MortalSmurph
      @MortalSmurph 3 ปีที่แล้ว

      I'll be replying to this comment with updates. There are surely some mistakes. There are some things we forgot to add. There will be patch changes.
      Biocoded Weapons: Don't count.
      Flowers: Don't count.
      Thin Roof: Doesn't count.
      The video states: "All implants always count at full value". More accurately: they always count at full market value when implanted. When not implanted implants are an item and the market value is affected by hit points.

    • @keithyaj2095
      @keithyaj2095 4 หลายเดือนก่อน

      Thx man

  • @__shifty
    @__shifty 3 ปีที่แล้ว +5

    you GOTTA make more guides! its fast, concise, bam bam bam! slamming info in my brain like neo in the construct! i love it

  • @wolfen210959
    @wolfen210959 3 ปีที่แล้ว +7

    Oh wow, the "wealth" of information in this vid is staggering. Thank you very much. :)

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Lol. Thanks for the comment and the pun.

  • @boromirtheblasted883
    @boromirtheblasted883 ปีที่แล้ว +19

    I may be a masochist but I thoroughly enjoy the adrenaline rush when 100 raiders show up to play against my 15 person colony.

    • @The-Wa
      @The-Wa 8 หลายเดือนก่อน +1

      live for the battle

    • @kurosu-samaklipleri7090
      @kurosu-samaklipleri7090 7 หลายเดือนก่อน

      Tough volitile brawler Super soldier coming through!!!

    • @thalassaer4137
      @thalassaer4137 หลายเดือนก่อน

      Same, tho I get the best adrenaline when 80+ imps coming to fight my 3 custom vampires(removed the phobia but still dies to fires fast)
      Well...3 vamps and an army of robots lmao

  • @bkm8707
    @bkm8707 2 ปีที่แล้ว +1

    Watched on TV and phone and now I'm commenting in order to feed your favorite algorithm. Love your work, Adam. Miss ya on Twitch, hopefully soon I'll be settled in on the island and can watch more regularly.
    Mahalo!

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      That's awesome. And no worries! I know it is a big change, not to mention the new time difference. Stay safe!

  • @caesaraugustus8281
    @caesaraugustus8281 ปีที่แล้ว +2

    Great video. This explains why my 12 man colony got raided by 42 tribal enemies. Thank the luck I had 4 Thrumbos wandering through and used the animal pulser on them. They didn't survive long, just long enough for my peeps to take good defensive positions and lay waste to the heathens. Spent the next 3 days cremating enemies.

  • @OneHunchMan
    @OneHunchMan 3 ปีที่แล้ว +10

    Outstanding guide Adam

  • @tuankhangcaonguyen5545
    @tuankhangcaonguyen5545 3 ปีที่แล้ว +6

    Yes, thanks for this adam, been playing for 4 months but still doesn't know how to probably not amped up the raids to literally breach mechanoids in just 60 days in rimworld

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +1

      This will definitely help with that, then. Thanks for watching!

  • @lowfn
    @lowfn ปีที่แล้ว +2

    Nice guide! Interesting to see all the different ways wealth works. I always simply avoided mining any resources until I needed them, and might stick to that, but will keep this in mind if I do any more brutal runs!

  • @ImSquiggs
    @ImSquiggs 2 ปีที่แล้ว +58

    I remember a tactic people used in the early betas for wealth management, but I didn't see you cover it in this video and I'm wondering if anyone knows if it still works.
    You used to be able to half-construct buildings to "hide" the wealth of the building materials. So, it was common for min-maxers to build endgame spaceship parts and forbid them to never finish constructing them, because it could take all the Plasteel/Uranium/Gold/ect out of their wealth, and as long as you didn't construct it you could always just cancel the build for 100% of your materials back.

    • @mymusicmen13
      @mymusicmen13 2 ปีที่แล้ว +3

      Wow, lets break and ruin the game for ourselves! You must be having so much fun!

    • @ImSquiggs
      @ImSquiggs 2 ปีที่แล้ว +57

      @@mymusicmen13 Haha, weird small thing to get angry over there buddy, you're really trying to be outraged today huh?

    • @Nevera476
      @Nevera476 2 ปีที่แล้ว +33

      ​@@mymusicmen13 this whole video about how to break the game to control threat. It's a solo game, no need to gatekeep

    • @PaulMab9
      @PaulMab9 2 ปีที่แล้ว +13

      @@ImSquiggs Some folks just like being salty, what can ya do?
      Rimworld is, among other things, a storytelling game. If we're enjoying ourselves, we're winning~!

    • @antonfilimonov9131
      @antonfilimonov9131 ปีที่แล้ว +1

      Wow, I'm very interested and intrigued

  • @cr0ctus
    @cr0ctus 3 ปีที่แล้ว +13

    The strat of using a nearby settlement as a bank is one I use all the time. Have someone you don't care about squat there and drop pod them things you want to save for later. Maybe give them more pemmican now and then. Then you can farskip to them to retrieve items you want, split the caravan from them, then farskip home. EZ

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +4

      Yep! Farskip is such a crazy good Psycast.

  • @Narvre
    @Narvre 3 ปีที่แล้ว +2

    Yaayyyyyy I've been so excited for more guides since you mentioned doing them on stream.i watch your stream vods so much that I feel like I dont need them anymore but heck I love watching them anyway hahaha

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Lol. I do go over pretty much everything I make guides on during playthroughs. Thanks for watching!

  • @deathdoc3134
    @deathdoc3134 3 ปีที่แล้ว +17

    Thanks for the guide! I can see myself keeping a closer eye on my colony wealth as I progress to harder difficulties. Looking forward to the next guides!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Hope it helps! And many more on the way this year.

  • @romeobenvolio4145
    @romeobenvolio4145 5 หลายเดือนก่อน +1

    Jesus... 1300 hours in this game and I'm learning new little tips and tricks; in this case, I've never thought to deliberately grenade items before; instead I've always been lazy and simply never "allowed" dropped junk to be hauled back, preferring instead to let it deteriorate via the elements at the pace a snowcone melts in the arctic.
    Holy shit! The "rapid-fire" knowledge nuggets regarding wealth are very helpful! A lot of this is easy-to-manage stuff!

  • @plumbum9688
    @plumbum9688 10 หลายเดือนก่อน +1

    Your guides are honestly great! Very informative and concise. Really puts into perspective why i get overwhelmed in the late game all the time haha

  • @thebulletkin8393
    @thebulletkin8393 2 ปีที่แล้ว +1

    I was going to say at the rice section that a guide on food, how much colonists need and so on would be really useful, but you already had that idea, you’re just 10 steps ahead of me!

  • @TrashwareArt
    @TrashwareArt 2 ปีที่แล้ว +30

    Even if you're not wanting to min-max the game this is valuable information. I had the habit of accumulating as much wealth as possible for some reason and kept being annoyed at how often I was getting 10 person raids on my 5 person base. Depending on your playstyle this could be very punishing, but perhaps I should tell myself its okay to play at smaller levels.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +3

      It's for sure good stuff to know at any level!

    • @marc-uc1vg
      @marc-uc1vg 2 ปีที่แล้ว +1

      its definitely just good to know on a base level, because of how most games teach you to hoard resources

    • @michaelrichards5340
      @michaelrichards5340 ปีที่แล้ว

      I don't understand, on higher difficulties enemies don't retreat? Because I had 11 OP guys getting raided by a small community lol but after a while when their numbers start ti drop they tend to start fleeing

  • @raiwenduravwin3166
    @raiwenduravwin3166 3 ปีที่แล้ว +6

    So good at hitting em in the hurty spots they die before they get there!

  • @outro-gabriel
    @outro-gabriel 3 ปีที่แล้ว +5

    finally a in depth guide on these things

  • @thepeacefulnetch
    @thepeacefulnetch 2 ปีที่แล้ว +9

    I've been binge-watching this series, and I just want to thank you for the thought and effort that clearly goes into these videos. I really appreciate how you are careful about focusing on what's important, concise explanations, presenting data without getting lost in it, pointing out further complications for those who want to go further down the rabbit hole later, and being very, very clear that these choices are just options.
    Part of Rimworld's fascination for me is how incredibly flexible it is.I don't want to be told there's a "best" way to do something, because that sells this game short. I want to be told, if you make this choice, here are some implications and possible results/consequences.I enjoy seeing a creator respect the game and its myriad creative players like you do.
    You also have good pacing, your graphics emphasize and clarify the information you're presenting, and you break the information into manageable, logical chunks, which helps when presenting options n a game this complex. Putting information together to be digestible and interesting like you do takes a lot of time behind the scenes, so I just wanted to say thank you for taking the time to do it.
    Also... looking at ocd stockpile of 6,300 rice... gave me some very useful information. XD
    One question I'm left with: when you're trying to avoid wealth inciting larger raids, what are some options for dealing with colonists' unhappiness with a lack of wealthy surroundings?

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks, I appreciate you watching (and the kind words)! As far as the last question, the main two things I do is use a barracks (they are extremely wealth and space efficient for the mood you can pump out of them. Make sure your barracks triples as dining and recreation and is pretty + large. You can do this for free by planting daylillies in dirt floor (they don't need sunlight). The second is scheduling. Which, after I get through this current medical situation crap, I have a guide planned for.

    • @thepeacefulnetch
      @thepeacefulnetch 2 ปีที่แล้ว

      @@AdamVsEverything oooh! I’d been making pots for the day lilies, but in the floor sounds like a great idea. A single cell zone. Or a row…
      Thanks for the response! I hope they figure things out and you have your energy back soon.
      For your sake, of course. Definitely not my selfish desire to have more videos in this series. Nope. Not at all. 😏

  • @wujek7616
    @wujek7616 ปีที่แล้ว +7

    Me casually looking at my 500 yayo and 4000 psychoid leaves stockpile:

  • @AlexSilva-rg8qt
    @AlexSilva-rg8qt 6 หลายเดือนก่อน +1

    Daang i came from a live on twitch and learn a lot on this video, thank u so much

  • @Джой-42
    @Джой-42 3 ปีที่แล้ว +3

    Thank you for tips, Adam! Have a good day, sir.

  • @skyesfury8511
    @skyesfury8511 2 ปีที่แล้ว +1

    This helped me understand why I got a 50+ man raid 10 days into my new save. I got a couple items that added around 80k each wealth to my colony. I knew wealth played a factor in how raids are calculated, I just didn't know the details. This vid helped me understand that it wasn't a mod issue (or rather, not a glitchy mod setup), just me holding on to some things that I REALLY shouldn't have held onto.

    • @amigosmundousa2246
      @amigosmundousa2246 2 ปีที่แล้ว

      Plus used mod Max limit raiders raid 100 good mod for late game when player wealth surpassed 1 million or choose limit mod option.

  • @Youwanttodream
    @Youwanttodream 3 ปีที่แล้ว +4

    Great video, educational, concise, and yet not rushed !

  • @petko021tv
    @petko021tv 9 หลายเดือนก่อน +1

    I would like to profusely thank you for this guide, especially the point that fresh corpses count for wealth. I was doing a high diff ice sheet challenge and kept being confused why the raids were ballooning so out of proportion. After a lucky meteorite and building a crematorium my wealth chart looked like the American economy after the Stock Market crash of 1929.

  • @jacobgame2757
    @jacobgame2757 5 หลายเดือนก่อน +1

    This has changed how I play. Never realised this was a thing. I just hoarded all the broken weapons from raiders and never thought about it. Just had a huge bonfire :D

  • @PGMP2007
    @PGMP2007 3 ปีที่แล้ว +3

    ADAM ! THIS IS PURE GOLD
    THANK YOU for the effort and the info.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Glad to help!

    • @thepeacefulnetch
      @thepeacefulnetch 2 ปีที่แล้ว +2

      No! NOT GOLD!!!! Crap, you're going to have so many raiders...

  • @imbkjewelz
    @imbkjewelz 3 ปีที่แล้ว +2

    Very nice guide on RimWorld wealth management. Definitely worth watching.

  • @peppermor8227
    @peppermor8227 3 ปีที่แล้ว +2

    Most professional Rimworld guide I ever seen. Keep up great work!!!

  • @trishamiller7859
    @trishamiller7859 3 ปีที่แล้ว +6

    Omg finally!
    Thank you! You made wealth management easy! Smurf-a-licous even!

  • @MasterGhostf
    @MasterGhostf 2 ปีที่แล้ว +2

    "Dont start multiple years worth of food", don't personally attack me

  • @TheBobskid
    @TheBobskid 3 ปีที่แล้ว +5

    Enjoyable guide, thanks

  • @iller3
    @iller3 ปีที่แล้ว +1

    First time rim player here... thanks! very helpful, confirmed most of my Paranoia

  • @CharliMorganMusic
    @CharliMorganMusic ปีที่แล้ว +1

    I had no idea this was a mechanic. So much makes sense now.

  • @gael6204
    @gael6204 3 ปีที่แล้ว +5

    Great video! Thanks for the guide Adam!

  • @vladorio
    @vladorio 2 ปีที่แล้ว +3

    Finally. Among all these videos "how-to-become-rich", there is a video "how-to-make-wealth-do-not-kill-you"

  • @savinakis
    @savinakis 3 ปีที่แล้ว +5

    Thanks guys, great info!

  • @cats4president
    @cats4president 2 ปีที่แล้ว +1

    that was incredibly informative! even for an old rimworld veteran, like me. i had the misconception that mined (but not collected) steel , outside of home area, did not count.

  • @areius001
    @areius001 3 ปีที่แล้ว +4

    Great Guide! Thanks for sharing vital information!

  • @okaylord
    @okaylord 3 ปีที่แล้ว +3

    Great guide! I feel like playing again once I get a few days off from work.

  • @p_tassa
    @p_tassa 3 ปีที่แล้ว +12

    Great Rimworld wealth guide! This helps a lot. I wish i would've learned about wealth and it's consequences when i first started playing. That would've made it a lot more fun (or a lot less frustrating) for me. Most games I'm trying to hoard resources so this was a big change. Thanks!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +3

      Yeah, it is tough not to hoard things, for sure. It feels like a good thing to have years of food and tons of extra medicine ... but RimWorld punishes for that :P

    • @Rel_Ortal
      @Rel_Ortal 3 ปีที่แล้ว +4

      It's human nature to do so, honestly, and the game's other mechanics push you to hoard things (needing to prepare for winter, toxic fallouts and similar events, needing components to repair various things, etc). Considering there's already both a visible mechanic for punishing high wealth (in the expectations modifier) and that wealth being involved with raid scaling isn't stated anywhere outside that one custom difficulty setting, I've always felt that it's an odd mechanic to have in the game. To have it be a good idea to burn your own things to the ground or just dump money on the side of the road is just...so unintuitive.

    • @OhNoTheFace
      @OhNoTheFace 3 ปีที่แล้ว +2

      Although to be fair this is only super punishing on 500%. I have done the normal Losing is Fun without worrying too much and can normally keep up

  • @OrignalSpider
    @OrignalSpider 3 ปีที่แล้ว +5

    wow, lots of good information on wealth. Thanks.

  • @gerardip8659
    @gerardip8659 3 ปีที่แล้ว +2

    Really usefull guide about wealth management Adam! TY!

  • @_skud
    @_skud 2 ปีที่แล้ว +2

    When I learned about wealth interactions with raids. I tried this exact play style. I caravan more than ever, buy whatever I need, then dump everything else. I keep a nice pocket of silver/goods In case I need to pick up a rare item.
    Extremely effective. Too easy, almost.

  • @Rekkesque
    @Rekkesque 3 ปีที่แล้ว +2

    Great guide! Need to get rid of a ton of marble artwork now...

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      At least you can trade it to someone for some 'wealth that can defend itself' :P

  • @AppleBiscuits
    @AppleBiscuits 2 ปีที่แล้ว +3

    More wealth = more enemies = more organs to harvest = more wealth
    Rimworld demonstrating that it takes money to make money

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Well, it has definitely turned me into a cruel capitalist overlord when I play... :P

  • @Josh-if7to
    @Josh-if7to 2 ปีที่แล้ว +3

    Great guide, informative and to the point with no BS.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Thanks! It's a topic I see asked about (and misunderstood) nonstop all over the place. Feel free to share the video if you know anyone that plays.

  • @codesouls4469
    @codesouls4469 3 ปีที่แล้ว +3

    Great guide, I'm super guilty of over producing and overmining 😅, thanks!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +1

      Lol, I think almost everyone is. Thanks for watching!

  • @bkm8707
    @bkm8707 3 ปีที่แล้ว +6

    Nice algorithm you have there, buddy. Sell any cats lately?

  • @TheSparrowLooksUp
    @TheSparrowLooksUp 11 หลายเดือนก่อน +1

    You know, this was a fascinating peek into the guts of this incredible game, but I am one of those people that this type of meta gaming doesn't appeal to, and that is totally OK. I appriciated you effort on this one (and overall) and look forward to seeing more of your work!

  • @zukazealanee
    @zukazealanee 3 ปีที่แล้ว +3

    Was watching live and was requested to comment, so comment.

  • @doxscund8821
    @doxscund8821 2 ปีที่แล้ว +2

    One fun way to get rid of junk is to play on a swamp biome (if you hate yourself). Throwing stuff into pools of water or mud will be claimed by the swamp within a few days.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      Definitely. I try to use any nearby water on my maps for just this reason.

  • @entelin
    @entelin 2 ปีที่แล้ว +2

    I have an obscene amount of time in Rimworld, but the way wealth works has always been the thing I hated the most. It basically means two things: 1. Technically there is no progression, playing "optimally" is basically living in the dirt and using traps. 2. It's anti fun. In most games if your smith creates a legendary sword, that would be exciting! In Rimworld you basically get it off your map ASAP.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +1

      yeah, it is a bit silly. Luckily they added Wealth Independent Mode, though. Highly recommend trying it out if you have not.

    • @entelin
      @entelin 2 ปีที่แล้ว +2

      @@AdamVsEverything I tried it, it's also kinda broken though. It just scales regardless of anything, but can also be reset by resettling. So that mode tends to be either impossible, or way too easy, depending on where you wind up in the curve. The way it should be done is also a cool extension to the gameplay the raid score should be based on an estimation of actual combat ability, but raids should be motivated by various reasons which can feed into the storytelling. For example you might get a message saying that the raiders demand some particular valuable item you have. The raiders may give you an option to just give them that item and they would leave. So then they would send one pawn into your base to get the item, and if he's successful they leave. You might get regular tribute demands, maybe at the start of the game you might get starving raiders who demand food, or any number of other reasons. But the point is it would give more meaning to the raids, and when someone invades someone else, they are going to bring what they think they need, not some overwhelming horde, or one guy with a club, something appropriate and scaled by difficulty. This way you can have fun amassing wealth and making your base pretty, which may to some degree increase the frequency of raids, but scales the raid according to what the raiders think they need.

  • @shyuugaheero2614
    @shyuugaheero2614 2 ปีที่แล้ว +1

    Thank you. I appreciate the guides. I am glad for your success and that we live in the world we do with you in it! Did you add yourself to the game?

  • @FlameDevily
    @FlameDevily 10 หลายเดือนก่อน

    I also love managing my wealth, one thing I prioritize is staying ascetic while rushing charge rifles before covering my floors with cloth.

  • @ArthurHerbst
    @ArthurHerbst 2 ปีที่แล้ว +2

    I just found out that bonded Persona Weapons do not add wealth! Thats good to know i think :)

  • @dowjonesjones9450
    @dowjonesjones9450 3 ปีที่แล้ว +3

    So helpful. Was playing rimworld last night and got my whole base and pawns rekted this knowledge would have been great lol

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Hopefully it will help out for the future lol

  • @jacksonk4105
    @jacksonk4105 3 ปีที่แล้ว +4

    Please do a work preference tab guide, I have a lot of trouble managing this tab, especially with lots of colonists

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      Thanks! I have that one on the list already. It's not one of the immediate next ones, but it is on the way!

  • @pedropimenta896
    @pedropimenta896 2 ปีที่แล้ว +1

    Extensive research at it's best!

  • @TheHamerer
    @TheHamerer 3 ปีที่แล้ว +4

    One thing I never know about is the appropriate time to invest into devil strand. It's right there at the beginning of the tech tree but I feel like it's more of a mid game item for me. A few times I've tried to rush it I got absolutely wrecked.

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +3

      Devilstrand is a super good defensive material, especially for the textile type level. It doesn't add any wealth while it is growing but does as soon as it is harvested (and then it increases further once made into clothing etc). I'd say planting some as soon as you can is fine, just make sure that if you accidentally overproduce you send someone out to trade off the excess (or donate it to make some friends) right away.

  • @smiffytom
    @smiffytom 3 ปีที่แล้ว +1

    A video that's just as good as your streams, thanks for the info! Great vid sir
    Now I know so much more, and still suck at this game!

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +2

      That's kind of you to say. Thanks for watching!

  • @G-Fiti
    @G-Fiti 2 ปีที่แล้ว +1

    Very detailed video, I liked that you also added a little note on the likely bugged smoothed stone walls :D

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +2

      Thanks! There's actually been a couple of RW changes since this video that I need to make a post about. Basically, unclaimed walls around the map no longer count for as much wealth until you claim them.

  • @dominicthomas8726
    @dominicthomas8726 2 ปีที่แล้ว +1

    Nice info dump buddy. Thanks for putting in the hours to dig up the data. x

  • @ramezhachicho1777
    @ramezhachicho1777 2 ปีที่แล้ว +2

    This is why I always play wealth independant. Having raids hurt more just because you stored a little extra food makes no sense to me.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว

      Wealth independent is a ton of fun to play, for sure.

  • @memelord1030
    @memelord1030 3 ปีที่แล้ว +3

    Thank you; very helpful guide!

  • @feartheghus
    @feartheghus 2 ปีที่แล้ว +16

    I've known about wealth, and I watched the wealth of my peaceful estate/ranch rise constantly without me actually making a better fortified base or anything. Fortunately, being filthy rich by having more farmland than anyone ever should, more pen space with lots of animals than anyone should, and the necessity to sell more than half my crop every harvest season because of the excess and many of the horses I breed because I've become well known as the best horse breeder in my area has its own benefits. I cannot make special weapons, but I make certain to buy almost every skilltrainer I see, any high tech armor I see, my favorite guns have been procured by this means, and most, importantly all the doomsday missiles and triple rocket launchers they have. Literally all of them, every time. If you see a "fuck you and your entire bandit kind" button, spare no expense. I had a really lucky haul recently and had 3 of each in my armory.
    Thus, my version of "wealth management" is to simply accept the fact tat 50 billion enemies are coming towards me, and just to get weapons that take out 50 billion at once.

    • @AdamVsEverything
      @AdamVsEverything  2 ปีที่แล้ว +6

      That's fine as well. I tried to stress in the video that there are many ways to play and to do whichever is fun for you. If that means extreme wealth management, extreme wealth accumulation, or anything in between, that's fine for sure.

  • @Doggxs
    @Doggxs 3 ปีที่แล้ว +4

    Thanks. Great content

  • @icantwrite2802
    @icantwrite2802 9 หลายเดือนก่อน +2

    Me looking at my 3 prestige cataphract and marine armors, 12 excellent to masterwork quality cataphract marine armor and helmet, 20,000 lavish meals, 30,000 rice, 2,000 thrumbo fur, 5,000 muffalo, and a my faction leader and his wife's bedroom and throne room that is made entirely of gold both exterior and interior.

  • @Aramsham
    @Aramsham 3 ปีที่แล้ว +4

    Huzzah more guides!

  • @iand6541
    @iand6541 3 ปีที่แล้ว +2

    Thanks for guide!

  • @ArthurHerbst
    @ArthurHerbst 3 ปีที่แล้ว +4

    Didnt know columns add so little to your wealth. Stange, since they need quit some resources. With when extreme wealth management is necessary, it could be viable to store your gold/silver/plasteel in columns. If youre okay with loosing 50% in the end that is. You could have used this in the Archeonexus run! Build like 200 Gold columns (Worth 20k wealth) and then deconstructed them in the end for 200.000k wealth! Would take for ever though.^^

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +3

      Yep! There's several things in here that would have helped with that. Another example is turning auto-repair off, punching a gold statues (or silver etc) to below 50% durability, and then minimizing it into item for. Then, once we have enough, just reinstall them all and repair them to hit 350k :P

    • @ArthurHerbst
      @ArthurHerbst 3 ปีที่แล้ว +1

      @@AdamVsEverything Oh, thats true! With a good artist (even production specialist) even more effektive.

  • @matheusnunes970
    @matheusnunes970 3 ปีที่แล้ว +4

    I always knew a full straw floor base was the way to go. Clean and cheap

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +8

      Lol. I wouldn't say best ... but it sure is an option. It'll also double as a quick-starter for pyros to turn the base into an oven!

    • @shaggyd00kale58
      @shaggyd00kale58 2 ปีที่แล้ว

      *Siege mortar raider rubs hands excitedly after firing off incinerator shell*

  • @jamesfett
    @jamesfett 2 ปีที่แล้ว

    liked and subbed, hope you make more deep guides like this very good attention to detail, even answered some questions i didnt think to ask lol

  • @nandi0821
    @nandi0821 2 ปีที่แล้ว +1

    Hi Adam! Thank u for this awesome guide too! :)

  • @WTP17762
    @WTP17762 3 ปีที่แล้ว +2

    Excellent guide I learned a lot from it looking forward to more

    • @AdamVsEverything
      @AdamVsEverything  3 ปีที่แล้ว +1

      Thanks for watching! Many more on the way.

  • @Charnotx
    @Charnotx 3 ปีที่แล้ว +2

    Wealth wealth wealth wealth wealth. Yay, wealth!

  • @Otis151
    @Otis151 2 ปีที่แล้ว +2

    Re: the rice accumulation… I’m guilty. Haha.
    Thanks for the guide. Lots to think about.